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//===-- InstSelectPattern.cpp - A pattern matching inst selector for X86 --===//
//
// The LLVM Compiler Infrastructure
//
// This file was developed by the LLVM research group and is distributed under
// the University of Illinois Open Source License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file defines a pattern matching instruction selector for X86.
//
// FIXME: we could allocate one big array of unsigneds to use as the backing
// store for all of the nodes costs arrays.
//
//===----------------------------------------------------------------------===//
#include "X86.h"
#include "llvm/Pass.h"
#include "llvm/Function.h"
#include "llvm/DerivedTypes.h"
#include "llvm/CodeGen/SelectionDAG.h"
#include "llvm/CodeGen/MachineFunction.h"
#include "llvm/CodeGen/MachineFrameInfo.h"
#include "llvm/CodeGen/SSARegMap.h"
#include "X86RegisterInfo.h"
// Include the generated instruction selector...
#include "X86GenInstrSelector.inc"
namespace {
struct ISel : public FunctionPass, SelectionDAGTargetBuilder {
TargetMachine &TM;
ISel(TargetMachine &tm) : TM(tm) {}
int VarArgsFrameIndex; // FrameIndex for start of varargs area
bool runOnFunction(Function &Fn) {
MachineFunction &MF = MachineFunction::construct(&Fn, TM);
SelectionDAG DAG(MF, TM, *this);
std::cerr << "\n\n\n=== "
<< DAG.getMachineFunction().getFunction()->getName() << "\n";
DAG.dump();
X86ISel(DAG).generateCode();
std::cerr << "\n\n\n";
return true;
}
public: // Implementation of the SelectionDAGTargetBuilder class...
/// expandArguments - Add nodes to the DAG to indicate how to load arguments
/// off of the X86 stack.
void expandArguments(SelectionDAG &SD);
void expandCall(SelectionDAG &SD, CallInst &CI);
};
}
void ISel::expandArguments(SelectionDAG &SD) {
// Add DAG nodes to load the arguments... On entry to a function on the X86,
// the stack frame looks like this:
//
// [ESP] -- return address
// [ESP + 4] -- first argument (leftmost lexically)
// [ESP + 8] -- second argument, if first argument is four bytes in size
// ...
//
MachineFunction &F = SD.getMachineFunction();
MachineFrameInfo *MFI = F.getFrameInfo();
const Function &Fn = *F.getFunction();
unsigned ArgOffset = 0; // Frame mechanisms handle retaddr slot
for (Function::const_aiterator I = Fn.abegin(), E = Fn.aend(); I != E; ++I) {
MVT::ValueType ObjectVT = SD.getValueType(I->getType());
unsigned ArgIncrement = 4;
unsigned ObjSize;
switch (ObjectVT) {
default: assert(0 && "Unhandled argument type!");
case MVT::i8: ObjSize = 1; break;
case MVT::i16: ObjSize = 2; break;
case MVT::i32: ObjSize = 4; break;
case MVT::i64: ObjSize = ArgIncrement = 8; break;
case MVT::f32: ObjSize = 4; break;
case MVT::f64: ObjSize = ArgIncrement = 8; break;
}
// Create the frame index object for this incoming parameter...
int FI = MFI->CreateFixedObject(ObjSize, ArgOffset);
// Create the SelectionDAG nodes corresponding to a load from this parameter
SelectionDAGNode *FIN = new SelectionDAGNode(ISD::FrameIndex, MVT::i32);
FIN->addValue(new ReducedValue_FrameIndex_i32(FI));
SelectionDAGNode *Arg
= new SelectionDAGNode(ISD::Load, ObjectVT, F.begin(), FIN);
// Add the SelectionDAGNodes to the SelectionDAG... note that there is no
// reason to add chain nodes here. We know that no loads ore stores will
// ever alias these loads, so we are free to perform the load at any time in
// the function
SD.addNode(FIN);
SD.addNodeForValue(Arg, I);
ArgOffset += ArgIncrement; // Move on to the next argument...
}
// If the function takes variable number of arguments, make a frame index for
// the start of the first vararg value... for expansion of llvm.va_start.
if (Fn.getFunctionType()->isVarArg())
VarArgsFrameIndex = MFI->CreateFixedObject(1, ArgOffset);
}
void ISel::expandCall(SelectionDAG &SD, CallInst &CI) {
assert(0 && "ISel::expandCall not implemented!");
}
/// createX86PatternInstructionSelector - This pass converts an LLVM function
/// into a machine code representation using pattern matching and a machine
/// description file.
///
FunctionPass *createX86PatternInstructionSelector(TargetMachine &TM) {
return new ISel(TM);
}