| //===- llvm/CodeGen/MachineFunction.h ---------------------------*- C++ -*-===// |
| // |
| // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. |
| // See https://llvm.org/LICENSE.txt for license information. |
| // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception |
| // |
| //===----------------------------------------------------------------------===// |
| // |
| // Collect native machine code for a function. This class contains a list of |
| // MachineBasicBlock instances that make up the current compiled function. |
| // |
| // This class also contains pointers to various classes which hold |
| // target-specific information about the generated code. |
| // |
| //===----------------------------------------------------------------------===// |
| |
| #ifndef LLVM_CODEGEN_MACHINEFUNCTION_H |
| #define LLVM_CODEGEN_MACHINEFUNCTION_H |
| |
| #include "llvm/ADT/ArrayRef.h" |
| #include "llvm/ADT/BitVector.h" |
| #include "llvm/ADT/DenseMap.h" |
| #include "llvm/ADT/GraphTraits.h" |
| #include "llvm/ADT/Optional.h" |
| #include "llvm/ADT/SmallVector.h" |
| #include "llvm/ADT/StringRef.h" |
| #include "llvm/ADT/ilist.h" |
| #include "llvm/ADT/iterator.h" |
| #include "llvm/Analysis/EHPersonalities.h" |
| #include "llvm/CodeGen/MachineBasicBlock.h" |
| #include "llvm/CodeGen/MachineInstr.h" |
| #include "llvm/CodeGen/MachineMemOperand.h" |
| #include "llvm/IR/DebugLoc.h" |
| #include "llvm/IR/Instructions.h" |
| #include "llvm/IR/Metadata.h" |
| #include "llvm/MC/MCDwarf.h" |
| #include "llvm/MC/MCSymbol.h" |
| #include "llvm/Support/Allocator.h" |
| #include "llvm/Support/ArrayRecycler.h" |
| #include "llvm/Support/AtomicOrdering.h" |
| #include "llvm/Support/Compiler.h" |
| #include "llvm/Support/ErrorHandling.h" |
| #include "llvm/Support/Recycler.h" |
| #include <cassert> |
| #include <cstdint> |
| #include <memory> |
| #include <utility> |
| #include <vector> |
| |
| namespace llvm { |
| |
| class BasicBlock; |
| class BlockAddress; |
| class DataLayout; |
| class DIExpression; |
| class DILocalVariable; |
| class DILocation; |
| class Function; |
| class GlobalValue; |
| class LLVMTargetMachine; |
| class MachineConstantPool; |
| class MachineFrameInfo; |
| class MachineFunction; |
| class MachineJumpTableInfo; |
| class MachineModuleInfo; |
| class MachineRegisterInfo; |
| class MCContext; |
| class MCInstrDesc; |
| class Pass; |
| class PseudoSourceValueManager; |
| class raw_ostream; |
| class SlotIndexes; |
| class TargetRegisterClass; |
| class TargetSubtargetInfo; |
| struct WasmEHFuncInfo; |
| struct WinEHFuncInfo; |
| |
| template <> struct ilist_alloc_traits<MachineBasicBlock> { |
| void deleteNode(MachineBasicBlock *MBB); |
| }; |
| |
| template <> struct ilist_callback_traits<MachineBasicBlock> { |
| void addNodeToList(MachineBasicBlock* N); |
| void removeNodeFromList(MachineBasicBlock* N); |
| |
| template <class Iterator> |
| void transferNodesFromList(ilist_callback_traits &OldList, Iterator, Iterator) { |
| assert(this == &OldList && "never transfer MBBs between functions"); |
| } |
| }; |
| |
| /// MachineFunctionInfo - This class can be derived from and used by targets to |
| /// hold private target-specific information for each MachineFunction. Objects |
| /// of type are accessed/created with MF::getInfo and destroyed when the |
| /// MachineFunction is destroyed. |
| struct MachineFunctionInfo { |
| virtual ~MachineFunctionInfo(); |
| |
| /// Factory function: default behavior is to call new using the |
| /// supplied allocator. |
| /// |
| /// This function can be overridden in a derive class. |
| template<typename Ty> |
| static Ty *create(BumpPtrAllocator &Allocator, MachineFunction &MF) { |
| return new (Allocator.Allocate<Ty>()) Ty(MF); |
| } |
| }; |
| |
| /// Properties which a MachineFunction may have at a given point in time. |
| /// Each of these has checking code in the MachineVerifier, and passes can |
| /// require that a property be set. |
| class MachineFunctionProperties { |
| // Possible TODO: Allow targets to extend this (perhaps by allowing the |
| // constructor to specify the size of the bit vector) |
| // Possible TODO: Allow requiring the negative (e.g. VRegsAllocated could be |
| // stated as the negative of "has vregs" |
| |
| public: |
| // The properties are stated in "positive" form; i.e. a pass could require |
| // that the property hold, but not that it does not hold. |
| |
| // Property descriptions: |
| // IsSSA: True when the machine function is in SSA form and virtual registers |
| // have a single def. |
| // NoPHIs: The machine function does not contain any PHI instruction. |
| // TracksLiveness: True when tracking register liveness accurately. |
| // While this property is set, register liveness information in basic block |
| // live-in lists and machine instruction operands (e.g. kill flags, implicit |
| // defs) is accurate. This means it can be used to change the code in ways |
| // that affect the values in registers, for example by the register |
| // scavenger. |
| // When this property is clear, liveness is no longer reliable. |
| // NoVRegs: The machine function does not use any virtual registers. |
| // Legalized: In GlobalISel: the MachineLegalizer ran and all pre-isel generic |
| // instructions have been legalized; i.e., all instructions are now one of: |
| // - generic and always legal (e.g., COPY) |
| // - target-specific |
| // - legal pre-isel generic instructions. |
| // RegBankSelected: In GlobalISel: the RegBankSelect pass ran and all generic |
| // virtual registers have been assigned to a register bank. |
| // Selected: In GlobalISel: the InstructionSelect pass ran and all pre-isel |
| // generic instructions have been eliminated; i.e., all instructions are now |
| // target-specific or non-pre-isel generic instructions (e.g., COPY). |
| // Since only pre-isel generic instructions can have generic virtual register |
| // operands, this also means that all generic virtual registers have been |
| // constrained to virtual registers (assigned to register classes) and that |
| // all sizes attached to them have been eliminated. |
| enum class Property : unsigned { |
| IsSSA, |
| NoPHIs, |
| TracksLiveness, |
| NoVRegs, |
| FailedISel, |
| Legalized, |
| RegBankSelected, |
| Selected, |
| LastProperty = Selected, |
| }; |
| |
| bool hasProperty(Property P) const { |
| return Properties[static_cast<unsigned>(P)]; |
| } |
| |
| MachineFunctionProperties &set(Property P) { |
| Properties.set(static_cast<unsigned>(P)); |
| return *this; |
| } |
| |
| MachineFunctionProperties &reset(Property P) { |
| Properties.reset(static_cast<unsigned>(P)); |
| return *this; |
| } |
| |
| /// Reset all the properties. |
| MachineFunctionProperties &reset() { |
| Properties.reset(); |
| return *this; |
| } |
| |
| MachineFunctionProperties &set(const MachineFunctionProperties &MFP) { |
| Properties |= MFP.Properties; |
| return *this; |
| } |
| |
| MachineFunctionProperties &reset(const MachineFunctionProperties &MFP) { |
| Properties.reset(MFP.Properties); |
| return *this; |
| } |
| |
| // Returns true if all properties set in V (i.e. required by a pass) are set |
| // in this. |
| bool verifyRequiredProperties(const MachineFunctionProperties &V) const { |
| return !V.Properties.test(Properties); |
| } |
| |
| /// Print the MachineFunctionProperties in human-readable form. |
| void print(raw_ostream &OS) const; |
| |
| private: |
| BitVector Properties = |
| BitVector(static_cast<unsigned>(Property::LastProperty)+1); |
| }; |
| |
| struct SEHHandler { |
| /// Filter or finally function. Null indicates a catch-all. |
| const Function *FilterOrFinally; |
| |
| /// Address of block to recover at. Null for a finally handler. |
| const BlockAddress *RecoverBA; |
| }; |
| |
| /// This structure is used to retain landing pad info for the current function. |
| struct LandingPadInfo { |
| MachineBasicBlock *LandingPadBlock; // Landing pad block. |
| SmallVector<MCSymbol *, 1> BeginLabels; // Labels prior to invoke. |
| SmallVector<MCSymbol *, 1> EndLabels; // Labels after invoke. |
| SmallVector<SEHHandler, 1> SEHHandlers; // SEH handlers active at this lpad. |
| MCSymbol *LandingPadLabel = nullptr; // Label at beginning of landing pad. |
| std::vector<int> TypeIds; // List of type ids (filters negative). |
| |
| explicit LandingPadInfo(MachineBasicBlock *MBB) |
| : LandingPadBlock(MBB) {} |
| }; |
| |
| class MachineFunction { |
| const Function &F; |
| const LLVMTargetMachine &Target; |
| const TargetSubtargetInfo *STI; |
| MCContext &Ctx; |
| MachineModuleInfo &MMI; |
| |
| // RegInfo - Information about each register in use in the function. |
| MachineRegisterInfo *RegInfo; |
| |
| // Used to keep track of target-specific per-machine function information for |
| // the target implementation. |
| MachineFunctionInfo *MFInfo; |
| |
| // Keep track of objects allocated on the stack. |
| MachineFrameInfo *FrameInfo; |
| |
| // Keep track of constants which are spilled to memory |
| MachineConstantPool *ConstantPool; |
| |
| // Keep track of jump tables for switch instructions |
| MachineJumpTableInfo *JumpTableInfo; |
| |
| // Keeps track of Wasm exception handling related data. This will be null for |
| // functions that aren't using a wasm EH personality. |
| WasmEHFuncInfo *WasmEHInfo = nullptr; |
| |
| // Keeps track of Windows exception handling related data. This will be null |
| // for functions that aren't using a funclet-based EH personality. |
| WinEHFuncInfo *WinEHInfo = nullptr; |
| |
| // Function-level unique numbering for MachineBasicBlocks. When a |
| // MachineBasicBlock is inserted into a MachineFunction is it automatically |
| // numbered and this vector keeps track of the mapping from ID's to MBB's. |
| std::vector<MachineBasicBlock*> MBBNumbering; |
| |
| // Pool-allocate MachineFunction-lifetime and IR objects. |
| BumpPtrAllocator Allocator; |
| |
| // Allocation management for instructions in function. |
| Recycler<MachineInstr> InstructionRecycler; |
| |
| // Allocation management for operand arrays on instructions. |
| ArrayRecycler<MachineOperand> OperandRecycler; |
| |
| // Allocation management for basic blocks in function. |
| Recycler<MachineBasicBlock> BasicBlockRecycler; |
| |
| // List of machine basic blocks in function |
| using BasicBlockListType = ilist<MachineBasicBlock>; |
| BasicBlockListType BasicBlocks; |
| |
| /// FunctionNumber - This provides a unique ID for each function emitted in |
| /// this translation unit. |
| /// |
| unsigned FunctionNumber; |
| |
| /// Alignment - The alignment of the function. |
| unsigned Alignment; |
| |
| /// ExposesReturnsTwice - True if the function calls setjmp or related |
| /// functions with attribute "returns twice", but doesn't have |
| /// the attribute itself. |
| /// This is used to limit optimizations which cannot reason |
| /// about the control flow of such functions. |
| bool ExposesReturnsTwice = false; |
| |
| /// True if the function includes any inline assembly. |
| bool HasInlineAsm = false; |
| |
| /// True if any WinCFI instruction have been emitted in this function. |
| bool HasWinCFI = false; |
| |
| /// Current high-level properties of the IR of the function (e.g. is in SSA |
| /// form or whether registers have been allocated) |
| MachineFunctionProperties Properties; |
| |
| // Allocation management for pseudo source values. |
| std::unique_ptr<PseudoSourceValueManager> PSVManager; |
| |
| /// List of moves done by a function's prolog. Used to construct frame maps |
| /// by debug and exception handling consumers. |
| std::vector<MCCFIInstruction> FrameInstructions; |
| |
| /// \name Exception Handling |
| /// \{ |
| |
| /// List of LandingPadInfo describing the landing pad information. |
| std::vector<LandingPadInfo> LandingPads; |
| |
| /// Map a landing pad's EH symbol to the call site indexes. |
| DenseMap<MCSymbol*, SmallVector<unsigned, 4>> LPadToCallSiteMap; |
| |
| /// Map a landing pad to its index. |
| DenseMap<const MachineBasicBlock *, unsigned> WasmLPadToIndexMap; |
| |
| /// Map of invoke call site index values to associated begin EH_LABEL. |
| DenseMap<MCSymbol*, unsigned> CallSiteMap; |
| |
| /// CodeView label annotations. |
| std::vector<std::pair<MCSymbol *, MDNode *>> CodeViewAnnotations; |
| |
| bool CallsEHReturn = false; |
| bool CallsUnwindInit = false; |
| bool HasEHScopes = false; |
| bool HasEHFunclets = false; |
| |
| /// List of C++ TypeInfo used. |
| std::vector<const GlobalValue *> TypeInfos; |
| |
| /// List of typeids encoding filters used. |
| std::vector<unsigned> FilterIds; |
| |
| /// List of the indices in FilterIds corresponding to filter terminators. |
| std::vector<unsigned> FilterEnds; |
| |
| EHPersonality PersonalityTypeCache = EHPersonality::Unknown; |
| |
| /// \} |
| |
| /// Clear all the members of this MachineFunction, but the ones used |
| /// to initialize again the MachineFunction. |
| /// More specifically, this deallocates all the dynamically allocated |
| /// objects and get rid of all the XXXInfo data structure, but keep |
| /// unchanged the references to Fn, Target, MMI, and FunctionNumber. |
| void clear(); |
| /// Allocate and initialize the different members. |
| /// In particular, the XXXInfo data structure. |
| /// \pre Fn, Target, MMI, and FunctionNumber are properly set. |
| void init(); |
| |
| public: |
| struct VariableDbgInfo { |
| const DILocalVariable *Var; |
| const DIExpression *Expr; |
| // The Slot can be negative for fixed stack objects. |
| int Slot; |
| const DILocation *Loc; |
| |
| VariableDbgInfo(const DILocalVariable *Var, const DIExpression *Expr, |
| int Slot, const DILocation *Loc) |
| : Var(Var), Expr(Expr), Slot(Slot), Loc(Loc) {} |
| }; |
| |
| class Delegate { |
| virtual void anchor(); |
| |
| public: |
| virtual ~Delegate() = default; |
| /// Callback after an insertion. This should not modify the MI directly. |
| virtual void MF_HandleInsertion(MachineInstr &MI) = 0; |
| /// Callback before a removal. This should not modify the MI directly. |
| virtual void MF_HandleRemoval(MachineInstr &MI) = 0; |
| }; |
| |
| private: |
| Delegate *TheDelegate = nullptr; |
| |
| // Callbacks for insertion and removal. |
| void handleInsertion(MachineInstr &MI); |
| void handleRemoval(MachineInstr &MI); |
| friend struct ilist_traits<MachineInstr>; |
| |
| public: |
| using VariableDbgInfoMapTy = SmallVector<VariableDbgInfo, 4>; |
| VariableDbgInfoMapTy VariableDbgInfos; |
| |
| MachineFunction(const Function &F, const LLVMTargetMachine &Target, |
| const TargetSubtargetInfo &STI, unsigned FunctionNum, |
| MachineModuleInfo &MMI); |
| MachineFunction(const MachineFunction &) = delete; |
| MachineFunction &operator=(const MachineFunction &) = delete; |
| ~MachineFunction(); |
| |
| /// Reset the instance as if it was just created. |
| void reset() { |
| clear(); |
| init(); |
| } |
| |
| /// Reset the currently registered delegate - otherwise assert. |
| void resetDelegate(Delegate *delegate) { |
| assert(TheDelegate == delegate && |
| "Only the current delegate can perform reset!"); |
| TheDelegate = nullptr; |
| } |
| |
| /// Set the delegate. resetDelegate must be called before attempting |
| /// to set. |
| void setDelegate(Delegate *delegate) { |
| assert(delegate && !TheDelegate && |
| "Attempted to set delegate to null, or to change it without " |
| "first resetting it!"); |
| |
| TheDelegate = delegate; |
| } |
| |
| MachineModuleInfo &getMMI() const { return MMI; } |
| MCContext &getContext() const { return Ctx; } |
| |
| PseudoSourceValueManager &getPSVManager() const { return *PSVManager; } |
| |
| /// Return the DataLayout attached to the Module associated to this MF. |
| const DataLayout &getDataLayout() const; |
| |
| /// Return the LLVM function that this machine code represents |
| const Function &getFunction() const { return F; } |
| |
| /// getName - Return the name of the corresponding LLVM function. |
| StringRef getName() const; |
| |
| /// getFunctionNumber - Return a unique ID for the current function. |
| unsigned getFunctionNumber() const { return FunctionNumber; } |
| |
| /// getTarget - Return the target machine this machine code is compiled with |
| const LLVMTargetMachine &getTarget() const { return Target; } |
| |
| /// getSubtarget - Return the subtarget for which this machine code is being |
| /// compiled. |
| const TargetSubtargetInfo &getSubtarget() const { return *STI; } |
| void setSubtarget(const TargetSubtargetInfo *ST) { STI = ST; } |
| |
| /// getSubtarget - This method returns a pointer to the specified type of |
| /// TargetSubtargetInfo. In debug builds, it verifies that the object being |
| /// returned is of the correct type. |
| template<typename STC> const STC &getSubtarget() const { |
| return *static_cast<const STC *>(STI); |
| } |
| |
| /// getRegInfo - Return information about the registers currently in use. |
| MachineRegisterInfo &getRegInfo() { return *RegInfo; } |
| const MachineRegisterInfo &getRegInfo() const { return *RegInfo; } |
| |
| /// getFrameInfo - Return the frame info object for the current function. |
| /// This object contains information about objects allocated on the stack |
| /// frame of the current function in an abstract way. |
| MachineFrameInfo &getFrameInfo() { return *FrameInfo; } |
| const MachineFrameInfo &getFrameInfo() const { return *FrameInfo; } |
| |
| /// getJumpTableInfo - Return the jump table info object for the current |
| /// function. This object contains information about jump tables in the |
| /// current function. If the current function has no jump tables, this will |
| /// return null. |
| const MachineJumpTableInfo *getJumpTableInfo() const { return JumpTableInfo; } |
| MachineJumpTableInfo *getJumpTableInfo() { return JumpTableInfo; } |
| |
| /// getOrCreateJumpTableInfo - Get the JumpTableInfo for this function, if it |
| /// does already exist, allocate one. |
| MachineJumpTableInfo *getOrCreateJumpTableInfo(unsigned JTEntryKind); |
| |
| /// getConstantPool - Return the constant pool object for the current |
| /// function. |
| MachineConstantPool *getConstantPool() { return ConstantPool; } |
| const MachineConstantPool *getConstantPool() const { return ConstantPool; } |
| |
| /// getWasmEHFuncInfo - Return information about how the current function uses |
| /// Wasm exception handling. Returns null for functions that don't use wasm |
| /// exception handling. |
| const WasmEHFuncInfo *getWasmEHFuncInfo() const { return WasmEHInfo; } |
| WasmEHFuncInfo *getWasmEHFuncInfo() { return WasmEHInfo; } |
| |
| /// getWinEHFuncInfo - Return information about how the current function uses |
| /// Windows exception handling. Returns null for functions that don't use |
| /// funclets for exception handling. |
| const WinEHFuncInfo *getWinEHFuncInfo() const { return WinEHInfo; } |
| WinEHFuncInfo *getWinEHFuncInfo() { return WinEHInfo; } |
| |
| /// getAlignment - Return the alignment (log2, not bytes) of the function. |
| unsigned getAlignment() const { return Alignment; } |
| |
| /// setAlignment - Set the alignment (log2, not bytes) of the function. |
| void setAlignment(unsigned A) { Alignment = A; } |
| |
| /// ensureAlignment - Make sure the function is at least 1 << A bytes aligned. |
| void ensureAlignment(unsigned A) { |
| if (Alignment < A) Alignment = A; |
| } |
| |
| /// exposesReturnsTwice - Returns true if the function calls setjmp or |
| /// any other similar functions with attribute "returns twice" without |
| /// having the attribute itself. |
| bool exposesReturnsTwice() const { |
| return ExposesReturnsTwice; |
| } |
| |
| /// setCallsSetJmp - Set a flag that indicates if there's a call to |
| /// a "returns twice" function. |
| void setExposesReturnsTwice(bool B) { |
| ExposesReturnsTwice = B; |
| } |
| |
| /// Returns true if the function contains any inline assembly. |
| bool hasInlineAsm() const { |
| return HasInlineAsm; |
| } |
| |
| /// Set a flag that indicates that the function contains inline assembly. |
| void setHasInlineAsm(bool B) { |
| HasInlineAsm = B; |
| } |
| |
| bool hasWinCFI() const { |
| return HasWinCFI; |
| } |
| void setHasWinCFI(bool v) { HasWinCFI = v; } |
| |
| /// Get the function properties |
| const MachineFunctionProperties &getProperties() const { return Properties; } |
| MachineFunctionProperties &getProperties() { return Properties; } |
| |
| /// getInfo - Keep track of various per-function pieces of information for |
| /// backends that would like to do so. |
| /// |
| template<typename Ty> |
| Ty *getInfo() { |
| if (!MFInfo) |
| MFInfo = Ty::template create<Ty>(Allocator, *this); |
| return static_cast<Ty*>(MFInfo); |
| } |
| |
| template<typename Ty> |
| const Ty *getInfo() const { |
| return const_cast<MachineFunction*>(this)->getInfo<Ty>(); |
| } |
| |
| /// getBlockNumbered - MachineBasicBlocks are automatically numbered when they |
| /// are inserted into the machine function. The block number for a machine |
| /// basic block can be found by using the MBB::getNumber method, this method |
| /// provides the inverse mapping. |
| MachineBasicBlock *getBlockNumbered(unsigned N) const { |
| assert(N < MBBNumbering.size() && "Illegal block number"); |
| assert(MBBNumbering[N] && "Block was removed from the machine function!"); |
| return MBBNumbering[N]; |
| } |
| |
| /// Should we be emitting segmented stack stuff for the function |
| bool shouldSplitStack() const; |
| |
| /// getNumBlockIDs - Return the number of MBB ID's allocated. |
| unsigned getNumBlockIDs() const { return (unsigned)MBBNumbering.size(); } |
| |
| /// RenumberBlocks - This discards all of the MachineBasicBlock numbers and |
| /// recomputes them. This guarantees that the MBB numbers are sequential, |
| /// dense, and match the ordering of the blocks within the function. If a |
| /// specific MachineBasicBlock is specified, only that block and those after |
| /// it are renumbered. |
| void RenumberBlocks(MachineBasicBlock *MBBFrom = nullptr); |
| |
| /// print - Print out the MachineFunction in a format suitable for debugging |
| /// to the specified stream. |
| void print(raw_ostream &OS, const SlotIndexes* = nullptr) const; |
| |
| /// viewCFG - This function is meant for use from the debugger. You can just |
| /// say 'call F->viewCFG()' and a ghostview window should pop up from the |
| /// program, displaying the CFG of the current function with the code for each |
| /// basic block inside. This depends on there being a 'dot' and 'gv' program |
| /// in your path. |
| void viewCFG() const; |
| |
| /// viewCFGOnly - This function is meant for use from the debugger. It works |
| /// just like viewCFG, but it does not include the contents of basic blocks |
| /// into the nodes, just the label. If you are only interested in the CFG |
| /// this can make the graph smaller. |
| /// |
| void viewCFGOnly() const; |
| |
| /// dump - Print the current MachineFunction to cerr, useful for debugger use. |
| void dump() const; |
| |
| /// Run the current MachineFunction through the machine code verifier, useful |
| /// for debugger use. |
| /// \returns true if no problems were found. |
| bool verify(Pass *p = nullptr, const char *Banner = nullptr, |
| bool AbortOnError = true) const; |
| |
| // Provide accessors for the MachineBasicBlock list... |
| using iterator = BasicBlockListType::iterator; |
| using const_iterator = BasicBlockListType::const_iterator; |
| using const_reverse_iterator = BasicBlockListType::const_reverse_iterator; |
| using reverse_iterator = BasicBlockListType::reverse_iterator; |
| |
| /// Support for MachineBasicBlock::getNextNode(). |
| static BasicBlockListType MachineFunction::* |
| getSublistAccess(MachineBasicBlock *) { |
| return &MachineFunction::BasicBlocks; |
| } |
| |
| /// addLiveIn - Add the specified physical register as a live-in value and |
| /// create a corresponding virtual register for it. |
| unsigned addLiveIn(unsigned PReg, const TargetRegisterClass *RC); |
| |
| //===--------------------------------------------------------------------===// |
| // BasicBlock accessor functions. |
| // |
| iterator begin() { return BasicBlocks.begin(); } |
| const_iterator begin() const { return BasicBlocks.begin(); } |
| iterator end () { return BasicBlocks.end(); } |
| const_iterator end () const { return BasicBlocks.end(); } |
| |
| reverse_iterator rbegin() { return BasicBlocks.rbegin(); } |
| const_reverse_iterator rbegin() const { return BasicBlocks.rbegin(); } |
| reverse_iterator rend () { return BasicBlocks.rend(); } |
| const_reverse_iterator rend () const { return BasicBlocks.rend(); } |
| |
| unsigned size() const { return (unsigned)BasicBlocks.size();} |
| bool empty() const { return BasicBlocks.empty(); } |
| const MachineBasicBlock &front() const { return BasicBlocks.front(); } |
| MachineBasicBlock &front() { return BasicBlocks.front(); } |
| const MachineBasicBlock & back() const { return BasicBlocks.back(); } |
| MachineBasicBlock & back() { return BasicBlocks.back(); } |
| |
| void push_back (MachineBasicBlock *MBB) { BasicBlocks.push_back (MBB); } |
| void push_front(MachineBasicBlock *MBB) { BasicBlocks.push_front(MBB); } |
| void insert(iterator MBBI, MachineBasicBlock *MBB) { |
| BasicBlocks.insert(MBBI, MBB); |
| } |
| void splice(iterator InsertPt, iterator MBBI) { |
| BasicBlocks.splice(InsertPt, BasicBlocks, MBBI); |
| } |
| void splice(iterator InsertPt, MachineBasicBlock *MBB) { |
| BasicBlocks.splice(InsertPt, BasicBlocks, MBB); |
| } |
| void splice(iterator InsertPt, iterator MBBI, iterator MBBE) { |
| BasicBlocks.splice(InsertPt, BasicBlocks, MBBI, MBBE); |
| } |
| |
| void remove(iterator MBBI) { BasicBlocks.remove(MBBI); } |
| void remove(MachineBasicBlock *MBBI) { BasicBlocks.remove(MBBI); } |
| void erase(iterator MBBI) { BasicBlocks.erase(MBBI); } |
| void erase(MachineBasicBlock *MBBI) { BasicBlocks.erase(MBBI); } |
| |
| template <typename Comp> |
| void sort(Comp comp) { |
| BasicBlocks.sort(comp); |
| } |
| |
| /// Return the number of \p MachineInstrs in this \p MachineFunction. |
| unsigned getInstructionCount() const { |
| unsigned InstrCount = 0; |
| for (const MachineBasicBlock &MBB : BasicBlocks) |
| InstrCount += MBB.size(); |
| return InstrCount; |
| } |
| |
| //===--------------------------------------------------------------------===// |
| // Internal functions used to automatically number MachineBasicBlocks |
| |
| /// Adds the MBB to the internal numbering. Returns the unique number |
| /// assigned to the MBB. |
| unsigned addToMBBNumbering(MachineBasicBlock *MBB) { |
| MBBNumbering.push_back(MBB); |
| return (unsigned)MBBNumbering.size()-1; |
| } |
| |
| /// removeFromMBBNumbering - Remove the specific machine basic block from our |
| /// tracker, this is only really to be used by the MachineBasicBlock |
| /// implementation. |
| void removeFromMBBNumbering(unsigned N) { |
| assert(N < MBBNumbering.size() && "Illegal basic block #"); |
| MBBNumbering[N] = nullptr; |
| } |
| |
| /// CreateMachineInstr - Allocate a new MachineInstr. Use this instead |
| /// of `new MachineInstr'. |
| MachineInstr *CreateMachineInstr(const MCInstrDesc &MCID, const DebugLoc &DL, |
| bool NoImp = false); |
| |
| /// Create a new MachineInstr which is a copy of \p Orig, identical in all |
| /// ways except the instruction has no parent, prev, or next. Bundling flags |
| /// are reset. |
| /// |
| /// Note: Clones a single instruction, not whole instruction bundles. |
| /// Does not perform target specific adjustments; consider using |
| /// TargetInstrInfo::duplicate() instead. |
| MachineInstr *CloneMachineInstr(const MachineInstr *Orig); |
| |
| /// Clones instruction or the whole instruction bundle \p Orig and insert |
| /// into \p MBB before \p InsertBefore. |
| /// |
| /// Note: Does not perform target specific adjustments; consider using |
| /// TargetInstrInfo::duplicate() intead. |
| MachineInstr &CloneMachineInstrBundle(MachineBasicBlock &MBB, |
| MachineBasicBlock::iterator InsertBefore, const MachineInstr &Orig); |
| |
| /// DeleteMachineInstr - Delete the given MachineInstr. |
| void DeleteMachineInstr(MachineInstr *MI); |
| |
| /// CreateMachineBasicBlock - Allocate a new MachineBasicBlock. Use this |
| /// instead of `new MachineBasicBlock'. |
| MachineBasicBlock *CreateMachineBasicBlock(const BasicBlock *bb = nullptr); |
| |
| /// DeleteMachineBasicBlock - Delete the given MachineBasicBlock. |
| void DeleteMachineBasicBlock(MachineBasicBlock *MBB); |
| |
| /// getMachineMemOperand - Allocate a new MachineMemOperand. |
| /// MachineMemOperands are owned by the MachineFunction and need not be |
| /// explicitly deallocated. |
| MachineMemOperand *getMachineMemOperand( |
| MachinePointerInfo PtrInfo, MachineMemOperand::Flags f, uint64_t s, |
| unsigned base_alignment, const AAMDNodes &AAInfo = AAMDNodes(), |
| const MDNode *Ranges = nullptr, |
| SyncScope::ID SSID = SyncScope::System, |
| AtomicOrdering Ordering = AtomicOrdering::NotAtomic, |
| AtomicOrdering FailureOrdering = AtomicOrdering::NotAtomic); |
| |
| /// getMachineMemOperand - Allocate a new MachineMemOperand by copying |
| /// an existing one, adjusting by an offset and using the given size. |
| /// MachineMemOperands are owned by the MachineFunction and need not be |
| /// explicitly deallocated. |
| MachineMemOperand *getMachineMemOperand(const MachineMemOperand *MMO, |
| int64_t Offset, uint64_t Size); |
| |
| /// Allocate a new MachineMemOperand by copying an existing one, |
| /// replacing only AliasAnalysis information. MachineMemOperands are owned |
| /// by the MachineFunction and need not be explicitly deallocated. |
| MachineMemOperand *getMachineMemOperand(const MachineMemOperand *MMO, |
| const AAMDNodes &AAInfo); |
| |
| using OperandCapacity = ArrayRecycler<MachineOperand>::Capacity; |
| |
| /// Allocate an array of MachineOperands. This is only intended for use by |
| /// internal MachineInstr functions. |
| MachineOperand *allocateOperandArray(OperandCapacity Cap) { |
| return OperandRecycler.allocate(Cap, Allocator); |
| } |
| |
| /// Dellocate an array of MachineOperands and recycle the memory. This is |
| /// only intended for use by internal MachineInstr functions. |
| /// Cap must be the same capacity that was used to allocate the array. |
| void deallocateOperandArray(OperandCapacity Cap, MachineOperand *Array) { |
| OperandRecycler.deallocate(Cap, Array); |
| } |
| |
| /// Allocate and initialize a register mask with @p NumRegister bits. |
| uint32_t *allocateRegMask(); |
| |
| /// Allocate and construct an extra info structure for a `MachineInstr`. |
| /// |
| /// This is allocated on the function's allocator and so lives the life of |
| /// the function. |
| MachineInstr::ExtraInfo * |
| createMIExtraInfo(ArrayRef<MachineMemOperand *> MMOs, |
| MCSymbol *PreInstrSymbol = nullptr, |
| MCSymbol *PostInstrSymbol = nullptr); |
| |
| /// Allocate a string and populate it with the given external symbol name. |
| const char *createExternalSymbolName(StringRef Name); |
| |
| //===--------------------------------------------------------------------===// |
| // Label Manipulation. |
| |
| /// getJTISymbol - Return the MCSymbol for the specified non-empty jump table. |
| /// If isLinkerPrivate is specified, an 'l' label is returned, otherwise a |
| /// normal 'L' label is returned. |
| MCSymbol *getJTISymbol(unsigned JTI, MCContext &Ctx, |
| bool isLinkerPrivate = false) const; |
| |
| /// getPICBaseSymbol - Return a function-local symbol to represent the PIC |
| /// base. |
| MCSymbol *getPICBaseSymbol() const; |
| |
| /// Returns a reference to a list of cfi instructions in the function's |
| /// prologue. Used to construct frame maps for debug and exception handling |
| /// comsumers. |
| const std::vector<MCCFIInstruction> &getFrameInstructions() const { |
| return FrameInstructions; |
| } |
| |
| LLVM_NODISCARD unsigned addFrameInst(const MCCFIInstruction &Inst) { |
| FrameInstructions.push_back(Inst); |
| return FrameInstructions.size() - 1; |
| } |
| |
| /// \name Exception Handling |
| /// \{ |
| |
| bool callsEHReturn() const { return CallsEHReturn; } |
| void setCallsEHReturn(bool b) { CallsEHReturn = b; } |
| |
| bool callsUnwindInit() const { return CallsUnwindInit; } |
| void setCallsUnwindInit(bool b) { CallsUnwindInit = b; } |
| |
| bool hasEHScopes() const { return HasEHScopes; } |
| void setHasEHScopes(bool V) { HasEHScopes = V; } |
| |
| bool hasEHFunclets() const { return HasEHFunclets; } |
| void setHasEHFunclets(bool V) { HasEHFunclets = V; } |
| |
| /// Find or create an LandingPadInfo for the specified MachineBasicBlock. |
| LandingPadInfo &getOrCreateLandingPadInfo(MachineBasicBlock *LandingPad); |
| |
| /// Remap landing pad labels and remove any deleted landing pads. |
| void tidyLandingPads(DenseMap<MCSymbol *, uintptr_t> *LPMap = nullptr, |
| bool TidyIfNoBeginLabels = true); |
| |
| /// Return a reference to the landing pad info for the current function. |
| const std::vector<LandingPadInfo> &getLandingPads() const { |
| return LandingPads; |
| } |
| |
| /// Provide the begin and end labels of an invoke style call and associate it |
| /// with a try landing pad block. |
| void addInvoke(MachineBasicBlock *LandingPad, |
| MCSymbol *BeginLabel, MCSymbol *EndLabel); |
| |
| /// Add a new panding pad, and extract the exception handling information from |
| /// the landingpad instruction. Returns the label ID for the landing pad |
| /// entry. |
| MCSymbol *addLandingPad(MachineBasicBlock *LandingPad); |
| |
| /// Provide the catch typeinfo for a landing pad. |
| void addCatchTypeInfo(MachineBasicBlock *LandingPad, |
| ArrayRef<const GlobalValue *> TyInfo); |
| |
| /// Provide the filter typeinfo for a landing pad. |
| void addFilterTypeInfo(MachineBasicBlock *LandingPad, |
| ArrayRef<const GlobalValue *> TyInfo); |
| |
| /// Add a cleanup action for a landing pad. |
| void addCleanup(MachineBasicBlock *LandingPad); |
| |
| void addSEHCatchHandler(MachineBasicBlock *LandingPad, const Function *Filter, |
| const BlockAddress *RecoverBA); |
| |
| void addSEHCleanupHandler(MachineBasicBlock *LandingPad, |
| const Function *Cleanup); |
| |
| /// Return the type id for the specified typeinfo. This is function wide. |
| unsigned getTypeIDFor(const GlobalValue *TI); |
| |
| /// Return the id of the filter encoded by TyIds. This is function wide. |
| int getFilterIDFor(std::vector<unsigned> &TyIds); |
| |
| /// Map the landing pad's EH symbol to the call site indexes. |
| void setCallSiteLandingPad(MCSymbol *Sym, ArrayRef<unsigned> Sites); |
| |
| /// Map the landing pad to its index. Used for Wasm exception handling. |
| void setWasmLandingPadIndex(const MachineBasicBlock *LPad, unsigned Index) { |
| WasmLPadToIndexMap[LPad] = Index; |
| } |
| |
| /// Returns true if the landing pad has an associate index in wasm EH. |
| bool hasWasmLandingPadIndex(const MachineBasicBlock *LPad) const { |
| return WasmLPadToIndexMap.count(LPad); |
| } |
| |
| /// Get the index in wasm EH for a given landing pad. |
| unsigned getWasmLandingPadIndex(const MachineBasicBlock *LPad) const { |
| assert(hasWasmLandingPadIndex(LPad)); |
| return WasmLPadToIndexMap.lookup(LPad); |
| } |
| |
| /// Get the call site indexes for a landing pad EH symbol. |
| SmallVectorImpl<unsigned> &getCallSiteLandingPad(MCSymbol *Sym) { |
| assert(hasCallSiteLandingPad(Sym) && |
| "missing call site number for landing pad!"); |
| return LPadToCallSiteMap[Sym]; |
| } |
| |
| /// Return true if the landing pad Eh symbol has an associated call site. |
| bool hasCallSiteLandingPad(MCSymbol *Sym) { |
| return !LPadToCallSiteMap[Sym].empty(); |
| } |
| |
| /// Map the begin label for a call site. |
| void setCallSiteBeginLabel(MCSymbol *BeginLabel, unsigned Site) { |
| CallSiteMap[BeginLabel] = Site; |
| } |
| |
| /// Get the call site number for a begin label. |
| unsigned getCallSiteBeginLabel(MCSymbol *BeginLabel) const { |
| assert(hasCallSiteBeginLabel(BeginLabel) && |
| "Missing call site number for EH_LABEL!"); |
| return CallSiteMap.lookup(BeginLabel); |
| } |
| |
| /// Return true if the begin label has a call site number associated with it. |
| bool hasCallSiteBeginLabel(MCSymbol *BeginLabel) const { |
| return CallSiteMap.count(BeginLabel); |
| } |
| |
| /// Record annotations associated with a particular label. |
| void addCodeViewAnnotation(MCSymbol *Label, MDNode *MD) { |
| CodeViewAnnotations.push_back({Label, MD}); |
| } |
| |
| ArrayRef<std::pair<MCSymbol *, MDNode *>> getCodeViewAnnotations() const { |
| return CodeViewAnnotations; |
| } |
| |
| /// Return a reference to the C++ typeinfo for the current function. |
| const std::vector<const GlobalValue *> &getTypeInfos() const { |
| return TypeInfos; |
| } |
| |
| /// Return a reference to the typeids encoding filters used in the current |
| /// function. |
| const std::vector<unsigned> &getFilterIds() const { |
| return FilterIds; |
| } |
| |
| /// \} |
| |
| /// Collect information used to emit debugging information of a variable. |
| void setVariableDbgInfo(const DILocalVariable *Var, const DIExpression *Expr, |
| int Slot, const DILocation *Loc) { |
| VariableDbgInfos.emplace_back(Var, Expr, Slot, Loc); |
| } |
| |
| VariableDbgInfoMapTy &getVariableDbgInfo() { return VariableDbgInfos; } |
| const VariableDbgInfoMapTy &getVariableDbgInfo() const { |
| return VariableDbgInfos; |
| } |
| }; |
| |
| //===--------------------------------------------------------------------===// |
| // GraphTraits specializations for function basic block graphs (CFGs) |
| //===--------------------------------------------------------------------===// |
| |
| // Provide specializations of GraphTraits to be able to treat a |
| // machine function as a graph of machine basic blocks... these are |
| // the same as the machine basic block iterators, except that the root |
| // node is implicitly the first node of the function. |
| // |
| template <> struct GraphTraits<MachineFunction*> : |
| public GraphTraits<MachineBasicBlock*> { |
| static NodeRef getEntryNode(MachineFunction *F) { return &F->front(); } |
| |
| // nodes_iterator/begin/end - Allow iteration over all nodes in the graph |
| using nodes_iterator = pointer_iterator<MachineFunction::iterator>; |
| |
| static nodes_iterator nodes_begin(MachineFunction *F) { |
| return nodes_iterator(F->begin()); |
| } |
| |
| static nodes_iterator nodes_end(MachineFunction *F) { |
| return nodes_iterator(F->end()); |
| } |
| |
| static unsigned size (MachineFunction *F) { return F->size(); } |
| }; |
| template <> struct GraphTraits<const MachineFunction*> : |
| public GraphTraits<const MachineBasicBlock*> { |
| static NodeRef getEntryNode(const MachineFunction *F) { return &F->front(); } |
| |
| // nodes_iterator/begin/end - Allow iteration over all nodes in the graph |
| using nodes_iterator = pointer_iterator<MachineFunction::const_iterator>; |
| |
| static nodes_iterator nodes_begin(const MachineFunction *F) { |
| return nodes_iterator(F->begin()); |
| } |
| |
| static nodes_iterator nodes_end (const MachineFunction *F) { |
| return nodes_iterator(F->end()); |
| } |
| |
| static unsigned size (const MachineFunction *F) { |
| return F->size(); |
| } |
| }; |
| |
| // Provide specializations of GraphTraits to be able to treat a function as a |
| // graph of basic blocks... and to walk it in inverse order. Inverse order for |
| // a function is considered to be when traversing the predecessor edges of a BB |
| // instead of the successor edges. |
| // |
| template <> struct GraphTraits<Inverse<MachineFunction*>> : |
| public GraphTraits<Inverse<MachineBasicBlock*>> { |
| static NodeRef getEntryNode(Inverse<MachineFunction *> G) { |
| return &G.Graph->front(); |
| } |
| }; |
| template <> struct GraphTraits<Inverse<const MachineFunction*>> : |
| public GraphTraits<Inverse<const MachineBasicBlock*>> { |
| static NodeRef getEntryNode(Inverse<const MachineFunction *> G) { |
| return &G.Graph->front(); |
| } |
| }; |
| |
| } // end namespace llvm |
| |
| #endif // LLVM_CODEGEN_MACHINEFUNCTION_H |