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//==- Serialize.cpp - Generic Object Serialization to Bitcode ----*- C++ -*-==//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file defines the internal methods used for object serialization.
//
//===----------------------------------------------------------------------===//
#include "llvm/Bitcode/Serialize.h"
#include "string.h"
#ifdef DEBUG_BACKPATCH
#include "llvm/Support/Streams.h"
#endif
using namespace llvm;
Serializer::Serializer(BitstreamWriter& stream)
: Stream(stream), BlockLevel(0) {}
Serializer::~Serializer() {
if (inRecord())
EmitRecord();
while (BlockLevel > 0)
Stream.ExitBlock();
Stream.FlushToWord();
}
void Serializer::EmitRecord() {
assert(Record.size() > 0 && "Cannot emit empty record.");
Stream.EmitRecord(8,Record);
Record.clear();
}
void Serializer::EnterBlock(unsigned BlockID,unsigned CodeLen) {
FlushRecord();
Stream.EnterSubblock(BlockID,CodeLen);
++BlockLevel;
}
void Serializer::ExitBlock() {
assert (BlockLevel > 0);
--BlockLevel;
FlushRecord();
Stream.ExitBlock();
}
void Serializer::EmitInt(uint64_t X) {
assert (BlockLevel > 0);
Record.push_back(X);
}
void Serializer::EmitSInt(int64_t X) {
if (X >= 0)
EmitInt(X << 1);
else
EmitInt((-X << 1) | 1);
}
void Serializer::EmitCStr(const char* s, const char* end) {
Record.push_back(end - s);
while(s != end) {
Record.push_back(*s);
++s;
}
}
void Serializer::EmitCStr(const char* s) {
EmitCStr(s,s+strlen(s));
}
SerializedPtrID Serializer::getPtrId(const void* ptr) {
if (!ptr)
return 0;
MapTy::iterator I = PtrMap.find(ptr);
if (I == PtrMap.end()) {
unsigned id = PtrMap.size()+1;
#ifdef DEBUG_BACKPATCH
llvm::cerr << "Registered PTR: " << ptr << " => " << id << "\n";
#endif
PtrMap[ptr] = id;
return id;
}
else return I->second;
}
bool Serializer::isRegistered(const void* ptr) const {
MapTy::const_iterator I = PtrMap.find(ptr);
return I != PtrMap.end();
}
#define INT_EMIT(TYPE)\
void SerializeTrait<TYPE>::Emit(Serializer&S, TYPE X) { S.EmitInt(X); }
INT_EMIT(bool)
INT_EMIT(unsigned char)
INT_EMIT(unsigned short)
INT_EMIT(unsigned int)
INT_EMIT(unsigned long)
#define SINT_EMIT(TYPE)\
void SerializeTrait<TYPE>::Emit(Serializer&S, TYPE X) { S.EmitSInt(X); }
SINT_EMIT(signed char)
SINT_EMIT(signed short)
SINT_EMIT(signed int)
SINT_EMIT(signed long)