| ; RUN: not opt -S -passes='dxil-post-optimization-validation' -mtriple=dxil-pc-shadermodel6.3-library %s 2>&1 | FileCheck %s |
| |
| ; Check overlap error for two resource arrays. |
| |
| ; A overlaps with B |
| ; RWBuffer<float> A[10] : register(u0); |
| ; RWBuffer<float> B[10] : register(u5); |
| |
| ; CHECK: error: resource A at register 0 overlaps with resource B at register 5 in space 0 |
| |
| @A.str = private unnamed_addr constant [2 x i8] c"A\00", align 1 |
| @B.str = private unnamed_addr constant [2 x i8] c"B\00", align 1 |
| |
| define void @test_overlapping() { |
| entry: |
| %h1 = call target("dx.TypedBuffer", float, 1, 0, 0) @llvm.dx.resource.handlefrombinding(i32 0, i32 0, i32 10, i32 4, ptr @A.str) |
| %h2 = call target("dx.TypedBuffer", float, 1, 0, 0) @llvm.dx.resource.handlefrombinding(i32 0, i32 5, i32 10, i32 4, ptr @B.str) |
| ret void |
| } |