| //===- Cloning.h - Clone various parts of LLVM programs ---------*- C++ -*-===// |
| // |
| // The LLVM Compiler Infrastructure |
| // |
| // This file is distributed under the University of Illinois Open Source |
| // License. See LICENSE.TXT for details. |
| // |
| //===----------------------------------------------------------------------===// |
| // |
| // This file defines various functions that are used to clone chunks of LLVM |
| // code for various purposes. This varies from copying whole modules into new |
| // modules, to cloning functions with different arguments, to inlining |
| // functions, to copying basic blocks to support loop unrolling or superblock |
| // formation, etc. |
| // |
| //===----------------------------------------------------------------------===// |
| |
| #ifndef LLVM_TRANSFORMS_UTILS_CLONING_H |
| #define LLVM_TRANSFORMS_UTILS_CLONING_H |
| |
| #include <vector> |
| #include "llvm/ADT/DenseMap.h" |
| |
| namespace llvm { |
| |
| class Module; |
| class Function; |
| class Pass; |
| class LPPassManager; |
| class BasicBlock; |
| class Value; |
| class CallInst; |
| class InvokeInst; |
| class ReturnInst; |
| class CallSite; |
| class Trace; |
| class CallGraph; |
| class TargetData; |
| class Loop; |
| class LoopInfo; |
| class LLVMContext; |
| |
| /// CloneModule - Return an exact copy of the specified module |
| /// |
| Module *CloneModule(const Module *M); |
| Module *CloneModule(const Module *M, DenseMap<const Value*, Value*> &ValueMap); |
| |
| /// ClonedCodeInfo - This struct can be used to capture information about code |
| /// being cloned, while it is being cloned. |
| struct ClonedCodeInfo { |
| /// ContainsCalls - This is set to true if the cloned code contains a normal |
| /// call instruction. |
| bool ContainsCalls; |
| |
| /// ContainsUnwinds - This is set to true if the cloned code contains an |
| /// unwind instruction. |
| bool ContainsUnwinds; |
| |
| /// ContainsDynamicAllocas - This is set to true if the cloned code contains |
| /// a 'dynamic' alloca. Dynamic allocas are allocas that are either not in |
| /// the entry block or they are in the entry block but are not a constant |
| /// size. |
| bool ContainsDynamicAllocas; |
| |
| ClonedCodeInfo() { |
| ContainsCalls = false; |
| ContainsUnwinds = false; |
| ContainsDynamicAllocas = false; |
| } |
| }; |
| |
| |
| /// CloneBasicBlock - Return a copy of the specified basic block, but without |
| /// embedding the block into a particular function. The block returned is an |
| /// exact copy of the specified basic block, without any remapping having been |
| /// performed. Because of this, this is only suitable for applications where |
| /// the basic block will be inserted into the same function that it was cloned |
| /// from (loop unrolling would use this, for example). |
| /// |
| /// Also, note that this function makes a direct copy of the basic block, and |
| /// can thus produce illegal LLVM code. In particular, it will copy any PHI |
| /// nodes from the original block, even though there are no predecessors for the |
| /// newly cloned block (thus, phi nodes will have to be updated). Also, this |
| /// block will branch to the old successors of the original block: these |
| /// successors will have to have any PHI nodes updated to account for the new |
| /// incoming edges. |
| /// |
| /// The correlation between instructions in the source and result basic blocks |
| /// is recorded in the ValueMap map. |
| /// |
| /// If you have a particular suffix you'd like to use to add to any cloned |
| /// names, specify it as the optional third parameter. |
| /// |
| /// If you would like the basic block to be auto-inserted into the end of a |
| /// function, you can specify it as the optional fourth parameter. |
| /// |
| /// If you would like to collect additional information about the cloned |
| /// function, you can specify a ClonedCodeInfo object with the optional fifth |
| /// parameter. |
| /// |
| BasicBlock *CloneBasicBlock(const BasicBlock *BB, |
| DenseMap<const Value*, Value*> &ValueMap, |
| const char *NameSuffix = "", Function *F = 0, |
| ClonedCodeInfo *CodeInfo = 0); |
| |
| |
| /// CloneLoop - Clone Loop. Clone dominator info for loop insiders. Populate ValueMap |
| /// using old blocks to new blocks mapping. |
| Loop *CloneLoop(Loop *L, LPPassManager *LPM, LoopInfo *LI, |
| DenseMap<const Value *, Value *> &ValueMap, Pass *P); |
| |
| /// CloneFunction - Return a copy of the specified function, but without |
| /// embedding the function into another module. Also, any references specified |
| /// in the ValueMap are changed to refer to their mapped value instead of the |
| /// original one. If any of the arguments to the function are in the ValueMap, |
| /// the arguments are deleted from the resultant function. The ValueMap is |
| /// updated to include mappings from all of the instructions and basicblocks in |
| /// the function from their old to new values. The final argument captures |
| /// information about the cloned code if non-null. |
| /// |
| Function *CloneFunction(const Function *F, |
| DenseMap<const Value*, Value*> &ValueMap, |
| ClonedCodeInfo *CodeInfo = 0); |
| |
| /// CloneFunction - Version of the function that doesn't need the ValueMap. |
| /// |
| inline Function *CloneFunction(const Function *F, ClonedCodeInfo *CodeInfo = 0){ |
| DenseMap<const Value*, Value*> ValueMap; |
| return CloneFunction(F, ValueMap, CodeInfo); |
| } |
| |
| /// Clone OldFunc into NewFunc, transforming the old arguments into references |
| /// to ArgMap values. Note that if NewFunc already has basic blocks, the ones |
| /// cloned into it will be added to the end of the function. This function |
| /// fills in a list of return instructions, and can optionally append the |
| /// specified suffix to all values cloned. |
| /// |
| void CloneFunctionInto(Function *NewFunc, const Function *OldFunc, |
| DenseMap<const Value*, Value*> &ValueMap, |
| std::vector<ReturnInst*> &Returns, |
| const char *NameSuffix = "", |
| ClonedCodeInfo *CodeInfo = 0); |
| |
| /// CloneAndPruneFunctionInto - This works exactly like CloneFunctionInto, |
| /// except that it does some simple constant prop and DCE on the fly. The |
| /// effect of this is to copy significantly less code in cases where (for |
| /// example) a function call with constant arguments is inlined, and those |
| /// constant arguments cause a significant amount of code in the callee to be |
| /// dead. Since this doesn't produce an exactly copy of the input, it can't be |
| /// used for things like CloneFunction or CloneModule. |
| void CloneAndPruneFunctionInto(Function *NewFunc, const Function *OldFunc, |
| DenseMap<const Value*, Value*> &ValueMap, |
| std::vector<ReturnInst*> &Returns, |
| const char *NameSuffix = "", |
| ClonedCodeInfo *CodeInfo = 0, |
| const TargetData *TD = 0); |
| |
| |
| /// CloneTraceInto - Clone T into NewFunc. Original<->clone mapping is |
| /// saved in ValueMap. |
| /// |
| void CloneTraceInto(Function *NewFunc, Trace &T, |
| DenseMap<const Value*, Value*> &ValueMap, |
| const char *NameSuffix); |
| |
| /// CloneTrace - Returns a copy of the specified trace. |
| /// It takes a vector of basic blocks clones the basic blocks, removes internal |
| /// phi nodes, adds it to the same function as the original (although there is |
| /// no jump to it) and returns the new vector of basic blocks. |
| std::vector<BasicBlock *> CloneTrace(const std::vector<BasicBlock*> &origTrace); |
| |
| /// InlineFunction - This function inlines the called function into the basic |
| /// block of the caller. This returns false if it is not possible to inline |
| /// this call. The program is still in a well defined state if this occurs |
| /// though. |
| /// |
| /// Note that this only does one level of inlining. For example, if the |
| /// instruction 'call B' is inlined, and 'B' calls 'C', then the call to 'C' now |
| /// exists in the instruction stream. Similiarly this will inline a recursive |
| /// function by one level. |
| /// |
| /// If a non-null callgraph pointer is provided, these functions update the |
| /// CallGraph to represent the program after inlining. |
| /// |
| bool InlineFunction(CallInst *C, CallGraph *CG = 0, const TargetData *TD = 0); |
| bool InlineFunction(InvokeInst *II, CallGraph *CG = 0, const TargetData *TD =0); |
| bool InlineFunction(CallSite CS, CallGraph *CG = 0, const TargetData *TD = 0); |
| |
| } // End llvm namespace |
| |
| #endif |