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//===-- SystemZFrameLowering.cpp - Frame lowering for SystemZ -------------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#include "SystemZFrameLowering.h"
#include "SystemZCallingConv.h"
#include "SystemZInstrBuilder.h"
#include "SystemZMachineFunctionInfo.h"
#include "SystemZTargetMachine.h"
#include "llvm/CodeGen/MachineModuleInfo.h"
#include "llvm/CodeGen/MachineRegisterInfo.h"
#include "llvm/IR/Function.h"
using namespace llvm;
SystemZFrameLowering::SystemZFrameLowering(const SystemZTargetMachine &tm,
const SystemZSubtarget &sti)
: TargetFrameLowering(TargetFrameLowering::StackGrowsDown, 8,
-SystemZMC::CallFrameSize),
TM(tm),
STI(sti) {
// The ABI-defined register save slots, relative to the incoming stack
// pointer.
static const unsigned SpillOffsetTable[][2] = {
{ SystemZ::R2D, 0x10 },
{ SystemZ::R3D, 0x18 },
{ SystemZ::R4D, 0x20 },
{ SystemZ::R5D, 0x28 },
{ SystemZ::R6D, 0x30 },
{ SystemZ::R7D, 0x38 },
{ SystemZ::R8D, 0x40 },
{ SystemZ::R9D, 0x48 },
{ SystemZ::R10D, 0x50 },
{ SystemZ::R11D, 0x58 },
{ SystemZ::R12D, 0x60 },
{ SystemZ::R13D, 0x68 },
{ SystemZ::R14D, 0x70 },
{ SystemZ::R15D, 0x78 },
{ SystemZ::F0D, 0x80 },
{ SystemZ::F2D, 0x88 },
{ SystemZ::F4D, 0x90 },
{ SystemZ::F6D, 0x98 }
};
// Create a mapping from register number to save slot offset.
RegSpillOffsets.grow(SystemZ::NUM_TARGET_REGS);
for (unsigned I = 0, E = array_lengthof(SpillOffsetTable); I != E; ++I)
RegSpillOffsets[SpillOffsetTable[I][0]] = SpillOffsetTable[I][1];
}
void SystemZFrameLowering::
processFunctionBeforeCalleeSavedScan(MachineFunction &MF,
RegScavenger *RS) const {
MachineFrameInfo *MFFrame = MF.getFrameInfo();
MachineRegisterInfo &MRI = MF.getRegInfo();
const TargetRegisterInfo *TRI = MF.getTarget().getRegisterInfo();
bool HasFP = hasFP(MF);
SystemZMachineFunctionInfo *MFI = MF.getInfo<SystemZMachineFunctionInfo>();
bool IsVarArg = MF.getFunction()->isVarArg();
// va_start stores incoming FPR varargs in the normal way, but delegates
// the saving of incoming GPR varargs to spillCalleeSavedRegisters().
// Record these pending uses, which typically include the call-saved
// argument register R6D.
if (IsVarArg)
for (unsigned I = MFI->getVarArgsFirstGPR(); I < SystemZ::NumArgGPRs; ++I)
MRI.setPhysRegUsed(SystemZ::ArgGPRs[I]);
// If the function requires a frame pointer, record that the hard
// frame pointer will be clobbered.
if (HasFP)
MRI.setPhysRegUsed(SystemZ::R11D);
// If the function calls other functions, record that the return
// address register will be clobbered.
if (MFFrame->hasCalls())
MRI.setPhysRegUsed(SystemZ::R14D);
// If we are saving GPRs other than the stack pointer, we might as well
// save and restore the stack pointer at the same time, via STMG and LMG.
// This allows the deallocation to be done by the LMG, rather than needing
// a separate %r15 addition.
const uint16_t *CSRegs = TRI->getCalleeSavedRegs(&MF);
for (unsigned I = 0; CSRegs[I]; ++I) {
unsigned Reg = CSRegs[I];
if (SystemZ::GR64BitRegClass.contains(Reg) && MRI.isPhysRegUsed(Reg)) {
MRI.setPhysRegUsed(SystemZ::R15D);
break;
}
}
}
// Add GPR64 to the save instruction being built by MIB, which is in basic
// block MBB. IsImplicit says whether this is an explicit operand to the
// instruction, or an implicit one that comes between the explicit start
// and end registers.
static void addSavedGPR(MachineBasicBlock &MBB, MachineInstrBuilder &MIB,
const SystemZTargetMachine &TM,
unsigned GPR64, bool IsImplicit) {
const SystemZRegisterInfo *RI = TM.getRegisterInfo();
unsigned GPR32 = RI->getSubReg(GPR64, SystemZ::subreg_32bit);
bool IsLive = MBB.isLiveIn(GPR64) || MBB.isLiveIn(GPR32);
if (!IsLive || !IsImplicit) {
MIB.addReg(GPR64, getImplRegState(IsImplicit) | getKillRegState(!IsLive));
if (!IsLive)
MBB.addLiveIn(GPR64);
}
}
bool SystemZFrameLowering::
spillCalleeSavedRegisters(MachineBasicBlock &MBB,
MachineBasicBlock::iterator MBBI,
const std::vector<CalleeSavedInfo> &CSI,
const TargetRegisterInfo *TRI) const {
if (CSI.empty())
return false;
MachineFunction &MF = *MBB.getParent();
const TargetInstrInfo *TII = MF.getTarget().getInstrInfo();
SystemZMachineFunctionInfo *ZFI = MF.getInfo<SystemZMachineFunctionInfo>();
bool IsVarArg = MF.getFunction()->isVarArg();
DebugLoc DL = MBBI != MBB.end() ? MBBI->getDebugLoc() : DebugLoc();
// Scan the call-saved GPRs and find the bounds of the register spill area.
unsigned SavedGPRFrameSize = 0;
unsigned LowGPR = 0;
unsigned HighGPR = SystemZ::R15D;
unsigned StartOffset = -1U;
for (unsigned I = 0, E = CSI.size(); I != E; ++I) {
unsigned Reg = CSI[I].getReg();
if (SystemZ::GR64BitRegClass.contains(Reg)) {
SavedGPRFrameSize += 8;
unsigned Offset = RegSpillOffsets[Reg];
assert(Offset && "Unexpected GPR save");
if (StartOffset > Offset) {
LowGPR = Reg;
StartOffset = Offset;
}
}
}
// Save information about the range and location of the call-saved
// registers, for use by the epilogue inserter.
ZFI->setSavedGPRFrameSize(SavedGPRFrameSize);
ZFI->setLowSavedGPR(LowGPR);
ZFI->setHighSavedGPR(HighGPR);
// Include the GPR varargs, if any. R6D is call-saved, so would
// be included by the loop above, but we also need to handle the
// call-clobbered argument registers.
if (IsVarArg) {
unsigned FirstGPR = ZFI->getVarArgsFirstGPR();
if (FirstGPR < SystemZ::NumArgGPRs) {
unsigned Reg = SystemZ::ArgGPRs[FirstGPR];
unsigned Offset = RegSpillOffsets[Reg];
if (StartOffset > Offset) {
LowGPR = Reg; StartOffset = Offset;
}
}
}
// Save GPRs
if (LowGPR) {
assert(LowGPR != HighGPR && "Should be saving %r15 and something else");
// Build an STMG instruction.
MachineInstrBuilder MIB = BuildMI(MBB, MBBI, DL, TII->get(SystemZ::STMG));
// Add the explicit register operands.
addSavedGPR(MBB, MIB, TM, LowGPR, false);
addSavedGPR(MBB, MIB, TM, HighGPR, false);
// Add the address.
MIB.addReg(SystemZ::R15D).addImm(StartOffset);
// Make sure all call-saved GPRs are included as operands and are
// marked as live on entry.
for (unsigned I = 0, E = CSI.size(); I != E; ++I) {
unsigned Reg = CSI[I].getReg();
if (SystemZ::GR64BitRegClass.contains(Reg))
addSavedGPR(MBB, MIB, TM, Reg, true);
}
// ...likewise GPR varargs.
if (IsVarArg)
for (unsigned I = ZFI->getVarArgsFirstGPR(); I < SystemZ::NumArgGPRs; ++I)
addSavedGPR(MBB, MIB, TM, SystemZ::ArgGPRs[I], true);
}
// Save FPRs in the normal TargetInstrInfo way.
for (unsigned I = 0, E = CSI.size(); I != E; ++I) {
unsigned Reg = CSI[I].getReg();
if (SystemZ::FP64BitRegClass.contains(Reg)) {
MBB.addLiveIn(Reg);
TII->storeRegToStackSlot(MBB, MBBI, Reg, true, CSI[I].getFrameIdx(),
&SystemZ::FP64BitRegClass, TRI);
}
}
return true;
}
bool SystemZFrameLowering::
restoreCalleeSavedRegisters(MachineBasicBlock &MBB,
MachineBasicBlock::iterator MBBI,
const std::vector<CalleeSavedInfo> &CSI,
const TargetRegisterInfo *TRI) const {
if (CSI.empty())
return false;
MachineFunction &MF = *MBB.getParent();
const TargetInstrInfo *TII = MF.getTarget().getInstrInfo();
SystemZMachineFunctionInfo *ZFI = MF.getInfo<SystemZMachineFunctionInfo>();
bool HasFP = hasFP(MF);
DebugLoc DL = MBBI != MBB.end() ? MBBI->getDebugLoc() : DebugLoc();
// Restore FPRs in the normal TargetInstrInfo way.
for (unsigned I = 0, E = CSI.size(); I != E; ++I) {
unsigned Reg = CSI[I].getReg();
if (SystemZ::FP64BitRegClass.contains(Reg))
TII->loadRegFromStackSlot(MBB, MBBI, Reg, CSI[I].getFrameIdx(),
&SystemZ::FP64BitRegClass, TRI);
}
// Restore call-saved GPRs (but not call-clobbered varargs, which at
// this point might hold return values).
unsigned LowGPR = ZFI->getLowSavedGPR();
unsigned HighGPR = ZFI->getHighSavedGPR();
unsigned StartOffset = RegSpillOffsets[LowGPR];
if (LowGPR) {
// If we saved any of %r2-%r5 as varargs, we should also be saving
// and restoring %r6. If we're saving %r6 or above, we should be
// restoring it too.
assert(LowGPR != HighGPR && "Should be loading %r15 and something else");
// Build an LMG instruction.
MachineInstrBuilder MIB = BuildMI(MBB, MBBI, DL, TII->get(SystemZ::LMG));
// Add the explicit register operands.
MIB.addReg(LowGPR, RegState::Define);
MIB.addReg(HighGPR, RegState::Define);
// Add the address.
MIB.addReg(HasFP ? SystemZ::R11D : SystemZ::R15D);
MIB.addImm(StartOffset);
// Do a second scan adding regs as being defined by instruction
for (unsigned I = 0, E = CSI.size(); I != E; ++I) {
unsigned Reg = CSI[I].getReg();
if (Reg != LowGPR && Reg != HighGPR)
MIB.addReg(Reg, RegState::ImplicitDefine);
}
}
return true;
}
// Emit instructions before MBBI (in MBB) to add NumBytes to Reg.
static void emitIncrement(MachineBasicBlock &MBB,
MachineBasicBlock::iterator &MBBI,
const DebugLoc &DL,
unsigned Reg, int64_t NumBytes,
const TargetInstrInfo *TII) {
while (NumBytes) {
unsigned Opcode;
int64_t ThisVal = NumBytes;
if (isInt<16>(NumBytes))
Opcode = SystemZ::AGHI;
else {
Opcode = SystemZ::AGFI;
// Make sure we maintain 8-byte stack alignment.
int64_t MinVal = -int64_t(1) << 31;
int64_t MaxVal = (int64_t(1) << 31) - 8;
if (ThisVal < MinVal)
ThisVal = MinVal;
else if (ThisVal > MaxVal)
ThisVal = MaxVal;
}
MachineInstr *MI = BuildMI(MBB, MBBI, DL, TII->get(Opcode), Reg)
.addReg(Reg).addImm(ThisVal);
// The PSW implicit def is dead.
MI->getOperand(3).setIsDead();
NumBytes -= ThisVal;
}
}
void SystemZFrameLowering::emitPrologue(MachineFunction &MF) const {
MachineBasicBlock &MBB = MF.front();
MachineFrameInfo *MFFrame = MF.getFrameInfo();
const SystemZInstrInfo *ZII =
static_cast<const SystemZInstrInfo*>(MF.getTarget().getInstrInfo());
SystemZMachineFunctionInfo *ZFI = MF.getInfo<SystemZMachineFunctionInfo>();
MachineBasicBlock::iterator MBBI = MBB.begin();
MachineModuleInfo &MMI = MF.getMMI();
std::vector<MachineMove> &Moves = MMI.getFrameMoves();
const std::vector<CalleeSavedInfo> &CSI = MFFrame->getCalleeSavedInfo();
bool HasFP = hasFP(MF);
DebugLoc DL = MBBI != MBB.end() ? MBBI->getDebugLoc() : DebugLoc();
// The current offset of the stack pointer from the CFA.
int64_t SPOffsetFromCFA = -SystemZMC::CFAOffsetFromInitialSP;
if (ZFI->getLowSavedGPR()) {
// Skip over the GPR saves.
if (MBBI != MBB.end() && MBBI->getOpcode() == SystemZ::STMG)
++MBBI;
else
llvm_unreachable("Couldn't skip over GPR saves");
// Add CFI for the GPR saves.
MCSymbol *GPRSaveLabel = MMI.getContext().CreateTempSymbol();
BuildMI(MBB, MBBI, DL,
ZII->get(TargetOpcode::PROLOG_LABEL)).addSym(GPRSaveLabel);
for (std::vector<CalleeSavedInfo>::const_iterator
I = CSI.begin(), E = CSI.end(); I != E; ++I) {
unsigned Reg = I->getReg();
if (SystemZ::GR64BitRegClass.contains(Reg)) {
int64_t Offset = SPOffsetFromCFA + RegSpillOffsets[Reg];
MachineLocation StackSlot(MachineLocation::VirtualFP, Offset);
MachineLocation RegValue(Reg);
Moves.push_back(MachineMove(GPRSaveLabel, StackSlot, RegValue));
}
}
}
uint64_t StackSize = getAllocatedStackSize(MF);
if (StackSize) {
// Allocate StackSize bytes.
int64_t Delta = -int64_t(StackSize);
emitIncrement(MBB, MBBI, DL, SystemZ::R15D, Delta, ZII);
// Add CFI for the allocation.
MCSymbol *AdjustSPLabel = MMI.getContext().CreateTempSymbol();
BuildMI(MBB, MBBI, DL, ZII->get(TargetOpcode::PROLOG_LABEL))
.addSym(AdjustSPLabel);
MachineLocation FPDest(MachineLocation::VirtualFP);
MachineLocation FPSrc(MachineLocation::VirtualFP, SPOffsetFromCFA + Delta);
Moves.push_back(MachineMove(AdjustSPLabel, FPDest, FPSrc));
SPOffsetFromCFA += Delta;
}
if (HasFP) {
// Copy the base of the frame to R11.
BuildMI(MBB, MBBI, DL, ZII->get(SystemZ::LGR), SystemZ::R11D)
.addReg(SystemZ::R15D);
// Add CFI for the new frame location.
MCSymbol *SetFPLabel = MMI.getContext().CreateTempSymbol();
BuildMI(MBB, MBBI, DL, ZII->get(TargetOpcode::PROLOG_LABEL))
.addSym(SetFPLabel);
MachineLocation HardFP(SystemZ::R11D);
MachineLocation VirtualFP(MachineLocation::VirtualFP);
Moves.push_back(MachineMove(SetFPLabel, HardFP, VirtualFP));
// Mark the FramePtr as live at the beginning of every block except
// the entry block. (We'll have marked R11 as live on entry when
// saving the GPRs.)
for (MachineFunction::iterator
I = llvm::next(MF.begin()), E = MF.end(); I != E; ++I)
I->addLiveIn(SystemZ::R11D);
}
// Skip over the FPR saves.
MCSymbol *FPRSaveLabel = 0;
for (std::vector<CalleeSavedInfo>::const_iterator
I = CSI.begin(), E = CSI.end(); I != E; ++I) {
unsigned Reg = I->getReg();
if (SystemZ::FP64BitRegClass.contains(Reg)) {
if (MBBI != MBB.end() &&
(MBBI->getOpcode() == SystemZ::STD ||
MBBI->getOpcode() == SystemZ::STDY))
++MBBI;
else
llvm_unreachable("Couldn't skip over FPR save");
// Add CFI for the this save.
if (!FPRSaveLabel)
FPRSaveLabel = MMI.getContext().CreateTempSymbol();
unsigned Reg = I->getReg();
int64_t Offset = getFrameIndexOffset(MF, I->getFrameIdx());
MachineLocation Slot(MachineLocation::VirtualFP,
SPOffsetFromCFA + Offset);
MachineLocation RegValue(Reg);
Moves.push_back(MachineMove(FPRSaveLabel, Slot, RegValue));
}
}
// Complete the CFI for the FPR saves, modelling them as taking effect
// after the last save.
if (FPRSaveLabel)
BuildMI(MBB, MBBI, DL, ZII->get(TargetOpcode::PROLOG_LABEL))
.addSym(FPRSaveLabel);
}
void SystemZFrameLowering::emitEpilogue(MachineFunction &MF,
MachineBasicBlock &MBB) const {
MachineBasicBlock::iterator MBBI = MBB.getLastNonDebugInstr();
const SystemZInstrInfo *ZII =
static_cast<const SystemZInstrInfo*>(MF.getTarget().getInstrInfo());
SystemZMachineFunctionInfo *ZFI = MF.getInfo<SystemZMachineFunctionInfo>();
// Skip the return instruction.
assert(MBBI->getOpcode() == SystemZ::RET &&
"Can only insert epilogue into returning blocks");
uint64_t StackSize = getAllocatedStackSize(MF);
if (ZFI->getLowSavedGPR()) {
--MBBI;
unsigned Opcode = MBBI->getOpcode();
if (Opcode != SystemZ::LMG)
llvm_unreachable("Expected to see callee-save register restore code");
unsigned AddrOpNo = 2;
DebugLoc DL = MBBI->getDebugLoc();
uint64_t Offset = StackSize + MBBI->getOperand(AddrOpNo + 1).getImm();
unsigned NewOpcode = ZII->getOpcodeForOffset(Opcode, Offset);
// If the offset is too large, use the largest stack-aligned offset
// and add the rest to the base register (the stack or frame pointer).
if (!NewOpcode) {
uint64_t NumBytes = Offset - 0x7fff8;
emitIncrement(MBB, MBBI, DL, MBBI->getOperand(AddrOpNo).getReg(),
NumBytes, ZII);
Offset -= NumBytes;
NewOpcode = ZII->getOpcodeForOffset(Opcode, Offset);
assert(NewOpcode && "No restore instruction available");
}
MBBI->setDesc(ZII->get(NewOpcode));
MBBI->getOperand(AddrOpNo + 1).ChangeToImmediate(Offset);
} else if (StackSize) {
DebugLoc DL = MBBI->getDebugLoc();
emitIncrement(MBB, MBBI, DL, SystemZ::R15D, StackSize, ZII);
}
}
bool SystemZFrameLowering::hasFP(const MachineFunction &MF) const {
return (MF.getTarget().Options.DisableFramePointerElim(MF) ||
MF.getFrameInfo()->hasVarSizedObjects() ||
MF.getInfo<SystemZMachineFunctionInfo>()->getManipulatesSP());
}
int SystemZFrameLowering::getFrameIndexOffset(const MachineFunction &MF,
int FI) const {
const MachineFrameInfo *MFFrame = MF.getFrameInfo();
// Start with the offset of FI from the top of the caller-allocated frame
// (i.e. the top of the 160 bytes allocated by the caller). This initial
// offset is therefore negative.
int64_t Offset = (MFFrame->getObjectOffset(FI) +
MFFrame->getOffsetAdjustment());
if (FI >= 0)
// Non-fixed objects are allocated below the incoming stack pointer.
// Account for the space at the top of the frame that we choose not
// to allocate.
Offset += getUnallocatedTopBytes(MF);
// Make the offset relative to the incoming stack pointer.
Offset -= getOffsetOfLocalArea();
// Make the offset relative to the bottom of the frame.
Offset += getAllocatedStackSize(MF);
return Offset;
}
uint64_t SystemZFrameLowering::
getUnallocatedTopBytes(const MachineFunction &MF) const {
return MF.getInfo<SystemZMachineFunctionInfo>()->getSavedGPRFrameSize();
}
uint64_t SystemZFrameLowering::
getAllocatedStackSize(const MachineFunction &MF) const {
const MachineFrameInfo *MFFrame = MF.getFrameInfo();
// Start with the size of the local variables and spill slots.
uint64_t StackSize = MFFrame->getStackSize();
// Remove any bytes that we choose not to allocate.
StackSize -= getUnallocatedTopBytes(MF);
// Include space for an emergency spill slot, if one might be needed.
StackSize += getEmergencySpillSlotSize(MF);
// We need to allocate the ABI-defined 160-byte base area whenever
// we allocate stack space for our own use and whenever we call another
// function.
if (StackSize || MFFrame->hasVarSizedObjects() || MFFrame->hasCalls())
StackSize += SystemZMC::CallFrameSize;
return StackSize;
}
unsigned SystemZFrameLowering::
getEmergencySpillSlotSize(const MachineFunction &MF) const {
const MachineFrameInfo *MFFrame = MF.getFrameInfo();
uint64_t MaxReach = MFFrame->getStackSize() + SystemZMC::CallFrameSize * 2;
return isUInt<12>(MaxReach) ? 0 : 8;
}
unsigned SystemZFrameLowering::
getEmergencySpillSlotOffset(const MachineFunction &MF) const {
assert(getEmergencySpillSlotSize(MF) && "No emergency spill slot");
return SystemZMC::CallFrameSize;
}
bool
SystemZFrameLowering::hasReservedCallFrame(const MachineFunction &MF) const {
// The ABI requires us to allocate 160 bytes of stack space for the callee,
// with any outgoing stack arguments being placed above that. It seems
// better to make that area a permanent feature of the frame even if
// we're using a frame pointer.
return true;
}
void SystemZFrameLowering::
eliminateCallFramePseudoInstr(MachineFunction &MF,
MachineBasicBlock &MBB,
MachineBasicBlock::iterator MI) const {
switch (MI->getOpcode()) {
case SystemZ::ADJCALLSTACKDOWN:
case SystemZ::ADJCALLSTACKUP:
assert(hasReservedCallFrame(MF) &&
"ADJSTACKDOWN and ADJSTACKUP should be no-ops");
MBB.erase(MI);
break;
default:
llvm_unreachable("Unexpected call frame instruction");
}
}