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//===-- llvm/Bytecode/Reader.h - Reader for VM bytecode files ---*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file was developed by the LLVM research group and is distributed under
// the University of Illinois Open Source License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This functionality is implemented by the lib/Bytecode/Reader library.
// This library is used to read VM bytecode files from an iostream.
//
// Note that performance of this library is _crucial_ for performance of the
// JIT type applications, so we have designed the bytecode format to support
// quick reading.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_BYTECODE_READER_H
#define LLVM_BYTECODE_READER_H
#include "llvm/System/Path.h"
#include "llvm/ModuleProvider.h"
#include "llvm/Module.h"
#include <string>
namespace llvm {
// Forward declare the handler class
class BytecodeHandler;
/// getBytecodeModuleProvider - lazy function-at-a-time loading from a file
///
ModuleProvider *getBytecodeModuleProvider(
const std::string &Filename, ///< Name of file to be read
BytecodeHandler* H = 0 ///< Optional handler for reader events
);
/// getBytecodeBufferModuleProvider - lazy function-at-a-time loading from a
/// buffer
///
ModuleProvider *getBytecodeBufferModuleProvider(const unsigned char *Buffer,
unsigned BufferSize,
const std::string &ModuleID="",
BytecodeHandler* H = 0);
/// @brief Parse the given bytecode file
Module* ParseBytecodeFile(const std::string &Filename,
std::string *ErrorStr = 0);
/// @brief Parse a given bytecode buffer
Module* ParseBytecodeBuffer(const unsigned char *Buffer,
unsigned BufferSize,
const std::string &ModuleID = "",
std::string *ErrorStr = 0);
/// This function will read only the necessary parts of a bytecode file in order
/// to determine the list of dependent libraries encoded within it. The \p
/// deplibs parameter will contain a vector of strings of the bytecode module's
/// dependent libraries.
/// @returns true on success, false otherwise
/// @brief Get the list of dependent libraries from a bytecode file.
bool GetBytecodeDependentLibraries(const std::string &fileName,
Module::LibraryListType& deplibs);
/// This function will read only the necessary parts of a bytecode file in order
/// to obtain a list of externally visible global symbols that the bytecode
/// module defines. This is used for archiving and linking when only the list
/// of symbols the module defines is needed.
/// @returns true on success, false otherwise
/// @brief Get a bytecode file's externally visibile defined global symbols.
bool GetBytecodeSymbols(const sys::Path& fileName,
std::vector<std::string>& syms);
/// This function will read only the necessary parts of a bytecode buffer in
/// order to obtain a list of externally visible global symbols that the
/// bytecode module defines. This is used for archiving and linking when only
/// the list of symbols the module defines is needed and the bytecode is
/// already in memory.
/// @returns the ModuleProvider on success, 0 if the bytecode can't be parsed
/// @brief Get a bytecode file's externally visibile defined global symbols.
ModuleProvider* GetBytecodeSymbols(
const unsigned char*Buffer, ///< The buffer to be parsed
unsigned Length, ///< The length of \p Buffer
const std::string& ModuleID, ///< An identifier for the module
std::vector<std::string>& symbols ///< The symbols defined in the module
);
} // End llvm namespace
#endif