blob: c24409552046824e37bb2c1c5f0d56c711dd838b [file] [log] [blame]
; RUN: not opt -S -passes='dxil-post-optimization-validation' -mtriple=dxil-pc-shadermodel6.6-compute %s 2>&1 | FileCheck %s
; CHECK: error: resource Sampler (space=0, registers=[42, 42]) overlaps with resource Sampler (space=0, registers=[42, 42])
define void @CSMain() "hlsl.shader"="compute" {
entry:
ret void
}
!dx.rootsignatures = !{!0}
!0 = !{ptr @CSMain, !1, i32 2}
!1 = !{!2, !3}
!2 = !{ !"StaticSampler", i32 5, i32 4, i32 5, i32 3, float 0x3FF7CCCCC0000000, i32 10, i32 2, i32 1, float -1.270000e+02, float 1.220000e+02, i32 42, i32 0, i32 0 }
!3 = !{!"DescriptorTable", i32 0, !4}
!4 = !{!"Sampler", i32 1, i32 42, i32 0, i32 -1, i32 0}