| ; We specify -mcpu explicitly to avoid instruction reordering that happens on |
| ; some setups (e.g., Atom) from affecting the output. |
| ; RUN: llc < %s -mcpu=core2 -mtriple=i686-pc-win32 | FileCheck %s -check-prefix=WIN32 |
| ; RUN: llc < %s -mtriple=i686-pc-mingw32 | FileCheck %s -check-prefix=MINGW_X86 |
| ; RUN: llc < %s -mtriple=i386-pc-linux | FileCheck %s -check-prefix=LINUX |
| ; RUN: llc < %s -mcpu=core2 -O0 -mtriple=i686-pc-win32 | FileCheck %s -check-prefix=WIN32 |
| ; RUN: llc < %s -O0 -mtriple=i686-pc-mingw32 | FileCheck %s -check-prefix=MINGW_X86 |
| ; RUN: llc < %s -O0 -mtriple=i386-pc-linux | FileCheck %s -check-prefix=LINUX |
| |
| ; The SysV ABI used by most Unixes and Mingw on x86 specifies that an sret pointer |
| ; is callee-cleanup. However, in MSVC's cdecl calling convention, sret pointer |
| ; arguments are caller-cleanup like normal arguments. |
| |
| define void @sret1(i8* sret %x) nounwind { |
| entry: |
| ; WIN32: sret1 |
| ; WIN32: movb $42, (%eax) |
| ; WIN32-NOT: popl %eax |
| ; WIN32: {{ret$}} |
| |
| ; MINGW_X86: sret1 |
| ; MINGW_X86: ret $4 |
| |
| ; LINUX: sret1 |
| ; LINUX: ret $4 |
| |
| store i8 42, i8* %x, align 4 |
| ret void |
| } |
| |
| define void @sret2(i8* sret %x, i8 %y) nounwind { |
| entry: |
| ; WIN32: sret2 |
| ; WIN32: movb {{.*}}, (%eax) |
| ; WIN32-NOT: popl %eax |
| ; WIN32: {{ret$}} |
| |
| ; MINGW_X86: sret2 |
| ; MINGW_X86: ret $4 |
| |
| ; LINUX: sret2 |
| ; LINUX: ret $4 |
| |
| store i8 %y, i8* %x |
| ret void |
| } |
| |
| define void @sret3(i8* sret %x, i8* %y) nounwind { |
| entry: |
| ; WIN32: sret3 |
| ; WIN32: movb $42, (%eax) |
| ; WIN32-NOT: movb $13, (%eax) |
| ; WIN32-NOT: popl %eax |
| ; WIN32: {{ret$}} |
| |
| ; MINGW_X86: sret3 |
| ; MINGW_X86: ret $4 |
| |
| ; LINUX: sret3 |
| ; LINUX: ret $4 |
| |
| store i8 42, i8* %x |
| store i8 13, i8* %y |
| ret void |
| } |
| |
| ; PR15556 |
| %struct.S4 = type { i32, i32, i32 } |
| |
| define void @sret4(%struct.S4* noalias sret %agg.result) { |
| entry: |
| ; WIN32: sret4 |
| ; WIN32: movl $42, (%eax) |
| ; WIN32-NOT: popl %eax |
| ; WIN32: {{ret$}} |
| |
| ; MINGW_X86: sret4 |
| ; MINGW_X86: ret $4 |
| |
| ; LINUX: sret4 |
| ; LINUX: ret $4 |
| |
| %x = getelementptr inbounds %struct.S4* %agg.result, i32 0, i32 0 |
| store i32 42, i32* %x, align 4 |
| ret void |
| } |
| |
| %struct.S5 = type { i32 } |
| %class.C5 = type { i8 } |
| |
| define x86_thiscallcc void @"\01?foo@C5@@QAE?AUS5@@XZ"(%struct.S5* noalias sret %agg.result, %class.C5* %this) { |
| entry: |
| %this.addr = alloca %class.C5*, align 4 |
| store %class.C5* %this, %class.C5** %this.addr, align 4 |
| %this1 = load %class.C5** %this.addr |
| %x = getelementptr inbounds %struct.S5* %agg.result, i32 0, i32 0 |
| store i32 42, i32* %x, align 4 |
| ret void |
| ; WIN32: {{^}}"?foo@C5@@QAE?AUS5@@XZ": |
| |
| ; The address of the return structure is passed as an implicit parameter. |
| ; In the -O0 build, %eax is spilled at the beginning of the function, hence we |
| ; should match both 4(%esp) and 8(%esp). |
| ; WIN32: {{[48]}}(%esp), %eax |
| ; WIN32: movl $42, (%eax) |
| ; WIN32: ret $4 |
| } |
| |
| define void @call_foo5() { |
| entry: |
| %c = alloca %class.C5, align 1 |
| %s = alloca %struct.S5, align 4 |
| call x86_thiscallcc void @"\01?foo@C5@@QAE?AUS5@@XZ"(%struct.S5* sret %s, %class.C5* %c) |
| ; WIN32: {{^}}_call_foo5: |
| |
| ; Load the address of the result and put it onto stack |
| ; (through %ecx in the -O0 build). |
| ; WIN32: leal {{[0-9]+}}(%esp), %e{{[a-d]}}x |
| ; WIN32: movl %e{{[a-d]}}x, (%e{{([a-d]x)|(sp)}}) |
| |
| ; The this pointer goes to ECX. |
| ; WIN32-NEXT: leal {{[0-9]+}}(%esp), %ecx |
| ; WIN32-NEXT: calll "?foo@C5@@QAE?AUS5@@XZ" |
| ; WIN32: ret |
| ret void |
| } |