| ; RUN: opt -S -dxil-op-lower -mtriple=dxil-pc-shadermodel6.4-compute %s | FileCheck %s |
| |
| define noundef float @dot2add_simple(<2 x half> noundef %a, <2 x half> noundef %b, float %acc) { |
| entry: |
| %ax = extractelement <2 x half> %a, i32 0 |
| %ay = extractelement <2 x half> %a, i32 1 |
| %bx = extractelement <2 x half> %b, i32 0 |
| %by = extractelement <2 x half> %b, i32 1 |
| |
| ; CHECK: call float @dx.op.dot2AddHalf.f32(i32 162, float %acc, half %ax, half %ay, half %bx, half %by) |
| %ret = call float @llvm.dx.dot2add(float %acc, half %ax, half %ay, half %bx, half %by) |
| ret float %ret |
| } |