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//===-- RegisterCoalescer.h - Register Coalescing Interface ------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file contains the abstract interface for register coalescers,
// allowing them to interact with and query register allocators.
//
//===----------------------------------------------------------------------===//
#include "llvm/System/IncludeFile.h"
#include "llvm/CodeGen/LiveInterval.h"
#include "llvm/ADT/SmallPtrSet.h"
#ifndef LLVM_CODEGEN_REGISTER_COALESCER_H
#define LLVM_CODEGEN_REGISTER_COALESCER_H
namespace llvm {
class MachineFunction;
class RegallocQuery;
class AnalysisUsage;
class MachineInstr;
/// An abstract interface for register coalescers. Coalescers must
/// implement this interface to be part of the coalescer analysis
/// group.
class RegisterCoalescer {
public:
static char ID; // Class identification, replacement for typeinfo
RegisterCoalescer() {}
virtual ~RegisterCoalescer(); // We want to be subclassed
/// Run the coalescer on this function, providing interference
/// data to query. Return whether we removed any copies.
virtual bool coalesceFunction(MachineFunction &mf,
RegallocQuery &ifd) = 0;
/// Reset state. Can be used to allow a coalescer run by
/// PassManager to be run again by the register allocator.
virtual void reset(MachineFunction &mf) {};
/// Register allocators must call this from their own
/// getAnalysisUsage to cover the case where the coalescer is not
/// a Pass in the proper sense and isn't managed by PassManager.
/// PassManager needs to know which analyses to make available and
/// which to invalidate when running the register allocator or any
/// pass that might call coalescing. The long-term solution is to
/// allow hierarchies of PassManagers.
virtual void getAnalysisUsage(AnalysisUsage &AU) const {};
};
/// An abstract interface for register allocators to interact with
/// coalescers
///
/// Example:
///
/// This is simply an example of how to use the RegallocQuery
/// interface. It is not meant to be used in production.
///
/// class LinearScanRegallocQuery : public RegallocQuery {
/// private:
/// const LiveIntervals &li;
///
/// public:
/// LinearScanRegallocQuery(LiveIntervals &intervals)
/// : li(intervals) {};
///
/// /// This is pretty slow and conservative, but since linear scan
/// /// allocation doesn't pre-compute interference information it's
/// /// the best we can do. Coalescers are always free to ignore this
/// /// and implement their own discovery strategy. See
/// /// SimpleRegisterCoalescing for an example.
/// void getInterferences(IntervalSet &interferences,
/// const LiveInterval &a) const {
/// for(LiveIntervals::const_iterator iv = li.begin(),
/// ivend = li.end();
/// iv != ivend;
/// ++iv) {
/// if (interfere(a, iv->second)) {
/// interferences.insert(&iv->second);
/// }
/// }
/// };
///
/// /// This is *really* slow and stupid. See above.
/// int getNumberOfInterferences(const LiveInterval &a) const {
/// IntervalSet intervals;
/// getInterferences(intervals, a);
/// return intervals.size();
/// };
/// };
///
/// In the allocator:
///
/// RegisterCoalescer &coalescer = getAnalysis<RegisterCoalescer>();
///
/// // We don't reset the coalescer so if it's already been run this
/// // takes almost no time.
/// LinearScanRegallocQuery ifd(*li_);
/// coalescer.coalesceFunction(fn, ifd);
///
class RegallocQuery {
public:
typedef SmallPtrSet<const LiveInterval *, 8> IntervalSet;
virtual ~RegallocQuery() {};
/// Return whether two live ranges interfere.
virtual bool interfere(const LiveInterval &a,
const LiveInterval &b) const {
// A naive test
return a.overlaps(b);
};
/// Return the set of intervals that interfere with this one.
virtual void getInterferences(IntervalSet &interferences,
const LiveInterval &a) const = 0;
/// This can often be cheaper than actually returning the
/// interferences.
virtual int getNumberOfInterferences(const LiveInterval &a) const = 0;
/// Make any data structure updates necessary to reflect
/// coalescing or other modifications.
virtual void updateDataForMerge(const LiveInterval &a,
const LiveInterval &b,
const MachineInstr &copy) {};
/// Allow the register allocator to communicate when it doesn't
/// want a copy coalesced. This may be due to assumptions made by
/// the allocator about various invariants and so this question is
/// a matter of legality, not performance. Performance decisions
/// about which copies to coalesce should be made by the
/// coalescer.
virtual bool isLegalToCoalesce(const MachineInstr &inst) const {
return true;
}
};
}
// Because of the way .a files work, we must force the SimpleRC
// implementation to be pulled in if the RegisterCoalescing header is
// included. Otherwise we run the risk of RegisterCoalescing being
// used, but the default implementation not being linked into the tool
// that uses it.
FORCE_DEFINING_FILE_TO_BE_LINKED(RegisterCoalescer)
FORCE_DEFINING_FILE_TO_BE_LINKED(SimpleRegisterCoalescing)
#endif