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//===-- LanaiFrameLowering.cpp - Lanai Frame Information ------------------===//
// The LLVM Compiler Infrastructure
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
// This file contains the Lanai implementation of TargetFrameLowering class.
#include "LanaiFrameLowering.h"
#include "LanaiInstrInfo.h"
#include "LanaiMachineFunctionInfo.h"
#include "LanaiSubtarget.h"
#include "llvm/CodeGen/MachineFrameInfo.h"
#include "llvm/CodeGen/MachineFunction.h"
#include "llvm/CodeGen/MachineInstrBuilder.h"
#include "llvm/CodeGen/MachineRegisterInfo.h"
#include "llvm/IR/Function.h"
using namespace llvm;
// Determines the size of the frame and maximum call frame size.
void LanaiFrameLowering::determineFrameLayout(MachineFunction &MF) const {
MachineFrameInfo &MFI = MF.getFrameInfo();
const LanaiRegisterInfo *LRI = STI.getRegisterInfo();
// Get the number of bytes to allocate from the FrameInfo.
unsigned FrameSize = MFI.getStackSize();
// Get the alignment.
unsigned StackAlign = LRI->needsStackRealignment(MF) ? MFI.getMaxAlignment()
: getStackAlignment();
// Get the maximum call frame size of all the calls.
unsigned MaxCallFrameSize = MFI.getMaxCallFrameSize();
// If we have dynamic alloca then MaxCallFrameSize needs to be aligned so
// that allocations will be aligned.
if (MFI.hasVarSizedObjects())
MaxCallFrameSize = alignTo(MaxCallFrameSize, StackAlign);
// Update maximum call frame size.
// Include call frame size in total.
if (!(hasReservedCallFrame(MF) && MFI.adjustsStack()))
FrameSize += MaxCallFrameSize;
// Make sure the frame is aligned.
FrameSize = alignTo(FrameSize, StackAlign);
// Update frame info.
// Iterates through each basic block in a machine function and replaces
// ADJDYNALLOC pseudo instructions with a Lanai:ADDI with the
// maximum call frame size as the immediate.
void LanaiFrameLowering::replaceAdjDynAllocPseudo(MachineFunction &MF) const {
const LanaiInstrInfo &LII =
*static_cast<const LanaiInstrInfo *>(STI.getInstrInfo());
unsigned MaxCallFrameSize = MF.getFrameInfo().getMaxCallFrameSize();
for (MachineFunction::iterator MBB = MF.begin(), E = MF.end(); MBB != E;
++MBB) {
MachineBasicBlock::iterator MBBI = MBB->begin();
while (MBBI != MBB->end()) {
MachineInstr &MI = *MBBI++;
if (MI.getOpcode() == Lanai::ADJDYNALLOC) {
DebugLoc DL = MI.getDebugLoc();
unsigned Dst = MI.getOperand(0).getReg();
unsigned Src = MI.getOperand(1).getReg();
BuildMI(*MBB, MI, DL, LII.get(Lanai::ADD_I_LO), Dst)
// Generates the following sequence for function entry:
// st %fp,-4[*%sp] !push old FP
// add %sp,8,%fp !generate new FP
// sub %sp,0x4,%sp !allocate stack space (as needed)
void LanaiFrameLowering::emitPrologue(MachineFunction &MF,
MachineBasicBlock &MBB) const {
assert(&MF.front() == &MBB && "Shrink-wrapping not yet supported");
MachineFrameInfo &MFI = MF.getFrameInfo();
const LanaiInstrInfo &LII =
*static_cast<const LanaiInstrInfo *>(STI.getInstrInfo());
MachineBasicBlock::iterator MBBI = MBB.begin();
// Debug location must be unknown since the first debug location is used
// to determine the end of the prologue.
DebugLoc DL;
// Determine the correct frame layout
// FIXME: This appears to be overallocating. Needs investigation.
// Get the number of bytes to allocate from the FrameInfo.
unsigned StackSize = MFI.getStackSize();
// Push old FP
// st %fp,-4[*%sp]
BuildMI(MBB, MBBI, DL, LII.get(Lanai::SW_RI))
// Generate new FP
// add %sp,8,%fp
BuildMI(MBB, MBBI, DL, LII.get(Lanai::ADD_I_LO), Lanai::FP)
// Allocate space on the stack if needed
// sub %sp,StackSize,%sp
if (StackSize != 0) {
BuildMI(MBB, MBBI, DL, LII.get(Lanai::SUB_I_LO), Lanai::SP)
if (MFI.hasVarSizedObjects())
MachineBasicBlock::iterator LanaiFrameLowering::eliminateCallFramePseudoInstr(
MachineFunction & /*MF*/, MachineBasicBlock &MBB,
MachineBasicBlock::iterator I) const {
return MBB.erase(I);
// The function epilogue should not depend on the current stack pointer!
// It should use the frame pointer only. This is mandatory because
// of alloca; we also take advantage of it to omit stack adjustments
// before returning.
// Note that when we go to restore the preserved register values we must
// not try to address their slots by using offsets from the stack pointer.
// That's because the stack pointer may have been moved during the function
// execution due to a call to alloca(). Rather, we must restore all
// preserved registers via offsets from the frame pointer value.
// Note also that when the current frame is being "popped" (by adjusting
// the value of the stack pointer) on function exit, we must (for the
// sake of alloca) set the new value of the stack pointer based upon
// the current value of the frame pointer. We can't just add what we
// believe to be the (static) frame size to the stack pointer because
// if we did that, and alloca() had been called during this function,
// we would end up returning *without* having fully deallocated all of
// the space grabbed by alloca. If that happened, and a function
// containing one or more alloca() calls was called over and over again,
// then the stack would grow without limit!
// RET is lowered to
// ld -4[%fp],%pc # modify %pc (two delay slots)
// as the return address is in the stack frame and mov to pc is allowed.
// emitEpilogue emits
// mov %fp,%sp # restore the stack pointer
// ld -8[%fp],%fp # restore the caller's frame pointer
// before RET and the delay slot filler will move RET such that these
// instructions execute in the delay slots of the load to PC.
void LanaiFrameLowering::emitEpilogue(MachineFunction & /*MF*/,
MachineBasicBlock &MBB) const {
MachineBasicBlock::iterator MBBI = MBB.getLastNonDebugInstr();
const LanaiInstrInfo &LII =
*static_cast<const LanaiInstrInfo *>(STI.getInstrInfo());
DebugLoc DL = MBBI->getDebugLoc();
// Restore the stack pointer using the callee's frame pointer value.
BuildMI(MBB, MBBI, DL, LII.get(Lanai::ADD_I_LO), Lanai::SP)
// Restore the frame pointer from the stack.
BuildMI(MBB, MBBI, DL, LII.get(Lanai::LDW_RI), Lanai::FP)
void LanaiFrameLowering::determineCalleeSaves(MachineFunction &MF,
BitVector &SavedRegs,
RegScavenger *RS) const {
TargetFrameLowering::determineCalleeSaves(MF, SavedRegs, RS);
MachineFrameInfo &MFI = MF.getFrameInfo();
const LanaiRegisterInfo *LRI =
static_cast<const LanaiRegisterInfo *>(STI.getRegisterInfo());
int Offset = -4;
// Reserve 4 bytes for the saved RCA
MFI.CreateFixedObject(4, Offset, true);
Offset -= 4;
// Reserve 4 bytes for the saved FP
MFI.CreateFixedObject(4, Offset, true);
Offset -= 4;
if (LRI->hasBasePointer(MF)) {
MFI.CreateFixedObject(4, Offset, true);