blob: b11cce694bd25c4c965919bfb0292b6f3f84e94a [file] [log] [blame]
; RUN: not opt -S -passes='dxil-post-optimization-validation' %s 2>&1 | FileCheck %s
; CHECK: error: Shader has root bindings but root signature uses a DENY flag to disallow root binding access to the shader stage.
target triple = "dxil-pc-shadermodel6.6-pixel"
%__cblayout_CB = type <{ float }>
@CB.str = private unnamed_addr constant [3 x i8] c"CB\00", align 1
define void @CSMain() "hlsl.shader"="compute" {
entry:
%CB = tail call target("dx.CBuffer", target("dx.Layout", %__cblayout_CB, 4, 0)) @llvm.dx.resource.handlefrombinding(i32 0, i32 2, i32 1, i32 0, ptr nonnull @CB.str)
ret void
}
!dx.rootsignatures = !{!0}
!0 = !{ptr @CSMain, !1, i32 2}
!1 = !{!2, !3}
!2 = !{!"RootConstants", i32 0, i32 2, i32 0, i32 4}
!3 = !{!"RootFlags", i32 294} ; 294 = deny_pixel/hull/vertex/amplification_shader_root_access