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//===- AArch64RegisterInfo.cpp - AArch64 Register Information -------------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file contains the AArch64 implementation of the TargetRegisterInfo
// class.
//
//===----------------------------------------------------------------------===//
#include "AArch64RegisterInfo.h"
#include "AArch64FrameLowering.h"
#include "AArch64InstrInfo.h"
#include "AArch64MachineFunctionInfo.h"
#include "AArch64Subtarget.h"
#include "MCTargetDesc/AArch64AddressingModes.h"
#include "llvm/ADT/BitVector.h"
#include "llvm/ADT/Triple.h"
#include "llvm/CodeGen/MachineFrameInfo.h"
#include "llvm/CodeGen/MachineInstrBuilder.h"
#include "llvm/CodeGen/MachineRegisterInfo.h"
#include "llvm/CodeGen/RegisterScavenging.h"
#include "llvm/IR/Function.h"
#include "llvm/Support/raw_ostream.h"
#include "llvm/CodeGen/TargetFrameLowering.h"
#include "llvm/Target/TargetOptions.h"
using namespace llvm;
#define GET_REGINFO_TARGET_DESC
#include "AArch64GenRegisterInfo.inc"
AArch64RegisterInfo::AArch64RegisterInfo(const Triple &TT)
: AArch64GenRegisterInfo(AArch64::LR), TT(TT) {
AArch64_MC::initLLVMToCVRegMapping(this);
}
const MCPhysReg *
AArch64RegisterInfo::getCalleeSavedRegs(const MachineFunction *MF) const {
assert(MF && "Invalid MachineFunction pointer.");
if (MF->getFunction()->getCallingConv() == CallingConv::GHC)
// GHC set of callee saved regs is empty as all those regs are
// used for passing STG regs around
return CSR_AArch64_NoRegs_SaveList;
if (MF->getFunction()->getCallingConv() == CallingConv::AnyReg)
return CSR_AArch64_AllRegs_SaveList;
if (MF->getFunction()->getCallingConv() == CallingConv::CXX_FAST_TLS)
return MF->getInfo<AArch64FunctionInfo>()->isSplitCSR() ?
CSR_AArch64_CXX_TLS_Darwin_PE_SaveList :
CSR_AArch64_CXX_TLS_Darwin_SaveList;
if (MF->getSubtarget<AArch64Subtarget>().getTargetLowering()
->supportSwiftError() &&
MF->getFunction()->getAttributes().hasAttrSomewhere(
Attribute::SwiftError))
return CSR_AArch64_AAPCS_SwiftError_SaveList;
if (MF->getFunction()->getCallingConv() == CallingConv::PreserveMost)
return CSR_AArch64_RT_MostRegs_SaveList;
else
return CSR_AArch64_AAPCS_SaveList;
}
const MCPhysReg *AArch64RegisterInfo::getCalleeSavedRegsViaCopy(
const MachineFunction *MF) const {
assert(MF && "Invalid MachineFunction pointer.");
if (MF->getFunction()->getCallingConv() == CallingConv::CXX_FAST_TLS &&
MF->getInfo<AArch64FunctionInfo>()->isSplitCSR())
return CSR_AArch64_CXX_TLS_Darwin_ViaCopy_SaveList;
return nullptr;
}
const uint32_t *
AArch64RegisterInfo::getCallPreservedMask(const MachineFunction &MF,
CallingConv::ID CC) const {
if (CC == CallingConv::GHC)
// This is academic because all GHC calls are (supposed to be) tail calls
return CSR_AArch64_NoRegs_RegMask;
if (CC == CallingConv::AnyReg)
return CSR_AArch64_AllRegs_RegMask;
if (CC == CallingConv::CXX_FAST_TLS)
return CSR_AArch64_CXX_TLS_Darwin_RegMask;
if (MF.getSubtarget<AArch64Subtarget>().getTargetLowering()
->supportSwiftError() &&
MF.getFunction()->getAttributes().hasAttrSomewhere(Attribute::SwiftError))
return CSR_AArch64_AAPCS_SwiftError_RegMask;
if (CC == CallingConv::PreserveMost)
return CSR_AArch64_RT_MostRegs_RegMask;
else
return CSR_AArch64_AAPCS_RegMask;
}
const uint32_t *AArch64RegisterInfo::getTLSCallPreservedMask() const {
if (TT.isOSDarwin())
return CSR_AArch64_TLS_Darwin_RegMask;
assert(TT.isOSBinFormatELF() && "Invalid target");
return CSR_AArch64_TLS_ELF_RegMask;
}
const uint32_t *
AArch64RegisterInfo::getThisReturnPreservedMask(const MachineFunction &MF,
CallingConv::ID CC) const {
// This should return a register mask that is the same as that returned by
// getCallPreservedMask but that additionally preserves the register used for
// the first i64 argument (which must also be the register used to return a
// single i64 return value)
//
// In case that the calling convention does not use the same register for
// both, the function should return NULL (does not currently apply)
assert(CC != CallingConv::GHC && "should not be GHC calling convention.");
return CSR_AArch64_AAPCS_ThisReturn_RegMask;
}
BitVector
AArch64RegisterInfo::getReservedRegs(const MachineFunction &MF) const {
const AArch64FrameLowering *TFI = getFrameLowering(MF);
// FIXME: avoid re-calculating this every time.
BitVector Reserved(getNumRegs());
markSuperRegs(Reserved, AArch64::WSP);
markSuperRegs(Reserved, AArch64::WZR);
if (TFI->hasFP(MF) || TT.isOSDarwin())
markSuperRegs(Reserved, AArch64::W29);
if (MF.getSubtarget<AArch64Subtarget>().isX18Reserved())
markSuperRegs(Reserved, AArch64::W18); // Platform register
if (hasBasePointer(MF))
markSuperRegs(Reserved, AArch64::W19);
assert(checkAllSuperRegsMarked(Reserved));
return Reserved;
}
bool AArch64RegisterInfo::isReservedReg(const MachineFunction &MF,
unsigned Reg) const {
const AArch64FrameLowering *TFI = getFrameLowering(MF);
switch (Reg) {
default:
break;
case AArch64::SP:
case AArch64::XZR:
case AArch64::WSP:
case AArch64::WZR:
return true;
case AArch64::X18:
case AArch64::W18:
return MF.getSubtarget<AArch64Subtarget>().isX18Reserved();
case AArch64::FP:
case AArch64::W29:
return TFI->hasFP(MF) || TT.isOSDarwin();
case AArch64::W19:
case AArch64::X19:
return hasBasePointer(MF);
}
return false;
}
bool AArch64RegisterInfo::isConstantPhysReg(unsigned PhysReg) const {
return PhysReg == AArch64::WZR || PhysReg == AArch64::XZR;
}
const TargetRegisterClass *
AArch64RegisterInfo::getPointerRegClass(const MachineFunction &MF,
unsigned Kind) const {
return &AArch64::GPR64spRegClass;
}
const TargetRegisterClass *
AArch64RegisterInfo::getCrossCopyRegClass(const TargetRegisterClass *RC) const {
if (RC == &AArch64::CCRRegClass)
return &AArch64::GPR64RegClass; // Only MSR & MRS copy NZCV.
return RC;
}
unsigned AArch64RegisterInfo::getBaseRegister() const { return AArch64::X19; }
bool AArch64RegisterInfo::hasBasePointer(const MachineFunction &MF) const {
const MachineFrameInfo &MFI = MF.getFrameInfo();
// In the presence of variable sized objects, if the fixed stack size is
// large enough that referencing from the FP won't result in things being
// in range relatively often, we can use a base pointer to allow access
// from the other direction like the SP normally works.
// Furthermore, if both variable sized objects are present, and the
// stack needs to be dynamically re-aligned, the base pointer is the only
// reliable way to reference the locals.
if (MFI.hasVarSizedObjects()) {
if (needsStackRealignment(MF))
return true;
// Conservatively estimate whether the negative offset from the frame
// pointer will be sufficient to reach. If a function has a smallish
// frame, it's less likely to have lots of spills and callee saved
// space, so it's all more likely to be within range of the frame pointer.
// If it's wrong, we'll materialize the constant and still get to the
// object; it's just suboptimal. Negative offsets use the unscaled
// load/store instructions, which have a 9-bit signed immediate.
return MFI.getLocalFrameSize() >= 256;
}
return false;
}
unsigned
AArch64RegisterInfo::getFrameRegister(const MachineFunction &MF) const {
const AArch64FrameLowering *TFI = getFrameLowering(MF);
return TFI->hasFP(MF) ? AArch64::FP : AArch64::SP;
}
bool AArch64RegisterInfo::requiresRegisterScavenging(
const MachineFunction &MF) const {
return true;
}
bool AArch64RegisterInfo::requiresVirtualBaseRegisters(
const MachineFunction &MF) const {
return true;
}
bool
AArch64RegisterInfo::useFPForScavengingIndex(const MachineFunction &MF) const {
const MachineFrameInfo &MFI = MF.getFrameInfo();
// AArch64FrameLowering::resolveFrameIndexReference() can always fall back
// to the stack pointer, so only put the emergency spill slot next to the
// FP when there's no better way to access it (SP or base pointer).
return MFI.hasVarSizedObjects() && !hasBasePointer(MF);
}
bool AArch64RegisterInfo::requiresFrameIndexScavenging(
const MachineFunction &MF) const {
return true;
}
bool
AArch64RegisterInfo::cannotEliminateFrame(const MachineFunction &MF) const {
const MachineFrameInfo &MFI = MF.getFrameInfo();
if (MF.getTarget().Options.DisableFramePointerElim(MF) && MFI.adjustsStack())
return true;
return MFI.hasVarSizedObjects() || MFI.isFrameAddressTaken();
}
/// needsFrameBaseReg - Returns true if the instruction's frame index
/// reference would be better served by a base register other than FP
/// or SP. Used by LocalStackFrameAllocation to determine which frame index
/// references it should create new base registers for.
bool AArch64RegisterInfo::needsFrameBaseReg(MachineInstr *MI,
int64_t Offset) const {
for (unsigned i = 0; !MI->getOperand(i).isFI(); ++i)
assert(i < MI->getNumOperands() &&
"Instr doesn't have FrameIndex operand!");
// It's the load/store FI references that cause issues, as it can be difficult
// to materialize the offset if it won't fit in the literal field. Estimate
// based on the size of the local frame and some conservative assumptions
// about the rest of the stack frame (note, this is pre-regalloc, so
// we don't know everything for certain yet) whether this offset is likely
// to be out of range of the immediate. Return true if so.
// We only generate virtual base registers for loads and stores, so
// return false for everything else.
if (!MI->mayLoad() && !MI->mayStore())
return false;
// Without a virtual base register, if the function has variable sized
// objects, all fixed-size local references will be via the frame pointer,
// Approximate the offset and see if it's legal for the instruction.
// Note that the incoming offset is based on the SP value at function entry,
// so it'll be negative.
MachineFunction &MF = *MI->getParent()->getParent();
const AArch64FrameLowering *TFI = getFrameLowering(MF);
MachineFrameInfo &MFI = MF.getFrameInfo();
// Estimate an offset from the frame pointer.
// Conservatively assume all GPR callee-saved registers get pushed.
// FP, LR, X19-X28, D8-D15. 64-bits each.
int64_t FPOffset = Offset - 16 * 20;
// Estimate an offset from the stack pointer.
// The incoming offset is relating to the SP at the start of the function,
// but when we access the local it'll be relative to the SP after local
// allocation, so adjust our SP-relative offset by that allocation size.
Offset += MFI.getLocalFrameSize();
// Assume that we'll have at least some spill slots allocated.
// FIXME: This is a total SWAG number. We should run some statistics
// and pick a real one.
Offset += 128; // 128 bytes of spill slots
// If there is a frame pointer, try using it.
// The FP is only available if there is no dynamic realignment. We
// don't know for sure yet whether we'll need that, so we guess based
// on whether there are any local variables that would trigger it.
if (TFI->hasFP(MF) && isFrameOffsetLegal(MI, AArch64::FP, FPOffset))
return false;
// If we can reference via the stack pointer or base pointer, try that.
// FIXME: This (and the code that resolves the references) can be improved
// to only disallow SP relative references in the live range of
// the VLA(s). In practice, it's unclear how much difference that
// would make, but it may be worth doing.
if (isFrameOffsetLegal(MI, AArch64::SP, Offset))
return false;
// The offset likely isn't legal; we want to allocate a virtual base register.
return true;
}
bool AArch64RegisterInfo::isFrameOffsetLegal(const MachineInstr *MI,
unsigned BaseReg,
int64_t Offset) const {
assert(Offset <= INT_MAX && "Offset too big to fit in int.");
assert(MI && "Unable to get the legal offset for nil instruction.");
int SaveOffset = Offset;
return isAArch64FrameOffsetLegal(*MI, SaveOffset) & AArch64FrameOffsetIsLegal;
}
/// Insert defining instruction(s) for BaseReg to be a pointer to FrameIdx
/// at the beginning of the basic block.
void AArch64RegisterInfo::materializeFrameBaseRegister(MachineBasicBlock *MBB,
unsigned BaseReg,
int FrameIdx,
int64_t Offset) const {
MachineBasicBlock::iterator Ins = MBB->begin();
DebugLoc DL; // Defaults to "unknown"
if (Ins != MBB->end())
DL = Ins->getDebugLoc();
const MachineFunction &MF = *MBB->getParent();
const AArch64InstrInfo *TII =
MF.getSubtarget<AArch64Subtarget>().getInstrInfo();
const MCInstrDesc &MCID = TII->get(AArch64::ADDXri);
MachineRegisterInfo &MRI = MBB->getParent()->getRegInfo();
MRI.constrainRegClass(BaseReg, TII->getRegClass(MCID, 0, this, MF));
unsigned Shifter = AArch64_AM::getShifterImm(AArch64_AM::LSL, 0);
BuildMI(*MBB, Ins, DL, MCID, BaseReg)
.addFrameIndex(FrameIdx)
.addImm(Offset)
.addImm(Shifter);
}
void AArch64RegisterInfo::resolveFrameIndex(MachineInstr &MI, unsigned BaseReg,
int64_t Offset) const {
int Off = Offset; // ARM doesn't need the general 64-bit offsets
unsigned i = 0;
while (!MI.getOperand(i).isFI()) {
++i;
assert(i < MI.getNumOperands() && "Instr doesn't have FrameIndex operand!");
}
const MachineFunction *MF = MI.getParent()->getParent();
const AArch64InstrInfo *TII =
MF->getSubtarget<AArch64Subtarget>().getInstrInfo();
bool Done = rewriteAArch64FrameIndex(MI, i, BaseReg, Off, TII);
assert(Done && "Unable to resolve frame index!");
(void)Done;
}
void AArch64RegisterInfo::eliminateFrameIndex(MachineBasicBlock::iterator II,
int SPAdj, unsigned FIOperandNum,
RegScavenger *RS) const {
assert(SPAdj == 0 && "Unexpected");
MachineInstr &MI = *II;
MachineBasicBlock &MBB = *MI.getParent();
MachineFunction &MF = *MBB.getParent();
const AArch64InstrInfo *TII =
MF.getSubtarget<AArch64Subtarget>().getInstrInfo();
const AArch64FrameLowering *TFI = getFrameLowering(MF);
int FrameIndex = MI.getOperand(FIOperandNum).getIndex();
unsigned FrameReg;
int Offset;
// Special handling of dbg_value, stackmap and patchpoint instructions.
if (MI.isDebugValue() || MI.getOpcode() == TargetOpcode::STACKMAP ||
MI.getOpcode() == TargetOpcode::PATCHPOINT) {
Offset = TFI->resolveFrameIndexReference(MF, FrameIndex, FrameReg,
/*PreferFP=*/true);
Offset += MI.getOperand(FIOperandNum + 1).getImm();
MI.getOperand(FIOperandNum).ChangeToRegister(FrameReg, false /*isDef*/);
MI.getOperand(FIOperandNum + 1).ChangeToImmediate(Offset);
return;
}
// Modify MI as necessary to handle as much of 'Offset' as possible
Offset = TFI->resolveFrameIndexReference(MF, FrameIndex, FrameReg);
if (rewriteAArch64FrameIndex(MI, FIOperandNum, FrameReg, Offset, TII))
return;
assert((!RS || !RS->isScavengingFrameIndex(FrameIndex)) &&
"Emergency spill slot is out of reach");
// If we get here, the immediate doesn't fit into the instruction. We folded
// as much as possible above. Handle the rest, providing a register that is
// SP+LargeImm.
unsigned ScratchReg =
MF.getRegInfo().createVirtualRegister(&AArch64::GPR64RegClass);
emitFrameOffset(MBB, II, MI.getDebugLoc(), ScratchReg, FrameReg, Offset, TII);
MI.getOperand(FIOperandNum).ChangeToRegister(ScratchReg, false, false, true);
}
unsigned AArch64RegisterInfo::getRegPressureLimit(const TargetRegisterClass *RC,
MachineFunction &MF) const {
const AArch64FrameLowering *TFI = getFrameLowering(MF);
switch (RC->getID()) {
default:
return 0;
case AArch64::GPR32RegClassID:
case AArch64::GPR32spRegClassID:
case AArch64::GPR32allRegClassID:
case AArch64::GPR64spRegClassID:
case AArch64::GPR64allRegClassID:
case AArch64::GPR64RegClassID:
case AArch64::GPR32commonRegClassID:
case AArch64::GPR64commonRegClassID:
return 32 - 1 // XZR/SP
- (TFI->hasFP(MF) || TT.isOSDarwin()) // FP
- MF.getSubtarget<AArch64Subtarget>()
.isX18Reserved() // X18 reserved as platform register
- hasBasePointer(MF); // X19
case AArch64::FPR8RegClassID:
case AArch64::FPR16RegClassID:
case AArch64::FPR32RegClassID:
case AArch64::FPR64RegClassID:
case AArch64::FPR128RegClassID:
return 32;
case AArch64::DDRegClassID:
case AArch64::DDDRegClassID:
case AArch64::DDDDRegClassID:
case AArch64::QQRegClassID:
case AArch64::QQQRegClassID:
case AArch64::QQQQRegClassID:
return 32;
case AArch64::FPR128_loRegClassID:
return 16;
}
}