| //===- SLPVectorizer.cpp - A bottom up SLP Vectorizer ---------------------===// | |
| // | |
| // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. | |
| // See https://llvm.org/LICENSE.txt for license information. | |
| // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception | |
| // | |
| //===----------------------------------------------------------------------===// | |
| // | |
| // This pass implements the Bottom Up SLP vectorizer. It detects consecutive | |
| // stores that can be put together into vector-stores. Next, it attempts to | |
| // construct vectorizable tree using the use-def chains. If a profitable tree | |
| // was found, the SLP vectorizer performs vectorization on the tree. | |
| // | |
| // The pass is inspired by the work described in the paper: | |
| // "Loop-Aware SLP in GCC" by Ira Rosen, Dorit Nuzman, Ayal Zaks. | |
| // | |
| //===----------------------------------------------------------------------===// | |
| #include "llvm/Transforms/Vectorize/SLPVectorizer.h" | |
| #include "llvm/ADT/ArrayRef.h" | |
| #include "llvm/ADT/DenseMap.h" | |
| #include "llvm/ADT/DenseSet.h" | |
| #include "llvm/ADT/MapVector.h" | |
| #include "llvm/ADT/None.h" | |
| #include "llvm/ADT/Optional.h" | |
| #include "llvm/ADT/PostOrderIterator.h" | |
| #include "llvm/ADT/STLExtras.h" | |
| #include "llvm/ADT/SetVector.h" | |
| #include "llvm/ADT/SmallPtrSet.h" | |
| #include "llvm/ADT/SmallSet.h" | |
| #include "llvm/ADT/SmallVector.h" | |
| #include "llvm/ADT/Statistic.h" | |
| #include "llvm/ADT/iterator.h" | |
| #include "llvm/ADT/iterator_range.h" | |
| #include "llvm/Analysis/AliasAnalysis.h" | |
| #include "llvm/Analysis/CodeMetrics.h" | |
| #include "llvm/Analysis/DemandedBits.h" | |
| #include "llvm/Analysis/GlobalsModRef.h" | |
| #include "llvm/Analysis/LoopAccessAnalysis.h" | |
| #include "llvm/Analysis/LoopInfo.h" | |
| #include "llvm/Analysis/MemoryLocation.h" | |
| #include "llvm/Analysis/OptimizationRemarkEmitter.h" | |
| #include "llvm/Analysis/ScalarEvolution.h" | |
| #include "llvm/Analysis/ScalarEvolutionExpressions.h" | |
| #include "llvm/Analysis/TargetLibraryInfo.h" | |
| #include "llvm/Analysis/TargetTransformInfo.h" | |
| #include "llvm/Analysis/ValueTracking.h" | |
| #include "llvm/Analysis/VectorUtils.h" | |
| #include "llvm/IR/Attributes.h" | |
| #include "llvm/IR/BasicBlock.h" | |
| #include "llvm/IR/Constant.h" | |
| #include "llvm/IR/Constants.h" | |
| #include "llvm/IR/DataLayout.h" | |
| #include "llvm/IR/DebugLoc.h" | |
| #include "llvm/IR/DerivedTypes.h" | |
| #include "llvm/IR/Dominators.h" | |
| #include "llvm/IR/Function.h" | |
| #include "llvm/IR/IRBuilder.h" | |
| #include "llvm/IR/InstrTypes.h" | |
| #include "llvm/IR/Instruction.h" | |
| #include "llvm/IR/Instructions.h" | |
| #include "llvm/IR/IntrinsicInst.h" | |
| #include "llvm/IR/Intrinsics.h" | |
| #include "llvm/IR/Module.h" | |
| #include "llvm/IR/NoFolder.h" | |
| #include "llvm/IR/Operator.h" | |
| #include "llvm/IR/PassManager.h" | |
| #include "llvm/IR/PatternMatch.h" | |
| #include "llvm/IR/Type.h" | |
| #include "llvm/IR/Use.h" | |
| #include "llvm/IR/User.h" | |
| #include "llvm/IR/Value.h" | |
| #include "llvm/IR/ValueHandle.h" | |
| #include "llvm/IR/Verifier.h" | |
| #include "llvm/Pass.h" | |
| #include "llvm/Support/Casting.h" | |
| #include "llvm/Support/CommandLine.h" | |
| #include "llvm/Support/Compiler.h" | |
| #include "llvm/Support/DOTGraphTraits.h" | |
| #include "llvm/Support/Debug.h" | |
| #include "llvm/Support/ErrorHandling.h" | |
| #include "llvm/Support/GraphWriter.h" | |
| #include "llvm/Support/KnownBits.h" | |
| #include "llvm/Support/MathExtras.h" | |
| #include "llvm/Support/raw_ostream.h" | |
| #include "llvm/Transforms/Utils/LoopUtils.h" | |
| #include "llvm/Transforms/Vectorize.h" | |
| #include <algorithm> | |
| #include <cassert> | |
| #include <cstdint> | |
| #include <iterator> | |
| #include <memory> | |
| #include <set> | |
| #include <string> | |
| #include <tuple> | |
| #include <utility> | |
| #include <vector> | |
| using namespace llvm; | |
| using namespace llvm::PatternMatch; | |
| using namespace slpvectorizer; | |
| #define SV_NAME "slp-vectorizer" | |
| #define DEBUG_TYPE "SLP" | |
| STATISTIC(NumVectorInstructions, "Number of vector instructions generated"); | |
| cl::opt<bool> | |
| llvm::RunSLPVectorization("vectorize-slp", cl::init(false), cl::Hidden, | |
| cl::desc("Run the SLP vectorization passes")); | |
| static cl::opt<int> | |
| SLPCostThreshold("slp-threshold", cl::init(0), cl::Hidden, | |
| cl::desc("Only vectorize if you gain more than this " | |
| "number ")); | |
| static cl::opt<bool> | |
| ShouldVectorizeHor("slp-vectorize-hor", cl::init(true), cl::Hidden, | |
| cl::desc("Attempt to vectorize horizontal reductions")); | |
| static cl::opt<bool> ShouldStartVectorizeHorAtStore( | |
| "slp-vectorize-hor-store", cl::init(false), cl::Hidden, | |
| cl::desc( | |
| "Attempt to vectorize horizontal reductions feeding into a store")); | |
| static cl::opt<int> | |
| MaxVectorRegSizeOption("slp-max-reg-size", cl::init(128), cl::Hidden, | |
| cl::desc("Attempt to vectorize for this register size in bits")); | |
| /// Limits the size of scheduling regions in a block. | |
| /// It avoid long compile times for _very_ large blocks where vector | |
| /// instructions are spread over a wide range. | |
| /// This limit is way higher than needed by real-world functions. | |
| static cl::opt<int> | |
| ScheduleRegionSizeBudget("slp-schedule-budget", cl::init(100000), cl::Hidden, | |
| cl::desc("Limit the size of the SLP scheduling region per block")); | |
| static cl::opt<int> MinVectorRegSizeOption( | |
| "slp-min-reg-size", cl::init(128), cl::Hidden, | |
| cl::desc("Attempt to vectorize for this register size in bits")); | |
| static cl::opt<unsigned> RecursionMaxDepth( | |
| "slp-recursion-max-depth", cl::init(12), cl::Hidden, | |
| cl::desc("Limit the recursion depth when building a vectorizable tree")); | |
| static cl::opt<unsigned> MinTreeSize( | |
| "slp-min-tree-size", cl::init(3), cl::Hidden, | |
| cl::desc("Only vectorize small trees if they are fully vectorizable")); | |
| static cl::opt<bool> | |
| ViewSLPTree("view-slp-tree", cl::Hidden, | |
| cl::desc("Display the SLP trees with Graphviz")); | |
| // Limit the number of alias checks. The limit is chosen so that | |
| // it has no negative effect on the llvm benchmarks. | |
| static const unsigned AliasedCheckLimit = 10; | |
| // Another limit for the alias checks: The maximum distance between load/store | |
| // instructions where alias checks are done. | |
| // This limit is useful for very large basic blocks. | |
| static const unsigned MaxMemDepDistance = 160; | |
| /// If the ScheduleRegionSizeBudget is exhausted, we allow small scheduling | |
| /// regions to be handled. | |
| static const int MinScheduleRegionSize = 16; | |
| /// Predicate for the element types that the SLP vectorizer supports. | |
| /// | |
| /// The most important thing to filter here are types which are invalid in LLVM | |
| /// vectors. We also filter target specific types which have absolutely no | |
| /// meaningful vectorization path such as x86_fp80 and ppc_f128. This just | |
| /// avoids spending time checking the cost model and realizing that they will | |
| /// be inevitably scalarized. | |
| static bool isValidElementType(Type *Ty) { | |
| return VectorType::isValidElementType(Ty) && !Ty->isX86_FP80Ty() && | |
| !Ty->isPPC_FP128Ty(); | |
| } | |
| /// \returns true if all of the instructions in \p VL are in the same block or | |
| /// false otherwise. | |
| static bool allSameBlock(ArrayRef<Value *> VL) { | |
| Instruction *I0 = dyn_cast<Instruction>(VL[0]); | |
| if (!I0) | |
| return false; | |
| BasicBlock *BB = I0->getParent(); | |
| for (int i = 1, e = VL.size(); i < e; i++) { | |
| Instruction *I = dyn_cast<Instruction>(VL[i]); | |
| if (!I) | |
| return false; | |
| if (BB != I->getParent()) | |
| return false; | |
| } | |
| return true; | |
| } | |
| /// \returns True if all of the values in \p VL are constants (but not | |
| /// globals/constant expressions). | |
| static bool allConstant(ArrayRef<Value *> VL) { | |
| // Constant expressions and globals can't be vectorized like normal integer/FP | |
| // constants. | |
| for (Value *i : VL) | |
| if (!isa<Constant>(i) || isa<ConstantExpr>(i) || isa<GlobalValue>(i)) | |
| return false; | |
| return true; | |
| } | |
| /// \returns True if all of the values in \p VL are identical. | |
| static bool isSplat(ArrayRef<Value *> VL) { | |
| for (unsigned i = 1, e = VL.size(); i < e; ++i) | |
| if (VL[i] != VL[0]) | |
| return false; | |
| return true; | |
| } | |
| /// \returns True if \p I is commutative, handles CmpInst as well as Instruction. | |
| static bool isCommutative(Instruction *I) { | |
| if (auto *IC = dyn_cast<CmpInst>(I)) | |
| return IC->isCommutative(); | |
| return I->isCommutative(); | |
| } | |
| /// Checks if the vector of instructions can be represented as a shuffle, like: | |
| /// %x0 = extractelement <4 x i8> %x, i32 0 | |
| /// %x3 = extractelement <4 x i8> %x, i32 3 | |
| /// %y1 = extractelement <4 x i8> %y, i32 1 | |
| /// %y2 = extractelement <4 x i8> %y, i32 2 | |
| /// %x0x0 = mul i8 %x0, %x0 | |
| /// %x3x3 = mul i8 %x3, %x3 | |
| /// %y1y1 = mul i8 %y1, %y1 | |
| /// %y2y2 = mul i8 %y2, %y2 | |
| /// %ins1 = insertelement <4 x i8> undef, i8 %x0x0, i32 0 | |
| /// %ins2 = insertelement <4 x i8> %ins1, i8 %x3x3, i32 1 | |
| /// %ins3 = insertelement <4 x i8> %ins2, i8 %y1y1, i32 2 | |
| /// %ins4 = insertelement <4 x i8> %ins3, i8 %y2y2, i32 3 | |
| /// ret <4 x i8> %ins4 | |
| /// can be transformed into: | |
| /// %1 = shufflevector <4 x i8> %x, <4 x i8> %y, <4 x i32> <i32 0, i32 3, i32 5, | |
| /// i32 6> | |
| /// %2 = mul <4 x i8> %1, %1 | |
| /// ret <4 x i8> %2 | |
| /// We convert this initially to something like: | |
| /// %x0 = extractelement <4 x i8> %x, i32 0 | |
| /// %x3 = extractelement <4 x i8> %x, i32 3 | |
| /// %y1 = extractelement <4 x i8> %y, i32 1 | |
| /// %y2 = extractelement <4 x i8> %y, i32 2 | |
| /// %1 = insertelement <4 x i8> undef, i8 %x0, i32 0 | |
| /// %2 = insertelement <4 x i8> %1, i8 %x3, i32 1 | |
| /// %3 = insertelement <4 x i8> %2, i8 %y1, i32 2 | |
| /// %4 = insertelement <4 x i8> %3, i8 %y2, i32 3 | |
| /// %5 = mul <4 x i8> %4, %4 | |
| /// %6 = extractelement <4 x i8> %5, i32 0 | |
| /// %ins1 = insertelement <4 x i8> undef, i8 %6, i32 0 | |
| /// %7 = extractelement <4 x i8> %5, i32 1 | |
| /// %ins2 = insertelement <4 x i8> %ins1, i8 %7, i32 1 | |
| /// %8 = extractelement <4 x i8> %5, i32 2 | |
| /// %ins3 = insertelement <4 x i8> %ins2, i8 %8, i32 2 | |
| /// %9 = extractelement <4 x i8> %5, i32 3 | |
| /// %ins4 = insertelement <4 x i8> %ins3, i8 %9, i32 3 | |
| /// ret <4 x i8> %ins4 | |
| /// InstCombiner transforms this into a shuffle and vector mul | |
| /// TODO: Can we split off and reuse the shuffle mask detection from | |
| /// TargetTransformInfo::getInstructionThroughput? | |
| static Optional<TargetTransformInfo::ShuffleKind> | |
| isShuffle(ArrayRef<Value *> VL) { | |
| auto *EI0 = cast<ExtractElementInst>(VL[0]); | |
| unsigned Size = EI0->getVectorOperandType()->getVectorNumElements(); | |
| Value *Vec1 = nullptr; | |
| Value *Vec2 = nullptr; | |
| enum ShuffleMode { Unknown, Select, Permute }; | |
| ShuffleMode CommonShuffleMode = Unknown; | |
| for (unsigned I = 0, E = VL.size(); I < E; ++I) { | |
| auto *EI = cast<ExtractElementInst>(VL[I]); | |
| auto *Vec = EI->getVectorOperand(); | |
| // All vector operands must have the same number of vector elements. | |
| if (Vec->getType()->getVectorNumElements() != Size) | |
| return None; | |
| auto *Idx = dyn_cast<ConstantInt>(EI->getIndexOperand()); | |
| if (!Idx) | |
| return None; | |
| // Undefined behavior if Idx is negative or >= Size. | |
| if (Idx->getValue().uge(Size)) | |
| continue; | |
| unsigned IntIdx = Idx->getValue().getZExtValue(); | |
| // We can extractelement from undef vector. | |
| if (isa<UndefValue>(Vec)) | |
| continue; | |
| // For correct shuffling we have to have at most 2 different vector operands | |
| // in all extractelement instructions. | |
| if (!Vec1 || Vec1 == Vec) | |
| Vec1 = Vec; | |
| else if (!Vec2 || Vec2 == Vec) | |
| Vec2 = Vec; | |
| else | |
| return None; | |
| if (CommonShuffleMode == Permute) | |
| continue; | |
| // If the extract index is not the same as the operation number, it is a | |
| // permutation. | |
| if (IntIdx != I) { | |
| CommonShuffleMode = Permute; | |
| continue; | |
| } | |
| CommonShuffleMode = Select; | |
| } | |
| // If we're not crossing lanes in different vectors, consider it as blending. | |
| if (CommonShuffleMode == Select && Vec2) | |
| return TargetTransformInfo::SK_Select; | |
| // If Vec2 was never used, we have a permutation of a single vector, otherwise | |
| // we have permutation of 2 vectors. | |
| return Vec2 ? TargetTransformInfo::SK_PermuteTwoSrc | |
| : TargetTransformInfo::SK_PermuteSingleSrc; | |
| } | |
| namespace { | |
| /// Main data required for vectorization of instructions. | |
| struct InstructionsState { | |
| /// The very first instruction in the list with the main opcode. | |
| Value *OpValue = nullptr; | |
| /// The main/alternate instruction. | |
| Instruction *MainOp = nullptr; | |
| Instruction *AltOp = nullptr; | |
| /// The main/alternate opcodes for the list of instructions. | |
| unsigned getOpcode() const { | |
| return MainOp ? MainOp->getOpcode() : 0; | |
| } | |
| unsigned getAltOpcode() const { | |
| return AltOp ? AltOp->getOpcode() : 0; | |
| } | |
| /// Some of the instructions in the list have alternate opcodes. | |
| bool isAltShuffle() const { return getOpcode() != getAltOpcode(); } | |
| bool isOpcodeOrAlt(Instruction *I) const { | |
| unsigned CheckedOpcode = I->getOpcode(); | |
| return getOpcode() == CheckedOpcode || getAltOpcode() == CheckedOpcode; | |
| } | |
| InstructionsState() = delete; | |
| InstructionsState(Value *OpValue, Instruction *MainOp, Instruction *AltOp) | |
| : OpValue(OpValue), MainOp(MainOp), AltOp(AltOp) {} | |
| }; | |
| } // end anonymous namespace | |
| /// Chooses the correct key for scheduling data. If \p Op has the same (or | |
| /// alternate) opcode as \p OpValue, the key is \p Op. Otherwise the key is \p | |
| /// OpValue. | |
| static Value *isOneOf(const InstructionsState &S, Value *Op) { | |
| auto *I = dyn_cast<Instruction>(Op); | |
| if (I && S.isOpcodeOrAlt(I)) | |
| return Op; | |
| return S.OpValue; | |
| } | |
| /// \returns analysis of the Instructions in \p VL described in | |
| /// InstructionsState, the Opcode that we suppose the whole list | |
| /// could be vectorized even if its structure is diverse. | |
| static InstructionsState getSameOpcode(ArrayRef<Value *> VL, | |
| unsigned BaseIndex = 0) { | |
| // Make sure these are all Instructions. | |
| if (llvm::any_of(VL, [](Value *V) { return !isa<Instruction>(V); })) | |
| return InstructionsState(VL[BaseIndex], nullptr, nullptr); | |
| bool IsCastOp = isa<CastInst>(VL[BaseIndex]); | |
| bool IsBinOp = isa<BinaryOperator>(VL[BaseIndex]); | |
| unsigned Opcode = cast<Instruction>(VL[BaseIndex])->getOpcode(); | |
| unsigned AltOpcode = Opcode; | |
| unsigned AltIndex = BaseIndex; | |
| // Check for one alternate opcode from another BinaryOperator. | |
| // TODO - generalize to support all operators (types, calls etc.). | |
| for (int Cnt = 0, E = VL.size(); Cnt < E; Cnt++) { | |
| unsigned InstOpcode = cast<Instruction>(VL[Cnt])->getOpcode(); | |
| if (IsBinOp && isa<BinaryOperator>(VL[Cnt])) { | |
| if (InstOpcode == Opcode || InstOpcode == AltOpcode) | |
| continue; | |
| if (Opcode == AltOpcode) { | |
| AltOpcode = InstOpcode; | |
| AltIndex = Cnt; | |
| continue; | |
| } | |
| } else if (IsCastOp && isa<CastInst>(VL[Cnt])) { | |
| Type *Ty0 = cast<Instruction>(VL[BaseIndex])->getOperand(0)->getType(); | |
| Type *Ty1 = cast<Instruction>(VL[Cnt])->getOperand(0)->getType(); | |
| if (Ty0 == Ty1) { | |
| if (InstOpcode == Opcode || InstOpcode == AltOpcode) | |
| continue; | |
| if (Opcode == AltOpcode) { | |
| AltOpcode = InstOpcode; | |
| AltIndex = Cnt; | |
| continue; | |
| } | |
| } | |
| } else if (InstOpcode == Opcode || InstOpcode == AltOpcode) | |
| continue; | |
| return InstructionsState(VL[BaseIndex], nullptr, nullptr); | |
| } | |
| return InstructionsState(VL[BaseIndex], cast<Instruction>(VL[BaseIndex]), | |
| cast<Instruction>(VL[AltIndex])); | |
| } | |
| /// \returns true if all of the values in \p VL have the same type or false | |
| /// otherwise. | |
| static bool allSameType(ArrayRef<Value *> VL) { | |
| Type *Ty = VL[0]->getType(); | |
| for (int i = 1, e = VL.size(); i < e; i++) | |
| if (VL[i]->getType() != Ty) | |
| return false; | |
| return true; | |
| } | |
| /// \returns True if Extract{Value,Element} instruction extracts element Idx. | |
| static Optional<unsigned> getExtractIndex(Instruction *E) { | |
| unsigned Opcode = E->getOpcode(); | |
| assert((Opcode == Instruction::ExtractElement || | |
| Opcode == Instruction::ExtractValue) && | |
| "Expected extractelement or extractvalue instruction."); | |
| if (Opcode == Instruction::ExtractElement) { | |
| auto *CI = dyn_cast<ConstantInt>(E->getOperand(1)); | |
| if (!CI) | |
| return None; | |
| return CI->getZExtValue(); | |
| } | |
| ExtractValueInst *EI = cast<ExtractValueInst>(E); | |
| if (EI->getNumIndices() != 1) | |
| return None; | |
| return *EI->idx_begin(); | |
| } | |
| /// \returns True if in-tree use also needs extract. This refers to | |
| /// possible scalar operand in vectorized instruction. | |
| static bool InTreeUserNeedToExtract(Value *Scalar, Instruction *UserInst, | |
| TargetLibraryInfo *TLI) { | |
| unsigned Opcode = UserInst->getOpcode(); | |
| switch (Opcode) { | |
| case Instruction::Load: { | |
| LoadInst *LI = cast<LoadInst>(UserInst); | |
| return (LI->getPointerOperand() == Scalar); | |
| } | |
| case Instruction::Store: { | |
| StoreInst *SI = cast<StoreInst>(UserInst); | |
| return (SI->getPointerOperand() == Scalar); | |
| } | |
| case Instruction::Call: { | |
| CallInst *CI = cast<CallInst>(UserInst); | |
| Intrinsic::ID ID = getVectorIntrinsicIDForCall(CI, TLI); | |
| for (unsigned i = 0, e = CI->getNumArgOperands(); i != e; ++i) { | |
| if (hasVectorInstrinsicScalarOpd(ID, i)) | |
| return (CI->getArgOperand(i) == Scalar); | |
| } | |
| LLVM_FALLTHROUGH; | |
| } | |
| default: | |
| return false; | |
| } | |
| } | |
| /// \returns the AA location that is being access by the instruction. | |
| static MemoryLocation getLocation(Instruction *I, AliasAnalysis *AA) { | |
| if (StoreInst *SI = dyn_cast<StoreInst>(I)) | |
| return MemoryLocation::get(SI); | |
| if (LoadInst *LI = dyn_cast<LoadInst>(I)) | |
| return MemoryLocation::get(LI); | |
| return MemoryLocation(); | |
| } | |
| /// \returns True if the instruction is not a volatile or atomic load/store. | |
| static bool isSimple(Instruction *I) { | |
| if (LoadInst *LI = dyn_cast<LoadInst>(I)) | |
| return LI->isSimple(); | |
| if (StoreInst *SI = dyn_cast<StoreInst>(I)) | |
| return SI->isSimple(); | |
| if (MemIntrinsic *MI = dyn_cast<MemIntrinsic>(I)) | |
| return !MI->isVolatile(); | |
| return true; | |
| } | |
| namespace llvm { | |
| namespace slpvectorizer { | |
| /// Bottom Up SLP Vectorizer. | |
| class BoUpSLP { | |
| struct TreeEntry; | |
| struct ScheduleData; | |
| public: | |
| using ValueList = SmallVector<Value *, 8>; | |
| using InstrList = SmallVector<Instruction *, 16>; | |
| using ValueSet = SmallPtrSet<Value *, 16>; | |
| using StoreList = SmallVector<StoreInst *, 8>; | |
| using ExtraValueToDebugLocsMap = | |
| MapVector<Value *, SmallVector<Instruction *, 2>>; | |
| BoUpSLP(Function *Func, ScalarEvolution *Se, TargetTransformInfo *Tti, | |
| TargetLibraryInfo *TLi, AliasAnalysis *Aa, LoopInfo *Li, | |
| DominatorTree *Dt, AssumptionCache *AC, DemandedBits *DB, | |
| const DataLayout *DL, OptimizationRemarkEmitter *ORE) | |
| : F(Func), SE(Se), TTI(Tti), TLI(TLi), AA(Aa), LI(Li), DT(Dt), AC(AC), | |
| DB(DB), DL(DL), ORE(ORE), Builder(Se->getContext()) { | |
| CodeMetrics::collectEphemeralValues(F, AC, EphValues); | |
| // Use the vector register size specified by the target unless overridden | |
| // by a command-line option. | |
| // TODO: It would be better to limit the vectorization factor based on | |
| // data type rather than just register size. For example, x86 AVX has | |
| // 256-bit registers, but it does not support integer operations | |
| // at that width (that requires AVX2). | |
| if (MaxVectorRegSizeOption.getNumOccurrences()) | |
| MaxVecRegSize = MaxVectorRegSizeOption; | |
| else | |
| MaxVecRegSize = TTI->getRegisterBitWidth(true); | |
| if (MinVectorRegSizeOption.getNumOccurrences()) | |
| MinVecRegSize = MinVectorRegSizeOption; | |
| else | |
| MinVecRegSize = TTI->getMinVectorRegisterBitWidth(); | |
| } | |
| /// Vectorize the tree that starts with the elements in \p VL. | |
| /// Returns the vectorized root. | |
| Value *vectorizeTree(); | |
| /// Vectorize the tree but with the list of externally used values \p | |
| /// ExternallyUsedValues. Values in this MapVector can be replaced but the | |
| /// generated extractvalue instructions. | |
| Value *vectorizeTree(ExtraValueToDebugLocsMap &ExternallyUsedValues); | |
| /// \returns the cost incurred by unwanted spills and fills, caused by | |
| /// holding live values over call sites. | |
| int getSpillCost() const; | |
| /// \returns the vectorization cost of the subtree that starts at \p VL. | |
| /// A negative number means that this is profitable. | |
| int getTreeCost(); | |
| /// Construct a vectorizable tree that starts at \p Roots, ignoring users for | |
| /// the purpose of scheduling and extraction in the \p UserIgnoreLst. | |
| void buildTree(ArrayRef<Value *> Roots, | |
| ArrayRef<Value *> UserIgnoreLst = None); | |
| /// Construct a vectorizable tree that starts at \p Roots, ignoring users for | |
| /// the purpose of scheduling and extraction in the \p UserIgnoreLst taking | |
| /// into account (anf updating it, if required) list of externally used | |
| /// values stored in \p ExternallyUsedValues. | |
| void buildTree(ArrayRef<Value *> Roots, | |
| ExtraValueToDebugLocsMap &ExternallyUsedValues, | |
| ArrayRef<Value *> UserIgnoreLst = None); | |
| /// Clear the internal data structures that are created by 'buildTree'. | |
| void deleteTree() { | |
| VectorizableTree.clear(); | |
| ScalarToTreeEntry.clear(); | |
| MustGather.clear(); | |
| ExternalUses.clear(); | |
| NumOpsWantToKeepOrder.clear(); | |
| NumOpsWantToKeepOriginalOrder = 0; | |
| for (auto &Iter : BlocksSchedules) { | |
| BlockScheduling *BS = Iter.second.get(); | |
| BS->clear(); | |
| } | |
| MinBWs.clear(); | |
| } | |
| unsigned getTreeSize() const { return VectorizableTree.size(); } | |
| /// Perform LICM and CSE on the newly generated gather sequences. | |
| void optimizeGatherSequence(); | |
| /// \returns The best order of instructions for vectorization. | |
| Optional<ArrayRef<unsigned>> bestOrder() const { | |
| auto I = std::max_element( | |
| NumOpsWantToKeepOrder.begin(), NumOpsWantToKeepOrder.end(), | |
| [](const decltype(NumOpsWantToKeepOrder)::value_type &D1, | |
| const decltype(NumOpsWantToKeepOrder)::value_type &D2) { | |
| return D1.second < D2.second; | |
| }); | |
| if (I == NumOpsWantToKeepOrder.end() || | |
| I->getSecond() <= NumOpsWantToKeepOriginalOrder) | |
| return None; | |
| return makeArrayRef(I->getFirst()); | |
| } | |
| /// \return The vector element size in bits to use when vectorizing the | |
| /// expression tree ending at \p V. If V is a store, the size is the width of | |
| /// the stored value. Otherwise, the size is the width of the largest loaded | |
| /// value reaching V. This method is used by the vectorizer to calculate | |
| /// vectorization factors. | |
| unsigned getVectorElementSize(Value *V) const; | |
| /// Compute the minimum type sizes required to represent the entries in a | |
| /// vectorizable tree. | |
| void computeMinimumValueSizes(); | |
| // \returns maximum vector register size as set by TTI or overridden by cl::opt. | |
| unsigned getMaxVecRegSize() const { | |
| return MaxVecRegSize; | |
| } | |
| // \returns minimum vector register size as set by cl::opt. | |
| unsigned getMinVecRegSize() const { | |
| return MinVecRegSize; | |
| } | |
| /// Check if ArrayType or StructType is isomorphic to some VectorType. | |
| /// | |
| /// \returns number of elements in vector if isomorphism exists, 0 otherwise. | |
| unsigned canMapToVector(Type *T, const DataLayout &DL) const; | |
| /// \returns True if the VectorizableTree is both tiny and not fully | |
| /// vectorizable. We do not vectorize such trees. | |
| bool isTreeTinyAndNotFullyVectorizable() const; | |
| /// Assume that a legal-sized 'or'-reduction of shifted/zexted loaded values | |
| /// can be load combined in the backend. Load combining may not be allowed in | |
| /// the IR optimizer, so we do not want to alter the pattern. For example, | |
| /// partially transforming a scalar bswap() pattern into vector code is | |
| /// effectively impossible for the backend to undo. | |
| /// TODO: If load combining is allowed in the IR optimizer, this analysis | |
| /// may not be necessary. | |
| bool isLoadCombineReductionCandidate(unsigned ReductionOpcode) const; | |
| OptimizationRemarkEmitter *getORE() { return ORE; } | |
| /// This structure holds any data we need about the edges being traversed | |
| /// during buildTree_rec(). We keep track of: | |
| /// (i) the user TreeEntry index, and | |
| /// (ii) the index of the edge. | |
| struct EdgeInfo { | |
| EdgeInfo() = default; | |
| EdgeInfo(TreeEntry *UserTE, unsigned EdgeIdx) | |
| : UserTE(UserTE), EdgeIdx(EdgeIdx) {} | |
| /// The user TreeEntry. | |
| TreeEntry *UserTE = nullptr; | |
| /// The operand index of the use. | |
| unsigned EdgeIdx = UINT_MAX; | |
| #ifndef NDEBUG | |
| friend inline raw_ostream &operator<<(raw_ostream &OS, | |
| const BoUpSLP::EdgeInfo &EI) { | |
| EI.dump(OS); | |
| return OS; | |
| } | |
| /// Debug print. | |
| void dump(raw_ostream &OS) const { | |
| OS << "{User:" << (UserTE ? std::to_string(UserTE->Idx) : "null") | |
| << " EdgeIdx:" << EdgeIdx << "}"; | |
| } | |
| LLVM_DUMP_METHOD void dump() const { dump(dbgs()); } | |
| #endif | |
| }; | |
| /// A helper data structure to hold the operands of a vector of instructions. | |
| /// This supports a fixed vector length for all operand vectors. | |
| class VLOperands { | |
| /// For each operand we need (i) the value, and (ii) the opcode that it | |
| /// would be attached to if the expression was in a left-linearized form. | |
| /// This is required to avoid illegal operand reordering. | |
| /// For example: | |
| /// \verbatim | |
| /// 0 Op1 | |
| /// |/ | |
| /// Op1 Op2 Linearized + Op2 | |
| /// \ / ----------> |/ | |
| /// - - | |
| /// | |
| /// Op1 - Op2 (0 + Op1) - Op2 | |
| /// \endverbatim | |
| /// | |
| /// Value Op1 is attached to a '+' operation, and Op2 to a '-'. | |
| /// | |
| /// Another way to think of this is to track all the operations across the | |
| /// path from the operand all the way to the root of the tree and to | |
| /// calculate the operation that corresponds to this path. For example, the | |
| /// path from Op2 to the root crosses the RHS of the '-', therefore the | |
| /// corresponding operation is a '-' (which matches the one in the | |
| /// linearized tree, as shown above). | |
| /// | |
| /// For lack of a better term, we refer to this operation as Accumulated | |
| /// Path Operation (APO). | |
| struct OperandData { | |
| OperandData() = default; | |
| OperandData(Value *V, bool APO, bool IsUsed) | |
| : V(V), APO(APO), IsUsed(IsUsed) {} | |
| /// The operand value. | |
| Value *V = nullptr; | |
| /// TreeEntries only allow a single opcode, or an alternate sequence of | |
| /// them (e.g, +, -). Therefore, we can safely use a boolean value for the | |
| /// APO. It is set to 'true' if 'V' is attached to an inverse operation | |
| /// in the left-linearized form (e.g., Sub/Div), and 'false' otherwise | |
| /// (e.g., Add/Mul) | |
| bool APO = false; | |
| /// Helper data for the reordering function. | |
| bool IsUsed = false; | |
| }; | |
| /// During operand reordering, we are trying to select the operand at lane | |
| /// that matches best with the operand at the neighboring lane. Our | |
| /// selection is based on the type of value we are looking for. For example, | |
| /// if the neighboring lane has a load, we need to look for a load that is | |
| /// accessing a consecutive address. These strategies are summarized in the | |
| /// 'ReorderingMode' enumerator. | |
| enum class ReorderingMode { | |
| Load, ///< Matching loads to consecutive memory addresses | |
| Opcode, ///< Matching instructions based on opcode (same or alternate) | |
| Constant, ///< Matching constants | |
| Splat, ///< Matching the same instruction multiple times (broadcast) | |
| Failed, ///< We failed to create a vectorizable group | |
| }; | |
| using OperandDataVec = SmallVector<OperandData, 2>; | |
| /// A vector of operand vectors. | |
| SmallVector<OperandDataVec, 4> OpsVec; | |
| const DataLayout &DL; | |
| ScalarEvolution &SE; | |
| /// \returns the operand data at \p OpIdx and \p Lane. | |
| OperandData &getData(unsigned OpIdx, unsigned Lane) { | |
| return OpsVec[OpIdx][Lane]; | |
| } | |
| /// \returns the operand data at \p OpIdx and \p Lane. Const version. | |
| const OperandData &getData(unsigned OpIdx, unsigned Lane) const { | |
| return OpsVec[OpIdx][Lane]; | |
| } | |
| /// Clears the used flag for all entries. | |
| void clearUsed() { | |
| for (unsigned OpIdx = 0, NumOperands = getNumOperands(); | |
| OpIdx != NumOperands; ++OpIdx) | |
| for (unsigned Lane = 0, NumLanes = getNumLanes(); Lane != NumLanes; | |
| ++Lane) | |
| OpsVec[OpIdx][Lane].IsUsed = false; | |
| } | |
| /// Swap the operand at \p OpIdx1 with that one at \p OpIdx2. | |
| void swap(unsigned OpIdx1, unsigned OpIdx2, unsigned Lane) { | |
| std::swap(OpsVec[OpIdx1][Lane], OpsVec[OpIdx2][Lane]); | |
| } | |
| // Search all operands in Ops[*][Lane] for the one that matches best | |
| // Ops[OpIdx][LastLane] and return its opreand index. | |
| // If no good match can be found, return None. | |
| Optional<unsigned> | |
| getBestOperand(unsigned OpIdx, int Lane, int LastLane, | |
| ArrayRef<ReorderingMode> ReorderingModes) { | |
| unsigned NumOperands = getNumOperands(); | |
| // The operand of the previous lane at OpIdx. | |
| Value *OpLastLane = getData(OpIdx, LastLane).V; | |
| // Our strategy mode for OpIdx. | |
| ReorderingMode RMode = ReorderingModes[OpIdx]; | |
| // The linearized opcode of the operand at OpIdx, Lane. | |
| bool OpIdxAPO = getData(OpIdx, Lane).APO; | |
| const unsigned BestScore = 2; | |
| const unsigned GoodScore = 1; | |
| // The best operand index and its score. | |
| // Sometimes we have more than one option (e.g., Opcode and Undefs), so we | |
| // are using the score to differentiate between the two. | |
| struct BestOpData { | |
| Optional<unsigned> Idx = None; | |
| unsigned Score = 0; | |
| } BestOp; | |
| // Iterate through all unused operands and look for the best. | |
| for (unsigned Idx = 0; Idx != NumOperands; ++Idx) { | |
| // Get the operand at Idx and Lane. | |
| OperandData &OpData = getData(Idx, Lane); | |
| Value *Op = OpData.V; | |
| bool OpAPO = OpData.APO; | |
| // Skip already selected operands. | |
| if (OpData.IsUsed) | |
| continue; | |
| // Skip if we are trying to move the operand to a position with a | |
| // different opcode in the linearized tree form. This would break the | |
| // semantics. | |
| if (OpAPO != OpIdxAPO) | |
| continue; | |
| // Look for an operand that matches the current mode. | |
| switch (RMode) { | |
| case ReorderingMode::Load: | |
| if (isa<LoadInst>(Op)) { | |
| // Figure out which is left and right, so that we can check for | |
| // consecutive loads | |
| bool LeftToRight = Lane > LastLane; | |
| Value *OpLeft = (LeftToRight) ? OpLastLane : Op; | |
| Value *OpRight = (LeftToRight) ? Op : OpLastLane; | |
| if (isConsecutiveAccess(cast<LoadInst>(OpLeft), | |
| cast<LoadInst>(OpRight), DL, SE)) | |
| BestOp.Idx = Idx; | |
| } | |
| break; | |
| case ReorderingMode::Opcode: | |
| // We accept both Instructions and Undefs, but with different scores. | |
| if ((isa<Instruction>(Op) && isa<Instruction>(OpLastLane) && | |
| cast<Instruction>(Op)->getOpcode() == | |
| cast<Instruction>(OpLastLane)->getOpcode()) || | |
| (isa<UndefValue>(OpLastLane) && isa<Instruction>(Op)) || | |
| isa<UndefValue>(Op)) { | |
| // An instruction has a higher score than an undef. | |
| unsigned Score = (isa<UndefValue>(Op)) ? GoodScore : BestScore; | |
| if (Score > BestOp.Score) { | |
| BestOp.Idx = Idx; | |
| BestOp.Score = Score; | |
| } | |
| } | |
| break; | |
| case ReorderingMode::Constant: | |
| if (isa<Constant>(Op)) { | |
| unsigned Score = (isa<UndefValue>(Op)) ? GoodScore : BestScore; | |
| if (Score > BestOp.Score) { | |
| BestOp.Idx = Idx; | |
| BestOp.Score = Score; | |
| } | |
| } | |
| break; | |
| case ReorderingMode::Splat: | |
| if (Op == OpLastLane) | |
| BestOp.Idx = Idx; | |
| break; | |
| case ReorderingMode::Failed: | |
| return None; | |
| } | |
| } | |
| if (BestOp.Idx) { | |
| getData(BestOp.Idx.getValue(), Lane).IsUsed = true; | |
| return BestOp.Idx; | |
| } | |
| // If we could not find a good match return None. | |
| return None; | |
| } | |
| /// Helper for reorderOperandVecs. \Returns the lane that we should start | |
| /// reordering from. This is the one which has the least number of operands | |
| /// that can freely move about. | |
| unsigned getBestLaneToStartReordering() const { | |
| unsigned BestLane = 0; | |
| unsigned Min = UINT_MAX; | |
| for (unsigned Lane = 0, NumLanes = getNumLanes(); Lane != NumLanes; | |
| ++Lane) { | |
| unsigned NumFreeOps = getMaxNumOperandsThatCanBeReordered(Lane); | |
| if (NumFreeOps < Min) { | |
| Min = NumFreeOps; | |
| BestLane = Lane; | |
| } | |
| } | |
| return BestLane; | |
| } | |
| /// \Returns the maximum number of operands that are allowed to be reordered | |
| /// for \p Lane. This is used as a heuristic for selecting the first lane to | |
| /// start operand reordering. | |
| unsigned getMaxNumOperandsThatCanBeReordered(unsigned Lane) const { | |
| unsigned CntTrue = 0; | |
| unsigned NumOperands = getNumOperands(); | |
| // Operands with the same APO can be reordered. We therefore need to count | |
| // how many of them we have for each APO, like this: Cnt[APO] = x. | |
| // Since we only have two APOs, namely true and false, we can avoid using | |
| // a map. Instead we can simply count the number of operands that | |
| // correspond to one of them (in this case the 'true' APO), and calculate | |
| // the other by subtracting it from the total number of operands. | |
| for (unsigned OpIdx = 0; OpIdx != NumOperands; ++OpIdx) | |
| if (getData(OpIdx, Lane).APO) | |
| ++CntTrue; | |
| unsigned CntFalse = NumOperands - CntTrue; | |
| return std::max(CntTrue, CntFalse); | |
| } | |
| /// Go through the instructions in VL and append their operands. | |
| void appendOperandsOfVL(ArrayRef<Value *> VL) { | |
| assert(!VL.empty() && "Bad VL"); | |
| assert((empty() || VL.size() == getNumLanes()) && | |
| "Expected same number of lanes"); | |
| assert(isa<Instruction>(VL[0]) && "Expected instruction"); | |
| unsigned NumOperands = cast<Instruction>(VL[0])->getNumOperands(); | |
| OpsVec.resize(NumOperands); | |
| unsigned NumLanes = VL.size(); | |
| for (unsigned OpIdx = 0; OpIdx != NumOperands; ++OpIdx) { | |
| OpsVec[OpIdx].resize(NumLanes); | |
| for (unsigned Lane = 0; Lane != NumLanes; ++Lane) { | |
| assert(isa<Instruction>(VL[Lane]) && "Expected instruction"); | |
| // Our tree has just 3 nodes: the root and two operands. | |
| // It is therefore trivial to get the APO. We only need to check the | |
| // opcode of VL[Lane] and whether the operand at OpIdx is the LHS or | |
| // RHS operand. The LHS operand of both add and sub is never attached | |
| // to an inversese operation in the linearized form, therefore its APO | |
| // is false. The RHS is true only if VL[Lane] is an inverse operation. | |
| // Since operand reordering is performed on groups of commutative | |
| // operations or alternating sequences (e.g., +, -), we can safely | |
| // tell the inverse operations by checking commutativity. | |
| bool IsInverseOperation = !isCommutative(cast<Instruction>(VL[Lane])); | |
| bool APO = (OpIdx == 0) ? false : IsInverseOperation; | |
| OpsVec[OpIdx][Lane] = {cast<Instruction>(VL[Lane])->getOperand(OpIdx), | |
| APO, false}; | |
| } | |
| } | |
| } | |
| /// \returns the number of operands. | |
| unsigned getNumOperands() const { return OpsVec.size(); } | |
| /// \returns the number of lanes. | |
| unsigned getNumLanes() const { return OpsVec[0].size(); } | |
| /// \returns the operand value at \p OpIdx and \p Lane. | |
| Value *getValue(unsigned OpIdx, unsigned Lane) const { | |
| return getData(OpIdx, Lane).V; | |
| } | |
| /// \returns true if the data structure is empty. | |
| bool empty() const { return OpsVec.empty(); } | |
| /// Clears the data. | |
| void clear() { OpsVec.clear(); } | |
| /// \Returns true if there are enough operands identical to \p Op to fill | |
| /// the whole vector. | |
| /// Note: This modifies the 'IsUsed' flag, so a cleanUsed() must follow. | |
| bool shouldBroadcast(Value *Op, unsigned OpIdx, unsigned Lane) { | |
| bool OpAPO = getData(OpIdx, Lane).APO; | |
| for (unsigned Ln = 0, Lns = getNumLanes(); Ln != Lns; ++Ln) { | |
| if (Ln == Lane) | |
| continue; | |
| // This is set to true if we found a candidate for broadcast at Lane. | |
| bool FoundCandidate = false; | |
| for (unsigned OpI = 0, OpE = getNumOperands(); OpI != OpE; ++OpI) { | |
| OperandData &Data = getData(OpI, Ln); | |
| if (Data.APO != OpAPO || Data.IsUsed) | |
| continue; | |
| if (Data.V == Op) { | |
| FoundCandidate = true; | |
| Data.IsUsed = true; | |
| break; | |
| } | |
| } | |
| if (!FoundCandidate) | |
| return false; | |
| } | |
| return true; | |
| } | |
| public: | |
| /// Initialize with all the operands of the instruction vector \p RootVL. | |
| VLOperands(ArrayRef<Value *> RootVL, const DataLayout &DL, | |
| ScalarEvolution &SE) | |
| : DL(DL), SE(SE) { | |
| // Append all the operands of RootVL. | |
| appendOperandsOfVL(RootVL); | |
| } | |
| /// \Returns a value vector with the operands across all lanes for the | |
| /// opearnd at \p OpIdx. | |
| ValueList getVL(unsigned OpIdx) const { | |
| ValueList OpVL(OpsVec[OpIdx].size()); | |
| assert(OpsVec[OpIdx].size() == getNumLanes() && | |
| "Expected same num of lanes across all operands"); | |
| for (unsigned Lane = 0, Lanes = getNumLanes(); Lane != Lanes; ++Lane) | |
| OpVL[Lane] = OpsVec[OpIdx][Lane].V; | |
| return OpVL; | |
| } | |
| // Performs operand reordering for 2 or more operands. | |
| // The original operands are in OrigOps[OpIdx][Lane]. | |
| // The reordered operands are returned in 'SortedOps[OpIdx][Lane]'. | |
| void reorder() { | |
| unsigned NumOperands = getNumOperands(); | |
| unsigned NumLanes = getNumLanes(); | |
| // Each operand has its own mode. We are using this mode to help us select | |
| // the instructions for each lane, so that they match best with the ones | |
| // we have selected so far. | |
| SmallVector<ReorderingMode, 2> ReorderingModes(NumOperands); | |
| // This is a greedy single-pass algorithm. We are going over each lane | |
| // once and deciding on the best order right away with no back-tracking. | |
| // However, in order to increase its effectiveness, we start with the lane | |
| // that has operands that can move the least. For example, given the | |
| // following lanes: | |
| // Lane 0 : A[0] = B[0] + C[0] // Visited 3rd | |
| // Lane 1 : A[1] = C[1] - B[1] // Visited 1st | |
| // Lane 2 : A[2] = B[2] + C[2] // Visited 2nd | |
| // Lane 3 : A[3] = C[3] - B[3] // Visited 4th | |
| // we will start at Lane 1, since the operands of the subtraction cannot | |
| // be reordered. Then we will visit the rest of the lanes in a circular | |
| // fashion. That is, Lanes 2, then Lane 0, and finally Lane 3. | |
| // Find the first lane that we will start our search from. | |
| unsigned FirstLane = getBestLaneToStartReordering(); | |
| // Initialize the modes. | |
| for (unsigned OpIdx = 0; OpIdx != NumOperands; ++OpIdx) { | |
| Value *OpLane0 = getValue(OpIdx, FirstLane); | |
| // Keep track if we have instructions with all the same opcode on one | |
| // side. | |
| if (isa<LoadInst>(OpLane0)) | |
| ReorderingModes[OpIdx] = ReorderingMode::Load; | |
| else if (isa<Instruction>(OpLane0)) { | |
| // Check if OpLane0 should be broadcast. | |
| if (shouldBroadcast(OpLane0, OpIdx, FirstLane)) | |
| ReorderingModes[OpIdx] = ReorderingMode::Splat; | |
| else | |
| ReorderingModes[OpIdx] = ReorderingMode::Opcode; | |
| } | |
| else if (isa<Constant>(OpLane0)) | |
| ReorderingModes[OpIdx] = ReorderingMode::Constant; | |
| else if (isa<Argument>(OpLane0)) | |
| // Our best hope is a Splat. It may save some cost in some cases. | |
| ReorderingModes[OpIdx] = ReorderingMode::Splat; | |
| else | |
| // NOTE: This should be unreachable. | |
| ReorderingModes[OpIdx] = ReorderingMode::Failed; | |
| } | |
| // If the initial strategy fails for any of the operand indexes, then we | |
| // perform reordering again in a second pass. This helps avoid assigning | |
| // high priority to the failed strategy, and should improve reordering for | |
| // the non-failed operand indexes. | |
| for (int Pass = 0; Pass != 2; ++Pass) { | |
| // Skip the second pass if the first pass did not fail. | |
| bool StrategyFailed = false; | |
| // Mark all operand data as free to use. | |
| clearUsed(); | |
| // We keep the original operand order for the FirstLane, so reorder the | |
| // rest of the lanes. We are visiting the nodes in a circular fashion, | |
| // using FirstLane as the center point and increasing the radius | |
| // distance. | |
| for (unsigned Distance = 1; Distance != NumLanes; ++Distance) { | |
| // Visit the lane on the right and then the lane on the left. | |
| for (int Direction : {+1, -1}) { | |
| int Lane = FirstLane + Direction * Distance; | |
| if (Lane < 0 || Lane >= (int)NumLanes) | |
| continue; | |
| int LastLane = Lane - Direction; | |
| assert(LastLane >= 0 && LastLane < (int)NumLanes && | |
| "Out of bounds"); | |
| // Look for a good match for each operand. | |
| for (unsigned OpIdx = 0; OpIdx != NumOperands; ++OpIdx) { | |
| // Search for the operand that matches SortedOps[OpIdx][Lane-1]. | |
| Optional<unsigned> BestIdx = | |
| getBestOperand(OpIdx, Lane, LastLane, ReorderingModes); | |
| // By not selecting a value, we allow the operands that follow to | |
| // select a better matching value. We will get a non-null value in | |
| // the next run of getBestOperand(). | |
| if (BestIdx) { | |
| // Swap the current operand with the one returned by | |
| // getBestOperand(). | |
| swap(OpIdx, BestIdx.getValue(), Lane); | |
| } else { | |
| // We failed to find a best operand, set mode to 'Failed'. | |
| ReorderingModes[OpIdx] = ReorderingMode::Failed; | |
| // Enable the second pass. | |
| StrategyFailed = true; | |
| } | |
| } | |
| } | |
| } | |
| // Skip second pass if the strategy did not fail. | |
| if (!StrategyFailed) | |
| break; | |
| } | |
| } | |
| #if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP) | |
| LLVM_DUMP_METHOD static StringRef getModeStr(ReorderingMode RMode) { | |
| switch (RMode) { | |
| case ReorderingMode::Load: | |
| return "Load"; | |
| case ReorderingMode::Opcode: | |
| return "Opcode"; | |
| case ReorderingMode::Constant: | |
| return "Constant"; | |
| case ReorderingMode::Splat: | |
| return "Splat"; | |
| case ReorderingMode::Failed: | |
| return "Failed"; | |
| } | |
| llvm_unreachable("Unimplemented Reordering Type"); | |
| } | |
| LLVM_DUMP_METHOD static raw_ostream &printMode(ReorderingMode RMode, | |
| raw_ostream &OS) { | |
| return OS << getModeStr(RMode); | |
| } | |
| /// Debug print. | |
| LLVM_DUMP_METHOD static void dumpMode(ReorderingMode RMode) { | |
| printMode(RMode, dbgs()); | |
| } | |
| friend raw_ostream &operator<<(raw_ostream &OS, ReorderingMode RMode) { | |
| return printMode(RMode, OS); | |
| } | |
| LLVM_DUMP_METHOD raw_ostream &print(raw_ostream &OS) const { | |
| const unsigned Indent = 2; | |
| unsigned Cnt = 0; | |
| for (const OperandDataVec &OpDataVec : OpsVec) { | |
| OS << "Operand " << Cnt++ << "\n"; | |
| for (const OperandData &OpData : OpDataVec) { | |
| OS.indent(Indent) << "{"; | |
| if (Value *V = OpData.V) | |
| OS << *V; | |
| else | |
| OS << "null"; | |
| OS << ", APO:" << OpData.APO << "}\n"; | |
| } | |
| OS << "\n"; | |
| } | |
| return OS; | |
| } | |
| /// Debug print. | |
| LLVM_DUMP_METHOD void dump() const { print(dbgs()); } | |
| #endif | |
| }; | |
| /// Checks if the instruction is marked for deletion. | |
| bool isDeleted(Instruction *I) const { return DeletedInstructions.count(I); } | |
| /// Marks values operands for later deletion by replacing them with Undefs. | |
| void eraseInstructions(ArrayRef<Value *> AV); | |
| ~BoUpSLP(); | |
| private: | |
| /// Checks if all users of \p I are the part of the vectorization tree. | |
| bool areAllUsersVectorized(Instruction *I) const; | |
| /// \returns the cost of the vectorizable entry. | |
| int getEntryCost(TreeEntry *E); | |
| /// This is the recursive part of buildTree. | |
| void buildTree_rec(ArrayRef<Value *> Roots, unsigned Depth, | |
| const EdgeInfo &EI); | |
| /// \returns true if the ExtractElement/ExtractValue instructions in \p VL can | |
| /// be vectorized to use the original vector (or aggregate "bitcast" to a | |
| /// vector) and sets \p CurrentOrder to the identity permutation; otherwise | |
| /// returns false, setting \p CurrentOrder to either an empty vector or a | |
| /// non-identity permutation that allows to reuse extract instructions. | |
| bool canReuseExtract(ArrayRef<Value *> VL, Value *OpValue, | |
| SmallVectorImpl<unsigned> &CurrentOrder) const; | |
| /// Vectorize a single entry in the tree. | |
| Value *vectorizeTree(TreeEntry *E); | |
| /// Vectorize a single entry in the tree, starting in \p VL. | |
| Value *vectorizeTree(ArrayRef<Value *> VL); | |
| /// \returns the scalarization cost for this type. Scalarization in this | |
| /// context means the creation of vectors from a group of scalars. | |
| int getGatherCost(Type *Ty, const DenseSet<unsigned> &ShuffledIndices) const; | |
| /// \returns the scalarization cost for this list of values. Assuming that | |
| /// this subtree gets vectorized, we may need to extract the values from the | |
| /// roots. This method calculates the cost of extracting the values. | |
| int getGatherCost(ArrayRef<Value *> VL) const; | |
| /// Set the Builder insert point to one after the last instruction in | |
| /// the bundle | |
| void setInsertPointAfterBundle(TreeEntry *E); | |
| /// \returns a vector from a collection of scalars in \p VL. | |
| Value *Gather(ArrayRef<Value *> VL, VectorType *Ty); | |
| /// \returns whether the VectorizableTree is fully vectorizable and will | |
| /// be beneficial even the tree height is tiny. | |
| bool isFullyVectorizableTinyTree() const; | |
| /// Reorder commutative or alt operands to get better probability of | |
| /// generating vectorized code. | |
| static void reorderInputsAccordingToOpcode(ArrayRef<Value *> VL, | |
| SmallVectorImpl<Value *> &Left, | |
| SmallVectorImpl<Value *> &Right, | |
| const DataLayout &DL, | |
| ScalarEvolution &SE); | |
| struct TreeEntry { | |
| using VecTreeTy = SmallVector<std::unique_ptr<TreeEntry>, 8>; | |
| TreeEntry(VecTreeTy &Container) : Container(Container) {} | |
| /// \returns true if the scalars in VL are equal to this entry. | |
| bool isSame(ArrayRef<Value *> VL) const { | |
| if (VL.size() == Scalars.size()) | |
| return std::equal(VL.begin(), VL.end(), Scalars.begin()); | |
| return VL.size() == ReuseShuffleIndices.size() && | |
| std::equal( | |
| VL.begin(), VL.end(), ReuseShuffleIndices.begin(), | |
| [this](Value *V, unsigned Idx) { return V == Scalars[Idx]; }); | |
| } | |
| /// A vector of scalars. | |
| ValueList Scalars; | |
| /// The Scalars are vectorized into this value. It is initialized to Null. | |
| Value *VectorizedValue = nullptr; | |
| /// Do we need to gather this sequence ? | |
| bool NeedToGather = false; | |
| /// Does this sequence require some shuffling? | |
| SmallVector<unsigned, 4> ReuseShuffleIndices; | |
| /// Does this entry require reordering? | |
| ArrayRef<unsigned> ReorderIndices; | |
| /// Points back to the VectorizableTree. | |
| /// | |
| /// Only used for Graphviz right now. Unfortunately GraphTrait::NodeRef has | |
| /// to be a pointer and needs to be able to initialize the child iterator. | |
| /// Thus we need a reference back to the container to translate the indices | |
| /// to entries. | |
| VecTreeTy &Container; | |
| /// The TreeEntry index containing the user of this entry. We can actually | |
| /// have multiple users so the data structure is not truly a tree. | |
| SmallVector<EdgeInfo, 1> UserTreeIndices; | |
| /// The index of this treeEntry in VectorizableTree. | |
| int Idx = -1; | |
| private: | |
| /// The operands of each instruction in each lane Operands[op_index][lane]. | |
| /// Note: This helps avoid the replication of the code that performs the | |
| /// reordering of operands during buildTree_rec() and vectorizeTree(). | |
| SmallVector<ValueList, 2> Operands; | |
| /// The main/alternate instruction. | |
| Instruction *MainOp = nullptr; | |
| Instruction *AltOp = nullptr; | |
| public: | |
| /// Set this bundle's \p OpIdx'th operand to \p OpVL. | |
| void setOperand(unsigned OpIdx, ArrayRef<Value *> OpVL) { | |
| if (Operands.size() < OpIdx + 1) | |
| Operands.resize(OpIdx + 1); | |
| assert(Operands[OpIdx].size() == 0 && "Already resized?"); | |
| Operands[OpIdx].resize(Scalars.size()); | |
| for (unsigned Lane = 0, E = Scalars.size(); Lane != E; ++Lane) | |
| Operands[OpIdx][Lane] = OpVL[Lane]; | |
| } | |
| /// Set the operands of this bundle in their original order. | |
| void setOperandsInOrder() { | |
| assert(Operands.empty() && "Already initialized?"); | |
| auto *I0 = cast<Instruction>(Scalars[0]); | |
| Operands.resize(I0->getNumOperands()); | |
| unsigned NumLanes = Scalars.size(); | |
| for (unsigned OpIdx = 0, NumOperands = I0->getNumOperands(); | |
| OpIdx != NumOperands; ++OpIdx) { | |
| Operands[OpIdx].resize(NumLanes); | |
| for (unsigned Lane = 0; Lane != NumLanes; ++Lane) { | |
| auto *I = cast<Instruction>(Scalars[Lane]); | |
| assert(I->getNumOperands() == NumOperands && | |
| "Expected same number of operands"); | |
| Operands[OpIdx][Lane] = I->getOperand(OpIdx); | |
| } | |
| } | |
| } | |
| /// \returns the \p OpIdx operand of this TreeEntry. | |
| ValueList &getOperand(unsigned OpIdx) { | |
| assert(OpIdx < Operands.size() && "Off bounds"); | |
| return Operands[OpIdx]; | |
| } | |
| /// \returns the number of operands. | |
| unsigned getNumOperands() const { return Operands.size(); } | |
| /// \return the single \p OpIdx operand. | |
| Value *getSingleOperand(unsigned OpIdx) const { | |
| assert(OpIdx < Operands.size() && "Off bounds"); | |
| assert(!Operands[OpIdx].empty() && "No operand available"); | |
| return Operands[OpIdx][0]; | |
| } | |
| /// Some of the instructions in the list have alternate opcodes. | |
| bool isAltShuffle() const { | |
| return getOpcode() != getAltOpcode(); | |
| } | |
| bool isOpcodeOrAlt(Instruction *I) const { | |
| unsigned CheckedOpcode = I->getOpcode(); | |
| return (getOpcode() == CheckedOpcode || | |
| getAltOpcode() == CheckedOpcode); | |
| } | |
| /// Chooses the correct key for scheduling data. If \p Op has the same (or | |
| /// alternate) opcode as \p OpValue, the key is \p Op. Otherwise the key is | |
| /// \p OpValue. | |
| Value *isOneOf(Value *Op) const { | |
| auto *I = dyn_cast<Instruction>(Op); | |
| if (I && isOpcodeOrAlt(I)) | |
| return Op; | |
| return MainOp; | |
| } | |
| void setOperations(const InstructionsState &S) { | |
| MainOp = S.MainOp; | |
| AltOp = S.AltOp; | |
| } | |
| Instruction *getMainOp() const { | |
| return MainOp; | |
| } | |
| Instruction *getAltOp() const { | |
| return AltOp; | |
| } | |
| /// The main/alternate opcodes for the list of instructions. | |
| unsigned getOpcode() const { | |
| return MainOp ? MainOp->getOpcode() : 0; | |
| } | |
| unsigned getAltOpcode() const { | |
| return AltOp ? AltOp->getOpcode() : 0; | |
| } | |
| /// Update operations state of this entry if reorder occurred. | |
| bool updateStateIfReorder() { | |
| if (ReorderIndices.empty()) | |
| return false; | |
| InstructionsState S = getSameOpcode(Scalars, ReorderIndices.front()); | |
| setOperations(S); | |
| return true; | |
| } | |
| #ifndef NDEBUG | |
| /// Debug printer. | |
| LLVM_DUMP_METHOD void dump() const { | |
| dbgs() << Idx << ".\n"; | |
| for (unsigned OpI = 0, OpE = Operands.size(); OpI != OpE; ++OpI) { | |
| dbgs() << "Operand " << OpI << ":\n"; | |
| for (const Value *V : Operands[OpI]) | |
| dbgs().indent(2) << *V << "\n"; | |
| } | |
| dbgs() << "Scalars: \n"; | |
| for (Value *V : Scalars) | |
| dbgs().indent(2) << *V << "\n"; | |
| dbgs() << "NeedToGather: " << NeedToGather << "\n"; | |
| dbgs() << "MainOp: " << *MainOp << "\n"; | |
| dbgs() << "AltOp: " << *AltOp << "\n"; | |
| dbgs() << "VectorizedValue: "; | |
| if (VectorizedValue) | |
| dbgs() << *VectorizedValue; | |
| else | |
| dbgs() << "NULL"; | |
| dbgs() << "\n"; | |
| dbgs() << "ReuseShuffleIndices: "; | |
| if (ReuseShuffleIndices.empty()) | |
| dbgs() << "Emtpy"; | |
| else | |
| for (unsigned ReuseIdx : ReuseShuffleIndices) | |
| dbgs() << ReuseIdx << ", "; | |
| dbgs() << "\n"; | |
| dbgs() << "ReorderIndices: "; | |
| for (unsigned ReorderIdx : ReorderIndices) | |
| dbgs() << ReorderIdx << ", "; | |
| dbgs() << "\n"; | |
| dbgs() << "UserTreeIndices: "; | |
| for (const auto &EInfo : UserTreeIndices) | |
| dbgs() << EInfo << ", "; | |
| dbgs() << "\n"; | |
| } | |
| #endif | |
| }; | |
| /// Create a new VectorizableTree entry. | |
| TreeEntry *newTreeEntry(ArrayRef<Value *> VL, Optional<ScheduleData *> Bundle, | |
| const InstructionsState &S, | |
| const EdgeInfo &UserTreeIdx, | |
| ArrayRef<unsigned> ReuseShuffleIndices = None, | |
| ArrayRef<unsigned> ReorderIndices = None) { | |
| bool Vectorized = (bool)Bundle; | |
| VectorizableTree.push_back(std::make_unique<TreeEntry>(VectorizableTree)); | |
| TreeEntry *Last = VectorizableTree.back().get(); | |
| Last->Idx = VectorizableTree.size() - 1; | |
| Last->Scalars.insert(Last->Scalars.begin(), VL.begin(), VL.end()); | |
| Last->NeedToGather = !Vectorized; | |
| Last->ReuseShuffleIndices.append(ReuseShuffleIndices.begin(), | |
| ReuseShuffleIndices.end()); | |
| Last->ReorderIndices = ReorderIndices; | |
| Last->setOperations(S); | |
| if (Vectorized) { | |
| for (int i = 0, e = VL.size(); i != e; ++i) { | |
| assert(!getTreeEntry(VL[i]) && "Scalar already in tree!"); | |
| ScalarToTreeEntry[VL[i]] = Last; | |
| } | |
| // Update the scheduler bundle to point to this TreeEntry. | |
| unsigned Lane = 0; | |
| for (ScheduleData *BundleMember = Bundle.getValue(); BundleMember; | |
| BundleMember = BundleMember->NextInBundle) { | |
| BundleMember->TE = Last; | |
| BundleMember->Lane = Lane; | |
| ++Lane; | |
| } | |
| assert((!Bundle.getValue() || Lane == VL.size()) && | |
| "Bundle and VL out of sync"); | |
| } else { | |
| MustGather.insert(VL.begin(), VL.end()); | |
| } | |
| if (UserTreeIdx.UserTE) | |
| Last->UserTreeIndices.push_back(UserTreeIdx); | |
| return Last; | |
| } | |
| /// -- Vectorization State -- | |
| /// Holds all of the tree entries. | |
| TreeEntry::VecTreeTy VectorizableTree; | |
| #ifndef NDEBUG | |
| /// Debug printer. | |
| LLVM_DUMP_METHOD void dumpVectorizableTree() const { | |
| for (unsigned Id = 0, IdE = VectorizableTree.size(); Id != IdE; ++Id) { | |
| VectorizableTree[Id]->dump(); | |
| dbgs() << "\n"; | |
| } | |
| } | |
| #endif | |
| TreeEntry *getTreeEntry(Value *V) { | |
| auto I = ScalarToTreeEntry.find(V); | |
| if (I != ScalarToTreeEntry.end()) | |
| return I->second; | |
| return nullptr; | |
| } | |
| const TreeEntry *getTreeEntry(Value *V) const { | |
| auto I = ScalarToTreeEntry.find(V); | |
| if (I != ScalarToTreeEntry.end()) | |
| return I->second; | |
| return nullptr; | |
| } | |
| /// Maps a specific scalar to its tree entry. | |
| SmallDenseMap<Value*, TreeEntry *> ScalarToTreeEntry; | |
| /// A list of scalars that we found that we need to keep as scalars. | |
| ValueSet MustGather; | |
| /// This POD struct describes one external user in the vectorized tree. | |
| struct ExternalUser { | |
| ExternalUser(Value *S, llvm::User *U, int L) | |
| : Scalar(S), User(U), Lane(L) {} | |
| // Which scalar in our function. | |
| Value *Scalar; | |
| // Which user that uses the scalar. | |
| llvm::User *User; | |
| // Which lane does the scalar belong to. | |
| int Lane; | |
| }; | |
| using UserList = SmallVector<ExternalUser, 16>; | |
| /// Checks if two instructions may access the same memory. | |
| /// | |
| /// \p Loc1 is the location of \p Inst1. It is passed explicitly because it | |
| /// is invariant in the calling loop. | |
| bool isAliased(const MemoryLocation &Loc1, Instruction *Inst1, | |
| Instruction *Inst2) { | |
| // First check if the result is already in the cache. | |
| AliasCacheKey key = std::make_pair(Inst1, Inst2); | |
| Optional<bool> &result = AliasCache[key]; | |
| if (result.hasValue()) { | |
| return result.getValue(); | |
| } | |
| MemoryLocation Loc2 = getLocation(Inst2, AA); | |
| bool aliased = true; | |
| if (Loc1.Ptr && Loc2.Ptr && isSimple(Inst1) && isSimple(Inst2)) { | |
| // Do the alias check. | |
| aliased = AA->alias(Loc1, Loc2); | |
| } | |
| // Store the result in the cache. | |
| result = aliased; | |
| return aliased; | |
| } | |
| using AliasCacheKey = std::pair<Instruction *, Instruction *>; | |
| /// Cache for alias results. | |
| /// TODO: consider moving this to the AliasAnalysis itself. | |
| DenseMap<AliasCacheKey, Optional<bool>> AliasCache; | |
| /// Removes an instruction from its block and eventually deletes it. | |
| /// It's like Instruction::eraseFromParent() except that the actual deletion | |
| /// is delayed until BoUpSLP is destructed. | |
| /// This is required to ensure that there are no incorrect collisions in the | |
| /// AliasCache, which can happen if a new instruction is allocated at the | |
| /// same address as a previously deleted instruction. | |
| void eraseInstruction(Instruction *I, bool ReplaceOpsWithUndef = false) { | |
| auto It = DeletedInstructions.try_emplace(I, ReplaceOpsWithUndef).first; | |
| It->getSecond() = It->getSecond() && ReplaceOpsWithUndef; | |
| } | |
| /// Temporary store for deleted instructions. Instructions will be deleted | |
| /// eventually when the BoUpSLP is destructed. | |
| DenseMap<Instruction *, bool> DeletedInstructions; | |
| /// A list of values that need to extracted out of the tree. | |
| /// This list holds pairs of (Internal Scalar : External User). External User | |
| /// can be nullptr, it means that this Internal Scalar will be used later, | |
| /// after vectorization. | |
| UserList ExternalUses; | |
| /// Values used only by @llvm.assume calls. | |
| SmallPtrSet<const Value *, 32> EphValues; | |
| /// Holds all of the instructions that we gathered. | |
| SetVector<Instruction *> GatherSeq; | |
| /// A list of blocks that we are going to CSE. | |
| SetVector<BasicBlock *> CSEBlocks; | |
| /// Contains all scheduling relevant data for an instruction. | |
| /// A ScheduleData either represents a single instruction or a member of an | |
| /// instruction bundle (= a group of instructions which is combined into a | |
| /// vector instruction). | |
| struct ScheduleData { | |
| // The initial value for the dependency counters. It means that the | |
| // dependencies are not calculated yet. | |
| enum { InvalidDeps = -1 }; | |
| ScheduleData() = default; | |
| void init(int BlockSchedulingRegionID, Value *OpVal) { | |
| FirstInBundle = this; | |
| NextInBundle = nullptr; | |
| NextLoadStore = nullptr; | |
| IsScheduled = false; | |
| SchedulingRegionID = BlockSchedulingRegionID; | |
| UnscheduledDepsInBundle = UnscheduledDeps; | |
| clearDependencies(); | |
| OpValue = OpVal; | |
| TE = nullptr; | |
| Lane = -1; | |
| } | |
| /// Returns true if the dependency information has been calculated. | |
| bool hasValidDependencies() const { return Dependencies != InvalidDeps; } | |
| /// Returns true for single instructions and for bundle representatives | |
| /// (= the head of a bundle). | |
| bool isSchedulingEntity() const { return FirstInBundle == this; } | |
| /// Returns true if it represents an instruction bundle and not only a | |
| /// single instruction. | |
| bool isPartOfBundle() const { | |
| return NextInBundle != nullptr || FirstInBundle != this; | |
| } | |
| /// Returns true if it is ready for scheduling, i.e. it has no more | |
| /// unscheduled depending instructions/bundles. | |
| bool isReady() const { | |
| assert(isSchedulingEntity() && | |
| "can't consider non-scheduling entity for ready list"); | |
| return UnscheduledDepsInBundle == 0 && !IsScheduled; | |
| } | |
| /// Modifies the number of unscheduled dependencies, also updating it for | |
| /// the whole bundle. | |
| int incrementUnscheduledDeps(int Incr) { | |
| UnscheduledDeps += Incr; | |
| return FirstInBundle->UnscheduledDepsInBundle += Incr; | |
| } | |
| /// Sets the number of unscheduled dependencies to the number of | |
| /// dependencies. | |
| void resetUnscheduledDeps() { | |
| incrementUnscheduledDeps(Dependencies - UnscheduledDeps); | |
| } | |
| /// Clears all dependency information. | |
| void clearDependencies() { | |
| Dependencies = InvalidDeps; | |
| resetUnscheduledDeps(); | |
| MemoryDependencies.clear(); | |
| } | |
| void dump(raw_ostream &os) const { | |
| if (!isSchedulingEntity()) { | |
| os << "/ " << *Inst; | |
| } else if (NextInBundle) { | |
| os << '[' << *Inst; | |
| ScheduleData *SD = NextInBundle; | |
| while (SD) { | |
| os << ';' << *SD->Inst; | |
| SD = SD->NextInBundle; | |
| } | |
| os << ']'; | |
| } else { | |
| os << *Inst; | |
| } | |
| } | |
| Instruction *Inst = nullptr; | |
| /// Points to the head in an instruction bundle (and always to this for | |
| /// single instructions). | |
| ScheduleData *FirstInBundle = nullptr; | |
| /// Single linked list of all instructions in a bundle. Null if it is a | |
| /// single instruction. | |
| ScheduleData *NextInBundle = nullptr; | |
| /// Single linked list of all memory instructions (e.g. load, store, call) | |
| /// in the block - until the end of the scheduling region. | |
| ScheduleData *NextLoadStore = nullptr; | |
| /// The dependent memory instructions. | |
| /// This list is derived on demand in calculateDependencies(). | |
| SmallVector<ScheduleData *, 4> MemoryDependencies; | |
| /// This ScheduleData is in the current scheduling region if this matches | |
| /// the current SchedulingRegionID of BlockScheduling. | |
| int SchedulingRegionID = 0; | |
| /// Used for getting a "good" final ordering of instructions. | |
| int SchedulingPriority = 0; | |
| /// The number of dependencies. Constitutes of the number of users of the | |
| /// instruction plus the number of dependent memory instructions (if any). | |
| /// This value is calculated on demand. | |
| /// If InvalidDeps, the number of dependencies is not calculated yet. | |
| int Dependencies = InvalidDeps; | |
| /// The number of dependencies minus the number of dependencies of scheduled | |
| /// instructions. As soon as this is zero, the instruction/bundle gets ready | |
| /// for scheduling. | |
| /// Note that this is negative as long as Dependencies is not calculated. | |
| int UnscheduledDeps = InvalidDeps; | |
| /// The sum of UnscheduledDeps in a bundle. Equals to UnscheduledDeps for | |
| /// single instructions. | |
| int UnscheduledDepsInBundle = InvalidDeps; | |
| /// True if this instruction is scheduled (or considered as scheduled in the | |
| /// dry-run). | |
| bool IsScheduled = false; | |
| /// Opcode of the current instruction in the schedule data. | |
| Value *OpValue = nullptr; | |
| /// The TreeEntry that this instruction corresponds to. | |
| TreeEntry *TE = nullptr; | |
| /// The lane of this node in the TreeEntry. | |
| int Lane = -1; | |
| }; | |
| #ifndef NDEBUG | |
| friend inline raw_ostream &operator<<(raw_ostream &os, | |
| const BoUpSLP::ScheduleData &SD) { | |
| SD.dump(os); | |
| return os; | |
| } | |
| #endif | |
| friend struct GraphTraits<BoUpSLP *>; | |
| friend struct DOTGraphTraits<BoUpSLP *>; | |
| /// Contains all scheduling data for a basic block. | |
| struct BlockScheduling { | |
| BlockScheduling(BasicBlock *BB) | |
| : BB(BB), ChunkSize(BB->size()), ChunkPos(ChunkSize) {} | |
| void clear() { | |
| ReadyInsts.clear(); | |
| ScheduleStart = nullptr; | |
| ScheduleEnd = nullptr; | |
| FirstLoadStoreInRegion = nullptr; | |
| LastLoadStoreInRegion = nullptr; | |
| // Reduce the maximum schedule region size by the size of the | |
| // previous scheduling run. | |
| ScheduleRegionSizeLimit -= ScheduleRegionSize; | |
| if (ScheduleRegionSizeLimit < MinScheduleRegionSize) | |
| ScheduleRegionSizeLimit = MinScheduleRegionSize; | |
| ScheduleRegionSize = 0; | |
| // Make a new scheduling region, i.e. all existing ScheduleData is not | |
| // in the new region yet. | |
| ++SchedulingRegionID; | |
| } | |
| ScheduleData *getScheduleData(Value *V) { | |
| ScheduleData *SD = ScheduleDataMap[V]; | |
| if (SD && SD->SchedulingRegionID == SchedulingRegionID) | |
| return SD; | |
| return nullptr; | |
| } | |
| ScheduleData *getScheduleData(Value *V, Value *Key) { | |
| if (V == Key) | |
| return getScheduleData(V); | |
| auto I = ExtraScheduleDataMap.find(V); | |
| if (I != ExtraScheduleDataMap.end()) { | |
| ScheduleData *SD = I->second[Key]; | |
| if (SD && SD->SchedulingRegionID == SchedulingRegionID) | |
| return SD; | |
| } | |
| return nullptr; | |
| } | |
| bool isInSchedulingRegion(ScheduleData *SD) { | |
| return SD->SchedulingRegionID == SchedulingRegionID; | |
| } | |
| /// Marks an instruction as scheduled and puts all dependent ready | |
| /// instructions into the ready-list. | |
| template <typename ReadyListType> | |
| void schedule(ScheduleData *SD, ReadyListType &ReadyList) { | |
| SD->IsScheduled = true; | |
| LLVM_DEBUG(dbgs() << "SLP: schedule " << *SD << "\n"); | |
| ScheduleData *BundleMember = SD; | |
| while (BundleMember) { | |
| if (BundleMember->Inst != BundleMember->OpValue) { | |
| BundleMember = BundleMember->NextInBundle; | |
| continue; | |
| } | |
| // Handle the def-use chain dependencies. | |
| // Decrement the unscheduled counter and insert to ready list if ready. | |
| auto &&DecrUnsched = [this, &ReadyList](Instruction *I) { | |
| doForAllOpcodes(I, [&ReadyList](ScheduleData *OpDef) { | |
| if (OpDef && OpDef->hasValidDependencies() && | |
| OpDef->incrementUnscheduledDeps(-1) == 0) { | |
| // There are no more unscheduled dependencies after | |
| // decrementing, so we can put the dependent instruction | |
| // into the ready list. | |
| ScheduleData *DepBundle = OpDef->FirstInBundle; | |
| assert(!DepBundle->IsScheduled && | |
| "already scheduled bundle gets ready"); | |
| ReadyList.insert(DepBundle); | |
| LLVM_DEBUG(dbgs() | |
| << "SLP: gets ready (def): " << *DepBundle << "\n"); | |
| } | |
| }); | |
| }; | |
| // If BundleMember is a vector bundle, its operands may have been | |
| // reordered duiring buildTree(). We therefore need to get its operands | |
| // through the TreeEntry. | |
| if (TreeEntry *TE = BundleMember->TE) { | |
| int Lane = BundleMember->Lane; | |
| assert(Lane >= 0 && "Lane not set"); | |
| for (unsigned OpIdx = 0, NumOperands = TE->getNumOperands(); | |
| OpIdx != NumOperands; ++OpIdx) | |
| if (auto *I = dyn_cast<Instruction>(TE->getOperand(OpIdx)[Lane])) | |
| DecrUnsched(I); | |
| } else { | |
| // If BundleMember is a stand-alone instruction, no operand reordering | |
| // has taken place, so we directly access its operands. | |
| for (Use &U : BundleMember->Inst->operands()) | |
| if (auto *I = dyn_cast<Instruction>(U.get())) | |
| DecrUnsched(I); | |
| } | |
| // Handle the memory dependencies. | |
| for (ScheduleData *MemoryDepSD : BundleMember->MemoryDependencies) { | |
| if (MemoryDepSD->incrementUnscheduledDeps(-1) == 0) { | |
| // There are no more unscheduled dependencies after decrementing, | |
| // so we can put the dependent instruction into the ready list. | |
| ScheduleData *DepBundle = MemoryDepSD->FirstInBundle; | |
| assert(!DepBundle->IsScheduled && | |
| "already scheduled bundle gets ready"); | |
| ReadyList.insert(DepBundle); | |
| LLVM_DEBUG(dbgs() | |
| << "SLP: gets ready (mem): " << *DepBundle << "\n"); | |
| } | |
| } | |
| BundleMember = BundleMember->NextInBundle; | |
| } | |
| } | |
| void doForAllOpcodes(Value *V, | |
| function_ref<void(ScheduleData *SD)> Action) { | |
| if (ScheduleData *SD = getScheduleData(V)) | |
| Action(SD); | |
| auto I = ExtraScheduleDataMap.find(V); | |
| if (I != ExtraScheduleDataMap.end()) | |
| for (auto &P : I->second) | |
| if (P.second->SchedulingRegionID == SchedulingRegionID) | |
| Action(P.second); | |
| } | |
| /// Put all instructions into the ReadyList which are ready for scheduling. | |
| template <typename ReadyListType> | |
| void initialFillReadyList(ReadyListType &ReadyList) { | |
| for (auto *I = ScheduleStart; I != ScheduleEnd; I = I->getNextNode()) { | |
| doForAllOpcodes(I, [&](ScheduleData *SD) { | |
| if (SD->isSchedulingEntity() && SD->isReady()) { | |
| ReadyList.insert(SD); | |
| LLVM_DEBUG(dbgs() | |
| << "SLP: initially in ready list: " << *I << "\n"); | |
| } | |
| }); | |
| } | |
| } | |
| /// Checks if a bundle of instructions can be scheduled, i.e. has no | |
| /// cyclic dependencies. This is only a dry-run, no instructions are | |
| /// actually moved at this stage. | |
| /// \returns the scheduling bundle. The returned Optional value is non-None | |
| /// if \p VL is allowed to be scheduled. | |
| Optional<ScheduleData *> | |
| tryScheduleBundle(ArrayRef<Value *> VL, BoUpSLP *SLP, | |
| const InstructionsState &S); | |
| /// Un-bundles a group of instructions. | |
| void cancelScheduling(ArrayRef<Value *> VL, Value *OpValue); | |
| /// Allocates schedule data chunk. | |
| ScheduleData *allocateScheduleDataChunks(); | |
| /// Extends the scheduling region so that V is inside the region. | |
| /// \returns true if the region size is within the limit. | |
| bool extendSchedulingRegion(Value *V, const InstructionsState &S); | |
| /// Initialize the ScheduleData structures for new instructions in the | |
| /// scheduling region. | |
| void initScheduleData(Instruction *FromI, Instruction *ToI, | |
| ScheduleData *PrevLoadStore, | |
| ScheduleData *NextLoadStore); | |
| /// Updates the dependency information of a bundle and of all instructions/ | |
| /// bundles which depend on the original bundle. | |
| void calculateDependencies(ScheduleData *SD, bool InsertInReadyList, | |
| BoUpSLP *SLP); | |
| /// Sets all instruction in the scheduling region to un-scheduled. | |
| void resetSchedule(); | |
| BasicBlock *BB; | |
| /// Simple memory allocation for ScheduleData. | |
| std::vector<std::unique_ptr<ScheduleData[]>> ScheduleDataChunks; | |
| /// The size of a ScheduleData array in ScheduleDataChunks. | |
| int ChunkSize; | |
| /// The allocator position in the current chunk, which is the last entry | |
| /// of ScheduleDataChunks. | |
| int ChunkPos; | |
| /// Attaches ScheduleData to Instruction. | |
| /// Note that the mapping survives during all vectorization iterations, i.e. | |
| /// ScheduleData structures are recycled. | |
| DenseMap<Value *, ScheduleData *> ScheduleDataMap; | |
| /// Attaches ScheduleData to Instruction with the leading key. | |
| DenseMap<Value *, SmallDenseMap<Value *, ScheduleData *>> | |
| ExtraScheduleDataMap; | |
| struct ReadyList : SmallVector<ScheduleData *, 8> { | |
| void insert(ScheduleData *SD) { push_back(SD); } | |
| }; | |
| /// The ready-list for scheduling (only used for the dry-run). | |
| ReadyList ReadyInsts; | |
| /// The first instruction of the scheduling region. | |
| Instruction *ScheduleStart = nullptr; | |
| /// The first instruction _after_ the scheduling region. | |
| Instruction *ScheduleEnd = nullptr; | |
| /// The first memory accessing instruction in the scheduling region | |
| /// (can be null). | |
| ScheduleData *FirstLoadStoreInRegion = nullptr; | |
| /// The last memory accessing instruction in the scheduling region | |
| /// (can be null). | |
| ScheduleData *LastLoadStoreInRegion = nullptr; | |
| /// The current size of the scheduling region. | |
| int ScheduleRegionSize = 0; | |
| /// The maximum size allowed for the scheduling region. | |
| int ScheduleRegionSizeLimit = ScheduleRegionSizeBudget; | |
| /// The ID of the scheduling region. For a new vectorization iteration this | |
| /// is incremented which "removes" all ScheduleData from the region. | |
| // Make sure that the initial SchedulingRegionID is greater than the | |
| // initial SchedulingRegionID in ScheduleData (which is 0). | |
| int SchedulingRegionID = 1; | |
| }; | |
| /// Attaches the BlockScheduling structures to basic blocks. | |
| MapVector<BasicBlock *, std::unique_ptr<BlockScheduling>> BlocksSchedules; | |
| /// Performs the "real" scheduling. Done before vectorization is actually | |
| /// performed in a basic block. | |
| void scheduleBlock(BlockScheduling *BS); | |
| /// List of users to ignore during scheduling and that don't need extracting. | |
| ArrayRef<Value *> UserIgnoreList; | |
| using OrdersType = SmallVector<unsigned, 4>; | |
| /// A DenseMapInfo implementation for holding DenseMaps and DenseSets of | |
| /// sorted SmallVectors of unsigned. | |
| struct OrdersTypeDenseMapInfo { | |
| static OrdersType getEmptyKey() { | |
| OrdersType V; | |
| V.push_back(~1U); | |
| return V; | |
| } | |
| static OrdersType getTombstoneKey() { | |
| OrdersType V; | |
| V.push_back(~2U); | |
| return V; | |
| } | |
| static unsigned getHashValue(const OrdersType &V) { | |
| return static_cast<unsigned>(hash_combine_range(V.begin(), V.end())); | |
| } | |
| static bool isEqual(const OrdersType &LHS, const OrdersType &RHS) { | |
| return LHS == RHS; | |
| } | |
| }; | |
| /// Contains orders of operations along with the number of bundles that have | |
| /// operations in this order. It stores only those orders that require | |
| /// reordering, if reordering is not required it is counted using \a | |
| /// NumOpsWantToKeepOriginalOrder. | |
| DenseMap<OrdersType, unsigned, OrdersTypeDenseMapInfo> NumOpsWantToKeepOrder; | |
| /// Number of bundles that do not require reordering. | |
| unsigned NumOpsWantToKeepOriginalOrder = 0; | |
| // Analysis and block reference. | |
| Function *F; | |
| ScalarEvolution *SE; | |
| TargetTransformInfo *TTI; | |
| TargetLibraryInfo *TLI; | |
| AliasAnalysis *AA; | |
| LoopInfo *LI; | |
| DominatorTree *DT; | |
| AssumptionCache *AC; | |
| DemandedBits *DB; | |
| const DataLayout *DL; | |
| OptimizationRemarkEmitter *ORE; | |
| unsigned MaxVecRegSize; // This is set by TTI or overridden by cl::opt. | |
| unsigned MinVecRegSize; // Set by cl::opt (default: 128). | |
| /// Instruction builder to construct the vectorized tree. | |
| IRBuilder<> Builder; | |
| /// A map of scalar integer values to the smallest bit width with which they | |
| /// can legally be represented. The values map to (width, signed) pairs, | |
| /// where "width" indicates the minimum bit width and "signed" is True if the | |
| /// value must be signed-extended, rather than zero-extended, back to its | |
| /// original width. | |
| MapVector<Value *, std::pair<uint64_t, bool>> MinBWs; | |
| }; | |
| } // end namespace slpvectorizer | |
| template <> struct GraphTraits<BoUpSLP *> { | |
| using TreeEntry = BoUpSLP::TreeEntry; | |
| /// NodeRef has to be a pointer per the GraphWriter. | |
| using NodeRef = TreeEntry *; | |
| using ContainerTy = BoUpSLP::TreeEntry::VecTreeTy; | |
| /// Add the VectorizableTree to the index iterator to be able to return | |
| /// TreeEntry pointers. | |
| struct ChildIteratorType | |
| : public iterator_adaptor_base< | |
| ChildIteratorType, SmallVector<BoUpSLP::EdgeInfo, 1>::iterator> { | |
| ContainerTy &VectorizableTree; | |
| ChildIteratorType(SmallVector<BoUpSLP::EdgeInfo, 1>::iterator W, | |
| ContainerTy &VT) | |
| : ChildIteratorType::iterator_adaptor_base(W), VectorizableTree(VT) {} | |
| NodeRef operator*() { return I->UserTE; } | |
| }; | |
| static NodeRef getEntryNode(BoUpSLP &R) { | |
| return R.VectorizableTree[0].get(); | |
| } | |
| static ChildIteratorType child_begin(NodeRef N) { | |
| return {N->UserTreeIndices.begin(), N->Container}; | |
| } | |
| static ChildIteratorType child_end(NodeRef N) { | |
| return {N->UserTreeIndices.end(), N->Container}; | |
| } | |
| /// For the node iterator we just need to turn the TreeEntry iterator into a | |
| /// TreeEntry* iterator so that it dereferences to NodeRef. | |
| class nodes_iterator { | |
| using ItTy = ContainerTy::iterator; | |
| ItTy It; | |
| public: | |
| nodes_iterator(const ItTy &It2) : It(It2) {} | |
| NodeRef operator*() { return It->get(); } | |
| nodes_iterator operator++() { | |
| ++It; | |
| return *this; | |
| } | |
| bool operator!=(const nodes_iterator &N2) const { return N2.It != It; } | |
| }; | |
| static nodes_iterator nodes_begin(BoUpSLP *R) { | |
| return nodes_iterator(R->VectorizableTree.begin()); | |
| } | |
| static nodes_iterator nodes_end(BoUpSLP *R) { | |
| return nodes_iterator(R->VectorizableTree.end()); | |
| } | |
| static unsigned size(BoUpSLP *R) { return R->VectorizableTree.size(); } | |
| }; | |
| template <> struct DOTGraphTraits<BoUpSLP *> : public DefaultDOTGraphTraits { | |
| using TreeEntry = BoUpSLP::TreeEntry; | |
| DOTGraphTraits(bool isSimple = false) : DefaultDOTGraphTraits(isSimple) {} | |
| std::string getNodeLabel(const TreeEntry *Entry, const BoUpSLP *R) { | |
| std::string Str; | |
| raw_string_ostream OS(Str); | |
| if (isSplat(Entry->Scalars)) { | |
| OS << "<splat> " << *Entry->Scalars[0]; | |
| return Str; | |
| } | |
| for (auto V : Entry->Scalars) { | |
| OS << *V; | |
| if (std::any_of( | |
| R->ExternalUses.begin(), R->ExternalUses.end(), | |
| [&](const BoUpSLP::ExternalUser &EU) { return EU.Scalar == V; })) | |
| OS << " <extract>"; | |
| OS << "\n"; | |
| } | |
| return Str; | |
| } | |
| static std::string getNodeAttributes(const TreeEntry *Entry, | |
| const BoUpSLP *) { | |
| if (Entry->NeedToGather) | |
| return "color=red"; | |
| return ""; | |
| } | |
| }; | |
| } // end namespace llvm | |
| BoUpSLP::~BoUpSLP() { | |
| for (const auto &Pair : DeletedInstructions) { | |
| // Replace operands of ignored instructions with Undefs in case if they were | |
| // marked for deletion. | |
| if (Pair.getSecond()) { | |
| Value *Undef = UndefValue::get(Pair.getFirst()->getType()); | |
| Pair.getFirst()->replaceAllUsesWith(Undef); | |
| } | |
| Pair.getFirst()->dropAllReferences(); | |
| } | |
| for (const auto &Pair : DeletedInstructions) { | |
| assert(Pair.getFirst()->use_empty() && | |
| "trying to erase instruction with users."); | |
| Pair.getFirst()->eraseFromParent(); | |
| } | |
| } | |
| void BoUpSLP::eraseInstructions(ArrayRef<Value *> AV) { | |
| for (auto *V : AV) { | |
| if (auto *I = dyn_cast<Instruction>(V)) | |
| eraseInstruction(I, /*ReplaceWithUndef=*/true); | |
| }; | |
| } | |
| void BoUpSLP::buildTree(ArrayRef<Value *> Roots, | |
| ArrayRef<Value *> UserIgnoreLst) { | |
| ExtraValueToDebugLocsMap ExternallyUsedValues; | |
| buildTree(Roots, ExternallyUsedValues, UserIgnoreLst); | |
| } | |
| void BoUpSLP::buildTree(ArrayRef<Value *> Roots, | |
| ExtraValueToDebugLocsMap &ExternallyUsedValues, | |
| ArrayRef<Value *> UserIgnoreLst) { | |
| deleteTree(); | |
| UserIgnoreList = UserIgnoreLst; | |
| if (!allSameType(Roots)) | |
| return; | |
| buildTree_rec(Roots, 0, EdgeInfo()); | |
| // Collect the values that we need to extract from the tree. | |
| for (auto &TEPtr : VectorizableTree) { | |
| TreeEntry *Entry = TEPtr.get(); | |
| // No need to handle users of gathered values. | |
| if (Entry->NeedToGather) | |
| continue; | |
| // For each lane: | |
| for (int Lane = 0, LE = Entry->Scalars.size(); Lane != LE; ++Lane) { | |
| Value *Scalar = Entry->Scalars[Lane]; | |
| int FoundLane = Lane; | |
| if (!Entry->ReuseShuffleIndices.empty()) { | |
| FoundLane = | |
| std::distance(Entry->ReuseShuffleIndices.begin(), | |
| llvm::find(Entry->ReuseShuffleIndices, FoundLane)); | |
| } | |
| // Check if the scalar is externally used as an extra arg. | |
| auto ExtI = ExternallyUsedValues.find(Scalar); | |
| if (ExtI != ExternallyUsedValues.end()) { | |
| LLVM_DEBUG(dbgs() << "SLP: Need to extract: Extra arg from lane " | |
| << Lane << " from " << *Scalar << ".\n"); | |
| ExternalUses.emplace_back(Scalar, nullptr, FoundLane); | |
| } | |
| for (User *U : Scalar->users()) { | |
| LLVM_DEBUG(dbgs() << "SLP: Checking user:" << *U << ".\n"); | |
| Instruction *UserInst = dyn_cast<Instruction>(U); | |
| if (!UserInst) | |
| continue; | |
| // Skip in-tree scalars that become vectors | |
| if (TreeEntry *UseEntry = getTreeEntry(U)) { | |
| Value *UseScalar = UseEntry->Scalars[0]; | |
| // Some in-tree scalars will remain as scalar in vectorized | |
| // instructions. If that is the case, the one in Lane 0 will | |
| // be used. | |
| if (UseScalar != U || | |
| !InTreeUserNeedToExtract(Scalar, UserInst, TLI)) { | |
| LLVM_DEBUG(dbgs() << "SLP: \tInternal user will be removed:" << *U | |
| << ".\n"); | |
| assert(!UseEntry->NeedToGather && "Bad state"); | |
| continue; | |
| } | |
| } | |
| // Ignore users in the user ignore list. | |
| if (is_contained(UserIgnoreList, UserInst)) | |
| continue; | |
| LLVM_DEBUG(dbgs() << "SLP: Need to extract:" << *U << " from lane " | |
| << Lane << " from " << *Scalar << ".\n"); | |
| ExternalUses.push_back(ExternalUser(Scalar, U, FoundLane)); | |
| } | |
| } | |
| } | |
| } | |
| void BoUpSLP::buildTree_rec(ArrayRef<Value *> VL, unsigned Depth, | |
| const EdgeInfo &UserTreeIdx) { | |
| assert((allConstant(VL) || allSameType(VL)) && "Invalid types!"); | |
| InstructionsState S = getSameOpcode(VL); | |
| if (Depth == RecursionMaxDepth) { | |
| LLVM_DEBUG(dbgs() << "SLP: Gathering due to max recursion depth.\n"); | |
| newTreeEntry(VL, None /*not vectorized*/, S, UserTreeIdx); | |
| return; | |
| } | |
| // Don't handle vectors. | |
| if (S.OpValue->getType()->isVectorTy()) { | |
| LLVM_DEBUG(dbgs() << "SLP: Gathering due to vector type.\n"); | |
| newTreeEntry(VL, None /*not vectorized*/, S, UserTreeIdx); | |
| return; | |
| } | |
| if (StoreInst *SI = dyn_cast<StoreInst>(S.OpValue)) | |
| if (SI->getValueOperand()->getType()->isVectorTy()) { | |
| LLVM_DEBUG(dbgs() << "SLP: Gathering due to store vector type.\n"); | |
| newTreeEntry(VL, None /*not vectorized*/, S, UserTreeIdx); | |
| return; | |
| } | |
| // If all of the operands are identical or constant we have a simple solution. | |
| if (allConstant(VL) || isSplat(VL) || !allSameBlock(VL) || !S.getOpcode()) { | |
| LLVM_DEBUG(dbgs() << "SLP: Gathering due to C,S,B,O. \n"); | |
| newTreeEntry(VL, None /*not vectorized*/, S, UserTreeIdx); | |
| return; | |
| } | |
| // We now know that this is a vector of instructions of the same type from | |
| // the same block. | |
| // Don't vectorize ephemeral values. | |
| for (Value *V : VL) { | |
| if (EphValues.count(V)) { | |
| LLVM_DEBUG(dbgs() << "SLP: The instruction (" << *V | |
| << ") is ephemeral.\n"); | |
| newTreeEntry(VL, None /*not vectorized*/, S, UserTreeIdx); | |
| return; | |
| } | |
| } | |
| // Check if this is a duplicate of another entry. | |
| if (TreeEntry *E = getTreeEntry(S.OpValue)) { | |
| LLVM_DEBUG(dbgs() << "SLP: \tChecking bundle: " << *S.OpValue << ".\n"); | |
| if (!E->isSame(VL)) { | |
| LLVM_DEBUG(dbgs() << "SLP: Gathering due to partial overlap.\n"); | |
| newTreeEntry(VL, None /*not vectorized*/, S, UserTreeIdx); | |
| return; | |
| } | |
| // Record the reuse of the tree node. FIXME, currently this is only used to | |
| // properly draw the graph rather than for the actual vectorization. | |
| E->UserTreeIndices.push_back(UserTreeIdx); | |
| LLVM_DEBUG(dbgs() << "SLP: Perfect diamond merge at " << *S.OpValue | |
| << ".\n"); | |
| return; | |
| } | |
| // Check that none of the instructions in the bundle are already in the tree. | |
| for (Value *V : VL) { | |
| auto *I = dyn_cast<Instruction>(V); | |
| if (!I) | |
| continue; | |
| if (getTreeEntry(I)) { | |
| LLVM_DEBUG(dbgs() << "SLP: The instruction (" << *V | |
| << ") is already in tree.\n"); | |
| newTreeEntry(VL, None /*not vectorized*/, S, UserTreeIdx); | |
| return; | |
| } | |
| } | |
| // If any of the scalars is marked as a value that needs to stay scalar, then | |
| // we need to gather the scalars. | |
| // The reduction nodes (stored in UserIgnoreList) also should stay scalar. | |
| for (Value *V : VL) { | |
| if (MustGather.count(V) || is_contained(UserIgnoreList, V)) { | |
| LLVM_DEBUG(dbgs() << "SLP: Gathering due to gathered scalar.\n"); | |
| newTreeEntry(VL, None /*not vectorized*/, S, UserTreeIdx); | |
| return; | |
| } | |
| } | |
| // Check that all of the users of the scalars that we want to vectorize are | |
| // schedulable. | |
| auto *VL0 = cast<Instruction>(S.OpValue); | |
| BasicBlock *BB = VL0->getParent(); | |
| if (!DT->isReachableFromEntry(BB)) { | |
| // Don't go into unreachable blocks. They may contain instructions with | |
| // dependency cycles which confuse the final scheduling. | |
| LLVM_DEBUG(dbgs() << "SLP: bundle in unreachable block.\n"); | |
| newTreeEntry(VL, None /*not vectorized*/, S, UserTreeIdx); | |
| return; | |
| } | |
| // Check that every instruction appears once in this bundle. | |
| SmallVector<unsigned, 4> ReuseShuffleIndicies; | |
| SmallVector<Value *, 4> UniqueValues; | |
| DenseMap<Value *, unsigned> UniquePositions; | |
| for (Value *V : VL) { | |
| auto Res = UniquePositions.try_emplace(V, UniqueValues.size()); | |
| ReuseShuffleIndicies.emplace_back(Res.first->second); | |
| if (Res.second) | |
| UniqueValues.emplace_back(V); | |
| } | |
| size_t NumUniqueScalarValues = UniqueValues.size(); | |
| if (NumUniqueScalarValues == VL.size()) { | |
| ReuseShuffleIndicies.clear(); | |
| } else { | |
| LLVM_DEBUG(dbgs() << "SLP: Shuffle for reused scalars.\n"); | |
| if (NumUniqueScalarValues <= 1 || | |
| !llvm::isPowerOf2_32(NumUniqueScalarValues)) { | |
| LLVM_DEBUG(dbgs() << "SLP: Scalar used twice in bundle.\n"); | |
| newTreeEntry(VL, None /*not vectorized*/, S, UserTreeIdx); | |
| return; | |
| } | |
| VL = UniqueValues; | |
| } | |
| auto &BSRef = BlocksSchedules[BB]; | |
| if (!BSRef) | |
| BSRef = std::make_unique<BlockScheduling>(BB); | |
| BlockScheduling &BS = *BSRef.get(); | |
| Optional<ScheduleData *> Bundle = BS.tryScheduleBundle(VL, this, S); | |
| if (!Bundle) { | |
| LLVM_DEBUG(dbgs() << "SLP: We are not able to schedule this bundle!\n"); | |
| assert((!BS.getScheduleData(VL0) || | |
| !BS.getScheduleData(VL0)->isPartOfBundle()) && | |
| "tryScheduleBundle should cancelScheduling on failure"); | |
| newTreeEntry(VL, None /*not vectorized*/, S, UserTreeIdx, | |
| ReuseShuffleIndicies); | |
| return; | |
| } | |
| LLVM_DEBUG(dbgs() << "SLP: We are able to schedule this bundle.\n"); | |
| unsigned ShuffleOrOp = S.isAltShuffle() ? | |
| (unsigned) Instruction::ShuffleVector : S.getOpcode(); | |
| switch (ShuffleOrOp) { | |
| case Instruction::PHI: { | |
| auto *PH = cast<PHINode>(VL0); | |
| // Check for terminator values (e.g. invoke). | |
| for (unsigned j = 0; j < VL.size(); ++j) | |
| for (unsigned i = 0, e = PH->getNumIncomingValues(); i < e; ++i) { | |
| Instruction *Term = dyn_cast<Instruction>( | |
| cast<PHINode>(VL[j])->getIncomingValueForBlock( | |
| PH->getIncomingBlock(i))); | |
| if (Term && Term->isTerminator()) { | |
| LLVM_DEBUG(dbgs() | |
| << "SLP: Need to swizzle PHINodes (terminator use).\n"); | |
| BS.cancelScheduling(VL, VL0); | |
| newTreeEntry(VL, None /*not vectorized*/, S, UserTreeIdx, | |
| ReuseShuffleIndicies); | |
| return; | |
| } | |
| } | |
| TreeEntry *TE = | |
| newTreeEntry(VL, Bundle, S, UserTreeIdx, ReuseShuffleIndicies); | |
| LLVM_DEBUG(dbgs() << "SLP: added a vector of PHINodes.\n"); | |
| // Keeps the reordered operands to avoid code duplication. | |
| SmallVector<ValueList, 2> OperandsVec; | |
| for (unsigned i = 0, e = PH->getNumIncomingValues(); i < e; ++i) { | |
| ValueList Operands; | |
| // Prepare the operand vector. | |
| for (Value *j : VL) | |
| Operands.push_back(cast<PHINode>(j)->getIncomingValueForBlock( | |
| PH->getIncomingBlock(i))); | |
| TE->setOperand(i, Operands); | |
| OperandsVec.push_back(Operands); | |
| } | |
| for (unsigned OpIdx = 0, OpE = OperandsVec.size(); OpIdx != OpE; ++OpIdx) | |
| buildTree_rec(OperandsVec[OpIdx], Depth + 1, {TE, OpIdx}); | |
| return; | |
| } | |
| case Instruction::ExtractValue: | |
| case Instruction::ExtractElement: { | |
| OrdersType CurrentOrder; | |
| bool Reuse = canReuseExtract(VL, VL0, CurrentOrder); | |
| if (Reuse) { | |
| LLVM_DEBUG(dbgs() << "SLP: Reusing or shuffling extract sequence.\n"); | |
| ++NumOpsWantToKeepOriginalOrder; | |
| newTreeEntry(VL, Bundle /*vectorized*/, S, UserTreeIdx, | |
| ReuseShuffleIndicies); | |
| // This is a special case, as it does not gather, but at the same time | |
| // we are not extending buildTree_rec() towards the operands. | |
| ValueList Op0; | |
| Op0.assign(VL.size(), VL0->getOperand(0)); | |
| VectorizableTree.back()->setOperand(0, Op0); | |
| return; | |
| } | |
| if (!CurrentOrder.empty()) { | |
| LLVM_DEBUG({ | |
| dbgs() << "SLP: Reusing or shuffling of reordered extract sequence " | |
| "with order"; | |
| for (unsigned Idx : CurrentOrder) | |
| dbgs() << " " << Idx; | |
| dbgs() << "\n"; | |
| }); | |
| // Insert new order with initial value 0, if it does not exist, | |
| // otherwise return the iterator to the existing one. | |
| auto StoredCurrentOrderAndNum = | |
| NumOpsWantToKeepOrder.try_emplace(CurrentOrder).first; | |
| ++StoredCurrentOrderAndNum->getSecond(); | |
| newTreeEntry(VL, Bundle /*vectorized*/, S, UserTreeIdx, | |
| ReuseShuffleIndicies, | |
| StoredCurrentOrderAndNum->getFirst()); | |
| // This is a special case, as it does not gather, but at the same time | |
| // we are not extending buildTree_rec() towards the operands. | |
| ValueList Op0; | |
| Op0.assign(VL.size(), VL0->getOperand(0)); | |
| VectorizableTree.back()->setOperand(0, Op0); | |
| return; | |
| } | |
| LLVM_DEBUG(dbgs() << "SLP: Gather extract sequence.\n"); | |
| newTreeEntry(VL, None /*not vectorized*/, S, UserTreeIdx, | |
| ReuseShuffleIndicies); | |
| BS.cancelScheduling(VL, VL0); | |
| return; | |
| } | |
| case Instruction::Load: { | |
| // Check that a vectorized load would load the same memory as a scalar | |
| // load. For example, we don't want to vectorize loads that are smaller | |
| // than 8-bit. Even though we have a packed struct {<i2, i2, i2, i2>} LLVM | |
| // treats loading/storing it as an i8 struct. If we vectorize loads/stores | |
| // from such a struct, we read/write packed bits disagreeing with the | |
| // unvectorized version. | |
| Type *ScalarTy = VL0->getType(); | |
| if (DL->getTypeSizeInBits(ScalarTy) != | |
| DL->getTypeAllocSizeInBits(ScalarTy)) { | |
| BS.cancelScheduling(VL, VL0); | |
| newTreeEntry(VL, None /*not vectorized*/, S, UserTreeIdx, | |
| ReuseShuffleIndicies); | |
| LLVM_DEBUG(dbgs() << "SLP: Gathering loads of non-packed type.\n"); | |
| return; | |
| } | |
| // Make sure all loads in the bundle are simple - we can't vectorize | |
| // atomic or volatile loads. | |
| SmallVector<Value *, 4> PointerOps(VL.size()); | |
| auto POIter = PointerOps.begin(); | |
| for (Value *V : VL) { | |
| auto *L = cast<LoadInst>(V); | |
| if (!L->isSimple()) { | |
| BS.cancelScheduling(VL, VL0); | |
| newTreeEntry(VL, None /*not vectorized*/, S, UserTreeIdx, | |
| ReuseShuffleIndicies); | |
| LLVM_DEBUG(dbgs() << "SLP: Gathering non-simple loads.\n"); | |
| return; | |
| } | |
| *POIter = L->getPointerOperand(); | |
| ++POIter; | |
| } | |
| OrdersType CurrentOrder; | |
| // Check the order of pointer operands. | |
| if (llvm::sortPtrAccesses(PointerOps, *DL, *SE, CurrentOrder)) { | |
| Value *Ptr0; | |
| Value *PtrN; | |
| if (CurrentOrder.empty()) { | |
| Ptr0 = PointerOps.front(); | |
| PtrN = PointerOps.back(); | |
| } else { | |
| Ptr0 = PointerOps[CurrentOrder.front()]; | |
| PtrN = PointerOps[CurrentOrder.back()]; | |
| } | |
| const SCEV *Scev0 = SE->getSCEV(Ptr0); | |
| const SCEV *ScevN = SE->getSCEV(PtrN); | |
| const auto *Diff = | |
| dyn_cast<SCEVConstant>(SE->getMinusSCEV(ScevN, Scev0)); | |
| uint64_t Size = DL->getTypeAllocSize(ScalarTy); | |
| // Check that the sorted loads are consecutive. | |
| if (Diff && Diff->getAPInt().getZExtValue() == (VL.size() - 1) * Size) { | |
| if (CurrentOrder.empty()) { | |
| // Original loads are consecutive and does not require reordering. | |
| ++NumOpsWantToKeepOriginalOrder; | |
| TreeEntry *TE = newTreeEntry(VL, Bundle /*vectorized*/, S, | |
| UserTreeIdx, ReuseShuffleIndicies); | |
| TE->setOperandsInOrder(); | |
| LLVM_DEBUG(dbgs() << "SLP: added a vector of loads.\n"); | |
| } else { | |
| // Need to reorder. | |
| auto I = NumOpsWantToKeepOrder.try_emplace(CurrentOrder).first; | |
| ++I->getSecond(); | |
| TreeEntry *TE = | |
| newTreeEntry(VL, Bundle /*vectorized*/, S, UserTreeIdx, | |
| ReuseShuffleIndicies, I->getFirst()); | |
| TE->setOperandsInOrder(); | |
| LLVM_DEBUG(dbgs() << "SLP: added a vector of jumbled loads.\n"); | |
| } | |
| return; | |
| } | |
| } | |
| LLVM_DEBUG(dbgs() << "SLP: Gathering non-consecutive loads.\n"); | |
| BS.cancelScheduling(VL, VL0); | |
| newTreeEntry(VL, None /*not vectorized*/, S, UserTreeIdx, | |
| ReuseShuffleIndicies); | |
| return; | |
| } | |
| case Instruction::ZExt: | |
| case Instruction::SExt: | |
| case Instruction::FPToUI: | |
| case Instruction::FPToSI: | |
| case Instruction::FPExt: | |
| case Instruction::PtrToInt: | |
| case Instruction::IntToPtr: | |
| case Instruction::SIToFP: | |
| case Instruction::UIToFP: | |
| case Instruction::Trunc: | |
| case Instruction::FPTrunc: | |
| case Instruction::BitCast: { | |
| Type *SrcTy = VL0->getOperand(0)->getType(); | |
| for (Value *V : VL) { | |
| Type *Ty = cast<Instruction>(V)->getOperand(0)->getType(); | |
| if (Ty != SrcTy || !isValidElementType(Ty)) { | |
| BS.cancelScheduling(VL, VL0); | |
| newTreeEntry(VL, None /*not vectorized*/, S, UserTreeIdx, | |
| ReuseShuffleIndicies); | |
| LLVM_DEBUG(dbgs() | |
| << "SLP: Gathering casts with different src types.\n"); | |
| return; | |
| } | |
| } | |
| TreeEntry *TE = newTreeEntry(VL, Bundle /*vectorized*/, S, UserTreeIdx, | |
| ReuseShuffleIndicies); | |
| LLVM_DEBUG(dbgs() << "SLP: added a vector of casts.\n"); | |
| TE->setOperandsInOrder(); | |
| for (unsigned i = 0, e = VL0->getNumOperands(); i < e; ++i) { | |
| ValueList Operands; | |
| // Prepare the operand vector. | |
| for (Value *V : VL) | |
| Operands.push_back(cast<Instruction>(V)->getOperand(i)); | |
| buildTree_rec(Operands, Depth + 1, {TE, i}); | |
| } | |
| return; | |
| } | |
| case Instruction::ICmp: | |
| case Instruction::FCmp: { | |
| // Check that all of the compares have the same predicate. | |
| CmpInst::Predicate P0 = cast<CmpInst>(VL0)->getPredicate(); | |
| CmpInst::Predicate SwapP0 = CmpInst::getSwappedPredicate(P0); | |
| Type *ComparedTy = VL0->getOperand(0)->getType(); | |
| for (Value *V : VL) { | |
| CmpInst *Cmp = cast<CmpInst>(V); | |
| if ((Cmp->getPredicate() != P0 && Cmp->getPredicate() != SwapP0) || | |
| Cmp->getOperand(0)->getType() != ComparedTy) { | |
| BS.cancelScheduling(VL, VL0); | |
| newTreeEntry(VL, None /*not vectorized*/, S, UserTreeIdx, | |
| ReuseShuffleIndicies); | |
| LLVM_DEBUG(dbgs() | |
| << "SLP: Gathering cmp with different predicate.\n"); | |
| return; | |
| } | |
| } | |
| TreeEntry *TE = newTreeEntry(VL, Bundle /*vectorized*/, S, UserTreeIdx, | |
| ReuseShuffleIndicies); | |
| LLVM_DEBUG(dbgs() << "SLP: added a vector of compares.\n"); | |
| ValueList Left, Right; | |
| if (cast<CmpInst>(VL0)->isCommutative()) { | |
| // Commutative predicate - collect + sort operands of the instructions | |
| // so that each side is more likely to have the same opcode. | |
| assert(P0 == SwapP0 && "Commutative Predicate mismatch"); | |
| reorderInputsAccordingToOpcode(VL, Left, Right, *DL, *SE); | |
| } else { | |
| // Collect operands - commute if it uses the swapped predicate. | |
| for (Value *V : VL) { | |
| auto *Cmp = cast<CmpInst>(V); | |
| Value *LHS = Cmp->getOperand(0); | |
| Value *RHS = Cmp->getOperand(1); | |
| if (Cmp->getPredicate() != P0) | |
| std::swap(LHS, RHS); | |
| Left.push_back(LHS); | |
| Right.push_back(RHS); | |
| } | |
| } | |
| TE->setOperand(0, Left); | |
| TE->setOperand(1, Right); | |
| buildTree_rec(Left, Depth + 1, {TE, 0}); | |
| buildTree_rec(Right, Depth + 1, {TE, 1}); | |
| return; | |
| } | |
| case Instruction::Select: | |
| case Instruction::FNeg: | |
| case Instruction::Add: | |
| case Instruction::FAdd: | |
| case Instruction::Sub: | |
| case Instruction::FSub: | |
| case Instruction::Mul: | |
| case Instruction::FMul: | |
| case Instruction::UDiv: | |
| case Instruction::SDiv: | |
| case Instruction::FDiv: | |
| case Instruction::URem: | |
| case Instruction::SRem: | |
| case Instruction::FRem: | |
| case Instruction::Shl: | |
| case Instruction::LShr: | |
| case Instruction::AShr: | |
| case Instruction::And: | |
| case Instruction::Or: | |
| case Instruction::Xor: { | |
| TreeEntry *TE = newTreeEntry(VL, Bundle /*vectorized*/, S, UserTreeIdx, | |
| ReuseShuffleIndicies); | |
| LLVM_DEBUG(dbgs() << "SLP: added a vector of un/bin op.\n"); | |
| // Sort operands of the instructions so that each side is more likely to | |
| // have the same opcode. | |
| if (isa<BinaryOperator>(VL0) && VL0->isCommutative()) { | |
| ValueList Left, Right; | |
| reorderInputsAccordingToOpcode(VL, Left, Right, *DL, *SE); | |
| TE->setOperand(0, Left); | |
| TE->setOperand(1, Right); | |
| buildTree_rec(Left, Depth + 1, {TE, 0}); | |
| buildTree_rec(Right, Depth + 1, {TE, 1}); | |
| return; | |
| } | |
| TE->setOperandsInOrder(); | |
| for (unsigned i = 0, e = VL0->getNumOperands(); i < e; ++i) { | |
| ValueList Operands; | |
| // Prepare the operand vector. | |
| for (Value *j : VL) | |
| Operands.push_back(cast<Instruction>(j)->getOperand(i)); | |
| buildTree_rec(Operands, Depth + 1, {TE, i}); | |
| } | |
| return; | |
| } | |
| case Instruction::GetElementPtr: { | |
| // We don't combine GEPs with complicated (nested) indexing. | |
| for (Value *V : VL) { | |
| if (cast<Instruction>(V)->getNumOperands() != 2) { | |
| LLVM_DEBUG(dbgs() << "SLP: not-vectorizable GEP (nested indexes).\n"); | |
| BS.cancelScheduling(VL, VL0); | |
| newTreeEntry(VL, None /*not vectorized*/, S, UserTreeIdx, | |
| ReuseShuffleIndicies); | |
| return; | |
| } | |
| } | |
| // We can't combine several GEPs into one vector if they operate on | |
| // different types. | |
| Type *Ty0 = VL0->getOperand(0)->getType(); | |
| for (Value *V : VL) { | |
| Type *CurTy = cast<Instruction>(V)->getOperand(0)->getType(); | |
| if (Ty0 != CurTy) { | |
| LLVM_DEBUG(dbgs() | |
| << "SLP: not-vectorizable GEP (different types).\n"); | |
| BS.cancelScheduling(VL, VL0); | |
| newTreeEntry(VL, None /*not vectorized*/, S, UserTreeIdx, | |
| ReuseShuffleIndicies); | |
| return; | |
| } | |
| } | |
| // We don't combine GEPs with non-constant indexes. | |
| for (Value *V : VL) { | |
| auto Op = cast<Instruction>(V)->getOperand(1); | |
| if (!isa<ConstantInt>(Op)) { | |
| LLVM_DEBUG(dbgs() | |
| << "SLP: not-vectorizable GEP (non-constant indexes).\n"); | |
| BS.cancelScheduling(VL, VL0); | |
| newTreeEntry(VL, None /*not vectorized*/, S, UserTreeIdx, | |
| ReuseShuffleIndicies); | |
| return; | |
| } | |
| } | |
| TreeEntry *TE = newTreeEntry(VL, Bundle /*vectorized*/, S, UserTreeIdx, | |
| ReuseShuffleIndicies); | |
| LLVM_DEBUG(dbgs() << "SLP: added a vector of GEPs.\n"); | |
| TE->setOperandsInOrder(); | |
| for (unsigned i = 0, e = 2; i < e; ++i) { | |
| ValueList Operands; | |
| // Prepare the operand vector. | |
| for (Value *V : VL) | |
| Operands.push_back(cast<Instruction>(V)->getOperand(i)); | |
| buildTree_rec(Operands, Depth + 1, {TE, i}); | |
| } | |
| return; | |
| } | |
| case Instruction::Store: { | |
| // Check if the stores are consecutive or if we need to swizzle them. | |
| for (unsigned i = 0, e = VL.size() - 1; i < e; ++i) | |
| if (!isConsecutiveAccess(VL[i], VL[i + 1], *DL, *SE)) { | |
| BS.cancelScheduling(VL, VL0); | |
| newTreeEntry(VL, None /*not vectorized*/, S, UserTreeIdx, | |
| ReuseShuffleIndicies); | |
| LLVM_DEBUG(dbgs() << "SLP: Non-consecutive store.\n"); | |
| return; | |
| } | |
| TreeEntry *TE = newTreeEntry(VL, Bundle /*vectorized*/, S, UserTreeIdx, | |
| ReuseShuffleIndicies); | |
| LLVM_DEBUG(dbgs() << "SLP: added a vector of stores.\n"); | |
| ValueList Operands; | |
| for (Value *V : VL) | |
| Operands.push_back(cast<Instruction>(V)->getOperand(0)); | |
| TE->setOperandsInOrder(); | |
| buildTree_rec(Operands, Depth + 1, {TE, 0}); | |
| return; | |
| } | |
| case Instruction::Call: { | |
| // Check if the calls are all to the same vectorizable intrinsic. | |
| CallInst *CI = cast<CallInst>(VL0); | |
| // Check if this is an Intrinsic call or something that can be | |
| // represented by an intrinsic call | |
| Intrinsic::ID ID = getVectorIntrinsicIDForCall(CI, TLI); | |
| if (!isTriviallyVectorizable(ID)) { | |
| BS.cancelScheduling(VL, VL0); | |
| newTreeEntry(VL, None /*not vectorized*/, S, UserTreeIdx, | |
| ReuseShuffleIndicies); | |
| LLVM_DEBUG(dbgs() << "SLP: Non-vectorizable call.\n"); | |
| return; | |
| } | |
| Function *Int = CI->getCalledFunction(); | |
| unsigned NumArgs = CI->getNumArgOperands(); | |
| SmallVector<Value*, 4> ScalarArgs(NumArgs, nullptr); | |
| for (unsigned j = 0; j != NumArgs; ++j) | |
| if (hasVectorInstrinsicScalarOpd(ID, j)) | |
| ScalarArgs[j] = CI->getArgOperand(j); | |
| for (Value *V : VL) { | |
| CallInst *CI2 = dyn_cast<CallInst>(V); | |
| if (!CI2 || CI2->getCalledFunction() != Int || | |
| getVectorIntrinsicIDForCall(CI2, TLI) != ID || | |
| !CI->hasIdenticalOperandBundleSchema(*CI2)) { | |
| BS.cancelScheduling(VL, VL0); | |
| newTreeEntry(VL, None /*not vectorized*/, S, UserTreeIdx, | |
| ReuseShuffleIndicies); | |
| LLVM_DEBUG(dbgs() << "SLP: mismatched calls:" << *CI << "!=" << *V | |
| << "\n"); | |
| return; | |
| } | |
| // Some intrinsics have scalar arguments and should be same in order for | |
| // them to be vectorized. | |
| for (unsigned j = 0; j != NumArgs; ++j) { | |
| if (hasVectorInstrinsicScalarOpd(ID, j)) { | |
| Value *A1J = CI2->getArgOperand(j); | |
| if (ScalarArgs[j] != A1J) { | |
| BS.cancelScheduling(VL, VL0); | |
| newTreeEntry(VL, None /*not vectorized*/, S, UserTreeIdx, | |
| ReuseShuffleIndicies); | |
| LLVM_DEBUG(dbgs() << "SLP: mismatched arguments in call:" << *CI | |
| << " argument " << ScalarArgs[j] << "!=" << A1J | |
| << "\n"); | |
| return; | |
| } | |
| } | |
| } | |
| // Verify that the bundle operands are identical between the two calls. | |
| if (CI->hasOperandBundles() && | |
| !std::equal(CI->op_begin() + CI->getBundleOperandsStartIndex(), | |
| CI->op_begin() + CI->getBundleOperandsEndIndex(), | |
| CI2->op_begin() + CI2->getBundleOperandsStartIndex())) { | |
| BS.cancelScheduling(VL, VL0); | |
| newTreeEntry(VL, None /*not vectorized*/, S, UserTreeIdx, | |
| ReuseShuffleIndicies); | |
| LLVM_DEBUG(dbgs() << "SLP: mismatched bundle operands in calls:" | |
| << *CI << "!=" << *V << '\n'); | |
| return; | |
| } | |
| } | |
| TreeEntry *TE = newTreeEntry(VL, Bundle /*vectorized*/, S, UserTreeIdx, | |
| ReuseShuffleIndicies); | |
| TE->setOperandsInOrder(); | |
| for (unsigned i = 0, e = CI->getNumArgOperands(); i != e; ++i) { | |
| ValueList Operands; | |
| // Prepare the operand vector. | |
| for (Value *V : VL) { | |
| auto *CI2 = cast<CallInst>(V); | |
| Operands.push_back(CI2->getArgOperand(i)); | |
| } | |
| buildTree_rec(Operands, Depth + 1, {TE, i}); | |
| } | |
| return; | |
| } | |
| case Instruction::ShuffleVector: { | |
| // If this is not an alternate sequence of opcode like add-sub | |
| // then do not vectorize this instruction. | |
| if (!S.isAltShuffle()) { | |
| BS.cancelScheduling(VL, VL0); | |
| newTreeEntry(VL, None /*not vectorized*/, S, UserTreeIdx, | |
| ReuseShuffleIndicies); | |
| LLVM_DEBUG(dbgs() << "SLP: ShuffleVector are not vectorized.\n"); | |
| return; | |
| } | |
| TreeEntry *TE = newTreeEntry(VL, Bundle /*vectorized*/, S, UserTreeIdx, | |
| ReuseShuffleIndicies); | |
| LLVM_DEBUG(dbgs() << "SLP: added a ShuffleVector op.\n"); | |
| // Reorder operands if reordering would enable vectorization. | |
| if (isa<BinaryOperator>(VL0)) { | |
| ValueList Left, Right; | |
| reorderInputsAccordingToOpcode(VL, Left, Right, *DL, *SE); | |
| TE->setOperand(0, Left); | |
| TE->setOperand(1, Right); | |
| buildTree_rec(Left, Depth + 1, {TE, 0}); | |
| buildTree_rec(Right, Depth + 1, {TE, 1}); | |
| return; | |
| } | |
| TE->setOperandsInOrder(); | |
| for (unsigned i = 0, e = VL0->getNumOperands(); i < e; ++i) { | |
| ValueList Operands; | |
| // Prepare the operand vector. | |
| for (Value *V : VL) | |
| Operands.push_back(cast<Instruction>(V)->getOperand(i)); | |
| buildTree_rec(Operands, Depth + 1, {TE, i}); | |
| } | |
| return; | |
| } | |
| default: | |
| BS.cancelScheduling(VL, VL0); | |
| newTreeEntry(VL, None /*not vectorized*/, S, UserTreeIdx, | |
| ReuseShuffleIndicies); | |
| LLVM_DEBUG(dbgs() << "SLP: Gathering unknown instruction.\n"); | |
| return; | |
| } | |
| } | |
| unsigned BoUpSLP::canMapToVector(Type *T, const DataLayout &DL) const { | |
| unsigned N; | |
| Type *EltTy; | |
| auto *ST = dyn_cast<StructType>(T); | |
| if (ST) { | |
| N = ST->getNumElements(); | |
| EltTy = *ST->element_begin(); | |
| } else { | |
| N = cast<ArrayType>(T)->getNumElements(); | |
| EltTy = cast<ArrayType>(T)->getElementType(); | |
| } | |
| if (!isValidElementType(EltTy)) | |
| return 0; | |
| uint64_t VTSize = DL.getTypeStoreSizeInBits(VectorType::get(EltTy, N)); | |
| if (VTSize < MinVecRegSize || VTSize > MaxVecRegSize || VTSize != DL.getTypeStoreSizeInBits(T)) | |
| return 0; | |
| if (ST) { | |
| // Check that struct is homogeneous. | |
| for (const auto *Ty : ST->elements()) | |
| if (Ty != EltTy) | |
| return 0; | |
| } | |
| return N; | |
| } | |
| bool BoUpSLP::canReuseExtract(ArrayRef<Value *> VL, Value *OpValue, | |
| SmallVectorImpl<unsigned> &CurrentOrder) const { | |
| Instruction *E0 = cast<Instruction>(OpValue); | |
| assert(E0->getOpcode() == Instruction::ExtractElement || | |
| E0->getOpcode() == Instruction::ExtractValue); | |
| assert(E0->getOpcode() == getSameOpcode(VL).getOpcode() && "Invalid opcode"); | |
| // Check if all of the extracts come from the same vector and from the | |
| // correct offset. | |
| Value *Vec = E0->getOperand(0); | |
| CurrentOrder.clear(); | |
| // We have to extract from a vector/aggregate with the same number of elements. | |
| unsigned NElts; | |
| if (E0->getOpcode() == Instruction::ExtractValue) { | |
| const DataLayout &DL = E0->getModule()->getDataLayout(); | |
| NElts = canMapToVector(Vec->getType(), DL); | |
| if (!NElts) | |
| return false; | |
| // Check if load can be rewritten as load of vector. | |
| LoadInst *LI = dyn_cast<LoadInst>(Vec); | |
| if (!LI || !LI->isSimple() || !LI->hasNUses(VL.size())) | |
| return false; | |
| } else { | |
| NElts = Vec->getType()->getVectorNumElements(); | |
| } | |
| if (NElts != VL.size()) | |
| return false; | |
| // Check that all of the indices extract from the correct offset. | |
| bool ShouldKeepOrder = true; | |
| unsigned E = VL.size(); | |
| // Assign to all items the initial value E + 1 so we can check if the extract | |
| // instruction index was used already. | |
| // Also, later we can check that all the indices are used and we have a | |
| // consecutive access in the extract instructions, by checking that no | |
| // element of CurrentOrder still has value E + 1. | |
| CurrentOrder.assign(E, E + 1); | |
| unsigned I = 0; | |
| for (; I < E; ++I) { | |
| auto *Inst = cast<Instruction>(VL[I]); | |
| if (Inst->getOperand(0) != Vec) | |
| break; | |
| Optional<unsigned> Idx = getExtractIndex(Inst); | |
| if (!Idx) | |
| break; | |
| const unsigned ExtIdx = *Idx; | |
| if (ExtIdx != I) { | |
| if (ExtIdx >= E || CurrentOrder[ExtIdx] != E + 1) | |
| break; | |
| ShouldKeepOrder = false; | |
| CurrentOrder[ExtIdx] = I; | |
| } else { | |
| if (CurrentOrder[I] != E + 1) | |
| break; | |
| CurrentOrder[I] = I; | |
| } | |
| } | |
| if (I < E) { | |
| CurrentOrder.clear(); | |
| return false; | |
| } | |
| return ShouldKeepOrder; | |
| } | |
| bool BoUpSLP::areAllUsersVectorized(Instruction *I) const { | |
| return I->hasOneUse() || | |
| std::all_of(I->user_begin(), I->user_end(), [this](User *U) { | |
| return ScalarToTreeEntry.count(U) > 0; | |
| }); | |
| } | |
| int BoUpSLP::getEntryCost(TreeEntry *E) { | |
| ArrayRef<Value*> VL = E->Scalars; | |
| Type *ScalarTy = VL[0]->getType(); | |
| if (StoreInst *SI = dyn_cast<StoreInst>(VL[0])) | |
| ScalarTy = SI->getValueOperand()->getType(); | |
| else if (CmpInst *CI = dyn_cast<CmpInst>(VL[0])) | |
| ScalarTy = CI->getOperand(0)->getType(); | |
| VectorType *VecTy = VectorType::get(ScalarTy, VL.size()); | |
| // If we have computed a smaller type for the expression, update VecTy so | |
| // that the costs will be accurate. | |
| if (MinBWs.count(VL[0])) | |
| VecTy = VectorType::get( | |
| IntegerType::get(F->getContext(), MinBWs[VL[0]].first), VL.size()); | |
| unsigned ReuseShuffleNumbers = E->ReuseShuffleIndices.size(); | |
| bool NeedToShuffleReuses = !E->ReuseShuffleIndices.empty(); | |
| int ReuseShuffleCost = 0; | |
| if (NeedToShuffleReuses) { | |
| ReuseShuffleCost = | |
| TTI->getShuffleCost(TargetTransformInfo::SK_PermuteSingleSrc, VecTy); | |
| } | |
| if (E->NeedToGather) { | |
| if (allConstant(VL)) | |
| return 0; | |
| if (isSplat(VL)) { | |
| return ReuseShuffleCost + | |
| TTI->getShuffleCost(TargetTransformInfo::SK_Broadcast, VecTy, 0); | |
| } | |
| if (E->getOpcode() == Instruction::ExtractElement && | |
| allSameType(VL) && allSameBlock(VL)) { | |
| Optional<TargetTransformInfo::ShuffleKind> ShuffleKind = isShuffle(VL); | |
| if (ShuffleKind.hasValue()) { | |
| int Cost = TTI->getShuffleCost(ShuffleKind.getValue(), VecTy); | |
| for (auto *V : VL) { | |
| // If all users of instruction are going to be vectorized and this | |
| // instruction itself is not going to be vectorized, consider this | |
| // instruction as dead and remove its cost from the final cost of the | |
| // vectorized tree. | |
| if (areAllUsersVectorized(cast<Instruction>(V)) && | |
| !ScalarToTreeEntry.count(V)) { | |
| auto *IO = cast<ConstantInt>( | |
| cast<ExtractElementInst>(V)->getIndexOperand()); | |
| Cost -= TTI->getVectorInstrCost(Instruction::ExtractElement, VecTy, | |
| IO->getZExtValue()); | |
| } | |
| } | |
| return ReuseShuffleCost + Cost; | |
| } | |
| } | |
| return ReuseShuffleCost + getGatherCost(VL); | |
| } | |
| assert(E->getOpcode() && allSameType(VL) && allSameBlock(VL) && "Invalid VL"); | |
| Instruction *VL0 = E->getMainOp(); | |
| unsigned ShuffleOrOp = | |
| E->isAltShuffle() ? (unsigned)Instruction::ShuffleVector : E->getOpcode(); | |
| switch (ShuffleOrOp) { | |
| case Instruction::PHI: | |
| return 0; | |
| case Instruction::ExtractValue: | |
| case Instruction::ExtractElement: | |
| if (NeedToShuffleReuses) { | |
| unsigned Idx = 0; | |
| for (unsigned I : E->ReuseShuffleIndices) { | |
| if (ShuffleOrOp == Instruction::ExtractElement) { | |
| auto *IO = cast<ConstantInt>( | |
| cast<ExtractElementInst>(VL[I])->getIndexOperand()); | |
| Idx = IO->getZExtValue(); | |
| ReuseShuffleCost -= TTI->getVectorInstrCost( | |
| Instruction::ExtractElement, VecTy, Idx); | |
| } else { | |
| ReuseShuffleCost -= TTI->getVectorInstrCost( | |
| Instruction::ExtractElement, VecTy, Idx); | |
| ++Idx; | |
| } | |
| } | |
| Idx = ReuseShuffleNumbers; | |
| for (Value *V : VL) { | |
| if (ShuffleOrOp == Instruction::ExtractElement) { | |
| auto *IO = cast<ConstantInt>( | |
| cast<ExtractElementInst>(V)->getIndexOperand()); | |
| Idx = IO->getZExtValue(); | |
| } else { | |
| --Idx; | |
| } | |
| ReuseShuffleCost += | |
| TTI->getVectorInstrCost(Instruction::ExtractElement, VecTy, Idx); | |
| } | |
| } | |
| if (!E->NeedToGather) { | |
| int DeadCost = ReuseShuffleCost; | |
| if (!E->ReorderIndices.empty()) { | |
| // TODO: Merge this shuffle with the ReuseShuffleCost. | |
| DeadCost += TTI->getShuffleCost( | |
| TargetTransformInfo::SK_PermuteSingleSrc, VecTy); | |
| } | |
| for (unsigned i = 0, e = VL.size(); i < e; ++i) { | |
| Instruction *E = cast<Instruction>(VL[i]); | |
| // If all users are going to be vectorized, instruction can be | |
| // considered as dead. | |
| // The same, if have only one user, it will be vectorized for sure. | |
| if (areAllUsersVectorized(E)) { | |
| // Take credit for instruction that will become dead. | |
| if (E->hasOneUse()) { | |
| Instruction *Ext = E->user_back(); | |
| if ((isa<SExtInst>(Ext) || isa<ZExtInst>(Ext)) && | |
| all_of(Ext->users(), | |
| [](User *U) { return isa<GetElementPtrInst>(U); })) { | |
| // Use getExtractWithExtendCost() to calculate the cost of | |
| // extractelement/ext pair. | |
| DeadCost -= TTI->getExtractWithExtendCost( | |
| Ext->getOpcode(), Ext->getType(), VecTy, i); | |
| // Add back the cost of s|zext which is subtracted separately. | |
| DeadCost += TTI->getCastInstrCost( | |
| Ext->getOpcode(), Ext->getType(), E->getType(), Ext); | |
| continue; | |
| } | |
| } | |
| DeadCost -= | |
| TTI->getVectorInstrCost(Instruction::ExtractElement, VecTy, i); | |
| } | |
| } | |
| return DeadCost; | |
| } | |
| return ReuseShuffleCost + getGatherCost(VL); | |
| case Instruction::ZExt: | |
| case Instruction::SExt: | |
| case Instruction::FPToUI: | |
| case Instruction::FPToSI: | |
| case Instruction::FPExt: | |
| case Instruction::PtrToInt: | |
| case Instruction::IntToPtr: | |
| case Instruction::SIToFP: | |
| case Instruction::UIToFP: | |
| case Instruction::Trunc: | |
| case Instruction::FPTrunc: | |
| case Instruction::BitCast: { | |
| Type *SrcTy = VL0->getOperand(0)->getType(); | |
| int ScalarEltCost = | |
| TTI->getCastInstrCost(E->getOpcode(), ScalarTy, SrcTy, VL0); | |
| if (NeedToShuffleReuses) { | |
| ReuseShuffleCost -= (ReuseShuffleNumbers - VL.size()) * ScalarEltCost; | |
| } | |
| // Calculate the cost of this instruction. | |
| int ScalarCost = VL.size() * ScalarEltCost; | |
| VectorType *SrcVecTy = VectorType::get(SrcTy, VL.size()); | |
| int VecCost = 0; | |
| // Check if the values are candidates to demote. | |
| if (!MinBWs.count(VL0) || VecTy != SrcVecTy) { | |
| VecCost = ReuseShuffleCost + | |
| TTI->getCastInstrCost(E->getOpcode(), VecTy, SrcVecTy, VL0); | |
| } | |
| return VecCost - ScalarCost; | |
| } | |
| case Instruction::FCmp: | |
| case Instruction::ICmp: | |
| case Instruction::Select: { | |
| // Calculate the cost of this instruction. | |
| int ScalarEltCost = TTI->getCmpSelInstrCost(E->getOpcode(), ScalarTy, | |
| Builder.getInt1Ty(), VL0); | |
| if (NeedToShuffleReuses) { | |
| ReuseShuffleCost -= (ReuseShuffleNumbers - VL.size()) * ScalarEltCost; | |
| } | |
| VectorType *MaskTy = VectorType::get(Builder.getInt1Ty(), VL.size()); | |
| int ScalarCost = VecTy->getNumElements() * ScalarEltCost; | |
| int VecCost = TTI->getCmpSelInstrCost(E->getOpcode(), VecTy, MaskTy, VL0); | |
| return ReuseShuffleCost + VecCost - ScalarCost; | |
| } | |
| case Instruction::FNeg: | |
| case Instruction::Add: | |
| case Instruction::FAdd: | |
| case Instruction::Sub: | |
| case Instruction::FSub: | |
| case Instruction::Mul: | |
| case Instruction::FMul: | |
| case Instruction::UDiv: | |
| case Instruction::SDiv: | |
| case Instruction::FDiv: | |
| case Instruction::URem: | |
| case Instruction::SRem: | |
| case Instruction::FRem: | |
| case Instruction::Shl: | |
| case Instruction::LShr: | |
| case Instruction::AShr: | |
| case Instruction::And: | |
| case Instruction::Or: | |
| case Instruction::Xor: { | |
| // Certain instructions can be cheaper to vectorize if they have a | |
| // constant second vector operand. | |
| TargetTransformInfo::OperandValueKind Op1VK = | |
| TargetTransformInfo::OK_AnyValue; | |
| TargetTransformInfo::OperandValueKind Op2VK = | |
| TargetTransformInfo::OK_UniformConstantValue; | |
| TargetTransformInfo::OperandValueProperties Op1VP = | |
| TargetTransformInfo::OP_None; | |
| TargetTransformInfo::OperandValueProperties Op2VP = | |
| TargetTransformInfo::OP_PowerOf2; | |
| // If all operands are exactly the same ConstantInt then set the | |
| // operand kind to OK_UniformConstantValue. | |
| // If instead not all operands are constants, then set the operand kind | |
| // to OK_AnyValue. If all operands are constants but not the same, | |
| // then set the operand kind to OK_NonUniformConstantValue. | |
| ConstantInt *CInt0 = nullptr; | |
| for (unsigned i = 0, e = VL.size(); i < e; ++i) { | |
| const Instruction *I = cast<Instruction>(VL[i]); | |
| unsigned OpIdx = isa<BinaryOperator>(I) ? 1 : 0; | |
| ConstantInt *CInt = dyn_cast<ConstantInt>(I->getOperand(OpIdx)); | |
| if (!CInt) { | |
| Op2VK = TargetTransformInfo::OK_AnyValue; | |
| Op2VP = TargetTransformInfo::OP_None; | |
| break; | |
| } | |
| if (Op2VP == TargetTransformInfo::OP_PowerOf2 && | |
| !CInt->getValue().isPowerOf2()) | |
| Op2VP = TargetTransformInfo::OP_None; | |
| if (i == 0) { | |
| CInt0 = CInt; | |
| continue; | |
| } | |
| if (CInt0 != CInt) | |
| Op2VK = TargetTransformInfo::OK_NonUniformConstantValue; | |
| } | |
| SmallVector<const Value *, 4> Operands(VL0->operand_values()); | |
| int ScalarEltCost = TTI->getArithmeticInstrCost( | |
| E->getOpcode(), ScalarTy, Op1VK, Op2VK, Op1VP, Op2VP, Operands); | |
| if (NeedToShuffleReuses) { | |
| ReuseShuffleCost -= (ReuseShuffleNumbers - VL.size()) * ScalarEltCost; | |
| } | |
| int ScalarCost = VecTy->getNumElements() * ScalarEltCost; | |
| int VecCost = TTI->getArithmeticInstrCost(E->getOpcode(), VecTy, Op1VK, | |
| Op2VK, Op1VP, Op2VP, Operands); | |
| return ReuseShuffleCost + VecCost - ScalarCost; | |
| } | |
| case Instruction::GetElementPtr: { | |
| TargetTransformInfo::OperandValueKind Op1VK = | |
| TargetTransformInfo::OK_AnyValue; | |
| TargetTransformInfo::OperandValueKind Op2VK = | |
| TargetTransformInfo::OK_UniformConstantValue; | |
| int ScalarEltCost = | |
| TTI->getArithmeticInstrCost(Instruction::Add, ScalarTy, Op1VK, Op2VK); | |
| if (NeedToShuffleReuses) { | |
| ReuseShuffleCost -= (ReuseShuffleNumbers - VL.size()) * ScalarEltCost; | |
| } | |
| int ScalarCost = VecTy->getNumElements() * ScalarEltCost; | |
| int VecCost = | |
| TTI->getArithmeticInstrCost(Instruction::Add, VecTy, Op1VK, Op2VK); | |
| return ReuseShuffleCost + VecCost - ScalarCost; | |
| } | |
| case Instruction::Load: { | |
| // Cost of wide load - cost of scalar loads. | |
| unsigned alignment = cast<LoadInst>(VL0)->getAlignment(); | |
| int ScalarEltCost = | |
| TTI->getMemoryOpCost(Instruction::Load, ScalarTy, alignment, 0, VL0); | |
| if (NeedToShuffleReuses) { | |
| ReuseShuffleCost -= (ReuseShuffleNumbers - VL.size()) * ScalarEltCost; | |
| } | |
| int ScalarLdCost = VecTy->getNumElements() * ScalarEltCost; | |
| int VecLdCost = | |
| TTI->getMemoryOpCost(Instruction::Load, VecTy, alignment, 0, VL0); | |
| if (!E->ReorderIndices.empty()) { | |
| // TODO: Merge this shuffle with the ReuseShuffleCost. | |
| VecLdCost += TTI->getShuffleCost( | |
| TargetTransformInfo::SK_PermuteSingleSrc, VecTy); | |
| } | |
| return ReuseShuffleCost + VecLdCost - ScalarLdCost; | |
| } | |
| case Instruction::Store: { | |
| // We know that we can merge the stores. Calculate the cost. | |
| unsigned alignment = cast<StoreInst>(VL0)->getAlignment(); | |
| int ScalarEltCost = | |
| TTI->getMemoryOpCost(Instruction::Store, ScalarTy, alignment, 0, VL0); | |
| if (NeedToShuffleReuses) { | |
| ReuseShuffleCost -= (ReuseShuffleNumbers - VL.size()) * ScalarEltCost; | |
| } | |
| int ScalarStCost = VecTy->getNumElements() * ScalarEltCost; | |
| int VecStCost = | |
| TTI->getMemoryOpCost(Instruction::Store, VecTy, alignment, 0, VL0); | |
| return ReuseShuffleCost + VecStCost - ScalarStCost; | |
| } | |
| case Instruction::Call: { | |
| CallInst *CI = cast<CallInst>(VL0); | |
| Intrinsic::ID ID = getVectorIntrinsicIDForCall(CI, TLI); | |
| // Calculate the cost of the scalar and vector calls. | |
| SmallVector<Type *, 4> ScalarTys; | |
| for (unsigned op = 0, opc = CI->getNumArgOperands(); op != opc; ++op) | |
| ScalarTys.push_back(CI->getArgOperand(op)->getType()); | |
| FastMathFlags FMF; | |
| if (auto *FPMO = dyn_cast<FPMathOperator>(CI)) | |
| FMF = FPMO->getFastMathFlags(); | |
| int ScalarEltCost = | |
| TTI->getIntrinsicInstrCost(ID, ScalarTy, ScalarTys, FMF); | |
| if (NeedToShuffleReuses) { | |
| ReuseShuffleCost -= (ReuseShuffleNumbers - VL.size()) * ScalarEltCost; | |
| } | |
| int ScalarCallCost = VecTy->getNumElements() * ScalarEltCost; | |
| SmallVector<Value *, 4> Args(CI->arg_operands()); | |
| int VecCallCost = TTI->getIntrinsicInstrCost(ID, CI->getType(), Args, FMF, | |
| VecTy->getNumElements()); | |
| LLVM_DEBUG(dbgs() << "SLP: Call cost " << VecCallCost - ScalarCallCost | |
| << " (" << VecCallCost << "-" << ScalarCallCost << ")" | |
| << " for " << *CI << "\n"); | |
| return ReuseShuffleCost + VecCallCost - ScalarCallCost; | |
| } | |
| case Instruction::ShuffleVector: { | |
| assert(E->isAltShuffle() && | |
| ((Instruction::isBinaryOp(E->getOpcode()) && | |
| Instruction::isBinaryOp(E->getAltOpcode())) || | |
| (Instruction::isCast(E->getOpcode()) && | |
| Instruction::isCast(E->getAltOpcode()))) && | |
| "Invalid Shuffle Vector Operand"); | |
| int ScalarCost = 0; | |
| if (NeedToShuffleReuses) { | |
| for (unsigned Idx : E->ReuseShuffleIndices) { | |
| Instruction *I = cast<Instruction>(VL[Idx]); | |
| ReuseShuffleCost -= TTI->getInstructionCost( | |
| I, TargetTransformInfo::TCK_RecipThroughput); | |
| } | |
| for (Value *V : VL) { | |
| Instruction *I = cast<Instruction>(V); | |
| ReuseShuffleCost += TTI->getInstructionCost( | |
| I, TargetTransformInfo::TCK_RecipThroughput); | |
| } | |
| } | |
| for (Value *V : VL) { | |
| Instruction *I = cast<Instruction>(V); | |
| assert(E->isOpcodeOrAlt(I) && "Unexpected main/alternate opcode"); | |
| ScalarCost += TTI->getInstructionCost( | |
| I, TargetTransformInfo::TCK_RecipThroughput); | |
| } | |
| // VecCost is equal to sum of the cost of creating 2 vectors | |
| // and the cost of creating shuffle. | |
| int VecCost = 0; | |
| if (Instruction::isBinaryOp(E->getOpcode())) { | |
| VecCost = TTI->getArithmeticInstrCost(E->getOpcode(), VecTy); | |
| VecCost += TTI->getArithmeticInstrCost(E->getAltOpcode(), VecTy); | |
| } else { | |
| Type *Src0SclTy = E->getMainOp()->getOperand(0)->getType(); | |
| Type *Src1SclTy = E->getAltOp()->getOperand(0)->getType(); | |
| VectorType *Src0Ty = VectorType::get(Src0SclTy, VL.size()); | |
| VectorType *Src1Ty = VectorType::get(Src1SclTy, VL.size()); | |
| VecCost = TTI->getCastInstrCost(E->getOpcode(), VecTy, Src0Ty); | |
| VecCost += TTI->getCastInstrCost(E->getAltOpcode(), VecTy, Src1Ty); | |
| } | |
| VecCost += TTI->getShuffleCost(TargetTransformInfo::SK_Select, VecTy, 0); | |
| return ReuseShuffleCost + VecCost - ScalarCost; | |
| } | |
| default: | |
| llvm_unreachable("Unknown instruction"); | |
| } | |
| } | |
| bool BoUpSLP::isFullyVectorizableTinyTree() const { | |
| LLVM_DEBUG(dbgs() << "SLP: Check whether the tree with height " | |
| << VectorizableTree.size() << " is fully vectorizable .\n"); | |
| // We only handle trees of heights 1 and 2. | |
| if (VectorizableTree.size() == 1 && !VectorizableTree[0]->NeedToGather) | |
| return true; | |
| if (VectorizableTree.size() != 2) | |
| return false; | |
| // Handle splat and all-constants stores. | |
| if (!VectorizableTree[0]->NeedToGather && | |
| (allConstant(VectorizableTree[1]->Scalars) || | |
| isSplat(VectorizableTree[1]->Scalars))) | |
| return true; | |
| // Gathering cost would be too much for tiny trees. | |
| if (VectorizableTree[0]->NeedToGather || VectorizableTree[1]->NeedToGather) | |
| return false; | |
| return true; | |
| } | |
| bool BoUpSLP::isLoadCombineReductionCandidate(unsigned RdxOpcode) const { | |
| if (RdxOpcode != Instruction::Or) | |
| return false; | |
| unsigned NumElts = VectorizableTree[0]->Scalars.size(); | |
| Value *FirstReduced = VectorizableTree[0]->Scalars[0]; | |
| // Look past the reduction to find a source value. Arbitrarily follow the | |
| // path through operand 0 of any 'or'. Also, peek through optional | |
| // shift-left-by-constant. | |
| Value *ZextLoad = FirstReduced; | |
| while (match(ZextLoad, m_Or(m_Value(), m_Value())) || | |
| match(ZextLoad, m_Shl(m_Value(), m_Constant()))) | |
| ZextLoad = cast<BinaryOperator>(ZextLoad)->getOperand(0); | |
| // Check if the input to the reduction is an extended load. | |
| Value *LoadPtr; | |
| if (!match(ZextLoad, m_ZExt(m_Load(m_Value(LoadPtr))))) | |
| return false; | |
| // Require that the total load bit width is a legal integer type. | |
| // For example, <8 x i8> --> i64 is a legal integer on a 64-bit target. | |
| // But <16 x i8> --> i128 is not, so the backend probably can't reduce it. | |
| Type *SrcTy = LoadPtr->getType()->getPointerElementType(); | |
| unsigned LoadBitWidth = SrcTy->getIntegerBitWidth() * NumElts; | |
| LLVMContext &Context = FirstReduced->getContext(); | |
| if (!TTI->isTypeLegal(IntegerType::get(Context, LoadBitWidth))) | |
| return false; | |
| // Everything matched - assume that we can fold the whole sequence using | |
| // load combining. | |
| LLVM_DEBUG(dbgs() << "SLP: Assume load combining for scalar reduction of " | |
| << *(cast<Instruction>(FirstReduced)) << "\n"); | |
| return true; | |
| } | |
| bool BoUpSLP::isTreeTinyAndNotFullyVectorizable() const { | |
| // We can vectorize the tree if its size is greater than or equal to the | |
| // minimum size specified by the MinTreeSize command line option. | |
| if (VectorizableTree.size() >= MinTreeSize) | |
| return false; | |
| // If we have a tiny tree (a tree whose size is less than MinTreeSize), we | |
| // can vectorize it if we can prove it fully vectorizable. | |
| if (isFullyVectorizableTinyTree()) | |
| return false; | |
| assert(VectorizableTree.empty() | |
| ? ExternalUses.empty() | |
| : true && "We shouldn't have any external users"); | |
| // Otherwise, we can't vectorize the tree. It is both tiny and not fully | |
| // vectorizable. | |
| return true; | |
| } | |
| int BoUpSLP::getSpillCost() const { | |
| // Walk from the bottom of the tree to the top, tracking which values are | |
| // live. When we see a call instruction that is not part of our tree, | |
| // query TTI to see if there is a cost to keeping values live over it | |
| // (for example, if spills and fills are required). | |
| unsigned BundleWidth = VectorizableTree.front()->Scalars.size(); | |
| int Cost = 0; | |
| SmallPtrSet<Instruction*, 4> LiveValues; | |
| Instruction *PrevInst = nullptr; | |
| for (const auto &TEPtr : VectorizableTree) { | |
| Instruction *Inst = dyn_cast<Instruction>(TEPtr->Scalars[0]); | |
| if (!Inst) | |
| continue; | |
| if (!PrevInst) { | |
| PrevInst = Inst; | |
| continue; | |
| } | |
| // Update LiveValues. | |
| LiveValues.erase(PrevInst); | |
| for (auto &J : PrevInst->operands()) { | |
| if (isa<Instruction>(&*J) && getTreeEntry(&*J)) | |
| LiveValues.insert(cast<Instruction>(&*J)); | |
| } | |
| LLVM_DEBUG({ | |
| dbgs() << "SLP: #LV: " << LiveValues.size(); | |
| for (auto *X : LiveValues) | |
| dbgs() << " " << X->getName(); | |
| dbgs() << ", Looking at "; | |
| Inst->dump(); | |
| }); | |
| // Now find the sequence of instructions between PrevInst and Inst. | |
| unsigned NumCalls = 0; | |
| BasicBlock::reverse_iterator InstIt = ++Inst->getIterator().getReverse(), | |
| PrevInstIt = | |
| PrevInst->getIterator().getReverse(); | |
| while (InstIt != PrevInstIt) { | |
| if (PrevInstIt == PrevInst->getParent()->rend()) { | |
| PrevInstIt = Inst->getParent()->rbegin(); | |
| continue; | |
| } | |
| // Debug informations don't impact spill cost. | |
| if ((isa<CallInst>(&*PrevInstIt) && | |
| !isa<DbgInfoIntrinsic>(&*PrevInstIt)) && | |
| &*PrevInstIt != PrevInst) | |
| NumCalls++; | |
| ++PrevInstIt; | |
| } | |
| if (NumCalls) { | |
| SmallVector<Type*, 4> V; | |
| for (auto *II : LiveValues) | |
| V.push_back(VectorType::get(II->getType(), BundleWidth)); | |
| Cost += NumCalls * TTI->getCostOfKeepingLiveOverCall(V); | |
| } | |
| PrevInst = Inst; | |
| } | |
| return Cost; | |
| } | |
| int BoUpSLP::getTreeCost() { | |
| int Cost = 0; | |
| LLVM_DEBUG(dbgs() << "SLP: Calculating cost for tree of size " | |
| << VectorizableTree.size() << ".\n"); | |
| unsigned BundleWidth = VectorizableTree[0]->Scalars.size(); | |
| for (unsigned I = 0, E = VectorizableTree.size(); I < E; ++I) { | |
| TreeEntry &TE = *VectorizableTree[I].get(); | |
| // We create duplicate tree entries for gather sequences that have multiple | |
| // uses. However, we should not compute the cost of duplicate sequences. | |
| // For example, if we have a build vector (i.e., insertelement sequence) | |
| // that is used by more than one vector instruction, we only need to | |
| // compute the cost of the insertelement instructions once. The redundant | |
| // instructions will be eliminated by CSE. | |
| // | |
| // We should consider not creating duplicate tree entries for gather | |
| // sequences, and instead add additional edges to the tree representing | |
| // their uses. Since such an approach results in fewer total entries, | |
| // existing heuristics based on tree size may yield different results. | |
| // | |
| if (TE.NeedToGather && | |
| std::any_of( | |
| std::next(VectorizableTree.begin(), I + 1), VectorizableTree.end(), | |
| [TE](const std::unique_ptr<TreeEntry> &EntryPtr) { | |
| return EntryPtr->NeedToGather && EntryPtr->isSame(TE.Scalars); | |
| })) | |
| continue; | |
| int C = getEntryCost(&TE); | |
| LLVM_DEBUG(dbgs() << "SLP: Adding cost " << C | |
| << " for bundle that starts with " << *TE.Scalars[0] | |
| << ".\n"); | |
| Cost += C; | |
| } | |
| SmallPtrSet<Value *, 16> ExtractCostCalculated; | |
| int ExtractCost = 0; | |
| for (ExternalUser &EU : ExternalUses) { | |
| // We only add extract cost once for the same scalar. | |
| if (!ExtractCostCalculated.insert(EU.Scalar).second) | |
| continue; | |
| // Uses by ephemeral values are free (because the ephemeral value will be | |
| // removed prior to code generation, and so the extraction will be | |
| // removed as well). | |
| if (EphValues.count(EU.User)) | |
| continue; | |
| // If we plan to rewrite the tree in a smaller type, we will need to sign | |
| // extend the extracted value back to the original type. Here, we account | |
| // for the extract and the added cost of the sign extend if needed. | |
| auto *VecTy = VectorType::get(EU.Scalar->getType(), BundleWidth); | |
| auto *ScalarRoot = VectorizableTree[0]->Scalars[0]; | |
| if (MinBWs.count(ScalarRoot)) { | |
| auto *MinTy = IntegerType::get(F->getContext(), MinBWs[ScalarRoot].first); | |
| auto Extend = | |
| MinBWs[ScalarRoot].second ? Instruction::SExt : Instruction::ZExt; | |
| VecTy = VectorType::get(MinTy, BundleWidth); | |
| ExtractCost += TTI->getExtractWithExtendCost(Extend, EU.Scalar->getType(), | |
| VecTy, EU.Lane); | |
| } else { | |
| ExtractCost += | |
| TTI->getVectorInstrCost(Instruction::ExtractElement, VecTy, EU.Lane); | |
| } | |
| } | |
| int SpillCost = getSpillCost(); | |
| Cost += SpillCost + ExtractCost; | |
| std::string Str; | |
| { | |
| raw_string_ostream OS(Str); | |
| OS << "SLP: Spill Cost = " << SpillCost << ".\n" | |
| << "SLP: Extract Cost = " << ExtractCost << ".\n" | |
| << "SLP: Total Cost = " << Cost << ".\n"; | |
| } | |
| LLVM_DEBUG(dbgs() << Str); | |
| if (ViewSLPTree) | |
| ViewGraph(this, "SLP" + F->getName(), false, Str); | |
| return Cost; | |
| } | |
| int BoUpSLP::getGatherCost(Type *Ty, | |
| const DenseSet<unsigned> &ShuffledIndices) const { | |
| int Cost = 0; | |
| for (unsigned i = 0, e = cast<VectorType>(Ty)->getNumElements(); i < e; ++i) | |
| if (!ShuffledIndices.count(i)) | |
| Cost += TTI->getVectorInstrCost(Instruction::InsertElement, Ty, i); | |
| if (!ShuffledIndices.empty()) | |
| Cost += TTI->getShuffleCost(TargetTransformInfo::SK_PermuteSingleSrc, Ty); | |
| return Cost; | |
| } | |
| int BoUpSLP::getGatherCost(ArrayRef<Value *> VL) const { | |
| // Find the type of the operands in VL. | |
| Type *ScalarTy = VL[0]->getType(); | |
| if (StoreInst *SI = dyn_cast<StoreInst>(VL[0])) | |
| ScalarTy = SI->getValueOperand()->getType(); | |
| VectorType *VecTy = VectorType::get(ScalarTy, VL.size()); | |
| // Find the cost of inserting/extracting values from the vector. | |
| // Check if the same elements are inserted several times and count them as | |
| // shuffle candidates. | |
| DenseSet<unsigned> ShuffledElements; | |
| DenseSet<Value *> UniqueElements; | |
| // Iterate in reverse order to consider insert elements with the high cost. | |
| for (unsigned I = VL.size(); I > 0; --I) { | |
| unsigned Idx = I - 1; | |
| if (!UniqueElements.insert(VL[Idx]).second) | |
| ShuffledElements.insert(Idx); | |
| } | |
| return getGatherCost(VecTy, ShuffledElements); | |
| } | |
| // Perform operand reordering on the instructions in VL and return the reordered | |
| // operands in Left and Right. | |
| void BoUpSLP::reorderInputsAccordingToOpcode( | |
| ArrayRef<Value *> VL, SmallVectorImpl<Value *> &Left, | |
| SmallVectorImpl<Value *> &Right, const DataLayout &DL, | |
| ScalarEvolution &SE) { | |
| if (VL.empty()) | |
| return; | |
| VLOperands Ops(VL, DL, SE); | |
| // Reorder the operands in place. | |
| Ops.reorder(); | |
| Left = Ops.getVL(0); | |
| Right = Ops.getVL(1); | |
| } | |
| void BoUpSLP::setInsertPointAfterBundle(TreeEntry *E) { | |
| // Get the basic block this bundle is in. All instructions in the bundle | |
| // should be in this block. | |
| auto *Front = E->getMainOp(); | |
| auto *BB = Front->getParent(); | |
| assert(llvm::all_of(make_range(E->Scalars.begin(), E->Scalars.end()), | |
| [=](Value *V) -> bool { | |
| auto *I = cast<Instruction>(V); | |
| return !E->isOpcodeOrAlt(I) || I->getParent() == BB; | |
| })); | |
| // The last instruction in the bundle in program order. | |
| Instruction *LastInst = nullptr; | |
| // Find the last instruction. The common case should be that BB has been | |
| // scheduled, and the last instruction is VL.back(). So we start with | |
| // VL.back() and iterate over schedule data until we reach the end of the | |
| // bundle. The end of the bundle is marked by null ScheduleData. | |
| if (BlocksSchedules.count(BB)) { | |
| auto *Bundle = | |
| BlocksSchedules[BB]->getScheduleData(E->isOneOf(E->Scalars.back())); | |
| if (Bundle && Bundle->isPartOfBundle()) | |
| for (; Bundle; Bundle = Bundle->NextInBundle) | |
| if (Bundle->OpValue == Bundle->Inst) | |
| LastInst = Bundle->Inst; | |
| } | |
| // LastInst can still be null at this point if there's either not an entry | |
| // for BB in BlocksSchedules or there's no ScheduleData available for | |
| // VL.back(). This can be the case if buildTree_rec aborts for various | |
| // reasons (e.g., the maximum recursion depth is reached, the maximum region | |
| // size is reached, etc.). ScheduleData is initialized in the scheduling | |
| // "dry-run". | |
| // | |
| // If this happens, we can still find the last instruction by brute force. We | |
| // iterate forwards from Front (inclusive) until we either see all | |
| // instructions in the bundle or reach the end of the block. If Front is the | |
| // last instruction in program order, LastInst will be set to Front, and we | |
| // will visit all the remaining instructions in the block. | |
| // | |
| // One of the reasons we exit early from buildTree_rec is to place an upper | |
| // bound on compile-time. Thus, taking an additional compile-time hit here is | |
| // not ideal. However, this should be exceedingly rare since it requires that | |
| // we both exit early from buildTree_rec and that the bundle be out-of-order | |
| // (causing us to iterate all the way to the end of the block). | |
| if (!LastInst) { | |
| SmallPtrSet<Value *, 16> Bundle(E->Scalars.begin(), E->Scalars.end()); | |
| for (auto &I : make_range(BasicBlock::iterator(Front), BB->end())) { | |
| if (Bundle.erase(&I) && E->isOpcodeOrAlt(&I)) | |
| LastInst = &I; | |
| if (Bundle.empty()) | |
| break; | |
| } | |
| } | |
| assert(LastInst && "Failed to find last instruction in bundle"); | |
| // Set the insertion point after the last instruction in the bundle. Set the | |
| // debug location to Front. | |
| Builder.SetInsertPoint(BB, ++LastInst->getIterator()); | |
| Builder.SetCurrentDebugLocation(Front->getDebugLoc()); | |
| } | |
| Value *BoUpSLP::Gather(ArrayRef<Value *> VL, VectorType *Ty) { | |
| Value *Vec = UndefValue::get(Ty); | |
| // Generate the 'InsertElement' instruction. | |
| for (unsigned i = 0; i < Ty->getNumElements(); ++i) { | |
| Vec = Builder.CreateInsertElement(Vec, VL[i], Builder.getInt32(i)); | |
| if (auto *Insrt = dyn_cast<InsertElementInst>(Vec)) { | |
| GatherSeq.insert(Insrt); | |
| CSEBlocks.insert(Insrt->getParent()); | |
| // Add to our 'need-to-extract' list. | |
| if (TreeEntry *E = getTreeEntry(VL[i])) { | |
| // Find which lane we need to extract. | |
| int FoundLane = -1; | |
| for (unsigned Lane = 0, LE = E->Scalars.size(); Lane != LE; ++Lane) { | |
| // Is this the lane of the scalar that we are looking for ? | |
| if (E->Scalars[Lane] == VL[i]) { | |
| FoundLane = Lane; | |
| break; | |
| } | |
| } | |
| assert(FoundLane >= 0 && "Could not find the correct lane"); | |
| if (!E->ReuseShuffleIndices.empty()) { | |
| FoundLane = | |
| std::distance(E->ReuseShuffleIndices.begin(), | |
| llvm::find(E->ReuseShuffleIndices, FoundLane)); | |
| } | |
| ExternalUses.push_back(ExternalUser(VL[i], Insrt, FoundLane)); | |
| } | |
| } | |
| } | |
| return Vec; | |
| } | |
| Value *BoUpSLP::vectorizeTree(ArrayRef<Value *> VL) { | |
| InstructionsState S = getSameOpcode(VL); | |
| if (S.getOpcode()) { | |
| if (TreeEntry *E = getTreeEntry(S.OpValue)) { | |
| if (E->isSame(VL)) { | |
| Value *V = vectorizeTree(E); | |
| if (VL.size() == E->Scalars.size() && !E->ReuseShuffleIndices.empty()) { | |
| // We need to get the vectorized value but without shuffle. | |
| if (auto *SV = dyn_cast<ShuffleVectorInst>(V)) { | |
| V = SV->getOperand(0); | |
| } else { | |
| // Reshuffle to get only unique values. | |
| SmallVector<unsigned, 4> UniqueIdxs; | |
| SmallSet<unsigned, 4> UsedIdxs; | |
| for(unsigned Idx : E->ReuseShuffleIndices) | |
| if (UsedIdxs.insert(Idx).second) | |
| UniqueIdxs.emplace_back(Idx); | |
| V = Builder.CreateShuffleVector(V, UndefValue::get(V->getType()), | |
| UniqueIdxs); | |
| } | |
| } | |
| return V; | |
| } | |
| } | |
| } | |
| Type *ScalarTy = S.OpValue->getType(); | |
| if (StoreInst *SI = dyn_cast<StoreInst>(S.OpValue)) | |
| ScalarTy = SI->getValueOperand()->getType(); | |
| // Check that every instruction appears once in this bundle. | |
| SmallVector<unsigned, 4> ReuseShuffleIndicies; | |
| SmallVector<Value *, 4> UniqueValues; | |
| if (VL.size() > 2) { | |
| DenseMap<Value *, unsigned> UniquePositions; | |
| for (Value *V : VL) { | |
| auto Res = UniquePositions.try_emplace(V, UniqueValues.size()); | |
| ReuseShuffleIndicies.emplace_back(Res.first->second); | |
| if (Res.second || isa<Constant>(V)) | |
| UniqueValues.emplace_back(V); | |
| } | |
| // Do not shuffle single element or if number of unique values is not power | |
| // of 2. | |
| if (UniqueValues.size() == VL.size() || UniqueValues.size() <= 1 || | |
| !llvm::isPowerOf2_32(UniqueValues.size())) | |
| ReuseShuffleIndicies.clear(); | |
| else | |
| VL = UniqueValues; | |
| } | |
| VectorType *VecTy = VectorType::get(ScalarTy, VL.size()); | |
| Value *V = Gather(VL, VecTy); | |
| if (!ReuseShuffleIndicies.empty()) { | |
| V = Builder.CreateShuffleVector(V, UndefValue::get(VecTy), | |
| ReuseShuffleIndicies, "shuffle"); | |
| if (auto *I = dyn_cast<Instruction>(V)) { | |
| GatherSeq.insert(I); | |
| CSEBlocks.insert(I->getParent()); | |
| } | |
| } | |
| return V; | |
| } | |
| static void inversePermutation(ArrayRef<unsigned> Indices, | |
| SmallVectorImpl<unsigned> &Mask) { | |
| Mask.clear(); | |
| const unsigned E = Indices.size(); | |
| Mask.resize(E); | |
| for (unsigned I = 0; I < E; ++I) | |
| Mask[Indices[I]] = I; | |
| } | |
| Value *BoUpSLP::vectorizeTree(TreeEntry *E) { | |
| IRBuilder<>::InsertPointGuard Guard(Builder); | |
| if (E->VectorizedValue) { | |
| LLVM_DEBUG(dbgs() << "SLP: Diamond merged for " << *E->Scalars[0] << ".\n"); | |
| return E->VectorizedValue; | |
| } | |
| Instruction *VL0 = E->getMainOp(); | |
| Type *ScalarTy = VL0->getType(); | |
| if (StoreInst *SI = dyn_cast<StoreInst>(VL0)) | |
| ScalarTy = SI->getValueOperand()->getType(); | |
| VectorType *VecTy = VectorType::get(ScalarTy, E->Scalars.size()); | |
| bool NeedToShuffleReuses = !E->ReuseShuffleIndices.empty(); | |
| if (E->NeedToGather) { | |
| setInsertPointAfterBundle(E); | |
| auto *V = Gather(E->Scalars, VecTy); | |
| if (NeedToShuffleReuses) { | |
| V = Builder.CreateShuffleVector(V, UndefValue::get(VecTy), | |
| E->ReuseShuffleIndices, "shuffle"); | |
| if (auto *I = dyn_cast<Instruction>(V)) { | |
| GatherSeq.insert(I); | |
| CSEBlocks.insert(I->getParent()); | |
| } | |
| } | |
| E->VectorizedValue = V; | |
| return V; | |
| } | |
| unsigned ShuffleOrOp = | |
| E->isAltShuffle() ? (unsigned)Instruction::ShuffleVector : E->getOpcode(); | |
| switch (ShuffleOrOp) { | |
| case Instruction::PHI: { | |
| auto *PH = cast<PHINode>(VL0); | |
| Builder.SetInsertPoint(PH->getParent()->getFirstNonPHI()); | |
| Builder.SetCurrentDebugLocation(PH->getDebugLoc()); | |
| PHINode *NewPhi = Builder.CreatePHI(VecTy, PH->getNumIncomingValues()); | |
| Value *V = NewPhi; | |
| if (NeedToShuffleReuses) { | |
| V = Builder.CreateShuffleVector(V, UndefValue::get(VecTy), | |
| E->ReuseShuffleIndices, "shuffle"); | |
| } | |
| E->VectorizedValue = V; | |
| // PHINodes may have multiple entries from the same block. We want to | |
| // visit every block once. | |
| SmallPtrSet<BasicBlock*, 4> VisitedBBs; | |
| for (unsigned i = 0, e = PH->getNumIncomingValues(); i < e; ++i) { | |
| ValueList Operands; | |
| BasicBlock *IBB = PH->getIncomingBlock(i); | |
| if (!VisitedBBs.insert(IBB).second) { | |
| NewPhi->addIncoming(NewPhi->getIncomingValueForBlock(IBB), IBB); | |
| continue; | |
| } | |
| Builder.SetInsertPoint(IBB->getTerminator()); | |
| Builder.SetCurrentDebugLocation(PH->getDebugLoc()); | |
| Value *Vec = vectorizeTree(E->getOperand(i)); | |
| NewPhi->addIncoming(Vec, IBB); | |
| } | |
| assert(NewPhi->getNumIncomingValues() == PH->getNumIncomingValues() && | |
| "Invalid number of incoming values"); | |
| return V; | |
| } | |
| case Instruction::ExtractElement: { | |
| if (!E->NeedToGather) { | |
| Value *V = E->getSingleOperand(0); | |
| if (!E->ReorderIndices.empty()) { | |
| OrdersType Mask; | |
| inversePermutation(E->ReorderIndices, Mask); | |
| Builder.SetInsertPoint(VL0); | |
| V = Builder.CreateShuffleVector(V, UndefValue::get(VecTy), Mask, | |
| "reorder_shuffle"); | |
| } | |
| if (NeedToShuffleReuses) { | |
| // TODO: Merge this shuffle with the ReorderShuffleMask. | |
| if (E->ReorderIndices.empty()) | |
| Builder.SetInsertPoint(VL0); | |
| V = Builder.CreateShuffleVector(V, UndefValue::get(VecTy), | |
| E->ReuseShuffleIndices, "shuffle"); | |
| } | |
| E->VectorizedValue = V; | |
| return V; | |
| } | |
| setInsertPointAfterBundle(E); | |
| auto *V = Gather(E->Scalars, VecTy); | |
| if (NeedToShuffleReuses) { | |
| V = Builder.CreateShuffleVector(V, UndefValue::get(VecTy), | |
| E->ReuseShuffleIndices, "shuffle"); | |
| if (auto *I = dyn_cast<Instruction>(V)) { | |
| GatherSeq.insert(I); | |
| CSEBlocks.insert(I->getParent()); | |
| } | |
| } | |
| E->VectorizedValue = V; | |
| return V; | |
| } | |
| case Instruction::ExtractValue: { | |
| if (!E->NeedToGather) { | |
| LoadInst *LI = cast<LoadInst>(E->getSingleOperand(0)); | |
| Builder.SetInsertPoint(LI); | |
| PointerType *PtrTy = PointerType::get(VecTy, LI->getPointerAddressSpace()); | |
| Value *Ptr = Builder.CreateBitCast(LI->getOperand(0), PtrTy); | |
| LoadInst *V = Builder.CreateAlignedLoad(VecTy, Ptr, LI->getAlignment()); | |
| Value *NewV = propagateMetadata(V, E->Scalars); | |
| if (!E->ReorderIndices.empty()) { | |
| OrdersType Mask; | |
| inversePermutation(E->ReorderIndices, Mask); | |
| NewV = Builder.CreateShuffleVector(NewV, UndefValue::get(VecTy), Mask, | |
| "reorder_shuffle"); | |
| } | |
| if (NeedToShuffleReuses) { | |
| // TODO: Merge this shuffle with the ReorderShuffleMask. | |
| NewV = Builder.CreateShuffleVector( | |
| NewV, UndefValue::get(VecTy), E->ReuseShuffleIndices, "shuffle"); | |
| } | |
| E->VectorizedValue = NewV; | |
| return NewV; | |
| } | |
| setInsertPointAfterBundle(E); | |
| auto *V = Gather(E->Scalars, VecTy); | |
| if (NeedToShuffleReuses) { | |
| V = Builder.CreateShuffleVector(V, UndefValue::get(VecTy), | |
| E->ReuseShuffleIndices, "shuffle"); | |
| if (auto *I = dyn_cast<Instruction>(V)) { | |
| GatherSeq.insert(I); | |
| CSEBlocks.insert(I->getParent()); | |
| } | |
| } | |
| E->VectorizedValue = V; | |
| return V; | |
| } | |
| case Instruction::ZExt: | |
| case Instruction::SExt: | |
| case Instruction::FPToUI: | |
| case Instruction::FPToSI: | |
| case Instruction::FPExt: | |
| case Instruction::PtrToInt: | |
| case Instruction::IntToPtr: | |
| case Instruction::SIToFP: | |
| case Instruction::UIToFP: | |
| case Instruction::Trunc: | |
| case Instruction::FPTrunc: | |
| case Instruction::BitCast: { | |
| setInsertPointAfterBundle(E); | |
| Value *InVec = vectorizeTree(E->getOperand(0)); | |
| if (E->VectorizedValue) { | |
| LLVM_DEBUG(dbgs() << "SLP: Diamond merged for " << *VL0 << ".\n"); | |
| return E->VectorizedValue; | |
| } | |
| auto *CI = cast<CastInst>(VL0); | |
| Value *V = Builder.CreateCast(CI->getOpcode(), InVec, VecTy); | |
| if (NeedToShuffleReuses) { | |
| V = Builder.CreateShuffleVector(V, UndefValue::get(VecTy), | |
| E->ReuseShuffleIndices, "shuffle"); | |
| } | |
| E->VectorizedValue = V; | |
| ++NumVectorInstructions; | |
| return V; | |
| } | |
| case Instruction::FCmp: | |
| case Instruction::ICmp: { | |
| setInsertPointAfterBundle(E); | |
| Value *L = vectorizeTree(E->getOperand(0)); | |
| Value *R = vectorizeTree(E->getOperand(1)); | |
| if (E->VectorizedValue) { | |
| LLVM_DEBUG(dbgs() << "SLP: Diamond merged for " << *VL0 << ".\n"); | |
| return E->VectorizedValue; | |
| } | |
| CmpInst::Predicate P0 = cast<CmpInst>(VL0)->getPredicate(); | |
| Value *V; | |
| if (E->getOpcode() == Instruction::FCmp) | |
| V = Builder.CreateFCmp(P0, L, R); | |
| else | |
| V = Builder.CreateICmp(P0, L, R); | |
| propagateIRFlags(V, E->Scalars, VL0); | |
| if (NeedToShuffleReuses) { | |
| V = Builder.CreateShuffleVector(V, UndefValue::get(VecTy), | |
| E->ReuseShuffleIndices, "shuffle"); | |
| } | |
| E->VectorizedValue = V; | |
| ++NumVectorInstructions; | |
| return V; | |
| } | |
| case Instruction::Select: { | |
| setInsertPointAfterBundle(E); | |
| Value *Cond = vectorizeTree(E->getOperand(0)); | |
| Value *True = vectorizeTree(E->getOperand(1)); | |
| Value *False = vectorizeTree(E->getOperand(2)); | |
| if (E->VectorizedValue) { | |
| LLVM_DEBUG(dbgs() << "SLP: Diamond merged for " << *VL0 << ".\n"); | |
| return E->VectorizedValue; | |
| } | |
| Value *V = Builder.CreateSelect(Cond, True, False); | |
| if (NeedToShuffleReuses) { | |
| V = Builder.CreateShuffleVector(V, UndefValue::get(VecTy), | |
| E->ReuseShuffleIndices, "shuffle"); | |
| } | |
| E->VectorizedValue = V; | |
| ++NumVectorInstructions; | |
| return V; | |
| } | |
| case Instruction::FNeg: { | |
| setInsertPointAfterBundle(E); | |
| Value *Op = vectorizeTree(E->getOperand(0)); | |
| if (E->VectorizedValue) { | |
| LLVM_DEBUG(dbgs() << "SLP: Diamond merged for " << *VL0 << ".\n"); | |
| return E->VectorizedValue; | |
| } | |
| Value *V = Builder.CreateUnOp( | |
| static_cast<Instruction::UnaryOps>(E->getOpcode()), Op); | |
| propagateIRFlags(V, E->Scalars, VL0); | |
| if (auto *I = dyn_cast<Instruction>(V)) | |
| V = propagateMetadata(I, E->Scalars); | |
| if (NeedToShuffleReuses) { | |
| V = Builder.CreateShuffleVector(V, UndefValue::get(VecTy), | |
| E->ReuseShuffleIndices, "shuffle"); | |
| } | |
| E->VectorizedValue = V; | |
| ++NumVectorInstructions; | |
| return V; | |
| } | |
| case Instruction::Add: | |
| case Instruction::FAdd: | |
| case Instruction::Sub: | |
| case Instruction::FSub: | |
| case Instruction::Mul: | |
| case Instruction::FMul: | |
| case Instruction::UDiv: | |
| case Instruction::SDiv: | |
| case Instruction::FDiv: | |
| case Instruction::URem: | |
| case Instruction::SRem: | |
| case Instruction::FRem: | |
| case Instruction::Shl: | |
| case Instruction::LShr: | |
| case Instruction::AShr: | |
| case Instruction::And: | |
| case Instruction::Or: | |
| case Instruction::Xor: { | |
| setInsertPointAfterBundle(E); | |
| Value *LHS = vectorizeTree(E->getOperand(0)); | |
| Value *RHS = vectorizeTree(E->getOperand(1)); | |
| if (E->VectorizedValue) { | |
| LLVM_DEBUG(dbgs() << "SLP: Diamond merged for " << *VL0 << ".\n"); | |
| return E->VectorizedValue; | |
| } | |
| Value *V = Builder.CreateBinOp( | |
| static_cast<Instruction::BinaryOps>(E->getOpcode()), LHS, | |
| RHS); | |
| propagateIRFlags(V, E->Scalars, VL0); | |
| if (auto *I = dyn_cast<Instruction>(V)) | |
| V = propagateMetadata(I, E->Scalars); | |
| if (NeedToShuffleReuses) { | |
| V = Builder.CreateShuffleVector(V, UndefValue::get(VecTy), | |
| E->ReuseShuffleIndices, "shuffle"); | |
| } | |
| E->VectorizedValue = V; | |
| ++NumVectorInstructions; | |
| return V; | |
| } | |
| case Instruction::Load: { | |
| // Loads are inserted at the head of the tree because we don't want to | |
| // sink them all the way down past store instructions. | |
| bool IsReorder = E->updateStateIfReorder(); | |
| if (IsReorder) | |
| VL0 = E->getMainOp(); | |
| setInsertPointAfterBundle(E); | |
| LoadInst *LI = cast<LoadInst>(VL0); | |
| Type *ScalarLoadTy = LI->getType(); | |
| unsigned AS = LI->getPointerAddressSpace(); | |
| Value *VecPtr = Builder.CreateBitCast(LI->getPointerOperand(), | |
| VecTy->getPointerTo(AS)); | |
| // The pointer operand uses an in-tree scalar so we add the new BitCast to | |
| // ExternalUses list to make sure that an extract will be generated in the | |
| // future. | |
| Value *PO = LI->getPointerOperand(); | |
| if (getTreeEntry(PO)) | |
| ExternalUses.push_back(ExternalUser(PO, cast<User>(VecPtr), 0)); | |
| MaybeAlign Alignment = MaybeAlign(LI->getAlignment()); | |
| LI = Builder.CreateLoad(VecTy, VecPtr); | |
| if (!Alignment) | |
| Alignment = MaybeAlign(DL->getABITypeAlignment(ScalarLoadTy)); | |
| LI->setAlignment(Alignment); | |
| Value *V = propagateMetadata(LI, E->Scalars); | |
| if (IsReorder) { | |
| OrdersType Mask; | |
| inversePermutation(E->ReorderIndices, Mask); | |
| V = Builder.CreateShuffleVector(V, UndefValue::get(V->getType()), | |
| Mask, "reorder_shuffle"); | |
| } | |
| if (NeedToShuffleReuses) { | |
| // TODO: Merge this shuffle with the ReorderShuffleMask. | |
| V = Builder.CreateShuffleVector(V, UndefValue::get(VecTy), | |
| E->ReuseShuffleIndices, "shuffle"); | |
| } | |
| E->VectorizedValue = V; | |
| ++NumVectorInstructions; | |
| return V; | |
| } | |
| case Instruction::Store: { | |
| StoreInst *SI = cast<StoreInst>(VL0); | |
| unsigned Alignment = SI->getAlignment(); | |
| unsigned AS = SI->getPointerAddressSpace(); | |
| setInsertPointAfterBundle(E); | |
| Value *VecValue = vectorizeTree(E->getOperand(0)); | |
| Value *ScalarPtr = SI->getPointerOperand(); | |
| Value *VecPtr = Builder.CreateBitCast(ScalarPtr, VecTy->getPointerTo(AS)); | |
| StoreInst *ST = Builder.CreateStore(VecValue, VecPtr); | |
| // The pointer operand uses an in-tree scalar, so add the new BitCast to | |
| // ExternalUses to make sure that an extract will be generated in the | |
| // future. | |
| if (getTreeEntry(ScalarPtr)) | |
| ExternalUses.push_back(ExternalUser(ScalarPtr, cast<User>(VecPtr), 0)); | |
| if (!Alignment) | |
| Alignment = DL->getABITypeAlignment(SI->getValueOperand()->getType()); | |
| ST->setAlignment(Align(Alignment)); | |
| Value *V = propagateMetadata(ST, E->Scalars); | |
| if (NeedToShuffleReuses) { | |
| V = Builder.CreateShuffleVector(V, UndefValue::get(VecTy), | |
| E->ReuseShuffleIndices, "shuffle"); | |
| } | |
| E->VectorizedValue = V; | |
| ++NumVectorInstructions; | |
| return V; | |
| } | |
| case Instruction::GetElementPtr: { | |
| setInsertPointAfterBundle(E); | |
| Value *Op0 = vectorizeTree(E->getOperand(0)); | |
| std::vector<Value *> OpVecs; | |
| for (int j = 1, e = cast<GetElementPtrInst>(VL0)->getNumOperands(); j < e; | |
| ++j) { | |
| Value *OpVec = vectorizeTree(E->getOperand(j)); | |
| OpVecs.push_back(OpVec); | |
| } | |
| Value *V = Builder.CreateGEP( | |
| cast<GetElementPtrInst>(VL0)->getSourceElementType(), Op0, OpVecs); | |
| if (Instruction *I = dyn_cast<Instruction>(V)) | |
| V = propagateMetadata(I, E->Scalars); | |
| if (NeedToShuffleReuses) { | |
| V = Builder.CreateShuffleVector(V, UndefValue::get(VecTy), | |
| E->ReuseShuffleIndices, "shuffle"); | |
| } | |
| E->VectorizedValue = V; | |
| ++NumVectorInstructions; | |
| return V; | |
| } | |
| case Instruction::Call: { | |
| CallInst *CI = cast<CallInst>(VL0); | |
| setInsertPointAfterBundle(E); | |
| Intrinsic::ID IID = Intrinsic::not_intrinsic; | |
| if (Function *FI = CI->getCalledFunction()) | |
| IID = FI->getIntrinsicID(); | |
| Value *ScalarArg = nullptr; | |
| std::vector<Value *> OpVecs; | |
| for (int j = 0, e = CI->getNumArgOperands(); j < e; ++j) { | |
| ValueList OpVL; | |
| // Some intrinsics have scalar arguments. This argument should not be | |
| // vectorized. | |
| if (hasVectorInstrinsicScalarOpd(IID, j)) { | |
| CallInst *CEI = cast<CallInst>(VL0); | |
| ScalarArg = CEI->getArgOperand(j); | |
| OpVecs.push_back(CEI->getArgOperand(j)); | |
| continue; | |
| } | |
| Value *OpVec = vectorizeTree(E->getOperand(j)); | |
| LLVM_DEBUG(dbgs() << "SLP: OpVec[" << j << "]: " << *OpVec << "\n"); | |
| OpVecs.push_back(OpVec); | |
| } | |
| Module *M = F->getParent(); | |
| Intrinsic::ID ID = getVectorIntrinsicIDForCall(CI, TLI); | |
| Type *Tys[] = { VectorType::get(CI->getType(), E->Scalars.size()) }; | |
| Function *CF = Intrinsic::getDeclaration(M, ID, Tys); | |
| SmallVector<OperandBundleDef, 1> OpBundles; | |
| CI->getOperandBundlesAsDefs(OpBundles); | |
| Value *V = Builder.CreateCall(CF, OpVecs, OpBundles); | |
| // The scalar argument uses an in-tree scalar so we add the new vectorized | |
| // call to ExternalUses list to make sure that an extract will be | |
| // generated in the future. | |
| if (ScalarArg && getTreeEntry(ScalarArg)) | |
| ExternalUses.push_back(ExternalUser(ScalarArg, cast<User>(V), 0)); | |
| propagateIRFlags(V, E->Scalars, VL0); | |
| if (NeedToShuffleReuses) { | |
| V = Builder.CreateShuffleVector(V, UndefValue::get(VecTy), | |
| E->ReuseShuffleIndices, "shuffle"); | |
| } | |
| E->VectorizedValue = V; | |
| ++NumVectorInstructions; | |
| return V; | |
| } | |
| case Instruction::ShuffleVector: { | |
| assert(E->isAltShuffle() && | |
| ((Instruction::isBinaryOp(E->getOpcode()) && | |
| Instruction::isBinaryOp(E->getAltOpcode())) || | |
| (Instruction::isCast(E->getOpcode()) && | |
| Instruction::isCast(E->getAltOpcode()))) && | |
| "Invalid Shuffle Vector Operand"); | |
| Value *LHS = nullptr, *RHS = nullptr; | |
| if (Instruction::isBinaryOp(E->getOpcode())) { | |
| setInsertPointAfterBundle(E); | |
| LHS = vectorizeTree(E->getOperand(0)); | |
| RHS = vectorizeTree(E->getOperand(1)); | |
| } else { | |
| setInsertPointAfterBundle(E); | |
| LHS = vectorizeTree(E->getOperand(0)); | |
| } | |
| if (E->VectorizedValue) { | |
| LLVM_DEBUG(dbgs() << "SLP: Diamond merged for " << *VL0 << ".\n"); | |
| return E->VectorizedValue; | |
| } | |
| Value *V0, *V1; | |
| if (Instruction::isBinaryOp(E->getOpcode())) { | |
| V0 = Builder.CreateBinOp( | |
| static_cast<Instruction::BinaryOps>(E->getOpcode()), LHS, RHS); | |
| V1 = Builder.CreateBinOp( | |
| static_cast<Instruction::BinaryOps>(E->getAltOpcode()), LHS, RHS); | |
| } else { | |
| V0 = Builder.CreateCast( | |
| static_cast<Instruction::CastOps>(E->getOpcode()), LHS, VecTy); | |
| V1 = Builder.CreateCast( | |
| static_cast<Instruction::CastOps>(E->getAltOpcode()), LHS, VecTy); | |
| } | |
| // Create shuffle to take alternate operations from the vector. | |
| // Also, gather up main and alt scalar ops to propagate IR flags to | |
| // each vector operation. | |
| ValueList OpScalars, AltScalars; | |
| unsigned e = E->Scalars.size(); | |
| SmallVector<Constant *, 8> Mask(e); | |
| for (unsigned i = 0; i < e; ++i) { | |
| auto *OpInst = cast<Instruction>(E->Scalars[i]); | |
| assert(E->isOpcodeOrAlt(OpInst) && "Unexpected main/alternate opcode"); | |
| if (OpInst->getOpcode() == E->getAltOpcode()) { | |
| Mask[i] = Builder.getInt32(e + i); | |
| AltScalars.push_back(E->Scalars[i]); | |
| } else { | |
| Mask[i] = Builder.getInt32(i); | |
| OpScalars.push_back(E->Scalars[i]); | |
| } | |
| } | |
| Value *ShuffleMask = ConstantVector::get(Mask); | |
| propagateIRFlags(V0, OpScalars); | |
| propagateIRFlags(V1, AltScalars); | |
| Value *V = Builder.CreateShuffleVector(V0, V1, ShuffleMask); | |
| if (Instruction *I = dyn_cast<Instruction>(V)) | |
| V = propagateMetadata(I, E->Scalars); | |
| if (NeedToShuffleReuses) { | |
| V = Builder.CreateShuffleVector(V, UndefValue::get(VecTy), | |
| E->ReuseShuffleIndices, "shuffle"); | |
| } | |
| E->VectorizedValue = V; | |
| ++NumVectorInstructions; | |
| return V; | |
| } | |
| default: | |
| llvm_unreachable("unknown inst"); | |
| } | |
| return nullptr; | |
| } | |
| Value *BoUpSLP::vectorizeTree() { | |
| ExtraValueToDebugLocsMap ExternallyUsedValues; | |
| return vectorizeTree(ExternallyUsedValues); | |
| } | |
| Value * | |
| BoUpSLP::vectorizeTree(ExtraValueToDebugLocsMap &ExternallyUsedValues) { | |
| // All blocks must be scheduled before any instructions are inserted. | |
| for (auto &BSIter : BlocksSchedules) { | |
| scheduleBlock(BSIter.second.get()); | |
| } | |
| Builder.SetInsertPoint(&F->getEntryBlock().front()); | |
| auto *VectorRoot = vectorizeTree(VectorizableTree[0].get()); | |
| // If the vectorized tree can be rewritten in a smaller type, we truncate the | |
| // vectorized root. InstCombine will then rewrite the entire expression. We | |
| // sign extend the extracted values below. | |
| auto *ScalarRoot = VectorizableTree[0]->Scalars[0]; | |
| if (MinBWs.count(ScalarRoot)) { | |
| if (auto *I = dyn_cast<Instruction>(VectorRoot)) | |
| Builder.SetInsertPoint(&*++BasicBlock::iterator(I)); | |
| auto BundleWidth = VectorizableTree[0]->Scalars.size(); | |
| auto *MinTy = IntegerType::get(F->getContext(), MinBWs[ScalarRoot].first); | |
| auto *VecTy = VectorType::get(MinTy, BundleWidth); | |
| auto *Trunc = Builder.CreateTrunc(VectorRoot, VecTy); | |
| VectorizableTree[0]->VectorizedValue = Trunc; | |
| } | |
| LLVM_DEBUG(dbgs() << "SLP: Extracting " << ExternalUses.size() | |
| << " values .\n"); | |
| // If necessary, sign-extend or zero-extend ScalarRoot to the larger type | |
| // specified by ScalarType. | |
| auto extend = [&](Value *ScalarRoot, Value *Ex, Type *ScalarType) { | |
| if (!MinBWs.count(ScalarRoot)) | |
| return Ex; | |
| if (MinBWs[ScalarRoot].second) | |
| return Builder.CreateSExt(Ex, ScalarType); | |
| return Builder.CreateZExt(Ex, ScalarType); | |
| }; | |
| // Extract all of the elements with the external uses. | |
| for (const auto &ExternalUse : ExternalUses) { | |
| Value *Scalar = ExternalUse.Scalar; | |
| llvm::User *User = ExternalUse.User; | |
| // Skip users that we already RAUW. This happens when one instruction | |
| // has multiple uses of the same value. | |
| if (User && !is_contained(Scalar->users(), User)) | |
| continue; | |
| TreeEntry *E = getTreeEntry(Scalar); | |
| assert(E && "Invalid scalar"); | |
| assert(!E->NeedToGather && "Extracting from a gather list"); | |
| Value *Vec = E->VectorizedValue; | |
| assert(Vec && "Can't find vectorizable value"); | |
| Value *Lane = Builder.getInt32(ExternalUse.Lane); | |
| // If User == nullptr, the Scalar is used as extra arg. Generate | |
| // ExtractElement instruction and update the record for this scalar in | |
| // ExternallyUsedValues. | |
| if (!User) { | |
| assert(ExternallyUsedValues.count(Scalar) && | |
| "Scalar with nullptr as an external user must be registered in " | |
| "ExternallyUsedValues map"); | |
| if (auto *VecI = dyn_cast<Instruction>(Vec)) { | |
| Builder.SetInsertPoint(VecI->getParent(), | |
| std::next(VecI->getIterator())); | |
| } else { | |
| Builder.SetInsertPoint(&F->getEntryBlock().front()); | |
| } | |
| Value *Ex = Builder.CreateExtractElement(Vec, Lane); | |
| Ex = extend(ScalarRoot, Ex, Scalar->getType()); | |
| CSEBlocks.insert(cast<Instruction>(Scalar)->getParent()); | |
| auto &Locs = ExternallyUsedValues[Scalar]; | |
| ExternallyUsedValues.insert({Ex, Locs}); | |
| ExternallyUsedValues.erase(Scalar); | |
| // Required to update internally referenced instructions. | |
| Scalar->replaceAllUsesWith(Ex); | |
| continue; | |
| } | |
| // Generate extracts for out-of-tree users. | |
| // Find the insertion point for the extractelement lane. | |
| if (auto *VecI = dyn_cast<Instruction>(Vec)) { | |
| if (PHINode *PH = dyn_cast<PHINode>(User)) { | |
| for (int i = 0, e = PH->getNumIncomingValues(); i != e; ++i) { | |
| if (PH->getIncomingValue(i) == Scalar) { | |
| Instruction *IncomingTerminator = | |
| PH->getIncomingBlock(i)->getTerminator(); | |
| if (isa<CatchSwitchInst>(IncomingTerminator)) { | |
| Builder.SetInsertPoint(VecI->getParent(), | |
| std::next(VecI->getIterator())); | |
| } else { | |
| Builder.SetInsertPoint(PH->getIncomingBlock(i)->getTerminator()); | |
| } | |
| Value *Ex = Builder.CreateExtractElement(Vec, Lane); | |
| Ex = extend(ScalarRoot, Ex, Scalar->getType()); | |
| CSEBlocks.insert(PH->getIncomingBlock(i)); | |
| PH->setOperand(i, Ex); | |
| } | |
| } | |
| } else { | |
| Builder.SetInsertPoint(cast<Instruction>(User)); | |
| Value *Ex = Builder.CreateExtractElement(Vec, Lane); | |
| Ex = extend(ScalarRoot, Ex, Scalar->getType()); | |
| CSEBlocks.insert(cast<Instruction>(User)->getParent()); | |
| User->replaceUsesOfWith(Scalar, Ex); | |
| } | |
| } else { | |
| Builder.SetInsertPoint(&F->getEntryBlock().front()); | |
| Value *Ex = Builder.CreateExtractElement(Vec, Lane); | |
| Ex = extend(ScalarRoot, Ex, Scalar->getType()); | |
| CSEBlocks.insert(&F->getEntryBlock()); | |
| User->replaceUsesOfWith(Scalar, Ex); | |
| } | |
| LLVM_DEBUG(dbgs() << "SLP: Replaced:" << *User << ".\n"); | |
| } | |
| // For each vectorized value: | |
| for (auto &TEPtr : VectorizableTree) { | |
| TreeEntry *Entry = TEPtr.get(); | |
| // No need to handle users of gathered values. | |
| if (Entry->NeedToGather) | |
| continue; | |
| assert(Entry->VectorizedValue && "Can't find vectorizable value"); | |
| // For each lane: | |
| for (int Lane = 0, LE = Entry->Scalars.size(); Lane != LE; ++Lane) { | |
| Value *Scalar = Entry->Scalars[Lane]; | |
| #ifndef NDEBUG | |
| Type *Ty = Scalar->getType(); | |
| if (!Ty->isVoidTy()) { | |
| for (User *U : Scalar->users()) { | |
| LLVM_DEBUG(dbgs() << "SLP: \tvalidating user:" << *U << ".\n"); | |
| // It is legal to delete users in the ignorelist. | |
| assert((getTreeEntry(U) || is_contained(UserIgnoreList, U)) && | |
| "Deleting out-of-tree value"); | |
| } | |
| } | |
| #endif | |
| LLVM_DEBUG(dbgs() << "SLP: \tErasing scalar:" << *Scalar << ".\n"); | |
| eraseInstruction(cast<Instruction>(Scalar)); | |
| } | |
| } | |
| Builder.ClearInsertionPoint(); | |
| return VectorizableTree[0]->VectorizedValue; | |
| } | |
| void BoUpSLP::optimizeGatherSequence() { | |
| LLVM_DEBUG(dbgs() << "SLP: Optimizing " << GatherSeq.size() | |
| << " gather sequences instructions.\n"); | |
| // LICM InsertElementInst sequences. | |
| for (Instruction *I : GatherSeq) { | |
| if (isDeleted(I)) | |
| continue; | |
| // Check if this block is inside a loop. | |
| Loop *L = LI->getLoopFor(I->getParent()); | |
| if (!L) | |
| continue; | |
| // Check if it has a preheader. | |
| BasicBlock *PreHeader = L->getLoopPreheader(); | |
| if (!PreHeader) | |
| continue; | |
| // If the vector or the element that we insert into it are | |
| // instructions that are defined in this basic block then we can't | |
| // hoist this instruction. | |
| auto *Op0 = dyn_cast<Instruction>(I->getOperand(0)); | |
| auto *Op1 = dyn_cast<Instruction>(I->getOperand(1)); | |
| if (Op0 && L->contains(Op0)) | |
| continue; | |
| if (Op1 && L->contains(Op1)) | |
| continue; | |
| // We can hoist this instruction. Move it to the pre-header. | |
| I->moveBefore(PreHeader->getTerminator()); | |
| } | |
| // Make a list of all reachable blocks in our CSE queue. | |
| SmallVector<const DomTreeNode *, 8> CSEWorkList; | |
| CSEWorkList.reserve(CSEBlocks.size()); | |
| for (BasicBlock *BB : CSEBlocks) | |
| if (DomTreeNode *N = DT->getNode(BB)) { | |
| assert(DT->isReachableFromEntry(N)); | |
| CSEWorkList.push_back(N); | |
| } | |
| // Sort blocks by domination. This ensures we visit a block after all blocks | |
| // dominating it are visited. | |
| llvm::stable_sort(CSEWorkList, | |
| [this](const DomTreeNode *A, const DomTreeNode *B) { | |
| return DT->properlyDominates(A, B); | |
| }); | |
| // Perform O(N^2) search over the gather sequences and merge identical | |
| // instructions. TODO: We can further optimize this scan if we split the | |
| // instructions into different buckets based on the insert lane. | |
| SmallVector<Instruction *, 16> Visited; | |
| for (auto I = CSEWorkList.begin(), E = CSEWorkList.end(); I != E; ++I) { | |
| assert((I == CSEWorkList.begin() || !DT->dominates(*I, *std::prev(I))) && | |
| "Worklist not sorted properly!"); | |
| BasicBlock *BB = (*I)->getBlock(); | |
| // For all instructions in blocks containing gather sequences: | |
| for (BasicBlock::iterator it = BB->begin(), e = BB->end(); it != e;) { | |
| Instruction *In = &*it++; | |
| if (isDeleted(In)) | |
| continue; | |
| if (!isa<InsertElementInst>(In) && !isa<ExtractElementInst>(In)) | |
| continue; | |
| // Check if we can replace this instruction with any of the | |
| // visited instructions. | |
| for (Instruction *v : Visited) { | |
| if (In->isIdenticalTo(v) && | |
| DT->dominates(v->getParent(), In->getParent())) { | |
| In->replaceAllUsesWith(v); | |
| eraseInstruction(In); | |
| In = nullptr; | |
| break; | |
| } | |
| } | |
| if (In) { | |
| assert(!is_contained(Visited, In)); | |
| Visited.push_back(In); | |
| } | |
| } | |
| } | |
| CSEBlocks.clear(); | |
| GatherSeq.clear(); | |
| } | |
| // Groups the instructions to a bundle (which is then a single scheduling entity) | |
| // and schedules instructions until the bundle gets ready. | |
| Optional<BoUpSLP::ScheduleData *> | |
| BoUpSLP::BlockScheduling::tryScheduleBundle(ArrayRef<Value *> VL, BoUpSLP *SLP, | |
| const InstructionsState &S) { | |
| if (isa<PHINode>(S.OpValue)) | |
| return nullptr; | |
| // Initialize the instruction bundle. | |
| Instruction *OldScheduleEnd = ScheduleEnd; | |
| ScheduleData *PrevInBundle = nullptr; | |
| ScheduleData *Bundle = nullptr; | |
| bool ReSchedule = false; | |
| LLVM_DEBUG(dbgs() << "SLP: bundle: " << *S.OpValue << "\n"); | |
| // Make sure that the scheduling region contains all | |
| // instructions of the bundle. | |
| for (Value *V : VL) { | |
| if (!extendSchedulingRegion(V, S)) | |
| return None; | |
| } | |
| for (Value *V : VL) { | |
| ScheduleData *BundleMember = getScheduleData(V); | |
| assert(BundleMember && | |
| "no ScheduleData for bundle member (maybe not in same basic block)"); | |
| if (BundleMember->IsScheduled) { | |
| // A bundle member was scheduled as single instruction before and now | |
| // needs to be scheduled as part of the bundle. We just get rid of the | |
| // existing schedule. | |
| LLVM_DEBUG(dbgs() << "SLP: reset schedule because " << *BundleMember | |
| << " was already scheduled\n"); | |
| ReSchedule = true; | |
| } | |
| assert(BundleMember->isSchedulingEntity() && | |
| "bundle member already part of other bundle"); | |
| if (PrevInBundle) { | |
| PrevInBundle->NextInBundle = BundleMember; | |
| } else { | |
| Bundle = BundleMember; | |
| } | |
| BundleMember->UnscheduledDepsInBundle = 0; | |
| Bundle->UnscheduledDepsInBundle += BundleMember->UnscheduledDeps; | |
| // Group the instructions to a bundle. | |
| BundleMember->FirstInBundle = Bundle; | |
| PrevInBundle = BundleMember; | |
| } | |
| if (ScheduleEnd != OldScheduleEnd) { | |
| // The scheduling region got new instructions at the lower end (or it is a | |
| // new region for the first bundle). This makes it necessary to | |
| // recalculate all dependencies. | |
| // It is seldom that this needs to be done a second time after adding the | |
| // initial bundle to the region. | |
| for (auto *I = ScheduleStart; I != ScheduleEnd; I = I->getNextNode()) { | |
| doForAllOpcodes(I, [](ScheduleData *SD) { | |
| SD->clearDependencies(); | |
| }); | |
| } | |
| ReSchedule = true; | |
| } | |
| if (ReSchedule) { | |
| resetSchedule(); | |
| initialFillReadyList(ReadyInsts); | |
| } | |
| assert(Bundle && "Failed to find schedule bundle"); | |
| LLVM_DEBUG(dbgs() << "SLP: try schedule bundle " << *Bundle << " in block " | |
| << BB->getName() << "\n"); | |
| calculateDependencies(Bundle, true, SLP); | |
| // Now try to schedule the new bundle. As soon as the bundle is "ready" it | |
| // means that there are no cyclic dependencies and we can schedule it. | |
| // Note that's important that we don't "schedule" the bundle yet (see | |
| // cancelScheduling). | |
| while (!Bundle->isReady() && !ReadyInsts.empty()) { | |
| ScheduleData *pickedSD = ReadyInsts.back(); | |
| ReadyInsts.pop_back(); | |
| if (pickedSD->isSchedulingEntity() && pickedSD->isReady()) { | |
| schedule(pickedSD, ReadyInsts); | |
| } | |
| } | |
| if (!Bundle->isReady()) { | |
| cancelScheduling(VL, S.OpValue); | |
| return None; | |
| } | |
| return Bundle; | |
| } | |
| void BoUpSLP::BlockScheduling::cancelScheduling(ArrayRef<Value *> VL, | |
| Value *OpValue) { | |
| if (isa<PHINode>(OpValue)) | |
| return; | |
| ScheduleData *Bundle = getScheduleData(OpValue); | |
| LLVM_DEBUG(dbgs() << "SLP: cancel scheduling of " << *Bundle << "\n"); | |
| assert(!Bundle->IsScheduled && | |
| "Can't cancel bundle which is already scheduled"); | |
| assert(Bundle->isSchedulingEntity() && Bundle->isPartOfBundle() && | |
| "tried to unbundle something which is not a bundle"); | |
| // Un-bundle: make single instructions out of the bundle. | |
| ScheduleData *BundleMember = Bundle; | |
| while (BundleMember) { | |
| assert(BundleMember->FirstInBundle == Bundle && "corrupt bundle links"); | |
| BundleMember->FirstInBundle = BundleMember; | |
| ScheduleData *Next = BundleMember->NextInBundle; | |
| BundleMember->NextInBundle = nullptr; | |
| BundleMember->UnscheduledDepsInBundle = BundleMember->UnscheduledDeps; | |
| if (BundleMember->UnscheduledDepsInBundle == 0) { | |
| ReadyInsts.insert(BundleMember); | |
| } | |
| BundleMember = Next; | |
| } | |
| } | |
| BoUpSLP::ScheduleData *BoUpSLP::BlockScheduling::allocateScheduleDataChunks() { | |
| // Allocate a new ScheduleData for the instruction. | |
| if (ChunkPos >= ChunkSize) { | |
| ScheduleDataChunks.push_back(std::make_unique<ScheduleData[]>(ChunkSize)); | |
| ChunkPos = 0; | |
| } | |
| return &(ScheduleDataChunks.back()[ChunkPos++]); | |
| } | |
| bool BoUpSLP::BlockScheduling::extendSchedulingRegion(Value *V, | |
| const InstructionsState &S) { | |
| if (getScheduleData(V, isOneOf(S, V))) | |
| return true; | |
| Instruction *I = dyn_cast<Instruction>(V); | |
| assert(I && "bundle member must be an instruction"); | |
| assert(!isa<PHINode>(I) && "phi nodes don't need to be scheduled"); | |
| auto &&CheckSheduleForI = [this, &S](Instruction *I) -> bool { | |
| ScheduleData *ISD = getScheduleData(I); | |
| if (!ISD) | |
| return false; | |
| assert(isInSchedulingRegion(ISD) && | |
| "ScheduleData not in scheduling region"); | |
| ScheduleData *SD = allocateScheduleDataChunks(); | |
| SD->Inst = I; | |
| SD->init(SchedulingRegionID, S.OpValue); | |
| ExtraScheduleDataMap[I][S.OpValue] = SD; | |
| return true; | |
| }; | |
| if (CheckSheduleForI(I)) | |
| return true; | |
| if (!ScheduleStart) { | |
| // It's the first instruction in the new region. | |
| initScheduleData(I, I->getNextNode(), nullptr, nullptr); | |
| ScheduleStart = I; | |
| ScheduleEnd = I->getNextNode(); | |
| if (isOneOf(S, I) != I) | |
| CheckSheduleForI(I); | |
| assert(ScheduleEnd && "tried to vectorize a terminator?"); | |
| LLVM_DEBUG(dbgs() << "SLP: initialize schedule region to " << *I << "\n"); | |
| return true; | |
| } | |
| // Search up and down at the same time, because we don't know if the new | |
| // instruction is above or below the existing scheduling region. | |
| BasicBlock::reverse_iterator UpIter = | |
| ++ScheduleStart->getIterator().getReverse(); | |
| BasicBlock::reverse_iterator UpperEnd = BB->rend(); | |
| BasicBlock::iterator DownIter = ScheduleEnd->getIterator(); | |
| BasicBlock::iterator LowerEnd = BB->end(); | |
| while (true) { | |
| if (++ScheduleRegionSize > ScheduleRegionSizeLimit) { | |
| LLVM_DEBUG(dbgs() << "SLP: exceeded schedule region size limit\n"); | |
| return false; | |
| } | |
| if (UpIter != UpperEnd) { | |
| if (&*UpIter == I) { | |
| initScheduleData(I, ScheduleStart, nullptr, FirstLoadStoreInRegion); | |
| ScheduleStart = I; | |
| if (isOneOf(S, I) != I) | |
| CheckSheduleForI(I); | |
| LLVM_DEBUG(dbgs() << "SLP: extend schedule region start to " << *I | |
| << "\n"); | |
| return true; | |
| } | |
| ++UpIter; | |
| } | |
| if (DownIter != LowerEnd) { | |
| if (&*DownIter == I) { | |
| initScheduleData(ScheduleEnd, I->getNextNode(), LastLoadStoreInRegion, | |
| nullptr); | |
| ScheduleEnd = I->getNextNode(); | |
| if (isOneOf(S, I) != I) | |
| CheckSheduleForI(I); | |
| assert(ScheduleEnd && "tried to vectorize a terminator?"); | |
| LLVM_DEBUG(dbgs() << "SLP: extend schedule region end to " << *I | |
| << "\n"); | |
| return true; | |
| } | |
| ++DownIter; | |
| } | |
| assert((UpIter != UpperEnd || DownIter != LowerEnd) && | |
| "instruction not found in block"); | |
| } | |
| return true; | |
| } | |
| void BoUpSLP::BlockScheduling::initScheduleData(Instruction *FromI, | |
| Instruction *ToI, | |
| ScheduleData *PrevLoadStore, | |
| ScheduleData *NextLoadStore) { | |
| ScheduleData *CurrentLoadStore = PrevLoadStore; | |
| for (Instruction *I = FromI; I != ToI; I = I->getNextNode()) { | |
| ScheduleData *SD = ScheduleDataMap[I]; | |
| if (!SD) { | |
| SD = allocateScheduleDataChunks(); | |
| ScheduleDataMap[I] = SD; | |
| SD->Inst = I; | |
| } | |
| assert(!isInSchedulingRegion(SD) && | |
| "new ScheduleData already in scheduling region"); | |
| SD->init(SchedulingRegionID, I); | |
| if (I->mayReadOrWriteMemory() && | |
| (!isa<IntrinsicInst>(I) || | |
| cast<IntrinsicInst>(I)->getIntrinsicID() != Intrinsic::sideeffect)) { | |
| // Update the linked list of memory accessing instructions. | |
| if (CurrentLoadStore) { | |
| CurrentLoadStore->NextLoadStore = SD; | |
| } else { | |
| FirstLoadStoreInRegion = SD; | |
| } | |
| CurrentLoadStore = SD; | |
| } | |
| } | |
| if (NextLoadStore) { | |
| if (CurrentLoadStore) | |
| CurrentLoadStore->NextLoadStore = NextLoadStore; | |
| } else { | |
| LastLoadStoreInRegion = CurrentLoadStore; | |
| } | |
| } | |
| void BoUpSLP::BlockScheduling::calculateDependencies(ScheduleData *SD, | |
| bool InsertInReadyList, | |
| BoUpSLP *SLP) { | |
| assert(SD->isSchedulingEntity()); | |
| SmallVector<ScheduleData *, 10> WorkList; | |
| WorkList.push_back(SD); | |
| while (!WorkList.empty()) { | |
| ScheduleData *SD = WorkList.back(); | |
| WorkList.pop_back(); | |
| ScheduleData *BundleMember = SD; | |
| while (BundleMember) { | |
| assert(isInSchedulingRegion(BundleMember)); | |
| if (!BundleMember->hasValidDependencies()) { | |
| LLVM_DEBUG(dbgs() << "SLP: update deps of " << *BundleMember | |
| << "\n"); | |
| BundleMember->Dependencies = 0; | |
| BundleMember->resetUnscheduledDeps(); | |
| // Handle def-use chain dependencies. | |
| if (BundleMember->OpValue != BundleMember->Inst) { | |
| ScheduleData *UseSD = getScheduleData(BundleMember->Inst); | |
| if (UseSD && isInSchedulingRegion(UseSD->FirstInBundle)) { | |
| BundleMember->Dependencies++; | |
| ScheduleData *DestBundle = UseSD->FirstInBundle; | |
| if (!DestBundle->IsScheduled) | |
| BundleMember->incrementUnscheduledDeps(1); | |
| if (!DestBundle->hasValidDependencies()) | |
| WorkList.push_back(DestBundle); | |
| } | |
| } else { | |
| for (User *U : BundleMember->Inst->users()) { | |
| if (isa<Instruction>(U)) { | |
| ScheduleData *UseSD = getScheduleData(U); | |
| if (UseSD && isInSchedulingRegion(UseSD->FirstInBundle)) { | |
| BundleMember->Dependencies++; | |
| ScheduleData *DestBundle = UseSD->FirstInBundle; | |
| if (!DestBundle->IsScheduled) | |
| BundleMember->incrementUnscheduledDeps(1); | |
| if (!DestBundle->hasValidDependencies()) | |
| WorkList.push_back(DestBundle); | |
| } | |
| } else { | |
| // I'm not sure if this can ever happen. But we need to be safe. | |
| // This lets the instruction/bundle never be scheduled and | |
| // eventually disable vectorization. | |
| BundleMember->Dependencies++; | |
| BundleMember->incrementUnscheduledDeps(1); | |
| } | |
| } | |
| } | |
| // Handle the memory dependencies. | |
| ScheduleData *DepDest = BundleMember->NextLoadStore; | |
| if (DepDest) { | |
| Instruction *SrcInst = BundleMember->Inst; | |
| MemoryLocation SrcLoc = getLocation(SrcInst, SLP->AA); | |
| bool SrcMayWrite = BundleMember->Inst->mayWriteToMemory(); | |
| unsigned numAliased = 0; | |
| unsigned DistToSrc = 1; | |
| while (DepDest) { | |
| assert(isInSchedulingRegion(DepDest)); | |
| // We have two limits to reduce the complexity: | |
| // 1) AliasedCheckLimit: It's a small limit to reduce calls to | |
| // SLP->isAliased (which is the expensive part in this loop). | |
| // 2) MaxMemDepDistance: It's for very large blocks and it aborts | |
| // the whole loop (even if the loop is fast, it's quadratic). | |
| // It's important for the loop break condition (see below) to | |
| // check this limit even between two read-only instructions. | |
| if (DistToSrc >= MaxMemDepDistance || | |
| ((SrcMayWrite || DepDest->Inst->mayWriteToMemory()) && | |
| (numAliased >= AliasedCheckLimit || | |
| SLP->isAliased(SrcLoc, SrcInst, DepDest->Inst)))) { | |
| // We increment the counter only if the locations are aliased | |
| // (instead of counting all alias checks). This gives a better | |
| // balance between reduced runtime and accurate dependencies. | |
| numAliased++; | |
| DepDest->MemoryDependencies.push_back(BundleMember); | |
| BundleMember->Dependencies++; | |
| ScheduleData *DestBundle = DepDest->FirstInBundle; | |
| if (!DestBundle->IsScheduled) { | |
| BundleMember->incrementUnscheduledDeps(1); | |
| } | |
| if (!DestBundle->hasValidDependencies()) { | |
| WorkList.push_back(DestBundle); | |
| } | |
| } | |
| DepDest = DepDest->NextLoadStore; | |
| // Example, explaining the loop break condition: Let's assume our | |
| // starting instruction is i0 and MaxMemDepDistance = 3. | |
| // | |
| // +--------v--v--v | |
| // i0,i1,i2,i3,i4,i5,i6,i7,i8 | |
| // +--------^--^--^ | |
| // | |
| // MaxMemDepDistance let us stop alias-checking at i3 and we add | |
| // dependencies from i0 to i3,i4,.. (even if they are not aliased). | |
| // Previously we already added dependencies from i3 to i6,i7,i8 | |
| // (because of MaxMemDepDistance). As we added a dependency from | |
| // i0 to i3, we have transitive dependencies from i0 to i6,i7,i8 | |
| // and we can abort this loop at i6. | |
| if (DistToSrc >= 2 * MaxMemDepDistance) | |
| break; | |
| DistToSrc++; | |
| } | |
| } | |
| } | |
| BundleMember = BundleMember->NextInBundle; | |
| } | |
| if (InsertInReadyList && SD->isReady()) { | |
| ReadyInsts.push_back(SD); | |
| LLVM_DEBUG(dbgs() << "SLP: gets ready on update: " << *SD->Inst | |
| << "\n"); | |
| } | |
| } | |
| } | |
| void BoUpSLP::BlockScheduling::resetSchedule() { | |
| assert(ScheduleStart && | |
| "tried to reset schedule on block which has not been scheduled"); | |
| for (Instruction *I = ScheduleStart; I != ScheduleEnd; I = I->getNextNode()) { | |
| doForAllOpcodes(I, [&](ScheduleData *SD) { | |
| assert(isInSchedulingRegion(SD) && | |
| "ScheduleData not in scheduling region"); | |
| SD->IsScheduled = false; | |
| SD->resetUnscheduledDeps(); | |
| }); | |
| } | |
| ReadyInsts.clear(); | |
| } | |
| void BoUpSLP::scheduleBlock(BlockScheduling *BS) { | |
| if (!BS->ScheduleStart) | |
| return; | |
| LLVM_DEBUG(dbgs() << "SLP: schedule block " << BS->BB->getName() << "\n"); | |
| BS->resetSchedule(); | |
| // For the real scheduling we use a more sophisticated ready-list: it is | |
| // sorted by the original instruction location. This lets the final schedule | |
| // be as close as possible to the original instruction order. | |
| struct ScheduleDataCompare { | |
| bool operator()(ScheduleData *SD1, ScheduleData *SD2) const { | |
| return SD2->SchedulingPriority < SD1->SchedulingPriority; | |
| } | |
| }; | |
| std::set<ScheduleData *, ScheduleDataCompare> ReadyInsts; | |
| // Ensure that all dependency data is updated and fill the ready-list with | |
| // initial instructions. | |
| int Idx = 0; | |
| int NumToSchedule = 0; | |
| for (auto *I = BS->ScheduleStart; I != BS->ScheduleEnd; | |
| I = I->getNextNode()) { | |
| BS->doForAllOpcodes(I, [this, &Idx, &NumToSchedule, BS](ScheduleData *SD) { | |
| assert(SD->isPartOfBundle() == | |
| (getTreeEntry(SD->Inst) != nullptr) && | |
| "scheduler and vectorizer bundle mismatch"); | |
| SD->FirstInBundle->SchedulingPriority = Idx++; | |
| if (SD->isSchedulingEntity()) { | |
| BS->calculateDependencies(SD, false, this); | |
| NumToSchedule++; | |
| } | |
| }); | |
| } | |
| BS->initialFillReadyList(ReadyInsts); | |
| Instruction *LastScheduledInst = BS->ScheduleEnd; | |
| // Do the "real" scheduling. | |
| while (!ReadyInsts.empty()) { | |
| ScheduleData *picked = *ReadyInsts.begin(); | |
| ReadyInsts.erase(ReadyInsts.begin()); | |
| // Move the scheduled instruction(s) to their dedicated places, if not | |
| // there yet. | |
| ScheduleData *BundleMember = picked; | |
| while (BundleMember) { | |
| Instruction *pickedInst = BundleMember->Inst; | |
| if (LastScheduledInst->getNextNode() != pickedInst) { | |
| BS->BB->getInstList().remove(pickedInst); | |
| BS->BB->getInstList().insert(LastScheduledInst->getIterator(), | |
| pickedInst); | |
| } | |
| LastScheduledInst = pickedInst; | |
| BundleMember = BundleMember->NextInBundle; | |
| } | |
| BS->schedule(picked, ReadyInsts); | |
| NumToSchedule--; | |
| } | |
| assert(NumToSchedule == 0 && "could not schedule all instructions"); | |
| // Avoid duplicate scheduling of the block. | |
| BS->ScheduleStart = nullptr; | |
| } | |
| unsigned BoUpSLP::getVectorElementSize(Value *V) const { | |
| // If V is a store, just return the width of the stored value without | |
| // traversing the expression tree. This is the common case. | |
| if (auto *Store = dyn_cast<StoreInst>(V)) | |
| return DL->getTypeSizeInBits(Store->getValueOperand()->getType()); | |
| // If V is not a store, we can traverse the expression tree to find loads | |
| // that feed it. The type of the loaded value may indicate a more suitable | |
| // width than V's type. We want to base the vector element size on the width | |
| // of memory operations where possible. | |
| SmallVector<Instruction *, 16> Worklist; | |
| SmallPtrSet<Instruction *, 16> Visited; | |
| if (auto *I = dyn_cast<Instruction>(V)) | |
| Worklist.push_back(I); | |
| // Traverse the expression tree in bottom-up order looking for loads. If we | |
| // encounter an instruction we don't yet handle, we give up. | |
| auto MaxWidth = 0u; | |
| auto FoundUnknownInst = false; | |
| while (!Worklist.empty() && !FoundUnknownInst) { | |
| auto *I = Worklist.pop_back_val(); | |
| Visited.insert(I); | |
| // We should only be looking at scalar instructions here. If the current | |
| // instruction has a vector type, give up. | |
| auto *Ty = I->getType(); | |
| if (isa<VectorType>(Ty)) | |
| FoundUnknownInst = true; | |
| // If the current instruction is a load, update MaxWidth to reflect the | |
| // width of the loaded value. | |
| else if (isa<LoadInst>(I)) | |
| MaxWidth = std::max<unsigned>(MaxWidth, DL->getTypeSizeInBits(Ty)); | |
| // Otherwise, we need to visit the operands of the instruction. We only | |
| // handle the interesting cases from buildTree here. If an operand is an | |
| // instruction we haven't yet visited, we add it to the worklist. | |
| else if (isa<PHINode>(I) || isa<CastInst>(I) || isa<GetElementPtrInst>(I) || | |
| isa<CmpInst>(I) || isa<SelectInst>(I) || isa<BinaryOperator>(I)) { | |
| for (Use &U : I->operands()) | |
| if (auto *J = dyn_cast<Instruction>(U.get())) | |
| if (!Visited.count(J)) | |
| Worklist.push_back(J); | |
| } | |
| // If we don't yet handle the instruction, give up. | |
| else | |
| FoundUnknownInst = true; | |
| } | |
| // If we didn't encounter a memory access in the expression tree, or if we | |
| // gave up for some reason, just return the width of V. | |
| if (!MaxWidth || FoundUnknownInst) | |
| return DL->getTypeSizeInBits(V->getType()); | |
| // Otherwise, return the maximum width we found. | |
| return MaxWidth; | |
| } | |
| // Determine if a value V in a vectorizable expression Expr can be demoted to a | |
| // smaller type with a truncation. We collect the values that will be demoted | |
| // in ToDemote and additional roots that require investigating in Roots. | |
| static bool collectValuesToDemote(Value *V, SmallPtrSetImpl<Value *> &Expr, | |
| SmallVectorImpl<Value *> &ToDemote, | |
| SmallVectorImpl<Value *> &Roots) { | |
| // We can always demote constants. | |
| if (isa<Constant>(V)) { | |
| ToDemote.push_back(V); | |
| return true; | |
| } | |
| // If the value is not an instruction in the expression with only one use, it | |
| // cannot be demoted. | |
| auto *I = dyn_cast<Instruction>(V); | |
| if (!I || !I->hasOneUse() || !Expr.count(I)) | |
| return false; | |
| switch (I->getOpcode()) { | |
| // We can always demote truncations and extensions. Since truncations can | |
| // seed additional demotion, we save the truncated value. | |
| case Instruction::Trunc: | |
| Roots.push_back(I->getOperand(0)); | |
| break; | |
| case Instruction::ZExt: | |
| case Instruction::SExt: | |
| break; | |
| // We can demote certain binary operations if we can demote both of their | |
| // operands. | |
| case Instruction::Add: | |
| case Instruction::Sub: | |
| case Instruction::Mul: | |
| case Instruction::And: | |
| case Instruction::Or: | |
| case Instruction::Xor: | |
| if (!collectValuesToDemote(I->getOperand(0), Expr, ToDemote, Roots) || | |
| !collectValuesToDemote(I->getOperand(1), Expr, ToDemote, Roots)) | |
| return false; | |
| break; | |
| // We can demote selects if we can demote their true and false values. | |
| case Instruction::Select: { | |
| SelectInst *SI = cast<SelectInst>(I); | |
| if (!collectValuesToDemote(SI->getTrueValue(), Expr, ToDemote, Roots) || | |
| !collectValuesToDemote(SI->getFalseValue(), Expr, ToDemote, Roots)) | |
| return false; | |
| break; | |
| } | |
| // We can demote phis if we can demote all their incoming operands. Note that | |
| // we don't need to worry about cycles since we ensure single use above. | |
| case Instruction::PHI: { | |
| PHINode *PN = cast<PHINode>(I); | |
| for (Value *IncValue : PN->incoming_values()) | |
| if (!collectValuesToDemote(IncValue, Expr, ToDemote, Roots)) | |
| return false; | |
| break; | |
| } | |
| // Otherwise, conservatively give up. | |
| default: | |
| return false; | |
| } | |
| // Record the value that we can demote. | |
| ToDemote.push_back(V); | |
| return true; | |
| } | |
| void BoUpSLP::computeMinimumValueSizes() { | |
| // If there are no external uses, the expression tree must be rooted by a | |
| // store. We can't demote in-memory values, so there is nothing to do here. | |
| if (ExternalUses.empty()) | |
| return; | |
| // We only attempt to truncate integer expressions. | |
| auto &TreeRoot = VectorizableTree[0]->Scalars; | |
| auto *TreeRootIT = dyn_cast<IntegerType>(TreeRoot[0]->getType()); | |
| if (!TreeRootIT) | |
| return; | |
| // If the expression is not rooted by a store, these roots should have | |
| // external uses. We will rely on InstCombine to rewrite the expression in | |
| // the narrower type. However, InstCombine only rewrites single-use values. | |
| // This means that if a tree entry other than a root is used externally, it | |
| // must have multiple uses and InstCombine will not rewrite it. The code | |
| // below ensures that only the roots are used externally. | |
| SmallPtrSet<Value *, 32> Expr(TreeRoot.begin(), TreeRoot.end()); | |
| for (auto &EU : ExternalUses) | |
| if (!Expr.erase(EU.Scalar)) | |
| return; | |
| if (!Expr.empty()) | |
| return; | |
| // Collect the scalar values of the vectorizable expression. We will use this | |
| // context to determine which values can be demoted. If we see a truncation, | |
| // we mark it as seeding another demotion. | |
| for (auto &EntryPtr : VectorizableTree) | |
| Expr.insert(EntryPtr->Scalars.begin(), EntryPtr->Scalars.end()); | |
| // Ensure the roots of the vectorizable tree don't form a cycle. They must | |
| // have a single external user that is not in the vectorizable tree. | |
| for (auto *Root : TreeRoot) | |
| if (!Root->hasOneUse() || Expr.count(*Root->user_begin())) | |
| return; | |
| // Conservatively determine if we can actually truncate the roots of the | |
| // expression. Collect the values that can be demoted in ToDemote and | |
| // additional roots that require investigating in Roots. | |
| SmallVector<Value *, 32> ToDemote; | |
| SmallVector<Value *, 4> Roots; | |
| for (auto *Root : TreeRoot) | |
| if (!collectValuesToDemote(Root, Expr, ToDemote, Roots)) | |
| return; | |
| // The maximum bit width required to represent all the values that can be | |
| // demoted without loss of precision. It would be safe to truncate the roots | |
| // of the expression to this width. | |
| auto MaxBitWidth = 8u; | |
| // We first check if all the bits of the roots are demanded. If they're not, | |
| // we can truncate the roots to this narrower type. | |
| for (auto *Root : TreeRoot) { | |
| auto Mask = DB->getDemandedBits(cast<Instruction>(Root)); | |
| MaxBitWidth = std::max<unsigned>( | |
| Mask.getBitWidth() - Mask.countLeadingZeros(), MaxBitWidth); | |
| } | |
| // True if the roots can be zero-extended back to their original type, rather | |
| // than sign-extended. We know that if the leading bits are not demanded, we | |
| // can safely zero-extend. So we initialize IsKnownPositive to True. | |
| bool IsKnownPositive = true; | |
| // If all the bits of the roots are demanded, we can try a little harder to | |
| // compute a narrower type. This can happen, for example, if the roots are | |
| // getelementptr indices. InstCombine promotes these indices to the pointer | |
| // width. Thus, all their bits are technically demanded even though the | |
| // address computation might be vectorized in a smaller type. | |
| // | |
| // We start by looking at each entry that can be demoted. We compute the | |
| // maximum bit width required to store the scalar by using ValueTracking to | |
| // compute the number of high-order bits we can truncate. | |
| if (MaxBitWidth == DL->getTypeSizeInBits(TreeRoot[0]->getType()) && | |
| llvm::all_of(TreeRoot, [](Value *R) { | |
| assert(R->hasOneUse() && "Root should have only one use!"); | |
| return isa<GetElementPtrInst>(R->user_back()); | |
| })) { | |
| MaxBitWidth = 8u; | |
| // Determine if the sign bit of all the roots is known to be zero. If not, | |
| // IsKnownPositive is set to False. | |
| IsKnownPositive = llvm::all_of(TreeRoot, [&](Value *R) { | |
| KnownBits Known = computeKnownBits(R, *DL); | |
| return Known.isNonNegative(); | |
| }); | |
| // Determine the maximum number of bits required to store the scalar | |
| // values. | |
| for (auto *Scalar : ToDemote) { | |
| auto NumSignBits = ComputeNumSignBits(Scalar, *DL, 0, AC, nullptr, DT); | |
| auto NumTypeBits = DL->getTypeSizeInBits(Scalar->getType()); | |
| MaxBitWidth = std::max<unsigned>(NumTypeBits - NumSignBits, MaxBitWidth); | |
| } | |
| // If we can't prove that the sign bit is zero, we must add one to the | |
| // maximum bit width to account for the unknown sign bit. This preserves | |
| // the existing sign bit so we can safely sign-extend the root back to the | |
| // original type. Otherwise, if we know the sign bit is zero, we will | |
| // zero-extend the root instead. | |
| // | |
| // FIXME: This is somewhat suboptimal, as there will be cases where adding | |
| // one to the maximum bit width will yield a larger-than-necessary | |
| // type. In general, we need to add an extra bit only if we can't | |
| // prove that the upper bit of the original type is equal to the | |
| // upper bit of the proposed smaller type. If these two bits are the | |
| // same (either zero or one) we know that sign-extending from the | |
| // smaller type will result in the same value. Here, since we can't | |
| // yet prove this, we are just making the proposed smaller type | |
| // larger to ensure correctness. | |
| if (!IsKnownPositive) | |
| ++MaxBitWidth; | |
| } | |
| // Round MaxBitWidth up to the next power-of-two. | |
| if (!isPowerOf2_64(MaxBitWidth)) | |
| MaxBitWidth = NextPowerOf2(MaxBitWidth); | |
| // If the maximum bit width we compute is less than the with of the roots' | |
| // type, we can proceed with the narrowing. Otherwise, do nothing. | |
| if (MaxBitWidth >= TreeRootIT->getBitWidth()) | |
| return; | |
| // If we can truncate the root, we must collect additional values that might | |
| // be demoted as a result. That is, those seeded by truncations we will | |
| // modify. | |
| while (!Roots.empty()) | |
| collectValuesToDemote(Roots.pop_back_val(), Expr, ToDemote, Roots); | |
| // Finally, map the values we can demote to the maximum bit with we computed. | |
| for (auto *Scalar : ToDemote) | |
| MinBWs[Scalar] = std::make_pair(MaxBitWidth, !IsKnownPositive); | |
| } | |
| namespace { | |
| /// The SLPVectorizer Pass. | |
| struct SLPVectorizer : public FunctionPass { | |
| SLPVectorizerPass Impl; | |
| /// Pass identification, replacement for typeid | |
| static char ID; | |
| explicit SLPVectorizer() : FunctionPass(ID) { | |
| initializeSLPVectorizerPass(*PassRegistry::getPassRegistry()); | |
| } | |
| bool doInitialization(Module &M) override { | |
| return false; | |
| } | |
| bool runOnFunction(Function &F) override { | |
| if (skipFunction(F)) | |
| return false; | |
| auto *SE = &getAnalysis<ScalarEvolutionWrapperPass>().getSE(); | |
| auto *TTI = &getAnalysis<TargetTransformInfoWrapperPass>().getTTI(F); | |
| auto *TLIP = getAnalysisIfAvailable<TargetLibraryInfoWrapperPass>(); | |
| auto *TLI = TLIP ? &TLIP->getTLI(F) : nullptr; | |
| auto *AA = &getAnalysis<AAResultsWrapperPass>().getAAResults(); | |
| auto *LI = &getAnalysis<LoopInfoWrapperPass>().getLoopInfo(); | |
| auto *DT = &getAnalysis<DominatorTreeWrapperPass>().getDomTree(); | |
| auto *AC = &getAnalysis<AssumptionCacheTracker>().getAssumptionCache(F); | |
| auto *DB = &getAnalysis<DemandedBitsWrapperPass>().getDemandedBits(); | |
| auto *ORE = &getAnalysis<OptimizationRemarkEmitterWrapperPass>().getORE(); | |
| return Impl.runImpl(F, SE, TTI, TLI, AA, LI, DT, AC, DB, ORE); | |
| } | |
| void getAnalysisUsage(AnalysisUsage &AU) const override { | |
| FunctionPass::getAnalysisUsage(AU); | |
| AU.addRequired<AssumptionCacheTracker>(); | |
| AU.addRequired<ScalarEvolutionWrapperPass>(); | |
| AU.addRequired<AAResultsWrapperPass>(); | |
| AU.addRequired<TargetTransformInfoWrapperPass>(); | |
| AU.addRequired<LoopInfoWrapperPass>(); | |
| AU.addRequired<DominatorTreeWrapperPass>(); | |
| AU.addRequired<DemandedBitsWrapperPass>(); | |
| AU.addRequired<OptimizationRemarkEmitterWrapperPass>(); | |
| AU.addPreserved<LoopInfoWrapperPass>(); | |
| AU.addPreserved<DominatorTreeWrapperPass>(); | |
| AU.addPreserved<AAResultsWrapperPass>(); | |
| AU.addPreserved<GlobalsAAWrapperPass>(); | |
| AU.setPreservesCFG(); | |
| } | |
| }; | |
| } // end anonymous namespace | |
| PreservedAnalyses SLPVectorizerPass::run(Function &F, FunctionAnalysisManager &AM) { | |
| auto *SE = &AM.getResult<ScalarEvolutionAnalysis>(F); | |
| auto *TTI = &AM.getResult<TargetIRAnalysis>(F); | |
| auto *TLI = AM.getCachedResult<TargetLibraryAnalysis>(F); | |
| auto *AA = &AM.getResult<AAManager>(F); | |
| auto *LI = &AM.getResult<LoopAnalysis>(F); | |
| auto *DT = &AM.getResult<DominatorTreeAnalysis>(F); | |
| auto *AC = &AM.getResult<AssumptionAnalysis>(F); | |
| auto *DB = &AM.getResult<DemandedBitsAnalysis>(F); | |
| auto *ORE = &AM.getResult<OptimizationRemarkEmitterAnalysis>(F); | |
| bool Changed = runImpl(F, SE, TTI, TLI, AA, LI, DT, AC, DB, ORE); | |
| if (!Changed) | |
| return PreservedAnalyses::all(); | |
| PreservedAnalyses PA; | |
| PA.preserveSet<CFGAnalyses>(); | |
| PA.preserve<AAManager>(); | |
| PA.preserve<GlobalsAA>(); | |
| return PA; | |
| } | |
| bool SLPVectorizerPass::runImpl(Function &F, ScalarEvolution *SE_, | |
| TargetTransformInfo *TTI_, | |
| TargetLibraryInfo *TLI_, AliasAnalysis *AA_, | |
| LoopInfo *LI_, DominatorTree *DT_, | |
| AssumptionCache *AC_, DemandedBits *DB_, | |
| OptimizationRemarkEmitter *ORE_) { | |
| SE = SE_; | |
| TTI = TTI_; | |
| TLI = TLI_; | |
| AA = AA_; | |
| LI = LI_; | |
| DT = DT_; | |
| AC = AC_; | |
| DB = DB_; | |
| DL = &F.getParent()->getDataLayout(); | |
| Stores.clear(); | |
| GEPs.clear(); | |
| bool Changed = false; | |
| // If the target claims to have no vector registers don't attempt | |
| // vectorization. | |
| if (!TTI->getNumberOfRegisters(TTI->getRegisterClassForType(true))) | |
| return false; | |
| // Don't vectorize when the attribute NoImplicitFloat is used. | |
| if (F.hasFnAttribute(Attribute::NoImplicitFloat)) | |
| return false; | |
| LLVM_DEBUG(dbgs() << "SLP: Analyzing blocks in " << F.getName() << ".\n"); | |
| // Use the bottom up slp vectorizer to construct chains that start with | |
| // store instructions. | |
| BoUpSLP R(&F, SE, TTI, TLI, AA, LI, DT, AC, DB, DL, ORE_); | |
| // A general note: the vectorizer must use BoUpSLP::eraseInstruction() to | |
| // delete instructions. | |
| // Scan the blocks in the function in post order. | |
| for (auto BB : post_order(&F.getEntryBlock())) { | |
| collectSeedInstructions(BB); | |
| // Vectorize trees that end at stores. | |
| if (!Stores.empty()) { | |
| LLVM_DEBUG(dbgs() << "SLP: Found stores for " << Stores.size() | |
| << " underlying objects.\n"); | |
| Changed |= vectorizeStoreChains(R); | |
| } | |
| // Vectorize trees that end at reductions. | |
| Changed |= vectorizeChainsInBlock(BB, R); | |
| // Vectorize the index computations of getelementptr instructions. This | |
| // is primarily intended to catch gather-like idioms ending at | |
| // non-consecutive loads. | |
| if (!GEPs.empty()) { | |
| LLVM_DEBUG(dbgs() << "SLP: Found GEPs for " << GEPs.size() | |
| << " underlying objects.\n"); | |
| Changed |= vectorizeGEPIndices(BB, R); | |
| } | |
| } | |
| if (Changed) { | |
| R.optimizeGatherSequence(); | |
| LLVM_DEBUG(dbgs() << "SLP: vectorized \"" << F.getName() << "\"\n"); | |
| LLVM_DEBUG(verifyFunction(F)); | |
| } | |
| return Changed; | |
| } | |
| bool SLPVectorizerPass::vectorizeStoreChain(ArrayRef<Value *> Chain, BoUpSLP &R, | |
| unsigned VecRegSize) { | |
| const unsigned ChainLen = Chain.size(); | |
| LLVM_DEBUG(dbgs() << "SLP: Analyzing a store chain of length " << ChainLen | |
| << "\n"); | |
| const unsigned Sz = R.getVectorElementSize(Chain[0]); | |
| const unsigned VF = VecRegSize / Sz; | |
| if (!isPowerOf2_32(Sz) || VF < 2) | |
| return false; | |
| bool Changed = false; | |
| // Look for profitable vectorizable trees at all offsets, starting at zero. | |
| for (unsigned i = 0, e = ChainLen; i + VF <= e; ++i) { | |
| ArrayRef<Value *> Operands = Chain.slice(i, VF); | |
| // Check that a previous iteration of this loop did not delete the Value. | |
| if (llvm::any_of(Operands, [&R](Value *V) { | |
| auto *I = dyn_cast<Instruction>(V); | |
| return I && R.isDeleted(I); | |
| })) | |
| continue; | |
| LLVM_DEBUG(dbgs() << "SLP: Analyzing " << VF << " stores at offset " << i | |
| << "\n"); | |
| R.buildTree(Operands); | |
| if (R.isTreeTinyAndNotFullyVectorizable()) | |
| continue; | |
| R.computeMinimumValueSizes(); | |
| int Cost = R.getTreeCost(); | |
| LLVM_DEBUG(dbgs() << "SLP: Found cost=" << Cost << " for VF=" << VF | |
| << "\n"); | |
| if (Cost < -SLPCostThreshold) { | |
| LLVM_DEBUG(dbgs() << "SLP: Decided to vectorize cost=" << Cost << "\n"); | |
| using namespace ore; | |
| R.getORE()->emit(OptimizationRemark(SV_NAME, "StoresVectorized", | |
| cast<StoreInst>(Chain[i])) | |
| << "Stores SLP vectorized with cost " << NV("Cost", Cost) | |
| << " and with tree size " | |
| << NV("TreeSize", R.getTreeSize())); | |
| R.vectorizeTree(); | |
| // Move to the next bundle. | |
| i += VF - 1; | |
| Changed = true; | |
| } | |
| } | |
| return Changed; | |
| } | |
| bool SLPVectorizerPass::vectorizeStores(ArrayRef<StoreInst *> Stores, | |
| BoUpSLP &R) { | |
| SetVector<StoreInst *> Heads; | |
| SmallDenseSet<StoreInst *> Tails; | |
| SmallDenseMap<StoreInst *, StoreInst *> ConsecutiveChain; | |
| // We may run into multiple chains that merge into a single chain. We mark the | |
| // stores that we vectorized so that we don't visit the same store twice. | |
| BoUpSLP::ValueSet VectorizedStores; | |
| bool Changed = false; | |
| auto &&FindConsecutiveAccess = | |
| [this, &Stores, &Heads, &Tails, &ConsecutiveChain] (int K, int Idx) { | |
| if (!isConsecutiveAccess(Stores[K], Stores[Idx], *DL, *SE)) | |
| return false; | |
| Tails.insert(Stores[Idx]); | |
| Heads.insert(Stores[K]); | |
| ConsecutiveChain[Stores[K]] = Stores[Idx]; | |
| return true; | |
| }; | |
| // Do a quadratic search on all of the given stores in reverse order and find | |
| // all of the pairs of stores that follow each other. | |
| int E = Stores.size(); | |
| for (int Idx = E - 1; Idx >= 0; --Idx) { | |
| // If a store has multiple consecutive store candidates, search according | |
| // to the sequence: Idx-1, Idx+1, Idx-2, Idx+2, ... | |
| // This is because usually pairing with immediate succeeding or preceding | |
| // candidate create the best chance to find slp vectorization opportunity. | |
| for (int Offset = 1, F = std::max(E - Idx, Idx + 1); Offset < F; ++Offset) | |
| if ((Idx >= Offset && FindConsecutiveAccess(Idx - Offset, Idx)) || | |
| (Idx + Offset < E && FindConsecutiveAccess(Idx + Offset, Idx))) | |
| break; | |
| } | |
| // For stores that start but don't end a link in the chain: | |
| for (auto *SI : llvm::reverse(Heads)) { | |
| if (Tails.count(SI)) | |
| continue; | |
| // We found a store instr that starts a chain. Now follow the chain and try | |
| // to vectorize it. | |
| BoUpSLP::ValueList Operands; | |
| StoreInst *I = SI; | |
| // Collect the chain into a list. | |
| while ((Tails.count(I) || Heads.count(I)) && !VectorizedStores.count(I)) { | |
| Operands.push_back(I); | |
| // Move to the next value in the chain. | |
| I = ConsecutiveChain[I]; | |
| } | |
| // FIXME: Is division-by-2 the correct step? Should we assert that the | |
| // register size is a power-of-2? | |
| for (unsigned Size = R.getMaxVecRegSize(); Size >= R.getMinVecRegSize(); | |
| Size /= 2) { | |
| if (vectorizeStoreChain(Operands, R, Size)) { | |
| // Mark the vectorized stores so that we don't vectorize them again. | |
| VectorizedStores.insert(Operands.begin(), Operands.end()); | |
| Changed = true; | |
| break; | |
| } | |
| } | |
| } | |
| return Changed; | |
| } | |
| void SLPVectorizerPass::collectSeedInstructions(BasicBlock *BB) { | |
| // Initialize the collections. We will make a single pass over the block. | |
| Stores.clear(); | |
| GEPs.clear(); | |
| // Visit the store and getelementptr instructions in BB and organize them in | |
| // Stores and GEPs according to the underlying objects of their pointer | |
| // operands. | |
| for (Instruction &I : *BB) { | |
| // Ignore store instructions that are volatile or have a pointer operand | |
| // that doesn't point to a scalar type. | |
| if (auto *SI = dyn_cast<StoreInst>(&I)) { | |
| if (!SI->isSimple()) | |
| continue; | |
| if (!isValidElementType(SI->getValueOperand()->getType())) | |
| continue; | |
| Stores[GetUnderlyingObject(SI->getPointerOperand(), *DL)].push_back(SI); | |
| } | |
| // Ignore getelementptr instructions that have more than one index, a | |
| // constant index, or a pointer operand that doesn't point to a scalar | |
| // type. | |
| else if (auto *GEP = dyn_cast<GetElementPtrInst>(&I)) { | |
| auto Idx = GEP->idx_begin()->get(); | |
| if (GEP->getNumIndices() > 1 || isa<Constant>(Idx)) | |
| continue; | |
| if (!isValidElementType(Idx->getType())) | |
| continue; | |
| if (GEP->getType()->isVectorTy()) | |
| continue; | |
| GEPs[GEP->getPointerOperand()].push_back(GEP); | |
| } | |
| } | |
| } | |
| bool SLPVectorizerPass::tryToVectorizePair(Value *A, Value *B, BoUpSLP &R) { | |
| if (!A || !B) | |
| return false; | |
| Value *VL[] = { A, B }; | |
| return tryToVectorizeList(VL, R, /*UserCost=*/0, true); | |
| } | |
| bool SLPVectorizerPass::tryToVectorizeList(ArrayRef<Value *> VL, BoUpSLP &R, | |
| int UserCost, bool AllowReorder) { | |
| if (VL.size() < 2) | |
| return false; | |
| LLVM_DEBUG(dbgs() << "SLP: Trying to vectorize a list of length = " | |
| << VL.size() << ".\n"); | |
| // Check that all of the parts are scalar instructions of the same type, | |
| // we permit an alternate opcode via InstructionsState. | |
| InstructionsState S = getSameOpcode(VL); | |
| if (!S.getOpcode()) | |
| return false; | |
| Instruction *I0 = cast<Instruction>(S.OpValue); | |
| unsigned Sz = R.getVectorElementSize(I0); | |
| unsigned MinVF = std::max(2U, R.getMinVecRegSize() / Sz); | |
| unsigned MaxVF = std::max<unsigned>(PowerOf2Floor(VL.size()), MinVF); | |
| if (MaxVF < 2) { | |
| R.getORE()->emit([&]() { | |
| return OptimizationRemarkMissed(SV_NAME, "SmallVF", I0) | |
| << "Cannot SLP vectorize list: vectorization factor " | |
| << "less than 2 is not supported"; | |
| }); | |
| return false; | |
| } | |
| for (Value *V : VL) { | |
| Type *Ty = V->getType(); | |
| if (!isValidElementType(Ty)) { | |
| // NOTE: the following will give user internal llvm type name, which may | |
| // not be useful. | |
| R.getORE()->emit([&]() { | |
| std::string type_str; | |
| llvm::raw_string_ostream rso(type_str); | |
| Ty->print(rso); | |
| return OptimizationRemarkMissed(SV_NAME, "UnsupportedType", I0) | |
| << "Cannot SLP vectorize list: type " | |
| << rso.str() + " is unsupported by vectorizer"; | |
| }); | |
| return false; | |
| } | |
| } | |
| bool Changed = false; | |
| bool CandidateFound = false; | |
| int MinCost = SLPCostThreshold; | |
| unsigned NextInst = 0, MaxInst = VL.size(); | |
| for (unsigned VF = MaxVF; NextInst + 1 < MaxInst && VF >= MinVF; VF /= 2) { | |
| // No actual vectorization should happen, if number of parts is the same as | |
| // provided vectorization factor (i.e. the scalar type is used for vector | |
| // code during codegen). | |
| auto *VecTy = VectorType::get(VL[0]->getType(), VF); | |
| if (TTI->getNumberOfParts(VecTy) == VF) | |
| continue; | |
| for (unsigned I = NextInst; I < MaxInst; ++I) { | |
| unsigned OpsWidth = 0; | |
| if (I + VF > MaxInst) | |
| OpsWidth = MaxInst - I; | |
| else | |
| OpsWidth = VF; | |
| if (!isPowerOf2_32(OpsWidth) || OpsWidth < 2) | |
| break; | |
| ArrayRef<Value *> Ops = VL.slice(I, OpsWidth); | |
| // Check that a previous iteration of this loop did not delete the Value. | |
| if (llvm::any_of(Ops, [&R](Value *V) { | |
| auto *I = dyn_cast<Instruction>(V); | |
| return I && R.isDeleted(I); | |
| })) | |
| continue; | |
| LLVM_DEBUG(dbgs() << "SLP: Analyzing " << OpsWidth << " operations " | |
| << "\n"); | |
| R.buildTree(Ops); | |
| Optional<ArrayRef<unsigned>> Order = R.bestOrder(); | |
| // TODO: check if we can allow reordering for more cases. | |
| if (AllowReorder && Order) { | |
| // TODO: reorder tree nodes without tree rebuilding. | |
| // Conceptually, there is nothing actually preventing us from trying to | |
| // reorder a larger list. In fact, we do exactly this when vectorizing | |
| // reductions. However, at this point, we only expect to get here when | |
| // there are exactly two operations. | |
| assert(Ops.size() == 2); | |
| Value *ReorderedOps[] = {Ops[1], Ops[0]}; | |
| R.buildTree(ReorderedOps, None); | |
| } | |
| if (R.isTreeTinyAndNotFullyVectorizable()) | |
| continue; | |
| R.computeMinimumValueSizes(); | |
| int Cost = R.getTreeCost() - UserCost; | |
| CandidateFound = true; | |
| MinCost = std::min(MinCost, Cost); | |
| if (Cost < -SLPCostThreshold) { | |
| LLVM_DEBUG(dbgs() << "SLP: Vectorizing list at cost:" << Cost << ".\n"); | |
| R.getORE()->emit(OptimizationRemark(SV_NAME, "VectorizedList", | |
| cast<Instruction>(Ops[0])) | |
| << "SLP vectorized with cost " << ore::NV("Cost", Cost) | |
| << " and with tree size " | |
| << ore::NV("TreeSize", R.getTreeSize())); | |
| R.vectorizeTree(); | |
| // Move to the next bundle. | |
| I += VF - 1; | |
| NextInst = I + 1; | |
| Changed = true; | |
| } | |
| } | |
| } | |
| if (!Changed && CandidateFound) { | |
| R.getORE()->emit([&]() { | |
| return OptimizationRemarkMissed(SV_NAME, "NotBeneficial", I0) | |
| << "List vectorization was possible but not beneficial with cost " | |
| << ore::NV("Cost", MinCost) << " >= " | |
| << ore::NV("Treshold", -SLPCostThreshold); | |
| }); | |
| } else if (!Changed) { | |
| R.getORE()->emit([&]() { | |
| return OptimizationRemarkMissed(SV_NAME, "NotPossible", I0) | |
| << "Cannot SLP vectorize list: vectorization was impossible" | |
| << " with available vectorization factors"; | |
| }); | |
| } | |
| return Changed; | |
| } | |
| bool SLPVectorizerPass::tryToVectorize(Instruction *I, BoUpSLP &R) { | |
| if (!I) | |
| return false; | |
| if (!isa<BinaryOperator>(I) && !isa<CmpInst>(I)) | |
| return false; | |
| Value *P = I->getParent(); | |
| // Vectorize in current basic block only. | |
| auto *Op0 = dyn_cast<Instruction>(I->getOperand(0)); | |
| auto *Op1 = dyn_cast<Instruction>(I->getOperand(1)); | |
| if (!Op0 || !Op1 || Op0->getParent() != P || Op1->getParent() != P) | |
| return false; | |
| // Try to vectorize V. | |
| if (tryToVectorizePair(Op0, Op1, R)) | |
| return true; | |
| auto *A = dyn_cast<BinaryOperator>(Op0); | |
| auto *B = dyn_cast<BinaryOperator>(Op1); | |
| // Try to skip B. | |
| if (B && B->hasOneUse()) { | |
| auto *B0 = dyn_cast<BinaryOperator>(B->getOperand(0)); | |
| auto *B1 = dyn_cast<BinaryOperator>(B->getOperand(1)); | |
| if (B0 && B0->getParent() == P && tryToVectorizePair(A, B0, R)) | |
| return true; | |
| if (B1 && B1->getParent() == P && tryToVectorizePair(A, B1, R)) | |
| return true; | |
| } | |
| // Try to skip A. | |
| if (A && A->hasOneUse()) { | |
| auto *A0 = dyn_cast<BinaryOperator>(A->getOperand(0)); | |
| auto *A1 = dyn_cast<BinaryOperator>(A->getOperand(1)); | |
| if (A0 && A0->getParent() == P && tryToVectorizePair(A0, B, R)) | |
| return true; | |
| if (A1 && A1->getParent() == P && tryToVectorizePair(A1, B, R)) | |
| return true; | |
| } | |
| return false; | |
| } | |
| /// Generate a shuffle mask to be used in a reduction tree. | |
| /// | |
| /// \param VecLen The length of the vector to be reduced. | |
| /// \param NumEltsToRdx The number of elements that should be reduced in the | |
| /// vector. | |
| /// \param IsPairwise Whether the reduction is a pairwise or splitting | |
| /// reduction. A pairwise reduction will generate a mask of | |
| /// <0,2,...> or <1,3,..> while a splitting reduction will generate | |
| /// <2,3, undef,undef> for a vector of 4 and NumElts = 2. | |
| /// \param IsLeft True will generate a mask of even elements, odd otherwise. | |
| static Value *createRdxShuffleMask(unsigned VecLen, unsigned NumEltsToRdx, | |
| bool IsPairwise, bool IsLeft, | |
| IRBuilder<> &Builder) { | |
| assert((IsPairwise || !IsLeft) && "Don't support a <0,1,undef,...> mask"); | |
| SmallVector<Constant *, 32> ShuffleMask( | |
| VecLen, UndefValue::get(Builder.getInt32Ty())); | |
| if (IsPairwise) | |
| // Build a mask of 0, 2, ... (left) or 1, 3, ... (right). | |
| for (unsigned i = 0; i != NumEltsToRdx; ++i) | |
| ShuffleMask[i] = Builder.getInt32(2 * i + !IsLeft); | |
| else | |
| // Move the upper half of the vector to the lower half. | |
| for (unsigned i = 0; i != NumEltsToRdx; ++i) | |
| ShuffleMask[i] = Builder.getInt32(NumEltsToRdx + i); | |
| return ConstantVector::get(ShuffleMask); | |
| } | |
| namespace { | |
| /// Model horizontal reductions. | |
| /// | |
| /// A horizontal reduction is a tree of reduction operations (currently add and | |
| /// fadd) that has operations that can be put into a vector as its leaf. | |
| /// For example, this tree: | |
| /// | |
| /// mul mul mul mul | |
| /// \ / \ / | |
| /// + + | |
| /// \ / | |
| /// + | |
| /// This tree has "mul" as its reduced values and "+" as its reduction | |
| /// operations. A reduction might be feeding into a store or a binary operation | |
| /// feeding a phi. | |
| /// ... | |
| /// \ / | |
| /// + | |
| /// | | |
| /// phi += | |
| /// | |
| /// Or: | |
| /// ... | |
| /// \ / | |
| /// + | |
| /// | | |
| /// *p = | |
| /// | |
| class HorizontalReduction { | |
| using ReductionOpsType = SmallVector<Value *, 16>; | |
| using ReductionOpsListType = SmallVector<ReductionOpsType, 2>; | |
| ReductionOpsListType ReductionOps; | |
| SmallVector<Value *, 32> ReducedVals; | |
| // Use map vector to make stable output. | |
| MapVector<Instruction *, Value *> ExtraArgs; | |
| /// Kind of the reduction data. | |
| enum ReductionKind { | |
| RK_None, /// Not a reduction. | |
| RK_Arithmetic, /// Binary reduction data. | |
| RK_Min, /// Minimum reduction data. | |
| RK_UMin, /// Unsigned minimum reduction data. | |
| RK_Max, /// Maximum reduction data. | |
| RK_UMax, /// Unsigned maximum reduction data. | |
| }; | |
| /// Contains info about operation, like its opcode, left and right operands. | |
| class OperationData { | |
| /// Opcode of the instruction. | |
| unsigned Opcode = 0; | |
| /// Left operand of the reduction operation. | |
| Value *LHS = nullptr; | |
| /// Right operand of the reduction operation. | |
| Value *RHS = nullptr; | |
| /// Kind of the reduction operation. | |
| ReductionKind Kind = RK_None; | |
| /// True if float point min/max reduction has no NaNs. | |
| bool NoNaN = false; | |
| /// Checks if the reduction operation can be vectorized. | |
| bool isVectorizable() const { | |
| return LHS && RHS && | |
| // We currently only support add/mul/logical && min/max reductions. | |
| ((Kind == RK_Arithmetic && | |
| (Opcode == Instruction::Add || Opcode == Instruction::FAdd || | |
| Opcode == Instruction::Mul || Opcode == Instruction::FMul || | |
| Opcode == Instruction::And || Opcode == Instruction::Or || | |
| Opcode == Instruction::Xor)) || | |
| ((Opcode == Instruction::ICmp || Opcode == Instruction::FCmp) && | |
| (Kind == RK_Min || Kind == RK_Max)) || | |
| (Opcode == Instruction::ICmp && | |
| (Kind == RK_UMin || Kind == RK_UMax))); | |
| } | |
| /// Creates reduction operation with the current opcode. | |
| Value *createOp(IRBuilder<> &Builder, const Twine &Name) const { | |
| assert(isVectorizable() && | |
| "Expected add|fadd or min/max reduction operation."); | |
| Value *Cmp = nullptr; | |
| switch (Kind) { | |
| case RK_Arithmetic: | |
| return Builder.CreateBinOp((Instruction::BinaryOps)Opcode, LHS, RHS, | |
| Name); | |
| case RK_Min: | |
| Cmp = Opcode == Instruction::ICmp ? Builder.CreateICmpSLT(LHS, RHS) | |
| : Builder.CreateFCmpOLT(LHS, RHS); | |
| return Builder.CreateSelect(Cmp, LHS, RHS, Name); | |
| case RK_Max: | |
| Cmp = Opcode == Instruction::ICmp ? Builder.CreateICmpSGT(LHS, RHS) | |
| : Builder.CreateFCmpOGT(LHS, RHS); | |
| return Builder.CreateSelect(Cmp, LHS, RHS, Name); | |
| case RK_UMin: | |
| assert(Opcode == Instruction::ICmp && "Expected integer types."); | |
| Cmp = Builder.CreateICmpULT(LHS, RHS); | |
| return Builder.CreateSelect(Cmp, LHS, RHS, Name); | |
| case RK_UMax: | |
| assert(Opcode == Instruction::ICmp && "Expected integer types."); | |
| Cmp = Builder.CreateICmpUGT(LHS, RHS); | |
| return Builder.CreateSelect(Cmp, LHS, RHS, Name); | |
| case RK_None: | |
| break; | |
| } | |
| llvm_unreachable("Unknown reduction operation."); | |
| } | |
| public: | |
| explicit OperationData() = default; | |
| /// Construction for reduced values. They are identified by opcode only and | |
| /// don't have associated LHS/RHS values. | |
| explicit OperationData(Value *V) { | |
| if (auto *I = dyn_cast<Instruction>(V)) | |
| Opcode = I->getOpcode(); | |
| } | |
| /// Constructor for reduction operations with opcode and its left and | |
| /// right operands. | |
| OperationData(unsigned Opcode, Value *LHS, Value *RHS, ReductionKind Kind, | |
| bool NoNaN = false) | |
| : Opcode(Opcode), LHS(LHS), RHS(RHS), Kind(Kind), NoNaN(NoNaN) { | |
| assert(Kind != RK_None && "One of the reduction operations is expected."); | |
| } | |
| explicit operator bool() const { return Opcode; } | |
| /// Get the index of the first operand. | |
| unsigned getFirstOperandIndex() const { | |
| assert(!!*this && "The opcode is not set."); | |
| switch (Kind) { | |
| case RK_Min: | |
| case RK_UMin: | |
| case RK_Max: | |
| case RK_UMax: | |
| return 1; | |
| case RK_Arithmetic: | |
| case RK_None: | |
| break; | |
| } | |
| return 0; | |
| } | |
| /// Total number of operands in the reduction operation. | |
| unsigned getNumberOfOperands() const { | |
| assert(Kind != RK_None && !!*this && LHS && RHS && | |
| "Expected reduction operation."); | |
| switch (Kind) { | |
| case RK_Arithmetic: | |
| return 2; | |
| case RK_Min: | |
| case RK_UMin: | |
| case RK_Max: | |
| case RK_UMax: | |
| return 3; | |
| case RK_None: | |
| break; | |
| } | |
| llvm_unreachable("Reduction kind is not set"); | |
| } | |
| /// Checks if the operation has the same parent as \p P. | |
| bool hasSameParent(Instruction *I, Value *P, bool IsRedOp) const { | |
| assert(Kind != RK_None && !!*this && LHS && RHS && | |
| "Expected reduction operation."); | |
| if (!IsRedOp) | |
| return I->getParent() == P; | |
| switch (Kind) { | |
| case RK_Arithmetic: | |
| // Arithmetic reduction operation must be used once only. | |
| return I->getParent() == P; | |
| case RK_Min: | |
| case RK_UMin: | |
| case RK_Max: | |
| case RK_UMax: { | |
| // SelectInst must be used twice while the condition op must have single | |
| // use only. | |
| auto *Cmp = cast<Instruction>(cast<SelectInst>(I)->getCondition()); | |
| return I->getParent() == P && Cmp && Cmp->getParent() == P; | |
| } | |
| case RK_None: | |
| break; | |
| } | |
| llvm_unreachable("Reduction kind is not set"); | |
| } | |
| /// Expected number of uses for reduction operations/reduced values. | |
| bool hasRequiredNumberOfUses(Instruction *I, bool IsReductionOp) const { | |
| assert(Kind != RK_None && !!*this && LHS && RHS && | |
| "Expected reduction operation."); | |
| switch (Kind) { | |
| case RK_Arithmetic: | |
| return I->hasOneUse(); | |
| case RK_Min: | |
| case RK_UMin: | |
| case RK_Max: | |
| case RK_UMax: | |
| return I->hasNUses(2) && | |
| (!IsReductionOp || | |
| cast<SelectInst>(I)->getCondition()->hasOneUse()); | |
| case RK_None: | |
| break; | |
| } | |
| llvm_unreachable("Reduction kind is not set"); | |
| } | |
| /// Initializes the list of reduction operations. | |
| void initReductionOps(ReductionOpsListType &ReductionOps) { | |
| assert(Kind != RK_None && !!*this && LHS && RHS && | |
| "Expected reduction operation."); | |
| switch (Kind) { | |
| case RK_Arithmetic: | |
| ReductionOps.assign(1, ReductionOpsType()); | |
| break; | |
| case RK_Min: | |
| case RK_UMin: | |
| case RK_Max: | |
| case RK_UMax: | |
| ReductionOps.assign(2, ReductionOpsType()); | |
| break; | |
| case RK_None: | |
| llvm_unreachable("Reduction kind is not set"); | |
| } | |
| } | |
| /// Add all reduction operations for the reduction instruction \p I. | |
| void addReductionOps(Instruction *I, ReductionOpsListType &ReductionOps) { | |
| assert(Kind != RK_None && !!*this && LHS && RHS && | |
| "Expected reduction operation."); | |
| switch (Kind) { | |
| case RK_Arithmetic: | |
| ReductionOps[0].emplace_back(I); | |
| break; | |
| case RK_Min: | |
| case RK_UMin: | |
| case RK_Max: | |
| case RK_UMax: | |
| ReductionOps[0].emplace_back(cast<SelectInst>(I)->getCondition()); | |
| ReductionOps[1].emplace_back(I); | |
| break; | |
| case RK_None: | |
| llvm_unreachable("Reduction kind is not set"); | |
| } | |
| } | |
| /// Checks if instruction is associative and can be vectorized. | |
| bool isAssociative(Instruction *I) const { | |
| assert(Kind != RK_None && *this && LHS && RHS && | |
| "Expected reduction operation."); | |
| switch (Kind) { | |
| case RK_Arithmetic: | |
| return I->isAssociative(); | |
| case RK_Min: | |
| case RK_Max: | |
| return Opcode == Instruction::ICmp || | |
| cast<Instruction>(I->getOperand(0))->isFast(); | |
| case RK_UMin: | |
| case RK_UMax: | |
| assert(Opcode == Instruction::ICmp && | |
| "Only integer compare operation is expected."); | |
| return true; | |
| case RK_None: | |
| break; | |
| } | |
| llvm_unreachable("Reduction kind is not set"); | |
| } | |
| /// Checks if the reduction operation can be vectorized. | |
| bool isVectorizable(Instruction *I) const { | |
| return isVectorizable() && isAssociative(I); | |
| } | |
| /// Checks if two operation data are both a reduction op or both a reduced | |
| /// value. | |
| bool operator==(const OperationData &OD) { | |
| assert(((Kind != OD.Kind) || ((!LHS == !OD.LHS) && (!RHS == !OD.RHS))) && | |
| "One of the comparing operations is incorrect."); | |
| return this == &OD || (Kind == OD.Kind && Opcode == OD.Opcode); | |
| } | |
| bool operator!=(const OperationData &OD) { return !(*this == OD); } | |
| void clear() { | |
| Opcode = 0; | |
| LHS = nullptr; | |
| RHS = nullptr; | |
| Kind = RK_None; | |
| NoNaN = false; | |
| } | |
| /// Get the opcode of the reduction operation. | |
| unsigned getOpcode() const { | |
| assert(isVectorizable() && "Expected vectorizable operation."); | |
| return Opcode; | |
| } | |
| /// Get kind of reduction data. | |
| ReductionKind getKind() const { return Kind; } | |
| Value *getLHS() const { return LHS; } | |
| Value *getRHS() const { return RHS; } | |
| Type *getConditionType() const { | |
| switch (Kind) { | |
| case RK_Arithmetic: | |
| return nullptr; | |
| case RK_Min: | |
| case RK_Max: | |
| case RK_UMin: | |
| case RK_UMax: | |
| return CmpInst::makeCmpResultType(LHS->getType()); | |
| case RK_None: | |
| break; | |
| } | |
| llvm_unreachable("Reduction kind is not set"); | |
| } | |
| /// Creates reduction operation with the current opcode with the IR flags | |
| /// from \p ReductionOps. | |
| Value *createOp(IRBuilder<> &Builder, const Twine &Name, | |
| const ReductionOpsListType &ReductionOps) const { | |
| assert(isVectorizable() && | |
| "Expected add|fadd or min/max reduction operation."); | |
| auto *Op = createOp(Builder, Name); | |
| switch (Kind) { | |
| case RK_Arithmetic: | |
| propagateIRFlags(Op, ReductionOps[0]); | |
| return Op; | |
| case RK_Min: | |
| case RK_Max: | |
| case RK_UMin: | |
| case RK_UMax: | |
| if (auto *SI = dyn_cast<SelectInst>(Op)) | |
| propagateIRFlags(SI->getCondition(), ReductionOps[0]); | |
| propagateIRFlags(Op, ReductionOps[1]); | |
| return Op; | |
| case RK_None: | |
| break; | |
| } | |
| llvm_unreachable("Unknown reduction operation."); | |
| } | |
| /// Creates reduction operation with the current opcode with the IR flags | |
| /// from \p I. | |
| Value *createOp(IRBuilder<> &Builder, const Twine &Name, | |
| Instruction *I) const { | |
| assert(isVectorizable() && | |
| "Expected add|fadd or min/max reduction operation."); | |
| auto *Op = createOp(Builder, Name); | |
| switch (Kind) { | |
| case RK_Arithmetic: | |
| propagateIRFlags(Op, I); | |
| return Op; | |
| case RK_Min: | |
| case RK_Max: | |
| case RK_UMin: | |
| case RK_UMax: | |
| if (auto *SI = dyn_cast<SelectInst>(Op)) { | |
| propagateIRFlags(SI->getCondition(), | |
| cast<SelectInst>(I)->getCondition()); | |
| } | |
| propagateIRFlags(Op, I); | |
| return Op; | |
| case RK_None: | |
| break; | |
| } | |
| llvm_unreachable("Unknown reduction operation."); | |
| } | |
| TargetTransformInfo::ReductionFlags getFlags() const { | |
| TargetTransformInfo::ReductionFlags Flags; | |
| Flags.NoNaN = NoNaN; | |
| switch (Kind) { | |
| case RK_Arithmetic: | |
| break; | |
| case RK_Min: | |
| Flags.IsSigned = Opcode == Instruction::ICmp; | |
| Flags.IsMaxOp = false; | |
| break; | |
| case RK_Max: | |
| Flags.IsSigned = Opcode == Instruction::ICmp; | |
| Flags.IsMaxOp = true; | |
| break; | |
| case RK_UMin: | |
| Flags.IsSigned = false; | |
| Flags.IsMaxOp = false; | |
| break; | |
| case RK_UMax: | |
| Flags.IsSigned = false; | |
| Flags.IsMaxOp = true; | |
| break; | |
| case RK_None: | |
| llvm_unreachable("Reduction kind is not set"); | |
| } | |
| return Flags; | |
| } | |
| }; | |
| WeakTrackingVH ReductionRoot; | |
| /// The operation data of the reduction operation. | |
| OperationData ReductionData; | |
| /// The operation data of the values we perform a reduction on. | |
| OperationData ReducedValueData; | |
| /// Should we model this reduction as a pairwise reduction tree or a tree that | |
| /// splits the vector in halves and adds those halves. | |
| bool IsPairwiseReduction = false; | |
| /// Checks if the ParentStackElem.first should be marked as a reduction | |
| /// operation with an extra argument or as extra argument itself. | |
| void markExtraArg(std::pair<Instruction *, unsigned> &ParentStackElem, | |
| Value *ExtraArg) { | |
| if (ExtraArgs.count(ParentStackElem.first)) { | |
| ExtraArgs[ParentStackElem.first] = nullptr; | |
| // We ran into something like: | |
| // ParentStackElem.first = ExtraArgs[ParentStackElem.first] + ExtraArg. | |
| // The whole ParentStackElem.first should be considered as an extra value | |
| // in this case. | |
| // Do not perform analysis of remaining operands of ParentStackElem.first | |
| // instruction, this whole instruction is an extra argument. | |
| ParentStackElem.second = ParentStackElem.first->getNumOperands(); | |
| } else { | |
| // We ran into something like: | |
| // ParentStackElem.first += ... + ExtraArg + ... | |
| ExtraArgs[ParentStackElem.first] = ExtraArg; | |
| } | |
| } | |
| static OperationData getOperationData(Value *V) { | |
| if (!V) | |
| return OperationData(); | |
| Value *LHS; | |
| Value *RHS; | |
| if (m_BinOp(m_Value(LHS), m_Value(RHS)).match(V)) { | |
| return OperationData(cast<BinaryOperator>(V)->getOpcode(), LHS, RHS, | |
| RK_Arithmetic); | |
| } | |
| if (auto *Select = dyn_cast<SelectInst>(V)) { | |
| // Look for a min/max pattern. | |
| if (m_UMin(m_Value(LHS), m_Value(RHS)).match(Select)) { | |
| return OperationData(Instruction::ICmp, LHS, RHS, RK_UMin); | |
| } else if (m_SMin(m_Value(LHS), m_Value(RHS)).match(Select)) { | |
| return OperationData(Instruction::ICmp, LHS, RHS, RK_Min); | |
| } else if (m_OrdFMin(m_Value(LHS), m_Value(RHS)).match(Select) || | |
| m_UnordFMin(m_Value(LHS), m_Value(RHS)).match(Select)) { | |
| return OperationData( | |
| Instruction::FCmp, LHS, RHS, RK_Min, | |
| cast<Instruction>(Select->getCondition())->hasNoNaNs()); | |
| } else if (m_UMax(m_Value(LHS), m_Value(RHS)).match(Select)) { | |
| return OperationData(Instruction::ICmp, LHS, RHS, RK_UMax); | |
| } else if (m_SMax(m_Value(LHS), m_Value(RHS)).match(Select)) { | |
| return OperationData(Instruction::ICmp, LHS, RHS, RK_Max); | |
| } else if (m_OrdFMax(m_Value(LHS), m_Value(RHS)).match(Select) || | |
| m_UnordFMax(m_Value(LHS), m_Value(RHS)).match(Select)) { | |
| return OperationData( | |
| Instruction::FCmp, LHS, RHS, RK_Max, | |
| cast<Instruction>(Select->getCondition())->hasNoNaNs()); | |
| } else { | |
| // Try harder: look for min/max pattern based on instructions producing | |
| // same values such as: select ((cmp Inst1, Inst2), Inst1, Inst2). | |
| // During the intermediate stages of SLP, it's very common to have | |
| // pattern like this (since optimizeGatherSequence is run only once | |
| // at the end): | |
| // %1 = extractelement <2 x i32> %a, i32 0 | |
| // %2 = extractelement <2 x i32> %a, i32 1 | |
| // %cond = icmp sgt i32 %1, %2 | |
| // %3 = extractelement <2 x i32> %a, i32 0 | |
| // %4 = extractelement <2 x i32> %a, i32 1 | |
| // %select = select i1 %cond, i32 %3, i32 %4 | |
| CmpInst::Predicate Pred; | |
| Instruction *L1; | |
| Instruction *L2; | |
| LHS = Select->getTrueValue(); | |
| RHS = Select->getFalseValue(); | |
| Value *Cond = Select->getCondition(); | |
| // TODO: Support inverse predicates. | |
| if (match(Cond, m_Cmp(Pred, m_Specific(LHS), m_Instruction(L2)))) { | |
| if (!isa<ExtractElementInst>(RHS) || | |
| !L2->isIdenticalTo(cast<Instruction>(RHS))) | |
| return OperationData(V); | |
| } else if (match(Cond, m_Cmp(Pred, m_Instruction(L1), m_Specific(RHS)))) { | |
| if (!isa<ExtractElementInst>(LHS) || | |
| !L1->isIdenticalTo(cast<Instruction>(LHS))) | |
| return OperationData(V); | |
| } else { | |
| if (!isa<ExtractElementInst>(LHS) || !isa<ExtractElementInst>(RHS)) | |
| return OperationData(V); | |
| if (!match(Cond, m_Cmp(Pred, m_Instruction(L1), m_Instruction(L2))) || | |
| !L1->isIdenticalTo(cast<Instruction>(LHS)) || | |
| !L2->isIdenticalTo(cast<Instruction>(RHS))) | |
| return OperationData(V); | |
| } | |
| switch (Pred) { | |
| default: | |
| return OperationData(V); | |
| case CmpInst::ICMP_ULT: | |
| case CmpInst::ICMP_ULE: | |
| return OperationData(Instruction::ICmp, LHS, RHS, RK_UMin); | |
| case CmpInst::ICMP_SLT: | |
| case CmpInst::ICMP_SLE: | |
| return OperationData(Instruction::ICmp, LHS, RHS, RK_Min); | |
| case CmpInst::FCMP_OLT: | |
| case CmpInst::FCMP_OLE: | |
| case CmpInst::FCMP_ULT: | |
| case CmpInst::FCMP_ULE: | |
| return OperationData(Instruction::FCmp, LHS, RHS, RK_Min, | |
| cast<Instruction>(Cond)->hasNoNaNs()); | |
| case CmpInst::ICMP_UGT: | |
| case CmpInst::ICMP_UGE: | |
| return OperationData(Instruction::ICmp, LHS, RHS, RK_UMax); | |
| case CmpInst::ICMP_SGT: | |
| case CmpInst::ICMP_SGE: | |
| return OperationData(Instruction::ICmp, LHS, RHS, RK_Max); | |
| case CmpInst::FCMP_OGT: | |
| case CmpInst::FCMP_OGE: | |
| case CmpInst::FCMP_UGT: | |
| case CmpInst::FCMP_UGE: | |
| return OperationData(Instruction::FCmp, LHS, RHS, RK_Max, | |
| cast<Instruction>(Cond)->hasNoNaNs()); | |
| } | |
| } | |
| } | |
| return OperationData(V); | |
| } | |
| public: | |
| HorizontalReduction() = default; | |
| /// Try to find a reduction tree. | |
| bool matchAssociativeReduction(PHINode *Phi, Instruction *B) { | |
| assert((!Phi || is_contained(Phi->operands(), B)) && | |
| "Thi phi needs to use the binary operator"); | |
| ReductionData = getOperationData(B); | |
| // We could have a initial reductions that is not an add. | |
| // r *= v1 + v2 + v3 + v4 | |
| // In such a case start looking for a tree rooted in the first '+'. | |
| if (Phi) { | |
| if (ReductionData.getLHS() == Phi) { | |
| Phi = nullptr; | |
| B = dyn_cast<Instruction>(ReductionData.getRHS()); | |
| ReductionData = getOperationData(B); | |
| } else if (ReductionData.getRHS() == Phi) { | |
| Phi = nullptr; | |
| B = dyn_cast<Instruction>(ReductionData.getLHS()); | |
| ReductionData = getOperationData(B); | |
| } | |
| } | |
| if (!ReductionData.isVectorizable(B)) | |
| return false; | |
| Type *Ty = B->getType(); | |
| if (!isValidElementType(Ty)) | |
| return false; | |
| if (!Ty->isIntOrIntVectorTy() && !Ty->isFPOrFPVectorTy()) | |
| return false; | |
| ReducedValueData.clear(); | |
| ReductionRoot = B; | |
| // Post order traverse the reduction tree starting at B. We only handle true | |
| // trees containing only binary operators. | |
| SmallVector<std::pair<Instruction *, unsigned>, 32> Stack; | |
| Stack.push_back(std::make_pair(B, ReductionData.getFirstOperandIndex())); | |
| ReductionData.initReductionOps(ReductionOps); | |
| while (!Stack.empty()) { | |
| Instruction *TreeN = Stack.back().first; | |
| unsigned EdgeToVist = Stack.back().second++; | |
| OperationData OpData = getOperationData(TreeN); | |
| bool IsReducedValue = OpData != ReductionData; | |
| // Postorder vist. | |
| if (IsReducedValue || EdgeToVist == OpData.getNumberOfOperands()) { | |
| if (IsReducedValue) | |
| ReducedVals.push_back(TreeN); | |
| else { | |
| auto I = ExtraArgs.find(TreeN); | |
| if (I != ExtraArgs.end() && !I->second) { | |
| // Check if TreeN is an extra argument of its parent operation. | |
| if (Stack.size() <= 1) { | |
| // TreeN can't be an extra argument as it is a root reduction | |
| // operation. | |
| return false; | |
| } | |
| // Yes, TreeN is an extra argument, do not add it to a list of | |
| // reduction operations. | |
| // Stack[Stack.size() - 2] always points to the parent operation. | |
| markExtraArg(Stack[Stack.size() - 2], TreeN); | |
| ExtraArgs.erase(TreeN); | |
| } else | |
| ReductionData.addReductionOps(TreeN, ReductionOps); | |
| } | |
| // Retract. | |
| Stack.pop_back(); | |
| continue; | |
| } | |
| // Visit left or right. | |
| Value *NextV = TreeN->getOperand(EdgeToVist); | |
| if (NextV != Phi) { | |
| auto *I = dyn_cast<Instruction>(NextV); | |
| OpData = getOperationData(I); | |
| // Continue analysis if the next operand is a reduction operation or | |
| // (possibly) a reduced value. If the reduced value opcode is not set, | |
| // the first met operation != reduction operation is considered as the | |
| // reduced value class. | |
| if (I && (!ReducedValueData || OpData == ReducedValueData || | |
| OpData == ReductionData)) { | |
| const bool IsReductionOperation = OpData == ReductionData; | |
| // Only handle trees in the current basic block. | |
| if (!ReductionData.hasSameParent(I, B->getParent(), | |
| IsReductionOperation)) { | |
| // I is an extra argument for TreeN (its parent operation). | |
| markExtraArg(Stack.back(), I); | |
| continue; | |
| } | |
| // Each tree node needs to have minimal number of users except for the | |
| // ultimate reduction. | |
| if (!ReductionData.hasRequiredNumberOfUses(I, | |
| OpData == ReductionData) && | |
| I != B) { | |
| // I is an extra argument for TreeN (its parent operation). | |
| markExtraArg(Stack.back(), I); | |
| continue; | |
| } | |
| if (IsReductionOperation) { | |
| // We need to be able to reassociate the reduction operations. | |
| if (!OpData.isAssociative(I)) { | |
| // I is an extra argument for TreeN (its parent operation). | |
| markExtraArg(Stack.back(), I); | |
| continue; | |
| } | |
| } else if (ReducedValueData && | |
| ReducedValueData != OpData) { | |
| // Make sure that the opcodes of the operations that we are going to | |
| // reduce match. | |
| // I is an extra argument for TreeN (its parent operation). | |
| markExtraArg(Stack.back(), I); | |
| continue; | |
| } else if (!ReducedValueData) | |
| ReducedValueData = OpData; | |
| Stack.push_back(std::make_pair(I, OpData.getFirstOperandIndex())); | |
| continue; | |
| } | |
| } | |
| // NextV is an extra argument for TreeN (its parent operation). | |
| markExtraArg(Stack.back(), NextV); | |
| } | |
| return true; | |
| } | |
| /// Attempt to vectorize the tree found by | |
| /// matchAssociativeReduction. | |
| bool tryToReduce(BoUpSLP &V, TargetTransformInfo *TTI) { | |
| if (ReducedVals.empty()) | |
| return false; | |
| // If there is a sufficient number of reduction values, reduce | |
| // to a nearby power-of-2. Can safely generate oversized | |
| // vectors and rely on the backend to split them to legal sizes. | |
| unsigned NumReducedVals = ReducedVals.size(); | |
| if (NumReducedVals < 4) | |
| return false; | |
| unsigned ReduxWidth = PowerOf2Floor(NumReducedVals); | |
| Value *VectorizedTree = nullptr; | |
| // FIXME: Fast-math-flags should be set based on the instructions in the | |
| // reduction (not all of 'fast' are required). | |
| IRBuilder<> Builder(cast<Instruction>(ReductionRoot)); | |
| FastMathFlags Unsafe; | |
| Unsafe.setFast(); | |
| Builder.setFastMathFlags(Unsafe); | |
| unsigned i = 0; | |
| BoUpSLP::ExtraValueToDebugLocsMap ExternallyUsedValues; | |
| // The same extra argument may be used several time, so log each attempt | |
| // to use it. | |
| for (auto &Pair : ExtraArgs) { | |
| assert(Pair.first && "DebugLoc must be set."); | |
| ExternallyUsedValues[Pair.second].push_back(Pair.first); | |
| } | |
| // The reduction root is used as the insertion point for new instructions, | |
| // so set it as externally used to prevent it from being deleted. | |
| ExternallyUsedValues[ReductionRoot]; | |
| SmallVector<Value *, 16> IgnoreList; | |
| for (auto &V : ReductionOps) | |
| IgnoreList.append(V.begin(), V.end()); | |
| while (i < NumReducedVals - ReduxWidth + 1 && ReduxWidth > 2) { | |
| auto VL = makeArrayRef(&ReducedVals[i], ReduxWidth); | |
| V.buildTree(VL, ExternallyUsedValues, IgnoreList); | |
| Optional<ArrayRef<unsigned>> Order = V.bestOrder(); | |
| // TODO: Handle orders of size less than number of elements in the vector. | |
| if (Order && Order->size() == VL.size()) { | |
| // TODO: reorder tree nodes without tree rebuilding. | |
| SmallVector<Value *, 4> ReorderedOps(VL.size()); | |
| llvm::transform(*Order, ReorderedOps.begin(), | |
| [VL](const unsigned Idx) { return VL[Idx]; }); | |
| V.buildTree(ReorderedOps, ExternallyUsedValues, IgnoreList); | |
| } | |
| if (V.isTreeTinyAndNotFullyVectorizable()) | |
| break; | |
| if (V.isLoadCombineReductionCandidate(ReductionData.getOpcode())) | |
| break; | |
| V.computeMinimumValueSizes(); | |
| // Estimate cost. | |
| int TreeCost = V.getTreeCost(); | |
| int ReductionCost = getReductionCost(TTI, ReducedVals[i], ReduxWidth); | |
| int Cost = TreeCost + ReductionCost; | |
| if (Cost >= -SLPCostThreshold) { | |
| V.getORE()->emit([&]() { | |
| return OptimizationRemarkMissed( | |
| SV_NAME, "HorSLPNotBeneficial", cast<Instruction>(VL[0])) | |
| << "Vectorizing horizontal reduction is possible" | |
| << "but not beneficial with cost " | |
| << ore::NV("Cost", Cost) << " and threshold " | |
| << ore::NV("Threshold", -SLPCostThreshold); | |
| }); | |
| break; | |
| } | |
| LLVM_DEBUG(dbgs() << "SLP: Vectorizing horizontal reduction at cost:" | |
| << Cost << ". (HorRdx)\n"); | |
| V.getORE()->emit([&]() { | |
| return OptimizationRemark( | |
| SV_NAME, "VectorizedHorizontalReduction", cast<Instruction>(VL[0])) | |
| << "Vectorized horizontal reduction with cost " | |
| << ore::NV("Cost", Cost) << " and with tree size " | |
| << ore::NV("TreeSize", V.getTreeSize()); | |
| }); | |
| // Vectorize a tree. | |
| DebugLoc Loc = cast<Instruction>(ReducedVals[i])->getDebugLoc(); | |
| Value *VectorizedRoot = V.vectorizeTree(ExternallyUsedValues); | |
| // Emit a reduction. | |
| Builder.SetInsertPoint(cast<Instruction>(ReductionRoot)); | |
| Value *ReducedSubTree = | |
| emitReduction(VectorizedRoot, Builder, ReduxWidth, TTI); | |
| if (VectorizedTree) { | |
| Builder.SetCurrentDebugLocation(Loc); | |
| OperationData VectReductionData(ReductionData.getOpcode(), | |
| VectorizedTree, ReducedSubTree, | |
| ReductionData.getKind()); | |
| VectorizedTree = | |
| VectReductionData.createOp(Builder, "op.rdx", ReductionOps); | |
| } else | |
| VectorizedTree = ReducedSubTree; | |
| i += ReduxWidth; | |
| ReduxWidth = PowerOf2Floor(NumReducedVals - i); | |
| } | |
| if (VectorizedTree) { | |
| // Finish the reduction. | |
| for (; i < NumReducedVals; ++i) { | |
| auto *I = cast<Instruction>(ReducedVals[i]); | |
| Builder.SetCurrentDebugLocation(I->getDebugLoc()); | |
| OperationData VectReductionData(ReductionData.getOpcode(), | |
| VectorizedTree, I, | |
| ReductionData.getKind()); | |
| VectorizedTree = VectReductionData.createOp(Builder, "", ReductionOps); | |
| } | |
| for (auto &Pair : ExternallyUsedValues) { | |
| // Add each externally used value to the final reduction. | |
| for (auto *I : Pair.second) { | |
| Builder.SetCurrentDebugLocation(I->getDebugLoc()); | |
| OperationData VectReductionData(ReductionData.getOpcode(), | |
| VectorizedTree, Pair.first, | |
| ReductionData.getKind()); | |
| VectorizedTree = VectReductionData.createOp(Builder, "op.extra", I); | |
| } | |
| } | |
| // Update users. | |
| ReductionRoot->replaceAllUsesWith(VectorizedTree); | |
| // Mark all scalar reduction ops for deletion, they are replaced by the | |
| // vector reductions. | |
| V.eraseInstructions(IgnoreList); | |
| } | |
| return VectorizedTree != nullptr; | |
| } | |
| unsigned numReductionValues() const { | |
| return ReducedVals.size(); | |
| } | |
| private: | |
| /// Calculate the cost of a reduction. | |
| int getReductionCost(TargetTransformInfo *TTI, Value *FirstReducedVal, | |
| unsigned ReduxWidth) { | |
| Type *ScalarTy = FirstReducedVal->getType(); | |
| Type *VecTy = VectorType::get(ScalarTy, ReduxWidth); | |
| int PairwiseRdxCost; | |
| int SplittingRdxCost; | |
| switch (ReductionData.getKind()) { | |
| case RK_Arithmetic: | |
| PairwiseRdxCost = | |
| TTI->getArithmeticReductionCost(ReductionData.getOpcode(), VecTy, | |
| /*IsPairwiseForm=*/true); | |
| SplittingRdxCost = | |
| TTI->getArithmeticReductionCost(ReductionData.getOpcode(), VecTy, | |
| /*IsPairwiseForm=*/false); | |
| break; | |
| case RK_Min: | |
| case RK_Max: | |
| case RK_UMin: | |
| case RK_UMax: { | |
| Type *VecCondTy = CmpInst::makeCmpResultType(VecTy); | |
| bool IsUnsigned = ReductionData.getKind() == RK_UMin || | |
| ReductionData.getKind() == RK_UMax; | |
| PairwiseRdxCost = | |
| TTI->getMinMaxReductionCost(VecTy, VecCondTy, | |
| /*IsPairwiseForm=*/true, IsUnsigned); | |
| SplittingRdxCost = | |
| TTI->getMinMaxReductionCost(VecTy, VecCondTy, | |
| /*IsPairwiseForm=*/false, IsUnsigned); | |
| break; | |
| } | |
| case RK_None: | |
| llvm_unreachable("Expected arithmetic or min/max reduction operation"); | |
| } | |
| IsPairwiseReduction = PairwiseRdxCost < SplittingRdxCost; | |
| int VecReduxCost = IsPairwiseReduction ? PairwiseRdxCost : SplittingRdxCost; | |
| int ScalarReduxCost = 0; | |
| switch (ReductionData.getKind()) { | |
| case RK_Arithmetic: | |
| ScalarReduxCost = | |
| TTI->getArithmeticInstrCost(ReductionData.getOpcode(), ScalarTy); | |
| break; | |
| case RK_Min: | |
| case RK_Max: | |
| case RK_UMin: | |
| case RK_UMax: | |
| ScalarReduxCost = | |
| TTI->getCmpSelInstrCost(ReductionData.getOpcode(), ScalarTy) + | |
| TTI->getCmpSelInstrCost(Instruction::Select, ScalarTy, | |
| CmpInst::makeCmpResultType(ScalarTy)); | |
| break; | |
| case RK_None: | |
| llvm_unreachable("Expected arithmetic or min/max reduction operation"); | |
| } | |
| ScalarReduxCost *= (ReduxWidth - 1); | |
| LLVM_DEBUG(dbgs() << "SLP: Adding cost " << VecReduxCost - ScalarReduxCost | |
| << " for reduction that starts with " << *FirstReducedVal | |
| << " (It is a " | |
| << (IsPairwiseReduction ? "pairwise" : "splitting") | |
| << " reduction)\n"); | |
| return VecReduxCost - ScalarReduxCost; | |
| } | |
| /// Emit a horizontal reduction of the vectorized value. | |
| Value *emitReduction(Value *VectorizedValue, IRBuilder<> &Builder, | |
| unsigned ReduxWidth, const TargetTransformInfo *TTI) { | |
| assert(VectorizedValue && "Need to have a vectorized tree node"); | |
| assert(isPowerOf2_32(ReduxWidth) && | |
| "We only handle power-of-two reductions for now"); | |
| if (!IsPairwiseReduction) { | |
| // FIXME: The builder should use an FMF guard. It should not be hard-coded | |
| // to 'fast'. | |
| assert(Builder.getFastMathFlags().isFast() && "Expected 'fast' FMF"); | |
| return createSimpleTargetReduction( | |
| Builder, TTI, ReductionData.getOpcode(), VectorizedValue, | |
| ReductionData.getFlags(), ReductionOps.back()); | |
| } | |
| Value *TmpVec = VectorizedValue; | |
| for (unsigned i = ReduxWidth / 2; i != 0; i >>= 1) { | |
| Value *LeftMask = | |
| createRdxShuffleMask(ReduxWidth, i, true, true, Builder); | |
| Value *RightMask = | |
| createRdxShuffleMask(ReduxWidth, i, true, false, Builder); | |
| Value *LeftShuf = Builder.CreateShuffleVector( | |
| TmpVec, UndefValue::get(TmpVec->getType()), LeftMask, "rdx.shuf.l"); | |
| Value *RightShuf = Builder.CreateShuffleVector( | |
| TmpVec, UndefValue::get(TmpVec->getType()), (RightMask), | |
| "rdx.shuf.r"); | |
| OperationData VectReductionData(ReductionData.getOpcode(), LeftShuf, | |
| RightShuf, ReductionData.getKind()); | |
| TmpVec = VectReductionData.createOp(Builder, "op.rdx", ReductionOps); | |
| } | |
| // The result is in the first element of the vector. | |
| return Builder.CreateExtractElement(TmpVec, Builder.getInt32(0)); | |
| } | |
| }; | |
| } // end anonymous namespace | |
| /// Recognize construction of vectors like | |
| /// %ra = insertelement <4 x float> undef, float %s0, i32 0 | |
| /// %rb = insertelement <4 x float> %ra, float %s1, i32 1 | |
| /// %rc = insertelement <4 x float> %rb, float %s2, i32 2 | |
| /// %rd = insertelement <4 x float> %rc, float %s3, i32 3 | |
| /// starting from the last insertelement instruction. | |
| /// | |
| /// Returns true if it matches | |
| static bool findBuildVector(InsertElementInst *LastInsertElem, | |
| TargetTransformInfo *TTI, | |
| SmallVectorImpl<Value *> &BuildVectorOpds, | |
| int &UserCost) { | |
| UserCost = 0; | |
| Value *V = nullptr; | |
| do { | |
| if (auto *CI = dyn_cast<ConstantInt>(LastInsertElem->getOperand(2))) { | |
| UserCost += TTI->getVectorInstrCost(Instruction::InsertElement, | |
| LastInsertElem->getType(), | |
| CI->getZExtValue()); | |
| } | |
| BuildVectorOpds.push_back(LastInsertElem->getOperand(1)); | |
| V = LastInsertElem->getOperand(0); | |
| if (isa<UndefValue>(V)) | |
| break; | |
| LastInsertElem = dyn_cast<InsertElementInst>(V); | |
| if (!LastInsertElem || !LastInsertElem->hasOneUse()) | |
| return false; | |
| } while (true); | |
| std::reverse(BuildVectorOpds.begin(), BuildVectorOpds.end()); | |
| return true; | |
| } | |
| /// Like findBuildVector, but looks for construction of aggregate. | |
| /// | |
| /// \return true if it matches. | |
| static bool findBuildAggregate(InsertValueInst *IV, | |
| SmallVectorImpl<Value *> &BuildVectorOpds) { | |
| do { | |
| BuildVectorOpds.push_back(IV->getInsertedValueOperand()); | |
| Value *V = IV->getAggregateOperand(); | |
| if (isa<UndefValue>(V)) | |
| break; | |
| IV = dyn_cast<InsertValueInst>(V); | |
| if (!IV || !IV->hasOneUse()) | |
| return false; | |
| } while (true); | |
| std::reverse(BuildVectorOpds.begin(), BuildVectorOpds.end()); | |
| return true; | |
| } | |
| static bool PhiTypeSorterFunc(Value *V, Value *V2) { | |
| return V->getType() < V2->getType(); | |
| } | |
| /// Try and get a reduction value from a phi node. | |
| /// | |
| /// Given a phi node \p P in a block \p ParentBB, consider possible reductions | |
| /// if they come from either \p ParentBB or a containing loop latch. | |
| /// | |
| /// \returns A candidate reduction value if possible, or \code nullptr \endcode | |
| /// if not possible. | |
| static Value *getReductionValue(const DominatorTree *DT, PHINode *P, | |
| BasicBlock *ParentBB, LoopInfo *LI) { | |
| // There are situations where the reduction value is not dominated by the | |
| // reduction phi. Vectorizing such cases has been reported to cause | |
| // miscompiles. See PR25787. | |
| auto DominatedReduxValue = [&](Value *R) { | |
| return isa<Instruction>(R) && | |
| DT->dominates(P->getParent(), cast<Instruction>(R)->getParent()); | |
| }; | |
| Value *Rdx = nullptr; | |
| // Return the incoming value if it comes from the same BB as the phi node. | |
| if (P->getIncomingBlock(0) == ParentBB) { | |
| Rdx = P->getIncomingValue(0); | |
| } else if (P->getIncomingBlock(1) == ParentBB) { | |
| Rdx = P->getIncomingValue(1); | |
| } | |
| if (Rdx && DominatedReduxValue(Rdx)) | |
| return Rdx; | |
| // Otherwise, check whether we have a loop latch to look at. | |
| Loop *BBL = LI->getLoopFor(ParentBB); | |
| if (!BBL) | |
| return nullptr; | |
| BasicBlock *BBLatch = BBL->getLoopLatch(); | |
| if (!BBLatch) | |
| return nullptr; | |
| // There is a loop latch, return the incoming value if it comes from | |
| // that. This reduction pattern occasionally turns up. | |
| if (P->getIncomingBlock(0) == BBLatch) { | |
| Rdx = P->getIncomingValue(0); | |
| } else if (P->getIncomingBlock(1) == BBLatch) { | |
| Rdx = P->getIncomingValue(1); | |
| } | |
| if (Rdx && DominatedReduxValue(Rdx)) | |
| return Rdx; | |
| return nullptr; | |
| } | |
| /// Attempt to reduce a horizontal reduction. | |
| /// If it is legal to match a horizontal reduction feeding the phi node \a P | |
| /// with reduction operators \a Root (or one of its operands) in a basic block | |
| /// \a BB, then check if it can be done. If horizontal reduction is not found | |
| /// and root instruction is a binary operation, vectorization of the operands is | |
| /// attempted. | |
| /// \returns true if a horizontal reduction was matched and reduced or operands | |
| /// of one of the binary instruction were vectorized. | |
| /// \returns false if a horizontal reduction was not matched (or not possible) | |
| /// or no vectorization of any binary operation feeding \a Root instruction was | |
| /// performed. | |
| static bool tryToVectorizeHorReductionOrInstOperands( | |
| PHINode *P, Instruction *Root, BasicBlock *BB, BoUpSLP &R, | |
| TargetTransformInfo *TTI, | |
| const function_ref<bool(Instruction *, BoUpSLP &)> Vectorize) { | |
| if (!ShouldVectorizeHor) | |
| return false; | |
| if (!Root) | |
| return false; | |
| if (Root->getParent() != BB || isa<PHINode>(Root)) | |
| return false; | |
| // Start analysis starting from Root instruction. If horizontal reduction is | |
| // found, try to vectorize it. If it is not a horizontal reduction or | |
| // vectorization is not possible or not effective, and currently analyzed | |
| // instruction is a binary operation, try to vectorize the operands, using | |
| // pre-order DFS traversal order. If the operands were not vectorized, repeat | |
| // the same procedure considering each operand as a possible root of the | |
| // horizontal reduction. | |
| // Interrupt the process if the Root instruction itself was vectorized or all | |
| // sub-trees not higher that RecursionMaxDepth were analyzed/vectorized. | |
| SmallVector<std::pair<Instruction *, unsigned>, 8> Stack(1, {Root, 0}); | |
| SmallPtrSet<Value *, 8> VisitedInstrs; | |
| bool Res = false; | |
| while (!Stack.empty()) { | |
| Instruction *Inst; | |
| unsigned Level; | |
| std::tie(Inst, Level) = Stack.pop_back_val(); | |
| auto *BI = dyn_cast<BinaryOperator>(Inst); | |
| auto *SI = dyn_cast<SelectInst>(Inst); | |
| if (BI || SI) { | |
| HorizontalReduction HorRdx; | |
| if (HorRdx.matchAssociativeReduction(P, Inst)) { | |
| if (HorRdx.tryToReduce(R, TTI)) { | |
| Res = true; | |
| // Set P to nullptr to avoid re-analysis of phi node in | |
| // matchAssociativeReduction function unless this is the root node. | |
| P = nullptr; | |
| continue; | |
| } | |
| } | |
| if (P && BI) { | |
| Inst = dyn_cast<Instruction>(BI->getOperand(0)); | |
| if (Inst == P) | |
| Inst = dyn_cast<Instruction>(BI->getOperand(1)); | |
| if (!Inst) { | |
| // Set P to nullptr to avoid re-analysis of phi node in | |
| // matchAssociativeReduction function unless this is the root node. | |
| P = nullptr; | |
| continue; | |
| } | |
| } | |
| } | |
| // Set P to nullptr to avoid re-analysis of phi node in | |
| // matchAssociativeReduction function unless this is the root node. | |
| P = nullptr; | |
| if (Vectorize(Inst, R)) { | |
| Res = true; | |
| continue; | |
| } | |
| // Try to vectorize operands. | |
| // Continue analysis for the instruction from the same basic block only to | |
| // save compile time. | |
| if (++Level < RecursionMaxDepth) | |
| for (auto *Op : Inst->operand_values()) | |
| if (VisitedInstrs.insert(Op).second) | |
| if (auto *I = dyn_cast<Instruction>(Op)) | |
| if (!isa<PHINode>(I) && !R.isDeleted(I) && I->getParent() == BB) | |
| Stack.emplace_back(I, Level); | |
| } | |
| return Res; | |
| } | |
| bool SLPVectorizerPass::vectorizeRootInstruction(PHINode *P, Value *V, | |
| BasicBlock *BB, BoUpSLP &R, | |
| TargetTransformInfo *TTI) { | |
| if (!V) | |
| return false; | |
| auto *I = dyn_cast<Instruction>(V); | |
| if (!I) | |
| return false; | |
| if (!isa<BinaryOperator>(I)) | |
| P = nullptr; | |
| // Try to match and vectorize a horizontal reduction. | |
| auto &&ExtraVectorization = [this](Instruction *I, BoUpSLP &R) -> bool { | |
| return tryToVectorize(I, R); | |
| }; | |
| return tryToVectorizeHorReductionOrInstOperands(P, I, BB, R, TTI, | |
| ExtraVectorization); | |
| } | |
| bool SLPVectorizerPass::vectorizeInsertValueInst(InsertValueInst *IVI, | |
| BasicBlock *BB, BoUpSLP &R) { | |
| const DataLayout &DL = BB->getModule()->getDataLayout(); | |
| if (!R.canMapToVector(IVI->getType(), DL)) | |
| return false; | |
| SmallVector<Value *, 16> BuildVectorOpds; | |
| if (!findBuildAggregate(IVI, BuildVectorOpds)) | |
| return false; | |
| LLVM_DEBUG(dbgs() << "SLP: array mappable to vector: " << *IVI << "\n"); | |
| // Aggregate value is unlikely to be processed in vector register, we need to | |
| // extract scalars into scalar registers, so NeedExtraction is set true. | |
| return tryToVectorizeList(BuildVectorOpds, R); | |
| } | |
| bool SLPVectorizerPass::vectorizeInsertElementInst(InsertElementInst *IEI, | |
| BasicBlock *BB, BoUpSLP &R) { | |
| int UserCost; | |
| SmallVector<Value *, 16> BuildVectorOpds; | |
| if (!findBuildVector(IEI, TTI, BuildVectorOpds, UserCost) || | |
| (llvm::all_of(BuildVectorOpds, | |
| [](Value *V) { return isa<ExtractElementInst>(V); }) && | |
| isShuffle(BuildVectorOpds))) | |
| return false; | |
| // Vectorize starting with the build vector operands ignoring the BuildVector | |
| // instructions for the purpose of scheduling and user extraction. | |
| return tryToVectorizeList(BuildVectorOpds, R, UserCost); | |
| } | |
| bool SLPVectorizerPass::vectorizeCmpInst(CmpInst *CI, BasicBlock *BB, | |
| BoUpSLP &R) { | |
| if (tryToVectorizePair(CI->getOperand(0), CI->getOperand(1), R)) | |
| return true; | |
| bool OpsChanged = false; | |
| for (int Idx = 0; Idx < 2; ++Idx) { | |
| OpsChanged |= | |
| vectorizeRootInstruction(nullptr, CI->getOperand(Idx), BB, R, TTI); | |
| } | |
| return OpsChanged; | |
| } | |
| bool SLPVectorizerPass::vectorizeSimpleInstructions( | |
| SmallVectorImpl<Instruction *> &Instructions, BasicBlock *BB, BoUpSLP &R) { | |
| bool OpsChanged = false; | |
| for (auto *I : reverse(Instructions)) { | |
| if (R.isDeleted(I)) | |
| continue; | |
| if (auto *LastInsertValue = dyn_cast<InsertValueInst>(I)) | |
| OpsChanged |= vectorizeInsertValueInst(LastInsertValue, BB, R); | |
| else if (auto *LastInsertElem = dyn_cast<InsertElementInst>(I)) | |
| OpsChanged |= vectorizeInsertElementInst(LastInsertElem, BB, R); | |
| else if (auto *CI = dyn_cast<CmpInst>(I)) | |
| OpsChanged |= vectorizeCmpInst(CI, BB, R); | |
| } | |
| Instructions.clear(); | |
| return OpsChanged; | |
| } | |
| bool SLPVectorizerPass::vectorizeChainsInBlock(BasicBlock *BB, BoUpSLP &R) { | |
| bool Changed = false; | |
| SmallVector<Value *, 4> Incoming; | |
| SmallPtrSet<Value *, 16> VisitedInstrs; | |
| bool HaveVectorizedPhiNodes = true; | |
| while (HaveVectorizedPhiNodes) { | |
| HaveVectorizedPhiNodes = false; | |
| // Collect the incoming values from the PHIs. | |
| Incoming.clear(); | |
| for (Instruction &I : *BB) { | |
| PHINode *P = dyn_cast<PHINode>(&I); | |
| if (!P) | |
| break; | |
| if (!VisitedInstrs.count(P) && !R.isDeleted(P)) | |
| Incoming.push_back(P); | |
| } | |
| // Sort by type. | |
| llvm::stable_sort(Incoming, PhiTypeSorterFunc); | |
| // Try to vectorize elements base on their type. | |
| for (SmallVector<Value *, 4>::iterator IncIt = Incoming.begin(), | |
| E = Incoming.end(); | |
| IncIt != E;) { | |
| // Look for the next elements with the same type. | |
| SmallVector<Value *, 4>::iterator SameTypeIt = IncIt; | |
| while (SameTypeIt != E && | |
| (*SameTypeIt)->getType() == (*IncIt)->getType()) { | |
| VisitedInstrs.insert(*SameTypeIt); | |
| ++SameTypeIt; | |
| } | |
| // Try to vectorize them. | |
| unsigned NumElts = (SameTypeIt - IncIt); | |
| LLVM_DEBUG(dbgs() << "SLP: Trying to vectorize starting at PHIs (" | |
| << NumElts << ")\n"); | |
| // The order in which the phi nodes appear in the program does not matter. | |
| // So allow tryToVectorizeList to reorder them if it is beneficial. This | |
| // is done when there are exactly two elements since tryToVectorizeList | |
| // asserts that there are only two values when AllowReorder is true. | |
| bool AllowReorder = NumElts == 2; | |
| if (NumElts > 1 && tryToVectorizeList(makeArrayRef(IncIt, NumElts), R, | |
| /*UserCost=*/0, AllowReorder)) { | |
| // Success start over because instructions might have been changed. | |
| HaveVectorizedPhiNodes = true; | |
| Changed = true; | |
| break; | |
| } | |
| // Start over at the next instruction of a different type (or the end). | |
| IncIt = SameTypeIt; | |
| } | |
| } | |
| VisitedInstrs.clear(); | |
| SmallVector<Instruction *, 8> PostProcessInstructions; | |
| SmallDenseSet<Instruction *, 4> KeyNodes; | |
| for (BasicBlock::iterator it = BB->begin(), e = BB->end(); it != e; ++it) { | |
| // Skip instructions marked for the deletion. | |
| if (R.isDeleted(&*it)) | |
| continue; | |
| // We may go through BB multiple times so skip the one we have checked. | |
| if (!VisitedInstrs.insert(&*it).second) { | |
| if (it->use_empty() && KeyNodes.count(&*it) > 0 && | |
| vectorizeSimpleInstructions(PostProcessInstructions, BB, R)) { | |
| // We would like to start over since some instructions are deleted | |
| // and the iterator may become invalid value. | |
| Changed = true; | |
| it = BB->begin(); | |
| e = BB->end(); | |
| } | |
| continue; | |
| } | |
| if (isa<DbgInfoIntrinsic>(it)) | |
| continue; | |
| // Try to vectorize reductions that use PHINodes. | |
| if (PHINode *P = dyn_cast<PHINode>(it)) { | |
| // Check that the PHI is a reduction PHI. | |
| if (P->getNumIncomingValues() != 2) | |
| return Changed; | |
| // Try to match and vectorize a horizontal reduction. | |
| if (vectorizeRootInstruction(P, getReductionValue(DT, P, BB, LI), BB, R, | |
| TTI)) { | |
| Changed = true; | |
| it = BB->begin(); | |
| e = BB->end(); | |
| continue; | |
| } | |
| continue; | |
| } | |
| // Ran into an instruction without users, like terminator, or function call | |
| // with ignored return value, store. Ignore unused instructions (basing on | |
| // instruction type, except for CallInst and InvokeInst). | |
| if (it->use_empty() && (it->getType()->isVoidTy() || isa<CallInst>(it) || | |
| isa<InvokeInst>(it))) { | |
| KeyNodes.insert(&*it); | |
| bool OpsChanged = false; | |
| if (ShouldStartVectorizeHorAtStore || !isa<StoreInst>(it)) { | |
| for (auto *V : it->operand_values()) { | |
| // Try to match and vectorize a horizontal reduction. | |
| OpsChanged |= vectorizeRootInstruction(nullptr, V, BB, R, TTI); | |
| } | |
| } | |
| // Start vectorization of post-process list of instructions from the | |
| // top-tree instructions to try to vectorize as many instructions as | |
| // possible. | |
| OpsChanged |= vectorizeSimpleInstructions(PostProcessInstructions, BB, R); | |
| if (OpsChanged) { | |
| // We would like to start over since some instructions are deleted | |
| // and the iterator may become invalid value. | |
| Changed = true; | |
| it = BB->begin(); | |
| e = BB->end(); | |
| continue; | |
| } | |
| } | |
| if (isa<InsertElementInst>(it) || isa<CmpInst>(it) || | |
| isa<InsertValueInst>(it)) | |
| PostProcessInstructions.push_back(&*it); | |
| } | |
| return Changed; | |
| } | |
| bool SLPVectorizerPass::vectorizeGEPIndices(BasicBlock *BB, BoUpSLP &R) { | |
| auto Changed = false; | |
| for (auto &Entry : GEPs) { | |
| // If the getelementptr list has fewer than two elements, there's nothing | |
| // to do. | |
| if (Entry.second.size() < 2) | |
| continue; | |
| LLVM_DEBUG(dbgs() << "SLP: Analyzing a getelementptr list of length " | |
| << Entry.second.size() << ".\n"); | |
| // Process the GEP list in chunks suitable for the target's supported | |
| // vector size. If a vector register can't hold 1 element, we are done. | |
| unsigned MaxVecRegSize = R.getMaxVecRegSize(); | |
| unsigned EltSize = R.getVectorElementSize(Entry.second[0]); | |
| if (MaxVecRegSize < EltSize) | |
| continue; | |
| unsigned MaxElts = MaxVecRegSize / EltSize; | |
| for (unsigned BI = 0, BE = Entry.second.size(); BI < BE; BI += MaxElts) { | |
| auto Len = std::min<unsigned>(BE - BI, MaxElts); | |
| auto GEPList = makeArrayRef(&Entry.second[BI], Len); | |
| // Initialize a set a candidate getelementptrs. Note that we use a | |
| // SetVector here to preserve program order. If the index computations | |
| // are vectorizable and begin with loads, we want to minimize the chance | |
| // of having to reorder them later. | |
| SetVector<Value *> Candidates(GEPList.begin(), GEPList.end()); | |
| // Some of the candidates may have already been vectorized after we | |
| // initially collected them. If so, they are marked as deleted, so remove | |
| // them from the set of candidates. | |
| Candidates.remove_if( | |
| [&R](Value *I) { return R.isDeleted(cast<Instruction>(I)); }); | |
| // Remove from the set of candidates all pairs of getelementptrs with | |
| // constant differences. Such getelementptrs are likely not good | |
| // candidates for vectorization in a bottom-up phase since one can be | |
| // computed from the other. We also ensure all candidate getelementptr | |
| // indices are unique. | |
| for (int I = 0, E = GEPList.size(); I < E && Candidates.size() > 1; ++I) { | |
| auto *GEPI = GEPList[I]; | |
| if (!Candidates.count(GEPI)) | |
| continue; | |
| auto *SCEVI = SE->getSCEV(GEPList[I]); | |
| for (int J = I + 1; J < E && Candidates.size() > 1; ++J) { | |
| auto *GEPJ = GEPList[J]; | |
| auto *SCEVJ = SE->getSCEV(GEPList[J]); | |
| if (isa<SCEVConstant>(SE->getMinusSCEV(SCEVI, SCEVJ))) { | |
| Candidates.remove(GEPI); | |
| Candidates.remove(GEPJ); | |
| } else if (GEPI->idx_begin()->get() == GEPJ->idx_begin()->get()) { | |
| Candidates.remove(GEPJ); | |
| } | |
| } | |
| } | |
| // We break out of the above computation as soon as we know there are | |
| // fewer than two candidates remaining. | |
| if (Candidates.size() < 2) | |
| continue; | |
| // Add the single, non-constant index of each candidate to the bundle. We | |
| // ensured the indices met these constraints when we originally collected | |
| // the getelementptrs. | |
| SmallVector<Value *, 16> Bundle(Candidates.size()); | |
| auto BundleIndex = 0u; | |
| for (auto *V : Candidates) { | |
| auto *GEP = cast<GetElementPtrInst>(V); | |
| auto *GEPIdx = GEP->idx_begin()->get(); | |
| assert(GEP->getNumIndices() == 1 || !isa<Constant>(GEPIdx)); | |
| Bundle[BundleIndex++] = GEPIdx; | |
| } | |
| // Try and vectorize the indices. We are currently only interested in | |
| // gather-like cases of the form: | |
| // | |
| // ... = g[a[0] - b[0]] + g[a[1] - b[1]] + ... | |
| // | |
| // where the loads of "a", the loads of "b", and the subtractions can be | |
| // performed in parallel. It's likely that detecting this pattern in a | |
| // bottom-up phase will be simpler and less costly than building a | |
| // full-blown top-down phase beginning at the consecutive loads. | |
| Changed |= tryToVectorizeList(Bundle, R); | |
| } | |
| } | |
| return Changed; | |
| } | |
| bool SLPVectorizerPass::vectorizeStoreChains(BoUpSLP &R) { | |
| bool Changed = false; | |
| // Attempt to sort and vectorize each of the store-groups. | |
| for (StoreListMap::iterator it = Stores.begin(), e = Stores.end(); it != e; | |
| ++it) { | |
| if (it->second.size() < 2) | |
| continue; | |
| LLVM_DEBUG(dbgs() << "SLP: Analyzing a store chain of length " | |
| << it->second.size() << ".\n"); | |
| // Process the stores in chunks of 16. | |
| // TODO: The limit of 16 inhibits greater vectorization factors. | |
| // For example, AVX2 supports v32i8. Increasing this limit, however, | |
| // may cause a significant compile-time increase. | |
| for (unsigned CI = 0, CE = it->second.size(); CI < CE; CI += 16) { | |
| unsigned Len = std::min<unsigned>(CE - CI, 16); | |
| Changed |= vectorizeStores(makeArrayRef(&it->second[CI], Len), R); | |
| } | |
| } | |
| return Changed; | |
| } | |
| char SLPVectorizer::ID = 0; | |
| static const char lv_name[] = "SLP Vectorizer"; | |
| INITIALIZE_PASS_BEGIN(SLPVectorizer, SV_NAME, lv_name, false, false) | |
| INITIALIZE_PASS_DEPENDENCY(AAResultsWrapperPass) | |
| INITIALIZE_PASS_DEPENDENCY(TargetTransformInfoWrapperPass) | |
| INITIALIZE_PASS_DEPENDENCY(AssumptionCacheTracker) | |
| INITIALIZE_PASS_DEPENDENCY(ScalarEvolutionWrapperPass) | |
| INITIALIZE_PASS_DEPENDENCY(LoopSimplify) | |
| INITIALIZE_PASS_DEPENDENCY(DemandedBitsWrapperPass) | |
| INITIALIZE_PASS_DEPENDENCY(OptimizationRemarkEmitterWrapperPass) | |
| INITIALIZE_PASS_END(SLPVectorizer, SV_NAME, lv_name, false, false) | |
| Pass *llvm::createSLPVectorizerPass() { return new SLPVectorizer(); } |