| ; NOTE: Assertions have been autogenerated by utils/update_test_checks.py UTC_ARGS: --version 5 |
| ; RUN: opt -p lower-matrix-intrinsics -S %s | FileCheck %s |
| |
| define void @redundant_transpose_of_shuffle(<4 x float> %m, ptr %dst) { |
| ; CHECK-LABEL: define void @redundant_transpose_of_shuffle( |
| ; CHECK-SAME: <4 x float> [[M:%.*]], ptr [[DST:%.*]]) { |
| ; CHECK-NEXT: [[ENTRY:.*:]] |
| ; CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x float> [[M]], <4 x float> zeroinitializer, <4 x i32> zeroinitializer |
| ; CHECK-NEXT: [[SPLIT:%.*]] = shufflevector <4 x float> [[SHUFFLE]], <4 x float> poison, <4 x i32> <i32 0, i32 1, i32 2, i32 3> |
| ; CHECK-NEXT: store <4 x float> [[SPLIT]], ptr [[DST]], align 4 |
| ; CHECK-NEXT: ret void |
| ; |
| entry: |
| %shuffle = shufflevector <4 x float> %m, <4 x float> zeroinitializer, <4 x i32> zeroinitializer |
| %t = tail call <4 x float> @llvm.matrix.transpose.v3f32(<4 x float> %shuffle, i32 1, i32 4) |
| store <4 x float> %t, ptr %dst, align 4 |
| ret void |
| } |
| |
| define void @redundant_transpose_of_shuffle_2(<4 x float> %m, ptr %dst) { |
| ; CHECK-LABEL: define void @redundant_transpose_of_shuffle_2( |
| ; CHECK-SAME: <4 x float> [[M:%.*]], ptr [[DST:%.*]]) { |
| ; CHECK-NEXT: [[ENTRY:.*:]] |
| ; CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x float> [[M]], <4 x float> zeroinitializer, <4 x i32> zeroinitializer |
| ; CHECK-NEXT: [[SPLIT:%.*]] = shufflevector <4 x float> [[SHUFFLE]], <4 x float> poison, <1 x i32> zeroinitializer |
| ; CHECK-NEXT: [[SPLIT1:%.*]] = shufflevector <4 x float> [[SHUFFLE]], <4 x float> poison, <1 x i32> <i32 1> |
| ; CHECK-NEXT: [[SPLIT2:%.*]] = shufflevector <4 x float> [[SHUFFLE]], <4 x float> poison, <1 x i32> <i32 2> |
| ; CHECK-NEXT: [[SPLIT3:%.*]] = shufflevector <4 x float> [[SHUFFLE]], <4 x float> poison, <1 x i32> <i32 3> |
| ; CHECK-NEXT: store <1 x float> [[SPLIT]], ptr [[DST]], align 4 |
| ; CHECK-NEXT: [[VEC_GEP:%.*]] = getelementptr float, ptr [[DST]], i64 1 |
| ; CHECK-NEXT: store <1 x float> [[SPLIT1]], ptr [[VEC_GEP]], align 4 |
| ; CHECK-NEXT: [[VEC_GEP4:%.*]] = getelementptr float, ptr [[DST]], i64 2 |
| ; CHECK-NEXT: store <1 x float> [[SPLIT2]], ptr [[VEC_GEP4]], align 4 |
| ; CHECK-NEXT: [[VEC_GEP5:%.*]] = getelementptr float, ptr [[DST]], i64 3 |
| ; CHECK-NEXT: store <1 x float> [[SPLIT3]], ptr [[VEC_GEP5]], align 4 |
| ; CHECK-NEXT: ret void |
| ; |
| entry: |
| %shuffle = shufflevector <4 x float> %m, <4 x float> zeroinitializer, <4 x i32> zeroinitializer |
| %t = tail call <4 x float> @llvm.matrix.transpose.v3f32(<4 x float> %shuffle, i32 4, i32 1) |
| store <4 x float> %t, ptr %dst, align 4 |
| ret void |
| } |
| |
| declare <4 x float> @llvm.matrix.transpose.v3f32(<4 x float>, i32, i32) |