blob: 7098efbb43f6a860618ec401fd89220ade25a810 [file] [log] [blame]
; RUN: not opt -S -passes='dxil-post-optimization-validation' -mtriple=dxil-pc-shadermodel6.6-compute %s 2>&1 | FileCheck %s
; CHECK: error: resource UAV (space=1, registers=[3, 3]) overlaps with resource UAV (space=1, registers=[0, 3])
define void @CSMain() "hlsl.shader"="compute" {
entry:
ret void
}
!dx.rootsignatures = !{!0}
!0 = !{ptr @CSMain, !1, i32 2}
!1 = !{!2, !4}
!2 = !{!"RootUAV", i32 0, i32 3, i32 1, i32 4}
!4 = !{!"DescriptorTable", i32 0, !5}
!5 = !{!"UAV", i32 4, i32 0, i32 1, i32 -1, i32 2}