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//===-- AMDGPUInstrInfo.cpp - Base class for AMD GPU InstrInfo ------------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
/// \file
/// \brief Implementation of the TargetInstrInfo class that is common to all
/// AMD GPUs.
//
//===----------------------------------------------------------------------===//
#include "AMDGPUInstrInfo.h"
#include "AMDGPURegisterInfo.h"
#include "AMDGPUTargetMachine.h"
#include "llvm/CodeGen/MachineFrameInfo.h"
#include "llvm/CodeGen/MachineInstrBuilder.h"
#include "llvm/CodeGen/MachineRegisterInfo.h"
using namespace llvm;
#define GET_INSTRINFO_CTOR_DTOR
#define GET_INSTRINFO_NAMED_OPS
#define GET_INSTRMAP_INFO
#include "AMDGPUGenInstrInfo.inc"
// Pin the vtable to this file.
void AMDGPUInstrInfo::anchor() {}
AMDGPUInstrInfo::AMDGPUInstrInfo(const AMDGPUSubtarget &st)
: AMDGPUGenInstrInfo(-1,-1), RI(st), ST(st) { }
const AMDGPURegisterInfo &AMDGPUInstrInfo::getRegisterInfo() const {
return RI;
}
bool AMDGPUInstrInfo::isCoalescableExtInstr(const MachineInstr &MI,
unsigned &SrcReg, unsigned &DstReg,
unsigned &SubIdx) const {
// TODO: Implement this function
return false;
}
unsigned AMDGPUInstrInfo::isLoadFromStackSlot(const MachineInstr *MI,
int &FrameIndex) const {
// TODO: Implement this function
return 0;
}
unsigned AMDGPUInstrInfo::isLoadFromStackSlotPostFE(const MachineInstr *MI,
int &FrameIndex) const {
// TODO: Implement this function
return 0;
}
bool AMDGPUInstrInfo::hasLoadFromStackSlot(const MachineInstr *MI,
const MachineMemOperand *&MMO,
int &FrameIndex) const {
// TODO: Implement this function
return false;
}
unsigned AMDGPUInstrInfo::isStoreFromStackSlot(const MachineInstr *MI,
int &FrameIndex) const {
// TODO: Implement this function
return 0;
}
unsigned AMDGPUInstrInfo::isStoreFromStackSlotPostFE(const MachineInstr *MI,
int &FrameIndex) const {
// TODO: Implement this function
return 0;
}
bool AMDGPUInstrInfo::hasStoreFromStackSlot(const MachineInstr *MI,
const MachineMemOperand *&MMO,
int &FrameIndex) const {
// TODO: Implement this function
return false;
}
MachineInstr *
AMDGPUInstrInfo::convertToThreeAddress(MachineFunction::iterator &MFI,
MachineBasicBlock::iterator &MBBI,
LiveVariables *LV) const {
// TODO: Implement this function
return nullptr;
}
void
AMDGPUInstrInfo::storeRegToStackSlot(MachineBasicBlock &MBB,
MachineBasicBlock::iterator MI,
unsigned SrcReg, bool isKill,
int FrameIndex,
const TargetRegisterClass *RC,
const TargetRegisterInfo *TRI) const {
llvm_unreachable("Not Implemented");
}
void
AMDGPUInstrInfo::loadRegFromStackSlot(MachineBasicBlock &MBB,
MachineBasicBlock::iterator MI,
unsigned DestReg, int FrameIndex,
const TargetRegisterClass *RC,
const TargetRegisterInfo *TRI) const {
llvm_unreachable("Not Implemented");
}
bool AMDGPUInstrInfo::expandPostRAPseudo (MachineBasicBlock::iterator MI) const {
MachineBasicBlock *MBB = MI->getParent();
int OffsetOpIdx = AMDGPU::getNamedOperandIdx(MI->getOpcode(),
AMDGPU::OpName::addr);
// addr is a custom operand with multiple MI operands, and only the
// first MI operand is given a name.
int RegOpIdx = OffsetOpIdx + 1;
int ChanOpIdx = AMDGPU::getNamedOperandIdx(MI->getOpcode(),
AMDGPU::OpName::chan);
if (isRegisterLoad(*MI)) {
int DstOpIdx = AMDGPU::getNamedOperandIdx(MI->getOpcode(),
AMDGPU::OpName::dst);
unsigned RegIndex = MI->getOperand(RegOpIdx).getImm();
unsigned Channel = MI->getOperand(ChanOpIdx).getImm();
unsigned Address = calculateIndirectAddress(RegIndex, Channel);
unsigned OffsetReg = MI->getOperand(OffsetOpIdx).getReg();
if (OffsetReg == AMDGPU::INDIRECT_BASE_ADDR) {
buildMovInstr(MBB, MI, MI->getOperand(DstOpIdx).getReg(),
getIndirectAddrRegClass()->getRegister(Address));
} else {
buildIndirectRead(MBB, MI, MI->getOperand(DstOpIdx).getReg(),
Address, OffsetReg);
}
} else if (isRegisterStore(*MI)) {
int ValOpIdx = AMDGPU::getNamedOperandIdx(MI->getOpcode(),
AMDGPU::OpName::val);
unsigned RegIndex = MI->getOperand(RegOpIdx).getImm();
unsigned Channel = MI->getOperand(ChanOpIdx).getImm();
unsigned Address = calculateIndirectAddress(RegIndex, Channel);
unsigned OffsetReg = MI->getOperand(OffsetOpIdx).getReg();
if (OffsetReg == AMDGPU::INDIRECT_BASE_ADDR) {
buildMovInstr(MBB, MI, getIndirectAddrRegClass()->getRegister(Address),
MI->getOperand(ValOpIdx).getReg());
} else {
buildIndirectWrite(MBB, MI, MI->getOperand(ValOpIdx).getReg(),
calculateIndirectAddress(RegIndex, Channel),
OffsetReg);
}
} else {
return false;
}
MBB->erase(MI);
return true;
}
MachineInstr *
AMDGPUInstrInfo::foldMemoryOperandImpl(MachineFunction &MF,
MachineInstr *MI,
const SmallVectorImpl<unsigned> &Ops,
int FrameIndex) const {
// TODO: Implement this function
return nullptr;
}
MachineInstr*
AMDGPUInstrInfo::foldMemoryOperandImpl(MachineFunction &MF,
MachineInstr *MI,
const SmallVectorImpl<unsigned> &Ops,
MachineInstr *LoadMI) const {
// TODO: Implement this function
return nullptr;
}
bool
AMDGPUInstrInfo::canFoldMemoryOperand(const MachineInstr *MI,
const SmallVectorImpl<unsigned> &Ops) const {
// TODO: Implement this function
return false;
}
bool
AMDGPUInstrInfo::unfoldMemoryOperand(MachineFunction &MF, MachineInstr *MI,
unsigned Reg, bool UnfoldLoad,
bool UnfoldStore,
SmallVectorImpl<MachineInstr*> &NewMIs) const {
// TODO: Implement this function
return false;
}
bool
AMDGPUInstrInfo::unfoldMemoryOperand(SelectionDAG &DAG, SDNode *N,
SmallVectorImpl<SDNode*> &NewNodes) const {
// TODO: Implement this function
return false;
}
unsigned
AMDGPUInstrInfo::getOpcodeAfterMemoryUnfold(unsigned Opc,
bool UnfoldLoad, bool UnfoldStore,
unsigned *LoadRegIndex) const {
// TODO: Implement this function
return 0;
}
bool AMDGPUInstrInfo::enableClusterLoads() const {
return true;
}
// FIXME: This behaves strangely. If, for example, you have 32 load + stores,
// the first 16 loads will be interleaved with the stores, and the next 16 will
// be clustered as expected. It should really split into 2 16 store batches.
//
// Loads are clustered until this returns false, rather than trying to schedule
// groups of stores. This also means we have to deal with saying different
// address space loads should be clustered, and ones which might cause bank
// conflicts.
//
// This might be deprecated so it might not be worth that much effort to fix.
bool AMDGPUInstrInfo::shouldScheduleLoadsNear(SDNode *Load0, SDNode *Load1,
int64_t Offset0, int64_t Offset1,
unsigned NumLoads) const {
assert(Offset1 > Offset0 &&
"Second offset should be larger than first offset!");
// If we have less than 16 loads in a row, and the offsets are within 64
// bytes, then schedule together.
// A cacheline is 64 bytes (for global memory).
return (NumLoads <= 16 && (Offset1 - Offset0) < 64);
}
bool
AMDGPUInstrInfo::ReverseBranchCondition(SmallVectorImpl<MachineOperand> &Cond)
const {
// TODO: Implement this function
return true;
}
void AMDGPUInstrInfo::insertNoop(MachineBasicBlock &MBB,
MachineBasicBlock::iterator MI) const {
// TODO: Implement this function
}
bool AMDGPUInstrInfo::isPredicated(const MachineInstr *MI) const {
// TODO: Implement this function
return false;
}
bool
AMDGPUInstrInfo::SubsumesPredicate(const SmallVectorImpl<MachineOperand> &Pred1,
const SmallVectorImpl<MachineOperand> &Pred2)
const {
// TODO: Implement this function
return false;
}
bool AMDGPUInstrInfo::DefinesPredicate(MachineInstr *MI,
std::vector<MachineOperand> &Pred) const {
// TODO: Implement this function
return false;
}
bool AMDGPUInstrInfo::isPredicable(MachineInstr *MI) const {
// TODO: Implement this function
return MI->getDesc().isPredicable();
}
bool
AMDGPUInstrInfo::isSafeToMoveRegClassDefs(const TargetRegisterClass *RC) const {
// TODO: Implement this function
return true;
}
bool AMDGPUInstrInfo::isRegisterStore(const MachineInstr &MI) const {
return get(MI.getOpcode()).TSFlags & AMDGPU_FLAG_REGISTER_STORE;
}
bool AMDGPUInstrInfo::isRegisterLoad(const MachineInstr &MI) const {
return get(MI.getOpcode()).TSFlags & AMDGPU_FLAG_REGISTER_LOAD;
}
int AMDGPUInstrInfo::getIndirectIndexBegin(const MachineFunction &MF) const {
const MachineRegisterInfo &MRI = MF.getRegInfo();
const MachineFrameInfo *MFI = MF.getFrameInfo();
int Offset = -1;
if (MFI->getNumObjects() == 0) {
return -1;
}
if (MRI.livein_empty()) {
return 0;
}
const TargetRegisterClass *IndirectRC = getIndirectAddrRegClass();
for (MachineRegisterInfo::livein_iterator LI = MRI.livein_begin(),
LE = MRI.livein_end();
LI != LE; ++LI) {
unsigned Reg = LI->first;
if (TargetRegisterInfo::isVirtualRegister(Reg) ||
!IndirectRC->contains(Reg))
continue;
unsigned RegIndex;
unsigned RegEnd;
for (RegIndex = 0, RegEnd = IndirectRC->getNumRegs(); RegIndex != RegEnd;
++RegIndex) {
if (IndirectRC->getRegister(RegIndex) == Reg)
break;
}
Offset = std::max(Offset, (int)RegIndex);
}
return Offset + 1;
}
int AMDGPUInstrInfo::getIndirectIndexEnd(const MachineFunction &MF) const {
int Offset = 0;
const MachineFrameInfo *MFI = MF.getFrameInfo();
// Variable sized objects are not supported
assert(!MFI->hasVarSizedObjects());
if (MFI->getNumObjects() == 0) {
return -1;
}
Offset = MF.getTarget()
.getSubtargetImpl()
->getFrameLowering()
->getFrameIndexOffset(MF, -1);
return getIndirectIndexBegin(MF) + Offset;
}
int AMDGPUInstrInfo::getMaskedMIMGOp(uint16_t Opcode, unsigned Channels) const {
switch (Channels) {
default: return Opcode;
case 1: return AMDGPU::getMaskedMIMGOp(Opcode, AMDGPU::Channels_1);
case 2: return AMDGPU::getMaskedMIMGOp(Opcode, AMDGPU::Channels_2);
case 3: return AMDGPU::getMaskedMIMGOp(Opcode, AMDGPU::Channels_3);
}
}
// Wrapper for Tablegen'd function. enum Subtarget is not defined in any
// header files, so we need to wrap it in a function that takes unsigned
// instead.
namespace llvm {
namespace AMDGPU {
static int getMCOpcode(uint16_t Opcode, unsigned Gen) {
return getMCOpcodeGen(Opcode, (enum Subtarget)Gen);
}
}
}
// This must be kept in sync with the SISubtarget class in SIInstrInfo.td
enum SISubtarget {
SI = 0,
VI = 1
};
enum SISubtarget AMDGPUSubtargetToSISubtarget(unsigned Gen) {
switch (Gen) {
default:
return SI;
case AMDGPUSubtarget::VOLCANIC_ISLANDS:
return VI;
}
}
int AMDGPUInstrInfo::pseudoToMCOpcode(int Opcode) const {
int MCOp = AMDGPU::getMCOpcode(Opcode,
AMDGPUSubtargetToSISubtarget(RI.ST.getGeneration()));
// -1 means that Opcode is already a native instruction.
if (MCOp == -1)
return Opcode;
// (uint16_t)-1 means that Opcode is a pseudo instruction that has
// no encoding in the given subtarget generation.
if (MCOp == (uint16_t)-1)
return -1;
return MCOp;
}