blob: e95a51093cb77a71d9525962197a325fdd30bc8b [file] [log] [blame]
; RUN: llc < %s -march=r600 -mcpu=redwood | FileCheck %s
; CHECK: {{^}}cube:
; CHECK: CUBE T{{[0-9]}}.X
; CHECK: CUBE T{{[0-9]}}.Y
; CHECK: CUBE T{{[0-9]}}.Z
; CHECK: CUBE * T{{[0-9]}}.W
define void @cube() #0 {
main_body:
%0 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 9)
%1 = extractelement <4 x float> %0, i32 3
%2 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 9)
%3 = extractelement <4 x float> %2, i32 0
%4 = fdiv float %3, %1
%5 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 9)
%6 = extractelement <4 x float> %5, i32 1
%7 = fdiv float %6, %1
%8 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 9)
%9 = extractelement <4 x float> %8, i32 2
%10 = fdiv float %9, %1
%11 = insertelement <4 x float> undef, float %4, i32 0
%12 = insertelement <4 x float> %11, float %7, i32 1
%13 = insertelement <4 x float> %12, float %10, i32 2
%14 = insertelement <4 x float> %13, float 1.000000e+00, i32 3
%15 = call <4 x float> @llvm.AMDGPU.cube(<4 x float> %14)
%16 = extractelement <4 x float> %15, i32 0
%17 = extractelement <4 x float> %15, i32 1
%18 = extractelement <4 x float> %15, i32 2
%19 = extractelement <4 x float> %15, i32 3
%20 = call float @fabs(float %18)
%21 = fdiv float 1.000000e+00, %20
%22 = fmul float %16, %21
%23 = fadd float %22, 1.500000e+00
%24 = fmul float %17, %21
%25 = fadd float %24, 1.500000e+00
%26 = insertelement <4 x float> undef, float %25, i32 0
%27 = insertelement <4 x float> %26, float %23, i32 1
%28 = insertelement <4 x float> %27, float %19, i32 2
%29 = insertelement <4 x float> %28, float %25, i32 3
%30 = call <4 x float> @llvm.AMDGPU.tex(<4 x float> %29, i32 16, i32 0, i32 4)
call void @llvm.R600.store.swizzle(<4 x float> %30, i32 0, i32 0)
ret void
}
; Function Attrs: readnone
declare <4 x float> @llvm.AMDGPU.cube(<4 x float>) #1
; Function Attrs: readnone
declare float @fabs(float) #1
; Function Attrs: readnone
declare <4 x float> @llvm.AMDGPU.tex(<4 x float>, i32, i32, i32) #1
declare void @llvm.R600.store.swizzle(<4 x float>, i32, i32)
attributes #0 = { "ShaderType"="0" }
attributes #1 = { readnone }