| ; RUN: opt -S -dxil-op-lower %s | FileCheck %s |
| |
| target triple = "dxil-pc-shadermodel6.6-pixel" |
| |
| declare void @use_float4(<4 x float>) |
| declare void @use_float(float) |
| declare void @use_half4(<4 x half>) |
| |
| ; Test basic SampleBias on a Texture2D with float4 result. |
| ; CHECK-LABEL: define void @samplebias_texture2d_float4( |
| define void @samplebias_texture2d_float4(<2 x float> %coords, float %bias) { |
| %texture = call target("dx.Texture", <4 x float>, 0, 0, 0, 2) |
| @llvm.dx.resource.handlefrombinding.tdx.Texture_v4f32_0_0_0_2t( |
| i32 0, i32 0, i32 1, i32 0, ptr null) |
| %sampler = call target("dx.Sampler", 0) |
| @llvm.dx.resource.handlefrombinding.tdx.Sampler_0t( |
| i32 0, i32 0, i32 1, i32 0, ptr null) |
| |
| ; CHECK: %[[COORD0:.*]] = extractelement <2 x float> %coords, i64 0 |
| ; CHECK: %[[COORD1:.*]] = extractelement <2 x float> %coords, i64 1 |
| ; CHECK: %[[SAMPLE:.*]] = call %dx.types.ResRet.f32 |
| ; CHECK-SAME: @dx.op.sampleBias.f32(i32 61, |
| ; CHECK-SAME: %dx.types.Handle %{{[^,]*}}, |
| ; CHECK-SAME: %dx.types.Handle %{{[^,]*}}, |
| ; CHECK-SAME: float %[[COORD0]], float %[[COORD1]], float undef, float undef, |
| ; CHECK-SAME: i32 undef, i32 undef, i32 undef, |
| ; CHECK-SAME: float %bias, |
| ; CHECK-SAME: float undef) |
| %data = call <4 x float> |
| @llvm.dx.resource.samplebias.v4f32.tdx.Texture_v4f32_0_0_0_2t.tdx.Sampler_0t.v2f32.v2i32( |
| target("dx.Texture", <4 x float>, 0, 0, 0, 2) %texture, |
| target("dx.Sampler", 0) %sampler, |
| <2 x float> %coords, float %bias, <2 x i32> zeroinitializer) |
| |
| ; CHECK: extractvalue %dx.types.ResRet.f32 %[[SAMPLE]], 0 |
| call void @use_float4(<4 x float> %data) |
| ret void |
| } |
| |
| ; Test SampleBias with clamp on a Texture2D. |
| ; CHECK-LABEL: define void @samplebias_texture2d_with_clamp( |
| define void @samplebias_texture2d_with_clamp(<2 x float> %coords, float %bias, float %clamp) { |
| %texture = call target("dx.Texture", <4 x float>, 0, 0, 0, 2) |
| @llvm.dx.resource.handlefrombinding.tdx.Texture_v4f32_0_0_0_2t( |
| i32 0, i32 0, i32 1, i32 0, ptr null) |
| %sampler = call target("dx.Sampler", 0) |
| @llvm.dx.resource.handlefrombinding.tdx.Sampler_0t( |
| i32 0, i32 0, i32 1, i32 0, ptr null) |
| |
| ; CHECK: %[[COORD0:.*]] = extractelement <2 x float> %coords, i64 0 |
| ; CHECK: %[[COORD1:.*]] = extractelement <2 x float> %coords, i64 1 |
| ; CHECK: %[[SAMPLE:.*]] = call %dx.types.ResRet.f32 |
| ; CHECK-SAME: @dx.op.sampleBias.f32(i32 61, |
| ; CHECK-SAME: %dx.types.Handle %{{[^,]*}}, |
| ; CHECK-SAME: %dx.types.Handle %{{[^,]*}}, |
| ; CHECK-SAME: float %[[COORD0]], float %[[COORD1]], float undef, float undef, |
| ; CHECK-SAME: i32 undef, i32 undef, i32 undef, |
| ; CHECK-SAME: float %bias, |
| ; CHECK-SAME: float %clamp) |
| %data = call <4 x float> |
| @llvm.dx.resource.samplebias.clamp.v4f32.tdx.Texture_v4f32_0_0_0_2t.tdx.Sampler_0t.v2f32.v2i32( |
| target("dx.Texture", <4 x float>, 0, 0, 0, 2) %texture, |
| target("dx.Sampler", 0) %sampler, |
| <2 x float> %coords, float %bias, <2 x i32> zeroinitializer, float %clamp) |
| |
| ; CHECK: extractvalue %dx.types.ResRet.f32 %[[SAMPLE]], 0 |
| call void @use_float4(<4 x float> %data) |
| ret void |
| } |
| |
| ; Test SampleBias with constant non-zero offsets on a Texture2D. |
| ; CHECK-LABEL: define void @samplebias_texture2d_with_offset( |
| define void @samplebias_texture2d_with_offset(<2 x float> %coords, float %bias) { |
| %texture = call target("dx.Texture", <4 x float>, 0, 0, 0, 2) |
| @llvm.dx.resource.handlefrombinding.tdx.Texture_v4f32_0_0_0_2t( |
| i32 0, i32 0, i32 1, i32 0, ptr null) |
| %sampler = call target("dx.Sampler", 0) |
| @llvm.dx.resource.handlefrombinding.tdx.Sampler_0t( |
| i32 0, i32 0, i32 1, i32 0, ptr null) |
| |
| ; CHECK: %[[COORD0:.*]] = extractelement <2 x float> %coords, i64 0 |
| ; CHECK: %[[COORD1:.*]] = extractelement <2 x float> %coords, i64 1 |
| ; CHECK: %[[SAMPLE:.*]] = call %dx.types.ResRet.f32 |
| ; CHECK-SAME: @dx.op.sampleBias.f32(i32 61, |
| ; CHECK-SAME: %dx.types.Handle %{{[^,]*}}, |
| ; CHECK-SAME: %dx.types.Handle %{{[^,]*}}, |
| ; CHECK-SAME: float %[[COORD0]], float %[[COORD1]], float undef, float undef, |
| ; CHECK-SAME: i32 1, i32 -2, i32 undef, |
| ; CHECK-SAME: float %bias, |
| ; CHECK-SAME: float undef) |
| %data = call <4 x float> |
| @llvm.dx.resource.samplebias.v4f32.tdx.Texture_v4f32_0_0_0_2t.tdx.Sampler_0t.v2f32.v2i32( |
| target("dx.Texture", <4 x float>, 0, 0, 0, 2) %texture, |
| target("dx.Sampler", 0) %sampler, |
| <2 x float> %coords, float %bias, <2 x i32> <i32 1, i32 -2>) |
| |
| ; CHECK: extractvalue %dx.types.ResRet.f32 %[[SAMPLE]], 0 |
| call void @use_float4(<4 x float> %data) |
| ret void |
| } |
| |
| ; Test SampleBias with dynamic (non-constant) offsets on a Texture2D. |
| ; CHECK-LABEL: define void @samplebias_texture2d_with_dynamic_offset( |
| define void @samplebias_texture2d_with_dynamic_offset(<2 x float> %coords, float %bias, <2 x i32> %offsets) { |
| %texture = call target("dx.Texture", <4 x float>, 0, 0, 0, 2) |
| @llvm.dx.resource.handlefrombinding.tdx.Texture_v4f32_0_0_0_2t( |
| i32 0, i32 0, i32 1, i32 0, ptr null) |
| %sampler = call target("dx.Sampler", 0) |
| @llvm.dx.resource.handlefrombinding.tdx.Sampler_0t( |
| i32 0, i32 0, i32 1, i32 0, ptr null) |
| |
| ; CHECK: %[[COORD0:.*]] = extractelement <2 x float> %coords, i64 0 |
| ; CHECK: %[[COORD1:.*]] = extractelement <2 x float> %coords, i64 1 |
| ; CHECK: %[[OFF0:.*]] = extractelement <2 x i32> %offsets, i64 0 |
| ; CHECK: %[[OFF1:.*]] = extractelement <2 x i32> %offsets, i64 1 |
| ; CHECK: %[[SAMPLE:.*]] = call %dx.types.ResRet.f32 |
| ; CHECK-SAME: @dx.op.sampleBias.f32(i32 61, |
| ; CHECK-SAME: %dx.types.Handle %{{[^,]*}}, |
| ; CHECK-SAME: %dx.types.Handle %{{[^,]*}}, |
| ; CHECK-SAME: float %[[COORD0]], float %[[COORD1]], float undef, float undef, |
| ; CHECK-SAME: i32 %[[OFF0]], i32 %[[OFF1]], i32 undef, |
| ; CHECK-SAME: float %bias, |
| ; CHECK-SAME: float undef) |
| %data = call <4 x float> |
| @llvm.dx.resource.samplebias.v4f32.tdx.Texture_v4f32_0_0_0_2t.tdx.Sampler_0t.v2f32.v2i32( |
| target("dx.Texture", <4 x float>, 0, 0, 0, 2) %texture, |
| target("dx.Sampler", 0) %sampler, |
| <2 x float> %coords, float %bias, <2 x i32> %offsets) |
| |
| ; CHECK: extractvalue %dx.types.ResRet.f32 %[[SAMPLE]], 0 |
| call void @use_float4(<4 x float> %data) |
| ret void |
| } |
| |
| ; Test SampleBias with both offset and clamp on a Texture2D. |
| ; CHECK-LABEL: define void @samplebias_texture2d_with_offset_and_clamp( |
| define void @samplebias_texture2d_with_offset_and_clamp(<2 x float> %coords, float %bias, float %clamp) { |
| %texture = call target("dx.Texture", <4 x float>, 0, 0, 0, 2) |
| @llvm.dx.resource.handlefrombinding.tdx.Texture_v4f32_0_0_0_2t( |
| i32 0, i32 0, i32 1, i32 0, ptr null) |
| %sampler = call target("dx.Sampler", 0) |
| @llvm.dx.resource.handlefrombinding.tdx.Sampler_0t( |
| i32 0, i32 0, i32 1, i32 0, ptr null) |
| |
| ; CHECK: %[[COORD0:.*]] = extractelement <2 x float> %coords, i64 0 |
| ; CHECK: %[[COORD1:.*]] = extractelement <2 x float> %coords, i64 1 |
| ; CHECK: %[[SAMPLE:.*]] = call %dx.types.ResRet.f32 |
| ; CHECK-SAME: @dx.op.sampleBias.f32(i32 61, |
| ; CHECK-SAME: %dx.types.Handle %{{[^,]*}}, |
| ; CHECK-SAME: %dx.types.Handle %{{[^,]*}}, |
| ; CHECK-SAME: float %[[COORD0]], float %[[COORD1]], float undef, float undef, |
| ; CHECK-SAME: i32 3, i32 -1, i32 undef, |
| ; CHECK-SAME: float %bias, |
| ; CHECK-SAME: float %clamp) |
| %data = call <4 x float> |
| @llvm.dx.resource.samplebias.clamp.v4f32.tdx.Texture_v4f32_0_0_0_2t.tdx.Sampler_0t.v2f32.v2i32( |
| target("dx.Texture", <4 x float>, 0, 0, 0, 2) %texture, |
| target("dx.Sampler", 0) %sampler, |
| <2 x float> %coords, float %bias, <2 x i32> <i32 3, i32 -1>, float %clamp) |
| |
| ; CHECK: extractvalue %dx.types.ResRet.f32 %[[SAMPLE]], 0 |
| call void @use_float4(<4 x float> %data) |
| ret void |
| } |
| |
| ; Test SampleBias on a Texture1D (scalar coordinate, scalar offset). |
| ; CHECK-LABEL: define void @samplebias_texture1d_float4( |
| define void @samplebias_texture1d_float4(float %coord, float %bias) { |
| %texture = call target("dx.Texture", <4 x float>, 0, 0, 0, 1) |
| @llvm.dx.resource.handlefrombinding.tdx.Texture_v4f32_0_0_0_1t( |
| i32 0, i32 3, i32 1, i32 0, ptr null) |
| %sampler = call target("dx.Sampler", 0) |
| @llvm.dx.resource.handlefrombinding.tdx.Sampler_0t( |
| i32 0, i32 0, i32 1, i32 0, ptr null) |
| |
| ; CHECK: %[[SAMPLE:.*]] = call %dx.types.ResRet.f32 |
| ; CHECK-SAME: @dx.op.sampleBias.f32(i32 61, |
| ; CHECK-SAME: %dx.types.Handle %{{[^,]*}}, |
| ; CHECK-SAME: %dx.types.Handle %{{[^,]*}}, |
| ; CHECK-SAME: float %coord, float undef, float undef, float undef, |
| ; CHECK-SAME: i32 undef, i32 undef, i32 undef, |
| ; CHECK-SAME: float %bias, |
| ; CHECK-SAME: float undef) |
| %data = call <4 x float> |
| @llvm.dx.resource.samplebias.v4f32.tdx.Texture_v4f32_0_0_0_1t.tdx.Sampler_0t.f32.i32( |
| target("dx.Texture", <4 x float>, 0, 0, 0, 1) %texture, |
| target("dx.Sampler", 0) %sampler, |
| float %coord, float %bias, i32 0) |
| |
| ; CHECK: extractvalue %dx.types.ResRet.f32 %[[SAMPLE]], 0 |
| call void @use_float4(<4 x float> %data) |
| ret void |
| } |
| |
| ; Test SampleBias on a Texture3D (3-component coordinates). |
| ; CHECK-LABEL: define void @samplebias_texture3d_float4( |
| define void @samplebias_texture3d_float4(<3 x float> %coords, float %bias) { |
| %texture = call target("dx.Texture", <4 x float>, 0, 0, 0, 4) |
| @llvm.dx.resource.handlefrombinding.tdx.Texture_v4f32_0_0_0_4t( |
| i32 0, i32 4, i32 1, i32 0, ptr null) |
| %sampler = call target("dx.Sampler", 0) |
| @llvm.dx.resource.handlefrombinding.tdx.Sampler_0t( |
| i32 0, i32 0, i32 1, i32 0, ptr null) |
| |
| ; CHECK: %[[COORD0:.*]] = extractelement <3 x float> %coords, i64 0 |
| ; CHECK: %[[COORD1:.*]] = extractelement <3 x float> %coords, i64 1 |
| ; CHECK: %[[COORD2:.*]] = extractelement <3 x float> %coords, i64 2 |
| ; CHECK: %[[SAMPLE:.*]] = call %dx.types.ResRet.f32 |
| ; CHECK-SAME: @dx.op.sampleBias.f32(i32 61, |
| ; CHECK-SAME: %dx.types.Handle %{{[^,]*}}, |
| ; CHECK-SAME: %dx.types.Handle %{{[^,]*}}, |
| ; CHECK-SAME: float %[[COORD0]], float %[[COORD1]], float %[[COORD2]], float undef, |
| ; CHECK-SAME: i32 undef, i32 undef, i32 undef, |
| ; CHECK-SAME: float %bias, |
| ; CHECK-SAME: float undef) |
| %data = call <4 x float> |
| @llvm.dx.resource.samplebias.v4f32.tdx.Texture_v4f32_0_0_0_4t.tdx.Sampler_0t.v3f32.v3i32( |
| target("dx.Texture", <4 x float>, 0, 0, 0, 4) %texture, |
| target("dx.Sampler", 0) %sampler, |
| <3 x float> %coords, float %bias, <3 x i32> zeroinitializer) |
| |
| ; CHECK: extractvalue %dx.types.ResRet.f32 %[[SAMPLE]], 0 |
| call void @use_float4(<4 x float> %data) |
| ret void |
| } |
| |
| ; Test SampleBias with a scalar return type on a Texture2D. |
| ; CHECK-LABEL: define void @samplebias_texture2d_scalar( |
| define void @samplebias_texture2d_scalar(<2 x float> %coords, float %bias) { |
| %texture = call target("dx.Texture", float, 0, 0, 0, 2) |
| @llvm.dx.resource.handlefrombinding.tdx.Texture_f32_0_0_0_2t( |
| i32 0, i32 1, i32 1, i32 0, ptr null) |
| %sampler = call target("dx.Sampler", 0) |
| @llvm.dx.resource.handlefrombinding.tdx.Sampler_0t( |
| i32 0, i32 0, i32 1, i32 0, ptr null) |
| |
| ; CHECK: %[[COORD0:.*]] = extractelement <2 x float> %coords, i64 0 |
| ; CHECK: %[[COORD1:.*]] = extractelement <2 x float> %coords, i64 1 |
| ; CHECK: %[[SAMPLE:.*]] = call %dx.types.ResRet.f32 |
| ; CHECK-SAME: @dx.op.sampleBias.f32(i32 61, |
| ; CHECK-SAME: %dx.types.Handle %{{[^,]*}}, |
| ; CHECK-SAME: %dx.types.Handle %{{[^,]*}}, |
| ; CHECK-SAME: float %[[COORD0]], float %[[COORD1]], float undef, float undef, |
| ; CHECK-SAME: i32 undef, i32 undef, i32 undef, |
| ; CHECK-SAME: float %bias, |
| ; CHECK-SAME: float undef) |
| %data = call float |
| @llvm.dx.resource.samplebias.f32.tdx.Texture_f32_0_0_0_2t.tdx.Sampler_0t.v2f32.v2i32( |
| target("dx.Texture", float, 0, 0, 0, 2) %texture, |
| target("dx.Sampler", 0) %sampler, |
| <2 x float> %coords, float %bias, <2 x i32> zeroinitializer) |
| |
| ; CHECK: extractvalue %dx.types.ResRet.f32 %[[SAMPLE]], 0 |
| call void @use_float(float %data) |
| ret void |
| } |
| |
| ; Test SampleBias with half-precision result type on a Texture2D. |
| ; CHECK-LABEL: define void @samplebias_texture2d_half4( |
| define void @samplebias_texture2d_half4(<2 x float> %coords, float %bias) { |
| %texture = call target("dx.Texture", <4 x half>, 0, 0, 0, 2) |
| @llvm.dx.resource.handlefrombinding.tdx.Texture_v4f16_0_0_0_2t( |
| i32 0, i32 5, i32 1, i32 0, ptr null) |
| %sampler = call target("dx.Sampler", 0) |
| @llvm.dx.resource.handlefrombinding.tdx.Sampler_0t( |
| i32 0, i32 0, i32 1, i32 0, ptr null) |
| |
| ; CHECK: %[[COORD0:.*]] = extractelement <2 x float> %coords, i64 0 |
| ; CHECK: %[[COORD1:.*]] = extractelement <2 x float> %coords, i64 1 |
| ; CHECK: %[[SAMPLE:.*]] = call %dx.types.ResRet.f16 |
| ; CHECK-SAME: @dx.op.sampleBias.f16(i32 61, |
| ; CHECK-SAME: %dx.types.Handle %{{[^,]*}}, |
| ; CHECK-SAME: %dx.types.Handle %{{[^,]*}}, |
| ; CHECK-SAME: float %[[COORD0]], float %[[COORD1]], float undef, float undef, |
| ; CHECK-SAME: i32 undef, i32 undef, i32 undef, |
| ; CHECK-SAME: float %bias, |
| ; CHECK-SAME: float undef) |
| %data = call <4 x half> |
| @llvm.dx.resource.samplebias.v4f16.tdx.Texture_v4f16_0_0_0_2t.tdx.Sampler_0t.v2f32.v2i32( |
| target("dx.Texture", <4 x half>, 0, 0, 0, 2) %texture, |
| target("dx.Sampler", 0) %sampler, |
| <2 x float> %coords, float %bias, <2 x i32> zeroinitializer) |
| |
| ; CHECK: extractvalue %dx.types.ResRet.f16 %[[SAMPLE]], 0 |
| call void @use_half4(<4 x half> %data) |
| ret void |
| } |