| //===- CodeGen/MachineConstantPool.h - Abstract Constant Pool ---*- C++ -*-===// |
| // |
| // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. |
| // See https://llvm.org/LICENSE.txt for license information. |
| // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception |
| // |
| //===----------------------------------------------------------------------===// |
| // |
| /// @file |
| /// This file declares the MachineConstantPool class which is an abstract |
| /// constant pool to keep track of constants referenced by a function. |
| // |
| //===----------------------------------------------------------------------===// |
| |
| #ifndef LLVM_CODEGEN_MACHINECONSTANTPOOL_H |
| #define LLVM_CODEGEN_MACHINECONSTANTPOOL_H |
| |
| #include "llvm/ADT/DenseSet.h" |
| #include "llvm/MC/SectionKind.h" |
| #include <climits> |
| #include <vector> |
| |
| namespace llvm { |
| |
| class Constant; |
| class DataLayout; |
| class FoldingSetNodeID; |
| class MachineConstantPool; |
| class raw_ostream; |
| class Type; |
| |
| /// Abstract base class for all machine specific constantpool value subclasses. |
| /// |
| class MachineConstantPoolValue { |
| virtual void anchor(); |
| |
| Type *Ty; |
| |
| public: |
| explicit MachineConstantPoolValue(Type *ty) : Ty(ty) {} |
| virtual ~MachineConstantPoolValue() = default; |
| |
| /// getType - get type of this MachineConstantPoolValue. |
| /// |
| Type *getType() const { return Ty; } |
| |
| virtual int getExistingMachineCPValue(MachineConstantPool *CP, |
| unsigned Alignment) = 0; |
| |
| virtual void addSelectionDAGCSEId(FoldingSetNodeID &ID) = 0; |
| |
| /// print - Implement operator<< |
| virtual void print(raw_ostream &O) const = 0; |
| }; |
| |
| inline raw_ostream &operator<<(raw_ostream &OS, |
| const MachineConstantPoolValue &V) { |
| V.print(OS); |
| return OS; |
| } |
| |
| /// This class is a data container for one entry in a MachineConstantPool. |
| /// It contains a pointer to the value and an offset from the start of |
| /// the constant pool. |
| /// An entry in a MachineConstantPool |
| class MachineConstantPoolEntry { |
| public: |
| /// The constant itself. |
| union { |
| const Constant *ConstVal; |
| MachineConstantPoolValue *MachineCPVal; |
| } Val; |
| |
| /// The required alignment for this entry. The top bit is set when Val is |
| /// a target specific MachineConstantPoolValue. |
| unsigned Alignment; |
| |
| MachineConstantPoolEntry(const Constant *V, unsigned A) |
| : Alignment(A) { |
| Val.ConstVal = V; |
| } |
| |
| MachineConstantPoolEntry(MachineConstantPoolValue *V, unsigned A) |
| : Alignment(A) { |
| Val.MachineCPVal = V; |
| Alignment |= 1U << (sizeof(unsigned) * CHAR_BIT - 1); |
| } |
| |
| /// isMachineConstantPoolEntry - Return true if the MachineConstantPoolEntry |
| /// is indeed a target specific constantpool entry, not a wrapper over a |
| /// Constant. |
| bool isMachineConstantPoolEntry() const { |
| return (int)Alignment < 0; |
| } |
| |
| int getAlignment() const { |
| return Alignment & ~(1 << (sizeof(unsigned) * CHAR_BIT - 1)); |
| } |
| |
| Type *getType() const; |
| |
| /// This method classifies the entry according to whether or not it may |
| /// generate a relocation entry. This must be conservative, so if it might |
| /// codegen to a relocatable entry, it should say so. |
| bool needsRelocation() const; |
| |
| SectionKind getSectionKind(const DataLayout *DL) const; |
| }; |
| |
| /// The MachineConstantPool class keeps track of constants referenced by a |
| /// function which must be spilled to memory. This is used for constants which |
| /// are unable to be used directly as operands to instructions, which typically |
| /// include floating point and large integer constants. |
| /// |
| /// Instructions reference the address of these constant pool constants through |
| /// the use of MO_ConstantPoolIndex values. When emitting assembly or machine |
| /// code, these virtual address references are converted to refer to the |
| /// address of the function constant pool values. |
| /// The machine constant pool. |
| class MachineConstantPool { |
| unsigned PoolAlignment; ///< The alignment for the pool. |
| std::vector<MachineConstantPoolEntry> Constants; ///< The pool of constants. |
| /// MachineConstantPoolValues that use an existing MachineConstantPoolEntry. |
| DenseSet<MachineConstantPoolValue*> MachineCPVsSharingEntries; |
| const DataLayout &DL; |
| |
| const DataLayout &getDataLayout() const { return DL; } |
| |
| public: |
| /// The only constructor. |
| explicit MachineConstantPool(const DataLayout &DL) |
| : PoolAlignment(1), DL(DL) {} |
| ~MachineConstantPool(); |
| |
| /// getConstantPoolAlignment - Return the alignment required by |
| /// the whole constant pool, of which the first element must be aligned. |
| unsigned getConstantPoolAlignment() const { return PoolAlignment; } |
| |
| /// getConstantPoolIndex - Create a new entry in the constant pool or return |
| /// an existing one. User must specify the minimum required alignment for |
| /// the object. |
| unsigned getConstantPoolIndex(const Constant *C, unsigned Alignment); |
| unsigned getConstantPoolIndex(MachineConstantPoolValue *V, |
| unsigned Alignment); |
| |
| /// isEmpty - Return true if this constant pool contains no constants. |
| bool isEmpty() const { return Constants.empty(); } |
| |
| const std::vector<MachineConstantPoolEntry> &getConstants() const { |
| return Constants; |
| } |
| |
| /// print - Used by the MachineFunction printer to print information about |
| /// constant pool objects. Implemented in MachineFunction.cpp |
| void print(raw_ostream &OS) const; |
| |
| /// dump - Call print(cerr) to be called from the debugger. |
| void dump() const; |
| }; |
| |
| } // end namespace llvm |
| |
| #endif // LLVM_CODEGEN_MACHINECONSTANTPOOL_H |