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//===- LiveRegUnits.cpp - Register Unit Set -------------------------------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
/// \file This file imlements the LiveRegUnits set.
//
//===----------------------------------------------------------------------===//
#include "llvm/CodeGen/LiveRegUnits.h"
#include "llvm/CodeGen/MachineBasicBlock.h"
#include "llvm/CodeGen/MachineFrameInfo.h"
#include "llvm/CodeGen/MachineFunction.h"
#include "llvm/CodeGen/MachineInstrBundle.h"
#include "llvm/CodeGen/MachineOperand.h"
#include "llvm/CodeGen/MachineRegisterInfo.h"
#include "llvm/MC/MCRegisterInfo.h"
#include "llvm/Target/TargetRegisterInfo.h"
using namespace llvm;
void LiveRegUnits::removeRegsNotPreserved(const uint32_t *RegMask) {
for (unsigned U = 0, E = TRI->getNumRegUnits(); U != E; ++U) {
for (MCRegUnitRootIterator RootReg(U, TRI); RootReg.isValid(); ++RootReg) {
if (MachineOperand::clobbersPhysReg(RegMask, *RootReg))
Units.reset(U);
}
}
}
void LiveRegUnits::addRegsInMask(const uint32_t *RegMask) {
for (unsigned U = 0, E = TRI->getNumRegUnits(); U != E; ++U) {
for (MCRegUnitRootIterator RootReg(U, TRI); RootReg.isValid(); ++RootReg) {
if (MachineOperand::clobbersPhysReg(RegMask, *RootReg))
Units.set(U);
}
}
}
void LiveRegUnits::stepBackward(const MachineInstr &MI) {
// Remove defined registers and regmask kills from the set.
for (ConstMIBundleOperands O(MI); O.isValid(); ++O) {
if (O->isReg()) {
if (!O->isDef())
continue;
unsigned Reg = O->getReg();
if (!TargetRegisterInfo::isPhysicalRegister(Reg))
continue;
removeReg(Reg);
} else if (O->isRegMask())
removeRegsNotPreserved(O->getRegMask());
}
// Add uses to the set.
for (ConstMIBundleOperands O(MI); O.isValid(); ++O) {
if (!O->isReg() || !O->readsReg())
continue;
unsigned Reg = O->getReg();
if (!TargetRegisterInfo::isPhysicalRegister(Reg))
continue;
addReg(Reg);
}
}
void LiveRegUnits::accumulate(const MachineInstr &MI) {
// Add defs, uses and regmask clobbers to the set.
for (ConstMIBundleOperands O(MI); O.isValid(); ++O) {
if (O->isReg()) {
unsigned Reg = O->getReg();
if (!TargetRegisterInfo::isPhysicalRegister(Reg))
continue;
if (!O->isDef() && !O->readsReg())
continue;
addReg(Reg);
} else if (O->isRegMask())
addRegsInMask(O->getRegMask());
}
}
/// Add live-in registers of basic block \p MBB to \p LiveUnits.
static void addBlockLiveIns(LiveRegUnits &LiveUnits,
const MachineBasicBlock &MBB) {
for (const auto &LI : MBB.liveins())
LiveUnits.addRegMasked(LI.PhysReg, LI.LaneMask);
}
/// Adds all callee saved registers to \p LiveUnits.
static void addCalleeSavedRegs(LiveRegUnits &LiveUnits,
const MachineFunction &MF) {
const MachineRegisterInfo &MRI = MF.getRegInfo();
for (const MCPhysReg *CSR = MRI.getCalleeSavedRegs(); CSR && *CSR; ++CSR)
LiveUnits.addReg(*CSR);
}
/// Adds pristine registers to the given \p LiveUnits. Pristine registers are
/// callee saved registers that are unused in the function.
static void addPristines(LiveRegUnits &LiveUnits, const MachineFunction &MF) {
const MachineFrameInfo &MFI = MF.getFrameInfo();
if (!MFI.isCalleeSavedInfoValid())
return;
/// Add all callee saved regs, then remove the ones that are saved+restored.
addCalleeSavedRegs(LiveUnits, MF);
/// Remove the ones that are not saved/restored; they are pristine.
for (const CalleeSavedInfo &Info : MFI.getCalleeSavedInfo())
LiveUnits.removeReg(Info.getReg());
}
void LiveRegUnits::addLiveOuts(const MachineBasicBlock &MBB) {
const MachineFunction &MF = *MBB.getParent();
if (!MBB.succ_empty()) {
addPristines(*this, MF);
// To get the live-outs we simply merge the live-ins of all successors.
for (const MachineBasicBlock *Succ : MBB.successors())
addBlockLiveIns(*this, *Succ);
} else if (MBB.isReturnBlock()) {
// For the return block: Add all callee saved registers.
const MachineFrameInfo &MFI = MF.getFrameInfo();
if (MFI.isCalleeSavedInfoValid())
addCalleeSavedRegs(*this, MF);
}
}
void LiveRegUnits::addLiveIns(const MachineBasicBlock &MBB) {
const MachineFunction &MF = *MBB.getParent();
addPristines(*this, MF);
addBlockLiveIns(*this, MBB);
}