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//=- Deserialize.h - Generic Object Deserialization from Bitcode --*- C++ -*-=//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file defines the interface for generic object deserialization from
// LLVM bitcode.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_BITCODE_SERIALIZE_INPUT
#define LLVM_BITCODE_SERIALIZE_INPUT
#include "llvm/Bitcode/BitstreamReader.h"
#include "llvm/Bitcode/Serialization.h"
#include "llvm/ADT/DenseMap.h"
#include "llvm/ADT/SmallVector.h"
#include "llvm/Support/Allocator.h"
#include "llvm/Support/DataTypes.h"
#include <vector>
namespace llvm {
class Deserializer {
//===----------------------------------------------------------===//
// Internal type definitions.
//===----------------------------------------------------------===//
struct BPNode {
BPNode* Next;
uintptr_t& PtrRef;
BPNode(BPNode* n, uintptr_t& pref)
: Next(n), PtrRef(pref) {
PtrRef = 0;
}
};
struct BPEntry {
union { BPNode* Head; void* Ptr; };
BPEntry() : Head(NULL) {}
static inline bool isPod() { return true; }
void SetPtr(BPNode*& FreeList, void* P);
};
class BPKey {
unsigned Raw;
public:
BPKey(SerializedPtrID PtrId) : Raw(PtrId << 1) { assert (PtrId > 0); }
BPKey(unsigned code, unsigned) : Raw(code) {}
void MarkFinal() { Raw |= 0x1; }
bool hasFinalPtr() const { return Raw & 0x1 ? true : false; }
SerializedPtrID getID() const { return Raw >> 1; }
static inline BPKey getEmptyKey() { return BPKey(0,0); }
static inline BPKey getTombstoneKey() { return BPKey(1,0); }
static inline unsigned getHashValue(const BPKey& K) { return K.Raw & ~0x1; }
static bool isEqual(const BPKey& K1, const BPKey& K2) {
return (K1.Raw ^ K2.Raw) & ~0x1 ? false : true;
}
static bool isPod() { return true; }
};
typedef llvm::DenseMap<BPKey,BPEntry,BPKey,BPEntry> MapTy;
//===----------------------------------------------------------===//
// Publicly visible types.
//===----------------------------------------------------------===//
public:
struct Location {
uint64_t BitNo;
unsigned BlockID;
unsigned NumWords;
Location(uint64_t bit, unsigned bid, unsigned words)
: BitNo(bit), BlockID(bid), NumWords(words) {}
Location() : BitNo(0), BlockID(0), NumWords(0) {}
Location& operator=(Location& RHS) {
BitNo = RHS.BitNo;
BlockID = RHS.BlockID;
NumWords = RHS.NumWords;
return *this;
}
bool operator==(const Location& RHS) const { return BitNo == RHS.BitNo; }
bool operator!=(const Location& RHS) const { return BitNo != RHS.BitNo; }
bool contains(const Location& RHS) const {
if (RHS.BitNo < BitNo)
return false;
if ((RHS.BitNo - BitNo) >> 5 < NumWords)
return true;
return false;
}
};
//===----------------------------------------------------------===//
// Internal data members.
//===----------------------------------------------------------===//
private:
BitstreamReader& Stream;
SmallVector<uint64_t,20> Record;
unsigned RecIdx;
BumpPtrAllocator Allocator;
BPNode* FreeList;
MapTy BPatchMap;
llvm::SmallVector<Location,8> BlockStack;
unsigned AbbrevNo;
unsigned RecordCode;
uint64_t StreamStart;
//===----------------------------------------------------------===//
// Public Interface.
//===----------------------------------------------------------===//
public:
Deserializer(BitstreamReader& stream);
~Deserializer();
uint64_t ReadInt();
int64_t ReadSInt();
SerializedPtrID ReadPtrID() { return (SerializedPtrID) ReadInt(); }
bool ReadBool() {
return ReadInt() ? true : false;
}
template <typename T>
inline T& Read(T& X) {
SerializeTrait<T>::Read(*this,X);
return X;
}
template <typename T>
inline T* Create() {
return SerializeTrait<T>::Create(*this);
}
char* ReadCStr(char* cstr = NULL, unsigned MaxLen=0, bool isNullTerm=true);
void ReadCStr(std::vector<char>& buff, bool isNullTerm=false, unsigned Idx=0);
template <typename T>
inline T* ReadOwnedPtr(bool AutoRegister = true) {
SerializedPtrID PtrID = ReadPtrID();
if (!PtrID)
return NULL;
T* x = SerializeTrait<T>::Create(*this);
if (AutoRegister)
RegisterPtr(PtrID,x);
return x;
}
template <typename T, typename Arg1>
inline T* ReadOwnedPtr(Arg1& arg1, bool AutoRegister = true) {
SerializedPtrID PtrID = ReadPtrID();
if (!PtrID)
return NULL;
T* x = SerializeTrait<T>::Create(*this, arg1);
if (AutoRegister)
RegisterPtr(PtrID,x);
return x;
}
template <typename T>
inline void ReadOwnedPtr(T*& Ptr, bool AutoRegister = true) {
Ptr = ReadOwnedPtr<T>(AutoRegister);
}
template <typename T1, typename T2>
void BatchReadOwnedPtrs(T1*& P1, T2*& P2,
bool A1=true, bool A2=true) {
SerializedPtrID ID1 = ReadPtrID();
SerializedPtrID ID2 = ReadPtrID();
P1 = (ID1) ? SerializeTrait<T1>::Create(*this) : NULL;
if (ID1 && A1) RegisterPtr(ID1,P1);
P2 = (ID2) ? SerializeTrait<T2>::Create(*this) : NULL;
if (ID2 && A2) RegisterPtr(ID2,P2);
}
template <typename T1, typename T2, typename Arg1>
void BatchReadOwnedPtrs(T1*& P1, T2*& P2, Arg1& arg1,
bool A1=true, bool A2=true) {
SerializedPtrID ID1 = ReadPtrID();
SerializedPtrID ID2 = ReadPtrID();
P1 = (ID1) ? SerializeTrait<T1>::Create(*this, arg1) : NULL;
if (ID1 && A1) RegisterPtr(ID1,P1);
P2 = (ID2) ? SerializeTrait<T2>::Create(*this, arg1) : NULL;
if (ID2 && A2) RegisterPtr(ID2,P2);
}
template <typename T1, typename T2, typename T3>
void BatchReadOwnedPtrs(T1*& P1, T2*& P2, T3*& P3,
bool A1=true, bool A2=true, bool A3=true) {
SerializedPtrID ID1 = ReadPtrID();
SerializedPtrID ID2 = ReadPtrID();
SerializedPtrID ID3 = ReadPtrID();
P1 = (ID1) ? SerializeTrait<T1>::Create(*this) : NULL;
if (ID1 && A1) RegisterPtr(ID1,P1);
P2 = (ID2) ? SerializeTrait<T2>::Create(*this) : NULL;
if (ID2 && A2) RegisterPtr(ID2,P2);
P3 = (ID3) ? SerializeTrait<T3>::Create(*this) : NULL;
if (ID3 && A3) RegisterPtr(ID3,P3);
}
template <typename T1, typename T2, typename T3, typename Arg1>
void BatchReadOwnedPtrs(T1*& P1, T2*& P2, T3*& P3, Arg1& arg1,
bool A1=true, bool A2=true, bool A3=true) {
SerializedPtrID ID1 = ReadPtrID();
SerializedPtrID ID2 = ReadPtrID();
SerializedPtrID ID3 = ReadPtrID();
P1 = (ID1) ? SerializeTrait<T1>::Create(*this, arg1) : NULL;
if (ID1 && A1) RegisterPtr(ID1,P1);
P2 = (ID2) ? SerializeTrait<T2>::Create(*this, arg1) : NULL;
if (ID2 && A2) RegisterPtr(ID2,P2);
P3 = (ID3) ? SerializeTrait<T3>::Create(*this, arg1) : NULL;
if (ID3 && A3) RegisterPtr(ID3,P3);
}
template <typename T>
void BatchReadOwnedPtrs(unsigned NumPtrs, T** Ptrs, bool AutoRegister=true) {
llvm::SmallVector<SerializedPtrID,10> BatchIDVec;
for (unsigned i = 0; i < NumPtrs; ++i)
BatchIDVec.push_back(ReadPtrID());
for (unsigned i = 0; i < NumPtrs; ++i) {
SerializedPtrID& PtrID = BatchIDVec[i];
T* p = PtrID ? SerializeTrait<T>::Create(*this) : NULL;
if (PtrID && AutoRegister)
RegisterPtr(PtrID,p);
Ptrs[i] = p;
}
}
template <typename T, typename Arg1>
void BatchReadOwnedPtrs(unsigned NumPtrs, T** Ptrs, Arg1& arg1,
bool AutoRegister=true) {
llvm::SmallVector<SerializedPtrID,10> BatchIDVec;
for (unsigned i = 0; i < NumPtrs; ++i)
BatchIDVec.push_back(ReadPtrID());
for (unsigned i = 0; i < NumPtrs; ++i) {
SerializedPtrID& PtrID = BatchIDVec[i];
T* p = PtrID ? SerializeTrait<T>::Create(*this, arg1) : NULL;
if (PtrID && AutoRegister)
RegisterPtr(PtrID,p);
Ptrs[i] = p;
}
}
template <typename T1, typename T2>
void BatchReadOwnedPtrs(unsigned NumT1Ptrs, T1** Ptrs, T2*& P2,
bool A1=true, bool A2=true) {
llvm::SmallVector<SerializedPtrID,10> BatchIDVec;
for (unsigned i = 0; i < NumT1Ptrs; ++i)
BatchIDVec.push_back(ReadPtrID());
SerializedPtrID ID2 = ReadPtrID();
for (unsigned i = 0; i < NumT1Ptrs; ++i) {
SerializedPtrID& PtrID = BatchIDVec[i];
T1* p = PtrID ? SerializeTrait<T1>::Create(*this) : NULL;
if (PtrID && A1)
RegisterPtr(PtrID,p);
Ptrs[i] = p;
}
P2 = (ID2) ? SerializeTrait<T2>::Create(*this) : NULL;
if (ID2 && A2) RegisterPtr(ID2,P2);
}
template <typename T1, typename T2, typename Arg1>
void BatchReadOwnedPtrs(unsigned NumT1Ptrs, T1** Ptrs, T2*& P2, Arg1& arg1,
bool A1=true, bool A2=true) {
llvm::SmallVector<SerializedPtrID,10> BatchIDVec;
for (unsigned i = 0; i < NumT1Ptrs; ++i)
BatchIDVec.push_back(ReadPtrID());
SerializedPtrID ID2 = ReadPtrID();
for (unsigned i = 0; i < NumT1Ptrs; ++i) {
SerializedPtrID& PtrID = BatchIDVec[i];
T1* p = PtrID ? SerializeTrait<T1>::Create(*this, arg1) : NULL;
if (PtrID && A1)
RegisterPtr(PtrID,p);
Ptrs[i] = p;
}
P2 = (ID2) ? SerializeTrait<T2>::Create(*this, arg1) : NULL;
if (ID2 && A2) RegisterPtr(ID2,P2);
}
template <typename T1, typename T2, typename T3>
void BatchReadOwnedPtrs(unsigned NumT1Ptrs, T1** Ptrs,
T2*& P2, T3*& P3,
bool A1=true, bool A2=true, bool A3=true) {
llvm::SmallVector<SerializedPtrID,10> BatchIDVec;
for (unsigned i = 0; i < NumT1Ptrs; ++i)
BatchIDVec.push_back(ReadPtrID());
SerializedPtrID ID2 = ReadPtrID();
SerializedPtrID ID3 = ReadPtrID();
for (unsigned i = 0; i < NumT1Ptrs; ++i) {
SerializedPtrID& PtrID = BatchIDVec[i];
T1* p = PtrID ? SerializeTrait<T1>::Create(*this) : NULL;
if (PtrID && A1)
RegisterPtr(PtrID,p);
Ptrs[i] = p;
}
P2 = (ID2) ? SerializeTrait<T2>::Create(*this) : NULL;
if (ID2 && A2) RegisterPtr(ID2,P2);
P3 = (ID3) ? SerializeTrait<T3>::Create(*this) : NULL;
if (ID3 && A3) RegisterPtr(ID3,P3);
}
template <typename T1, typename T2, typename T3, typename Arg1>
void BatchReadOwnedPtrs(unsigned NumT1Ptrs, T1** Ptrs,
T2*& P2, T3*& P3, Arg1& arg1,
bool A1=true, bool A2=true, bool A3=true) {
llvm::SmallVector<SerializedPtrID,10> BatchIDVec;
for (unsigned i = 0; i < NumT1Ptrs; ++i)
BatchIDVec.push_back(ReadPtrID());
SerializedPtrID ID2 = ReadPtrID();
SerializedPtrID ID3 = ReadPtrID();
for (unsigned i = 0; i < NumT1Ptrs; ++i) {
SerializedPtrID& PtrID = BatchIDVec[i];
T1* p = PtrID ? SerializeTrait<T1>::Create(*this, arg1) : NULL;
if (PtrID && A1)
RegisterPtr(PtrID,p);
Ptrs[i] = p;
}
P2 = (ID2) ? SerializeTrait<T2>::Create(*this, arg1) : NULL;
if (ID2 && A2) RegisterPtr(ID2,P2);
P3 = (ID3) ? SerializeTrait<T3>::Create(*this, arg1) : NULL;
if (ID3 && A3) RegisterPtr(ID3,P3);
}
template <typename T>
void ReadPtr(T*& PtrRef, bool AllowBackpatch = true) {
ReadUIntPtr(reinterpret_cast<uintptr_t&>(PtrRef), AllowBackpatch);
}
template <typename T>
void ReadPtr(const T*& PtrRef, bool AllowBackpatch = true) {
ReadPtr(const_cast<T*&>(PtrRef), AllowBackpatch);
}
template <typename T>
void ReadPtr(T*& PtrRef, const SerializedPtrID& PtrID,
bool AllowBackpatch = true) {
ReadUIntPtr(reinterpret_cast<uintptr_t&>(PtrRef), PtrID, AllowBackpatch);
}
template <typename T>
void ReadPtr(const T*& PtrRef, const SerializedPtrID& PtrID,
bool AllowBackpatch = true) {
ReadPtr(const_cast<T*&>(PtrRef), PtrID, AllowBackpatch);
}
template <typename T>
T* ReadPtr() { T* x = 0; ReadPtr<T>(x,false); return x; }
void ReadUIntPtr(uintptr_t& PtrRef, const SerializedPtrID& PtrID,
bool AllowBackpatch = true);
void ReadUIntPtr(uintptr_t& PtrRef, bool AllowBackpatch = true) {
ReadUIntPtr(PtrRef,ReadPtrID(),AllowBackpatch);
}
template <typename T>
T& ReadRef() {
T* p = reinterpret_cast<T*>(ReadInternalRefPtr());
return *p;
}
void RegisterPtr(const SerializedPtrID& PtrID, const void* Ptr);
void RegisterPtr(const void* Ptr) {
RegisterPtr(ReadPtrID(),Ptr);
}
template<typename T>
void RegisterRef(const T& x) {
RegisterPtr(&x);
}
template<typename T>
void RegisterRef(const SerializedPtrID& PtrID, const T& x) {
RegisterPtr(PtrID,&x);
}
Location getCurrentBlockLocation();
unsigned getCurrentBlockID();
unsigned getAbbrevNo();
bool FinishedBlock(Location BlockLoc);
bool JumpTo(const Location& BlockLoc);
void Rewind();
bool AtEnd();
bool inRecord();
void SkipBlock();
bool SkipToBlock(unsigned BlockID);
unsigned getRecordCode();
BitstreamReader& getStream() { return Stream; }
private:
bool AdvanceStream();
void ReadRecord();
uintptr_t ReadInternalRefPtr();
static inline bool HasFinalPtr(MapTy::value_type& V) {
return V.first.hasFinalPtr();
}
static inline uintptr_t GetFinalPtr(MapTy::value_type& V) {
return reinterpret_cast<uintptr_t>(V.second.Ptr);
}
static inline BPNode* GetBPNode(MapTy::value_type& V) {
return V.second.Head;
}
static inline void SetBPNode(MapTy::value_type& V, BPNode* N) {
V.second.Head = N;
}
void SetPtr(MapTy::value_type& V, const void* P) {
V.first.MarkFinal();
V.second.SetPtr(FreeList,const_cast<void*>(P));
}
};
} // end namespace llvm
#endif