| ; RUN: opt -S --passes="print-dx-shader-flags" 2>&1 %s | FileCheck %s |
| |
| |
| ; CHECK: ; Combined Shader Flags for Module |
| ; CHECK-NEXT: ; Shader Flags Value: 0x00000001 |
| |
| ; CHECK: ; Note: extra DXIL module flags: |
| ; CHECK-NEXT: ; Disable shader optimizations |
| |
| ; CHECK: ; Shader Flags for Module Functions |
| ; CHECK: ; Function main : 0x00000001 |
| ; The test source in this file generated from the following command: |
| ; clang -cc1 -triple dxil-pc-shadermodel6.3-library -x hlsl -emit-llvm -O0 -o - <<EOF |
| |
| ; [numthreads(1,1,1)] |
| ; [shader("compute")] |
| ; void main() {} |
| |
| ; int foo() {return 0;} |
| ; EOF |
| |
| target triple = "dxilv1.3-pc-shadermodel6.3-library" |
| |
| ; Function Attrs: convergent mustprogress noinline norecurse nounwind optnone |
| define internal void @_Z4mainv() #0 { |
| entry: |
| ret void |
| } |
| |
| ; Function Attrs: convergent noinline norecurse optnone |
| define void @main() #1 { |
| entry: |
| call void @_Z4mainv() |
| ret void |
| } |
| |
| ; Function Attrs: convergent mustprogress noinline norecurse nounwind optnone |
| define noundef i32 @_Z3foov() #0 { |
| entry: |
| ret i32 0 |
| } |
| |
| attributes #0 = { convergent mustprogress noinline norecurse nounwind optnone "no-infs-fp-math"="true" "no-nans-fp-math"="true" "no-signed-zeros-fp-math"="true" "no-trapping-math"="true" "stack-protector-buffer-size"="8" } |
| attributes #1 = { convergent noinline norecurse optnone "hlsl.numthreads"="1,1,1" "hlsl.shader"="compute" "no-infs-fp-math"="true" "no-nans-fp-math"="true" "no-signed-zeros-fp-math"="true" "no-trapping-math"="true" "stack-protector-buffer-size"="8" } |