| //===-- R600Intrinsics.td - R600 Instrinsic defs -------*- tablegen -*-----===// |
| // |
| // The LLVM Compiler Infrastructure |
| // |
| // This file is distributed under the University of Illinois Open Source |
| // License. See LICENSE.TXT for details. |
| // |
| //===----------------------------------------------------------------------===// |
| // |
| // R600 Intrinsic Definitions |
| // |
| //===----------------------------------------------------------------------===// |
| |
| let TargetPrefix = "R600", isTarget = 1 in { |
| class TextureIntrinsicFloatInput : |
| Intrinsic<[llvm_v4f32_ty], [ |
| llvm_v4f32_ty, // Coord |
| llvm_i32_ty, // offset_x |
| llvm_i32_ty, // offset_y, |
| llvm_i32_ty, // offset_z, |
| llvm_i32_ty, // resource_id |
| llvm_i32_ty, // samplerid |
| llvm_i32_ty, // coord_type_x |
| llvm_i32_ty, // coord_type_y |
| llvm_i32_ty, // coord_type_z |
| llvm_i32_ty // coord_type_w |
| ], [IntrNoMem]>; |
| class TextureIntrinsicInt32Input : |
| Intrinsic<[llvm_v4i32_ty], [ |
| llvm_v4i32_ty, // Coord |
| llvm_i32_ty, // offset_x |
| llvm_i32_ty, // offset_y, |
| llvm_i32_ty, // offset_z, |
| llvm_i32_ty, // resource_id |
| llvm_i32_ty, // samplerid |
| llvm_i32_ty, // coord_type_x |
| llvm_i32_ty, // coord_type_y |
| llvm_i32_ty, // coord_type_z |
| llvm_i32_ty // coord_type_w |
| ], [IntrNoMem]>; |
| |
| def int_R600_load_input : |
| Intrinsic<[llvm_float_ty], [llvm_i32_ty], [IntrNoMem]>; |
| def int_R600_interp_input : |
| Intrinsic<[llvm_float_ty], [llvm_i32_ty, llvm_i32_ty], [IntrNoMem]>; |
| def int_R600_interp_const : |
| Intrinsic<[llvm_v4f32_ty], [llvm_i32_ty], [IntrNoMem]>; |
| def int_R600_interp_xy : |
| Intrinsic<[llvm_v2f32_ty], [llvm_i32_ty, llvm_float_ty, llvm_float_ty], [IntrNoMem]>; |
| def int_R600_interp_zw : |
| Intrinsic<[llvm_v2f32_ty], [llvm_i32_ty, llvm_float_ty, llvm_float_ty], [IntrNoMem]>; |
| def int_R600_load_texbuf : |
| Intrinsic<[llvm_v4f32_ty], [llvm_i32_ty, llvm_i32_ty], [IntrNoMem]>; |
| def int_R600_tex : TextureIntrinsicFloatInput; |
| def int_R600_texc : TextureIntrinsicFloatInput; |
| def int_R600_txl : TextureIntrinsicFloatInput; |
| def int_R600_txlc : TextureIntrinsicFloatInput; |
| def int_R600_txb : TextureIntrinsicFloatInput; |
| def int_R600_txbc : TextureIntrinsicFloatInput; |
| def int_R600_txf : TextureIntrinsicInt32Input; |
| def int_R600_ldptr : TextureIntrinsicInt32Input; |
| def int_R600_txq : TextureIntrinsicInt32Input; |
| def int_R600_ddx : TextureIntrinsicFloatInput; |
| def int_R600_ddy : TextureIntrinsicFloatInput; |
| def int_R600_store_swizzle : |
| Intrinsic<[], [llvm_v4f32_ty, llvm_i32_ty, llvm_i32_ty], []>; |
| def int_R600_store_stream_output : |
| Intrinsic<[], [llvm_v4f32_ty, llvm_i32_ty, llvm_i32_ty, llvm_i32_ty], []>; |
| def int_R600_store_pixel_depth : |
| Intrinsic<[], [llvm_float_ty], []>; |
| def int_R600_store_pixel_stencil : |
| Intrinsic<[], [llvm_float_ty], []>; |
| def int_R600_store_dummy : |
| Intrinsic<[], [llvm_i32_ty], []>; |
| } |