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//===- LoopDeletion.cpp - Dead Loop Deletion Pass ---------------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file implements the Dead Loop Deletion Pass. This pass is responsible
// for eliminating loops with non-infinite computable trip counts that have no
// side effects or volatile instructions, and do not contribute to the
// computation of the function's return value.
//
//===----------------------------------------------------------------------===//
#include "llvm/Transforms/Scalar/LoopDeletion.h"
#include "llvm/ADT/SmallVector.h"
#include "llvm/ADT/Statistic.h"
#include "llvm/Analysis/GlobalsModRef.h"
#include "llvm/Analysis/LoopPass.h"
#include "llvm/IR/Dominators.h"
#include "llvm/IR/PatternMatch.h"
#include "llvm/Transforms/Scalar.h"
#include "llvm/Transforms/Scalar/LoopPassManager.h"
#include "llvm/Transforms/Utils/LoopUtils.h"
using namespace llvm;
#define DEBUG_TYPE "loop-delete"
STATISTIC(NumDeleted, "Number of loops deleted");
/// This function deletes dead loops. The caller of this function needs to
/// guarantee that the loop is infact dead. Here we handle two kinds of dead
/// loop. The first kind (\p isLoopDead) is where only invariant values from
/// within the loop are used outside of it. The second kind (\p
/// isLoopNeverExecuted) is where the loop is provably never executed. We can
/// always remove never executed loops since they will not cause any difference
/// to program behaviour.
///
/// This also updates the relevant analysis information in \p DT, \p SE, and \p
/// LI. It also updates the loop PM if an updater struct is provided.
// TODO: This function will be used by loop-simplifyCFG as well. So, move this
// to LoopUtils.cpp
static void deleteDeadLoop(Loop *L, DominatorTree &DT, ScalarEvolution &SE,
LoopInfo &LI, LPMUpdater *Updater = nullptr);
/// Determines if a loop is dead.
///
/// This assumes that we've already checked for unique exit and exiting blocks,
/// and that the code is in LCSSA form.
static bool isLoopDead(Loop *L, ScalarEvolution &SE,
SmallVectorImpl<BasicBlock *> &ExitingBlocks,
BasicBlock *ExitBlock, bool &Changed,
BasicBlock *Preheader) {
// Make sure that all PHI entries coming from the loop are loop invariant.
// Because the code is in LCSSA form, any values used outside of the loop
// must pass through a PHI in the exit block, meaning that this check is
// sufficient to guarantee that no loop-variant values are used outside
// of the loop.
BasicBlock::iterator BI = ExitBlock->begin();
bool AllEntriesInvariant = true;
bool AllOutgoingValuesSame = true;
while (PHINode *P = dyn_cast<PHINode>(BI)) {
Value *incoming = P->getIncomingValueForBlock(ExitingBlocks[0]);
// Make sure all exiting blocks produce the same incoming value for the exit
// block. If there are different incoming values for different exiting
// blocks, then it is impossible to statically determine which value should
// be used.
AllOutgoingValuesSame =
all_of(makeArrayRef(ExitingBlocks).slice(1), [&](BasicBlock *BB) {
return incoming == P->getIncomingValueForBlock(BB);
});
if (!AllOutgoingValuesSame)
break;
if (Instruction *I = dyn_cast<Instruction>(incoming))
if (!L->makeLoopInvariant(I, Changed, Preheader->getTerminator())) {
AllEntriesInvariant = false;
break;
}
++BI;
}
if (Changed)
SE.forgetLoopDispositions(L);
if (!AllEntriesInvariant || !AllOutgoingValuesSame)
return false;
// Make sure that no instructions in the block have potential side-effects.
// This includes instructions that could write to memory, and loads that are
// marked volatile.
for (auto &I : L->blocks())
if (any_of(*I, [](Instruction &I) { return I.mayHaveSideEffects(); }))
return false;
return true;
}
/// This function returns true if there is no viable path from the
/// entry block to the header of \p L. Right now, it only does
/// a local search to save compile time.
static bool isLoopNeverExecuted(Loop *L) {
using namespace PatternMatch;
auto *Preheader = L->getLoopPreheader();
// TODO: We can relax this constraint, since we just need a loop
// predecessor.
assert(Preheader && "Needs preheader!");
if (Preheader == &Preheader->getParent()->getEntryBlock())
return false;
// All predecessors of the preheader should have a constant conditional
// branch, with the loop's preheader as not-taken.
for (auto *Pred: predecessors(Preheader)) {
BasicBlock *Taken, *NotTaken;
ConstantInt *Cond;
if (!match(Pred->getTerminator(),
m_Br(m_ConstantInt(Cond), Taken, NotTaken)))
return false;
if (!Cond->getZExtValue())
std::swap(Taken, NotTaken);
if (Taken == Preheader)
return false;
}
assert(!pred_empty(Preheader) &&
"Preheader should have predecessors at this point!");
// All the predecessors have the loop preheader as not-taken target.
return true;
}
/// Remove a loop if it is dead.
///
/// A loop is considered dead if it does not impact the observable behavior of
/// the program other than finite running time. This never removes a loop that
/// might be infinite (unless it is never executed), as doing so could change
/// the halting/non-halting nature of a program.
///
/// This entire process relies pretty heavily on LoopSimplify form and LCSSA in
/// order to make various safety checks work.
///
/// \returns true if any changes were made. This may mutate the loop even if it
/// is unable to delete it due to hoisting trivially loop invariant
/// instructions out of the loop.
static bool deleteLoopIfDead(Loop *L, DominatorTree &DT, ScalarEvolution &SE,
LoopInfo &LI, LPMUpdater *Updater = nullptr) {
assert(L->isLCSSAForm(DT) && "Expected LCSSA!");
// We can only remove the loop if there is a preheader that we can branch from
// after removing it. Also, if LoopSimplify form is not available, stay out
// of trouble.
BasicBlock *Preheader = L->getLoopPreheader();
if (!Preheader || !L->hasDedicatedExits()) {
DEBUG(dbgs()
<< "Deletion requires Loop with preheader and dedicated exits.\n");
return false;
}
// We can't remove loops that contain subloops. If the subloops were dead,
// they would already have been removed in earlier executions of this pass.
if (L->begin() != L->end()) {
DEBUG(dbgs() << "Loop contains subloops.\n");
return false;
}
BasicBlock *ExitBlock = L->getUniqueExitBlock();
if (ExitBlock && isLoopNeverExecuted(L)) {
DEBUG(dbgs() << "Loop is proven to never execute, delete it!");
// Set incoming value to undef for phi nodes in the exit block.
BasicBlock::iterator BI = ExitBlock->begin();
while (PHINode *P = dyn_cast<PHINode>(BI)) {
for (unsigned i = 0; i < P->getNumIncomingValues(); i++)
P->setIncomingValue(i, UndefValue::get(P->getType()));
BI++;
}
deleteDeadLoop(L, DT, SE, LI, Updater);
++NumDeleted;
return true;
}
// The remaining checks below are for a loop being dead because all statements
// in the loop are invariant.
SmallVector<BasicBlock *, 4> ExitingBlocks;
L->getExitingBlocks(ExitingBlocks);
// We require that the loop only have a single exit block. Otherwise, we'd
// be in the situation of needing to be able to solve statically which exit
// block will be branched to, or trying to preserve the branching logic in
// a loop invariant manner.
if (!ExitBlock) {
DEBUG(dbgs() << "Deletion requires single exit block\n");
return false;
}
// Finally, we have to check that the loop really is dead.
bool Changed = false;
if (!isLoopDead(L, SE, ExitingBlocks, ExitBlock, Changed, Preheader)) {
DEBUG(dbgs() << "Loop is not invariant, cannot delete.\n");
return Changed;
}
// Don't remove loops for which we can't solve the trip count.
// They could be infinite, in which case we'd be changing program behavior.
const SCEV *S = SE.getMaxBackedgeTakenCount(L);
if (isa<SCEVCouldNotCompute>(S)) {
DEBUG(dbgs() << "Could not compute SCEV MaxBackedgeTakenCount.\n");
return Changed;
}
DEBUG(dbgs() << "Loop is invariant, delete it!");
deleteDeadLoop(L, DT, SE, LI, Updater);
++NumDeleted;
return true;
}
static void deleteDeadLoop(Loop *L, DominatorTree &DT, ScalarEvolution &SE,
LoopInfo &LI, LPMUpdater *Updater) {
assert(L->isLCSSAForm(DT) && "Expected LCSSA!");
auto *Preheader = L->getLoopPreheader();
assert(Preheader && "Preheader should exist!");
// Now that we know the removal is safe, remove the loop by changing the
// branch from the preheader to go to the single exit block.
//
// Because we're deleting a large chunk of code at once, the sequence in which
// we remove things is very important to avoid invalidation issues.
// If we have an LPM updater, tell it about the loop being removed.
if (Updater)
Updater->markLoopAsDeleted(*L);
// Tell ScalarEvolution that the loop is deleted. Do this before
// deleting the loop so that ScalarEvolution can look at the loop
// to determine what it needs to clean up.
SE.forgetLoop(L);
auto *ExitBlock = L->getUniqueExitBlock();
assert(ExitBlock && "Should have a unique exit block!");
assert(L->hasDedicatedExits() && "Loop should have dedicated exits!");
// Connect the preheader directly to the exit block.
// Even when the loop is never executed, we cannot remove the edge from the
// source block to the exit block. Consider the case where the unexecuted loop
// branches back to an outer loop. If we deleted the loop and removed the edge
// coming to this inner loop, this will break the outer loop structure (by
// deleting the backedge of the outer loop). If the outer loop is indeed a
// non-loop, it will be deleted in a future iteration of loop deletion pass.
Preheader->getTerminator()->replaceUsesOfWith(L->getHeader(), ExitBlock);
// Rewrite phis in the exit block to get their inputs from the Preheader
// instead of the exiting block.
BasicBlock::iterator BI = ExitBlock->begin();
while (PHINode *P = dyn_cast<PHINode>(BI)) {
// Set the zero'th element of Phi to be from the preheader and remove all
// other incoming values. Given the loop has dedicated exits, all other
// incoming values must be from the exiting blocks.
int PredIndex = 0;
P->setIncomingBlock(PredIndex, Preheader);
// Removes all incoming values from all other exiting blocks (including
// duplicate values from an exiting block).
// Nuke all entries except the zero'th entry which is the preheader entry.
// NOTE! We need to remove Incoming Values in the reverse order as done
// below, to keep the indices valid for deletion (removeIncomingValues
// updates getNumIncomingValues and shifts all values down into the operand
// being deleted).
for (unsigned i = 0, e = P->getNumIncomingValues() - 1; i != e; ++i)
P->removeIncomingValue(e-i, false);
assert((P->getNumIncomingValues() == 1 &&
P->getIncomingBlock(PredIndex) == Preheader) &&
"Should have exactly one value and that's from the preheader!");
++BI;
}
// Update the dominator tree and remove the instructions and blocks that will
// be deleted from the reference counting scheme.
SmallVector<DomTreeNode*, 8> ChildNodes;
for (Loop::block_iterator LI = L->block_begin(), LE = L->block_end();
LI != LE; ++LI) {
// Move all of the block's children to be children of the Preheader, which
// allows us to remove the domtree entry for the block.
ChildNodes.insert(ChildNodes.begin(), DT[*LI]->begin(), DT[*LI]->end());
for (DomTreeNode *ChildNode : ChildNodes) {
DT.changeImmediateDominator(ChildNode, DT[Preheader]);
}
ChildNodes.clear();
DT.eraseNode(*LI);
// Remove the block from the reference counting scheme, so that we can
// delete it freely later.
(*LI)->dropAllReferences();
}
// Erase the instructions and the blocks without having to worry
// about ordering because we already dropped the references.
// NOTE: This iteration is safe because erasing the block does not remove its
// entry from the loop's block list. We do that in the next section.
for (Loop::block_iterator LI = L->block_begin(), LE = L->block_end();
LI != LE; ++LI)
(*LI)->eraseFromParent();
// Finally, the blocks from loopinfo. This has to happen late because
// otherwise our loop iterators won't work.
SmallPtrSet<BasicBlock *, 8> blocks;
blocks.insert(L->block_begin(), L->block_end());
for (BasicBlock *BB : blocks)
LI.removeBlock(BB);
// The last step is to update LoopInfo now that we've eliminated this loop.
LI.markAsRemoved(L);
}
PreservedAnalyses LoopDeletionPass::run(Loop &L, LoopAnalysisManager &AM,
LoopStandardAnalysisResults &AR,
LPMUpdater &Updater) {
DEBUG(dbgs() << "Analyzing Loop for deletion: ");
DEBUG(L.dump());
if (!deleteLoopIfDead(&L, AR.DT, AR.SE, AR.LI, &Updater))
return PreservedAnalyses::all();
return getLoopPassPreservedAnalyses();
}
namespace {
class LoopDeletionLegacyPass : public LoopPass {
public:
static char ID; // Pass ID, replacement for typeid
LoopDeletionLegacyPass() : LoopPass(ID) {
initializeLoopDeletionLegacyPassPass(*PassRegistry::getPassRegistry());
}
// Possibly eliminate loop L if it is dead.
bool runOnLoop(Loop *L, LPPassManager &) override;
void getAnalysisUsage(AnalysisUsage &AU) const override {
getLoopAnalysisUsage(AU);
}
};
}
char LoopDeletionLegacyPass::ID = 0;
INITIALIZE_PASS_BEGIN(LoopDeletionLegacyPass, "loop-deletion",
"Delete dead loops", false, false)
INITIALIZE_PASS_DEPENDENCY(LoopPass)
INITIALIZE_PASS_END(LoopDeletionLegacyPass, "loop-deletion",
"Delete dead loops", false, false)
Pass *llvm::createLoopDeletionPass() { return new LoopDeletionLegacyPass(); }
bool LoopDeletionLegacyPass::runOnLoop(Loop *L, LPPassManager &) {
if (skipLoop(L))
return false;
DominatorTree &DT = getAnalysis<DominatorTreeWrapperPass>().getDomTree();
ScalarEvolution &SE = getAnalysis<ScalarEvolutionWrapperPass>().getSE();
LoopInfo &LI = getAnalysis<LoopInfoWrapperPass>().getLoopInfo();
DEBUG(dbgs() << "Analyzing Loop for deletion: ");
DEBUG(L->dump());
return deleteLoopIfDead(L, DT, SE, LI);
}