| ; RUN: llc %s --filetype=obj -o - | obj2yaml | FileCheck %s --check-prefix=DXC |
| |
| target triple = "dxil-unknown-shadermodel6.0-compute" |
| |
| define void @main() #0 { |
| entry: |
| ret void |
| } |
| attributes #0 = { "hlsl.numthreads"="1,1,1" "hlsl.shader"="compute" } |
| |
| |
| !dx.rootsignatures = !{!2} ; list of function/root signature pairs |
| !2 = !{ ptr @main, !3, i32 2 } ; function, root signature |
| !3 = !{ !5, !21 } ; list of root signature elements |
| !5 = !{ !"DescriptorTable", i32 0, !10, !11, !12, !13, !14, !15, !16, !17, !18, !19, !20 } |
| !21 = !{ !"DescriptorTable", i32 0, !6, !8, !9 } |
| |
| ; typedef enum D3D12_DESCRIPTOR_RANGE_FLAGS { |
| ; NONE = 0, |
| ; DESCRIPTORS_VOLATILE = 0x1, |
| ; DATA_VOLATILE = 0x2, |
| ; DATA_STATIC_WHILE_SET_AT_EXECUTE = 0x4, |
| ; DATA_STATIC = 0x8, |
| ; DESCRIPTORS_STATIC_KEEPING_BUFFER_BOUNDS_CHECKS = 0x10000 |
| ; } ; |
| |
| ;0 |
| !6 = !{ !"Sampler", i32 1, i32 0, i32 1, i32 -1, i32 0 } |
| ;DESCRIPTORS_VOLATILE |
| !8 = !{ !"Sampler", i32 1, i32 0, i32 3, i32 -1, i32 1 } |
| ;DESCRIPTORS_STATIC_KEEPING_BUFFER_BOUNDS_CHECKS |
| !9 = !{ !"Sampler", i32 1, i32 0, i32 4, i32 -1, i32 65536 } |
| ;0 |
| !10 = !{ !"SRV", i32 1, i32 0, i32 5, i32 -1, i32 1 } |
| ;DESCRIPTORS_VOLATILE |
| !11 = !{ !"UAV", i32 5, i32 1, i32 6, i32 5, i32 1 } |
| ;DATA_VOLATILE |
| !12 = !{ !"CBV", i32 5, i32 1, i32 7, i32 5, i32 2 } |
| ;DATA_STATIC |
| !13 = !{ !"SRV", i32 5, i32 1, i32 8, i32 5, i32 8 } |
| ;DATA_STATIC_WHILE_SET_AT_EXECUTE |
| !14 = !{ !"UAV", i32 5, i32 1, i32 9, i32 5, i32 4 } |
| ;DESCRIPTORS_VOLATILE | DATA_VOLATILE |
| !15 = !{ !"CBV", i32 5, i32 1, i32 10, i32 5, i32 3 } |
| ;DESCRIPTORS_VOLATILE | DATA_STATIC_WHILE_SET_AT_EXECUTE |
| !16 = !{ !"SRV", i32 5, i32 1, i32 11, i32 5, i32 5 } |
| ;DESCRIPTORS_STATIC_KEEPING_BUFFER_BOUNDS_CHECKS |
| !17 = !{ !"UAV", i32 5, i32 1, i32 12, i32 5, i32 65536 } |
| ;DESCRIPTORS_STATIC_KEEPING_BUFFER_BOUNDS_CHECKS | DATA_VOLATILE |
| !18 = !{ !"CBV", i32 5, i32 1, i32 13, i32 5, i32 65538 } |
| ;DESCRIPTORS_STATIC_KEEPING_BUFFER_BOUNDS_CHECKS | DATA_STATIC |
| !19 = !{ !"SRV", i32 5, i32 1, i32 14, i32 5, i32 65544 } |
| ;DESCRIPTORS_STATIC_KEEPING_BUFFER_BOUNDS_CHECKS | DATA_STATIC_WHILE_SET_AT_EXECUTE |
| !20 = !{ !"UAV", i32 5, i32 1, i32 15, i32 5, i32 65540 } |
| |
| ;DXC:- Name: RTS0 |
| ;DXC-NEXT: Size: 400 |
| ;DXC-NEXT: RootSignature: |
| ;DXC-NEXT: Version: 2 |
| ;DXC-NEXT: NumRootParameters: 2 |
| ;DXC-NEXT: RootParametersOffset: 24 |
| ;DXC-NEXT: NumStaticSamplers: 0 |
| ;DXC-NEXT: StaticSamplersOffset: 400 |
| ;DXC-NEXT: Parameters: |
| ;DXC-NEXT: - ParameterType: DescriptorTable |
| ;DXC-NEXT: ShaderVisibility: All |
| ;DXC-NEXT: Table: |
| ;DXC-NEXT: NumRanges: 11 |
| ;DXC-NEXT: RangesOffset: 56 |
| ;DXC-NEXT: Ranges: |
| ;DXC-NEXT: - RangeType: SRV |
| ;DXC-NEXT: NumDescriptors: 1 |
| ;DXC-NEXT: BaseShaderRegister: 0 |
| ;DXC-NEXT: RegisterSpace: 5 |
| ;DXC-NEXT: OffsetInDescriptorsFromTableStart: 4294967295 |
| ;DXC-NEXT: DESCRIPTORS_VOLATILE: true |
| ;DXC-NEXT: - RangeType: UAV |
| ;DXC-NEXT: NumDescriptors: 5 |
| ;DXC-NEXT: BaseShaderRegister: 1 |
| ;DXC-NEXT: RegisterSpace: 6 |
| ;DXC-NEXT: OffsetInDescriptorsFromTableStart: 5 |
| ;DXC-NEXT: DESCRIPTORS_VOLATILE: true |
| ;DXC-NEXT: - RangeType: CBuffer |
| ;DXC-NEXT: NumDescriptors: 5 |
| ;DXC-NEXT: BaseShaderRegister: 1 |
| ;DXC-NEXT: RegisterSpace: 7 |
| ;DXC-NEXT: OffsetInDescriptorsFromTableStart: 5 |
| ;DXC-NEXT: DATA_VOLATILE: true |
| ;DXC-NEXT: - RangeType: SRV |
| ;DXC-NEXT: NumDescriptors: 5 |
| ;DXC-NEXT: BaseShaderRegister: 1 |
| ;DXC-NEXT: RegisterSpace: 8 |
| ;DXC-NEXT: OffsetInDescriptorsFromTableStart: 5 |
| ;DXC-NEXT: DATA_STATIC: true |
| ;DXC-NEXT: - RangeType: UAV |
| ;DXC-NEXT: NumDescriptors: 5 |
| ;DXC-NEXT: BaseShaderRegister: 1 |
| ;DXC-NEXT: RegisterSpace: 9 |
| ;DXC-NEXT: OffsetInDescriptorsFromTableStart: 5 |
| ;DXC-NEXT: DATA_STATIC_WHILE_SET_AT_EXECUTE: true |
| ;DXC-NEXT: - RangeType: CBuffer |
| ;DXC-NEXT: NumDescriptors: 5 |
| ;DXC-NEXT: BaseShaderRegister: 1 |
| ;DXC-NEXT: RegisterSpace: 10 |
| ;DXC-NEXT: OffsetInDescriptorsFromTableStart: 5 |
| ;DXC-NEXT: DESCRIPTORS_VOLATILE: true |
| ;DXC-NEXT: DATA_VOLATILE: true |
| ;DXC-NEXT: - RangeType: SRV |
| ;DXC-NEXT: NumDescriptors: 5 |
| ;DXC-NEXT: BaseShaderRegister: 1 |
| ;DXC-NEXT: RegisterSpace: 11 |
| ;DXC-NEXT: OffsetInDescriptorsFromTableStart: 5 |
| ;DXC-NEXT: DESCRIPTORS_VOLATILE: true |
| ;DXC-NEXT: DATA_STATIC_WHILE_SET_AT_EXECUTE: true |
| ;DXC-NEXT: - RangeType: UAV |
| ;DXC-NEXT: NumDescriptors: 5 |
| ;DXC-NEXT: BaseShaderRegister: 1 |
| ;DXC-NEXT: RegisterSpace: 12 |
| ;DXC-NEXT: OffsetInDescriptorsFromTableStart: 5 |
| ;DXC-NEXT: DESCRIPTORS_STATIC_KEEPING_BUFFER_BOUNDS_CHECKS: true |
| ;DXC-NEXT: - RangeType: CBuffer |
| ;DXC-NEXT: NumDescriptors: 5 |
| ;DXC-NEXT: BaseShaderRegister: 1 |
| ;DXC-NEXT: RegisterSpace: 13 |
| ;DXC-NEXT: OffsetInDescriptorsFromTableStart: 5 |
| ;DXC-NEXT: DATA_VOLATILE: true |
| ;DXC-NEXT: DESCRIPTORS_STATIC_KEEPING_BUFFER_BOUNDS_CHECKS: true |
| ;DXC-NEXT: - RangeType: SRV |
| ;DXC-NEXT: NumDescriptors: 5 |
| ;DXC-NEXT: BaseShaderRegister: 1 |
| ;DXC-NEXT: RegisterSpace: 14 |
| ;DXC-NEXT: OffsetInDescriptorsFromTableStart: 5 |
| ;DXC-NEXT: DATA_STATIC: true |
| ;DXC-NEXT: DESCRIPTORS_STATIC_KEEPING_BUFFER_BOUNDS_CHECKS: true |
| ;DXC-NEXT: - RangeType: UAV |
| ;DXC-NEXT: NumDescriptors: 5 |
| ;DXC-NEXT: BaseShaderRegister: 1 |
| ;DXC-NEXT: RegisterSpace: 15 |
| ;DXC-NEXT: OffsetInDescriptorsFromTableStart: 5 |
| ;DXC-NEXT: DATA_STATIC_WHILE_SET_AT_EXECUTE: true |
| ;DXC-NEXT: DESCRIPTORS_STATIC_KEEPING_BUFFER_BOUNDS_CHECKS: true |
| ;DXC-NEXT: - ParameterType: DescriptorTable |
| ;DXC-NEXT: ShaderVisibility: All |
| ;DXC-NEXT: Table: |
| ;DXC-NEXT: NumRanges: 3 |
| ;DXC-NEXT: RangesOffset: 328 |
| ;DXC-NEXT: Ranges: |
| ;DXC-NEXT: - RangeType: Sampler |
| ;DXC-NEXT: NumDescriptors: 1 |
| ;DXC-NEXT: BaseShaderRegister: 0 |
| ;DXC-NEXT: RegisterSpace: 1 |
| ;DXC-NEXT: OffsetInDescriptorsFromTableStart: 4294967295 |
| ;DXC-NEXT: - RangeType: Sampler |
| ;DXC-NEXT: NumDescriptors: 1 |
| ;DXC-NEXT: BaseShaderRegister: 0 |
| ;DXC-NEXT: RegisterSpace: 3 |
| ;DXC-NEXT: OffsetInDescriptorsFromTableStart: 4294967295 |
| ;DXC-NEXT: DESCRIPTORS_VOLATILE: true |
| ;DXC-NEXT: - RangeType: Sampler |
| ;DXC-NEXT: NumDescriptors: 1 |
| ;DXC-NEXT: BaseShaderRegister: 0 |
| ;DXC-NEXT: RegisterSpace: 4 |
| ;DXC-NEXT: OffsetInDescriptorsFromTableStart: 4294967295 |
| ;DXC-NEXT: DESCRIPTORS_STATIC_KEEPING_BUFFER_BOUNDS_CHECKS: true |