| ; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py |
| ; RUN: llc -mtriple=thumbv8.1m.main-none-none-eabi -mattr=+mve.fp -verify-machineinstrs -tail-predication=enabled %s -o - | FileCheck %s |
| |
| define arm_aapcs_vfpcc void @fmas1(ptr nocapture readonly %x, ptr nocapture readonly %y, ptr noalias nocapture %z, float %a, i32 %n) { |
| ; CHECK-LABEL: fmas1: |
| ; CHECK: @ %bb.0: @ %entry |
| ; CHECK-NEXT: .save {r4, lr} |
| ; CHECK-NEXT: push {r4, lr} |
| ; CHECK-NEXT: cmp r3, #1 |
| ; CHECK-NEXT: it lt |
| ; CHECK-NEXT: poplt {r4, pc} |
| ; CHECK-NEXT: .LBB0_1: @ %vector.ph |
| ; CHECK-NEXT: vmov r12, s0 |
| ; CHECK-NEXT: dlstp.32 lr, r3 |
| ; CHECK-NEXT: .LBB0_2: @ %vector.body |
| ; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1 |
| ; CHECK-NEXT: vldrw.u32 q0, [r1], #16 |
| ; CHECK-NEXT: vldrw.u32 q1, [r0], #16 |
| ; CHECK-NEXT: vfmas.f32 q1, q0, r12 |
| ; CHECK-NEXT: vstrw.32 q1, [r2], #16 |
| ; CHECK-NEXT: letp lr, .LBB0_2 |
| ; CHECK-NEXT: @ %bb.3: @ %for.cond.cleanup |
| ; CHECK-NEXT: pop {r4, pc} |
| entry: |
| %cmp8 = icmp sgt i32 %n, 0 |
| br i1 %cmp8, label %vector.ph, label %for.cond.cleanup |
| |
| vector.ph: ; preds = %entry |
| %n.rnd.up = add i32 %n, 3 |
| %n.vec = and i32 %n.rnd.up, -4 |
| %broadcast.splatinsert13 = insertelement <4 x float> undef, float %a, i32 0 |
| %broadcast.splat14 = shufflevector <4 x float> %broadcast.splatinsert13, <4 x float> undef, <4 x i32> zeroinitializer |
| br label %vector.body |
| |
| vector.body: ; preds = %vector.body, %vector.ph |
| %index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ] |
| %0 = getelementptr inbounds float, ptr %x, i32 %index |
| %1 = call <4 x i1> @llvm.get.active.lane.mask.v4i1.i32(i32 %index, i32 %n) |
| %wide.masked.load = call <4 x float> @llvm.masked.load.v4f32.p0(ptr %0, i32 4, <4 x i1> %1, <4 x float> undef) |
| %2 = getelementptr inbounds float, ptr %y, i32 %index |
| %wide.masked.load12 = call <4 x float> @llvm.masked.load.v4f32.p0(ptr %2, i32 4, <4 x i1> %1, <4 x float> undef) |
| %3 = call fast <4 x float> @llvm.fma.v4f32(<4 x float> %wide.masked.load, <4 x float> %wide.masked.load12, <4 x float> %broadcast.splat14) |
| %4 = getelementptr inbounds float, ptr %z, i32 %index |
| call void @llvm.masked.store.v4f32.p0(<4 x float> %3, ptr %4, i32 4, <4 x i1> %1) |
| %index.next = add i32 %index, 4 |
| %5 = icmp eq i32 %index.next, %n.vec |
| br i1 %5, label %for.cond.cleanup, label %vector.body |
| |
| for.cond.cleanup: ; preds = %vector.body, %entry |
| ret void |
| } |
| |
| define arm_aapcs_vfpcc void @fmas2(ptr nocapture readonly %x, ptr nocapture readonly %y, ptr noalias nocapture %z, float %a, i32 %n) { |
| ; CHECK-LABEL: fmas2: |
| ; CHECK: @ %bb.0: @ %entry |
| ; CHECK-NEXT: .save {r4, lr} |
| ; CHECK-NEXT: push {r4, lr} |
| ; CHECK-NEXT: cmp r3, #1 |
| ; CHECK-NEXT: it lt |
| ; CHECK-NEXT: poplt {r4, pc} |
| ; CHECK-NEXT: .LBB1_1: @ %vector.ph |
| ; CHECK-NEXT: vmov r12, s0 |
| ; CHECK-NEXT: dlstp.32 lr, r3 |
| ; CHECK-NEXT: .LBB1_2: @ %vector.body |
| ; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1 |
| ; CHECK-NEXT: vldrw.u32 q0, [r0], #16 |
| ; CHECK-NEXT: vldrw.u32 q1, [r1], #16 |
| ; CHECK-NEXT: vfmas.f32 q1, q0, r12 |
| ; CHECK-NEXT: vstrw.32 q1, [r2], #16 |
| ; CHECK-NEXT: letp lr, .LBB1_2 |
| ; CHECK-NEXT: @ %bb.3: @ %for.cond.cleanup |
| ; CHECK-NEXT: pop {r4, pc} |
| entry: |
| %cmp8 = icmp sgt i32 %n, 0 |
| br i1 %cmp8, label %vector.ph, label %for.cond.cleanup |
| |
| vector.ph: ; preds = %entry |
| %n.rnd.up = add i32 %n, 3 |
| %n.vec = and i32 %n.rnd.up, -4 |
| %broadcast.splatinsert13 = insertelement <4 x float> undef, float %a, i32 0 |
| %broadcast.splat14 = shufflevector <4 x float> %broadcast.splatinsert13, <4 x float> undef, <4 x i32> zeroinitializer |
| br label %vector.body |
| |
| vector.body: ; preds = %vector.body, %vector.ph |
| %index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ] |
| %0 = getelementptr inbounds float, ptr %x, i32 %index |
| %1 = call <4 x i1> @llvm.get.active.lane.mask.v4i1.i32(i32 %index, i32 %n) |
| %wide.masked.load = call <4 x float> @llvm.masked.load.v4f32.p0(ptr %0, i32 4, <4 x i1> %1, <4 x float> undef) |
| %2 = getelementptr inbounds float, ptr %y, i32 %index |
| %wide.masked.load12 = call <4 x float> @llvm.masked.load.v4f32.p0(ptr %2, i32 4, <4 x i1> %1, <4 x float> undef) |
| %3 = fmul fast <4 x float> %wide.masked.load12, %wide.masked.load |
| %4 = fadd fast <4 x float> %3, %broadcast.splat14 |
| %5 = getelementptr inbounds float, ptr %z, i32 %index |
| call void @llvm.masked.store.v4f32.p0(<4 x float> %4, ptr %5, i32 4, <4 x i1> %1) |
| %index.next = add i32 %index, 4 |
| %6 = icmp eq i32 %index.next, %n.vec |
| br i1 %6, label %for.cond.cleanup, label %vector.body |
| |
| for.cond.cleanup: ; preds = %vector.body, %entry |
| ret void |
| } |
| |
| define arm_aapcs_vfpcc void @fma1(ptr nocapture readonly %x, ptr nocapture readonly %y, ptr noalias nocapture %z, float %a, i32 %n) { |
| ; CHECK-LABEL: fma1: |
| ; CHECK: @ %bb.0: @ %entry |
| ; CHECK-NEXT: .save {r4, lr} |
| ; CHECK-NEXT: push {r4, lr} |
| ; CHECK-NEXT: cmp r3, #1 |
| ; CHECK-NEXT: it lt |
| ; CHECK-NEXT: poplt {r4, pc} |
| ; CHECK-NEXT: .LBB2_1: @ %vector.ph |
| ; CHECK-NEXT: vmov r12, s0 |
| ; CHECK-NEXT: dlstp.32 lr, r3 |
| ; CHECK-NEXT: .LBB2_2: @ %vector.body |
| ; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1 |
| ; CHECK-NEXT: vldrw.u32 q0, [r0], #16 |
| ; CHECK-NEXT: vldrw.u32 q1, [r1], #16 |
| ; CHECK-NEXT: vfma.f32 q1, q0, r12 |
| ; CHECK-NEXT: vstrw.32 q1, [r2], #16 |
| ; CHECK-NEXT: letp lr, .LBB2_2 |
| ; CHECK-NEXT: @ %bb.3: @ %for.cond.cleanup |
| ; CHECK-NEXT: pop {r4, pc} |
| entry: |
| %cmp8 = icmp sgt i32 %n, 0 |
| br i1 %cmp8, label %vector.ph, label %for.cond.cleanup |
| |
| vector.ph: ; preds = %entry |
| %n.rnd.up = add i32 %n, 3 |
| %n.vec = and i32 %n.rnd.up, -4 |
| %broadcast.splatinsert13 = insertelement <4 x float> undef, float %a, i32 0 |
| %broadcast.splat14 = shufflevector <4 x float> %broadcast.splatinsert13, <4 x float> undef, <4 x i32> zeroinitializer |
| br label %vector.body |
| |
| vector.body: ; preds = %vector.body, %vector.ph |
| %index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ] |
| %0 = getelementptr inbounds float, ptr %x, i32 %index |
| %1 = call <4 x i1> @llvm.get.active.lane.mask.v4i1.i32(i32 %index, i32 %n) |
| %wide.masked.load = call <4 x float> @llvm.masked.load.v4f32.p0(ptr %0, i32 4, <4 x i1> %1, <4 x float> undef) |
| %2 = getelementptr inbounds float, ptr %y, i32 %index |
| %wide.masked.load12 = call <4 x float> @llvm.masked.load.v4f32.p0(ptr %2, i32 4, <4 x i1> %1, <4 x float> undef) |
| %3 = call fast <4 x float> @llvm.fma.v4f32(<4 x float> %wide.masked.load, <4 x float> %broadcast.splat14, <4 x float> %wide.masked.load12) |
| %4 = getelementptr inbounds float, ptr %z, i32 %index |
| call void @llvm.masked.store.v4f32.p0(<4 x float> %3, ptr %4, i32 4, <4 x i1> %1) |
| %index.next = add i32 %index, 4 |
| %5 = icmp eq i32 %index.next, %n.vec |
| br i1 %5, label %for.cond.cleanup, label %vector.body |
| |
| for.cond.cleanup: ; preds = %vector.body, %entry |
| ret void |
| } |
| |
| define arm_aapcs_vfpcc void @fma2(ptr nocapture readonly %x, ptr nocapture readonly %y, ptr noalias nocapture %z, float %a, i32 %n) { |
| ; CHECK-LABEL: fma2: |
| ; CHECK: @ %bb.0: @ %entry |
| ; CHECK-NEXT: .save {r4, lr} |
| ; CHECK-NEXT: push {r4, lr} |
| ; CHECK-NEXT: cmp r3, #1 |
| ; CHECK-NEXT: it lt |
| ; CHECK-NEXT: poplt {r4, pc} |
| ; CHECK-NEXT: .LBB3_1: @ %vector.ph |
| ; CHECK-NEXT: vmov r12, s0 |
| ; CHECK-NEXT: dlstp.32 lr, r3 |
| ; CHECK-NEXT: .LBB3_2: @ %vector.body |
| ; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1 |
| ; CHECK-NEXT: vldrw.u32 q0, [r0], #16 |
| ; CHECK-NEXT: vldrw.u32 q1, [r1], #16 |
| ; CHECK-NEXT: vfma.f32 q1, q0, r12 |
| ; CHECK-NEXT: vstrw.32 q1, [r2], #16 |
| ; CHECK-NEXT: letp lr, .LBB3_2 |
| ; CHECK-NEXT: @ %bb.3: @ %for.cond.cleanup |
| ; CHECK-NEXT: pop {r4, pc} |
| entry: |
| %cmp8 = icmp sgt i32 %n, 0 |
| br i1 %cmp8, label %vector.ph, label %for.cond.cleanup |
| |
| vector.ph: ; preds = %entry |
| %n.rnd.up = add i32 %n, 3 |
| %n.vec = and i32 %n.rnd.up, -4 |
| %broadcast.splatinsert12 = insertelement <4 x float> undef, float %a, i32 0 |
| %broadcast.splat13 = shufflevector <4 x float> %broadcast.splatinsert12, <4 x float> undef, <4 x i32> zeroinitializer |
| br label %vector.body |
| |
| vector.body: ; preds = %vector.body, %vector.ph |
| %index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ] |
| %0 = getelementptr inbounds float, ptr %x, i32 %index |
| %1 = call <4 x i1> @llvm.get.active.lane.mask.v4i1.i32(i32 %index, i32 %n) |
| %wide.masked.load = call <4 x float> @llvm.masked.load.v4f32.p0(ptr %0, i32 4, <4 x i1> %1, <4 x float> undef) |
| %2 = fmul fast <4 x float> %wide.masked.load, %broadcast.splat13 |
| %3 = getelementptr inbounds float, ptr %y, i32 %index |
| %wide.masked.load14 = call <4 x float> @llvm.masked.load.v4f32.p0(ptr %3, i32 4, <4 x i1> %1, <4 x float> undef) |
| %4 = fadd fast <4 x float> %2, %wide.masked.load14 |
| %5 = getelementptr inbounds float, ptr %z, i32 %index |
| call void @llvm.masked.store.v4f32.p0(<4 x float> %4, ptr %5, i32 4, <4 x i1> %1) |
| %index.next = add i32 %index, 4 |
| %6 = icmp eq i32 %index.next, %n.vec |
| br i1 %6, label %for.cond.cleanup, label %vector.body |
| |
| for.cond.cleanup: ; preds = %vector.body, %entry |
| ret void |
| } |
| |
| define arm_aapcs_vfpcc void @fmss1(ptr nocapture readonly %x, ptr nocapture readonly %y, ptr noalias nocapture %z, float %a, i32 %n) { |
| ; CHECK-LABEL: fmss1: |
| ; CHECK: @ %bb.0: @ %entry |
| ; CHECK-NEXT: .save {r4, lr} |
| ; CHECK-NEXT: push {r4, lr} |
| ; CHECK-NEXT: cmp r3, #1 |
| ; CHECK-NEXT: it lt |
| ; CHECK-NEXT: poplt {r4, pc} |
| ; CHECK-NEXT: .LBB4_1: @ %vector.ph |
| ; CHECK-NEXT: vmov r12, s0 |
| ; CHECK-NEXT: eor r12, r12, #-2147483648 |
| ; CHECK-NEXT: dlstp.32 lr, r3 |
| ; CHECK-NEXT: .LBB4_2: @ %vector.body |
| ; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1 |
| ; CHECK-NEXT: vldrw.u32 q0, [r1], #16 |
| ; CHECK-NEXT: vldrw.u32 q1, [r0], #16 |
| ; CHECK-NEXT: vfmas.f32 q1, q0, r12 |
| ; CHECK-NEXT: vstrw.32 q1, [r2], #16 |
| ; CHECK-NEXT: letp lr, .LBB4_2 |
| ; CHECK-NEXT: @ %bb.3: @ %for.cond.cleanup |
| ; CHECK-NEXT: pop {r4, pc} |
| entry: |
| %cmp8 = icmp sgt i32 %n, 0 |
| br i1 %cmp8, label %vector.ph, label %for.cond.cleanup |
| |
| vector.ph: ; preds = %entry |
| %fneg = fneg fast float %a |
| %n.rnd.up = add i32 %n, 3 |
| %n.vec = and i32 %n.rnd.up, -4 |
| %broadcast.splatinsert13 = insertelement <4 x float> undef, float %fneg, i32 0 |
| %broadcast.splat14 = shufflevector <4 x float> %broadcast.splatinsert13, <4 x float> undef, <4 x i32> zeroinitializer |
| br label %vector.body |
| |
| vector.body: ; preds = %vector.body, %vector.ph |
| %index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ] |
| %0 = getelementptr inbounds float, ptr %x, i32 %index |
| %1 = call <4 x i1> @llvm.get.active.lane.mask.v4i1.i32(i32 %index, i32 %n) |
| %wide.masked.load = call <4 x float> @llvm.masked.load.v4f32.p0(ptr %0, i32 4, <4 x i1> %1, <4 x float> undef) |
| %2 = getelementptr inbounds float, ptr %y, i32 %index |
| %wide.masked.load12 = call <4 x float> @llvm.masked.load.v4f32.p0(ptr %2, i32 4, <4 x i1> %1, <4 x float> undef) |
| %3 = call fast <4 x float> @llvm.fma.v4f32(<4 x float> %wide.masked.load, <4 x float> %wide.masked.load12, <4 x float> %broadcast.splat14) |
| %4 = getelementptr inbounds float, ptr %z, i32 %index |
| call void @llvm.masked.store.v4f32.p0(<4 x float> %3, ptr %4, i32 4, <4 x i1> %1) |
| %index.next = add i32 %index, 4 |
| %5 = icmp eq i32 %index.next, %n.vec |
| br i1 %5, label %for.cond.cleanup, label %vector.body |
| |
| for.cond.cleanup: ; preds = %vector.body, %entry |
| ret void |
| } |
| |
| define arm_aapcs_vfpcc void @fmss2(ptr nocapture readonly %x, ptr nocapture readonly %y, ptr noalias nocapture %z, float %a, i32 %n) { |
| ; CHECK-LABEL: fmss2: |
| ; CHECK: @ %bb.0: @ %entry |
| ; CHECK-NEXT: .save {r4, lr} |
| ; CHECK-NEXT: push {r4, lr} |
| ; CHECK-NEXT: cmp r3, #1 |
| ; CHECK-NEXT: it lt |
| ; CHECK-NEXT: poplt {r4, pc} |
| ; CHECK-NEXT: .LBB5_1: @ %vector.ph |
| ; CHECK-NEXT: vmov r12, s0 |
| ; CHECK-NEXT: vdup.32 q0, r12 |
| ; CHECK-NEXT: vneg.f32 q0, q0 |
| ; CHECK-NEXT: dlstp.32 lr, r3 |
| ; CHECK-NEXT: .LBB5_2: @ %vector.body |
| ; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1 |
| ; CHECK-NEXT: vmov q3, q0 |
| ; CHECK-NEXT: vldrw.u32 q1, [r0], #16 |
| ; CHECK-NEXT: vldrw.u32 q2, [r1], #16 |
| ; CHECK-NEXT: vfma.f32 q3, q2, q1 |
| ; CHECK-NEXT: vstrw.32 q3, [r2], #16 |
| ; CHECK-NEXT: letp lr, .LBB5_2 |
| ; CHECK-NEXT: @ %bb.3: @ %for.cond.cleanup |
| ; CHECK-NEXT: pop {r4, pc} |
| entry: |
| %cmp8 = icmp sgt i32 %n, 0 |
| br i1 %cmp8, label %vector.ph, label %for.cond.cleanup |
| |
| vector.ph: ; preds = %entry |
| %n.rnd.up = add i32 %n, 3 |
| %n.vec = and i32 %n.rnd.up, -4 |
| %broadcast.splatinsert13 = insertelement <4 x float> undef, float %a, i32 0 |
| %broadcast.splat14 = shufflevector <4 x float> %broadcast.splatinsert13, <4 x float> undef, <4 x i32> zeroinitializer |
| br label %vector.body |
| |
| vector.body: ; preds = %vector.body, %vector.ph |
| %index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ] |
| %0 = getelementptr inbounds float, ptr %x, i32 %index |
| %1 = call <4 x i1> @llvm.get.active.lane.mask.v4i1.i32(i32 %index, i32 %n) |
| %wide.masked.load = call <4 x float> @llvm.masked.load.v4f32.p0(ptr %0, i32 4, <4 x i1> %1, <4 x float> undef) |
| %2 = getelementptr inbounds float, ptr %y, i32 %index |
| %wide.masked.load12 = call <4 x float> @llvm.masked.load.v4f32.p0(ptr %2, i32 4, <4 x i1> %1, <4 x float> undef) |
| %3 = fmul fast <4 x float> %wide.masked.load12, %wide.masked.load |
| %4 = fsub fast <4 x float> %3, %broadcast.splat14 |
| %5 = getelementptr inbounds float, ptr %z, i32 %index |
| call void @llvm.masked.store.v4f32.p0(<4 x float> %4, ptr %5, i32 4, <4 x i1> %1) |
| %index.next = add i32 %index, 4 |
| %6 = icmp eq i32 %index.next, %n.vec |
| br i1 %6, label %for.cond.cleanup, label %vector.body |
| |
| for.cond.cleanup: ; preds = %vector.body, %entry |
| ret void |
| } |
| |
| define arm_aapcs_vfpcc void @fmss3(ptr nocapture readonly %x, ptr nocapture readonly %y, ptr noalias nocapture %z, float %a, i32 %n) { |
| ; CHECK-LABEL: fmss3: |
| ; CHECK: @ %bb.0: @ %entry |
| ; CHECK-NEXT: .save {r4, lr} |
| ; CHECK-NEXT: push {r4, lr} |
| ; CHECK-NEXT: cmp r3, #1 |
| ; CHECK-NEXT: it lt |
| ; CHECK-NEXT: poplt {r4, pc} |
| ; CHECK-NEXT: .LBB6_1: @ %vector.ph |
| ; CHECK-NEXT: vmov r4, s0 |
| ; CHECK-NEXT: vdup.32 q0, r4 |
| ; CHECK-NEXT: dlstp.32 lr, r3 |
| ; CHECK-NEXT: .LBB6_2: @ %vector.body |
| ; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1 |
| ; CHECK-NEXT: vmov q3, q0 |
| ; CHECK-NEXT: vldrw.u32 q1, [r0], #16 |
| ; CHECK-NEXT: vldrw.u32 q2, [r1], #16 |
| ; CHECK-NEXT: vfms.f32 q3, q2, q1 |
| ; CHECK-NEXT: vstrw.32 q3, [r2], #16 |
| ; CHECK-NEXT: letp lr, .LBB6_2 |
| ; CHECK-NEXT: @ %bb.3: @ %for.cond.cleanup |
| ; CHECK-NEXT: pop {r4, pc} |
| entry: |
| %cmp8 = icmp sgt i32 %n, 0 |
| br i1 %cmp8, label %vector.ph, label %for.cond.cleanup |
| |
| vector.ph: ; preds = %entry |
| %n.rnd.up = add i32 %n, 3 |
| %n.vec = and i32 %n.rnd.up, -4 |
| %broadcast.splatinsert13 = insertelement <4 x float> undef, float %a, i32 0 |
| %broadcast.splat14 = shufflevector <4 x float> %broadcast.splatinsert13, <4 x float> undef, <4 x i32> zeroinitializer |
| br label %vector.body |
| |
| vector.body: ; preds = %vector.body, %vector.ph |
| %index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ] |
| %0 = getelementptr inbounds float, ptr %x, i32 %index |
| %1 = call <4 x i1> @llvm.get.active.lane.mask.v4i1.i32(i32 %index, i32 %n) |
| %wide.masked.load = call <4 x float> @llvm.masked.load.v4f32.p0(ptr %0, i32 4, <4 x i1> %1, <4 x float> undef) |
| %2 = getelementptr inbounds float, ptr %y, i32 %index |
| %wide.masked.load12 = call <4 x float> @llvm.masked.load.v4f32.p0(ptr %2, i32 4, <4 x i1> %1, <4 x float> undef) |
| %3 = fneg fast <4 x float> %wide.masked.load12 |
| %4 = call fast <4 x float> @llvm.fma.v4f32(<4 x float> %wide.masked.load, <4 x float> %3, <4 x float> %broadcast.splat14) |
| %5 = getelementptr inbounds float, ptr %z, i32 %index |
| call void @llvm.masked.store.v4f32.p0(<4 x float> %4, ptr %5, i32 4, <4 x i1> %1) |
| %index.next = add i32 %index, 4 |
| %6 = icmp eq i32 %index.next, %n.vec |
| br i1 %6, label %for.cond.cleanup, label %vector.body |
| |
| for.cond.cleanup: ; preds = %vector.body, %entry |
| ret void |
| } |
| |
| define arm_aapcs_vfpcc void @fmss4(ptr nocapture readonly %x, ptr nocapture readonly %y, ptr noalias nocapture %z, float %a, i32 %n) { |
| ; CHECK-LABEL: fmss4: |
| ; CHECK: @ %bb.0: @ %entry |
| ; CHECK-NEXT: .save {r4, lr} |
| ; CHECK-NEXT: push {r4, lr} |
| ; CHECK-NEXT: cmp r3, #1 |
| ; CHECK-NEXT: it lt |
| ; CHECK-NEXT: poplt {r4, pc} |
| ; CHECK-NEXT: .LBB7_1: @ %vector.ph |
| ; CHECK-NEXT: vmov r4, s0 |
| ; CHECK-NEXT: vdup.32 q0, r4 |
| ; CHECK-NEXT: dlstp.32 lr, r3 |
| ; CHECK-NEXT: .LBB7_2: @ %vector.body |
| ; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1 |
| ; CHECK-NEXT: vmov q3, q0 |
| ; CHECK-NEXT: vldrw.u32 q1, [r0], #16 |
| ; CHECK-NEXT: vldrw.u32 q2, [r1], #16 |
| ; CHECK-NEXT: vfms.f32 q3, q2, q1 |
| ; CHECK-NEXT: vstrw.32 q3, [r2], #16 |
| ; CHECK-NEXT: letp lr, .LBB7_2 |
| ; CHECK-NEXT: @ %bb.3: @ %for.cond.cleanup |
| ; CHECK-NEXT: pop {r4, pc} |
| entry: |
| %cmp8 = icmp sgt i32 %n, 0 |
| br i1 %cmp8, label %vector.ph, label %for.cond.cleanup |
| |
| vector.ph: ; preds = %entry |
| %n.rnd.up = add i32 %n, 3 |
| %n.vec = and i32 %n.rnd.up, -4 |
| %broadcast.splatinsert13 = insertelement <4 x float> undef, float %a, i32 0 |
| %broadcast.splat14 = shufflevector <4 x float> %broadcast.splatinsert13, <4 x float> undef, <4 x i32> zeroinitializer |
| br label %vector.body |
| |
| vector.body: ; preds = %vector.body, %vector.ph |
| %index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ] |
| %0 = getelementptr inbounds float, ptr %x, i32 %index |
| %1 = call <4 x i1> @llvm.get.active.lane.mask.v4i1.i32(i32 %index, i32 %n) |
| %wide.masked.load = call <4 x float> @llvm.masked.load.v4f32.p0(ptr %0, i32 4, <4 x i1> %1, <4 x float> undef) |
| %2 = getelementptr inbounds float, ptr %y, i32 %index |
| %wide.masked.load12 = call <4 x float> @llvm.masked.load.v4f32.p0(ptr %2, i32 4, <4 x i1> %1, <4 x float> undef) |
| %3 = fmul fast <4 x float> %wide.masked.load12, %wide.masked.load |
| %4 = fsub fast <4 x float> %broadcast.splat14, %3 |
| %5 = getelementptr inbounds float, ptr %z, i32 %index |
| call void @llvm.masked.store.v4f32.p0(<4 x float> %4, ptr %5, i32 4, <4 x i1> %1) |
| %index.next = add i32 %index, 4 |
| %6 = icmp eq i32 %index.next, %n.vec |
| br i1 %6, label %for.cond.cleanup, label %vector.body |
| |
| for.cond.cleanup: ; preds = %vector.body, %entry |
| ret void |
| } |
| |
| define arm_aapcs_vfpcc void @fms1(ptr nocapture readonly %x, ptr nocapture readonly %y, ptr noalias nocapture %z, float %a, i32 %n) { |
| ; CHECK-LABEL: fms1: |
| ; CHECK: @ %bb.0: @ %entry |
| ; CHECK-NEXT: .save {r4, lr} |
| ; CHECK-NEXT: push {r4, lr} |
| ; CHECK-NEXT: cmp r3, #1 |
| ; CHECK-NEXT: it lt |
| ; CHECK-NEXT: poplt {r4, pc} |
| ; CHECK-NEXT: .LBB8_1: @ %vector.ph |
| ; CHECK-NEXT: vmov r12, s0 |
| ; CHECK-NEXT: eor r12, r12, #-2147483648 |
| ; CHECK-NEXT: dlstp.32 lr, r3 |
| ; CHECK-NEXT: .LBB8_2: @ %vector.body |
| ; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1 |
| ; CHECK-NEXT: vldrw.u32 q0, [r0], #16 |
| ; CHECK-NEXT: vldrw.u32 q1, [r1], #16 |
| ; CHECK-NEXT: vfma.f32 q1, q0, r12 |
| ; CHECK-NEXT: vstrw.32 q1, [r2], #16 |
| ; CHECK-NEXT: letp lr, .LBB8_2 |
| ; CHECK-NEXT: @ %bb.3: @ %for.cond.cleanup |
| ; CHECK-NEXT: pop {r4, pc} |
| entry: |
| %cmp8 = icmp sgt i32 %n, 0 |
| br i1 %cmp8, label %vector.ph, label %for.cond.cleanup |
| |
| vector.ph: ; preds = %entry |
| %fneg = fneg fast float %a |
| %n.rnd.up = add i32 %n, 3 |
| %n.vec = and i32 %n.rnd.up, -4 |
| %broadcast.splatinsert13 = insertelement <4 x float> undef, float %fneg, i32 0 |
| %broadcast.splat14 = shufflevector <4 x float> %broadcast.splatinsert13, <4 x float> undef, <4 x i32> zeroinitializer |
| br label %vector.body |
| |
| vector.body: ; preds = %vector.body, %vector.ph |
| %index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ] |
| %0 = getelementptr inbounds float, ptr %x, i32 %index |
| %1 = call <4 x i1> @llvm.get.active.lane.mask.v4i1.i32(i32 %index, i32 %n) |
| %wide.masked.load = call <4 x float> @llvm.masked.load.v4f32.p0(ptr %0, i32 4, <4 x i1> %1, <4 x float> undef) |
| %2 = getelementptr inbounds float, ptr %y, i32 %index |
| %wide.masked.load12 = call <4 x float> @llvm.masked.load.v4f32.p0(ptr %2, i32 4, <4 x i1> %1, <4 x float> undef) |
| %3 = call fast <4 x float> @llvm.fma.v4f32(<4 x float> %wide.masked.load, <4 x float> %broadcast.splat14, <4 x float> %wide.masked.load12) |
| %4 = getelementptr inbounds float, ptr %z, i32 %index |
| call void @llvm.masked.store.v4f32.p0(<4 x float> %3, ptr %4, i32 4, <4 x i1> %1) |
| %index.next = add i32 %index, 4 |
| %5 = icmp eq i32 %index.next, %n.vec |
| br i1 %5, label %for.cond.cleanup, label %vector.body |
| |
| for.cond.cleanup: ; preds = %vector.body, %entry |
| ret void |
| } |
| |
| define arm_aapcs_vfpcc void @fms2(ptr nocapture readonly %x, ptr nocapture readonly %y, ptr noalias nocapture %z, float %a, i32 %n) { |
| ; CHECK-LABEL: fms2: |
| ; CHECK: @ %bb.0: @ %entry |
| ; CHECK-NEXT: .save {r4, lr} |
| ; CHECK-NEXT: push {r4, lr} |
| ; CHECK-NEXT: cmp r3, #1 |
| ; CHECK-NEXT: it lt |
| ; CHECK-NEXT: poplt {r4, pc} |
| ; CHECK-NEXT: .LBB9_1: @ %vector.ph |
| ; CHECK-NEXT: vmov r4, s0 |
| ; CHECK-NEXT: vdup.32 q0, r4 |
| ; CHECK-NEXT: dlstp.32 lr, r3 |
| ; CHECK-NEXT: .LBB9_2: @ %vector.body |
| ; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1 |
| ; CHECK-NEXT: vldrw.u32 q1, [r0], #16 |
| ; CHECK-NEXT: vldrw.u32 q2, [r1], #16 |
| ; CHECK-NEXT: vfms.f32 q2, q1, q0 |
| ; CHECK-NEXT: vstrw.32 q2, [r2], #16 |
| ; CHECK-NEXT: letp lr, .LBB9_2 |
| ; CHECK-NEXT: @ %bb.3: @ %for.cond.cleanup |
| ; CHECK-NEXT: pop {r4, pc} |
| entry: |
| %cmp8 = icmp sgt i32 %n, 0 |
| br i1 %cmp8, label %vector.ph, label %for.cond.cleanup |
| |
| vector.ph: ; preds = %entry |
| %n.rnd.up = add i32 %n, 3 |
| %n.vec = and i32 %n.rnd.up, -4 |
| %broadcast.splatinsert13 = insertelement <4 x float> undef, float %a, i32 0 |
| %broadcast.splat14 = shufflevector <4 x float> %broadcast.splatinsert13, <4 x float> undef, <4 x i32> zeroinitializer |
| br label %vector.body |
| |
| vector.body: ; preds = %vector.body, %vector.ph |
| %index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ] |
| %0 = getelementptr inbounds float, ptr %x, i32 %index |
| %1 = call <4 x i1> @llvm.get.active.lane.mask.v4i1.i32(i32 %index, i32 %n) |
| %wide.masked.load = call <4 x float> @llvm.masked.load.v4f32.p0(ptr %0, i32 4, <4 x i1> %1, <4 x float> undef) |
| %2 = getelementptr inbounds float, ptr %y, i32 %index |
| %wide.masked.load12 = call <4 x float> @llvm.masked.load.v4f32.p0(ptr %2, i32 4, <4 x i1> %1, <4 x float> undef) |
| %3 = fmul fast <4 x float> %wide.masked.load, %broadcast.splat14 |
| %4 = fsub fast <4 x float> %wide.masked.load12, %3 |
| %5 = getelementptr inbounds float, ptr %z, i32 %index |
| call void @llvm.masked.store.v4f32.p0(<4 x float> %4, ptr %5, i32 4, <4 x i1> %1) |
| %index.next = add i32 %index, 4 |
| %6 = icmp eq i32 %index.next, %n.vec |
| br i1 %6, label %for.cond.cleanup, label %vector.body |
| |
| for.cond.cleanup: ; preds = %vector.body, %entry |
| ret void |
| } |
| |
| define arm_aapcs_vfpcc void @fms3(ptr nocapture readonly %x, ptr nocapture readonly %y, ptr noalias nocapture %z, float %a, i32 %n) { |
| ; CHECK-LABEL: fms3: |
| ; CHECK: @ %bb.0: @ %entry |
| ; CHECK-NEXT: .save {r4, lr} |
| ; CHECK-NEXT: push {r4, lr} |
| ; CHECK-NEXT: cmp r3, #1 |
| ; CHECK-NEXT: it lt |
| ; CHECK-NEXT: poplt {r4, pc} |
| ; CHECK-NEXT: .LBB10_1: @ %vector.ph |
| ; CHECK-NEXT: vmov r12, s0 |
| ; CHECK-NEXT: dlstp.32 lr, r3 |
| ; CHECK-NEXT: .LBB10_2: @ %vector.body |
| ; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1 |
| ; CHECK-NEXT: vldrw.u32 q0, [r1], #16 |
| ; CHECK-NEXT: vldrw.u32 q1, [r0], #16 |
| ; CHECK-NEXT: vneg.f32 q0, q0 |
| ; CHECK-NEXT: vfma.f32 q0, q1, r12 |
| ; CHECK-NEXT: vstrw.32 q0, [r2], #16 |
| ; CHECK-NEXT: letp lr, .LBB10_2 |
| ; CHECK-NEXT: @ %bb.3: @ %for.cond.cleanup |
| ; CHECK-NEXT: pop {r4, pc} |
| entry: |
| %cmp8 = icmp sgt i32 %n, 0 |
| br i1 %cmp8, label %vector.ph, label %for.cond.cleanup |
| |
| vector.ph: ; preds = %entry |
| %n.rnd.up = add i32 %n, 3 |
| %n.vec = and i32 %n.rnd.up, -4 |
| %broadcast.splatinsert13 = insertelement <4 x float> undef, float %a, i32 0 |
| %broadcast.splat14 = shufflevector <4 x float> %broadcast.splatinsert13, <4 x float> undef, <4 x i32> zeroinitializer |
| br label %vector.body |
| |
| vector.body: ; preds = %vector.body, %vector.ph |
| %index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ] |
| %0 = getelementptr inbounds float, ptr %x, i32 %index |
| %1 = call <4 x i1> @llvm.get.active.lane.mask.v4i1.i32(i32 %index, i32 %n) |
| %wide.masked.load = call <4 x float> @llvm.masked.load.v4f32.p0(ptr %0, i32 4, <4 x i1> %1, <4 x float> undef) |
| %2 = getelementptr inbounds float, ptr %y, i32 %index |
| %wide.masked.load12 = call <4 x float> @llvm.masked.load.v4f32.p0(ptr %2, i32 4, <4 x i1> %1, <4 x float> undef) |
| %3 = fneg fast <4 x float> %wide.masked.load12 |
| %4 = call fast <4 x float> @llvm.fma.v4f32(<4 x float> %wide.masked.load, <4 x float> %broadcast.splat14, <4 x float> %3) |
| %5 = getelementptr inbounds float, ptr %z, i32 %index |
| call void @llvm.masked.store.v4f32.p0(<4 x float> %4, ptr %5, i32 4, <4 x i1> %1) |
| %index.next = add i32 %index, 4 |
| %6 = icmp eq i32 %index.next, %n.vec |
| br i1 %6, label %for.cond.cleanup, label %vector.body |
| |
| for.cond.cleanup: ; preds = %vector.body, %entry |
| ret void |
| } |
| |
| define arm_aapcs_vfpcc void @fms4(ptr nocapture readonly %x, ptr nocapture readonly %y, ptr noalias nocapture %z, float %a, i32 %n) { |
| ; CHECK-LABEL: fms4: |
| ; CHECK: @ %bb.0: @ %entry |
| ; CHECK-NEXT: .save {r4, lr} |
| ; CHECK-NEXT: push {r4, lr} |
| ; CHECK-NEXT: cmp r3, #1 |
| ; CHECK-NEXT: it lt |
| ; CHECK-NEXT: poplt {r4, pc} |
| ; CHECK-NEXT: .LBB11_1: @ %vector.ph |
| ; CHECK-NEXT: vmov r12, s0 |
| ; CHECK-NEXT: dlstp.32 lr, r3 |
| ; CHECK-NEXT: .LBB11_2: @ %vector.body |
| ; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1 |
| ; CHECK-NEXT: vldrw.u32 q0, [r1], #16 |
| ; CHECK-NEXT: vldrw.u32 q1, [r0], #16 |
| ; CHECK-NEXT: vneg.f32 q0, q0 |
| ; CHECK-NEXT: vfma.f32 q0, q1, r12 |
| ; CHECK-NEXT: vstrw.32 q0, [r2], #16 |
| ; CHECK-NEXT: letp lr, .LBB11_2 |
| ; CHECK-NEXT: @ %bb.3: @ %for.cond.cleanup |
| ; CHECK-NEXT: pop {r4, pc} |
| entry: |
| %cmp8 = icmp sgt i32 %n, 0 |
| br i1 %cmp8, label %vector.ph, label %for.cond.cleanup |
| |
| vector.ph: ; preds = %entry |
| %n.rnd.up = add i32 %n, 3 |
| %n.vec = and i32 %n.rnd.up, -4 |
| %broadcast.splatinsert12 = insertelement <4 x float> undef, float %a, i32 0 |
| %broadcast.splat13 = shufflevector <4 x float> %broadcast.splatinsert12, <4 x float> undef, <4 x i32> zeroinitializer |
| br label %vector.body |
| |
| vector.body: ; preds = %vector.body, %vector.ph |
| %index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ] |
| %0 = getelementptr inbounds float, ptr %x, i32 %index |
| %1 = call <4 x i1> @llvm.get.active.lane.mask.v4i1.i32(i32 %index, i32 %n) |
| %wide.masked.load = call <4 x float> @llvm.masked.load.v4f32.p0(ptr %0, i32 4, <4 x i1> %1, <4 x float> undef) |
| %2 = fmul fast <4 x float> %wide.masked.load, %broadcast.splat13 |
| %3 = getelementptr inbounds float, ptr %y, i32 %index |
| %wide.masked.load14 = call <4 x float> @llvm.masked.load.v4f32.p0(ptr %3, i32 4, <4 x i1> %1, <4 x float> undef) |
| %4 = fsub fast <4 x float> %2, %wide.masked.load14 |
| %5 = getelementptr inbounds float, ptr %z, i32 %index |
| call void @llvm.masked.store.v4f32.p0(<4 x float> %4, ptr %5, i32 4, <4 x i1> %1) |
| %index.next = add i32 %index, 4 |
| %6 = icmp eq i32 %index.next, %n.vec |
| br i1 %6, label %for.cond.cleanup, label %vector.body |
| |
| for.cond.cleanup: ; preds = %vector.body, %entry |
| ret void |
| } |
| |
| declare <4 x float> @llvm.masked.load.v4f32.p0(ptr, i32 immarg, <4 x i1>, <4 x float>) |
| declare <4 x float> @llvm.fma.v4f32(<4 x float>, <4 x float>, <4 x float>) |
| declare void @llvm.masked.store.v4f32.p0(<4 x float>, ptr, i32 immarg, <4 x i1>) |
| declare <4 x i1> @llvm.get.active.lane.mask.v4i1.i32(i32, i32) |