| //===- InterleavedAccessPass.cpp ------------------------------------------===// | |
| // | |
| // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. | |
| // See https://llvm.org/LICENSE.txt for license information. | |
| // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception | |
| // | |
| //===----------------------------------------------------------------------===// | |
| // | |
| // This file implements the Interleaved Access pass, which identifies | |
| // interleaved memory accesses and transforms them into target specific | |
| // intrinsics. | |
| // | |
| // An interleaved load reads data from memory into several vectors, with | |
| // DE-interleaving the data on a factor. An interleaved store writes several | |
| // vectors to memory with RE-interleaving the data on a factor. | |
| // | |
| // As interleaved accesses are difficult to identified in CodeGen (mainly | |
| // because the VECTOR_SHUFFLE DAG node is quite different from the shufflevector | |
| // IR), we identify and transform them to intrinsics in this pass so the | |
| // intrinsics can be easily matched into target specific instructions later in | |
| // CodeGen. | |
| // | |
| // E.g. An interleaved load (Factor = 2): | |
| // %wide.vec = load <8 x i32>, <8 x i32>* %ptr | |
| // %v0 = shuffle <8 x i32> %wide.vec, <8 x i32> undef, <0, 2, 4, 6> | |
| // %v1 = shuffle <8 x i32> %wide.vec, <8 x i32> undef, <1, 3, 5, 7> | |
| // | |
| // It could be transformed into a ld2 intrinsic in AArch64 backend or a vld2 | |
| // intrinsic in ARM backend. | |
| // | |
| // In X86, this can be further optimized into a set of target | |
| // specific loads followed by an optimized sequence of shuffles. | |
| // | |
| // E.g. An interleaved store (Factor = 3): | |
| // %i.vec = shuffle <8 x i32> %v0, <8 x i32> %v1, | |
| // <0, 4, 8, 1, 5, 9, 2, 6, 10, 3, 7, 11> | |
| // store <12 x i32> %i.vec, <12 x i32>* %ptr | |
| // | |
| // It could be transformed into a st3 intrinsic in AArch64 backend or a vst3 | |
| // intrinsic in ARM backend. | |
| // | |
| // Similarly, a set of interleaved stores can be transformed into an optimized | |
| // sequence of shuffles followed by a set of target specific stores for X86. | |
| // | |
| //===----------------------------------------------------------------------===// | |
| #include "llvm/ADT/ArrayRef.h" | |
| #include "llvm/ADT/DenseMap.h" | |
| #include "llvm/ADT/SmallVector.h" | |
| #include "llvm/CodeGen/TargetLowering.h" | |
| #include "llvm/CodeGen/TargetPassConfig.h" | |
| #include "llvm/CodeGen/TargetSubtargetInfo.h" | |
| #include "llvm/IR/Constants.h" | |
| #include "llvm/IR/Dominators.h" | |
| #include "llvm/IR/Function.h" | |
| #include "llvm/IR/IRBuilder.h" | |
| #include "llvm/IR/InstIterator.h" | |
| #include "llvm/IR/Instruction.h" | |
| #include "llvm/IR/Instructions.h" | |
| #include "llvm/IR/Type.h" | |
| #include "llvm/Pass.h" | |
| #include "llvm/Support/Casting.h" | |
| #include "llvm/Support/CommandLine.h" | |
| #include "llvm/Support/Debug.h" | |
| #include "llvm/Support/MathExtras.h" | |
| #include "llvm/Support/raw_ostream.h" | |
| #include "llvm/Target/TargetMachine.h" | |
| #include <cassert> | |
| #include <utility> | |
| using namespace llvm; | |
| #define DEBUG_TYPE "interleaved-access" | |
| static cl::opt<bool> LowerInterleavedAccesses( | |
| "lower-interleaved-accesses", | |
| cl::desc("Enable lowering interleaved accesses to intrinsics"), | |
| cl::init(true), cl::Hidden); | |
| namespace { | |
| class InterleavedAccess : public FunctionPass { | |
| public: | |
| static char ID; | |
| InterleavedAccess() : FunctionPass(ID) { | |
| initializeInterleavedAccessPass(*PassRegistry::getPassRegistry()); | |
| } | |
| StringRef getPassName() const override { return "Interleaved Access Pass"; } | |
| bool runOnFunction(Function &F) override; | |
| void getAnalysisUsage(AnalysisUsage &AU) const override { | |
| AU.addRequired<DominatorTreeWrapperPass>(); | |
| AU.addPreserved<DominatorTreeWrapperPass>(); | |
| } | |
| private: | |
| DominatorTree *DT = nullptr; | |
| const TargetLowering *TLI = nullptr; | |
| /// The maximum supported interleave factor. | |
| unsigned MaxFactor; | |
| /// Transform an interleaved load into target specific intrinsics. | |
| bool lowerInterleavedLoad(LoadInst *LI, | |
| SmallVector<Instruction *, 32> &DeadInsts); | |
| /// Transform an interleaved store into target specific intrinsics. | |
| bool lowerInterleavedStore(StoreInst *SI, | |
| SmallVector<Instruction *, 32> &DeadInsts); | |
| /// Returns true if the uses of an interleaved load by the | |
| /// extractelement instructions in \p Extracts can be replaced by uses of the | |
| /// shufflevector instructions in \p Shuffles instead. If so, the necessary | |
| /// replacements are also performed. | |
| bool tryReplaceExtracts(ArrayRef<ExtractElementInst *> Extracts, | |
| ArrayRef<ShuffleVectorInst *> Shuffles); | |
| }; | |
| } // end anonymous namespace. | |
| char InterleavedAccess::ID = 0; | |
| INITIALIZE_PASS_BEGIN(InterleavedAccess, DEBUG_TYPE, | |
| "Lower interleaved memory accesses to target specific intrinsics", false, | |
| false) | |
| INITIALIZE_PASS_DEPENDENCY(DominatorTreeWrapperPass) | |
| INITIALIZE_PASS_END(InterleavedAccess, DEBUG_TYPE, | |
| "Lower interleaved memory accesses to target specific intrinsics", false, | |
| false) | |
| FunctionPass *llvm::createInterleavedAccessPass() { | |
| return new InterleavedAccess(); | |
| } | |
| /// Check if the mask is a DE-interleave mask of the given factor | |
| /// \p Factor like: | |
| /// <Index, Index+Factor, ..., Index+(NumElts-1)*Factor> | |
| static bool isDeInterleaveMaskOfFactor(ArrayRef<int> Mask, unsigned Factor, | |
| unsigned &Index) { | |
| // Check all potential start indices from 0 to (Factor - 1). | |
| for (Index = 0; Index < Factor; Index++) { | |
| unsigned i = 0; | |
| // Check that elements are in ascending order by Factor. Ignore undef | |
| // elements. | |
| for (; i < Mask.size(); i++) | |
| if (Mask[i] >= 0 && static_cast<unsigned>(Mask[i]) != Index + i * Factor) | |
| break; | |
| if (i == Mask.size()) | |
| return true; | |
| } | |
| return false; | |
| } | |
| /// Check if the mask is a DE-interleave mask for an interleaved load. | |
| /// | |
| /// E.g. DE-interleave masks (Factor = 2) could be: | |
| /// <0, 2, 4, 6> (mask of index 0 to extract even elements) | |
| /// <1, 3, 5, 7> (mask of index 1 to extract odd elements) | |
| static bool isDeInterleaveMask(ArrayRef<int> Mask, unsigned &Factor, | |
| unsigned &Index, unsigned MaxFactor, | |
| unsigned NumLoadElements) { | |
| if (Mask.size() < 2) | |
| return false; | |
| // Check potential Factors. | |
| for (Factor = 2; Factor <= MaxFactor; Factor++) { | |
| // Make sure we don't produce a load wider than the input load. | |
| if (Mask.size() * Factor > NumLoadElements) | |
| return false; | |
| if (isDeInterleaveMaskOfFactor(Mask, Factor, Index)) | |
| return true; | |
| } | |
| return false; | |
| } | |
| /// Check if the mask can be used in an interleaved store. | |
| // | |
| /// It checks for a more general pattern than the RE-interleave mask. | |
| /// I.e. <x, y, ... z, x+1, y+1, ...z+1, x+2, y+2, ...z+2, ...> | |
| /// E.g. For a Factor of 2 (LaneLen=4): <4, 32, 5, 33, 6, 34, 7, 35> | |
| /// E.g. For a Factor of 3 (LaneLen=4): <4, 32, 16, 5, 33, 17, 6, 34, 18, 7, 35, 19> | |
| /// E.g. For a Factor of 4 (LaneLen=2): <8, 2, 12, 4, 9, 3, 13, 5> | |
| /// | |
| /// The particular case of an RE-interleave mask is: | |
| /// I.e. <0, LaneLen, ... , LaneLen*(Factor - 1), 1, LaneLen + 1, ...> | |
| /// E.g. For a Factor of 2 (LaneLen=4): <0, 4, 1, 5, 2, 6, 3, 7> | |
| static bool isReInterleaveMask(ArrayRef<int> Mask, unsigned &Factor, | |
| unsigned MaxFactor, unsigned OpNumElts) { | |
| unsigned NumElts = Mask.size(); | |
| if (NumElts < 4) | |
| return false; | |
| // Check potential Factors. | |
| for (Factor = 2; Factor <= MaxFactor; Factor++) { | |
| if (NumElts % Factor) | |
| continue; | |
| unsigned LaneLen = NumElts / Factor; | |
| if (!isPowerOf2_32(LaneLen)) | |
| continue; | |
| // Check whether each element matches the general interleaved rule. | |
| // Ignore undef elements, as long as the defined elements match the rule. | |
| // Outer loop processes all factors (x, y, z in the above example) | |
| unsigned I = 0, J; | |
| for (; I < Factor; I++) { | |
| unsigned SavedLaneValue; | |
| unsigned SavedNoUndefs = 0; | |
| // Inner loop processes consecutive accesses (x, x+1... in the example) | |
| for (J = 0; J < LaneLen - 1; J++) { | |
| // Lane computes x's position in the Mask | |
| unsigned Lane = J * Factor + I; | |
| unsigned NextLane = Lane + Factor; | |
| int LaneValue = Mask[Lane]; | |
| int NextLaneValue = Mask[NextLane]; | |
| // If both are defined, values must be sequential | |
| if (LaneValue >= 0 && NextLaneValue >= 0 && | |
| LaneValue + 1 != NextLaneValue) | |
| break; | |
| // If the next value is undef, save the current one as reference | |
| if (LaneValue >= 0 && NextLaneValue < 0) { | |
| SavedLaneValue = LaneValue; | |
| SavedNoUndefs = 1; | |
| } | |
| // Undefs are allowed, but defined elements must still be consecutive: | |
| // i.e.: x,..., undef,..., x + 2,..., undef,..., undef,..., x + 5, .... | |
| // Verify this by storing the last non-undef followed by an undef | |
| // Check that following non-undef masks are incremented with the | |
| // corresponding distance. | |
| if (SavedNoUndefs > 0 && LaneValue < 0) { | |
| SavedNoUndefs++; | |
| if (NextLaneValue >= 0 && | |
| SavedLaneValue + SavedNoUndefs != (unsigned)NextLaneValue) | |
| break; | |
| } | |
| } | |
| if (J < LaneLen - 1) | |
| break; | |
| int StartMask = 0; | |
| if (Mask[I] >= 0) { | |
| // Check that the start of the I range (J=0) is greater than 0 | |
| StartMask = Mask[I]; | |
| } else if (Mask[(LaneLen - 1) * Factor + I] >= 0) { | |
| // StartMask defined by the last value in lane | |
| StartMask = Mask[(LaneLen - 1) * Factor + I] - J; | |
| } else if (SavedNoUndefs > 0) { | |
| // StartMask defined by some non-zero value in the j loop | |
| StartMask = SavedLaneValue - (LaneLen - 1 - SavedNoUndefs); | |
| } | |
| // else StartMask remains set to 0, i.e. all elements are undefs | |
| if (StartMask < 0) | |
| break; | |
| // We must stay within the vectors; This case can happen with undefs. | |
| if (StartMask + LaneLen > OpNumElts*2) | |
| break; | |
| } | |
| // Found an interleaved mask of current factor. | |
| if (I == Factor) | |
| return true; | |
| } | |
| return false; | |
| } | |
| bool InterleavedAccess::lowerInterleavedLoad( | |
| LoadInst *LI, SmallVector<Instruction *, 32> &DeadInsts) { | |
| if (!LI->isSimple()) | |
| return false; | |
| SmallVector<ShuffleVectorInst *, 4> Shuffles; | |
| SmallVector<ExtractElementInst *, 4> Extracts; | |
| // Check if all users of this load are shufflevectors. If we encounter any | |
| // users that are extractelement instructions, we save them to later check if | |
| // they can be modifed to extract from one of the shufflevectors instead of | |
| // the load. | |
| for (auto UI = LI->user_begin(), E = LI->user_end(); UI != E; UI++) { | |
| auto *Extract = dyn_cast<ExtractElementInst>(*UI); | |
| if (Extract && isa<ConstantInt>(Extract->getIndexOperand())) { | |
| Extracts.push_back(Extract); | |
| continue; | |
| } | |
| ShuffleVectorInst *SVI = dyn_cast<ShuffleVectorInst>(*UI); | |
| if (!SVI || !isa<UndefValue>(SVI->getOperand(1))) | |
| return false; | |
| Shuffles.push_back(SVI); | |
| } | |
| if (Shuffles.empty()) | |
| return false; | |
| unsigned Factor, Index; | |
| unsigned NumLoadElements = LI->getType()->getVectorNumElements(); | |
| // Check if the first shufflevector is DE-interleave shuffle. | |
| if (!isDeInterleaveMask(Shuffles[0]->getShuffleMask(), Factor, Index, | |
| MaxFactor, NumLoadElements)) | |
| return false; | |
| // Holds the corresponding index for each DE-interleave shuffle. | |
| SmallVector<unsigned, 4> Indices; | |
| Indices.push_back(Index); | |
| Type *VecTy = Shuffles[0]->getType(); | |
| // Check if other shufflevectors are also DE-interleaved of the same type | |
| // and factor as the first shufflevector. | |
| for (unsigned i = 1; i < Shuffles.size(); i++) { | |
| if (Shuffles[i]->getType() != VecTy) | |
| return false; | |
| if (!isDeInterleaveMaskOfFactor(Shuffles[i]->getShuffleMask(), Factor, | |
| Index)) | |
| return false; | |
| Indices.push_back(Index); | |
| } | |
| // Try and modify users of the load that are extractelement instructions to | |
| // use the shufflevector instructions instead of the load. | |
| if (!tryReplaceExtracts(Extracts, Shuffles)) | |
| return false; | |
| LLVM_DEBUG(dbgs() << "IA: Found an interleaved load: " << *LI << "\n"); | |
| // Try to create target specific intrinsics to replace the load and shuffles. | |
| if (!TLI->lowerInterleavedLoad(LI, Shuffles, Indices, Factor)) | |
| return false; | |
| for (auto SVI : Shuffles) | |
| DeadInsts.push_back(SVI); | |
| DeadInsts.push_back(LI); | |
| return true; | |
| } | |
| bool InterleavedAccess::tryReplaceExtracts( | |
| ArrayRef<ExtractElementInst *> Extracts, | |
| ArrayRef<ShuffleVectorInst *> Shuffles) { | |
| // If there aren't any extractelement instructions to modify, there's nothing | |
| // to do. | |
| if (Extracts.empty()) | |
| return true; | |
| // Maps extractelement instructions to vector-index pairs. The extractlement | |
| // instructions will be modified to use the new vector and index operands. | |
| DenseMap<ExtractElementInst *, std::pair<Value *, int>> ReplacementMap; | |
| for (auto *Extract : Extracts) { | |
| // The vector index that is extracted. | |
| auto *IndexOperand = cast<ConstantInt>(Extract->getIndexOperand()); | |
| auto Index = IndexOperand->getSExtValue(); | |
| // Look for a suitable shufflevector instruction. The goal is to modify the | |
| // extractelement instruction (which uses an interleaved load) to use one | |
| // of the shufflevector instructions instead of the load. | |
| for (auto *Shuffle : Shuffles) { | |
| // If the shufflevector instruction doesn't dominate the extract, we | |
| // can't create a use of it. | |
| if (!DT->dominates(Shuffle, Extract)) | |
| continue; | |
| // Inspect the indices of the shufflevector instruction. If the shuffle | |
| // selects the same index that is extracted, we can modify the | |
| // extractelement instruction. | |
| SmallVector<int, 4> Indices; | |
| Shuffle->getShuffleMask(Indices); | |
| for (unsigned I = 0; I < Indices.size(); ++I) | |
| if (Indices[I] == Index) { | |
| assert(Extract->getOperand(0) == Shuffle->getOperand(0) && | |
| "Vector operations do not match"); | |
| ReplacementMap[Extract] = std::make_pair(Shuffle, I); | |
| break; | |
| } | |
| // If we found a suitable shufflevector instruction, stop looking. | |
| if (ReplacementMap.count(Extract)) | |
| break; | |
| } | |
| // If we did not find a suitable shufflevector instruction, the | |
| // extractelement instruction cannot be modified, so we must give up. | |
| if (!ReplacementMap.count(Extract)) | |
| return false; | |
| } | |
| // Finally, perform the replacements. | |
| IRBuilder<> Builder(Extracts[0]->getContext()); | |
| for (auto &Replacement : ReplacementMap) { | |
| auto *Extract = Replacement.first; | |
| auto *Vector = Replacement.second.first; | |
| auto Index = Replacement.second.second; | |
| Builder.SetInsertPoint(Extract); | |
| Extract->replaceAllUsesWith(Builder.CreateExtractElement(Vector, Index)); | |
| Extract->eraseFromParent(); | |
| } | |
| return true; | |
| } | |
| bool InterleavedAccess::lowerInterleavedStore( | |
| StoreInst *SI, SmallVector<Instruction *, 32> &DeadInsts) { | |
| if (!SI->isSimple()) | |
| return false; | |
| ShuffleVectorInst *SVI = dyn_cast<ShuffleVectorInst>(SI->getValueOperand()); | |
| if (!SVI || !SVI->hasOneUse()) | |
| return false; | |
| // Check if the shufflevector is RE-interleave shuffle. | |
| unsigned Factor; | |
| unsigned OpNumElts = SVI->getOperand(0)->getType()->getVectorNumElements(); | |
| if (!isReInterleaveMask(SVI->getShuffleMask(), Factor, MaxFactor, OpNumElts)) | |
| return false; | |
| LLVM_DEBUG(dbgs() << "IA: Found an interleaved store: " << *SI << "\n"); | |
| // Try to create target specific intrinsics to replace the store and shuffle. | |
| if (!TLI->lowerInterleavedStore(SI, SVI, Factor)) | |
| return false; | |
| // Already have a new target specific interleaved store. Erase the old store. | |
| DeadInsts.push_back(SI); | |
| DeadInsts.push_back(SVI); | |
| return true; | |
| } | |
| bool InterleavedAccess::runOnFunction(Function &F) { | |
| auto *TPC = getAnalysisIfAvailable<TargetPassConfig>(); | |
| if (!TPC || !LowerInterleavedAccesses) | |
| return false; | |
| LLVM_DEBUG(dbgs() << "*** " << getPassName() << ": " << F.getName() << "\n"); | |
| DT = &getAnalysis<DominatorTreeWrapperPass>().getDomTree(); | |
| auto &TM = TPC->getTM<TargetMachine>(); | |
| TLI = TM.getSubtargetImpl(F)->getTargetLowering(); | |
| MaxFactor = TLI->getMaxSupportedInterleaveFactor(); | |
| // Holds dead instructions that will be erased later. | |
| SmallVector<Instruction *, 32> DeadInsts; | |
| bool Changed = false; | |
| for (auto &I : instructions(F)) { | |
| if (LoadInst *LI = dyn_cast<LoadInst>(&I)) | |
| Changed |= lowerInterleavedLoad(LI, DeadInsts); | |
| if (StoreInst *SI = dyn_cast<StoreInst>(&I)) | |
| Changed |= lowerInterleavedStore(SI, DeadInsts); | |
| } | |
| for (auto I : DeadInsts) | |
| I->eraseFromParent(); | |
| return Changed; | |
| } |