blob: 5659c9f97b7cc60c0984695b4f66f0f12feaf1dc [file] [log] [blame]
; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
; RUN: llc -mtriple=armv8.1m.main -mattr=+mve -enable-arm-maskedldst=true -disable-mve-tail-predication=false --verify-machineinstrs %s -o - | FileCheck %s
define dso_local i32 @mul_reduce_add(i32* noalias nocapture readonly %a, i32* noalias nocapture readonly %b, i32 %N) {
; CHECK-LABEL: mul_reduce_add:
; CHECK: @ %bb.0: @ %entry
; CHECK-NEXT: cmp r2, #0
; CHECK-NEXT: itt eq
; CHECK-NEXT: moveq r0, #0
; CHECK-NEXT: bxeq lr
; CHECK-NEXT: push {r7, lr}
; CHECK-NEXT: adds r3, r2, #3
; CHECK-NEXT: vmov.i32 q0, #0x0
; CHECK-NEXT: bic r3, r3, #3
; CHECK-NEXT: sub.w r12, r3, #4
; CHECK-NEXT: movs r3, #1
; CHECK-NEXT: add.w lr, r3, r12, lsr #2
; CHECK-NEXT: dls lr, lr
; CHECK-NEXT: .LBB0_1: @ %vector.body
; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1
; CHECK-NEXT: vmov q1, q0
; CHECK-NEXT: vctp.32 r2
; CHECK-NEXT: vpstt
; CHECK-NEXT: vldrwt.u32 q0, [r0]
; CHECK-NEXT: vldrwt.u32 q2, [r1]
; CHECK-NEXT: mov r3, r2
; CHECK-NEXT: vmul.i32 q0, q2, q0
; CHECK-NEXT: adds r0, #16
; CHECK-NEXT: adds r1, #16
; CHECK-NEXT: subs r2, #4
; CHECK-NEXT: vadd.i32 q0, q0, q1
; CHECK-NEXT: le lr, .LBB0_1
; CHECK-NEXT: @ %bb.2: @ %middle.block
; CHECK-NEXT: vctp.32 r3
; CHECK-NEXT: vpsel q0, q0, q1
; CHECK-NEXT: vaddv.u32 r0, q0
; CHECK-NEXT: pop {r7, pc}
entry:
%cmp8 = icmp eq i32 %N, 0
br i1 %cmp8, label %for.cond.cleanup, label %vector.ph
vector.ph: ; preds = %entry
%n.rnd.up = add i32 %N, 3
%n.vec = and i32 %n.rnd.up, -4
%trip.count.minus.1 = add i32 %N, -1
%broadcast.splatinsert11 = insertelement <4 x i32> undef, i32 %trip.count.minus.1, i32 0
%broadcast.splat12 = shufflevector <4 x i32> %broadcast.splatinsert11, <4 x i32> undef, <4 x i32> zeroinitializer
br label %vector.body
vector.body: ; preds = %vector.body, %vector.ph
%index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ]
%vec.phi = phi <4 x i32> [ zeroinitializer, %vector.ph ], [ %6, %vector.body ]
%broadcast.splatinsert = insertelement <4 x i32> undef, i32 %index, i32 0
%broadcast.splat = shufflevector <4 x i32> %broadcast.splatinsert, <4 x i32> undef, <4 x i32> zeroinitializer
%induction = add <4 x i32> %broadcast.splat, <i32 0, i32 1, i32 2, i32 3>
%0 = getelementptr inbounds i32, i32* %a, i32 %index
%1 = icmp ule <4 x i32> %induction, %broadcast.splat12
%2 = bitcast i32* %0 to <4 x i32>*
%wide.masked.load = call <4 x i32> @llvm.masked.load.v4i32.p0v4i32(<4 x i32>* %2, i32 4, <4 x i1> %1, <4 x i32> undef)
%3 = getelementptr inbounds i32, i32* %b, i32 %index
%4 = bitcast i32* %3 to <4 x i32>*
%wide.masked.load13 = call <4 x i32> @llvm.masked.load.v4i32.p0v4i32(<4 x i32>* %4, i32 4, <4 x i1> %1, <4 x i32> undef)
%5 = mul nsw <4 x i32> %wide.masked.load13, %wide.masked.load
%6 = add nsw <4 x i32> %5, %vec.phi
%index.next = add i32 %index, 4
%7 = icmp eq i32 %index.next, %n.vec
br i1 %7, label %middle.block, label %vector.body
middle.block: ; preds = %vector.body
%8 = select <4 x i1> %1, <4 x i32> %6, <4 x i32> %vec.phi
%9 = call i32 @llvm.experimental.vector.reduce.add.v4i32(<4 x i32> %8)
br label %for.cond.cleanup
for.cond.cleanup: ; preds = %middle.block, %entry
%res.0.lcssa = phi i32 [ 0, %entry ], [ %9, %middle.block ]
ret i32 %res.0.lcssa
}
define dso_local i32 @mul_reduce_add_const(i32* noalias nocapture readonly %a, i32 %b, i32 %N) {
; CHECK-LABEL: mul_reduce_add_const:
; CHECK: @ %bb.0: @ %entry
; CHECK-NEXT: cmp r2, #0
; CHECK-NEXT: itt eq
; CHECK-NEXT: moveq r0, #0
; CHECK-NEXT: bxeq lr
; CHECK-NEXT: push {r7, lr}
; CHECK-NEXT: adds r1, r2, #3
; CHECK-NEXT: movs r3, #1
; CHECK-NEXT: bic r1, r1, #3
; CHECK-NEXT: vmov.i32 q0, #0x0
; CHECK-NEXT: subs r1, #4
; CHECK-NEXT: add.w lr, r3, r1, lsr #2
; CHECK-NEXT: dls lr, lr
; CHECK-NEXT: .LBB1_1: @ %vector.body
; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1
; CHECK-NEXT: mov r1, r2
; CHECK-NEXT: vctp.32 r2
; CHECK-NEXT: vmov q1, q0
; CHECK-NEXT: vpst
; CHECK-NEXT: vldrwt.u32 q0, [r0]
; CHECK-NEXT: adds r0, #16
; CHECK-NEXT: subs r2, #4
; CHECK-NEXT: vadd.i32 q0, q0, q1
; CHECK-NEXT: le lr, .LBB1_1
; CHECK-NEXT: @ %bb.2: @ %middle.block
; CHECK-NEXT: vctp.32 r1
; CHECK-NEXT: vpsel q0, q0, q1
; CHECK-NEXT: vaddv.u32 r0, q0
; CHECK-NEXT: pop {r7, pc}
entry:
%cmp6 = icmp eq i32 %N, 0
br i1 %cmp6, label %for.cond.cleanup, label %vector.ph
vector.ph: ; preds = %entry
%n.rnd.up = add i32 %N, 3
%n.vec = and i32 %n.rnd.up, -4
%trip.count.minus.1 = add i32 %N, -1
%broadcast.splatinsert9 = insertelement <4 x i32> undef, i32 %trip.count.minus.1, i32 0
%broadcast.splat10 = shufflevector <4 x i32> %broadcast.splatinsert9, <4 x i32> undef, <4 x i32> zeroinitializer
br label %vector.body
vector.body: ; preds = %vector.body, %vector.ph
%index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ]
%vec.phi = phi <4 x i32> [ zeroinitializer, %vector.ph ], [ %3, %vector.body ]
%broadcast.splatinsert = insertelement <4 x i32> undef, i32 %index, i32 0
%broadcast.splat = shufflevector <4 x i32> %broadcast.splatinsert, <4 x i32> undef, <4 x i32> zeroinitializer
%induction = add <4 x i32> %broadcast.splat, <i32 0, i32 1, i32 2, i32 3>
%0 = getelementptr inbounds i32, i32* %a, i32 %index
%1 = icmp ule <4 x i32> %induction, %broadcast.splat10
%2 = bitcast i32* %0 to <4 x i32>*
%wide.masked.load = call <4 x i32> @llvm.masked.load.v4i32.p0v4i32(<4 x i32>* %2, i32 4, <4 x i1> %1, <4 x i32> undef)
%3 = add nsw <4 x i32> %wide.masked.load, %vec.phi
%index.next = add i32 %index, 4
%4 = icmp eq i32 %index.next, %n.vec
br i1 %4, label %middle.block, label %vector.body
middle.block: ; preds = %vector.body
%5 = select <4 x i1> %1, <4 x i32> %3, <4 x i32> %vec.phi
%6 = call i32 @llvm.experimental.vector.reduce.add.v4i32(<4 x i32> %5)
br label %for.cond.cleanup
for.cond.cleanup: ; preds = %middle.block, %entry
%res.0.lcssa = phi i32 [ 0, %entry ], [ %6, %middle.block ]
ret i32 %res.0.lcssa
}
define dso_local i32 @add_reduce_add_const(i32* noalias nocapture readonly %a, i32 %b, i32 %N) {
; CHECK-LABEL: add_reduce_add_const:
; CHECK: @ %bb.0: @ %entry
; CHECK-NEXT: cmp r2, #0
; CHECK-NEXT: itt eq
; CHECK-NEXT: moveq r0, #0
; CHECK-NEXT: bxeq lr
; CHECK-NEXT: push {r7, lr}
; CHECK-NEXT: adds r1, r2, #3
; CHECK-NEXT: movs r3, #1
; CHECK-NEXT: bic r1, r1, #3
; CHECK-NEXT: vmov.i32 q0, #0x0
; CHECK-NEXT: subs r1, #4
; CHECK-NEXT: add.w lr, r3, r1, lsr #2
; CHECK-NEXT: dls lr, lr
; CHECK-NEXT: .LBB2_1: @ %vector.body
; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1
; CHECK-NEXT: mov r1, r2
; CHECK-NEXT: vctp.32 r2
; CHECK-NEXT: vmov q1, q0
; CHECK-NEXT: vpst
; CHECK-NEXT: vldrwt.u32 q0, [r0]
; CHECK-NEXT: adds r0, #16
; CHECK-NEXT: subs r2, #4
; CHECK-NEXT: vadd.i32 q0, q0, q1
; CHECK-NEXT: le lr, .LBB2_1
; CHECK-NEXT: @ %bb.2: @ %middle.block
; CHECK-NEXT: vctp.32 r1
; CHECK-NEXT: vpsel q0, q0, q1
; CHECK-NEXT: vaddv.u32 r0, q0
; CHECK-NEXT: pop {r7, pc}
entry:
%cmp6 = icmp eq i32 %N, 0
br i1 %cmp6, label %for.cond.cleanup, label %vector.ph
vector.ph: ; preds = %entry
%n.rnd.up = add i32 %N, 3
%n.vec = and i32 %n.rnd.up, -4
%trip.count.minus.1 = add i32 %N, -1
%broadcast.splatinsert9 = insertelement <4 x i32> undef, i32 %trip.count.minus.1, i32 0
%broadcast.splat10 = shufflevector <4 x i32> %broadcast.splatinsert9, <4 x i32> undef, <4 x i32> zeroinitializer
br label %vector.body
vector.body: ; preds = %vector.body, %vector.ph
%index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ]
%vec.phi = phi <4 x i32> [ zeroinitializer, %vector.ph ], [ %3, %vector.body ]
%broadcast.splatinsert = insertelement <4 x i32> undef, i32 %index, i32 0
%broadcast.splat = shufflevector <4 x i32> %broadcast.splatinsert, <4 x i32> undef, <4 x i32> zeroinitializer
%induction = add <4 x i32> %broadcast.splat, <i32 0, i32 1, i32 2, i32 3>
%0 = getelementptr inbounds i32, i32* %a, i32 %index
%1 = icmp ule <4 x i32> %induction, %broadcast.splat10
%2 = bitcast i32* %0 to <4 x i32>*
%wide.masked.load = call <4 x i32> @llvm.masked.load.v4i32.p0v4i32(<4 x i32>* %2, i32 4, <4 x i1> %1, <4 x i32> undef)
%3 = add nsw <4 x i32> %wide.masked.load, %vec.phi
%index.next = add i32 %index, 4
%4 = icmp eq i32 %index.next, %n.vec
br i1 %4, label %middle.block, label %vector.body
middle.block: ; preds = %vector.body
%5 = select <4 x i1> %1, <4 x i32> %3, <4 x i32> %vec.phi
%6 = call i32 @llvm.experimental.vector.reduce.add.v4i32(<4 x i32> %5)
br label %for.cond.cleanup
for.cond.cleanup: ; preds = %middle.block, %entry
%res.0.lcssa = phi i32 [ 0, %entry ], [ %6, %middle.block ]
ret i32 %res.0.lcssa
}
define dso_local void @vector_mul_const(i32* noalias nocapture %a, i32* noalias nocapture readonly %b, i32 %c, i32 %N) {
; CHECK-LABEL: vector_mul_const:
; CHECK: @ %bb.0: @ %entry
; CHECK-NEXT: push {r7, lr}
; CHECK-NEXT: cmp r3, #0
; CHECK-NEXT: it eq
; CHECK-NEXT: popeq {r7, pc}
; CHECK-NEXT: add.w r12, r3, #3
; CHECK-NEXT: mov.w lr, #1
; CHECK-NEXT: bic r12, r12, #3
; CHECK-NEXT: sub.w r12, r12, #4
; CHECK-NEXT: add.w lr, lr, r12, lsr #2
; CHECK-NEXT: dls lr, lr
; CHECK-NEXT: .LBB3_1: @ %vector.body
; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1
; CHECK-NEXT: vctp.32 r3
; CHECK-NEXT: vpst
; CHECK-NEXT: vldrwt.u32 q0, [r1]
; CHECK-NEXT: vmul.i32 q0, q0, r2
; CHECK-NEXT: vpst
; CHECK-NEXT: vstrwt.32 q0, [r0]
; CHECK-NEXT: adds r1, #16
; CHECK-NEXT: adds r0, #16
; CHECK-NEXT: subs r3, #4
; CHECK-NEXT: le lr, .LBB3_1
; CHECK-NEXT: @ %bb.2: @ %for.cond.cleanup
; CHECK-NEXT: pop {r7, pc}
entry:
%cmp6 = icmp eq i32 %N, 0
br i1 %cmp6, label %for.cond.cleanup, label %vector.ph
vector.ph: ; preds = %entry
%n.rnd.up = add i32 %N, 3
%n.vec = and i32 %n.rnd.up, -4
%trip.count.minus.1 = add i32 %N, -1
%broadcast.splatinsert8 = insertelement <4 x i32> undef, i32 %trip.count.minus.1, i32 0
%broadcast.splat9 = shufflevector <4 x i32> %broadcast.splatinsert8, <4 x i32> undef, <4 x i32> zeroinitializer
%broadcast.splatinsert10 = insertelement <4 x i32> undef, i32 %c, i32 0
%broadcast.splat11 = shufflevector <4 x i32> %broadcast.splatinsert10, <4 x i32> undef, <4 x i32> zeroinitializer
br label %vector.body
vector.body: ; preds = %vector.body, %vector.ph
%index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ]
%broadcast.splatinsert = insertelement <4 x i32> undef, i32 %index, i32 0
%broadcast.splat = shufflevector <4 x i32> %broadcast.splatinsert, <4 x i32> undef, <4 x i32> zeroinitializer
%induction = add <4 x i32> %broadcast.splat, <i32 0, i32 1, i32 2, i32 3>
%0 = getelementptr inbounds i32, i32* %b, i32 %index
%1 = icmp ule <4 x i32> %induction, %broadcast.splat9
%2 = bitcast i32* %0 to <4 x i32>*
%wide.masked.load = call <4 x i32> @llvm.masked.load.v4i32.p0v4i32(<4 x i32>* %2, i32 4, <4 x i1> %1, <4 x i32> undef)
%3 = mul nsw <4 x i32> %wide.masked.load, %broadcast.splat11
%4 = getelementptr inbounds i32, i32* %a, i32 %index
%5 = bitcast i32* %4 to <4 x i32>*
call void @llvm.masked.store.v4i32.p0v4i32(<4 x i32> %3, <4 x i32>* %5, i32 4, <4 x i1> %1)
%index.next = add i32 %index, 4
%6 = icmp eq i32 %index.next, %n.vec
br i1 %6, label %for.cond.cleanup, label %vector.body
for.cond.cleanup: ; preds = %vector.body, %entry
ret void
}
define dso_local void @vector_add_const(i32* noalias nocapture %a, i32* noalias nocapture readonly %b, i32 %c, i32 %N) {
; CHECK-LABEL: vector_add_const:
; CHECK: @ %bb.0: @ %entry
; CHECK-NEXT: push {r7, lr}
; CHECK-NEXT: cmp r3, #0
; CHECK-NEXT: it eq
; CHECK-NEXT: popeq {r7, pc}
; CHECK-NEXT: add.w r12, r3, #3
; CHECK-NEXT: mov.w lr, #1
; CHECK-NEXT: bic r12, r12, #3
; CHECK-NEXT: sub.w r12, r12, #4
; CHECK-NEXT: add.w lr, lr, r12, lsr #2
; CHECK-NEXT: dls lr, lr
; CHECK-NEXT: .LBB4_1: @ %vector.body
; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1
; CHECK-NEXT: vctp.32 r3
; CHECK-NEXT: vpst
; CHECK-NEXT: vldrwt.u32 q0, [r1]
; CHECK-NEXT: vadd.i32 q0, q0, r2
; CHECK-NEXT: vpst
; CHECK-NEXT: vstrwt.32 q0, [r0]
; CHECK-NEXT: adds r1, #16
; CHECK-NEXT: adds r0, #16
; CHECK-NEXT: subs r3, #4
; CHECK-NEXT: le lr, .LBB4_1
; CHECK-NEXT: @ %bb.2: @ %for.cond.cleanup
; CHECK-NEXT: pop {r7, pc}
entry:
%cmp6 = icmp eq i32 %N, 0
br i1 %cmp6, label %for.cond.cleanup, label %vector.ph
vector.ph: ; preds = %entry
%n.rnd.up = add i32 %N, 3
%n.vec = and i32 %n.rnd.up, -4
%trip.count.minus.1 = add i32 %N, -1
%broadcast.splatinsert8 = insertelement <4 x i32> undef, i32 %trip.count.minus.1, i32 0
%broadcast.splat9 = shufflevector <4 x i32> %broadcast.splatinsert8, <4 x i32> undef, <4 x i32> zeroinitializer
%broadcast.splatinsert10 = insertelement <4 x i32> undef, i32 %c, i32 0
%broadcast.splat11 = shufflevector <4 x i32> %broadcast.splatinsert10, <4 x i32> undef, <4 x i32> zeroinitializer
br label %vector.body
vector.body: ; preds = %vector.body, %vector.ph
%index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ]
%broadcast.splatinsert = insertelement <4 x i32> undef, i32 %index, i32 0
%broadcast.splat = shufflevector <4 x i32> %broadcast.splatinsert, <4 x i32> undef, <4 x i32> zeroinitializer
%induction = add <4 x i32> %broadcast.splat, <i32 0, i32 1, i32 2, i32 3>
%0 = getelementptr inbounds i32, i32* %b, i32 %index
%1 = icmp ule <4 x i32> %induction, %broadcast.splat9
%2 = bitcast i32* %0 to <4 x i32>*
%wide.masked.load = call <4 x i32> @llvm.masked.load.v4i32.p0v4i32(<4 x i32>* %2, i32 4, <4 x i1> %1, <4 x i32> undef)
%3 = add nsw <4 x i32> %wide.masked.load, %broadcast.splat11
%4 = getelementptr inbounds i32, i32* %a, i32 %index
%5 = bitcast i32* %4 to <4 x i32>*
call void @llvm.masked.store.v4i32.p0v4i32(<4 x i32> %3, <4 x i32>* %5, i32 4, <4 x i1> %1)
%index.next = add i32 %index, 4
%6 = icmp eq i32 %index.next, %n.vec
br i1 %6, label %for.cond.cleanup, label %vector.body
for.cond.cleanup: ; preds = %vector.body, %entry
ret void
}
declare <4 x i32> @llvm.masked.load.v4i32.p0v4i32(<4 x i32>*, i32 immarg, <4 x i1>, <4 x i32>)
declare void @llvm.masked.store.v4i32.p0v4i32(<4 x i32>, <4 x i32>*, i32 immarg, <4 x i1>) #4
declare i32 @llvm.experimental.vector.reduce.add.v4i32(<4 x i32>)