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| <head> | |
| <title>LLVM Programmer's Manual</title> | |
| <link rel="stylesheet" href="llvm.css" type="text/css"> | |
| </head> | |
| <body> | |
| <div class="doc_title"> | |
| LLVM Programmer's Manual | |
| </div> | |
| <ol> | |
| <li><a href="#introduction">Introduction</a></li> | |
| <li><a href="#general">General Information</a> | |
| <ul> | |
| <li><a href="#stl">The C++ Standard Template Library</a></li> | |
| <!-- | |
| <li>The <tt>-time-passes</tt> option</li> | |
| <li>How to use the LLVM Makefile system</li> | |
| <li>How to write a regression test</li> | |
| --> | |
| </ul> | |
| </li> | |
| <li><a href="#apis">Important and useful LLVM APIs</a> | |
| <ul> | |
| <li><a href="#isa">The <tt>isa<></tt>, <tt>cast<></tt> | |
| and <tt>dyn_cast<></tt> templates</a> </li> | |
| <li><a href="#DEBUG">The <tt>DEBUG()</tt> macro and <tt>-debug</tt> | |
| option</a> | |
| <ul> | |
| <li><a href="#DEBUG_TYPE">Fine grained debug info with <tt>DEBUG_TYPE</tt> | |
| and the <tt>-debug-only</tt> option</a> </li> | |
| </ul> | |
| </li> | |
| <li><a href="#Statistic">The <tt>Statistic</tt> class & <tt>-stats</tt> | |
| option</a></li> | |
| <!-- | |
| <li>The <tt>InstVisitor</tt> template | |
| <li>The general graph API | |
| --> | |
| <li><a href="#ViewGraph">Viewing graphs while debugging code</a></li> | |
| </ul> | |
| </li> | |
| <li><a href="#datastructure">Picking the Right Data Structure for a Task</a> | |
| <ul> | |
| <li><a href="#ds_sequential">Sequential Containers (std::vector, std::list, etc)</a> | |
| <ul> | |
| <li><a href="#dss_fixedarrays">Fixed Size Arrays</a></li> | |
| <li><a href="#dss_heaparrays">Heap Allocated Arrays</a></li> | |
| <li><a href="#dss_smallvector">"llvm/ADT/SmallVector.h"</a></li> | |
| <li><a href="#dss_vector"><vector></a></li> | |
| <li><a href="#dss_deque"><deque></a></li> | |
| <li><a href="#dss_list"><list></a></li> | |
| <li><a href="#dss_ilist">llvm/ADT/ilist</a></li> | |
| <li><a href="#dss_other">Other Sequential Container Options</a></li> | |
| </ul></li> | |
| <li><a href="#ds_set">Set-Like Containers (std::set, SmallSet, SetVector, etc)</a> | |
| <ul> | |
| <li><a href="#dss_sortedvectorset">A sorted 'vector'</a></li> | |
| <li><a href="#dss_smallset">"llvm/ADT/SmallSet.h"</a></li> | |
| <li><a href="#dss_smallptrset">"llvm/ADT/SmallPtrSet.h"</a></li> | |
| <li><a href="#dss_FoldingSet">"llvm/ADT/FoldingSet.h"</a></li> | |
| <li><a href="#dss_set"><set></a></li> | |
| <li><a href="#dss_setvector">"llvm/ADT/SetVector.h"</a></li> | |
| <li><a href="#dss_uniquevector">"llvm/ADT/UniqueVector.h"</a></li> | |
| <li><a href="#dss_otherset">Other Set-Like ContainerOptions</a></li> | |
| </ul></li> | |
| <li><a href="#ds_map">Map-Like Containers (std::map, DenseMap, etc)</a> | |
| <ul> | |
| <li><a href="#dss_sortedvectormap">A sorted 'vector'</a></li> | |
| <li><a href="#dss_stringmap">"llvm/ADT/StringMap.h"</a></li> | |
| <li><a href="#dss_indexedmap">"llvm/ADT/IndexedMap.h"</a></li> | |
| <li><a href="#dss_densemap">"llvm/ADT/DenseMap.h"</a></li> | |
| <li><a href="#dss_map"><map></a></li> | |
| <li><a href="#dss_othermap">Other Map-Like Container Options</a></li> | |
| </ul></li> | |
| </ul> | |
| </li> | |
| <li><a href="#common">Helpful Hints for Common Operations</a> | |
| <ul> | |
| <li><a href="#inspection">Basic Inspection and Traversal Routines</a> | |
| <ul> | |
| <li><a href="#iterate_function">Iterating over the <tt>BasicBlock</tt>s | |
| in a <tt>Function</tt></a> </li> | |
| <li><a href="#iterate_basicblock">Iterating over the <tt>Instruction</tt>s | |
| in a <tt>BasicBlock</tt></a> </li> | |
| <li><a href="#iterate_institer">Iterating over the <tt>Instruction</tt>s | |
| in a <tt>Function</tt></a> </li> | |
| <li><a href="#iterate_convert">Turning an iterator into a | |
| class pointer</a> </li> | |
| <li><a href="#iterate_complex">Finding call sites: a more | |
| complex example</a> </li> | |
| <li><a href="#calls_and_invokes">Treating calls and invokes | |
| the same way</a> </li> | |
| <li><a href="#iterate_chains">Iterating over def-use & | |
| use-def chains</a> </li> | |
| </ul> | |
| </li> | |
| <li><a href="#simplechanges">Making simple changes</a> | |
| <ul> | |
| <li><a href="#schanges_creating">Creating and inserting new | |
| <tt>Instruction</tt>s</a> </li> | |
| <li><a href="#schanges_deleting">Deleting <tt>Instruction</tt>s</a> </li> | |
| <li><a href="#schanges_replacing">Replacing an <tt>Instruction</tt> | |
| with another <tt>Value</tt></a> </li> | |
| <li><a href="#schanges_deletingGV">Deleting <tt>GlobalVariable</tt>s</a> </li> | |
| </ul> | |
| </li> | |
| <!-- | |
| <li>Working with the Control Flow Graph | |
| <ul> | |
| <li>Accessing predecessors and successors of a <tt>BasicBlock</tt> | |
| <li> | |
| <li> | |
| </ul> | |
| --> | |
| </ul> | |
| </li> | |
| <li><a href="#advanced">Advanced Topics</a> | |
| <ul> | |
| <li><a href="#TypeResolve">LLVM Type Resolution</a> | |
| <ul> | |
| <li><a href="#BuildRecType">Basic Recursive Type Construction</a></li> | |
| <li><a href="#refineAbstractTypeTo">The <tt>refineAbstractTypeTo</tt> method</a></li> | |
| <li><a href="#PATypeHolder">The PATypeHolder Class</a></li> | |
| <li><a href="#AbstractTypeUser">The AbstractTypeUser Class</a></li> | |
| </ul></li> | |
| <li><a href="#SymbolTable">The <tt>ValueSymbolTable</tt> and <tt>TypeSymbolTable</tt> classes </a></li> | |
| </ul></li> | |
| <li><a href="#coreclasses">The Core LLVM Class Hierarchy Reference</a> | |
| <ul> | |
| <li><a href="#Type">The <tt>Type</tt> class</a> </li> | |
| <li><a href="#Module">The <tt>Module</tt> class</a></li> | |
| <li><a href="#Value">The <tt>Value</tt> class</a> | |
| <ul> | |
| <li><a href="#User">The <tt>User</tt> class</a> | |
| <ul> | |
| <li><a href="#Instruction">The <tt>Instruction</tt> class</a></li> | |
| <li><a href="#Constant">The <tt>Constant</tt> class</a> | |
| <ul> | |
| <li><a href="#GlobalValue">The <tt>GlobalValue</tt> class</a> | |
| <ul> | |
| <li><a href="#Function">The <tt>Function</tt> class</a></li> | |
| <li><a href="#GlobalVariable">The <tt>GlobalVariable</tt> class</a></li> | |
| </ul> | |
| </li> | |
| </ul> | |
| </li> | |
| </ul> | |
| </li> | |
| <li><a href="#BasicBlock">The <tt>BasicBlock</tt> class</a></li> | |
| <li><a href="#Argument">The <tt>Argument</tt> class</a></li> | |
| </ul> | |
| </li> | |
| </ul> | |
| </li> | |
| </ol> | |
| <div class="doc_author"> | |
| <p>Written by <a href="mailto:sabre@nondot.org">Chris Lattner</a>, | |
| <a href="mailto:dhurjati@cs.uiuc.edu">Dinakar Dhurjati</a>, | |
| <a href="mailto:jstanley@cs.uiuc.edu">Joel Stanley</a>, and | |
| <a href="mailto:rspencer@x10sys.com">Reid Spencer</a></p> | |
| </div> | |
| <!-- *********************************************************************** --> | |
| <div class="doc_section"> | |
| <a name="introduction">Introduction </a> | |
| </div> | |
| <!-- *********************************************************************** --> | |
| <div class="doc_text"> | |
| <p>This document is meant to highlight some of the important classes and | |
| interfaces available in the LLVM source-base. This manual is not | |
| intended to explain what LLVM is, how it works, and what LLVM code looks | |
| like. It assumes that you know the basics of LLVM and are interested | |
| in writing transformations or otherwise analyzing or manipulating the | |
| code.</p> | |
| <p>This document should get you oriented so that you can find your | |
| way in the continuously growing source code that makes up the LLVM | |
| infrastructure. Note that this manual is not intended to serve as a | |
| replacement for reading the source code, so if you think there should be | |
| a method in one of these classes to do something, but it's not listed, | |
| check the source. Links to the <a href="/doxygen/">doxygen</a> sources | |
| are provided to make this as easy as possible.</p> | |
| <p>The first section of this document describes general information that is | |
| useful to know when working in the LLVM infrastructure, and the second describes | |
| the Core LLVM classes. In the future this manual will be extended with | |
| information describing how to use extension libraries, such as dominator | |
| information, CFG traversal routines, and useful utilities like the <tt><a | |
| href="/doxygen/InstVisitor_8h-source.html">InstVisitor</a></tt> template.</p> | |
| </div> | |
| <!-- *********************************************************************** --> | |
| <div class="doc_section"> | |
| <a name="general">General Information</a> | |
| </div> | |
| <!-- *********************************************************************** --> | |
| <div class="doc_text"> | |
| <p>This section contains general information that is useful if you are working | |
| in the LLVM source-base, but that isn't specific to any particular API.</p> | |
| </div> | |
| <!-- ======================================================================= --> | |
| <div class="doc_subsection"> | |
| <a name="stl">The C++ Standard Template Library</a> | |
| </div> | |
| <div class="doc_text"> | |
| <p>LLVM makes heavy use of the C++ Standard Template Library (STL), | |
| perhaps much more than you are used to, or have seen before. Because of | |
| this, you might want to do a little background reading in the | |
| techniques used and capabilities of the library. There are many good | |
| pages that discuss the STL, and several books on the subject that you | |
| can get, so it will not be discussed in this document.</p> | |
| <p>Here are some useful links:</p> | |
| <ol> | |
| <li><a href="http://www.dinkumware.com/refxcpp.html">Dinkumware C++ Library | |
| reference</a> - an excellent reference for the STL and other parts of the | |
| standard C++ library.</li> | |
| <li><a href="http://www.tempest-sw.com/cpp/">C++ In a Nutshell</a> - This is an | |
| O'Reilly book in the making. It has a decent | |
| Standard Library | |
| Reference that rivals Dinkumware's, and is unfortunately no longer free since the book has been | |
| published.</li> | |
| <li><a href="http://www.parashift.com/c++-faq-lite/">C++ Frequently Asked | |
| Questions</a></li> | |
| <li><a href="http://www.sgi.com/tech/stl/">SGI's STL Programmer's Guide</a> - | |
| Contains a useful <a | |
| href="http://www.sgi.com/tech/stl/stl_introduction.html">Introduction to the | |
| STL</a>.</li> | |
| <li><a href="http://www.research.att.com/%7Ebs/C++.html">Bjarne Stroustrup's C++ | |
| Page</a></li> | |
| <li><a href="http://64.78.49.204/"> | |
| Bruce Eckel's Thinking in C++, 2nd ed. Volume 2 Revision 4.0 (even better, get | |
| the book).</a></li> | |
| </ol> | |
| <p>You are also encouraged to take a look at the <a | |
| href="CodingStandards.html">LLVM Coding Standards</a> guide which focuses on how | |
| to write maintainable code more than where to put your curly braces.</p> | |
| </div> | |
| <!-- ======================================================================= --> | |
| <div class="doc_subsection"> | |
| <a name="stl">Other useful references</a> | |
| </div> | |
| <div class="doc_text"> | |
| <ol> | |
| <li><a href="http://www.psc.edu/%7Esemke/cvs_branches.html">CVS | |
| Branch and Tag Primer</a></li> | |
| <li><a href="http://www.fortran-2000.com/ArnaudRecipes/sharedlib.html">Using | |
| static and shared libraries across platforms</a></li> | |
| </ol> | |
| </div> | |
| <!-- *********************************************************************** --> | |
| <div class="doc_section"> | |
| <a name="apis">Important and useful LLVM APIs</a> | |
| </div> | |
| <!-- *********************************************************************** --> | |
| <div class="doc_text"> | |
| <p>Here we highlight some LLVM APIs that are generally useful and good to | |
| know about when writing transformations.</p> | |
| </div> | |
| <!-- ======================================================================= --> | |
| <div class="doc_subsection"> | |
| <a name="isa">The <tt>isa<></tt>, <tt>cast<></tt> and | |
| <tt>dyn_cast<></tt> templates</a> | |
| </div> | |
| <div class="doc_text"> | |
| <p>The LLVM source-base makes extensive use of a custom form of RTTI. | |
| These templates have many similarities to the C++ <tt>dynamic_cast<></tt> | |
| operator, but they don't have some drawbacks (primarily stemming from | |
| the fact that <tt>dynamic_cast<></tt> only works on classes that | |
| have a v-table). Because they are used so often, you must know what they | |
| do and how they work. All of these templates are defined in the <a | |
| href="/doxygen/Casting_8h-source.html"><tt>llvm/Support/Casting.h</tt></a> | |
| file (note that you very rarely have to include this file directly).</p> | |
| <dl> | |
| <dt><tt>isa<></tt>: </dt> | |
| <dd><p>The <tt>isa<></tt> operator works exactly like the Java | |
| "<tt>instanceof</tt>" operator. It returns true or false depending on whether | |
| a reference or pointer points to an instance of the specified class. This can | |
| be very useful for constraint checking of various sorts (example below).</p> | |
| </dd> | |
| <dt><tt>cast<></tt>: </dt> | |
| <dd><p>The <tt>cast<></tt> operator is a "checked cast" operation. It | |
| converts a pointer or reference from a base class to a derived cast, causing | |
| an assertion failure if it is not really an instance of the right type. This | |
| should be used in cases where you have some information that makes you believe | |
| that something is of the right type. An example of the <tt>isa<></tt> | |
| and <tt>cast<></tt> template is:</p> | |
| <div class="doc_code"> | |
| <pre> | |
| static bool isLoopInvariant(const <a href="#Value">Value</a> *V, const Loop *L) { | |
| if (isa<<a href="#Constant">Constant</a>>(V) || isa<<a href="#Argument">Argument</a>>(V) || isa<<a href="#GlobalValue">GlobalValue</a>>(V)) | |
| return true; | |
| // <i>Otherwise, it must be an instruction...</i> | |
| return !L->contains(cast<<a href="#Instruction">Instruction</a>>(V)->getParent()); | |
| } | |
| </pre> | |
| </div> | |
| <p>Note that you should <b>not</b> use an <tt>isa<></tt> test followed | |
| by a <tt>cast<></tt>, for that use the <tt>dyn_cast<></tt> | |
| operator.</p> | |
| </dd> | |
| <dt><tt>dyn_cast<></tt>:</dt> | |
| <dd><p>The <tt>dyn_cast<></tt> operator is a "checking cast" operation. | |
| It checks to see if the operand is of the specified type, and if so, returns a | |
| pointer to it (this operator does not work with references). If the operand is | |
| not of the correct type, a null pointer is returned. Thus, this works very | |
| much like the <tt>dynamic_cast<></tt> operator in C++, and should be | |
| used in the same circumstances. Typically, the <tt>dyn_cast<></tt> | |
| operator is used in an <tt>if</tt> statement or some other flow control | |
| statement like this:</p> | |
| <div class="doc_code"> | |
| <pre> | |
| if (<a href="#AllocationInst">AllocationInst</a> *AI = dyn_cast<<a href="#AllocationInst">AllocationInst</a>>(Val)) { | |
| // <i>...</i> | |
| } | |
| </pre> | |
| </div> | |
| <p>This form of the <tt>if</tt> statement effectively combines together a call | |
| to <tt>isa<></tt> and a call to <tt>cast<></tt> into one | |
| statement, which is very convenient.</p> | |
| <p>Note that the <tt>dyn_cast<></tt> operator, like C++'s | |
| <tt>dynamic_cast<></tt> or Java's <tt>instanceof</tt> operator, can be | |
| abused. In particular, you should not use big chained <tt>if/then/else</tt> | |
| blocks to check for lots of different variants of classes. If you find | |
| yourself wanting to do this, it is much cleaner and more efficient to use the | |
| <tt>InstVisitor</tt> class to dispatch over the instruction type directly.</p> | |
| </dd> | |
| <dt><tt>cast_or_null<></tt>: </dt> | |
| <dd><p>The <tt>cast_or_null<></tt> operator works just like the | |
| <tt>cast<></tt> operator, except that it allows for a null pointer as an | |
| argument (which it then propagates). This can sometimes be useful, allowing | |
| you to combine several null checks into one.</p></dd> | |
| <dt><tt>dyn_cast_or_null<></tt>: </dt> | |
| <dd><p>The <tt>dyn_cast_or_null<></tt> operator works just like the | |
| <tt>dyn_cast<></tt> operator, except that it allows for a null pointer | |
| as an argument (which it then propagates). This can sometimes be useful, | |
| allowing you to combine several null checks into one.</p></dd> | |
| </dl> | |
| <p>These five templates can be used with any classes, whether they have a | |
| v-table or not. To add support for these templates, you simply need to add | |
| <tt>classof</tt> static methods to the class you are interested casting | |
| to. Describing this is currently outside the scope of this document, but there | |
| are lots of examples in the LLVM source base.</p> | |
| </div> | |
| <!-- ======================================================================= --> | |
| <div class="doc_subsection"> | |
| <a name="DEBUG">The <tt>DEBUG()</tt> macro and <tt>-debug</tt> option</a> | |
| </div> | |
| <div class="doc_text"> | |
| <p>Often when working on your pass you will put a bunch of debugging printouts | |
| and other code into your pass. After you get it working, you want to remove | |
| it, but you may need it again in the future (to work out new bugs that you run | |
| across).</p> | |
| <p> Naturally, because of this, you don't want to delete the debug printouts, | |
| but you don't want them to always be noisy. A standard compromise is to comment | |
| them out, allowing you to enable them if you need them in the future.</p> | |
| <p>The "<tt><a href="/doxygen/Debug_8h-source.html">llvm/Support/Debug.h</a></tt>" | |
| file provides a macro named <tt>DEBUG()</tt> that is a much nicer solution to | |
| this problem. Basically, you can put arbitrary code into the argument of the | |
| <tt>DEBUG</tt> macro, and it is only executed if '<tt>opt</tt>' (or any other | |
| tool) is run with the '<tt>-debug</tt>' command line argument:</p> | |
| <div class="doc_code"> | |
| <pre> | |
| DOUT << "I am here!\n"; | |
| </pre> | |
| </div> | |
| <p>Then you can run your pass like this:</p> | |
| <div class="doc_code"> | |
| <pre> | |
| $ opt < a.bc > /dev/null -mypass | |
| <i><no output></i> | |
| $ opt < a.bc > /dev/null -mypass -debug | |
| I am here! | |
| </pre> | |
| </div> | |
| <p>Using the <tt>DEBUG()</tt> macro instead of a home-brewed solution allows you | |
| to not have to create "yet another" command line option for the debug output for | |
| your pass. Note that <tt>DEBUG()</tt> macros are disabled for optimized builds, | |
| so they do not cause a performance impact at all (for the same reason, they | |
| should also not contain side-effects!).</p> | |
| <p>One additional nice thing about the <tt>DEBUG()</tt> macro is that you can | |
| enable or disable it directly in gdb. Just use "<tt>set DebugFlag=0</tt>" or | |
| "<tt>set DebugFlag=1</tt>" from the gdb if the program is running. If the | |
| program hasn't been started yet, you can always just run it with | |
| <tt>-debug</tt>.</p> | |
| </div> | |
| <!-- _______________________________________________________________________ --> | |
| <div class="doc_subsubsection"> | |
| <a name="DEBUG_TYPE">Fine grained debug info with <tt>DEBUG_TYPE</tt> and | |
| the <tt>-debug-only</tt> option</a> | |
| </div> | |
| <div class="doc_text"> | |
| <p>Sometimes you may find yourself in a situation where enabling <tt>-debug</tt> | |
| just turns on <b>too much</b> information (such as when working on the code | |
| generator). If you want to enable debug information with more fine-grained | |
| control, you define the <tt>DEBUG_TYPE</tt> macro and the <tt>-debug</tt> only | |
| option as follows:</p> | |
| <div class="doc_code"> | |
| <pre> | |
| DOUT << "No debug type\n"; | |
| #undef DEBUG_TYPE | |
| #define DEBUG_TYPE "foo" | |
| DOUT << "'foo' debug type\n"; | |
| #undef DEBUG_TYPE | |
| #define DEBUG_TYPE "bar" | |
| DOUT << "'bar' debug type\n"; | |
| #undef DEBUG_TYPE | |
| #define DEBUG_TYPE "" | |
| DOUT << "No debug type (2)\n"; | |
| </pre> | |
| </div> | |
| <p>Then you can run your pass like this:</p> | |
| <div class="doc_code"> | |
| <pre> | |
| $ opt < a.bc > /dev/null -mypass | |
| <i><no output></i> | |
| $ opt < a.bc > /dev/null -mypass -debug | |
| No debug type | |
| 'foo' debug type | |
| 'bar' debug type | |
| No debug type (2) | |
| $ opt < a.bc > /dev/null -mypass -debug-only=foo | |
| 'foo' debug type | |
| $ opt < a.bc > /dev/null -mypass -debug-only=bar | |
| 'bar' debug type | |
| </pre> | |
| </div> | |
| <p>Of course, in practice, you should only set <tt>DEBUG_TYPE</tt> at the top of | |
| a file, to specify the debug type for the entire module (if you do this before | |
| you <tt>#include "llvm/Support/Debug.h"</tt>, you don't have to insert the ugly | |
| <tt>#undef</tt>'s). Also, you should use names more meaningful than "foo" and | |
| "bar", because there is no system in place to ensure that names do not | |
| conflict. If two different modules use the same string, they will all be turned | |
| on when the name is specified. This allows, for example, all debug information | |
| for instruction scheduling to be enabled with <tt>-debug-type=InstrSched</tt>, | |
| even if the source lives in multiple files.</p> | |
| </div> | |
| <!-- ======================================================================= --> | |
| <div class="doc_subsection"> | |
| <a name="Statistic">The <tt>Statistic</tt> class & <tt>-stats</tt> | |
| option</a> | |
| </div> | |
| <div class="doc_text"> | |
| <p>The "<tt><a | |
| href="/doxygen/Statistic_8h-source.html">llvm/ADT/Statistic.h</a></tt>" file | |
| provides a class named <tt>Statistic</tt> that is used as a unified way to | |
| keep track of what the LLVM compiler is doing and how effective various | |
| optimizations are. It is useful to see what optimizations are contributing to | |
| making a particular program run faster.</p> | |
| <p>Often you may run your pass on some big program, and you're interested to see | |
| how many times it makes a certain transformation. Although you can do this with | |
| hand inspection, or some ad-hoc method, this is a real pain and not very useful | |
| for big programs. Using the <tt>Statistic</tt> class makes it very easy to | |
| keep track of this information, and the calculated information is presented in a | |
| uniform manner with the rest of the passes being executed.</p> | |
| <p>There are many examples of <tt>Statistic</tt> uses, but the basics of using | |
| it are as follows:</p> | |
| <ol> | |
| <li><p>Define your statistic like this:</p> | |
| <div class="doc_code"> | |
| <pre> | |
| #define <a href="#DEBUG_TYPE">DEBUG_TYPE</a> "mypassname" <i>// This goes before any #includes.</i> | |
| STATISTIC(NumXForms, "The # of times I did stuff"); | |
| </pre> | |
| </div> | |
| <p>The <tt>STATISTIC</tt> macro defines a static variable, whose name is | |
| specified by the first argument. The pass name is taken from the DEBUG_TYPE | |
| macro, and the description is taken from the second argument. The variable | |
| defined ("NumXForms" in this case) acts like an unsigned integer.</p></li> | |
| <li><p>Whenever you make a transformation, bump the counter:</p> | |
| <div class="doc_code"> | |
| <pre> | |
| ++NumXForms; // <i>I did stuff!</i> | |
| </pre> | |
| </div> | |
| </li> | |
| </ol> | |
| <p>That's all you have to do. To get '<tt>opt</tt>' to print out the | |
| statistics gathered, use the '<tt>-stats</tt>' option:</p> | |
| <div class="doc_code"> | |
| <pre> | |
| $ opt -stats -mypassname < program.bc > /dev/null | |
| <i>... statistics output ...</i> | |
| </pre> | |
| </div> | |
| <p> When running <tt>opt</tt> on a C file from the SPEC benchmark | |
| suite, it gives a report that looks like this:</p> | |
| <div class="doc_code"> | |
| <pre> | |
| 7646 bitcodewriter - Number of normal instructions | |
| 725 bitcodewriter - Number of oversized instructions | |
| 129996 bitcodewriter - Number of bitcode bytes written | |
| 2817 raise - Number of insts DCEd or constprop'd | |
| 3213 raise - Number of cast-of-self removed | |
| 5046 raise - Number of expression trees converted | |
| 75 raise - Number of other getelementptr's formed | |
| 138 raise - Number of load/store peepholes | |
| 42 deadtypeelim - Number of unused typenames removed from symtab | |
| 392 funcresolve - Number of varargs functions resolved | |
| 27 globaldce - Number of global variables removed | |
| 2 adce - Number of basic blocks removed | |
| 134 cee - Number of branches revectored | |
| 49 cee - Number of setcc instruction eliminated | |
| 532 gcse - Number of loads removed | |
| 2919 gcse - Number of instructions removed | |
| 86 indvars - Number of canonical indvars added | |
| 87 indvars - Number of aux indvars removed | |
| 25 instcombine - Number of dead inst eliminate | |
| 434 instcombine - Number of insts combined | |
| 248 licm - Number of load insts hoisted | |
| 1298 licm - Number of insts hoisted to a loop pre-header | |
| 3 licm - Number of insts hoisted to multiple loop preds (bad, no loop pre-header) | |
| 75 mem2reg - Number of alloca's promoted | |
| 1444 cfgsimplify - Number of blocks simplified | |
| </pre> | |
| </div> | |
| <p>Obviously, with so many optimizations, having a unified framework for this | |
| stuff is very nice. Making your pass fit well into the framework makes it more | |
| maintainable and useful.</p> | |
| </div> | |
| <!-- ======================================================================= --> | |
| <div class="doc_subsection"> | |
| <a name="ViewGraph">Viewing graphs while debugging code</a> | |
| </div> | |
| <div class="doc_text"> | |
| <p>Several of the important data structures in LLVM are graphs: for example | |
| CFGs made out of LLVM <a href="#BasicBlock">BasicBlock</a>s, CFGs made out of | |
| LLVM <a href="CodeGenerator.html#machinebasicblock">MachineBasicBlock</a>s, and | |
| <a href="CodeGenerator.html#selectiondag_intro">Instruction Selection | |
| DAGs</a>. In many cases, while debugging various parts of the compiler, it is | |
| nice to instantly visualize these graphs.</p> | |
| <p>LLVM provides several callbacks that are available in a debug build to do | |
| exactly that. If you call the <tt>Function::viewCFG()</tt> method, for example, | |
| the current LLVM tool will pop up a window containing the CFG for the function | |
| where each basic block is a node in the graph, and each node contains the | |
| instructions in the block. Similarly, there also exists | |
| <tt>Function::viewCFGOnly()</tt> (does not include the instructions), the | |
| <tt>MachineFunction::viewCFG()</tt> and <tt>MachineFunction::viewCFGOnly()</tt>, | |
| and the <tt>SelectionDAG::viewGraph()</tt> methods. Within GDB, for example, | |
| you can usually use something like <tt>call DAG.viewGraph()</tt> to pop | |
| up a window. Alternatively, you can sprinkle calls to these functions in your | |
| code in places you want to debug.</p> | |
| <p>Getting this to work requires a small amount of configuration. On Unix | |
| systems with X11, install the <a href="http://www.graphviz.org">graphviz</a> | |
| toolkit, and make sure 'dot' and 'gv' are in your path. If you are running on | |
| Mac OS/X, download and install the Mac OS/X <a | |
| href="http://www.pixelglow.com/graphviz/">Graphviz program</a>, and add | |
| <tt>/Applications/Graphviz.app/Contents/MacOS/</tt> (or wherever you install | |
| it) to your path. Once in your system and path are set up, rerun the LLVM | |
| configure script and rebuild LLVM to enable this functionality.</p> | |
| <p><tt>SelectionDAG</tt> has been extended to make it easier to locate | |
| <i>interesting</i> nodes in large complex graphs. From gdb, if you | |
| <tt>call DAG.setGraphColor(<i>node</i>, "<i>color</i>")</tt>, then the | |
| next <tt>call DAG.viewGraph()</tt> would highlight the node in the | |
| specified color (choices of colors can be found at <a | |
| href="http://www.graphviz.org/doc/info/colors.html">colors</a>.) More | |
| complex node attributes can be provided with <tt>call | |
| DAG.setGraphAttrs(<i>node</i>, "<i>attributes</i>")</tt> (choices can be | |
| found at <a href="http://www.graphviz.org/doc/info/attrs.html">Graph | |
| Attributes</a>.) If you want to restart and clear all the current graph | |
| attributes, then you can <tt>call DAG.clearGraphAttrs()</tt>. </p> | |
| </div> | |
| <!-- *********************************************************************** --> | |
| <div class="doc_section"> | |
| <a name="datastructure">Picking the Right Data Structure for a Task</a> | |
| </div> | |
| <!-- *********************************************************************** --> | |
| <div class="doc_text"> | |
| <p>LLVM has a plethora of data structures in the <tt>llvm/ADT/</tt> directory, | |
| and we commonly use STL data structures. This section describes the trade-offs | |
| you should consider when you pick one.</p> | |
| <p> | |
| The first step is a choose your own adventure: do you want a sequential | |
| container, a set-like container, or a map-like container? The most important | |
| thing when choosing a container is the algorithmic properties of how you plan to | |
| access the container. Based on that, you should use:</p> | |
| <ul> | |
| <li>a <a href="#ds_map">map-like</a> container if you need efficient look-up | |
| of an value based on another value. Map-like containers also support | |
| efficient queries for containment (whether a key is in the map). Map-like | |
| containers generally do not support efficient reverse mapping (values to | |
| keys). If you need that, use two maps. Some map-like containers also | |
| support efficient iteration through the keys in sorted order. Map-like | |
| containers are the most expensive sort, only use them if you need one of | |
| these capabilities.</li> | |
| <li>a <a href="#ds_set">set-like</a> container if you need to put a bunch of | |
| stuff into a container that automatically eliminates duplicates. Some | |
| set-like containers support efficient iteration through the elements in | |
| sorted order. Set-like containers are more expensive than sequential | |
| containers. | |
| </li> | |
| <li>a <a href="#ds_sequential">sequential</a> container provides | |
| the most efficient way to add elements and keeps track of the order they are | |
| added to the collection. They permit duplicates and support efficient | |
| iteration, but do not support efficient look-up based on a key. | |
| </li> | |
| </ul> | |
| <p> | |
| Once the proper category of container is determined, you can fine tune the | |
| memory use, constant factors, and cache behaviors of access by intelligently | |
| picking a member of the category. Note that constant factors and cache behavior | |
| can be a big deal. If you have a vector that usually only contains a few | |
| elements (but could contain many), for example, it's much better to use | |
| <a href="#dss_smallvector">SmallVector</a> than <a href="#dss_vector">vector</a> | |
| . Doing so avoids (relatively) expensive malloc/free calls, which dwarf the | |
| cost of adding the elements to the container. </p> | |
| </div> | |
| <!-- ======================================================================= --> | |
| <div class="doc_subsection"> | |
| <a name="ds_sequential">Sequential Containers (std::vector, std::list, etc)</a> | |
| </div> | |
| <div class="doc_text"> | |
| There are a variety of sequential containers available for you, based on your | |
| needs. Pick the first in this section that will do what you want. | |
| </div> | |
| <!-- _______________________________________________________________________ --> | |
| <div class="doc_subsubsection"> | |
| <a name="dss_fixedarrays">Fixed Size Arrays</a> | |
| </div> | |
| <div class="doc_text"> | |
| <p>Fixed size arrays are very simple and very fast. They are good if you know | |
| exactly how many elements you have, or you have a (low) upper bound on how many | |
| you have.</p> | |
| </div> | |
| <!-- _______________________________________________________________________ --> | |
| <div class="doc_subsubsection"> | |
| <a name="dss_heaparrays">Heap Allocated Arrays</a> | |
| </div> | |
| <div class="doc_text"> | |
| <p>Heap allocated arrays (new[] + delete[]) are also simple. They are good if | |
| the number of elements is variable, if you know how many elements you will need | |
| before the array is allocated, and if the array is usually large (if not, | |
| consider a <a href="#dss_smallvector">SmallVector</a>). The cost of a heap | |
| allocated array is the cost of the new/delete (aka malloc/free). Also note that | |
| if you are allocating an array of a type with a constructor, the constructor and | |
| destructors will be run for every element in the array (re-sizable vectors only | |
| construct those elements actually used).</p> | |
| </div> | |
| <!-- _______________________________________________________________________ --> | |
| <div class="doc_subsubsection"> | |
| <a name="dss_smallvector">"llvm/ADT/SmallVector.h"</a> | |
| </div> | |
| <div class="doc_text"> | |
| <p><tt>SmallVector<Type, N></tt> is a simple class that looks and smells | |
| just like <tt>vector<Type></tt>: | |
| it supports efficient iteration, lays out elements in memory order (so you can | |
| do pointer arithmetic between elements), supports efficient push_back/pop_back | |
| operations, supports efficient random access to its elements, etc.</p> | |
| <p>The advantage of SmallVector is that it allocates space for | |
| some number of elements (N) <b>in the object itself</b>. Because of this, if | |
| the SmallVector is dynamically smaller than N, no malloc is performed. This can | |
| be a big win in cases where the malloc/free call is far more expensive than the | |
| code that fiddles around with the elements.</p> | |
| <p>This is good for vectors that are "usually small" (e.g. the number of | |
| predecessors/successors of a block is usually less than 8). On the other hand, | |
| this makes the size of the SmallVector itself large, so you don't want to | |
| allocate lots of them (doing so will waste a lot of space). As such, | |
| SmallVectors are most useful when on the stack.</p> | |
| <p>SmallVector also provides a nice portable and efficient replacement for | |
| <tt>alloca</tt>.</p> | |
| </div> | |
| <!-- _______________________________________________________________________ --> | |
| <div class="doc_subsubsection"> | |
| <a name="dss_vector"><vector></a> | |
| </div> | |
| <div class="doc_text"> | |
| <p> | |
| std::vector is well loved and respected. It is useful when SmallVector isn't: | |
| when the size of the vector is often large (thus the small optimization will | |
| rarely be a benefit) or if you will be allocating many instances of the vector | |
| itself (which would waste space for elements that aren't in the container). | |
| vector is also useful when interfacing with code that expects vectors :). | |
| </p> | |
| <p>One worthwhile note about std::vector: avoid code like this:</p> | |
| <div class="doc_code"> | |
| <pre> | |
| for ( ... ) { | |
| std::vector<foo> V; | |
| use V; | |
| } | |
| </pre> | |
| </div> | |
| <p>Instead, write this as:</p> | |
| <div class="doc_code"> | |
| <pre> | |
| std::vector<foo> V; | |
| for ( ... ) { | |
| use V; | |
| V.clear(); | |
| } | |
| </pre> | |
| </div> | |
| <p>Doing so will save (at least) one heap allocation and free per iteration of | |
| the loop.</p> | |
| </div> | |
| <!-- _______________________________________________________________________ --> | |
| <div class="doc_subsubsection"> | |
| <a name="dss_deque"><deque></a> | |
| </div> | |
| <div class="doc_text"> | |
| <p>std::deque is, in some senses, a generalized version of std::vector. Like | |
| std::vector, it provides constant time random access and other similar | |
| properties, but it also provides efficient access to the front of the list. It | |
| does not guarantee continuity of elements within memory.</p> | |
| <p>In exchange for this extra flexibility, std::deque has significantly higher | |
| constant factor costs than std::vector. If possible, use std::vector or | |
| something cheaper.</p> | |
| </div> | |
| <!-- _______________________________________________________________________ --> | |
| <div class="doc_subsubsection"> | |
| <a name="dss_list"><list></a> | |
| </div> | |
| <div class="doc_text"> | |
| <p>std::list is an extremely inefficient class that is rarely useful. | |
| It performs a heap allocation for every element inserted into it, thus having an | |
| extremely high constant factor, particularly for small data types. std::list | |
| also only supports bidirectional iteration, not random access iteration.</p> | |
| <p>In exchange for this high cost, std::list supports efficient access to both | |
| ends of the list (like std::deque, but unlike std::vector or SmallVector). In | |
| addition, the iterator invalidation characteristics of std::list are stronger | |
| than that of a vector class: inserting or removing an element into the list does | |
| not invalidate iterator or pointers to other elements in the list.</p> | |
| </div> | |
| <!-- _______________________________________________________________________ --> | |
| <div class="doc_subsubsection"> | |
| <a name="dss_ilist">llvm/ADT/ilist</a> | |
| </div> | |
| <div class="doc_text"> | |
| <p><tt>ilist<T></tt> implements an 'intrusive' doubly-linked list. It is | |
| intrusive, because it requires the element to store and provide access to the | |
| prev/next pointers for the list.</p> | |
| <p>ilist has the same drawbacks as std::list, and additionally requires an | |
| ilist_traits implementation for the element type, but it provides some novel | |
| characteristics. In particular, it can efficiently store polymorphic objects, | |
| the traits class is informed when an element is inserted or removed from the | |
| list, and ilists are guaranteed to support a constant-time splice operation. | |
| </p> | |
| <p>These properties are exactly what we want for things like Instructions and | |
| basic blocks, which is why these are implemented with ilists.</p> | |
| </div> | |
| <!-- _______________________________________________________________________ --> | |
| <div class="doc_subsubsection"> | |
| <a name="dss_other">Other Sequential Container options</a> | |
| </div> | |
| <div class="doc_text"> | |
| <p>Other STL containers are available, such as std::string.</p> | |
| <p>There are also various STL adapter classes such as std::queue, | |
| std::priority_queue, std::stack, etc. These provide simplified access to an | |
| underlying container but don't affect the cost of the container itself.</p> | |
| </div> | |
| <!-- ======================================================================= --> | |
| <div class="doc_subsection"> | |
| <a name="ds_set">Set-Like Containers (std::set, SmallSet, SetVector, etc)</a> | |
| </div> | |
| <div class="doc_text"> | |
| <p>Set-like containers are useful when you need to canonicalize multiple values | |
| into a single representation. There are several different choices for how to do | |
| this, providing various trade-offs.</p> | |
| </div> | |
| <!-- _______________________________________________________________________ --> | |
| <div class="doc_subsubsection"> | |
| <a name="dss_sortedvectorset">A sorted 'vector'</a> | |
| </div> | |
| <div class="doc_text"> | |
| <p>If you intend to insert a lot of elements, then do a lot of queries, a | |
| great approach is to use a vector (or other sequential container) with | |
| std::sort+std::unique to remove duplicates. This approach works really well if | |
| your usage pattern has these two distinct phases (insert then query), and can be | |
| coupled with a good choice of <a href="#ds_sequential">sequential container</a>. | |
| </p> | |
| <p> | |
| This combination provides the several nice properties: the result data is | |
| contiguous in memory (good for cache locality), has few allocations, is easy to | |
| address (iterators in the final vector are just indices or pointers), and can be | |
| efficiently queried with a standard binary or radix search.</p> | |
| </div> | |
| <!-- _______________________________________________________________________ --> | |
| <div class="doc_subsubsection"> | |
| <a name="dss_smallset">"llvm/ADT/SmallSet.h"</a> | |
| </div> | |
| <div class="doc_text"> | |
| <p>If you have a set-like data structure that is usually small and whose elements | |
| are reasonably small, a <tt>SmallSet<Type, N></tt> is a good choice. This set | |
| has space for N elements in place (thus, if the set is dynamically smaller than | |
| N, no malloc traffic is required) and accesses them with a simple linear search. | |
| When the set grows beyond 'N' elements, it allocates a more expensive representation that | |
| guarantees efficient access (for most types, it falls back to std::set, but for | |
| pointers it uses something far better, <a | |
| href="#dss_smallptrset">SmallPtrSet</a>).</p> | |
| <p>The magic of this class is that it handles small sets extremely efficiently, | |
| but gracefully handles extremely large sets without loss of efficiency. The | |
| drawback is that the interface is quite small: it supports insertion, queries | |
| and erasing, but does not support iteration.</p> | |
| </div> | |
| <!-- _______________________________________________________________________ --> | |
| <div class="doc_subsubsection"> | |
| <a name="dss_smallptrset">"llvm/ADT/SmallPtrSet.h"</a> | |
| </div> | |
| <div class="doc_text"> | |
| <p>SmallPtrSet has all the advantages of SmallSet (and a SmallSet of pointers is | |
| transparently implemented with a SmallPtrSet), but also supports iterators. If | |
| more than 'N' insertions are performed, a single quadratically | |
| probed hash table is allocated and grows as needed, providing extremely | |
| efficient access (constant time insertion/deleting/queries with low constant | |
| factors) and is very stingy with malloc traffic.</p> | |
| <p>Note that, unlike std::set, the iterators of SmallPtrSet are invalidated | |
| whenever an insertion occurs. Also, the values visited by the iterators are not | |
| visited in sorted order.</p> | |
| </div> | |
| <!-- _______________________________________________________________________ --> | |
| <div class="doc_subsubsection"> | |
| <a name="dss_FoldingSet">"llvm/ADT/FoldingSet.h"</a> | |
| </div> | |
| <div class="doc_text"> | |
| <p> | |
| FoldingSet is an aggregate class that is really good at uniquing | |
| expensive-to-create or polymorphic objects. It is a combination of a chained | |
| hash table with intrusive links (uniqued objects are required to inherit from | |
| FoldingSetNode) that uses <a href="#dss_smallvector">SmallVector</a> as part of | |
| its ID process.</p> | |
| <p>Consider a case where you want to implement a "getOrCreateFoo" method for | |
| a complex object (for example, a node in the code generator). The client has a | |
| description of *what* it wants to generate (it knows the opcode and all the | |
| operands), but we don't want to 'new' a node, then try inserting it into a set | |
| only to find out it already exists, at which point we would have to delete it | |
| and return the node that already exists. | |
| </p> | |
| <p>To support this style of client, FoldingSet perform a query with a | |
| FoldingSetNodeID (which wraps SmallVector) that can be used to describe the | |
| element that we want to query for. The query either returns the element | |
| matching the ID or it returns an opaque ID that indicates where insertion should | |
| take place. Construction of the ID usually does not require heap traffic.</p> | |
| <p>Because FoldingSet uses intrusive links, it can support polymorphic objects | |
| in the set (for example, you can have SDNode instances mixed with LoadSDNodes). | |
| Because the elements are individually allocated, pointers to the elements are | |
| stable: inserting or removing elements does not invalidate any pointers to other | |
| elements. | |
| </p> | |
| </div> | |
| <!-- _______________________________________________________________________ --> | |
| <div class="doc_subsubsection"> | |
| <a name="dss_set"><set></a> | |
| </div> | |
| <div class="doc_text"> | |
| <p><tt>std::set</tt> is a reasonable all-around set class, which is decent at | |
| many things but great at nothing. std::set allocates memory for each element | |
| inserted (thus it is very malloc intensive) and typically stores three pointers | |
| per element in the set (thus adding a large amount of per-element space | |
| overhead). It offers guaranteed log(n) performance, which is not particularly | |
| fast from a complexity standpoint (particularly if the elements of the set are | |
| expensive to compare, like strings), and has extremely high constant factors for | |
| lookup, insertion and removal.</p> | |
| <p>The advantages of std::set are that its iterators are stable (deleting or | |
| inserting an element from the set does not affect iterators or pointers to other | |
| elements) and that iteration over the set is guaranteed to be in sorted order. | |
| If the elements in the set are large, then the relative overhead of the pointers | |
| and malloc traffic is not a big deal, but if the elements of the set are small, | |
| std::set is almost never a good choice.</p> | |
| </div> | |
| <!-- _______________________________________________________________________ --> | |
| <div class="doc_subsubsection"> | |
| <a name="dss_setvector">"llvm/ADT/SetVector.h"</a> | |
| </div> | |
| <div class="doc_text"> | |
| <p>LLVM's SetVector<Type> is an adapter class that combines your choice of | |
| a set-like container along with a <a href="#ds_sequential">Sequential | |
| Container</a>. The important property | |
| that this provides is efficient insertion with uniquing (duplicate elements are | |
| ignored) with iteration support. It implements this by inserting elements into | |
| both a set-like container and the sequential container, using the set-like | |
| container for uniquing and the sequential container for iteration. | |
| </p> | |
| <p>The difference between SetVector and other sets is that the order of | |
| iteration is guaranteed to match the order of insertion into the SetVector. | |
| This property is really important for things like sets of pointers. Because | |
| pointer values are non-deterministic (e.g. vary across runs of the program on | |
| different machines), iterating over the pointers in the set will | |
| not be in a well-defined order.</p> | |
| <p> | |
| The drawback of SetVector is that it requires twice as much space as a normal | |
| set and has the sum of constant factors from the set-like container and the | |
| sequential container that it uses. Use it *only* if you need to iterate over | |
| the elements in a deterministic order. SetVector is also expensive to delete | |
| elements out of (linear time), unless you use it's "pop_back" method, which is | |
| faster. | |
| </p> | |
| <p>SetVector is an adapter class that defaults to using std::vector and std::set | |
| for the underlying containers, so it is quite expensive. However, | |
| <tt>"llvm/ADT/SetVector.h"</tt> also provides a SmallSetVector class, which | |
| defaults to using a SmallVector and SmallSet of a specified size. If you use | |
| this, and if your sets are dynamically smaller than N, you will save a lot of | |
| heap traffic.</p> | |
| </div> | |
| <!-- _______________________________________________________________________ --> | |
| <div class="doc_subsubsection"> | |
| <a name="dss_uniquevector">"llvm/ADT/UniqueVector.h"</a> | |
| </div> | |
| <div class="doc_text"> | |
| <p> | |
| UniqueVector is similar to <a href="#dss_setvector">SetVector</a>, but it | |
| retains a unique ID for each element inserted into the set. It internally | |
| contains a map and a vector, and it assigns a unique ID for each value inserted | |
| into the set.</p> | |
| <p>UniqueVector is very expensive: its cost is the sum of the cost of | |
| maintaining both the map and vector, it has high complexity, high constant | |
| factors, and produces a lot of malloc traffic. It should be avoided.</p> | |
| </div> | |
| <!-- _______________________________________________________________________ --> | |
| <div class="doc_subsubsection"> | |
| <a name="dss_otherset">Other Set-Like Container Options</a> | |
| </div> | |
| <div class="doc_text"> | |
| <p> | |
| The STL provides several other options, such as std::multiset and the various | |
| "hash_set" like containers (whether from C++ TR1 or from the SGI library).</p> | |
| <p>std::multiset is useful if you're not interested in elimination of | |
| duplicates, but has all the drawbacks of std::set. A sorted vector (where you | |
| don't delete duplicate entries) or some other approach is almost always | |
| better.</p> | |
| <p>The various hash_set implementations (exposed portably by | |
| "llvm/ADT/hash_set") is a simple chained hashtable. This algorithm is as malloc | |
| intensive as std::set (performing an allocation for each element inserted, | |
| thus having really high constant factors) but (usually) provides O(1) | |
| insertion/deletion of elements. This can be useful if your elements are large | |
| (thus making the constant-factor cost relatively low) or if comparisons are | |
| expensive. Element iteration does not visit elements in a useful order.</p> | |
| </div> | |
| <!-- ======================================================================= --> | |
| <div class="doc_subsection"> | |
| <a name="ds_map">Map-Like Containers (std::map, DenseMap, etc)</a> | |
| </div> | |
| <div class="doc_text"> | |
| Map-like containers are useful when you want to associate data to a key. As | |
| usual, there are a lot of different ways to do this. :) | |
| </div> | |
| <!-- _______________________________________________________________________ --> | |
| <div class="doc_subsubsection"> | |
| <a name="dss_sortedvectormap">A sorted 'vector'</a> | |
| </div> | |
| <div class="doc_text"> | |
| <p> | |
| If your usage pattern follows a strict insert-then-query approach, you can | |
| trivially use the same approach as <a href="#dss_sortedvectorset">sorted vectors | |
| for set-like containers</a>. The only difference is that your query function | |
| (which uses std::lower_bound to get efficient log(n) lookup) should only compare | |
| the key, not both the key and value. This yields the same advantages as sorted | |
| vectors for sets. | |
| </p> | |
| </div> | |
| <!-- _______________________________________________________________________ --> | |
| <div class="doc_subsubsection"> | |
| <a name="dss_stringmap">"llvm/ADT/StringMap.h"</a> | |
| </div> | |
| <div class="doc_text"> | |
| <p> | |
| Strings are commonly used as keys in maps, and they are difficult to support | |
| efficiently: they are variable length, inefficient to hash and compare when | |
| long, expensive to copy, etc. StringMap is a specialized container designed to | |
| cope with these issues. It supports mapping an arbitrary range of bytes to an | |
| arbitrary other object.</p> | |
| <p>The StringMap implementation uses a quadratically-probed hash table, where | |
| the buckets store a pointer to the heap allocated entries (and some other | |
| stuff). The entries in the map must be heap allocated because the strings are | |
| variable length. The string data (key) and the element object (value) are | |
| stored in the same allocation with the string data immediately after the element | |
| object. This container guarantees the "<tt>(char*)(&Value+1)</tt>" points | |
| to the key string for a value.</p> | |
| <p>The StringMap is very fast for several reasons: quadratic probing is very | |
| cache efficient for lookups, the hash value of strings in buckets is not | |
| recomputed when lookup up an element, StringMap rarely has to touch the | |
| memory for unrelated objects when looking up a value (even when hash collisions | |
| happen), hash table growth does not recompute the hash values for strings | |
| already in the table, and each pair in the map is store in a single allocation | |
| (the string data is stored in the same allocation as the Value of a pair).</p> | |
| <p>StringMap also provides query methods that take byte ranges, so it only ever | |
| copies a string if a value is inserted into the table.</p> | |
| </div> | |
| <!-- _______________________________________________________________________ --> | |
| <div class="doc_subsubsection"> | |
| <a name="dss_indexedmap">"llvm/ADT/IndexedMap.h"</a> | |
| </div> | |
| <div class="doc_text"> | |
| <p> | |
| IndexedMap is a specialized container for mapping small dense integers (or | |
| values that can be mapped to small dense integers) to some other type. It is | |
| internally implemented as a vector with a mapping function that maps the keys to | |
| the dense integer range. | |
| </p> | |
| <p> | |
| This is useful for cases like virtual registers in the LLVM code generator: they | |
| have a dense mapping that is offset by a compile-time constant (the first | |
| virtual register ID).</p> | |
| </div> | |
| <!-- _______________________________________________________________________ --> | |
| <div class="doc_subsubsection"> | |
| <a name="dss_densemap">"llvm/ADT/DenseMap.h"</a> | |
| </div> | |
| <div class="doc_text"> | |
| <p> | |
| DenseMap is a simple quadratically probed hash table. It excels at supporting | |
| small keys and values: it uses a single allocation to hold all of the pairs that | |
| are currently inserted in the map. DenseMap is a great way to map pointers to | |
| pointers, or map other small types to each other. | |
| </p> | |
| <p> | |
| There are several aspects of DenseMap that you should be aware of, however. The | |
| iterators in a densemap are invalidated whenever an insertion occurs, unlike | |
| map. Also, because DenseMap allocates space for a large number of key/value | |
| pairs (it starts with 64 by default), it will waste a lot of space if your keys | |
| or values are large. Finally, you must implement a partial specialization of | |
| DenseMapKeyInfo for the key that you want, if it isn't already supported. This | |
| is required to tell DenseMap about two special marker values (which can never be | |
| inserted into the map) that it needs internally.</p> | |
| </div> | |
| <!-- _______________________________________________________________________ --> | |
| <div class="doc_subsubsection"> | |
| <a name="dss_map"><map></a> | |
| </div> | |
| <div class="doc_text"> | |
| <p> | |
| std::map has similar characteristics to <a href="#dss_set">std::set</a>: it uses | |
| a single allocation per pair inserted into the map, it offers log(n) lookup with | |
| an extremely large constant factor, imposes a space penalty of 3 pointers per | |
| pair in the map, etc.</p> | |
| <p>std::map is most useful when your keys or values are very large, if you need | |
| to iterate over the collection in sorted order, or if you need stable iterators | |
| into the map (i.e. they don't get invalidated if an insertion or deletion of | |
| another element takes place).</p> | |
| </div> | |
| <!-- _______________________________________________________________________ --> | |
| <div class="doc_subsubsection"> | |
| <a name="dss_othermap">Other Map-Like Container Options</a> | |
| </div> | |
| <div class="doc_text"> | |
| <p> | |
| The STL provides several other options, such as std::multimap and the various | |
| "hash_map" like containers (whether from C++ TR1 or from the SGI library).</p> | |
| <p>std::multimap is useful if you want to map a key to multiple values, but has | |
| all the drawbacks of std::map. A sorted vector or some other approach is almost | |
| always better.</p> | |
| <p>The various hash_map implementations (exposed portably by | |
| "llvm/ADT/hash_map") are simple chained hash tables. This algorithm is as | |
| malloc intensive as std::map (performing an allocation for each element | |
| inserted, thus having really high constant factors) but (usually) provides O(1) | |
| insertion/deletion of elements. This can be useful if your elements are large | |
| (thus making the constant-factor cost relatively low) or if comparisons are | |
| expensive. Element iteration does not visit elements in a useful order.</p> | |
| </div> | |
| <!-- *********************************************************************** --> | |
| <div class="doc_section"> | |
| <a name="common">Helpful Hints for Common Operations</a> | |
| </div> | |
| <!-- *********************************************************************** --> | |
| <div class="doc_text"> | |
| <p>This section describes how to perform some very simple transformations of | |
| LLVM code. This is meant to give examples of common idioms used, showing the | |
| practical side of LLVM transformations. <p> Because this is a "how-to" section, | |
| you should also read about the main classes that you will be working with. The | |
| <a href="#coreclasses">Core LLVM Class Hierarchy Reference</a> contains details | |
| and descriptions of the main classes that you should know about.</p> | |
| </div> | |
| <!-- NOTE: this section should be heavy on example code --> | |
| <!-- ======================================================================= --> | |
| <div class="doc_subsection"> | |
| <a name="inspection">Basic Inspection and Traversal Routines</a> | |
| </div> | |
| <div class="doc_text"> | |
| <p>The LLVM compiler infrastructure have many different data structures that may | |
| be traversed. Following the example of the C++ standard template library, the | |
| techniques used to traverse these various data structures are all basically the | |
| same. For a enumerable sequence of values, the <tt>XXXbegin()</tt> function (or | |
| method) returns an iterator to the start of the sequence, the <tt>XXXend()</tt> | |
| function returns an iterator pointing to one past the last valid element of the | |
| sequence, and there is some <tt>XXXiterator</tt> data type that is common | |
| between the two operations.</p> | |
| <p>Because the pattern for iteration is common across many different aspects of | |
| the program representation, the standard template library algorithms may be used | |
| on them, and it is easier to remember how to iterate. First we show a few common | |
| examples of the data structures that need to be traversed. Other data | |
| structures are traversed in very similar ways.</p> | |
| </div> | |
| <!-- _______________________________________________________________________ --> | |
| <div class="doc_subsubsection"> | |
| <a name="iterate_function">Iterating over the </a><a | |
| href="#BasicBlock"><tt>BasicBlock</tt></a>s in a <a | |
| href="#Function"><tt>Function</tt></a> | |
| </div> | |
| <div class="doc_text"> | |
| <p>It's quite common to have a <tt>Function</tt> instance that you'd like to | |
| transform in some way; in particular, you'd like to manipulate its | |
| <tt>BasicBlock</tt>s. To facilitate this, you'll need to iterate over all of | |
| the <tt>BasicBlock</tt>s that constitute the <tt>Function</tt>. The following is | |
| an example that prints the name of a <tt>BasicBlock</tt> and the number of | |
| <tt>Instruction</tt>s it contains:</p> | |
| <div class="doc_code"> | |
| <pre> | |
| // <i>func is a pointer to a Function instance</i> | |
| for (Function::iterator i = func->begin(), e = func->end(); i != e; ++i) | |
| // <i>Print out the name of the basic block if it has one, and then the</i> | |
| // <i>number of instructions that it contains</i> | |
| llvm::cerr << "Basic block (name=" << i->getName() << ") has " | |
| << i->size() << " instructions.\n"; | |
| </pre> | |
| </div> | |
| <p>Note that i can be used as if it were a pointer for the purposes of | |
| invoking member functions of the <tt>Instruction</tt> class. This is | |
| because the indirection operator is overloaded for the iterator | |
| classes. In the above code, the expression <tt>i->size()</tt> is | |
| exactly equivalent to <tt>(*i).size()</tt> just like you'd expect.</p> | |
| </div> | |
| <!-- _______________________________________________________________________ --> | |
| <div class="doc_subsubsection"> | |
| <a name="iterate_basicblock">Iterating over the </a><a | |
| href="#Instruction"><tt>Instruction</tt></a>s in a <a | |
| href="#BasicBlock"><tt>BasicBlock</tt></a> | |
| </div> | |
| <div class="doc_text"> | |
| <p>Just like when dealing with <tt>BasicBlock</tt>s in <tt>Function</tt>s, it's | |
| easy to iterate over the individual instructions that make up | |
| <tt>BasicBlock</tt>s. Here's a code snippet that prints out each instruction in | |
| a <tt>BasicBlock</tt>:</p> | |
| <div class="doc_code"> | |
| <pre> | |
| // <i>blk is a pointer to a BasicBlock instance</i> | |
| for (BasicBlock::iterator i = blk->begin(), e = blk->end(); i != e; ++i) | |
| // <i>The next statement works since operator<<(ostream&,...)</i> | |
| // <i>is overloaded for Instruction&</i> | |
| llvm::cerr << *i << "\n"; | |
| </pre> | |
| </div> | |
| <p>However, this isn't really the best way to print out the contents of a | |
| <tt>BasicBlock</tt>! Since the ostream operators are overloaded for virtually | |
| anything you'll care about, you could have just invoked the print routine on the | |
| basic block itself: <tt>llvm::cerr << *blk << "\n";</tt>.</p> | |
| </div> | |
| <!-- _______________________________________________________________________ --> | |
| <div class="doc_subsubsection"> | |
| <a name="iterate_institer">Iterating over the </a><a | |
| href="#Instruction"><tt>Instruction</tt></a>s in a <a | |
| href="#Function"><tt>Function</tt></a> | |
| </div> | |
| <div class="doc_text"> | |
| <p>If you're finding that you commonly iterate over a <tt>Function</tt>'s | |
| <tt>BasicBlock</tt>s and then that <tt>BasicBlock</tt>'s <tt>Instruction</tt>s, | |
| <tt>InstIterator</tt> should be used instead. You'll need to include <a | |
| href="/doxygen/InstIterator_8h-source.html"><tt>llvm/Support/InstIterator.h</tt></a>, | |
| and then instantiate <tt>InstIterator</tt>s explicitly in your code. Here's a | |
| small example that shows how to dump all instructions in a function to the standard error stream:<p> | |
| <div class="doc_code"> | |
| <pre> | |
| #include "<a href="/doxygen/InstIterator_8h-source.html">llvm/Support/InstIterator.h</a>" | |
| // <i>F is a pointer to a Function instance</i> | |
| for (inst_iterator i = inst_begin(F), e = inst_end(F); i != e; ++i) | |
| llvm::cerr << *i << "\n"; | |
| </pre> | |
| </div> | |
| <p>Easy, isn't it? You can also use <tt>InstIterator</tt>s to fill a | |
| work list with its initial contents. For example, if you wanted to | |
| initialize a work list to contain all instructions in a <tt>Function</tt> | |
| F, all you would need to do is something like:</p> | |
| <div class="doc_code"> | |
| <pre> | |
| std::set<Instruction*> worklist; | |
| worklist.insert(inst_begin(F), inst_end(F)); | |
| </pre> | |
| </div> | |
| <p>The STL set <tt>worklist</tt> would now contain all instructions in the | |
| <tt>Function</tt> pointed to by F.</p> | |
| </div> | |
| <!-- _______________________________________________________________________ --> | |
| <div class="doc_subsubsection"> | |
| <a name="iterate_convert">Turning an iterator into a class pointer (and | |
| vice-versa)</a> | |
| </div> | |
| <div class="doc_text"> | |
| <p>Sometimes, it'll be useful to grab a reference (or pointer) to a class | |
| instance when all you've got at hand is an iterator. Well, extracting | |
| a reference or a pointer from an iterator is very straight-forward. | |
| Assuming that <tt>i</tt> is a <tt>BasicBlock::iterator</tt> and <tt>j</tt> | |
| is a <tt>BasicBlock::const_iterator</tt>:</p> | |
| <div class="doc_code"> | |
| <pre> | |
| Instruction& inst = *i; // <i>Grab reference to instruction reference</i> | |
| Instruction* pinst = &*i; // <i>Grab pointer to instruction reference</i> | |
| const Instruction& inst = *j; | |
| </pre> | |
| </div> | |
| <p>However, the iterators you'll be working with in the LLVM framework are | |
| special: they will automatically convert to a ptr-to-instance type whenever they | |
| need to. Instead of dereferencing the iterator and then taking the address of | |
| the result, you can simply assign the iterator to the proper pointer type and | |
| you get the dereference and address-of operation as a result of the assignment | |
| (behind the scenes, this is a result of overloading casting mechanisms). Thus | |
| the last line of the last example,</p> | |
| <div class="doc_code"> | |
| <pre> | |
| Instruction* pinst = &*i; | |
| </pre> | |
| </div> | |
| <p>is semantically equivalent to</p> | |
| <div class="doc_code"> | |
| <pre> | |
| Instruction* pinst = i; | |
| </pre> | |
| </div> | |
| <p>It's also possible to turn a class pointer into the corresponding iterator, | |
| and this is a constant time operation (very efficient). The following code | |
| snippet illustrates use of the conversion constructors provided by LLVM | |
| iterators. By using these, you can explicitly grab the iterator of something | |
| without actually obtaining it via iteration over some structure:</p> | |
| <div class="doc_code"> | |
| <pre> | |
| void printNextInstruction(Instruction* inst) { | |
| BasicBlock::iterator it(inst); | |
| ++it; // <i>After this line, it refers to the instruction after *inst</i> | |
| if (it != inst->getParent()->end()) llvm::cerr << *it << "\n"; | |
| } | |
| </pre> | |
| </div> | |
| </div> | |
| <!--_______________________________________________________________________--> | |
| <div class="doc_subsubsection"> | |
| <a name="iterate_complex">Finding call sites: a slightly more complex | |
| example</a> | |
| </div> | |
| <div class="doc_text"> | |
| <p>Say that you're writing a FunctionPass and would like to count all the | |
| locations in the entire module (that is, across every <tt>Function</tt>) where a | |
| certain function (i.e., some <tt>Function</tt>*) is already in scope. As you'll | |
| learn later, you may want to use an <tt>InstVisitor</tt> to accomplish this in a | |
| much more straight-forward manner, but this example will allow us to explore how | |
| you'd do it if you didn't have <tt>InstVisitor</tt> around. In pseudo-code, this | |
| is what we want to do:</p> | |
| <div class="doc_code"> | |
| <pre> | |
| initialize callCounter to zero | |
| for each Function f in the Module | |
| for each BasicBlock b in f | |
| for each Instruction i in b | |
| if (i is a CallInst and calls the given function) | |
| increment callCounter | |
| </pre> | |
| </div> | |
| <p>And the actual code is (remember, because we're writing a | |
| <tt>FunctionPass</tt>, our <tt>FunctionPass</tt>-derived class simply has to | |
| override the <tt>runOnFunction</tt> method):</p> | |
| <div class="doc_code"> | |
| <pre> | |
| Function* targetFunc = ...; | |
| class OurFunctionPass : public FunctionPass { | |
| public: | |
| OurFunctionPass(): callCounter(0) { } | |
| virtual runOnFunction(Function& F) { | |
| for (Function::iterator b = F.begin(), be = F.end(); b != be; ++b) { | |
| for (BasicBlock::iterator i = b->begin(); ie = b->end(); i != ie; ++i) { | |
| if (<a href="#CallInst">CallInst</a>* callInst = <a href="#isa">dyn_cast</a><<a | |
| href="#CallInst">CallInst</a>>(&*i)) { | |
| // <i>We know we've encountered a call instruction, so we</i> | |
| // <i>need to determine if it's a call to the</i> | |
| // <i>function pointed to by m_func or not</i> | |
| if (callInst->getCalledFunction() == targetFunc) | |
| ++callCounter; | |
| } | |
| } | |
| } | |
| } | |
| private: | |
| unsigned callCounter; | |
| }; | |
| </pre> | |
| </div> | |
| </div> | |
| <!--_______________________________________________________________________--> | |
| <div class="doc_subsubsection"> | |
| <a name="calls_and_invokes">Treating calls and invokes the same way</a> | |
| </div> | |
| <div class="doc_text"> | |
| <p>You may have noticed that the previous example was a bit oversimplified in | |
| that it did not deal with call sites generated by 'invoke' instructions. In | |
| this, and in other situations, you may find that you want to treat | |
| <tt>CallInst</tt>s and <tt>InvokeInst</tt>s the same way, even though their | |
| most-specific common base class is <tt>Instruction</tt>, which includes lots of | |
| less closely-related things. For these cases, LLVM provides a handy wrapper | |
| class called <a | |
| href="http://llvm.org/doxygen/classllvm_1_1CallSite.html"><tt>CallSite</tt></a>. | |
| It is essentially a wrapper around an <tt>Instruction</tt> pointer, with some | |
| methods that provide functionality common to <tt>CallInst</tt>s and | |
| <tt>InvokeInst</tt>s.</p> | |
| <p>This class has "value semantics": it should be passed by value, not by | |
| reference and it should not be dynamically allocated or deallocated using | |
| <tt>operator new</tt> or <tt>operator delete</tt>. It is efficiently copyable, | |
| assignable and constructable, with costs equivalents to that of a bare pointer. | |
| If you look at its definition, it has only a single pointer member.</p> | |
| </div> | |
| <!--_______________________________________________________________________--> | |
| <div class="doc_subsubsection"> | |
| <a name="iterate_chains">Iterating over def-use & use-def chains</a> | |
| </div> | |
| <div class="doc_text"> | |
| <p>Frequently, we might have an instance of the <a | |
| href="/doxygen/classllvm_1_1Value.html">Value Class</a> and we want to | |
| determine which <tt>User</tt>s use the <tt>Value</tt>. The list of all | |
| <tt>User</tt>s of a particular <tt>Value</tt> is called a <i>def-use</i> chain. | |
| For example, let's say we have a <tt>Function*</tt> named <tt>F</tt> to a | |
| particular function <tt>foo</tt>. Finding all of the instructions that | |
| <i>use</i> <tt>foo</tt> is as simple as iterating over the <i>def-use</i> chain | |
| of <tt>F</tt>:</p> | |
| <div class="doc_code"> | |
| <pre> | |
| Function* F = ...; | |
| for (Value::use_iterator i = F->use_begin(), e = F->use_end(); i != e; ++i) | |
| if (Instruction *Inst = dyn_cast<Instruction>(*i)) { | |
| llvm::cerr << "F is used in instruction:\n"; | |
| llvm::cerr << *Inst << "\n"; | |
| } | |
| </pre> | |
| </div> | |
| <p>Alternately, it's common to have an instance of the <a | |
| href="/doxygen/classllvm_1_1User.html">User Class</a> and need to know what | |
| <tt>Value</tt>s are used by it. The list of all <tt>Value</tt>s used by a | |
| <tt>User</tt> is known as a <i>use-def</i> chain. Instances of class | |
| <tt>Instruction</tt> are common <tt>User</tt>s, so we might want to iterate over | |
| all of the values that a particular instruction uses (that is, the operands of | |
| the particular <tt>Instruction</tt>):</p> | |
| <div class="doc_code"> | |
| <pre> | |
| Instruction* pi = ...; | |
| for (User::op_iterator i = pi->op_begin(), e = pi->op_end(); i != e; ++i) { | |
| Value* v = *i; | |
| // <i>...</i> | |
| } | |
| </pre> | |
| </div> | |
| <!-- | |
| def-use chains ("finding all users of"): Value::use_begin/use_end | |
| use-def chains ("finding all values used"): User::op_begin/op_end [op=operand] | |
| --> | |
| </div> | |
| <!-- ======================================================================= --> | |
| <div class="doc_subsection"> | |
| <a name="simplechanges">Making simple changes</a> | |
| </div> | |
| <div class="doc_text"> | |
| <p>There are some primitive transformation operations present in the LLVM | |
| infrastructure that are worth knowing about. When performing | |
| transformations, it's fairly common to manipulate the contents of basic | |
| blocks. This section describes some of the common methods for doing so | |
| and gives example code.</p> | |
| </div> | |
| <!--_______________________________________________________________________--> | |
| <div class="doc_subsubsection"> | |
| <a name="schanges_creating">Creating and inserting new | |
| <tt>Instruction</tt>s</a> | |
| </div> | |
| <div class="doc_text"> | |
| <p><i>Instantiating Instructions</i></p> | |
| <p>Creation of <tt>Instruction</tt>s is straight-forward: simply call the | |
| constructor for the kind of instruction to instantiate and provide the necessary | |
| parameters. For example, an <tt>AllocaInst</tt> only <i>requires</i> a | |
| (const-ptr-to) <tt>Type</tt>. Thus:</p> | |
| <div class="doc_code"> | |
| <pre> | |
| AllocaInst* ai = new AllocaInst(Type::IntTy); | |
| </pre> | |
| </div> | |
| <p>will create an <tt>AllocaInst</tt> instance that represents the allocation of | |
| one integer in the current stack frame, at run time. Each <tt>Instruction</tt> | |
| subclass is likely to have varying default parameters which change the semantics | |
| of the instruction, so refer to the <a | |
| href="/doxygen/classllvm_1_1Instruction.html">doxygen documentation for the subclass of | |
| Instruction</a> that you're interested in instantiating.</p> | |
| <p><i>Naming values</i></p> | |
| <p>It is very useful to name the values of instructions when you're able to, as | |
| this facilitates the debugging of your transformations. If you end up looking | |
| at generated LLVM machine code, you definitely want to have logical names | |
| associated with the results of instructions! By supplying a value for the | |
| <tt>Name</tt> (default) parameter of the <tt>Instruction</tt> constructor, you | |
| associate a logical name with the result of the instruction's execution at | |
| run time. For example, say that I'm writing a transformation that dynamically | |
| allocates space for an integer on the stack, and that integer is going to be | |
| used as some kind of index by some other code. To accomplish this, I place an | |
| <tt>AllocaInst</tt> at the first point in the first <tt>BasicBlock</tt> of some | |
| <tt>Function</tt>, and I'm intending to use it within the same | |
| <tt>Function</tt>. I might do:</p> | |
| <div class="doc_code"> | |
| <pre> | |
| AllocaInst* pa = new AllocaInst(Type::IntTy, 0, "indexLoc"); | |
| </pre> | |
| </div> | |
| <p>where <tt>indexLoc</tt> is now the logical name of the instruction's | |
| execution value, which is a pointer to an integer on the run time stack.</p> | |
| <p><i>Inserting instructions</i></p> | |
| <p>There are essentially two ways to insert an <tt>Instruction</tt> | |
| into an existing sequence of instructions that form a <tt>BasicBlock</tt>:</p> | |
| <ul> | |
| <li>Insertion into an explicit instruction list | |
| <p>Given a <tt>BasicBlock* pb</tt>, an <tt>Instruction* pi</tt> within that | |
| <tt>BasicBlock</tt>, and a newly-created instruction we wish to insert | |
| before <tt>*pi</tt>, we do the following: </p> | |
| <div class="doc_code"> | |
| <pre> | |
| BasicBlock *pb = ...; | |
| Instruction *pi = ...; | |
| Instruction *newInst = new Instruction(...); | |
| pb->getInstList().insert(pi, newInst); // <i>Inserts newInst before pi in pb</i> | |
| </pre> | |
| </div> | |
| <p>Appending to the end of a <tt>BasicBlock</tt> is so common that | |
| the <tt>Instruction</tt> class and <tt>Instruction</tt>-derived | |
| classes provide constructors which take a pointer to a | |
| <tt>BasicBlock</tt> to be appended to. For example code that | |
| looked like: </p> | |
| <div class="doc_code"> | |
| <pre> | |
| BasicBlock *pb = ...; | |
| Instruction *newInst = new Instruction(...); | |
| pb->getInstList().push_back(newInst); // <i>Appends newInst to pb</i> | |
| </pre> | |
| </div> | |
| <p>becomes: </p> | |
| <div class="doc_code"> | |
| <pre> | |
| BasicBlock *pb = ...; | |
| Instruction *newInst = new Instruction(..., pb); | |
| </pre> | |
| </div> | |
| <p>which is much cleaner, especially if you are creating | |
| long instruction streams.</p></li> | |
| <li>Insertion into an implicit instruction list | |
| <p><tt>Instruction</tt> instances that are already in <tt>BasicBlock</tt>s | |
| are implicitly associated with an existing instruction list: the instruction | |
| list of the enclosing basic block. Thus, we could have accomplished the same | |
| thing as the above code without being given a <tt>BasicBlock</tt> by doing: | |
| </p> | |
| <div class="doc_code"> | |
| <pre> | |
| Instruction *pi = ...; | |
| Instruction *newInst = new Instruction(...); | |
| pi->getParent()->getInstList().insert(pi, newInst); | |
| </pre> | |
| </div> | |
| <p>In fact, this sequence of steps occurs so frequently that the | |
| <tt>Instruction</tt> class and <tt>Instruction</tt>-derived classes provide | |
| constructors which take (as a default parameter) a pointer to an | |
| <tt>Instruction</tt> which the newly-created <tt>Instruction</tt> should | |
| precede. That is, <tt>Instruction</tt> constructors are capable of | |
| inserting the newly-created instance into the <tt>BasicBlock</tt> of a | |
| provided instruction, immediately before that instruction. Using an | |
| <tt>Instruction</tt> constructor with a <tt>insertBefore</tt> (default) | |
| parameter, the above code becomes:</p> | |
| <div class="doc_code"> | |
| <pre> | |
| Instruction* pi = ...; | |
| Instruction* newInst = new Instruction(..., pi); | |
| </pre> | |
| </div> | |
| <p>which is much cleaner, especially if you're creating a lot of | |
| instructions and adding them to <tt>BasicBlock</tt>s.</p></li> | |
| </ul> | |
| </div> | |
| <!--_______________________________________________________________________--> | |
| <div class="doc_subsubsection"> | |
| <a name="schanges_deleting">Deleting <tt>Instruction</tt>s</a> | |
| </div> | |
| <div class="doc_text"> | |
| <p>Deleting an instruction from an existing sequence of instructions that form a | |
| <a href="#BasicBlock"><tt>BasicBlock</tt></a> is very straight-forward. First, | |
| you must have a pointer to the instruction that you wish to delete. Second, you | |
| need to obtain the pointer to that instruction's basic block. You use the | |
| pointer to the basic block to get its list of instructions and then use the | |
| erase function to remove your instruction. For example:</p> | |
| <div class="doc_code"> | |
| <pre> | |
| <a href="#Instruction">Instruction</a> *I = .. ; | |
| <a href="#BasicBlock">BasicBlock</a> *BB = I->getParent(); | |
| BB->getInstList().erase(I); | |
| </pre> | |
| </div> | |
| </div> | |
| <!--_______________________________________________________________________--> | |
| <div class="doc_subsubsection"> | |
| <a name="schanges_replacing">Replacing an <tt>Instruction</tt> with another | |
| <tt>Value</tt></a> | |
| </div> | |
| <div class="doc_text"> | |
| <p><i>Replacing individual instructions</i></p> | |
| <p>Including "<a href="/doxygen/BasicBlockUtils_8h-source.html">llvm/Transforms/Utils/BasicBlockUtils.h</a>" | |
| permits use of two very useful replace functions: <tt>ReplaceInstWithValue</tt> | |
| and <tt>ReplaceInstWithInst</tt>.</p> | |
| <h4><a name="schanges_deleting">Deleting <tt>Instruction</tt>s</a></h4> | |
| <ul> | |
| <li><tt>ReplaceInstWithValue</tt> | |
| <p>This function replaces all uses (within a basic block) of a given | |
| instruction with a value, and then removes the original instruction. The | |
| following example illustrates the replacement of the result of a particular | |
| <tt>AllocaInst</tt> that allocates memory for a single integer with a null | |
| pointer to an integer.</p> | |
| <div class="doc_code"> | |
| <pre> | |
| AllocaInst* instToReplace = ...; | |
| BasicBlock::iterator ii(instToReplace); | |
| ReplaceInstWithValue(instToReplace->getParent()->getInstList(), ii, | |
| Constant::getNullValue(PointerType::get(Type::IntTy))); | |
| </pre></div></li> | |
| <li><tt>ReplaceInstWithInst</tt> | |
| <p>This function replaces a particular instruction with another | |
| instruction. The following example illustrates the replacement of one | |
| <tt>AllocaInst</tt> with another.</p> | |
| <div class="doc_code"> | |
| <pre> | |
| AllocaInst* instToReplace = ...; | |
| BasicBlock::iterator ii(instToReplace); | |
| ReplaceInstWithInst(instToReplace->getParent()->getInstList(), ii, | |
| new AllocaInst(Type::IntTy, 0, "ptrToReplacedInt")); | |
| </pre></div></li> | |
| </ul> | |
| <p><i>Replacing multiple uses of <tt>User</tt>s and <tt>Value</tt>s</i></p> | |
| <p>You can use <tt>Value::replaceAllUsesWith</tt> and | |
| <tt>User::replaceUsesOfWith</tt> to change more than one use at a time. See the | |
| doxygen documentation for the <a href="/doxygen/classllvm_1_1Value.html">Value Class</a> | |
| and <a href="/doxygen/classllvm_1_1User.html">User Class</a>, respectively, for more | |
| information.</p> | |
| <!-- Value::replaceAllUsesWith User::replaceUsesOfWith Point out: | |
| include/llvm/Transforms/Utils/ especially BasicBlockUtils.h with: | |
| ReplaceInstWithValue, ReplaceInstWithInst --> | |
| </div> | |
| <!--_______________________________________________________________________--> | |
| <div class="doc_subsubsection"> | |
| <a name="schanges_deletingGV">Deleting <tt>GlobalVariable</tt>s</a> | |
| </div> | |
| <div class="doc_text"> | |
| <p>Deleting a global variable from a module is just as easy as deleting an | |
| Instruction. First, you must have a pointer to the global variable that you wish | |
| to delete. You use this pointer to erase it from its parent, the module. | |
| For example:</p> | |
| <div class="doc_code"> | |
| <pre> | |
| <a href="#GlobalVariable">GlobalVariable</a> *GV = .. ; | |
| GV->eraseFromParent(); | |
| </pre> | |
| </div> | |
| </div> | |
| <!-- *********************************************************************** --> | |
| <div class="doc_section"> | |
| <a name="advanced">Advanced Topics</a> | |
| </div> | |
| <!-- *********************************************************************** --> | |
| <div class="doc_text"> | |
| <p> | |
| This section describes some of the advanced or obscure API's that most clients | |
| do not need to be aware of. These API's tend manage the inner workings of the | |
| LLVM system, and only need to be accessed in unusual circumstances. | |
| </p> | |
| </div> | |
| <!-- ======================================================================= --> | |
| <div class="doc_subsection"> | |
| <a name="TypeResolve">LLVM Type Resolution</a> | |
| </div> | |
| <div class="doc_text"> | |
| <p> | |
| The LLVM type system has a very simple goal: allow clients to compare types for | |
| structural equality with a simple pointer comparison (aka a shallow compare). | |
| This goal makes clients much simpler and faster, and is used throughout the LLVM | |
| system. | |
| </p> | |
| <p> | |
| Unfortunately achieving this goal is not a simple matter. In particular, | |
| recursive types and late resolution of opaque types makes the situation very | |
| difficult to handle. Fortunately, for the most part, our implementation makes | |
| most clients able to be completely unaware of the nasty internal details. The | |
| primary case where clients are exposed to the inner workings of it are when | |
| building a recursive type. In addition to this case, the LLVM bitcode reader, | |
| assembly parser, and linker also have to be aware of the inner workings of this | |
| system. | |
| </p> | |
| <p> | |
| For our purposes below, we need three concepts. First, an "Opaque Type" is | |
| exactly as defined in the <a href="LangRef.html#t_opaque">language | |
| reference</a>. Second an "Abstract Type" is any type which includes an | |
| opaque type as part of its type graph (for example "<tt>{ opaque, i32 }</tt>"). | |
| Third, a concrete type is a type that is not an abstract type (e.g. "<tt>{ i32, | |
| float }</tt>"). | |
| </p> | |
| </div> | |
| <!-- ______________________________________________________________________ --> | |
| <div class="doc_subsubsection"> | |
| <a name="BuildRecType">Basic Recursive Type Construction</a> | |
| </div> | |
| <div class="doc_text"> | |
| <p> | |
| Because the most common question is "how do I build a recursive type with LLVM", | |
| we answer it now and explain it as we go. Here we include enough to cause this | |
| to be emitted to an output .ll file: | |
| </p> | |
| <div class="doc_code"> | |
| <pre> | |
| %mylist = type { %mylist*, i32 } | |
| </pre> | |
| </div> | |
| <p> | |
| To build this, use the following LLVM APIs: | |
| </p> | |
| <div class="doc_code"> | |
| <pre> | |
| // <i>Create the initial outer struct</i> | |
| <a href="#PATypeHolder">PATypeHolder</a> StructTy = OpaqueType::get(); | |
| std::vector<const Type*> Elts; | |
| Elts.push_back(PointerType::get(StructTy)); | |
| Elts.push_back(Type::IntTy); | |
| StructType *NewSTy = StructType::get(Elts); | |
| // <i>At this point, NewSTy = "{ opaque*, i32 }". Tell VMCore that</i> | |
| // <i>the struct and the opaque type are actually the same.</i> | |
| cast<OpaqueType>(StructTy.get())-><a href="#refineAbstractTypeTo">refineAbstractTypeTo</a>(NewSTy); | |
| // <i>NewSTy is potentially invalidated, but StructTy (a <a href="#PATypeHolder">PATypeHolder</a>) is</i> | |
| // <i>kept up-to-date</i> | |
| NewSTy = cast<StructType>(StructTy.get()); | |
| // <i>Add a name for the type to the module symbol table (optional)</i> | |
| MyModule->addTypeName("mylist", NewSTy); | |
| </pre> | |
| </div> | |
| <p> | |
| This code shows the basic approach used to build recursive types: build a | |
| non-recursive type using 'opaque', then use type unification to close the cycle. | |
| The type unification step is performed by the <tt><a | |
| href="#refineAbstractTypeTo">refineAbstractTypeTo</a></tt> method, which is | |
| described next. After that, we describe the <a | |
| href="#PATypeHolder">PATypeHolder class</a>. | |
| </p> | |
| </div> | |
| <!-- ______________________________________________________________________ --> | |
| <div class="doc_subsubsection"> | |
| <a name="refineAbstractTypeTo">The <tt>refineAbstractTypeTo</tt> method</a> | |
| </div> | |
| <div class="doc_text"> | |
| <p> | |
| The <tt>refineAbstractTypeTo</tt> method starts the type unification process. | |
| While this method is actually a member of the DerivedType class, it is most | |
| often used on OpaqueType instances. Type unification is actually a recursive | |
| process. After unification, types can become structurally isomorphic to | |
| existing types, and all duplicates are deleted (to preserve pointer equality). | |
| </p> | |
| <p> | |
| In the example above, the OpaqueType object is definitely deleted. | |
| Additionally, if there is an "{ \2*, i32}" type already created in the system, | |
| the pointer and struct type created are <b>also</b> deleted. Obviously whenever | |
| a type is deleted, any "Type*" pointers in the program are invalidated. As | |
| such, it is safest to avoid having <i>any</i> "Type*" pointers to abstract types | |
| live across a call to <tt>refineAbstractTypeTo</tt> (note that non-abstract | |
| types can never move or be deleted). To deal with this, the <a | |
| href="#PATypeHolder">PATypeHolder</a> class is used to maintain a stable | |
| reference to a possibly refined type, and the <a | |
| href="#AbstractTypeUser">AbstractTypeUser</a> class is used to update more | |
| complex datastructures. | |
| </p> | |
| </div> | |
| <!-- ______________________________________________________________________ --> | |
| <div class="doc_subsubsection"> | |
| <a name="PATypeHolder">The PATypeHolder Class</a> | |
| </div> | |
| <div class="doc_text"> | |
| <p> | |
| PATypeHolder is a form of a "smart pointer" for Type objects. When VMCore | |
| happily goes about nuking types that become isomorphic to existing types, it | |
| automatically updates all PATypeHolder objects to point to the new type. In the | |
| example above, this allows the code to maintain a pointer to the resultant | |
| resolved recursive type, even though the Type*'s are potentially invalidated. | |
| </p> | |
| <p> | |
| PATypeHolder is an extremely light-weight object that uses a lazy union-find | |
| implementation to update pointers. For example the pointer from a Value to its | |
| Type is maintained by PATypeHolder objects. | |
| </p> | |
| </div> | |
| <!-- ______________________________________________________________________ --> | |
| <div class="doc_subsubsection"> | |
| <a name="AbstractTypeUser">The AbstractTypeUser Class</a> | |
| </div> | |
| <div class="doc_text"> | |
| <p> | |
| Some data structures need more to perform more complex updates when types get | |
| resolved. To support this, a class can derive from the AbstractTypeUser class. | |
| This class | |
| allows it to get callbacks when certain types are resolved. To register to get | |
| callbacks for a particular type, the DerivedType::{add/remove}AbstractTypeUser | |
| methods can be called on a type. Note that these methods only work for <i> | |
| abstract</i> types. Concrete types (those that do not include any opaque | |
| objects) can never be refined. | |
| </p> | |
| </div> | |
| <!-- ======================================================================= --> | |
| <div class="doc_subsection"> | |
| <a name="SymbolTable">The <tt>ValueSymbolTable</tt> and | |
| <tt>TypeSymbolTable</tt> classes</a> | |
| </div> | |
| <div class="doc_text"> | |
| <p>The <tt><a href="http://llvm.org/doxygen/classllvm_1_1ValueSymbolTable.html"> | |
| ValueSymbolTable</a></tt> class provides a symbol table that the <a | |
| href="#Function"><tt>Function</tt></a> and <a href="#Module"> | |
| <tt>Module</tt></a> classes use for naming value definitions. The symbol table | |
| can provide a name for any <a href="#Value"><tt>Value</tt></a>. | |
| The <tt><a href="http://llvm.org/doxygen/classllvm_1_1TypeSymbolTable.html"> | |
| TypeSymbolTable</a></tt> class is used by the <tt>Module</tt> class to store | |
| names for types.</p> | |
| <p>Note that the <tt>SymbolTable</tt> class should not be directly accessed | |
| by most clients. It should only be used when iteration over the symbol table | |
| names themselves are required, which is very special purpose. Note that not | |
| all LLVM | |
| <a href="#Value">Value</a>s have names, and those without names (i.e. they have | |
| an empty name) do not exist in the symbol table. | |
| </p> | |
| <p>These symbol tables support iteration over the values/types in the symbol | |
| table with <tt>begin/end/iterator</tt> and supports querying to see if a | |
| specific name is in the symbol table (with <tt>lookup</tt>). The | |
| <tt>ValueSymbolTable</tt> class exposes no public mutator methods, instead, | |
| simply call <tt>setName</tt> on a value, which will autoinsert it into the | |
| appropriate symbol table. For types, use the Module::addTypeName method to | |
| insert entries into the symbol table.</p> | |
| </div> | |
| <!-- *********************************************************************** --> | |
| <div class="doc_section"> | |
| <a name="coreclasses">The Core LLVM Class Hierarchy Reference </a> | |
| </div> | |
| <!-- *********************************************************************** --> | |
| <div class="doc_text"> | |
| <p><tt>#include "<a href="/doxygen/Type_8h-source.html">llvm/Type.h</a>"</tt> | |
| <br>doxygen info: <a href="/doxygen/classllvm_1_1Type.html">Type Class</a></p> | |
| <p>The Core LLVM classes are the primary means of representing the program | |
| being inspected or transformed. The core LLVM classes are defined in | |
| header files in the <tt>include/llvm/</tt> directory, and implemented in | |
| the <tt>lib/VMCore</tt> directory.</p> | |
| </div> | |
| <!-- ======================================================================= --> | |
| <div class="doc_subsection"> | |
| <a name="Type">The <tt>Type</tt> class and Derived Types</a> | |
| </div> | |
| <div class="doc_text"> | |
| <p><tt>Type</tt> is a superclass of all type classes. Every <tt>Value</tt> has | |
| a <tt>Type</tt>. <tt>Type</tt> cannot be instantiated directly but only | |
| through its subclasses. Certain primitive types (<tt>VoidType</tt>, | |
| <tt>LabelType</tt>, <tt>FloatType</tt> and <tt>DoubleType</tt>) have hidden | |
| subclasses. They are hidden because they offer no useful functionality beyond | |
| what the <tt>Type</tt> class offers except to distinguish themselves from | |
| other subclasses of <tt>Type</tt>.</p> | |
| <p>All other types are subclasses of <tt>DerivedType</tt>. Types can be | |
| named, but this is not a requirement. There exists exactly | |
| one instance of a given shape at any one time. This allows type equality to | |
| be performed with address equality of the Type Instance. That is, given two | |
| <tt>Type*</tt> values, the types are identical if the pointers are identical. | |
| </p> | |
| </div> | |
| <!-- _______________________________________________________________________ --> | |
| <div class="doc_subsubsection"> | |
| <a name="m_Value">Important Public Methods</a> | |
| </div> | |
| <div class="doc_text"> | |
| <ul> | |
| <li><tt>bool isInteger() const</tt>: Returns true for any integer type.</li> | |
| <li><tt>bool isFloatingPoint()</tt>: Return true if this is one of the two | |
| floating point types.</li> | |
| <li><tt>bool isAbstract()</tt>: Return true if the type is abstract (contains | |
| an OpaqueType anywhere in its definition).</li> | |
| <li><tt>bool isSized()</tt>: Return true if the type has known size. Things | |
| that don't have a size are abstract types, labels and void.</li> | |
| </ul> | |
| </div> | |
| <!-- _______________________________________________________________________ --> | |
| <div class="doc_subsubsection"> | |
| <a name="m_Value">Important Derived Types</a> | |
| </div> | |
| <div class="doc_text"> | |
| <dl> | |
| <dt><tt>IntegerType</tt></dt> | |
| <dd>Subclass of DerivedType that represents integer types of any bit width. | |
| Any bit width between <tt>IntegerType::MIN_INT_BITS</tt> (1) and | |
| <tt>IntegerType::MAX_INT_BITS</tt> (~8 million) can be represented. | |
| <ul> | |
| <li><tt>static const IntegerType* get(unsigned NumBits)</tt>: get an integer | |
| type of a specific bit width.</li> | |
| <li><tt>unsigned getBitWidth() const</tt>: Get the bit width of an integer | |
| type.</li> | |
| </ul> | |
| </dd> | |
| <dt><tt>SequentialType</tt></dt> | |
| <dd>This is subclassed by ArrayType and PointerType | |
| <ul> | |
| <li><tt>const Type * getElementType() const</tt>: Returns the type of each | |
| of the elements in the sequential type. </li> | |
| </ul> | |
| </dd> | |
| <dt><tt>ArrayType</tt></dt> | |
| <dd>This is a subclass of SequentialType and defines the interface for array | |
| types. | |
| <ul> | |
| <li><tt>unsigned getNumElements() const</tt>: Returns the number of | |
| elements in the array. </li> | |
| </ul> | |
| </dd> | |
| <dt><tt>PointerType</tt></dt> | |
| <dd>Subclass of SequentialType for pointer types.</dd> | |
| <dt><tt>VectorType</tt></dt> | |
| <dd>Subclass of SequentialType for vector types. A | |
| vector type is similar to an ArrayType but is distinguished because it is | |
| a first class type wherease ArrayType is not. Vector types are used for | |
| vector operations and are usually small vectors of of an integer or floating | |
| point type.</dd> | |
| <dt><tt>StructType</tt></dt> | |
| <dd>Subclass of DerivedTypes for struct types.</dd> | |
| <dt><tt><a name="FunctionType">FunctionType</a></tt></dt> | |
| <dd>Subclass of DerivedTypes for function types. | |
| <ul> | |
| <li><tt>bool isVarArg() const</tt>: Returns true if its a vararg | |
| function</li> | |
| <li><tt> const Type * getReturnType() const</tt>: Returns the | |
| return type of the function.</li> | |
| <li><tt>const Type * getParamType (unsigned i)</tt>: Returns | |
| the type of the ith parameter.</li> | |
| <li><tt> const unsigned getNumParams() const</tt>: Returns the | |
| number of formal parameters.</li> | |
| </ul> | |
| </dd> | |
| <dt><tt>OpaqueType</tt></dt> | |
| <dd>Sublcass of DerivedType for abstract types. This class | |
| defines no content and is used as a placeholder for some other type. Note | |
| that OpaqueType is used (temporarily) during type resolution for forward | |
| references of types. Once the referenced type is resolved, the OpaqueType | |
| is replaced with the actual type. OpaqueType can also be used for data | |
| abstraction. At link time opaque types can be resolved to actual types | |
| of the same name.</dd> | |
| </dl> | |
| </div> | |
| <!-- ======================================================================= --> | |
| <div class="doc_subsection"> | |
| <a name="Module">The <tt>Module</tt> class</a> | |
| </div> | |
| <div class="doc_text"> | |
| <p><tt>#include "<a | |
| href="/doxygen/Module_8h-source.html">llvm/Module.h</a>"</tt><br> doxygen info: | |
| <a href="/doxygen/classllvm_1_1Module.html">Module Class</a></p> | |
| <p>The <tt>Module</tt> class represents the top level structure present in LLVM | |
| programs. An LLVM module is effectively either a translation unit of the | |
| original program or a combination of several translation units merged by the | |
| linker. The <tt>Module</tt> class keeps track of a list of <a | |
| href="#Function"><tt>Function</tt></a>s, a list of <a | |
| href="#GlobalVariable"><tt>GlobalVariable</tt></a>s, and a <a | |
| href="#SymbolTable"><tt>SymbolTable</tt></a>. Additionally, it contains a few | |
| helpful member functions that try to make common operations easy.</p> | |
| </div> | |
| <!-- _______________________________________________________________________ --> | |
| <div class="doc_subsubsection"> | |
| <a name="m_Module">Important Public Members of the <tt>Module</tt> class</a> | |
| </div> | |
| <div class="doc_text"> | |
| <ul> | |
| <li><tt>Module::Module(std::string name = "")</tt></li> | |
| </ul> | |
| <p>Constructing a <a href="#Module">Module</a> is easy. You can optionally | |
| provide a name for it (probably based on the name of the translation unit).</p> | |
| <ul> | |
| <li><tt>Module::iterator</tt> - Typedef for function list iterator<br> | |
| <tt>Module::const_iterator</tt> - Typedef for const_iterator.<br> | |
| <tt>begin()</tt>, <tt>end()</tt> | |
| <tt>size()</tt>, <tt>empty()</tt> | |
| <p>These are forwarding methods that make it easy to access the contents of | |
| a <tt>Module</tt> object's <a href="#Function"><tt>Function</tt></a> | |
| list.</p></li> | |
| <li><tt>Module::FunctionListType &getFunctionList()</tt> | |
| <p> Returns the list of <a href="#Function"><tt>Function</tt></a>s. This is | |
| necessary to use when you need to update the list or perform a complex | |
| action that doesn't have a forwarding method.</p> | |
| <p><!-- Global Variable --></p></li> | |
| </ul> | |
| <hr> | |
| <ul> | |
| <li><tt>Module::global_iterator</tt> - Typedef for global variable list iterator<br> | |
| <tt>Module::const_global_iterator</tt> - Typedef for const_iterator.<br> | |
| <tt>global_begin()</tt>, <tt>global_end()</tt> | |
| <tt>global_size()</tt>, <tt>global_empty()</tt> | |
| <p> These are forwarding methods that make it easy to access the contents of | |
| a <tt>Module</tt> object's <a | |
| href="#GlobalVariable"><tt>GlobalVariable</tt></a> list.</p></li> | |
| <li><tt>Module::GlobalListType &getGlobalList()</tt> | |
| <p>Returns the list of <a | |
| href="#GlobalVariable"><tt>GlobalVariable</tt></a>s. This is necessary to | |
| use when you need to update the list or perform a complex action that | |
| doesn't have a forwarding method.</p> | |
| <p><!-- Symbol table stuff --> </p></li> | |
| </ul> | |
| <hr> | |
| <ul> | |
| <li><tt><a href="#SymbolTable">SymbolTable</a> *getSymbolTable()</tt> | |
| <p>Return a reference to the <a href="#SymbolTable"><tt>SymbolTable</tt></a> | |
| for this <tt>Module</tt>.</p> | |
| <p><!-- Convenience methods --></p></li> | |
| </ul> | |
| <hr> | |
| <ul> | |
| <li><tt><a href="#Function">Function</a> *getFunction(const std::string | |
| &Name, const <a href="#FunctionType">FunctionType</a> *Ty)</tt> | |
| <p>Look up the specified function in the <tt>Module</tt> <a | |
| href="#SymbolTable"><tt>SymbolTable</tt></a>. If it does not exist, return | |
| <tt>null</tt>.</p></li> | |
| <li><tt><a href="#Function">Function</a> *getOrInsertFunction(const | |
| std::string &Name, const <a href="#FunctionType">FunctionType</a> *T)</tt> | |
| <p>Look up the specified function in the <tt>Module</tt> <a | |
| href="#SymbolTable"><tt>SymbolTable</tt></a>. If it does not exist, add an | |
| external declaration for the function and return it.</p></li> | |
| <li><tt>std::string getTypeName(const <a href="#Type">Type</a> *Ty)</tt> | |
| <p>If there is at least one entry in the <a | |
| href="#SymbolTable"><tt>SymbolTable</tt></a> for the specified <a | |
| href="#Type"><tt>Type</tt></a>, return it. Otherwise return the empty | |
| string.</p></li> | |
| <li><tt>bool addTypeName(const std::string &Name, const <a | |
| href="#Type">Type</a> *Ty)</tt> | |
| <p>Insert an entry in the <a href="#SymbolTable"><tt>SymbolTable</tt></a> | |
| mapping <tt>Name</tt> to <tt>Ty</tt>. If there is already an entry for this | |
| name, true is returned and the <a | |
| href="#SymbolTable"><tt>SymbolTable</tt></a> is not modified.</p></li> | |
| </ul> | |
| </div> | |
| <!-- ======================================================================= --> | |
| <div class="doc_subsection"> | |
| <a name="Value">The <tt>Value</tt> class</a> | |
| </div> | |
| <div class="doc_text"> | |
| <p><tt>#include "<a href="/doxygen/Value_8h-source.html">llvm/Value.h</a>"</tt> | |
| <br> | |
| doxygen info: <a href="/doxygen/classllvm_1_1Value.html">Value Class</a></p> | |
| <p>The <tt>Value</tt> class is the most important class in the LLVM Source | |
| base. It represents a typed value that may be used (among other things) as an | |
| operand to an instruction. There are many different types of <tt>Value</tt>s, | |
| such as <a href="#Constant"><tt>Constant</tt></a>s,<a | |
| href="#Argument"><tt>Argument</tt></a>s. Even <a | |
| href="#Instruction"><tt>Instruction</tt></a>s and <a | |
| href="#Function"><tt>Function</tt></a>s are <tt>Value</tt>s.</p> | |
| <p>A particular <tt>Value</tt> may be used many times in the LLVM representation | |
| for a program. For example, an incoming argument to a function (represented | |
| with an instance of the <a href="#Argument">Argument</a> class) is "used" by | |
| every instruction in the function that references the argument. To keep track | |
| of this relationship, the <tt>Value</tt> class keeps a list of all of the <a | |
| href="#User"><tt>User</tt></a>s that is using it (the <a | |
| href="#User"><tt>User</tt></a> class is a base class for all nodes in the LLVM | |
| graph that can refer to <tt>Value</tt>s). This use list is how LLVM represents | |
| def-use information in the program, and is accessible through the <tt>use_</tt>* | |
| methods, shown below.</p> | |
| <p>Because LLVM is a typed representation, every LLVM <tt>Value</tt> is typed, | |
| and this <a href="#Type">Type</a> is available through the <tt>getType()</tt> | |
| method. In addition, all LLVM values can be named. The "name" of the | |
| <tt>Value</tt> is a symbolic string printed in the LLVM code:</p> | |
| <div class="doc_code"> | |
| <pre> | |
| %<b>foo</b> = add i32 1, 2 | |
| </pre> | |
| </div> | |
| <p><a name="nameWarning">The name of this instruction is "foo".</a> <b>NOTE</b> | |
| that the name of any value may be missing (an empty string), so names should | |
| <b>ONLY</b> be used for debugging (making the source code easier to read, | |
| debugging printouts), they should not be used to keep track of values or map | |
| between them. For this purpose, use a <tt>std::map</tt> of pointers to the | |
| <tt>Value</tt> itself instead.</p> | |
| <p>One important aspect of LLVM is that there is no distinction between an SSA | |
| variable and the operation that produces it. Because of this, any reference to | |
| the value produced by an instruction (or the value available as an incoming | |
| argument, for example) is represented as a direct pointer to the instance of | |
| the class that | |
| represents this value. Although this may take some getting used to, it | |
| simplifies the representation and makes it easier to manipulate.</p> | |
| </div> | |
| <!-- _______________________________________________________________________ --> | |
| <div class="doc_subsubsection"> | |
| <a name="m_Value">Important Public Members of the <tt>Value</tt> class</a> | |
| </div> | |
| <div class="doc_text"> | |
| <ul> | |
| <li><tt>Value::use_iterator</tt> - Typedef for iterator over the | |
| use-list<br> | |
| <tt>Value::use_const_iterator</tt> - Typedef for const_iterator over | |
| the use-list<br> | |
| <tt>unsigned use_size()</tt> - Returns the number of users of the | |
| value.<br> | |
| <tt>bool use_empty()</tt> - Returns true if there are no users.<br> | |
| <tt>use_iterator use_begin()</tt> - Get an iterator to the start of | |
| the use-list.<br> | |
| <tt>use_iterator use_end()</tt> - Get an iterator to the end of the | |
| use-list.<br> | |
| <tt><a href="#User">User</a> *use_back()</tt> - Returns the last | |
| element in the list. | |
| <p> These methods are the interface to access the def-use | |
| information in LLVM. As with all other iterators in LLVM, the naming | |
| conventions follow the conventions defined by the <a href="#stl">STL</a>.</p> | |
| </li> | |
| <li><tt><a href="#Type">Type</a> *getType() const</tt> | |
| <p>This method returns the Type of the Value.</p> | |
| </li> | |
| <li><tt>bool hasName() const</tt><br> | |
| <tt>std::string getName() const</tt><br> | |
| <tt>void setName(const std::string &Name)</tt> | |
| <p> This family of methods is used to access and assign a name to a <tt>Value</tt>, | |
| be aware of the <a href="#nameWarning">precaution above</a>.</p> | |
| </li> | |
| <li><tt>void replaceAllUsesWith(Value *V)</tt> | |
| <p>This method traverses the use list of a <tt>Value</tt> changing all <a | |
| href="#User"><tt>User</tt>s</a> of the current value to refer to | |
| "<tt>V</tt>" instead. For example, if you detect that an instruction always | |
| produces a constant value (for example through constant folding), you can | |
| replace all uses of the instruction with the constant like this:</p> | |
| <div class="doc_code"> | |
| <pre> | |
| Inst->replaceAllUsesWith(ConstVal); | |
| </pre> | |
| </div> | |
| </ul> | |
| </div> | |
| <!-- ======================================================================= --> | |
| <div class="doc_subsection"> | |
| <a name="User">The <tt>User</tt> class</a> | |
| </div> | |
| <div class="doc_text"> | |
| <p> | |
| <tt>#include "<a href="/doxygen/User_8h-source.html">llvm/User.h</a>"</tt><br> | |
| doxygen info: <a href="/doxygen/classllvm_1_1User.html">User Class</a><br> | |
| Superclass: <a href="#Value"><tt>Value</tt></a></p> | |
| <p>The <tt>User</tt> class is the common base class of all LLVM nodes that may | |
| refer to <a href="#Value"><tt>Value</tt></a>s. It exposes a list of "Operands" | |
| that are all of the <a href="#Value"><tt>Value</tt></a>s that the User is | |
| referring to. The <tt>User</tt> class itself is a subclass of | |
| <tt>Value</tt>.</p> | |
| <p>The operands of a <tt>User</tt> point directly to the LLVM <a | |
| href="#Value"><tt>Value</tt></a> that it refers to. Because LLVM uses Static | |
| Single Assignment (SSA) form, there can only be one definition referred to, | |
| allowing this direct connection. This connection provides the use-def | |
| information in LLVM.</p> | |
| </div> | |
| <!-- _______________________________________________________________________ --> | |
| <div class="doc_subsubsection"> | |
| <a name="m_User">Important Public Members of the <tt>User</tt> class</a> | |
| </div> | |
| <div class="doc_text"> | |
| <p>The <tt>User</tt> class exposes the operand list in two ways: through | |
| an index access interface and through an iterator based interface.</p> | |
| <ul> | |
| <li><tt>Value *getOperand(unsigned i)</tt><br> | |
| <tt>unsigned getNumOperands()</tt> | |
| <p> These two methods expose the operands of the <tt>User</tt> in a | |
| convenient form for direct access.</p></li> | |
| <li><tt>User::op_iterator</tt> - Typedef for iterator over the operand | |
| list<br> | |
| <tt>op_iterator op_begin()</tt> - Get an iterator to the start of | |
| the operand list.<br> | |
| <tt>op_iterator op_end()</tt> - Get an iterator to the end of the | |
| operand list. | |
| <p> Together, these methods make up the iterator based interface to | |
| the operands of a <tt>User</tt>.</p></li> | |
| </ul> | |
| </div> | |
| <!-- ======================================================================= --> | |
| <div class="doc_subsection"> | |
| <a name="Instruction">The <tt>Instruction</tt> class</a> | |
| </div> | |
| <div class="doc_text"> | |
| <p><tt>#include "</tt><tt><a | |
| href="/doxygen/Instruction_8h-source.html">llvm/Instruction.h</a>"</tt><br> | |
| doxygen info: <a href="/doxygen/classllvm_1_1Instruction.html">Instruction Class</a><br> | |
| Superclasses: <a href="#User"><tt>User</tt></a>, <a | |
| href="#Value"><tt>Value</tt></a></p> | |
| <p>The <tt>Instruction</tt> class is the common base class for all LLVM | |
| instructions. It provides only a few methods, but is a very commonly used | |
| class. The primary data tracked by the <tt>Instruction</tt> class itself is the | |
| opcode (instruction type) and the parent <a | |
| href="#BasicBlock"><tt>BasicBlock</tt></a> the <tt>Instruction</tt> is embedded | |
| into. To represent a specific type of instruction, one of many subclasses of | |
| <tt>Instruction</tt> are used.</p> | |
| <p> Because the <tt>Instruction</tt> class subclasses the <a | |
| href="#User"><tt>User</tt></a> class, its operands can be accessed in the same | |
| way as for other <a href="#User"><tt>User</tt></a>s (with the | |
| <tt>getOperand()</tt>/<tt>getNumOperands()</tt> and | |
| <tt>op_begin()</tt>/<tt>op_end()</tt> methods).</p> <p> An important file for | |
| the <tt>Instruction</tt> class is the <tt>llvm/Instruction.def</tt> file. This | |
| file contains some meta-data about the various different types of instructions | |
| in LLVM. It describes the enum values that are used as opcodes (for example | |
| <tt>Instruction::Add</tt> and <tt>Instruction::ICmp</tt>), as well as the | |
| concrete sub-classes of <tt>Instruction</tt> that implement the instruction (for | |
| example <tt><a href="#BinaryOperator">BinaryOperator</a></tt> and <tt><a | |
| href="#CmpInst">CmpInst</a></tt>). Unfortunately, the use of macros in | |
| this file confuses doxygen, so these enum values don't show up correctly in the | |
| <a href="/doxygen/classllvm_1_1Instruction.html">doxygen output</a>.</p> | |
| </div> | |
| <!-- _______________________________________________________________________ --> | |
| <div class="doc_subsubsection"> | |
| <a name="s_Instruction">Important Subclasses of the <tt>Instruction</tt> | |
| class</a> | |
| </div> | |
| <div class="doc_text"> | |
| <ul> | |
| <li><tt><a name="BinaryOperator">BinaryOperator</a></tt> | |
| <p>This subclasses represents all two operand instructions whose operands | |
| must be the same type, except for the comparison instructions.</p></li> | |
| <li><tt><a name="CastInst">CastInst</a></tt> | |
| <p>This subclass is the parent of the 12 casting instructions. It provides | |
| common operations on cast instructions.</p> | |
| <li><tt><a name="CmpInst">CmpInst</a></tt> | |
| <p>This subclass respresents the two comparison instructions, | |
| <a href="LangRef.html#i_icmp">ICmpInst</a> (integer opreands), and | |
| <a href="LangRef.html#i_fcmp">FCmpInst</a> (floating point operands).</p> | |
| <li><tt><a name="TerminatorInst">TerminatorInst</a></tt> | |
| <p>This subclass is the parent of all terminator instructions (those which | |
| can terminate a block).</p> | |
| </ul> | |
| </div> | |
| <!-- _______________________________________________________________________ --> | |
| <div class="doc_subsubsection"> | |
| <a name="m_Instruction">Important Public Members of the <tt>Instruction</tt> | |
| class</a> | |
| </div> | |
| <div class="doc_text"> | |
| <ul> | |
| <li><tt><a href="#BasicBlock">BasicBlock</a> *getParent()</tt> | |
| <p>Returns the <a href="#BasicBlock"><tt>BasicBlock</tt></a> that | |
| this <tt>Instruction</tt> is embedded into.</p></li> | |
| <li><tt>bool mayWriteToMemory()</tt> | |
| <p>Returns true if the instruction writes to memory, i.e. it is a | |
| <tt>call</tt>,<tt>free</tt>,<tt>invoke</tt>, or <tt>store</tt>.</p></li> | |
| <li><tt>unsigned getOpcode()</tt> | |
| <p>Returns the opcode for the <tt>Instruction</tt>.</p></li> | |
| <li><tt><a href="#Instruction">Instruction</a> *clone() const</tt> | |
| <p>Returns another instance of the specified instruction, identical | |
| in all ways to the original except that the instruction has no parent | |
| (ie it's not embedded into a <a href="#BasicBlock"><tt>BasicBlock</tt></a>), | |
| and it has no name</p></li> | |
| </ul> | |
| </div> | |
| <!-- ======================================================================= --> | |
| <div class="doc_subsection"> | |
| <a name="Constant">The <tt>Constant</tt> class and subclasses</a> | |
| </div> | |
| <div class="doc_text"> | |
| <p>Constant represents a base class for different types of constants. It | |
| is subclassed by ConstantInt, ConstantArray, etc. for representing | |
| the various types of Constants. <a href="#GlobalValue">GlobalValue</a> is also | |
| a subclass, which represents the address of a global variable or function. | |
| </p> | |
| </div> | |
| <!-- _______________________________________________________________________ --> | |
| <div class="doc_subsubsection">Important Subclasses of Constant </div> | |
| <div class="doc_text"> | |
| <ul> | |
| <li>ConstantInt : This subclass of Constant represents an integer constant of | |
| any width. | |
| <ul> | |
| <li><tt>const APInt& getValue() const</tt>: Returns the underlying | |
| value of this constant, an APInt value.</li> | |
| <li><tt>int64_t getSExtValue() const</tt>: Converts the underlying APInt | |
| value to an int64_t via sign extension. If the value (not the bit width) | |
| of the APInt is too large to fit in an int64_t, an assertion will result. | |
| For this reason, use of this method is discouraged.</li> | |
| <li><tt>uint64_t getZExtValue() const</tt>: Converts the underlying APInt | |
| value to a uint64_t via zero extension. IF the value (not the bit width) | |
| of the APInt is too large to fit in a uint64_t, an assertion will result. | |
| For this reason, use of this method is discouraged.</li> | |
| <li><tt>static ConstantInt* get(const APInt& Val)</tt>: Returns the | |
| ConstantInt object that represents the value provided by <tt>Val</tt>. | |
| The type is implied as the IntegerType that corresponds to the bit width | |
| of <tt>Val</tt>.</li> | |
| <li><tt>static ConstantInt* get(const Type *Ty, uint64_t Val)</tt>: | |
| Returns the ConstantInt object that represents the value provided by | |
| <tt>Val</tt> for integer type <tt>Ty</tt>.</li> | |
| </ul> | |
| </li> | |
| <li>ConstantFP : This class represents a floating point constant. | |
| <ul> | |
| <li><tt>double getValue() const</tt>: Returns the underlying value of | |
| this constant. </li> | |
| </ul> | |
| </li> | |
| <li>ConstantArray : This represents a constant array. | |
| <ul> | |
| <li><tt>const std::vector<Use> &getValues() const</tt>: Returns | |
| a vector of component constants that makeup this array. </li> | |
| </ul> | |
| </li> | |
| <li>ConstantStruct : This represents a constant struct. | |
| <ul> | |
| <li><tt>const std::vector<Use> &getValues() const</tt>: Returns | |
| a vector of component constants that makeup this array. </li> | |
| </ul> | |
| </li> | |
| <li>GlobalValue : This represents either a global variable or a function. In | |
| either case, the value is a constant fixed address (after linking). | |
| </li> | |
| </ul> | |
| </div> | |
| <!-- ======================================================================= --> | |
| <div class="doc_subsection"> | |
| <a name="GlobalValue">The <tt>GlobalValue</tt> class</a> | |
| </div> | |
| <div class="doc_text"> | |
| <p><tt>#include "<a | |
| href="/doxygen/GlobalValue_8h-source.html">llvm/GlobalValue.h</a>"</tt><br> | |
| doxygen info: <a href="/doxygen/classllvm_1_1GlobalValue.html">GlobalValue | |
| Class</a><br> | |
| Superclasses: <a href="#Constant"><tt>Constant</tt></a>, | |
| <a href="#User"><tt>User</tt></a>, <a href="#Value"><tt>Value</tt></a></p> | |
| <p>Global values (<a href="#GlobalVariable"><tt>GlobalVariable</tt></a>s or <a | |
| href="#Function"><tt>Function</tt></a>s) are the only LLVM values that are | |
| visible in the bodies of all <a href="#Function"><tt>Function</tt></a>s. | |
| Because they are visible at global scope, they are also subject to linking with | |
| other globals defined in different translation units. To control the linking | |
| process, <tt>GlobalValue</tt>s know their linkage rules. Specifically, | |
| <tt>GlobalValue</tt>s know whether they have internal or external linkage, as | |
| defined by the <tt>LinkageTypes</tt> enumeration.</p> | |
| <p>If a <tt>GlobalValue</tt> has internal linkage (equivalent to being | |
| <tt>static</tt> in C), it is not visible to code outside the current translation | |
| unit, and does not participate in linking. If it has external linkage, it is | |
| visible to external code, and does participate in linking. In addition to | |
| linkage information, <tt>GlobalValue</tt>s keep track of which <a | |
| href="#Module"><tt>Module</tt></a> they are currently part of.</p> | |
| <p>Because <tt>GlobalValue</tt>s are memory objects, they are always referred to | |
| by their <b>address</b>. As such, the <a href="#Type"><tt>Type</tt></a> of a | |
| global is always a pointer to its contents. It is important to remember this | |
| when using the <tt>GetElementPtrInst</tt> instruction because this pointer must | |
| be dereferenced first. For example, if you have a <tt>GlobalVariable</tt> (a | |
| subclass of <tt>GlobalValue)</tt> that is an array of 24 ints, type <tt>[24 x | |
| i32]</tt>, then the <tt>GlobalVariable</tt> is a pointer to that array. Although | |
| the address of the first element of this array and the value of the | |
| <tt>GlobalVariable</tt> are the same, they have different types. The | |
| <tt>GlobalVariable</tt>'s type is <tt>[24 x i32]</tt>. The first element's type | |
| is <tt>i32.</tt> Because of this, accessing a global value requires you to | |
| dereference the pointer with <tt>GetElementPtrInst</tt> first, then its elements | |
| can be accessed. This is explained in the <a href="LangRef.html#globalvars">LLVM | |
| Language Reference Manual</a>.</p> | |
| </div> | |
| <!-- _______________________________________________________________________ --> | |
| <div class="doc_subsubsection"> | |
| <a name="m_GlobalValue">Important Public Members of the <tt>GlobalValue</tt> | |
| class</a> | |
| </div> | |
| <div class="doc_text"> | |
| <ul> | |
| <li><tt>bool hasInternalLinkage() const</tt><br> | |
| <tt>bool hasExternalLinkage() const</tt><br> | |
| <tt>void setInternalLinkage(bool HasInternalLinkage)</tt> | |
| <p> These methods manipulate the linkage characteristics of the <tt>GlobalValue</tt>.</p> | |
| <p> </p> | |
| </li> | |
| <li><tt><a href="#Module">Module</a> *getParent()</tt> | |
| <p> This returns the <a href="#Module"><tt>Module</tt></a> that the | |
| GlobalValue is currently embedded into.</p></li> | |
| </ul> | |
| </div> | |
| <!-- ======================================================================= --> | |
| <div class="doc_subsection"> | |
| <a name="Function">The <tt>Function</tt> class</a> | |
| </div> | |
| <div class="doc_text"> | |
| <p><tt>#include "<a | |
| href="/doxygen/Function_8h-source.html">llvm/Function.h</a>"</tt><br> doxygen | |
| info: <a href="/doxygen/classllvm_1_1Function.html">Function Class</a><br> | |
| Superclasses: <a href="#GlobalValue"><tt>GlobalValue</tt></a>, | |
| <a href="#Constant"><tt>Constant</tt></a>, | |
| <a href="#User"><tt>User</tt></a>, | |
| <a href="#Value"><tt>Value</tt></a></p> | |
| <p>The <tt>Function</tt> class represents a single procedure in LLVM. It is | |
| actually one of the more complex classes in the LLVM heirarchy because it must | |
| keep track of a large amount of data. The <tt>Function</tt> class keeps track | |
| of a list of <a href="#BasicBlock"><tt>BasicBlock</tt></a>s, a list of formal | |
| <a href="#Argument"><tt>Argument</tt></a>s, and a | |
| <a href="#SymbolTable"><tt>SymbolTable</tt></a>.</p> | |
| <p>The list of <a href="#BasicBlock"><tt>BasicBlock</tt></a>s is the most | |
| commonly used part of <tt>Function</tt> objects. The list imposes an implicit | |
| ordering of the blocks in the function, which indicate how the code will be | |
| layed out by the backend. Additionally, the first <a | |
| href="#BasicBlock"><tt>BasicBlock</tt></a> is the implicit entry node for the | |
| <tt>Function</tt>. It is not legal in LLVM to explicitly branch to this initial | |
| block. There are no implicit exit nodes, and in fact there may be multiple exit | |
| nodes from a single <tt>Function</tt>. If the <a | |
| href="#BasicBlock"><tt>BasicBlock</tt></a> list is empty, this indicates that | |
| the <tt>Function</tt> is actually a function declaration: the actual body of the | |
| function hasn't been linked in yet.</p> | |
| <p>In addition to a list of <a href="#BasicBlock"><tt>BasicBlock</tt></a>s, the | |
| <tt>Function</tt> class also keeps track of the list of formal <a | |
| href="#Argument"><tt>Argument</tt></a>s that the function receives. This | |
| container manages the lifetime of the <a href="#Argument"><tt>Argument</tt></a> | |
| nodes, just like the <a href="#BasicBlock"><tt>BasicBlock</tt></a> list does for | |
| the <a href="#BasicBlock"><tt>BasicBlock</tt></a>s.</p> | |
| <p>The <a href="#SymbolTable"><tt>SymbolTable</tt></a> is a very rarely used | |
| LLVM feature that is only used when you have to look up a value by name. Aside | |
| from that, the <a href="#SymbolTable"><tt>SymbolTable</tt></a> is used | |
| internally to make sure that there are not conflicts between the names of <a | |
| href="#Instruction"><tt>Instruction</tt></a>s, <a | |
| href="#BasicBlock"><tt>BasicBlock</tt></a>s, or <a | |
| href="#Argument"><tt>Argument</tt></a>s in the function body.</p> | |
| <p>Note that <tt>Function</tt> is a <a href="#GlobalValue">GlobalValue</a> | |
| and therefore also a <a href="#Constant">Constant</a>. The value of the function | |
| is its address (after linking) which is guaranteed to be constant.</p> | |
| </div> | |
| <!-- _______________________________________________________________________ --> | |
| <div class="doc_subsubsection"> | |
| <a name="m_Function">Important Public Members of the <tt>Function</tt> | |
| class</a> | |
| </div> | |
| <div class="doc_text"> | |
| <ul> | |
| <li><tt>Function(const </tt><tt><a href="#FunctionType">FunctionType</a> | |
| *Ty, LinkageTypes Linkage, const std::string &N = "", Module* Parent = 0)</tt> | |
| <p>Constructor used when you need to create new <tt>Function</tt>s to add | |
| the the program. The constructor must specify the type of the function to | |
| create and what type of linkage the function should have. The <a | |
| href="#FunctionType"><tt>FunctionType</tt></a> argument | |
| specifies the formal arguments and return value for the function. The same | |
| <a href="#FunctionType"><tt>FunctionType</tt></a> value can be used to | |
| create multiple functions. The <tt>Parent</tt> argument specifies the Module | |
| in which the function is defined. If this argument is provided, the function | |
| will automatically be inserted into that module's list of | |
| functions.</p></li> | |
| <li><tt>bool isExternal()</tt> | |
| <p>Return whether or not the <tt>Function</tt> has a body defined. If the | |
| function is "external", it does not have a body, and thus must be resolved | |
| by linking with a function defined in a different translation unit.</p></li> | |
| <li><tt>Function::iterator</tt> - Typedef for basic block list iterator<br> | |
| <tt>Function::const_iterator</tt> - Typedef for const_iterator.<br> | |
| <tt>begin()</tt>, <tt>end()</tt> | |
| <tt>size()</tt>, <tt>empty()</tt> | |
| <p>These are forwarding methods that make it easy to access the contents of | |
| a <tt>Function</tt> object's <a href="#BasicBlock"><tt>BasicBlock</tt></a> | |
| list.</p></li> | |
| <li><tt>Function::BasicBlockListType &getBasicBlockList()</tt> | |
| <p>Returns the list of <a href="#BasicBlock"><tt>BasicBlock</tt></a>s. This | |
| is necessary to use when you need to update the list or perform a complex | |
| action that doesn't have a forwarding method.</p></li> | |
| <li><tt>Function::arg_iterator</tt> - Typedef for the argument list | |
| iterator<br> | |
| <tt>Function::const_arg_iterator</tt> - Typedef for const_iterator.<br> | |
| <tt>arg_begin()</tt>, <tt>arg_end()</tt> | |
| <tt>arg_size()</tt>, <tt>arg_empty()</tt> | |
| <p>These are forwarding methods that make it easy to access the contents of | |
| a <tt>Function</tt> object's <a href="#Argument"><tt>Argument</tt></a> | |
| list.</p></li> | |
| <li><tt>Function::ArgumentListType &getArgumentList()</tt> | |
| <p>Returns the list of <a href="#Argument"><tt>Argument</tt></a>s. This is | |
| necessary to use when you need to update the list or perform a complex | |
| action that doesn't have a forwarding method.</p></li> | |
| <li><tt><a href="#BasicBlock">BasicBlock</a> &getEntryBlock()</tt> | |
| <p>Returns the entry <a href="#BasicBlock"><tt>BasicBlock</tt></a> for the | |
| function. Because the entry block for the function is always the first | |
| block, this returns the first block of the <tt>Function</tt>.</p></li> | |
| <li><tt><a href="#Type">Type</a> *getReturnType()</tt><br> | |
| <tt><a href="#FunctionType">FunctionType</a> *getFunctionType()</tt> | |
| <p>This traverses the <a href="#Type"><tt>Type</tt></a> of the | |
| <tt>Function</tt> and returns the return type of the function, or the <a | |
| href="#FunctionType"><tt>FunctionType</tt></a> of the actual | |
| function.</p></li> | |
| <li><tt><a href="#SymbolTable">SymbolTable</a> *getSymbolTable()</tt> | |
| <p> Return a pointer to the <a href="#SymbolTable"><tt>SymbolTable</tt></a> | |
| for this <tt>Function</tt>.</p></li> | |
| </ul> | |
| </div> | |
| <!-- ======================================================================= --> | |
| <div class="doc_subsection"> | |
| <a name="GlobalVariable">The <tt>GlobalVariable</tt> class</a> | |
| </div> | |
| <div class="doc_text"> | |
| <p><tt>#include "<a | |
| href="/doxygen/GlobalVariable_8h-source.html">llvm/GlobalVariable.h</a>"</tt> | |
| <br> | |
| doxygen info: <a href="/doxygen/classllvm_1_1GlobalVariable.html">GlobalVariable | |
| Class</a><br> | |
| Superclasses: <a href="#GlobalValue"><tt>GlobalValue</tt></a>, | |
| <a href="#Constant"><tt>Constant</tt></a>, | |
| <a href="#User"><tt>User</tt></a>, | |
| <a href="#Value"><tt>Value</tt></a></p> | |
| <p>Global variables are represented with the (suprise suprise) | |
| <tt>GlobalVariable</tt> class. Like functions, <tt>GlobalVariable</tt>s are also | |
| subclasses of <a href="#GlobalValue"><tt>GlobalValue</tt></a>, and as such are | |
| always referenced by their address (global values must live in memory, so their | |
| "name" refers to their constant address). See | |
| <a href="#GlobalValue"><tt>GlobalValue</tt></a> for more on this. Global | |
| variables may have an initial value (which must be a | |
| <a href="#Constant"><tt>Constant</tt></a>), and if they have an initializer, | |
| they may be marked as "constant" themselves (indicating that their contents | |
| never change at runtime).</p> | |
| </div> | |
| <!-- _______________________________________________________________________ --> | |
| <div class="doc_subsubsection"> | |
| <a name="m_GlobalVariable">Important Public Members of the | |
| <tt>GlobalVariable</tt> class</a> | |
| </div> | |
| <div class="doc_text"> | |
| <ul> | |
| <li><tt>GlobalVariable(const </tt><tt><a href="#Type">Type</a> *Ty, bool | |
| isConstant, LinkageTypes& Linkage, <a href="#Constant">Constant</a> | |
| *Initializer = 0, const std::string &Name = "", Module* Parent = 0)</tt> | |
| <p>Create a new global variable of the specified type. If | |
| <tt>isConstant</tt> is true then the global variable will be marked as | |
| unchanging for the program. The Linkage parameter specifies the type of | |
| linkage (internal, external, weak, linkonce, appending) for the variable. If | |
| the linkage is InternalLinkage, WeakLinkage, or LinkOnceLinkage, then | |
| the resultant global variable will have internal linkage. AppendingLinkage | |
| concatenates together all instances (in different translation units) of the | |
| variable into a single variable but is only applicable to arrays. See | |
| the <a href="LangRef.html#modulestructure">LLVM Language Reference</a> for | |
| further details on linkage types. Optionally an initializer, a name, and the | |
| module to put the variable into may be specified for the global variable as | |
| well.</p></li> | |
| <li><tt>bool isConstant() const</tt> | |
| <p>Returns true if this is a global variable that is known not to | |
| be modified at runtime.</p></li> | |
| <li><tt>bool hasInitializer()</tt> | |
| <p>Returns true if this <tt>GlobalVariable</tt> has an intializer.</p></li> | |
| <li><tt><a href="#Constant">Constant</a> *getInitializer()</tt> | |
| <p>Returns the intial value for a <tt>GlobalVariable</tt>. It is not legal | |
| to call this method if there is no initializer.</p></li> | |
| </ul> | |
| </div> | |
| <!-- ======================================================================= --> | |
| <div class="doc_subsection"> | |
| <a name="BasicBlock">The <tt>BasicBlock</tt> class</a> | |
| </div> | |
| <div class="doc_text"> | |
| <p><tt>#include "<a | |
| href="/doxygen/BasicBlock_8h-source.html">llvm/BasicBlock.h</a>"</tt><br> | |
| doxygen info: <a href="/doxygen/structllvm_1_1BasicBlock.html">BasicBlock | |
| Class</a><br> | |
| Superclass: <a href="#Value"><tt>Value</tt></a></p> | |
| <p>This class represents a single entry multiple exit section of the code, | |
| commonly known as a basic block by the compiler community. The | |
| <tt>BasicBlock</tt> class maintains a list of <a | |
| href="#Instruction"><tt>Instruction</tt></a>s, which form the body of the block. | |
| Matching the language definition, the last element of this list of instructions | |
| is always a terminator instruction (a subclass of the <a | |
| href="#TerminatorInst"><tt>TerminatorInst</tt></a> class).</p> | |
| <p>In addition to tracking the list of instructions that make up the block, the | |
| <tt>BasicBlock</tt> class also keeps track of the <a | |
| href="#Function"><tt>Function</tt></a> that it is embedded into.</p> | |
| <p>Note that <tt>BasicBlock</tt>s themselves are <a | |
| href="#Value"><tt>Value</tt></a>s, because they are referenced by instructions | |
| like branches and can go in the switch tables. <tt>BasicBlock</tt>s have type | |
| <tt>label</tt>.</p> | |
| </div> | |
| <!-- _______________________________________________________________________ --> | |
| <div class="doc_subsubsection"> | |
| <a name="m_BasicBlock">Important Public Members of the <tt>BasicBlock</tt> | |
| class</a> | |
| </div> | |
| <div class="doc_text"> | |
| <ul> | |
| <li><tt>BasicBlock(const std::string &Name = "", </tt><tt><a | |
| href="#Function">Function</a> *Parent = 0)</tt> | |
| <p>The <tt>BasicBlock</tt> constructor is used to create new basic blocks for | |
| insertion into a function. The constructor optionally takes a name for the new | |
| block, and a <a href="#Function"><tt>Function</tt></a> to insert it into. If | |
| the <tt>Parent</tt> parameter is specified, the new <tt>BasicBlock</tt> is | |
| automatically inserted at the end of the specified <a | |
| href="#Function"><tt>Function</tt></a>, if not specified, the BasicBlock must be | |
| manually inserted into the <a href="#Function"><tt>Function</tt></a>.</p></li> | |
| <li><tt>BasicBlock::iterator</tt> - Typedef for instruction list iterator<br> | |
| <tt>BasicBlock::const_iterator</tt> - Typedef for const_iterator.<br> | |
| <tt>begin()</tt>, <tt>end()</tt>, <tt>front()</tt>, <tt>back()</tt>, | |
| <tt>size()</tt>, <tt>empty()</tt> | |
| STL-style functions for accessing the instruction list. | |
| <p>These methods and typedefs are forwarding functions that have the same | |
| semantics as the standard library methods of the same names. These methods | |
| expose the underlying instruction list of a basic block in a way that is easy to | |
| manipulate. To get the full complement of container operations (including | |
| operations to update the list), you must use the <tt>getInstList()</tt> | |
| method.</p></li> | |
| <li><tt>BasicBlock::InstListType &getInstList()</tt> | |
| <p>This method is used to get access to the underlying container that actually | |
| holds the Instructions. This method must be used when there isn't a forwarding | |
| function in the <tt>BasicBlock</tt> class for the operation that you would like | |
| to perform. Because there are no forwarding functions for "updating" | |
| operations, you need to use this if you want to update the contents of a | |
| <tt>BasicBlock</tt>.</p></li> | |
| <li><tt><a href="#Function">Function</a> *getParent()</tt> | |
| <p> Returns a pointer to <a href="#Function"><tt>Function</tt></a> the block is | |
| embedded into, or a null pointer if it is homeless.</p></li> | |
| <li><tt><a href="#TerminatorInst">TerminatorInst</a> *getTerminator()</tt> | |
| <p> Returns a pointer to the terminator instruction that appears at the end of | |
| the <tt>BasicBlock</tt>. If there is no terminator instruction, or if the last | |
| instruction in the block is not a terminator, then a null pointer is | |
| returned.</p></li> | |
| </ul> | |
| </div> | |
| <!-- ======================================================================= --> | |
| <div class="doc_subsection"> | |
| <a name="Argument">The <tt>Argument</tt> class</a> | |
| </div> | |
| <div class="doc_text"> | |
| <p>This subclass of Value defines the interface for incoming formal | |
| arguments to a function. A Function maintains a list of its formal | |
| arguments. An argument has a pointer to the parent Function.</p> | |
| </div> | |
| <!-- *********************************************************************** --> | |
| <hr> | |
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| <a href="http://llvm.org">The LLVM Compiler Infrastructure</a><br> | |
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