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//===- DependenceGraph.h - Dependence graph for a function ------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file was developed by the LLVM research group and is distributed under
// the University of Illinois Open Source License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file provides an explicit representation for the dependence graph
// of a function, with one node per instruction and one edge per dependence.
// Dependences include both data and control dependences.
//
// Each dep. graph node (class DepGraphNode) keeps lists of incoming and
// outgoing dependence edges.
//
// Each dep. graph edge (class Dependence) keeps a pointer to one end-point
// of the dependence. This saves space and is important because dep. graphs
// can grow quickly. It works just fine because the standard idiom is to
// start with a known node and enumerate the dependences to or from that node.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_ANALYSIS_DEPENDENCEGRAPH_H
#define LLVM_ANALYSIS_DEPENDENCEGRAPH_H
#include "Support/hash_map"
#include <iosfwd>
#include <vector>
#include <utility>
#include <cassert>
class Instruction;
class Function;
class Dependence;
class DepGraphNode;
class DependenceGraph;
//----------------------------------------------------------------------------
// enum DependenceType: The standard data dependence types.
//----------------------------------------------------------------------------
enum DependenceType {
NoDependence = 0x0,
TrueDependence = 0x1,
AntiDependence = 0x2,
OutputDependence = 0x4,
ControlDependence = 0x8, // from a terminator to some other instr.
IncomingFlag = 0x10 // is this an incoming or outgoing dep?
};
//----------------------------------------------------------------------------
// class Dependence:
//
// A representation of a simple (non-loop-related) dependence.
//----------------------------------------------------------------------------
class Dependence {
DepGraphNode* toOrFromNode;
unsigned char depType;
public:
Dependence(DepGraphNode* toOrFromN, DependenceType type, bool isIncoming)
: toOrFromNode(toOrFromN),
depType(type | (isIncoming? IncomingFlag : 0x0)) { }
/* copy ctor*/ Dependence (const Dependence& D)
: toOrFromNode(D.toOrFromNode),
depType(D.depType) { }
bool operator==(const Dependence& D) const {
return toOrFromNode == D.toOrFromNode && depType == D.depType;
}
/// Get information about the type of dependence.
///
unsigned getDepType() const {
return depType;
}
/// Get source or sink depending on what type of node this is!
///
DepGraphNode* getSrc() {
assert(depType & IncomingFlag); return toOrFromNode;
}
const DepGraphNode* getSrc() const {
assert(depType & IncomingFlag); return toOrFromNode;
}
DepGraphNode* getSink() {
assert(! (depType & IncomingFlag)); return toOrFromNode;
}
const DepGraphNode* getSink() const {
assert(! (depType & IncomingFlag)); return toOrFromNode;
}
/// Debugging support methods
///
void print(std::ostream &O) const;
// Default constructor: Do not use directly except for graph builder code
//
/*ctor*/ Dependence() : toOrFromNode(NULL), depType(NoDependence) { }
};
#ifdef SUPPORTING_LOOP_DEPENDENCES
struct LoopDependence: public Dependence {
DependenceDirection dir;
int distance;
short level;
LoopInfo* enclosingLoop;
};
#endif
//----------------------------------------------------------------------------
// class DepGraphNode:
//
// A representation of a single node in a dependence graph, corresponding
// to a single instruction.
//----------------------------------------------------------------------------
class DepGraphNode {
Instruction* instr;
std::vector<Dependence> inDeps;
std::vector<Dependence> outDeps;
friend class DependenceGraph;
typedef std::vector<Dependence>:: iterator iterator;
typedef std::vector<Dependence>::const_iterator const_iterator;
iterator inDepBegin() { return inDeps.begin(); }
const_iterator inDepBegin() const { return inDeps.begin(); }
iterator inDepEnd() { return inDeps.end(); }
const_iterator inDepEnd() const { return inDeps.end(); }
iterator outDepBegin() { return outDeps.begin(); }
const_iterator outDepBegin() const { return outDeps.begin(); }
iterator outDepEnd() { return outDeps.end(); }
const_iterator outDepEnd() const { return outDeps.end(); }
public:
DepGraphNode(Instruction& I) : instr(&I) { }
Instruction& getInstr() { return *instr; }
const Instruction& getInstr() const { return *instr; }
/// Debugging support methods
///
void print(std::ostream &O) const;
};
//----------------------------------------------------------------------------
// class DependenceGraph:
//
// A representation of a dependence graph for a procedure.
// The primary query operation here is to look up a DepGraphNode for
// a particular instruction, and then use the in/out dependence iterators
// for the node.
//----------------------------------------------------------------------------
class DependenceGraph {
DependenceGraph(const DependenceGraph&); // DO NOT IMPLEMENT
void operator=(const DependenceGraph&); // DO NOT IMPLEMENT
typedef hash_map<Instruction*, DepGraphNode*> DepNodeMapType;
typedef DepNodeMapType:: iterator map_iterator;
typedef DepNodeMapType::const_iterator const_map_iterator;
DepNodeMapType depNodeMap;
inline DepGraphNode* getNodeInternal(Instruction& inst,
bool createIfMissing = false) {
map_iterator I = depNodeMap.find(&inst);
if (I == depNodeMap.end())
return (!createIfMissing)? NULL :
depNodeMap.insert(
std::make_pair(&inst, new DepGraphNode(inst))).first->second;
else
return I->second;
}
public:
typedef std::vector<Dependence>:: iterator iterator;
typedef std::vector<Dependence>::const_iterator const_iterator;
public:
DependenceGraph() { }
~DependenceGraph();
/// Get the graph node for an instruction. There will be one if and
/// only if there are any dependences incident on this instruction.
/// If there is none, these methods will return NULL.
///
DepGraphNode* getNode(Instruction& inst, bool createIfMissing = false) {
return getNodeInternal(inst, createIfMissing);
}
const DepGraphNode* getNode(const Instruction& inst) const {
return const_cast<DependenceGraph*>(this)
->getNodeInternal(const_cast<Instruction&>(inst));
}
iterator inDepBegin(DepGraphNode& T) {
return T.inDeps.begin();
}
const_iterator inDepBegin (const DepGraphNode& T) const {
return T.inDeps.begin();
}
iterator inDepEnd(DepGraphNode& T) {
return T.inDeps.end();
}
const_iterator inDepEnd(const DepGraphNode& T) const {
return T.inDeps.end();
}
iterator outDepBegin(DepGraphNode& F) {
return F.outDeps.begin();
}
const_iterator outDepBegin(const DepGraphNode& F) const {
return F.outDeps.begin();
}
iterator outDepEnd(DepGraphNode& F) {
return F.outDeps.end();
}
const_iterator outDepEnd(const DepGraphNode& F) const {
return F.outDeps.end();
}
/// Debugging support methods
///
void print(const Function& func, std::ostream &O) const;
public:
/// Functions for adding and modifying the dependence graph.
/// These should to be used only by dependence analysis implementations.
void AddSimpleDependence(Instruction& fromI,
Instruction& toI,
DependenceType depType) {
DepGraphNode* fromNode = getNodeInternal(fromI, /*create*/ true);
DepGraphNode* toNode = getNodeInternal(toI, /*create*/ true);
fromNode->outDeps.push_back(Dependence(toNode, depType, false));
toNode-> inDeps. push_back(Dependence(fromNode, depType, true));
}
#ifdef SUPPORTING_LOOP_DEPENDENCES
/// This interface is a placeholder to show what information is needed.
/// It will probably change when it starts being used.
void AddLoopDependence(Instruction& fromI,
Instruction& toI,
DependenceType depType,
DependenceDirection dir,
int distance,
short level,
LoopInfo* enclosingLoop);
#endif // SUPPORTING_LOOP_DEPENDENCES
};
//===----------------------------------------------------------------------===//
#endif