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| <title>Source Level Debugging with LLVM</title> | |
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| <h1>Source Level Debugging with LLVM</h1> | |
| <table class="layout" style="width:100%"> | |
| <tr class="layout"> | |
| <td class="left"> | |
| <ul> | |
| <li><a href="#introduction">Introduction</a> | |
| <ol> | |
| <li><a href="#phil">Philosophy behind LLVM debugging information</a></li> | |
| <li><a href="#consumers">Debug information consumers</a></li> | |
| <li><a href="#debugopt">Debugging optimized code</a></li> | |
| </ol></li> | |
| <li><a href="#format">Debugging information format</a> | |
| <ol> | |
| <li><a href="#debug_info_descriptors">Debug information descriptors</a> | |
| <ul> | |
| <li><a href="#format_compile_units">Compile unit descriptors</a></li> | |
| <li><a href="#format_files">File descriptors</a></li> | |
| <li><a href="#format_global_variables">Global variable descriptors</a></li> | |
| <li><a href="#format_subprograms">Subprogram descriptors</a></li> | |
| <li><a href="#format_blocks">Block descriptors</a></li> | |
| <li><a href="#format_basic_type">Basic type descriptors</a></li> | |
| <li><a href="#format_derived_type">Derived type descriptors</a></li> | |
| <li><a href="#format_composite_type">Composite type descriptors</a></li> | |
| <li><a href="#format_subrange">Subrange descriptors</a></li> | |
| <li><a href="#format_enumeration">Enumerator descriptors</a></li> | |
| <li><a href="#format_variables">Local variables</a></li> | |
| </ul></li> | |
| <li><a href="#format_common_intrinsics">Debugger intrinsic functions</a> | |
| <ul> | |
| <li><a href="#format_common_declare">llvm.dbg.declare</a></li> | |
| <li><a href="#format_common_value">llvm.dbg.value</a></li> | |
| </ul></li> | |
| </ol></li> | |
| <li><a href="#format_common_lifetime">Object lifetimes and scoping</a></li> | |
| <li><a href="#ccxx_frontend">C/C++ front-end specific debug information</a> | |
| <ol> | |
| <li><a href="#ccxx_compile_units">C/C++ source file information</a></li> | |
| <li><a href="#ccxx_global_variable">C/C++ global variable information</a></li> | |
| <li><a href="#ccxx_subprogram">C/C++ function information</a></li> | |
| <li><a href="#ccxx_basic_types">C/C++ basic types</a></li> | |
| <li><a href="#ccxx_derived_types">C/C++ derived types</a></li> | |
| <li><a href="#ccxx_composite_types">C/C++ struct/union types</a></li> | |
| <li><a href="#ccxx_enumeration_types">C/C++ enumeration types</a></li> | |
| </ol></li> | |
| <li><a href="#llvmdwarfextension">LLVM Dwarf Extensions</a> | |
| <ol> | |
| <li><a href="#objcproperty">Debugging Information Extension | |
| for Objective C Properties</a> | |
| <ul> | |
| <li><a href="#objcpropertyintroduction">Introduction</a></li> | |
| <li><a href="#objcpropertyproposal">Proposal</a></li> | |
| <li><a href="#objcpropertynewattributes">New DWARF Attributes</a></li> | |
| <li><a href="#objcpropertynewconstants">New DWARF Constants</a></li> | |
| </ul> | |
| </li> | |
| <li><a href="#acceltable">Name Accelerator Tables</a> | |
| <ul> | |
| <li><a href="#acceltableintroduction">Introduction</a></li> | |
| <li><a href="#acceltablehashes">Hash Tables</a></li> | |
| <li><a href="#acceltabledetails">Details</a></li> | |
| <li><a href="#acceltablecontents">Contents</a></li> | |
| <li><a href="#acceltableextensions">Language Extensions and File Format Changes</a></li> | |
| </ul> | |
| </li> | |
| </ol> | |
| </li> | |
| </ul> | |
| </td> | |
| <td class="right"> | |
| <img src="img/venusflytrap.jpg" alt="A leafy and green bug eater" width="247" | |
| height="369"> | |
| </td> | |
| </tr></table> | |
| <div class="doc_author"> | |
| <p>Written by <a href="mailto:sabre@nondot.org">Chris Lattner</a> | |
| and <a href="mailto:jlaskey@mac.com">Jim Laskey</a></p> | |
| </div> | |
| <!-- *********************************************************************** --> | |
| <h2><a name="introduction">Introduction</a></h2> | |
| <!-- *********************************************************************** --> | |
| <div> | |
| <p>This document is the central repository for all information pertaining to | |
| debug information in LLVM. It describes the <a href="#format">actual format | |
| that the LLVM debug information</a> takes, which is useful for those | |
| interested in creating front-ends or dealing directly with the information. | |
| Further, this document provides specific examples of what debug information | |
| for C/C++ looks like.</p> | |
| <!-- ======================================================================= --> | |
| <h3> | |
| <a name="phil">Philosophy behind LLVM debugging information</a> | |
| </h3> | |
| <div> | |
| <p>The idea of the LLVM debugging information is to capture how the important | |
| pieces of the source-language's Abstract Syntax Tree map onto LLVM code. | |
| Several design aspects have shaped the solution that appears here. The | |
| important ones are:</p> | |
| <ul> | |
| <li>Debugging information should have very little impact on the rest of the | |
| compiler. No transformations, analyses, or code generators should need to | |
| be modified because of debugging information.</li> | |
| <li>LLVM optimizations should interact in <a href="#debugopt">well-defined and | |
| easily described ways</a> with the debugging information.</li> | |
| <li>Because LLVM is designed to support arbitrary programming languages, | |
| LLVM-to-LLVM tools should not need to know anything about the semantics of | |
| the source-level-language.</li> | |
| <li>Source-level languages are often <b>widely</b> different from one another. | |
| LLVM should not put any restrictions of the flavor of the source-language, | |
| and the debugging information should work with any language.</li> | |
| <li>With code generator support, it should be possible to use an LLVM compiler | |
| to compile a program to native machine code and standard debugging | |
| formats. This allows compatibility with traditional machine-code level | |
| debuggers, like GDB or DBX.</li> | |
| </ul> | |
| <p>The approach used by the LLVM implementation is to use a small set | |
| of <a href="#format_common_intrinsics">intrinsic functions</a> to define a | |
| mapping between LLVM program objects and the source-level objects. The | |
| description of the source-level program is maintained in LLVM metadata | |
| in an <a href="#ccxx_frontend">implementation-defined format</a> | |
| (the C/C++ front-end currently uses working draft 7 of | |
| the <a href="http://www.eagercon.com/dwarf/dwarf3std.htm">DWARF 3 | |
| standard</a>).</p> | |
| <p>When a program is being debugged, a debugger interacts with the user and | |
| turns the stored debug information into source-language specific information. | |
| As such, a debugger must be aware of the source-language, and is thus tied to | |
| a specific language or family of languages.</p> | |
| </div> | |
| <!-- ======================================================================= --> | |
| <h3> | |
| <a name="consumers">Debug information consumers</a> | |
| </h3> | |
| <div> | |
| <p>The role of debug information is to provide meta information normally | |
| stripped away during the compilation process. This meta information provides | |
| an LLVM user a relationship between generated code and the original program | |
| source code.</p> | |
| <p>Currently, debug information is consumed by DwarfDebug to produce dwarf | |
| information used by the gdb debugger. Other targets could use the same | |
| information to produce stabs or other debug forms.</p> | |
| <p>It would also be reasonable to use debug information to feed profiling tools | |
| for analysis of generated code, or, tools for reconstructing the original | |
| source from generated code.</p> | |
| <p>TODO - expound a bit more.</p> | |
| </div> | |
| <!-- ======================================================================= --> | |
| <h3> | |
| <a name="debugopt">Debugging optimized code</a> | |
| </h3> | |
| <div> | |
| <p>An extremely high priority of LLVM debugging information is to make it | |
| interact well with optimizations and analysis. In particular, the LLVM debug | |
| information provides the following guarantees:</p> | |
| <ul> | |
| <li>LLVM debug information <b>always provides information to accurately read | |
| the source-level state of the program</b>, regardless of which LLVM | |
| optimizations have been run, and without any modification to the | |
| optimizations themselves. However, some optimizations may impact the | |
| ability to modify the current state of the program with a debugger, such | |
| as setting program variables, or calling functions that have been | |
| deleted.</li> | |
| <li>As desired, LLVM optimizations can be upgraded to be aware of the LLVM | |
| debugging information, allowing them to update the debugging information | |
| as they perform aggressive optimizations. This means that, with effort, | |
| the LLVM optimizers could optimize debug code just as well as non-debug | |
| code.</li> | |
| <li>LLVM debug information does not prevent optimizations from | |
| happening (for example inlining, basic block reordering/merging/cleanup, | |
| tail duplication, etc).</li> | |
| <li>LLVM debug information is automatically optimized along with the rest of | |
| the program, using existing facilities. For example, duplicate | |
| information is automatically merged by the linker, and unused information | |
| is automatically removed.</li> | |
| </ul> | |
| <p>Basically, the debug information allows you to compile a program with | |
| "<tt>-O0 -g</tt>" and get full debug information, allowing you to arbitrarily | |
| modify the program as it executes from a debugger. Compiling a program with | |
| "<tt>-O3 -g</tt>" gives you full debug information that is always available | |
| and accurate for reading (e.g., you get accurate stack traces despite tail | |
| call elimination and inlining), but you might lose the ability to modify the | |
| program and call functions where were optimized out of the program, or | |
| inlined away completely.</p> | |
| <p><a href="TestingGuide.html#quicktestsuite">LLVM test suite</a> provides a | |
| framework to test optimizer's handling of debugging information. It can be | |
| run like this:</p> | |
| <div class="doc_code"> | |
| <pre> | |
| % cd llvm/projects/test-suite/MultiSource/Benchmarks # or some other level | |
| % make TEST=dbgopt | |
| </pre> | |
| </div> | |
| <p>This will test impact of debugging information on optimization passes. If | |
| debugging information influences optimization passes then it will be reported | |
| as a failure. See <a href="TestingGuide.html">TestingGuide</a> for more | |
| information on LLVM test infrastructure and how to run various tests.</p> | |
| </div> | |
| </div> | |
| <!-- *********************************************************************** --> | |
| <h2> | |
| <a name="format">Debugging information format</a> | |
| </h2> | |
| <!-- *********************************************************************** --> | |
| <div> | |
| <p>LLVM debugging information has been carefully designed to make it possible | |
| for the optimizer to optimize the program and debugging information without | |
| necessarily having to know anything about debugging information. In | |
| particular, the use of metadata avoids duplicated debugging information from | |
| the beginning, and the global dead code elimination pass automatically | |
| deletes debugging information for a function if it decides to delete the | |
| function. </p> | |
| <p>To do this, most of the debugging information (descriptors for types, | |
| variables, functions, source files, etc) is inserted by the language | |
| front-end in the form of LLVM metadata. </p> | |
| <p>Debug information is designed to be agnostic about the target debugger and | |
| debugging information representation (e.g. DWARF/Stabs/etc). It uses a | |
| generic pass to decode the information that represents variables, types, | |
| functions, namespaces, etc: this allows for arbitrary source-language | |
| semantics and type-systems to be used, as long as there is a module | |
| written for the target debugger to interpret the information. </p> | |
| <p>To provide basic functionality, the LLVM debugger does have to make some | |
| assumptions about the source-level language being debugged, though it keeps | |
| these to a minimum. The only common features that the LLVM debugger assumes | |
| exist are <a href="#format_files">source files</a>, | |
| and <a href="#format_global_variables">program objects</a>. These abstract | |
| objects are used by a debugger to form stack traces, show information about | |
| local variables, etc.</p> | |
| <p>This section of the documentation first describes the representation aspects | |
| common to any source-language. The <a href="#ccxx_frontend">next section</a> | |
| describes the data layout conventions used by the C and C++ front-ends.</p> | |
| <!-- ======================================================================= --> | |
| <h3> | |
| <a name="debug_info_descriptors">Debug information descriptors</a> | |
| </h3> | |
| <div> | |
| <p>In consideration of the complexity and volume of debug information, LLVM | |
| provides a specification for well formed debug descriptors. </p> | |
| <p>Consumers of LLVM debug information expect the descriptors for program | |
| objects to start in a canonical format, but the descriptors can include | |
| additional information appended at the end that is source-language | |
| specific. All LLVM debugging information is versioned, allowing backwards | |
| compatibility in the case that the core structures need to change in some | |
| way. Also, all debugging information objects start with a tag to indicate | |
| what type of object it is. The source-language is allowed to define its own | |
| objects, by using unreserved tag numbers. We recommend using with tags in | |
| the range 0x1000 through 0x2000 (there is a defined enum DW_TAG_user_base = | |
| 0x1000.)</p> | |
| <p>The fields of debug descriptors used internally by LLVM | |
| are restricted to only the simple data types <tt>i32</tt>, <tt>i1</tt>, | |
| <tt>float</tt>, <tt>double</tt>, <tt>mdstring</tt> and <tt>mdnode</tt>. </p> | |
| <div class="doc_code"> | |
| <pre> | |
| !1 = metadata !{ | |
| i32, ;; A tag | |
| ... | |
| } | |
| </pre> | |
| </div> | |
| <p><a name="LLVMDebugVersion">The first field of a descriptor is always an | |
| <tt>i32</tt> containing a tag value identifying the content of the | |
| descriptor. The remaining fields are specific to the descriptor. The values | |
| of tags are loosely bound to the tag values of DWARF information entries. | |
| However, that does not restrict the use of the information supplied to DWARF | |
| targets. To facilitate versioning of debug information, the tag is augmented | |
| with the current debug version (LLVMDebugVersion = 8 << 16 or | |
| 0x80000 or 524288.)</a></p> | |
| <p>The details of the various descriptors follow.</p> | |
| <!-- ======================================================================= --> | |
| <h4> | |
| <a name="format_compile_units">Compile unit descriptors</a> | |
| </h4> | |
| <div> | |
| <div class="doc_code"> | |
| <pre> | |
| !0 = metadata !{ | |
| i32, ;; Tag = 17 + <a href="#LLVMDebugVersion">LLVMDebugVersion</a> | |
| ;; (DW_TAG_compile_unit) | |
| i32, ;; Unused field. | |
| i32, ;; DWARF language identifier (ex. DW_LANG_C89) | |
| metadata, ;; Source file name | |
| metadata, ;; Source file directory (includes trailing slash) | |
| metadata ;; Producer (ex. "4.0.1 LLVM (LLVM research group)") | |
| i1, ;; True if this is a main compile unit. | |
| i1, ;; True if this is optimized. | |
| metadata, ;; Flags | |
| i32 ;; Runtime version | |
| metadata ;; List of enums types | |
| metadata ;; List of retained types | |
| metadata ;; List of subprograms | |
| metadata ;; List of global variables | |
| } | |
| </pre> | |
| </div> | |
| <p>These descriptors contain a source language ID for the file (we use the DWARF | |
| 3.0 ID numbers, such as <tt>DW_LANG_C89</tt>, <tt>DW_LANG_C_plus_plus</tt>, | |
| <tt>DW_LANG_Cobol74</tt>, etc), three strings describing the filename, | |
| working directory of the compiler, and an identifier string for the compiler | |
| that produced it.</p> | |
| <p>Compile unit descriptors provide the root context for objects declared in a | |
| specific compilation unit. File descriptors are defined using this context. | |
| These descriptors are collected by a named metadata | |
| <tt>!llvm.dbg.cu</tt>. Compile unit descriptor keeps track of subprograms, | |
| global variables and type information. | |
| </div> | |
| <!-- ======================================================================= --> | |
| <h4> | |
| <a name="format_files">File descriptors</a> | |
| </h4> | |
| <div> | |
| <div class="doc_code"> | |
| <pre> | |
| !0 = metadata !{ | |
| i32, ;; Tag = 41 + <a href="#LLVMDebugVersion">LLVMDebugVersion</a> | |
| ;; (DW_TAG_file_type) | |
| metadata, ;; Source file name | |
| metadata, ;; Source file directory (includes trailing slash) | |
| metadata ;; Unused | |
| } | |
| </pre> | |
| </div> | |
| <p>These descriptors contain information for a file. Global variables and top | |
| level functions would be defined using this context.k File descriptors also | |
| provide context for source line correspondence. </p> | |
| <p>Each input file is encoded as a separate file descriptor in LLVM debugging | |
| information output. </p> | |
| </div> | |
| <!-- ======================================================================= --> | |
| <h4> | |
| <a name="format_global_variables">Global variable descriptors</a> | |
| </h4> | |
| <div> | |
| <div class="doc_code"> | |
| <pre> | |
| !1 = metadata !{ | |
| i32, ;; Tag = 52 + <a href="#LLVMDebugVersion">LLVMDebugVersion</a> | |
| ;; (DW_TAG_variable) | |
| i32, ;; Unused field. | |
| metadata, ;; Reference to context descriptor | |
| metadata, ;; Name | |
| metadata, ;; Display name (fully qualified C++ name) | |
| metadata, ;; MIPS linkage name (for C++) | |
| metadata, ;; Reference to file where defined | |
| i32, ;; Line number where defined | |
| metadata, ;; Reference to type descriptor | |
| i1, ;; True if the global is local to compile unit (static) | |
| i1, ;; True if the global is defined in the compile unit (not extern) | |
| {}* ;; Reference to the global variable | |
| } | |
| </pre> | |
| </div> | |
| <p>These descriptors provide debug information about globals variables. The | |
| provide details such as name, type and where the variable is defined. All | |
| global variables are collected inside the named metadata | |
| <tt>!llvm.dbg.cu</tt>.</p> | |
| </div> | |
| <!-- ======================================================================= --> | |
| <h4> | |
| <a name="format_subprograms">Subprogram descriptors</a> | |
| </h4> | |
| <div> | |
| <div class="doc_code"> | |
| <pre> | |
| !2 = metadata !{ | |
| i32, ;; Tag = 46 + <a href="#LLVMDebugVersion">LLVMDebugVersion</a> | |
| ;; (DW_TAG_subprogram) | |
| i32, ;; Unused field. | |
| metadata, ;; Reference to context descriptor | |
| metadata, ;; Name | |
| metadata, ;; Display name (fully qualified C++ name) | |
| metadata, ;; MIPS linkage name (for C++) | |
| metadata, ;; Reference to file where defined | |
| i32, ;; Line number where defined | |
| metadata, ;; Reference to type descriptor | |
| i1, ;; True if the global is local to compile unit (static) | |
| i1, ;; True if the global is defined in the compile unit (not extern) | |
| i32, ;; Line number where the scope of the subprogram begins | |
| i32, ;; Virtuality, e.g. dwarf::DW_VIRTUALITY__virtual | |
| i32, ;; Index into a virtual function | |
| metadata, ;; indicates which base type contains the vtable pointer for the | |
| ;; derived class | |
| i32, ;; Flags - Artifical, Private, Protected, Explicit, Prototyped. | |
| i1, ;; isOptimized | |
| Function *,;; Pointer to LLVM function | |
| metadata, ;; Lists function template parameters | |
| metadata ;; Function declaration descriptor | |
| metadata ;; List of function variables | |
| } | |
| </pre> | |
| </div> | |
| <p>These descriptors provide debug information about functions, methods and | |
| subprograms. They provide details such as name, return types and the source | |
| location where the subprogram is defined. | |
| </p> | |
| </div> | |
| <!-- ======================================================================= --> | |
| <h4> | |
| <a name="format_blocks">Block descriptors</a> | |
| </h4> | |
| <div> | |
| <div class="doc_code"> | |
| <pre> | |
| !3 = metadata !{ | |
| i32, ;; Tag = 11 + <a href="#LLVMDebugVersion">LLVMDebugVersion</a> (DW_TAG_lexical_block) | |
| metadata,;; Reference to context descriptor | |
| i32, ;; Line number | |
| i32, ;; Column number | |
| metadata,;; Reference to source file | |
| i32 ;; Unique ID to identify blocks from a template function | |
| } | |
| </pre> | |
| </div> | |
| <p>This descriptor provides debug information about nested blocks within a | |
| subprogram. The line number and column numbers are used to dinstinguish | |
| two lexical blocks at same depth. </p> | |
| <div class="doc_code"> | |
| <pre> | |
| !3 = metadata !{ | |
| i32, ;; Tag = 11 + <a href="#LLVMDebugVersion">LLVMDebugVersion</a> (DW_TAG_lexical_block) | |
| metadata ;; Reference to the scope we're annotating with a file change | |
| metadata,;; Reference to the file the scope is enclosed in. | |
| } | |
| </pre> | |
| </div> | |
| <p>This descriptor provides a wrapper around a lexical scope to handle file | |
| changes in the middle of a lexical block.</p> | |
| </div> | |
| <!-- ======================================================================= --> | |
| <h4> | |
| <a name="format_basic_type">Basic type descriptors</a> | |
| </h4> | |
| <div> | |
| <div class="doc_code"> | |
| <pre> | |
| !4 = metadata !{ | |
| i32, ;; Tag = 36 + <a href="#LLVMDebugVersion">LLVMDebugVersion</a> | |
| ;; (DW_TAG_base_type) | |
| metadata, ;; Reference to context | |
| metadata, ;; Name (may be "" for anonymous types) | |
| metadata, ;; Reference to file where defined (may be NULL) | |
| i32, ;; Line number where defined (may be 0) | |
| i64, ;; Size in bits | |
| i64, ;; Alignment in bits | |
| i64, ;; Offset in bits | |
| i32, ;; Flags | |
| i32 ;; DWARF type encoding | |
| } | |
| </pre> | |
| </div> | |
| <p>These descriptors define primitive types used in the code. Example int, bool | |
| and float. The context provides the scope of the type, which is usually the | |
| top level. Since basic types are not usually user defined the context | |
| and line number can be left as NULL and 0. The size, alignment and offset | |
| are expressed in bits and can be 64 bit values. The alignment is used to | |
| round the offset when embedded in a | |
| <a href="#format_composite_type">composite type</a> (example to keep float | |
| doubles on 64 bit boundaries.) The offset is the bit offset if embedded in | |
| a <a href="#format_composite_type">composite type</a>.</p> | |
| <p>The type encoding provides the details of the type. The values are typically | |
| one of the following:</p> | |
| <div class="doc_code"> | |
| <pre> | |
| DW_ATE_address = 1 | |
| DW_ATE_boolean = 2 | |
| DW_ATE_float = 4 | |
| DW_ATE_signed = 5 | |
| DW_ATE_signed_char = 6 | |
| DW_ATE_unsigned = 7 | |
| DW_ATE_unsigned_char = 8 | |
| </pre> | |
| </div> | |
| </div> | |
| <!-- ======================================================================= --> | |
| <h4> | |
| <a name="format_derived_type">Derived type descriptors</a> | |
| </h4> | |
| <div> | |
| <div class="doc_code"> | |
| <pre> | |
| !5 = metadata !{ | |
| i32, ;; Tag (see below) | |
| metadata, ;; Reference to context | |
| metadata, ;; Name (may be "" for anonymous types) | |
| metadata, ;; Reference to file where defined (may be NULL) | |
| i32, ;; Line number where defined (may be 0) | |
| i64, ;; Size in bits | |
| i64, ;; Alignment in bits | |
| i64, ;; Offset in bits | |
| i32, ;; Flags to encode attributes, e.g. private | |
| metadata, ;; Reference to type derived from | |
| metadata, ;; (optional) Name of the Objective C property associated with | |
| ;; Objective-C an ivar | |
| metadata, ;; (optional) Name of the Objective C property getter selector. | |
| metadata, ;; (optional) Name of the Objective C property setter selector. | |
| i32 ;; (optional) Objective C property attributes. | |
| } | |
| </pre> | |
| </div> | |
| <p>These descriptors are used to define types derived from other types. The | |
| value of the tag varies depending on the meaning. The following are possible | |
| tag values:</p> | |
| <div class="doc_code"> | |
| <pre> | |
| DW_TAG_formal_parameter = 5 | |
| DW_TAG_member = 13 | |
| DW_TAG_pointer_type = 15 | |
| DW_TAG_reference_type = 16 | |
| DW_TAG_typedef = 22 | |
| DW_TAG_const_type = 38 | |
| DW_TAG_volatile_type = 53 | |
| DW_TAG_restrict_type = 55 | |
| </pre> | |
| </div> | |
| <p><tt>DW_TAG_member</tt> is used to define a member of | |
| a <a href="#format_composite_type">composite type</a> | |
| or <a href="#format_subprograms">subprogram</a>. The type of the member is | |
| the <a href="#format_derived_type">derived | |
| type</a>. <tt>DW_TAG_formal_parameter</tt> is used to define a member which | |
| is a formal argument of a subprogram.</p> | |
| <p><tt>DW_TAG_typedef</tt> is used to provide a name for the derived type.</p> | |
| <p><tt>DW_TAG_pointer_type</tt>, <tt>DW_TAG_reference_type</tt>, | |
| <tt>DW_TAG_const_type</tt>, <tt>DW_TAG_volatile_type</tt> and | |
| <tt>DW_TAG_restrict_type</tt> are used to qualify | |
| the <a href="#format_derived_type">derived type</a>. </p> | |
| <p><a href="#format_derived_type">Derived type</a> location can be determined | |
| from the context and line number. The size, alignment and offset are | |
| expressed in bits and can be 64 bit values. The alignment is used to round | |
| the offset when embedded in a <a href="#format_composite_type">composite | |
| type</a> (example to keep float doubles on 64 bit boundaries.) The offset is | |
| the bit offset if embedded in a <a href="#format_composite_type">composite | |
| type</a>.</p> | |
| <p>Note that the <tt>void *</tt> type is expressed as a type derived from NULL. | |
| </p> | |
| </div> | |
| <!-- ======================================================================= --> | |
| <h4> | |
| <a name="format_composite_type">Composite type descriptors</a> | |
| </h4> | |
| <div> | |
| <div class="doc_code"> | |
| <pre> | |
| !6 = metadata !{ | |
| i32, ;; Tag (see below) | |
| metadata, ;; Reference to context | |
| metadata, ;; Name (may be "" for anonymous types) | |
| metadata, ;; Reference to file where defined (may be NULL) | |
| i32, ;; Line number where defined (may be 0) | |
| i64, ;; Size in bits | |
| i64, ;; Alignment in bits | |
| i64, ;; Offset in bits | |
| i32, ;; Flags | |
| metadata, ;; Reference to type derived from | |
| metadata, ;; Reference to array of member descriptors | |
| i32 ;; Runtime languages | |
| } | |
| </pre> | |
| </div> | |
| <p>These descriptors are used to define types that are composed of 0 or more | |
| elements. The value of the tag varies depending on the meaning. The following | |
| are possible tag values:</p> | |
| <div class="doc_code"> | |
| <pre> | |
| DW_TAG_array_type = 1 | |
| DW_TAG_enumeration_type = 4 | |
| DW_TAG_structure_type = 19 | |
| DW_TAG_union_type = 23 | |
| DW_TAG_vector_type = 259 | |
| DW_TAG_subroutine_type = 21 | |
| DW_TAG_inheritance = 28 | |
| </pre> | |
| </div> | |
| <p>The vector flag indicates that an array type is a native packed vector.</p> | |
| <p>The members of array types (tag = <tt>DW_TAG_array_type</tt>) or vector types | |
| (tag = <tt>DW_TAG_vector_type</tt>) are <a href="#format_subrange">subrange | |
| descriptors</a>, each representing the range of subscripts at that level of | |
| indexing.</p> | |
| <p>The members of enumeration types (tag = <tt>DW_TAG_enumeration_type</tt>) are | |
| <a href="#format_enumeration">enumerator descriptors</a>, each representing | |
| the definition of enumeration value for the set. All enumeration type | |
| descriptors are collected inside the named metadata | |
| <tt>!llvm.dbg.cu</tt>.</p> | |
| <p>The members of structure (tag = <tt>DW_TAG_structure_type</tt>) or union (tag | |
| = <tt>DW_TAG_union_type</tt>) types are any one of | |
| the <a href="#format_basic_type">basic</a>, | |
| <a href="#format_derived_type">derived</a> | |
| or <a href="#format_composite_type">composite</a> type descriptors, each | |
| representing a field member of the structure or union.</p> | |
| <p>For C++ classes (tag = <tt>DW_TAG_structure_type</tt>), member descriptors | |
| provide information about base classes, static members and member | |
| functions. If a member is a <a href="#format_derived_type">derived type | |
| descriptor</a> and has a tag of <tt>DW_TAG_inheritance</tt>, then the type | |
| represents a base class. If the member of is | |
| a <a href="#format_global_variables">global variable descriptor</a> then it | |
| represents a static member. And, if the member is | |
| a <a href="#format_subprograms">subprogram descriptor</a> then it represents | |
| a member function. For static members and member | |
| functions, <tt>getName()</tt> returns the members link or the C++ mangled | |
| name. <tt>getDisplayName()</tt> the simplied version of the name.</p> | |
| <p>The first member of subroutine (tag = <tt>DW_TAG_subroutine_type</tt>) type | |
| elements is the return type for the subroutine. The remaining elements are | |
| the formal arguments to the subroutine.</p> | |
| <p><a href="#format_composite_type">Composite type</a> location can be | |
| determined from the context and line number. The size, alignment and | |
| offset are expressed in bits and can be 64 bit values. The alignment is used | |
| to round the offset when embedded in | |
| a <a href="#format_composite_type">composite type</a> (as an example, to keep | |
| float doubles on 64 bit boundaries.) The offset is the bit offset if embedded | |
| in a <a href="#format_composite_type">composite type</a>.</p> | |
| </div> | |
| <!-- ======================================================================= --> | |
| <h4> | |
| <a name="format_subrange">Subrange descriptors</a> | |
| </h4> | |
| <div> | |
| <div class="doc_code"> | |
| <pre> | |
| !42 = metadata !{ | |
| i32, ;; Tag = 33 + <a href="#LLVMDebugVersion">LLVMDebugVersion</a> (DW_TAG_subrange_type) | |
| i64, ;; Low value | |
| i64 ;; High value | |
| } | |
| </pre> | |
| </div> | |
| <p>These descriptors are used to define ranges of array subscripts for an array | |
| <a href="#format_composite_type">composite type</a>. The low value defines | |
| the lower bounds typically zero for C/C++. The high value is the upper | |
| bounds. Values are 64 bit. High - low + 1 is the size of the array. If low | |
| > high the array bounds are not included in generated debugging information. | |
| </p> | |
| </div> | |
| <!-- ======================================================================= --> | |
| <h4> | |
| <a name="format_enumeration">Enumerator descriptors</a> | |
| </h4> | |
| <div> | |
| <div class="doc_code"> | |
| <pre> | |
| !6 = metadata !{ | |
| i32, ;; Tag = 40 + <a href="#LLVMDebugVersion">LLVMDebugVersion</a> | |
| ;; (DW_TAG_enumerator) | |
| metadata, ;; Name | |
| i64 ;; Value | |
| } | |
| </pre> | |
| </div> | |
| <p>These descriptors are used to define members of an | |
| enumeration <a href="#format_composite_type">composite type</a>, it | |
| associates the name to the value.</p> | |
| </div> | |
| <!-- ======================================================================= --> | |
| <h4> | |
| <a name="format_variables">Local variables</a> | |
| </h4> | |
| <div> | |
| <div class="doc_code"> | |
| <pre> | |
| !7 = metadata !{ | |
| i32, ;; Tag (see below) | |
| metadata, ;; Context | |
| metadata, ;; Name | |
| metadata, ;; Reference to file where defined | |
| i32, ;; 24 bit - Line number where defined | |
| ;; 8 bit - Argument number. 1 indicates 1st argument. | |
| metadata, ;; Type descriptor | |
| i32, ;; flags | |
| metadata ;; (optional) Reference to inline location | |
| } | |
| </pre> | |
| </div> | |
| <p>These descriptors are used to define variables local to a sub program. The | |
| value of the tag depends on the usage of the variable:</p> | |
| <div class="doc_code"> | |
| <pre> | |
| DW_TAG_auto_variable = 256 | |
| DW_TAG_arg_variable = 257 | |
| DW_TAG_return_variable = 258 | |
| </pre> | |
| </div> | |
| <p>An auto variable is any variable declared in the body of the function. An | |
| argument variable is any variable that appears as a formal argument to the | |
| function. A return variable is used to track the result of a function and | |
| has no source correspondent.</p> | |
| <p>The context is either the subprogram or block where the variable is defined. | |
| Name the source variable name. Context and line indicate where the | |
| variable was defined. Type descriptor defines the declared type of the | |
| variable.</p> | |
| </div> | |
| </div> | |
| <!-- ======================================================================= --> | |
| <h3> | |
| <a name="format_common_intrinsics">Debugger intrinsic functions</a> | |
| </h3> | |
| <div> | |
| <p>LLVM uses several intrinsic functions (name prefixed with "llvm.dbg") to | |
| provide debug information at various points in generated code.</p> | |
| <!-- ======================================================================= --> | |
| <h4> | |
| <a name="format_common_declare">llvm.dbg.declare</a> | |
| </h4> | |
| <div> | |
| <pre> | |
| void %<a href="#format_common_declare">llvm.dbg.declare</a>(metadata, metadata) | |
| </pre> | |
| <p>This intrinsic provides information about a local element (e.g., variable). The | |
| first argument is metadata holding the alloca for the variable. The | |
| second argument is metadata containing a description of the variable.</p> | |
| </div> | |
| <!-- ======================================================================= --> | |
| <h4> | |
| <a name="format_common_value">llvm.dbg.value</a> | |
| </h4> | |
| <div> | |
| <pre> | |
| void %<a href="#format_common_value">llvm.dbg.value</a>(metadata, i64, metadata) | |
| </pre> | |
| <p>This intrinsic provides information when a user source variable is set to a | |
| new value. The first argument is the new value (wrapped as metadata). The | |
| second argument is the offset in the user source variable where the new value | |
| is written. The third argument is metadata containing a description of the | |
| user source variable.</p> | |
| </div> | |
| </div> | |
| <!-- ======================================================================= --> | |
| <h3> | |
| <a name="format_common_lifetime">Object lifetimes and scoping</a> | |
| </h3> | |
| <div> | |
| <p>In many languages, the local variables in functions can have their lifetimes | |
| or scopes limited to a subset of a function. In the C family of languages, | |
| for example, variables are only live (readable and writable) within the | |
| source block that they are defined in. In functional languages, values are | |
| only readable after they have been defined. Though this is a very obvious | |
| concept, it is non-trivial to model in LLVM, because it has no notion of | |
| scoping in this sense, and does not want to be tied to a language's scoping | |
| rules.</p> | |
| <p>In order to handle this, the LLVM debug format uses the metadata attached to | |
| llvm instructions to encode line number and scoping information. Consider | |
| the following C fragment, for example:</p> | |
| <div class="doc_code"> | |
| <pre> | |
| 1. void foo() { | |
| 2. int X = 21; | |
| 3. int Y = 22; | |
| 4. { | |
| 5. int Z = 23; | |
| 6. Z = X; | |
| 7. } | |
| 8. X = Y; | |
| 9. } | |
| </pre> | |
| </div> | |
| <p>Compiled to LLVM, this function would be represented like this:</p> | |
| <div class="doc_code"> | |
| <pre> | |
| define void @foo() nounwind ssp { | |
| entry: | |
| %X = alloca i32, align 4 ; <i32*> [#uses=4] | |
| %Y = alloca i32, align 4 ; <i32*> [#uses=4] | |
| %Z = alloca i32, align 4 ; <i32*> [#uses=3] | |
| %0 = bitcast i32* %X to {}* ; <{}*> [#uses=1] | |
| call void @llvm.dbg.declare(metadata !{i32 * %X}, metadata !0), !dbg !7 | |
| store i32 21, i32* %X, !dbg !8 | |
| %1 = bitcast i32* %Y to {}* ; <{}*> [#uses=1] | |
| call void @llvm.dbg.declare(metadata !{i32 * %Y}, metadata !9), !dbg !10 | |
| store i32 22, i32* %Y, !dbg !11 | |
| %2 = bitcast i32* %Z to {}* ; <{}*> [#uses=1] | |
| call void @llvm.dbg.declare(metadata !{i32 * %Z}, metadata !12), !dbg !14 | |
| store i32 23, i32* %Z, !dbg !15 | |
| %tmp = load i32* %X, !dbg !16 ; <i32> [#uses=1] | |
| %tmp1 = load i32* %Y, !dbg !16 ; <i32> [#uses=1] | |
| %add = add nsw i32 %tmp, %tmp1, !dbg !16 ; <i32> [#uses=1] | |
| store i32 %add, i32* %Z, !dbg !16 | |
| %tmp2 = load i32* %Y, !dbg !17 ; <i32> [#uses=1] | |
| store i32 %tmp2, i32* %X, !dbg !17 | |
| ret void, !dbg !18 | |
| } | |
| declare void @llvm.dbg.declare(metadata, metadata) nounwind readnone | |
| !0 = metadata !{i32 459008, metadata !1, metadata !"X", | |
| metadata !3, i32 2, metadata !6}; [ DW_TAG_auto_variable ] | |
| !1 = metadata !{i32 458763, metadata !2}; [DW_TAG_lexical_block ] | |
| !2 = metadata !{i32 458798, i32 0, metadata !3, metadata !"foo", metadata !"foo", | |
| metadata !"foo", metadata !3, i32 1, metadata !4, | |
| i1 false, i1 true}; [DW_TAG_subprogram ] | |
| !3 = metadata !{i32 458769, i32 0, i32 12, metadata !"foo.c", | |
| metadata !"/private/tmp", metadata !"clang 1.1", i1 true, | |
| i1 false, metadata !"", i32 0}; [DW_TAG_compile_unit ] | |
| !4 = metadata !{i32 458773, metadata !3, metadata !"", null, i32 0, i64 0, i64 0, | |
| i64 0, i32 0, null, metadata !5, i32 0}; [DW_TAG_subroutine_type ] | |
| !5 = metadata !{null} | |
| !6 = metadata !{i32 458788, metadata !3, metadata !"int", metadata !3, i32 0, | |
| i64 32, i64 32, i64 0, i32 0, i32 5}; [DW_TAG_base_type ] | |
| !7 = metadata !{i32 2, i32 7, metadata !1, null} | |
| !8 = metadata !{i32 2, i32 3, metadata !1, null} | |
| !9 = metadata !{i32 459008, metadata !1, metadata !"Y", metadata !3, i32 3, | |
| metadata !6}; [ DW_TAG_auto_variable ] | |
| !10 = metadata !{i32 3, i32 7, metadata !1, null} | |
| !11 = metadata !{i32 3, i32 3, metadata !1, null} | |
| !12 = metadata !{i32 459008, metadata !13, metadata !"Z", metadata !3, i32 5, | |
| metadata !6}; [ DW_TAG_auto_variable ] | |
| !13 = metadata !{i32 458763, metadata !1}; [DW_TAG_lexical_block ] | |
| !14 = metadata !{i32 5, i32 9, metadata !13, null} | |
| !15 = metadata !{i32 5, i32 5, metadata !13, null} | |
| !16 = metadata !{i32 6, i32 5, metadata !13, null} | |
| !17 = metadata !{i32 8, i32 3, metadata !1, null} | |
| !18 = metadata !{i32 9, i32 1, metadata !2, null} | |
| </pre> | |
| </div> | |
| <p>This example illustrates a few important details about LLVM debugging | |
| information. In particular, it shows how the <tt>llvm.dbg.declare</tt> | |
| intrinsic and location information, which are attached to an instruction, | |
| are applied together to allow a debugger to analyze the relationship between | |
| statements, variable definitions, and the code used to implement the | |
| function.</p> | |
| <div class="doc_code"> | |
| <pre> | |
| call void @llvm.dbg.declare(metadata, metadata !0), !dbg !7 | |
| </pre> | |
| </div> | |
| <p>The first intrinsic | |
| <tt>%<a href="#format_common_declare">llvm.dbg.declare</a></tt> | |
| encodes debugging information for the variable <tt>X</tt>. The metadata | |
| <tt>!dbg !7</tt> attached to the intrinsic provides scope information for the | |
| variable <tt>X</tt>.</p> | |
| <div class="doc_code"> | |
| <pre> | |
| !7 = metadata !{i32 2, i32 7, metadata !1, null} | |
| !1 = metadata !{i32 458763, metadata !2}; [DW_TAG_lexical_block ] | |
| !2 = metadata !{i32 458798, i32 0, metadata !3, metadata !"foo", | |
| metadata !"foo", metadata !"foo", metadata !3, i32 1, | |
| metadata !4, i1 false, i1 true}; [DW_TAG_subprogram ] | |
| </pre> | |
| </div> | |
| <p>Here <tt>!7</tt> is metadata providing location information. It has four | |
| fields: line number, column number, scope, and original scope. The original | |
| scope represents inline location if this instruction is inlined inside a | |
| caller, and is null otherwise. In this example, scope is encoded by | |
| <tt>!1</tt>. <tt>!1</tt> represents a lexical block inside the scope | |
| <tt>!2</tt>, where <tt>!2</tt> is a | |
| <a href="#format_subprograms">subprogram descriptor</a>. This way the | |
| location information attached to the intrinsics indicates that the | |
| variable <tt>X</tt> is declared at line number 2 at a function level scope in | |
| function <tt>foo</tt>.</p> | |
| <p>Now lets take another example.</p> | |
| <div class="doc_code"> | |
| <pre> | |
| call void @llvm.dbg.declare(metadata, metadata !12), !dbg !14 | |
| </pre> | |
| </div> | |
| <p>The second intrinsic | |
| <tt>%<a href="#format_common_declare">llvm.dbg.declare</a></tt> | |
| encodes debugging information for variable <tt>Z</tt>. The metadata | |
| <tt>!dbg !14</tt> attached to the intrinsic provides scope information for | |
| the variable <tt>Z</tt>.</p> | |
| <div class="doc_code"> | |
| <pre> | |
| !13 = metadata !{i32 458763, metadata !1}; [DW_TAG_lexical_block ] | |
| !14 = metadata !{i32 5, i32 9, metadata !13, null} | |
| </pre> | |
| </div> | |
| <p>Here <tt>!14</tt> indicates that <tt>Z</tt> is declared at line number 5 and | |
| column number 9 inside of lexical scope <tt>!13</tt>. The lexical scope | |
| itself resides inside of lexical scope <tt>!1</tt> described above.</p> | |
| <p>The scope information attached with each instruction provides a | |
| straightforward way to find instructions covered by a scope.</p> | |
| </div> | |
| </div> | |
| <!-- *********************************************************************** --> | |
| <h2> | |
| <a name="ccxx_frontend">C/C++ front-end specific debug information</a> | |
| </h2> | |
| <!-- *********************************************************************** --> | |
| <div> | |
| <p>The C and C++ front-ends represent information about the program in a format | |
| that is effectively identical | |
| to <a href="http://www.eagercon.com/dwarf/dwarf3std.htm">DWARF 3.0</a> in | |
| terms of information content. This allows code generators to trivially | |
| support native debuggers by generating standard dwarf information, and | |
| contains enough information for non-dwarf targets to translate it as | |
| needed.</p> | |
| <p>This section describes the forms used to represent C and C++ programs. Other | |
| languages could pattern themselves after this (which itself is tuned to | |
| representing programs in the same way that DWARF 3 does), or they could | |
| choose to provide completely different forms if they don't fit into the DWARF | |
| model. As support for debugging information gets added to the various LLVM | |
| source-language front-ends, the information used should be documented | |
| here.</p> | |
| <p>The following sections provide examples of various C/C++ constructs and the | |
| debug information that would best describe those constructs.</p> | |
| <!-- ======================================================================= --> | |
| <h3> | |
| <a name="ccxx_compile_units">C/C++ source file information</a> | |
| </h3> | |
| <div> | |
| <p>Given the source files <tt>MySource.cpp</tt> and <tt>MyHeader.h</tt> located | |
| in the directory <tt>/Users/mine/sources</tt>, the following code:</p> | |
| <div class="doc_code"> | |
| <pre> | |
| #include "MyHeader.h" | |
| int main(int argc, char *argv[]) { | |
| return 0; | |
| } | |
| </pre> | |
| </div> | |
| <p>a C/C++ front-end would generate the following descriptors:</p> | |
| <div class="doc_code"> | |
| <pre> | |
| ... | |
| ;; | |
| ;; Define the compile unit for the main source file "/Users/mine/sources/MySource.cpp". | |
| ;; | |
| !2 = metadata !{ | |
| i32 524305, ;; Tag | |
| i32 0, ;; Unused | |
| i32 4, ;; Language Id | |
| metadata !"MySource.cpp", | |
| metadata !"/Users/mine/sources", | |
| metadata !"4.2.1 (Based on Apple Inc. build 5649) (LLVM build 00)", | |
| i1 true, ;; Main Compile Unit | |
| i1 false, ;; Optimized compile unit | |
| metadata !"", ;; Compiler flags | |
| i32 0} ;; Runtime version | |
| ;; | |
| ;; Define the file for the file "/Users/mine/sources/MySource.cpp". | |
| ;; | |
| !1 = metadata !{ | |
| i32 524329, ;; Tag | |
| metadata !"MySource.cpp", | |
| metadata !"/Users/mine/sources", | |
| metadata !2 ;; Compile unit | |
| } | |
| ;; | |
| ;; Define the file for the file "/Users/mine/sources/Myheader.h" | |
| ;; | |
| !3 = metadata !{ | |
| i32 524329, ;; Tag | |
| metadata !"Myheader.h" | |
| metadata !"/Users/mine/sources", | |
| metadata !2 ;; Compile unit | |
| } | |
| ... | |
| </pre> | |
| </div> | |
| <p>llvm::Instruction provides easy access to metadata attached with an | |
| instruction. One can extract line number information encoded in LLVM IR | |
| using <tt>Instruction::getMetadata()</tt> and | |
| <tt>DILocation::getLineNumber()</tt>. | |
| <pre> | |
| if (MDNode *N = I->getMetadata("dbg")) { // Here I is an LLVM instruction | |
| DILocation Loc(N); // DILocation is in DebugInfo.h | |
| unsigned Line = Loc.getLineNumber(); | |
| StringRef File = Loc.getFilename(); | |
| StringRef Dir = Loc.getDirectory(); | |
| } | |
| </pre> | |
| </div> | |
| <!-- ======================================================================= --> | |
| <h3> | |
| <a name="ccxx_global_variable">C/C++ global variable information</a> | |
| </h3> | |
| <div> | |
| <p>Given an integer global variable declared as follows:</p> | |
| <div class="doc_code"> | |
| <pre> | |
| int MyGlobal = 100; | |
| </pre> | |
| </div> | |
| <p>a C/C++ front-end would generate the following descriptors:</p> | |
| <div class="doc_code"> | |
| <pre> | |
| ;; | |
| ;; Define the global itself. | |
| ;; | |
| %MyGlobal = global int 100 | |
| ... | |
| ;; | |
| ;; List of debug info of globals | |
| ;; | |
| !llvm.dbg.cu = !{!0} | |
| ;; Define the compile unit. | |
| !0 = metadata !{ | |
| i32 786449, ;; Tag | |
| i32 0, ;; Context | |
| i32 4, ;; Language | |
| metadata !"foo.cpp", ;; File | |
| metadata !"/Volumes/Data/tmp", ;; Directory | |
| metadata !"clang version 3.1 ", ;; Producer | |
| i1 true, ;; Deprecated field | |
| i1 false, ;; "isOptimized"? | |
| metadata !"", ;; Flags | |
| i32 0, ;; Runtime Version | |
| metadata !1, ;; Enum Types | |
| metadata !1, ;; Retained Types | |
| metadata !1, ;; Subprograms | |
| metadata !3 ;; Global Variables | |
| } ; [ DW_TAG_compile_unit ] | |
| ;; The Array of Global Variables | |
| !3 = metadata !{ | |
| metadata !4 | |
| } | |
| !4 = metadata !{ | |
| metadata !5 | |
| } | |
| ;; | |
| ;; Define the global variable itself. | |
| ;; | |
| !5 = metadata !{ | |
| i32 786484, ;; Tag | |
| i32 0, ;; Unused | |
| null, ;; Unused | |
| metadata !"MyGlobal", ;; Name | |
| metadata !"MyGlobal", ;; Display Name | |
| metadata !"", ;; Linkage Name | |
| metadata !6, ;; File | |
| i32 1, ;; Line | |
| metadata !7, ;; Type | |
| i32 0, ;; IsLocalToUnit | |
| i32 1, ;; IsDefinition | |
| i32* @MyGlobal ;; LLVM-IR Value | |
| } ; [ DW_TAG_variable ] | |
| ;; | |
| ;; Define the file | |
| ;; | |
| !6 = metadata !{ | |
| i32 786473, ;; Tag | |
| metadata !"foo.cpp", ;; File | |
| metadata !"/Volumes/Data/tmp", ;; Directory | |
| null ;; Unused | |
| } ; [ DW_TAG_file_type ] | |
| ;; | |
| ;; Define the type | |
| ;; | |
| !7 = metadata !{ | |
| i32 786468, ;; Tag | |
| null, ;; Unused | |
| metadata !"int", ;; Name | |
| null, ;; Unused | |
| i32 0, ;; Line | |
| i64 32, ;; Size in Bits | |
| i64 32, ;; Align in Bits | |
| i64 0, ;; Offset | |
| i32 0, ;; Flags | |
| i32 5 ;; Encoding | |
| } ; [ DW_TAG_base_type ] | |
| </pre> | |
| </div> | |
| </div> | |
| <!-- ======================================================================= --> | |
| <h3> | |
| <a name="ccxx_subprogram">C/C++ function information</a> | |
| </h3> | |
| <div> | |
| <p>Given a function declared as follows:</p> | |
| <div class="doc_code"> | |
| <pre> | |
| int main(int argc, char *argv[]) { | |
| return 0; | |
| } | |
| </pre> | |
| </div> | |
| <p>a C/C++ front-end would generate the following descriptors:</p> | |
| <div class="doc_code"> | |
| <pre> | |
| ;; | |
| ;; Define the anchor for subprograms. Note that the second field of the | |
| ;; anchor is 46, which is the same as the tag for subprograms | |
| ;; (46 = DW_TAG_subprogram.) | |
| ;; | |
| !6 = metadata !{ | |
| i32 524334, ;; Tag | |
| i32 0, ;; Unused | |
| metadata !1, ;; Context | |
| metadata !"main", ;; Name | |
| metadata !"main", ;; Display name | |
| metadata !"main", ;; Linkage name | |
| metadata !1, ;; File | |
| i32 1, ;; Line number | |
| metadata !4, ;; Type | |
| i1 false, ;; Is local | |
| i1 true, ;; Is definition | |
| i32 0, ;; Virtuality attribute, e.g. pure virtual function | |
| i32 0, ;; Index into virtual table for C++ methods | |
| i32 0, ;; Type that holds virtual table. | |
| i32 0, ;; Flags | |
| i1 false, ;; True if this function is optimized | |
| Function *, ;; Pointer to llvm::Function | |
| null ;; Function template parameters | |
| } | |
| ;; | |
| ;; Define the subprogram itself. | |
| ;; | |
| define i32 @main(i32 %argc, i8** %argv) { | |
| ... | |
| } | |
| </pre> | |
| </div> | |
| </div> | |
| <!-- ======================================================================= --> | |
| <h3> | |
| <a name="ccxx_basic_types">C/C++ basic types</a> | |
| </h3> | |
| <div> | |
| <p>The following are the basic type descriptors for C/C++ core types:</p> | |
| <!-- ======================================================================= --> | |
| <h4> | |
| <a name="ccxx_basic_type_bool">bool</a> | |
| </h4> | |
| <div> | |
| <div class="doc_code"> | |
| <pre> | |
| !2 = metadata !{ | |
| i32 524324, ;; Tag | |
| metadata !1, ;; Context | |
| metadata !"bool", ;; Name | |
| metadata !1, ;; File | |
| i32 0, ;; Line number | |
| i64 8, ;; Size in Bits | |
| i64 8, ;; Align in Bits | |
| i64 0, ;; Offset in Bits | |
| i32 0, ;; Flags | |
| i32 2 ;; Encoding | |
| } | |
| </pre> | |
| </div> | |
| </div> | |
| <!-- ======================================================================= --> | |
| <h4> | |
| <a name="ccxx_basic_char">char</a> | |
| </h4> | |
| <div> | |
| <div class="doc_code"> | |
| <pre> | |
| !2 = metadata !{ | |
| i32 524324, ;; Tag | |
| metadata !1, ;; Context | |
| metadata !"char", ;; Name | |
| metadata !1, ;; File | |
| i32 0, ;; Line number | |
| i64 8, ;; Size in Bits | |
| i64 8, ;; Align in Bits | |
| i64 0, ;; Offset in Bits | |
| i32 0, ;; Flags | |
| i32 6 ;; Encoding | |
| } | |
| </pre> | |
| </div> | |
| </div> | |
| <!-- ======================================================================= --> | |
| <h4> | |
| <a name="ccxx_basic_unsigned_char">unsigned char</a> | |
| </h4> | |
| <div> | |
| <div class="doc_code"> | |
| <pre> | |
| !2 = metadata !{ | |
| i32 524324, ;; Tag | |
| metadata !1, ;; Context | |
| metadata !"unsigned char", | |
| metadata !1, ;; File | |
| i32 0, ;; Line number | |
| i64 8, ;; Size in Bits | |
| i64 8, ;; Align in Bits | |
| i64 0, ;; Offset in Bits | |
| i32 0, ;; Flags | |
| i32 8 ;; Encoding | |
| } | |
| </pre> | |
| </div> | |
| </div> | |
| <!-- ======================================================================= --> | |
| <h4> | |
| <a name="ccxx_basic_short">short</a> | |
| </h4> | |
| <div> | |
| <div class="doc_code"> | |
| <pre> | |
| !2 = metadata !{ | |
| i32 524324, ;; Tag | |
| metadata !1, ;; Context | |
| metadata !"short int", | |
| metadata !1, ;; File | |
| i32 0, ;; Line number | |
| i64 16, ;; Size in Bits | |
| i64 16, ;; Align in Bits | |
| i64 0, ;; Offset in Bits | |
| i32 0, ;; Flags | |
| i32 5 ;; Encoding | |
| } | |
| </pre> | |
| </div> | |
| </div> | |
| <!-- ======================================================================= --> | |
| <h4> | |
| <a name="ccxx_basic_unsigned_short">unsigned short</a> | |
| </h4> | |
| <div> | |
| <div class="doc_code"> | |
| <pre> | |
| !2 = metadata !{ | |
| i32 524324, ;; Tag | |
| metadata !1, ;; Context | |
| metadata !"short unsigned int", | |
| metadata !1, ;; File | |
| i32 0, ;; Line number | |
| i64 16, ;; Size in Bits | |
| i64 16, ;; Align in Bits | |
| i64 0, ;; Offset in Bits | |
| i32 0, ;; Flags | |
| i32 7 ;; Encoding | |
| } | |
| </pre> | |
| </div> | |
| </div> | |
| <!-- ======================================================================= --> | |
| <h4> | |
| <a name="ccxx_basic_int">int</a> | |
| </h4> | |
| <div> | |
| <div class="doc_code"> | |
| <pre> | |
| !2 = metadata !{ | |
| i32 524324, ;; Tag | |
| metadata !1, ;; Context | |
| metadata !"int", ;; Name | |
| metadata !1, ;; File | |
| i32 0, ;; Line number | |
| i64 32, ;; Size in Bits | |
| i64 32, ;; Align in Bits | |
| i64 0, ;; Offset in Bits | |
| i32 0, ;; Flags | |
| i32 5 ;; Encoding | |
| } | |
| </pre></div> | |
| </div> | |
| <!-- ======================================================================= --> | |
| <h4> | |
| <a name="ccxx_basic_unsigned_int">unsigned int</a> | |
| </h4> | |
| <div> | |
| <div class="doc_code"> | |
| <pre> | |
| !2 = metadata !{ | |
| i32 524324, ;; Tag | |
| metadata !1, ;; Context | |
| metadata !"unsigned int", | |
| metadata !1, ;; File | |
| i32 0, ;; Line number | |
| i64 32, ;; Size in Bits | |
| i64 32, ;; Align in Bits | |
| i64 0, ;; Offset in Bits | |
| i32 0, ;; Flags | |
| i32 7 ;; Encoding | |
| } | |
| </pre> | |
| </div> | |
| </div> | |
| <!-- ======================================================================= --> | |
| <h4> | |
| <a name="ccxx_basic_long_long">long long</a> | |
| </h4> | |
| <div> | |
| <div class="doc_code"> | |
| <pre> | |
| !2 = metadata !{ | |
| i32 524324, ;; Tag | |
| metadata !1, ;; Context | |
| metadata !"long long int", | |
| metadata !1, ;; File | |
| i32 0, ;; Line number | |
| i64 64, ;; Size in Bits | |
| i64 64, ;; Align in Bits | |
| i64 0, ;; Offset in Bits | |
| i32 0, ;; Flags | |
| i32 5 ;; Encoding | |
| } | |
| </pre> | |
| </div> | |
| </div> | |
| <!-- ======================================================================= --> | |
| <h4> | |
| <a name="ccxx_basic_unsigned_long_long">unsigned long long</a> | |
| </h4> | |
| <div> | |
| <div class="doc_code"> | |
| <pre> | |
| !2 = metadata !{ | |
| i32 524324, ;; Tag | |
| metadata !1, ;; Context | |
| metadata !"long long unsigned int", | |
| metadata !1, ;; File | |
| i32 0, ;; Line number | |
| i64 64, ;; Size in Bits | |
| i64 64, ;; Align in Bits | |
| i64 0, ;; Offset in Bits | |
| i32 0, ;; Flags | |
| i32 7 ;; Encoding | |
| } | |
| </pre> | |
| </div> | |
| </div> | |
| <!-- ======================================================================= --> | |
| <h4> | |
| <a name="ccxx_basic_float">float</a> | |
| </h4> | |
| <div> | |
| <div class="doc_code"> | |
| <pre> | |
| !2 = metadata !{ | |
| i32 524324, ;; Tag | |
| metadata !1, ;; Context | |
| metadata !"float", | |
| metadata !1, ;; File | |
| i32 0, ;; Line number | |
| i64 32, ;; Size in Bits | |
| i64 32, ;; Align in Bits | |
| i64 0, ;; Offset in Bits | |
| i32 0, ;; Flags | |
| i32 4 ;; Encoding | |
| } | |
| </pre> | |
| </div> | |
| </div> | |
| <!-- ======================================================================= --> | |
| <h4> | |
| <a name="ccxx_basic_double">double</a> | |
| </h4> | |
| <div> | |
| <div class="doc_code"> | |
| <pre> | |
| !2 = metadata !{ | |
| i32 524324, ;; Tag | |
| metadata !1, ;; Context | |
| metadata !"double",;; Name | |
| metadata !1, ;; File | |
| i32 0, ;; Line number | |
| i64 64, ;; Size in Bits | |
| i64 64, ;; Align in Bits | |
| i64 0, ;; Offset in Bits | |
| i32 0, ;; Flags | |
| i32 4 ;; Encoding | |
| } | |
| </pre> | |
| </div> | |
| </div> | |
| </div> | |
| <!-- ======================================================================= --> | |
| <h3> | |
| <a name="ccxx_derived_types">C/C++ derived types</a> | |
| </h3> | |
| <div> | |
| <p>Given the following as an example of C/C++ derived type:</p> | |
| <div class="doc_code"> | |
| <pre> | |
| typedef const int *IntPtr; | |
| </pre> | |
| </div> | |
| <p>a C/C++ front-end would generate the following descriptors:</p> | |
| <div class="doc_code"> | |
| <pre> | |
| ;; | |
| ;; Define the typedef "IntPtr". | |
| ;; | |
| !2 = metadata !{ | |
| i32 524310, ;; Tag | |
| metadata !1, ;; Context | |
| metadata !"IntPtr", ;; Name | |
| metadata !3, ;; File | |
| i32 0, ;; Line number | |
| i64 0, ;; Size in bits | |
| i64 0, ;; Align in bits | |
| i64 0, ;; Offset in bits | |
| i32 0, ;; Flags | |
| metadata !4 ;; Derived From type | |
| } | |
| ;; | |
| ;; Define the pointer type. | |
| ;; | |
| !4 = metadata !{ | |
| i32 524303, ;; Tag | |
| metadata !1, ;; Context | |
| metadata !"", ;; Name | |
| metadata !1, ;; File | |
| i32 0, ;; Line number | |
| i64 64, ;; Size in bits | |
| i64 64, ;; Align in bits | |
| i64 0, ;; Offset in bits | |
| i32 0, ;; Flags | |
| metadata !5 ;; Derived From type | |
| } | |
| ;; | |
| ;; Define the const type. | |
| ;; | |
| !5 = metadata !{ | |
| i32 524326, ;; Tag | |
| metadata !1, ;; Context | |
| metadata !"", ;; Name | |
| metadata !1, ;; File | |
| i32 0, ;; Line number | |
| i64 32, ;; Size in bits | |
| i64 32, ;; Align in bits | |
| i64 0, ;; Offset in bits | |
| i32 0, ;; Flags | |
| metadata !6 ;; Derived From type | |
| } | |
| ;; | |
| ;; Define the int type. | |
| ;; | |
| !6 = metadata !{ | |
| i32 524324, ;; Tag | |
| metadata !1, ;; Context | |
| metadata !"int", ;; Name | |
| metadata !1, ;; File | |
| i32 0, ;; Line number | |
| i64 32, ;; Size in bits | |
| i64 32, ;; Align in bits | |
| i64 0, ;; Offset in bits | |
| i32 0, ;; Flags | |
| 5 ;; Encoding | |
| } | |
| </pre> | |
| </div> | |
| </div> | |
| <!-- ======================================================================= --> | |
| <h3> | |
| <a name="ccxx_composite_types">C/C++ struct/union types</a> | |
| </h3> | |
| <div> | |
| <p>Given the following as an example of C/C++ struct type:</p> | |
| <div class="doc_code"> | |
| <pre> | |
| struct Color { | |
| unsigned Red; | |
| unsigned Green; | |
| unsigned Blue; | |
| }; | |
| </pre> | |
| </div> | |
| <p>a C/C++ front-end would generate the following descriptors:</p> | |
| <div class="doc_code"> | |
| <pre> | |
| ;; | |
| ;; Define basic type for unsigned int. | |
| ;; | |
| !5 = metadata !{ | |
| i32 524324, ;; Tag | |
| metadata !1, ;; Context | |
| metadata !"unsigned int", | |
| metadata !1, ;; File | |
| i32 0, ;; Line number | |
| i64 32, ;; Size in Bits | |
| i64 32, ;; Align in Bits | |
| i64 0, ;; Offset in Bits | |
| i32 0, ;; Flags | |
| i32 7 ;; Encoding | |
| } | |
| ;; | |
| ;; Define composite type for struct Color. | |
| ;; | |
| !2 = metadata !{ | |
| i32 524307, ;; Tag | |
| metadata !1, ;; Context | |
| metadata !"Color", ;; Name | |
| metadata !1, ;; Compile unit | |
| i32 1, ;; Line number | |
| i64 96, ;; Size in bits | |
| i64 32, ;; Align in bits | |
| i64 0, ;; Offset in bits | |
| i32 0, ;; Flags | |
| null, ;; Derived From | |
| metadata !3, ;; Elements | |
| i32 0 ;; Runtime Language | |
| } | |
| ;; | |
| ;; Define the Red field. | |
| ;; | |
| !4 = metadata !{ | |
| i32 524301, ;; Tag | |
| metadata !1, ;; Context | |
| metadata !"Red", ;; Name | |
| metadata !1, ;; File | |
| i32 2, ;; Line number | |
| i64 32, ;; Size in bits | |
| i64 32, ;; Align in bits | |
| i64 0, ;; Offset in bits | |
| i32 0, ;; Flags | |
| metadata !5 ;; Derived From type | |
| } | |
| ;; | |
| ;; Define the Green field. | |
| ;; | |
| !6 = metadata !{ | |
| i32 524301, ;; Tag | |
| metadata !1, ;; Context | |
| metadata !"Green", ;; Name | |
| metadata !1, ;; File | |
| i32 3, ;; Line number | |
| i64 32, ;; Size in bits | |
| i64 32, ;; Align in bits | |
| i64 32, ;; Offset in bits | |
| i32 0, ;; Flags | |
| metadata !5 ;; Derived From type | |
| } | |
| ;; | |
| ;; Define the Blue field. | |
| ;; | |
| !7 = metadata !{ | |
| i32 524301, ;; Tag | |
| metadata !1, ;; Context | |
| metadata !"Blue", ;; Name | |
| metadata !1, ;; File | |
| i32 4, ;; Line number | |
| i64 32, ;; Size in bits | |
| i64 32, ;; Align in bits | |
| i64 64, ;; Offset in bits | |
| i32 0, ;; Flags | |
| metadata !5 ;; Derived From type | |
| } | |
| ;; | |
| ;; Define the array of fields used by the composite type Color. | |
| ;; | |
| !3 = metadata !{metadata !4, metadata !6, metadata !7} | |
| </pre> | |
| </div> | |
| </div> | |
| <!-- ======================================================================= --> | |
| <h3> | |
| <a name="ccxx_enumeration_types">C/C++ enumeration types</a> | |
| </h3> | |
| <div> | |
| <p>Given the following as an example of C/C++ enumeration type:</p> | |
| <div class="doc_code"> | |
| <pre> | |
| enum Trees { | |
| Spruce = 100, | |
| Oak = 200, | |
| Maple = 300 | |
| }; | |
| </pre> | |
| </div> | |
| <p>a C/C++ front-end would generate the following descriptors:</p> | |
| <div class="doc_code"> | |
| <pre> | |
| ;; | |
| ;; Define composite type for enum Trees | |
| ;; | |
| !2 = metadata !{ | |
| i32 524292, ;; Tag | |
| metadata !1, ;; Context | |
| metadata !"Trees", ;; Name | |
| metadata !1, ;; File | |
| i32 1, ;; Line number | |
| i64 32, ;; Size in bits | |
| i64 32, ;; Align in bits | |
| i64 0, ;; Offset in bits | |
| i32 0, ;; Flags | |
| null, ;; Derived From type | |
| metadata !3, ;; Elements | |
| i32 0 ;; Runtime language | |
| } | |
| ;; | |
| ;; Define the array of enumerators used by composite type Trees. | |
| ;; | |
| !3 = metadata !{metadata !4, metadata !5, metadata !6} | |
| ;; | |
| ;; Define Spruce enumerator. | |
| ;; | |
| !4 = metadata !{i32 524328, metadata !"Spruce", i64 100} | |
| ;; | |
| ;; Define Oak enumerator. | |
| ;; | |
| !5 = metadata !{i32 524328, metadata !"Oak", i64 200} | |
| ;; | |
| ;; Define Maple enumerator. | |
| ;; | |
| !6 = metadata !{i32 524328, metadata !"Maple", i64 300} | |
| </pre> | |
| </div> | |
| </div> | |
| </div> | |
| <!-- *********************************************************************** --> | |
| <h2> | |
| <a name="llvmdwarfextension">Debugging information format</a> | |
| </h2> | |
| <!-- *********************************************************************** --> | |
| <div> | |
| <!-- ======================================================================= --> | |
| <h3> | |
| <a name="objcproperty">Debugging Information Extension for Objective C Properties</a> | |
| </h3> | |
| <div> | |
| <!-- *********************************************************************** --> | |
| <h4> | |
| <a name="objcpropertyintroduction">Introduction</a> | |
| </h4> | |
| <!-- *********************************************************************** --> | |
| <div> | |
| <p>Objective C provides a simpler way to declare and define accessor methods | |
| using declared properties. The language provides features to declare a | |
| property and to let compiler synthesize accessor methods. | |
| </p> | |
| <p>The debugger lets developer inspect Objective C interfaces and their | |
| instance variables and class variables. However, the debugger does not know | |
| anything about the properties defined in Objective C interfaces. The debugger | |
| consumes information generated by compiler in DWARF format. The format does | |
| not support encoding of Objective C properties. This proposal describes DWARF | |
| extensions to encode Objective C properties, which the debugger can use to let | |
| developers inspect Objective C properties. | |
| </p> | |
| </div> | |
| <!-- *********************************************************************** --> | |
| <h4> | |
| <a name="objcpropertyproposal">Proposal</a> | |
| </h4> | |
| <!-- *********************************************************************** --> | |
| <div> | |
| <p>Objective C properties exist separately from class members. A property | |
| can be defined only by "setter" and "getter" selectors, and | |
| be calculated anew on each access. Or a property can just be a direct access | |
| to some declared ivar. Finally it can have an ivar "automatically | |
| synthesized" for it by the compiler, in which case the property can be | |
| referred to in user code directly using the standard C dereference syntax as | |
| well as through the property "dot" syntax, but there is no entry in | |
| the @interface declaration corresponding to this ivar. | |
| </p> | |
| <p> | |
| To facilitate debugging, these properties we will add a new DWARF TAG into the | |
| DW_TAG_structure_type definition for the class to hold the description of a | |
| given property, and a set of DWARF attributes that provide said description. | |
| The property tag will also contain the name and declared type of the property. | |
| </p> | |
| <p> | |
| If there is a related ivar, there will also be a DWARF property attribute placed | |
| in the DW_TAG_member DIE for that ivar referring back to the property TAG for | |
| that property. And in the case where the compiler synthesizes the ivar directly, | |
| the compiler is expected to generate a DW_TAG_member for that ivar (with the | |
| DW_AT_artificial set to 1), whose name will be the name used to access this | |
| ivar directly in code, and with the property attribute pointing back to the | |
| property it is backing. | |
| </p> | |
| <p> | |
| The following examples will serve as illustration for our discussion: | |
| </p> | |
| <div class="doc_code"> | |
| <pre> | |
| @interface I1 { | |
| int n2; | |
| } | |
| @property int p1; | |
| @property int p2; | |
| @end | |
| @implementation I1 | |
| @synthesize p1; | |
| @synthesize p2 = n2; | |
| @end | |
| </pre> | |
| </div> | |
| <p> | |
| This produces the following DWARF (this is a "pseudo dwarfdump" output): | |
| </p> | |
| <div class="doc_code"> | |
| <pre> | |
| 0x00000100: TAG_structure_type [7] * | |
| AT_APPLE_runtime_class( 0x10 ) | |
| AT_name( "I1" ) | |
| AT_decl_file( "Objc_Property.m" ) | |
| AT_decl_line( 3 ) | |
| 0x00000110 TAG_APPLE_property | |
| AT_name ( "p1" ) | |
| AT_type ( {0x00000150} ( int ) ) | |
| 0x00000120: TAG_APPLE_property | |
| AT_name ( "p2" ) | |
| AT_type ( {0x00000150} ( int ) ) | |
| 0x00000130: TAG_member [8] | |
| AT_name( "_p1" ) | |
| AT_APPLE_property ( {0x00000110} "p1" ) | |
| AT_type( {0x00000150} ( int ) ) | |
| AT_artificial ( 0x1 ) | |
| 0x00000140: TAG_member [8] | |
| AT_name( "n2" ) | |
| AT_APPLE_property ( {0x00000120} "p2" ) | |
| AT_type( {0x00000150} ( int ) ) | |
| 0x00000150: AT_type( ( int ) ) | |
| </pre> | |
| </div> | |
| <p> Note, the current convention is that the name of the ivar for an | |
| auto-synthesized property is the name of the property from which it derives with | |
| an underscore prepended, as is shown in the example. | |
| But we actually don't need to know this convention, since we are given the name | |
| of the ivar directly. | |
| </p> | |
| <p> | |
| Also, it is common practice in ObjC to have different property declarations in | |
| the @interface and @implementation - e.g. to provide a read-only property in | |
| the interface,and a read-write interface in the implementation. In that case, | |
| the compiler should emit whichever property declaration will be in force in the | |
| current translation unit. | |
| </p> | |
| <p> Developers can decorate a property with attributes which are encoded using | |
| DW_AT_APPLE_property_attribute. | |
| </p> | |
| <div class="doc_code"> | |
| <pre> | |
| @property (readonly, nonatomic) int pr; | |
| </pre> | |
| </div> | |
| <p> | |
| Which produces a property tag: | |
| <p> | |
| <div class="doc_code"> | |
| <pre> | |
| TAG_APPLE_property [8] | |
| AT_name( "pr" ) | |
| AT_type ( {0x00000147} (int) ) | |
| AT_APPLE_property_attribute (DW_APPLE_PROPERTY_readonly, DW_APPLE_PROPERTY_nonatomic) | |
| </pre> | |
| </div> | |
| <p> The setter and getter method names are attached to the property using | |
| DW_AT_APPLE_property_setter and DW_AT_APPLE_property_getter attributes. | |
| </p> | |
| <div class="doc_code"> | |
| <pre> | |
| @interface I1 | |
| @property (setter=myOwnP3Setter:) int p3; | |
| -(void)myOwnP3Setter:(int)a; | |
| @end | |
| @implementation I1 | |
| @synthesize p3; | |
| -(void)myOwnP3Setter:(int)a{ } | |
| @end | |
| </pre> | |
| </div> | |
| <p> | |
| The DWARF for this would be: | |
| </p> | |
| <div class="doc_code"> | |
| <pre> | |
| 0x000003bd: TAG_structure_type [7] * | |
| AT_APPLE_runtime_class( 0x10 ) | |
| AT_name( "I1" ) | |
| AT_decl_file( "Objc_Property.m" ) | |
| AT_decl_line( 3 ) | |
| 0x000003cd TAG_APPLE_property | |
| AT_name ( "p3" ) | |
| AT_APPLE_property_setter ( "myOwnP3Setter:" ) | |
| AT_type( {0x00000147} ( int ) ) | |
| 0x000003f3: TAG_member [8] | |
| AT_name( "_p3" ) | |
| AT_type ( {0x00000147} ( int ) ) | |
| AT_APPLE_property ( {0x000003cd} ) | |
| AT_artificial ( 0x1 ) | |
| </pre> | |
| </div> | |
| </div> | |
| <!-- *********************************************************************** --> | |
| <h4> | |
| <a name="objcpropertynewtags">New DWARF Tags</a> | |
| </h4> | |
| <!-- *********************************************************************** --> | |
| <div> | |
| <table border="1" cellspacing="0"> | |
| <col width="200"> | |
| <col width="200"> | |
| <tr> | |
| <th>TAG</th> | |
| <th>Value</th> | |
| </tr> | |
| <tr> | |
| <td>DW_TAG_APPLE_property</td> | |
| <td>0x4200</td> | |
| </tr> | |
| </table> | |
| </div> | |
| <!-- *********************************************************************** --> | |
| <h4> | |
| <a name="objcpropertynewattributes">New DWARF Attributes</a> | |
| </h4> | |
| <!-- *********************************************************************** --> | |
| <div> | |
| <table border="1" cellspacing="0"> | |
| <col width="200"> | |
| <col width="200"> | |
| <col width="200"> | |
| <tr> | |
| <th>Attribute</th> | |
| <th>Value</th> | |
| <th>Classes</th> | |
| </tr> | |
| <tr> | |
| <td>DW_AT_APPLE_property</td> | |
| <td>0x3fed</td> | |
| <td>Reference</td> | |
| </tr> | |
| <tr> | |
| <td>DW_AT_APPLE_property_getter</td> | |
| <td>0x3fe9</td> | |
| <td>String</td> | |
| </tr> | |
| <tr> | |
| <td>DW_AT_APPLE_property_setter</td> | |
| <td>0x3fea</td> | |
| <td>String</td> | |
| </tr> | |
| <tr> | |
| <td>DW_AT_APPLE_property_attribute</td> | |
| <td>0x3feb</td> | |
| <td>Constant</td> | |
| </tr> | |
| </table> | |
| </div> | |
| <!-- *********************************************************************** --> | |
| <h4> | |
| <a name="objcpropertynewconstants">New DWARF Constants</a> | |
| </h4> | |
| <!-- *********************************************************************** --> | |
| <div> | |
| <table border="1" cellspacing="0"> | |
| <col width="200"> | |
| <col width="200"> | |
| <tr> | |
| <th>Name</th> | |
| <th>Value</th> | |
| </tr> | |
| <tr> | |
| <td>DW_AT_APPLE_PROPERTY_readonly</td> | |
| <td>0x1</td> | |
| </tr> | |
| <tr> | |
| <td>DW_AT_APPLE_PROPERTY_readwrite</td> | |
| <td>0x2</td> | |
| </tr> | |
| <tr> | |
| <td>DW_AT_APPLE_PROPERTY_assign</td> | |
| <td>0x4</td> | |
| </tr> | |
| <tr> | |
| <td>DW_AT_APPLE_PROPERTY_retain</td> | |
| <td>0x8</td> | |
| </tr> | |
| <tr> | |
| <td>DW_AT_APPLE_PROPERTY_copy</td> | |
| <td>0x10</td> | |
| </tr> | |
| <tr> | |
| <td>DW_AT_APPLE_PROPERTY_nonatomic</td> | |
| <td>0x20</td> | |
| </tr> | |
| </table> | |
| </div> | |
| </div> | |
| <!-- ======================================================================= --> | |
| <h3> | |
| <a name="acceltable">Name Accelerator Tables</a> | |
| </h3> | |
| <!-- ======================================================================= --> | |
| <div> | |
| <!-- ======================================================================= --> | |
| <h4> | |
| <a name="acceltableintroduction">Introduction</a> | |
| </h4> | |
| <!-- ======================================================================= --> | |
| <div> | |
| <p>The .debug_pubnames and .debug_pubtypes formats are not what a debugger | |
| needs. The "pub" in the section name indicates that the entries in the | |
| table are publicly visible names only. This means no static or hidden | |
| functions show up in the .debug_pubnames. No static variables or private class | |
| variables are in the .debug_pubtypes. Many compilers add different things to | |
| these tables, so we can't rely upon the contents between gcc, icc, or clang.</p> | |
| <p>The typical query given by users tends not to match up with the contents of | |
| these tables. For example, the DWARF spec states that "In the case of the | |
| name of a function member or static data member of a C++ structure, class or | |
| union, the name presented in the .debug_pubnames section is not the simple | |
| name given by the DW_AT_name attribute of the referenced debugging information | |
| entry, but rather the fully qualified name of the data or function member." | |
| So the only names in these tables for complex C++ entries is a fully | |
| qualified name. Debugger users tend not to enter their search strings as | |
| "a::b::c(int,const Foo&) const", but rather as "c", "b::c" , or "a::b::c". So | |
| the name entered in the name table must be demangled in order to chop it up | |
| appropriately and additional names must be manually entered into the table | |
| to make it effective as a name lookup table for debuggers to use.</p> | |
| <p>All debuggers currently ignore the .debug_pubnames table as a result of | |
| its inconsistent and useless public-only name content making it a waste of | |
| space in the object file. These tables, when they are written to disk, are | |
| not sorted in any way, leaving every debugger to do its own parsing | |
| and sorting. These tables also include an inlined copy of the string values | |
| in the table itself making the tables much larger than they need to be on | |
| disk, especially for large C++ programs.</p> | |
| <p>Can't we just fix the sections by adding all of the names we need to this | |
| table? No, because that is not what the tables are defined to contain and we | |
| won't know the difference between the old bad tables and the new good tables. | |
| At best we could make our own renamed sections that contain all of the data | |
| we need.</p> | |
| <p>These tables are also insufficient for what a debugger like LLDB needs. | |
| LLDB uses clang for its expression parsing where LLDB acts as a PCH. LLDB is | |
| then often asked to look for type "foo" or namespace "bar", or list items in | |
| namespace "baz". Namespaces are not included in the pubnames or pubtypes | |
| tables. Since clang asks a lot of questions when it is parsing an expression, | |
| we need to be very fast when looking up names, as it happens a lot. Having new | |
| accelerator tables that are optimized for very quick lookups will benefit | |
| this type of debugging experience greatly.</p> | |
| <p>We would like to generate name lookup tables that can be mapped into | |
| memory from disk, and used as is, with little or no up-front parsing. We would | |
| also be able to control the exact content of these different tables so they | |
| contain exactly what we need. The Name Accelerator Tables were designed | |
| to fix these issues. In order to solve these issues we need to:</p> | |
| <ul> | |
| <li>Have a format that can be mapped into memory from disk and used as is</li> | |
| <li>Lookups should be very fast</li> | |
| <li>Extensible table format so these tables can be made by many producers</li> | |
| <li>Contain all of the names needed for typical lookups out of the box</li> | |
| <li>Strict rules for the contents of tables</li> | |
| </ul> | |
| <p>Table size is important and the accelerator table format should allow the | |
| reuse of strings from common string tables so the strings for the names are | |
| not duplicated. We also want to make sure the table is ready to be used as-is | |
| by simply mapping the table into memory with minimal header parsing.</p> | |
| <p>The name lookups need to be fast and optimized for the kinds of lookups | |
| that debuggers tend to do. Optimally we would like to touch as few parts of | |
| the mapped table as possible when doing a name lookup and be able to quickly | |
| find the name entry we are looking for, or discover there are no matches. In | |
| the case of debuggers we optimized for lookups that fail most of the time.</p> | |
| <p>Each table that is defined should have strict rules on exactly what is in | |
| the accelerator tables and documented so clients can rely on the content.</p> | |
| </div> | |
| <!-- ======================================================================= --> | |
| <h4> | |
| <a name="acceltablehashes">Hash Tables</a> | |
| </h4> | |
| <!-- ======================================================================= --> | |
| <div> | |
| <h5>Standard Hash Tables</h5> | |
| <p>Typical hash tables have a header, buckets, and each bucket points to the | |
| bucket contents: | |
| </p> | |
| <div class="doc_code"> | |
| <pre> | |
| .------------. | |
| | HEADER | | |
| |------------| | |
| | BUCKETS | | |
| |------------| | |
| | DATA | | |
| `------------' | |
| </pre> | |
| </div> | |
| <p>The BUCKETS are an array of offsets to DATA for each hash:</p> | |
| <div class="doc_code"> | |
| <pre> | |
| .------------. | |
| | 0x00001000 | BUCKETS[0] | |
| | 0x00002000 | BUCKETS[1] | |
| | 0x00002200 | BUCKETS[2] | |
| | 0x000034f0 | BUCKETS[3] | |
| | | ... | |
| | 0xXXXXXXXX | BUCKETS[n_buckets] | |
| '------------' | |
| </pre> | |
| </div> | |
| <p>So for bucket[3] in the example above, we have an offset into the table | |
| 0x000034f0 which points to a chain of entries for the bucket. Each bucket | |
| must contain a next pointer, full 32 bit hash value, the string itself, | |
| and the data for the current string value.</p> | |
| <div class="doc_code"> | |
| <pre> | |
| .------------. | |
| 0x000034f0: | 0x00003500 | next pointer | |
| | 0x12345678 | 32 bit hash | |
| | "erase" | string value | |
| | data[n] | HashData for this bucket | |
| |------------| | |
| 0x00003500: | 0x00003550 | next pointer | |
| | 0x29273623 | 32 bit hash | |
| | "dump" | string value | |
| | data[n] | HashData for this bucket | |
| |------------| | |
| 0x00003550: | 0x00000000 | next pointer | |
| | 0x82638293 | 32 bit hash | |
| | "main" | string value | |
| | data[n] | HashData for this bucket | |
| `------------' | |
| </pre> | |
| </div> | |
| <p>The problem with this layout for debuggers is that we need to optimize for | |
| the negative lookup case where the symbol we're searching for is not present. | |
| So if we were to lookup "printf" in the table above, we would make a 32 hash | |
| for "printf", it might match bucket[3]. We would need to go to the offset | |
| 0x000034f0 and start looking to see if our 32 bit hash matches. To do so, we | |
| need to read the next pointer, then read the hash, compare it, and skip to | |
| the next bucket. Each time we are skipping many bytes in memory and touching | |
| new cache pages just to do the compare on the full 32 bit hash. All of these | |
| accesses then tell us that we didn't have a match.</p> | |
| <h5>Name Hash Tables</h5> | |
| <p>To solve the issues mentioned above we have structured the hash tables | |
| a bit differently: a header, buckets, an array of all unique 32 bit hash | |
| values, followed by an array of hash value data offsets, one for each hash | |
| value, then the data for all hash values:</p> | |
| <div class="doc_code"> | |
| <pre> | |
| .-------------. | |
| | HEADER | | |
| |-------------| | |
| | BUCKETS | | |
| |-------------| | |
| | HASHES | | |
| |-------------| | |
| | OFFSETS | | |
| |-------------| | |
| | DATA | | |
| `-------------' | |
| </pre> | |
| </div> | |
| <p>The BUCKETS in the name tables are an index into the HASHES array. By | |
| making all of the full 32 bit hash values contiguous in memory, we allow | |
| ourselves to efficiently check for a match while touching as little | |
| memory as possible. Most often checking the 32 bit hash values is as far as | |
| the lookup goes. If it does match, it usually is a match with no collisions. | |
| So for a table with "n_buckets" buckets, and "n_hashes" unique 32 bit hash | |
| values, we can clarify the contents of the BUCKETS, HASHES and OFFSETS as:</p> | |
| <div class="doc_code"> | |
| <pre> | |
| .-------------------------. | |
| | HEADER.magic | uint32_t | |
| | HEADER.version | uint16_t | |
| | HEADER.hash_function | uint16_t | |
| | HEADER.bucket_count | uint32_t | |
| | HEADER.hashes_count | uint32_t | |
| | HEADER.header_data_len | uint32_t | |
| | HEADER_DATA | HeaderData | |
| |-------------------------| | |
| | BUCKETS | uint32_t[n_buckets] // 32 bit hash indexes | |
| |-------------------------| | |
| | HASHES | uint32_t[n_buckets] // 32 bit hash values | |
| |-------------------------| | |
| | OFFSETS | uint32_t[n_buckets] // 32 bit offsets to hash value data | |
| |-------------------------| | |
| | ALL HASH DATA | | |
| `-------------------------' | |
| </pre> | |
| </div> | |
| <p>So taking the exact same data from the standard hash example above we end up | |
| with:</p> | |
| <div class="doc_code"> | |
| <pre> | |
| .------------. | |
| | HEADER | | |
| |------------| | |
| | 0 | BUCKETS[0] | |
| | 2 | BUCKETS[1] | |
| | 5 | BUCKETS[2] | |
| | 6 | BUCKETS[3] | |
| | | ... | |
| | ... | BUCKETS[n_buckets] | |
| |------------| | |
| | 0x........ | HASHES[0] | |
| | 0x........ | HASHES[1] | |
| | 0x........ | HASHES[2] | |
| | 0x........ | HASHES[3] | |
| | 0x........ | HASHES[4] | |
| | 0x........ | HASHES[5] | |
| | 0x12345678 | HASHES[6] hash for BUCKETS[3] | |
| | 0x29273623 | HASHES[7] hash for BUCKETS[3] | |
| | 0x82638293 | HASHES[8] hash for BUCKETS[3] | |
| | 0x........ | HASHES[9] | |
| | 0x........ | HASHES[10] | |
| | 0x........ | HASHES[11] | |
| | 0x........ | HASHES[12] | |
| | 0x........ | HASHES[13] | |
| | 0x........ | HASHES[n_hashes] | |
| |------------| | |
| | 0x........ | OFFSETS[0] | |
| | 0x........ | OFFSETS[1] | |
| | 0x........ | OFFSETS[2] | |
| | 0x........ | OFFSETS[3] | |
| | 0x........ | OFFSETS[4] | |
| | 0x........ | OFFSETS[5] | |
| | 0x000034f0 | OFFSETS[6] offset for BUCKETS[3] | |
| | 0x00003500 | OFFSETS[7] offset for BUCKETS[3] | |
| | 0x00003550 | OFFSETS[8] offset for BUCKETS[3] | |
| | 0x........ | OFFSETS[9] | |
| | 0x........ | OFFSETS[10] | |
| | 0x........ | OFFSETS[11] | |
| | 0x........ | OFFSETS[12] | |
| | 0x........ | OFFSETS[13] | |
| | 0x........ | OFFSETS[n_hashes] | |
| |------------| | |
| | | | |
| | | | |
| | | | |
| | | | |
| | | | |
| |------------| | |
| 0x000034f0: | 0x00001203 | .debug_str ("erase") | |
| | 0x00000004 | A 32 bit array count - number of HashData with name "erase" | |
| | 0x........ | HashData[0] | |
| | 0x........ | HashData[1] | |
| | 0x........ | HashData[2] | |
| | 0x........ | HashData[3] | |
| | 0x00000000 | String offset into .debug_str (terminate data for hash) | |
| |------------| | |
| 0x00003500: | 0x00001203 | String offset into .debug_str ("collision") | |
| | 0x00000002 | A 32 bit array count - number of HashData with name "collision" | |
| | 0x........ | HashData[0] | |
| | 0x........ | HashData[1] | |
| | 0x00001203 | String offset into .debug_str ("dump") | |
| | 0x00000003 | A 32 bit array count - number of HashData with name "dump" | |
| | 0x........ | HashData[0] | |
| | 0x........ | HashData[1] | |
| | 0x........ | HashData[2] | |
| | 0x00000000 | String offset into .debug_str (terminate data for hash) | |
| |------------| | |
| 0x00003550: | 0x00001203 | String offset into .debug_str ("main") | |
| | 0x00000009 | A 32 bit array count - number of HashData with name "main" | |
| | 0x........ | HashData[0] | |
| | 0x........ | HashData[1] | |
| | 0x........ | HashData[2] | |
| | 0x........ | HashData[3] | |
| | 0x........ | HashData[4] | |
| | 0x........ | HashData[5] | |
| | 0x........ | HashData[6] | |
| | 0x........ | HashData[7] | |
| | 0x........ | HashData[8] | |
| | 0x00000000 | String offset into .debug_str (terminate data for hash) | |
| `------------' | |
| </pre> | |
| </div> | |
| <p>So we still have all of the same data, we just organize it more efficiently | |
| for debugger lookup. If we repeat the same "printf" lookup from above, we | |
| would hash "printf" and find it matches BUCKETS[3] by taking the 32 bit hash | |
| value and modulo it by n_buckets. BUCKETS[3] contains "6" which is the index | |
| into the HASHES table. We would then compare any consecutive 32 bit hashes | |
| values in the HASHES array as long as the hashes would be in BUCKETS[3]. We | |
| do this by verifying that each subsequent hash value modulo n_buckets is still | |
| 3. In the case of a failed lookup we would access the memory for BUCKETS[3], and | |
| then compare a few consecutive 32 bit hashes before we know that we have no match. | |
| We don't end up marching through multiple words of memory and we really keep the | |
| number of processor data cache lines being accessed as small as possible.</p> | |
| <p>The string hash that is used for these lookup tables is the Daniel J. | |
| Bernstein hash which is also used in the ELF GNU_HASH sections. It is a very | |
| good hash for all kinds of names in programs with very few hash collisions.</p> | |
| <p>Empty buckets are designated by using an invalid hash index of UINT32_MAX.</p> | |
| </div> | |
| <!-- ======================================================================= --> | |
| <h4> | |
| <a name="acceltabledetails">Details</a> | |
| </h4> | |
| <!-- ======================================================================= --> | |
| <div> | |
| <p>These name hash tables are designed to be generic where specializations of | |
| the table get to define additional data that goes into the header | |
| ("HeaderData"), how the string value is stored ("KeyType") and the content | |
| of the data for each hash value.</p> | |
| <h5>Header Layout</h5> | |
| <p>The header has a fixed part, and the specialized part. The exact format of | |
| the header is:</p> | |
| <div class="doc_code"> | |
| <pre> | |
| struct Header | |
| { | |
| uint32_t magic; // 'HASH' magic value to allow endian detection | |
| uint16_t version; // Version number | |
| uint16_t hash_function; // The hash function enumeration that was used | |
| uint32_t bucket_count; // The number of buckets in this hash table | |
| uint32_t hashes_count; // The total number of unique hash values and hash data offsets in this table | |
| uint32_t header_data_len; // The bytes to skip to get to the hash indexes (buckets) for correct alignment | |
| // Specifically the length of the following HeaderData field - this does not | |
| // include the size of the preceding fields | |
| HeaderData header_data; // Implementation specific header data | |
| }; | |
| </pre> | |
| </div> | |
| <p>The header starts with a 32 bit "magic" value which must be 'HASH' encoded as | |
| an ASCII integer. This allows the detection of the start of the hash table and | |
| also allows the table's byte order to be determined so the table can be | |
| correctly extracted. The "magic" value is followed by a 16 bit version number | |
| which allows the table to be revised and modified in the future. The current | |
| version number is 1. "hash_function" is a uint16_t enumeration that specifies | |
| which hash function was used to produce this table. The current values for the | |
| hash function enumerations include:</p> | |
| <div class="doc_code"> | |
| <pre> | |
| enum HashFunctionType | |
| { | |
| eHashFunctionDJB = 0u, // Daniel J Bernstein hash function | |
| }; | |
| </pre> | |
| </div> | |
| <p>"bucket_count" is a 32 bit unsigned integer that represents how many buckets | |
| are in the BUCKETS array. "hashes_count" is the number of unique 32 bit hash | |
| values that are in the HASHES array, and is the same number of offsets are | |
| contained in the OFFSETS array. "header_data_len" specifies the size in | |
| bytes of the HeaderData that is filled in by specialized versions of this | |
| table.</p> | |
| <h5>Fixed Lookup</h5> | |
| <p>The header is followed by the buckets, hashes, offsets, and hash value | |
| data. | |
| <div class="doc_code"> | |
| <pre> | |
| struct FixedTable | |
| { | |
| uint32_t buckets[Header.bucket_count]; // An array of hash indexes into the "hashes[]" array below | |
| uint32_t hashes [Header.hashes_count]; // Every unique 32 bit hash for the entire table is in this table | |
| uint32_t offsets[Header.hashes_count]; // An offset that corresponds to each item in the "hashes[]" array above | |
| }; | |
| </pre> | |
| </div> | |
| <p>"buckets" is an array of 32 bit indexes into the "hashes" array. The | |
| "hashes" array contains all of the 32 bit hash values for all names in the | |
| hash table. Each hash in the "hashes" table has an offset in the "offsets" | |
| array that points to the data for the hash value.</p> | |
| <p>This table setup makes it very easy to repurpose these tables to contain | |
| different data, while keeping the lookup mechanism the same for all tables. | |
| This layout also makes it possible to save the table to disk and map it in | |
| later and do very efficient name lookups with little or no parsing.</p> | |
| <p>DWARF lookup tables can be implemented in a variety of ways and can store | |
| a lot of information for each name. We want to make the DWARF tables | |
| extensible and able to store the data efficiently so we have used some of the | |
| DWARF features that enable efficient data storage to define exactly what kind | |
| of data we store for each name.</p> | |
| <p>The "HeaderData" contains a definition of the contents of each HashData | |
| chunk. We might want to store an offset to all of the debug information | |
| entries (DIEs) for each name. To keep things extensible, we create a list of | |
| items, or Atoms, that are contained in the data for each name. First comes the | |
| type of the data in each atom:</p> | |
| <div class="doc_code"> | |
| <pre> | |
| enum AtomType | |
| { | |
| eAtomTypeNULL = 0u, | |
| eAtomTypeDIEOffset = 1u, // DIE offset, check form for encoding | |
| eAtomTypeCUOffset = 2u, // DIE offset of the compiler unit header that contains the item in question | |
| eAtomTypeTag = 3u, // DW_TAG_xxx value, should be encoded as DW_FORM_data1 (if no tags exceed 255) or DW_FORM_data2 | |
| eAtomTypeNameFlags = 4u, // Flags from enum NameFlags | |
| eAtomTypeTypeFlags = 5u, // Flags from enum TypeFlags | |
| }; | |
| </pre> | |
| </div> | |
| <p>The enumeration values and their meanings are:</p> | |
| <div class="doc_code"> | |
| <pre> | |
| eAtomTypeNULL - a termination atom that specifies the end of the atom list | |
| eAtomTypeDIEOffset - an offset into the .debug_info section for the DWARF DIE for this name | |
| eAtomTypeCUOffset - an offset into the .debug_info section for the CU that contains the DIE | |
| eAtomTypeDIETag - The DW_TAG_XXX enumeration value so you don't have to parse the DWARF to see what it is | |
| eAtomTypeNameFlags - Flags for functions and global variables (isFunction, isInlined, isExternal...) | |
| eAtomTypeTypeFlags - Flags for types (isCXXClass, isObjCClass, ...) | |
| </pre> | |
| </div> | |
| <p>Then we allow each atom type to define the atom type and how the data for | |
| each atom type data is encoded:</p> | |
| <div class="doc_code"> | |
| <pre> | |
| struct Atom | |
| { | |
| uint16_t type; // AtomType enum value | |
| uint16_t form; // DWARF DW_FORM_XXX defines | |
| }; | |
| </pre> | |
| </div> | |
| <p>The "form" type above is from the DWARF specification and defines the | |
| exact encoding of the data for the Atom type. See the DWARF specification for | |
| the DW_FORM_ definitions.</p> | |
| <div class="doc_code"> | |
| <pre> | |
| struct HeaderData | |
| { | |
| uint32_t die_offset_base; | |
| uint32_t atom_count; | |
| Atoms atoms[atom_count0]; | |
| }; | |
| </pre> | |
| </div> | |
| <p>"HeaderData" defines the base DIE offset that should be added to any atoms | |
| that are encoded using the DW_FORM_ref1, DW_FORM_ref2, DW_FORM_ref4, | |
| DW_FORM_ref8 or DW_FORM_ref_udata. It also defines what is contained in | |
| each "HashData" object -- Atom.form tells us how large each field will be in | |
| the HashData and the Atom.type tells us how this data should be interpreted.</p> | |
| <p>For the current implementations of the ".apple_names" (all functions + globals), | |
| the ".apple_types" (names of all types that are defined), and the | |
| ".apple_namespaces" (all namespaces), we currently set the Atom array to be:</p> | |
| <div class="doc_code"> | |
| <pre> | |
| HeaderData.atom_count = 1; | |
| HeaderData.atoms[0].type = eAtomTypeDIEOffset; | |
| HeaderData.atoms[0].form = DW_FORM_data4; | |
| </pre> | |
| </div> | |
| <p>This defines the contents to be the DIE offset (eAtomTypeDIEOffset) that is | |
| encoded as a 32 bit value (DW_FORM_data4). This allows a single name to have | |
| multiple matching DIEs in a single file, which could come up with an inlined | |
| function for instance. Future tables could include more information about the | |
| DIE such as flags indicating if the DIE is a function, method, block, | |
| or inlined.</p> | |
| <p>The KeyType for the DWARF table is a 32 bit string table offset into the | |
| ".debug_str" table. The ".debug_str" is the string table for the DWARF which | |
| may already contain copies of all of the strings. This helps make sure, with | |
| help from the compiler, that we reuse the strings between all of the DWARF | |
| sections and keeps the hash table size down. Another benefit to having the | |
| compiler generate all strings as DW_FORM_strp in the debug info, is that | |
| DWARF parsing can be made much faster.</p> | |
| <p>After a lookup is made, we get an offset into the hash data. The hash data | |
| needs to be able to deal with 32 bit hash collisions, so the chunk of data | |
| at the offset in the hash data consists of a triple:</p> | |
| <div class="doc_code"> | |
| <pre> | |
| uint32_t str_offset | |
| uint32_t hash_data_count | |
| HashData[hash_data_count] | |
| </pre> | |
| </div> | |
| <p>If "str_offset" is zero, then the bucket contents are done. 99.9% of the | |
| hash data chunks contain a single item (no 32 bit hash collision):</p> | |
| <div class="doc_code"> | |
| <pre> | |
| .------------. | |
| | 0x00001023 | uint32_t KeyType (.debug_str[0x0001023] => "main") | |
| | 0x00000004 | uint32_t HashData count | |
| | 0x........ | uint32_t HashData[0] DIE offset | |
| | 0x........ | uint32_t HashData[1] DIE offset | |
| | 0x........ | uint32_t HashData[2] DIE offset | |
| | 0x........ | uint32_t HashData[3] DIE offset | |
| | 0x00000000 | uint32_t KeyType (end of hash chain) | |
| `------------' | |
| </pre> | |
| </div> | |
| <p>If there are collisions, you will have multiple valid string offsets:</p> | |
| <div class="doc_code"> | |
| <pre> | |
| .------------. | |
| | 0x00001023 | uint32_t KeyType (.debug_str[0x0001023] => "main") | |
| | 0x00000004 | uint32_t HashData count | |
| | 0x........ | uint32_t HashData[0] DIE offset | |
| | 0x........ | uint32_t HashData[1] DIE offset | |
| | 0x........ | uint32_t HashData[2] DIE offset | |
| | 0x........ | uint32_t HashData[3] DIE offset | |
| | 0x00002023 | uint32_t KeyType (.debug_str[0x0002023] => "print") | |
| | 0x00000002 | uint32_t HashData count | |
| | 0x........ | uint32_t HashData[0] DIE offset | |
| | 0x........ | uint32_t HashData[1] DIE offset | |
| | 0x00000000 | uint32_t KeyType (end of hash chain) | |
| `------------' | |
| </pre> | |
| </div> | |
| <p>Current testing with real world C++ binaries has shown that there is around 1 | |
| 32 bit hash collision per 100,000 name entries.</p> | |
| </div> | |
| <!-- ======================================================================= --> | |
| <h4> | |
| <a name="acceltablecontents">Contents</a> | |
| </h4> | |
| <!-- ======================================================================= --> | |
| <div> | |
| <p>As we said, we want to strictly define exactly what is included in the | |
| different tables. For DWARF, we have 3 tables: ".apple_names", ".apple_types", | |
| and ".apple_namespaces".</p> | |
| <p>".apple_names" sections should contain an entry for each DWARF DIE whose | |
| DW_TAG is a DW_TAG_label, DW_TAG_inlined_subroutine, or DW_TAG_subprogram that | |
| has address attributes: DW_AT_low_pc, DW_AT_high_pc, DW_AT_ranges or | |
| DW_AT_entry_pc. It also contains DW_TAG_variable DIEs that have a DW_OP_addr | |
| in the location (global and static variables). All global and static variables | |
| should be included, including those scoped withing functions and classes. For | |
| example using the following code:</p> | |
| <div class="doc_code"> | |
| <pre> | |
| static int var = 0; | |
| void f () | |
| { | |
| static int var = 0; | |
| } | |
| </pre> | |
| </div> | |
| <p>Both of the static "var" variables would be included in the table. All | |
| functions should emit both their full names and their basenames. For C or C++, | |
| the full name is the mangled name (if available) which is usually in the | |
| DW_AT_MIPS_linkage_name attribute, and the DW_AT_name contains the function | |
| basename. If global or static variables have a mangled name in a | |
| DW_AT_MIPS_linkage_name attribute, this should be emitted along with the | |
| simple name found in the DW_AT_name attribute.</p> | |
| <p>".apple_types" sections should contain an entry for each DWARF DIE whose | |
| tag is one of:</p> | |
| <ul> | |
| <li>DW_TAG_array_type</li> | |
| <li>DW_TAG_class_type</li> | |
| <li>DW_TAG_enumeration_type</li> | |
| <li>DW_TAG_pointer_type</li> | |
| <li>DW_TAG_reference_type</li> | |
| <li>DW_TAG_string_type</li> | |
| <li>DW_TAG_structure_type</li> | |
| <li>DW_TAG_subroutine_type</li> | |
| <li>DW_TAG_typedef</li> | |
| <li>DW_TAG_union_type</li> | |
| <li>DW_TAG_ptr_to_member_type</li> | |
| <li>DW_TAG_set_type</li> | |
| <li>DW_TAG_subrange_type</li> | |
| <li>DW_TAG_base_type</li> | |
| <li>DW_TAG_const_type</li> | |
| <li>DW_TAG_constant</li> | |
| <li>DW_TAG_file_type</li> | |
| <li>DW_TAG_namelist</li> | |
| <li>DW_TAG_packed_type</li> | |
| <li>DW_TAG_volatile_type</li> | |
| <li>DW_TAG_restrict_type</li> | |
| <li>DW_TAG_interface_type</li> | |
| <li>DW_TAG_unspecified_type</li> | |
| <li>DW_TAG_shared_type</li> | |
| </ul> | |
| <p>Only entries with a DW_AT_name attribute are included, and the entry must | |
| not be a forward declaration (DW_AT_declaration attribute with a non-zero value). | |
| For example, using the following code:</p> | |
| <div class="doc_code"> | |
| <pre> | |
| int main () | |
| { | |
| int *b = 0; | |
| return *b; | |
| } | |
| </pre> | |
| </div> | |
| <p>We get a few type DIEs:</p> | |
| <div class="doc_code"> | |
| <pre> | |
| 0x00000067: TAG_base_type [5] | |
| AT_encoding( DW_ATE_signed ) | |
| AT_name( "int" ) | |
| AT_byte_size( 0x04 ) | |
| 0x0000006e: TAG_pointer_type [6] | |
| AT_type( {0x00000067} ( int ) ) | |
| AT_byte_size( 0x08 ) | |
| </pre> | |
| </div> | |
| <p>The DW_TAG_pointer_type is not included because it does not have a DW_AT_name.</p> | |
| <p>".apple_namespaces" section should contain all DW_TAG_namespace DIEs. If | |
| we run into a namespace that has no name this is an anonymous namespace, | |
| and the name should be output as "(anonymous namespace)" (without the quotes). | |
| Why? This matches the output of the abi::cxa_demangle() that is in the standard | |
| C++ library that demangles mangled names.</p> | |
| </div> | |
| <!-- ======================================================================= --> | |
| <h4> | |
| <a name="acceltableextensions">Language Extensions and File Format Changes</a> | |
| </h4> | |
| <!-- ======================================================================= --> | |
| <div> | |
| <h5>Objective-C Extensions</h5> | |
| <p>".apple_objc" section should contain all DW_TAG_subprogram DIEs for an | |
| Objective-C class. The name used in the hash table is the name of the | |
| Objective-C class itself. If the Objective-C class has a category, then an | |
| entry is made for both the class name without the category, and for the class | |
| name with the category. So if we have a DIE at offset 0x1234 with a name | |
| of method "-[NSString(my_additions) stringWithSpecialString:]", we would add | |
| an entry for "NSString" that points to DIE 0x1234, and an entry for | |
| "NSString(my_additions)" that points to 0x1234. This allows us to quickly | |
| track down all Objective-C methods for an Objective-C class when doing | |
| expressions. It is needed because of the dynamic nature of Objective-C where | |
| anyone can add methods to a class. The DWARF for Objective-C methods is also | |
| emitted differently from C++ classes where the methods are not usually | |
| contained in the class definition, they are scattered about across one or more | |
| compile units. Categories can also be defined in different shared libraries. | |
| So we need to be able to quickly find all of the methods and class functions | |
| given the Objective-C class name, or quickly find all methods and class | |
| functions for a class + category name. This table does not contain any selector | |
| names, it just maps Objective-C class names (or class names + category) to all | |
| of the methods and class functions. The selectors are added as function | |
| basenames in the .debug_names section.</p> | |
| <p>In the ".apple_names" section for Objective-C functions, the full name is the | |
| entire function name with the brackets ("-[NSString stringWithCString:]") and the | |
| basename is the selector only ("stringWithCString:").</p> | |
| <h5>Mach-O Changes</h5> | |
| <p>The sections names for the apple hash tables are for non mach-o files. For | |
| mach-o files, the sections should be contained in the "__DWARF" segment with | |
| names as follows:</p> | |
| <ul> | |
| <li>".apple_names" -> "__apple_names"</li> | |
| <li>".apple_types" -> "__apple_types"</li> | |
| <li>".apple_namespaces" -> "__apple_namespac" (16 character limit)</li> | |
| <li> ".apple_objc" -> "__apple_objc"</li> | |
| </ul> | |
| </div> | |
| </div> | |
| </div> | |
| <!-- *********************************************************************** --> | |
| <hr> | |
| <address> | |
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| <a href="mailto:sabre@nondot.org">Chris Lattner</a><br> | |
| <a href="http://llvm.org/">LLVM Compiler Infrastructure</a><br> | |
| Last modified: $Date$ | |
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