blob: f537fa90fd8506f13bdcab44f70fffd3ec78058b [file] [log] [blame]
//===- FuzzerMutate.cpp - Mutate a test input -----------------------------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
// Mutate a test input.
//===----------------------------------------------------------------------===//
#include <cstring>
#include "FuzzerInternal.h"
namespace fuzzer {
static char FlipRandomBit(char X) {
int Bit = rand() % 8;
char Mask = 1 << Bit;
char R;
if (X & (1 << Bit))
R = X & ~Mask;
else
R = X | Mask;
assert(R != X);
return R;
}
static char RandCh() {
if (rand() % 2) return rand();
const char *Special = "!*'();:@&=+$,/?%#[]123ABCxyz-`~.";
return Special[rand() % (sizeof(Special) - 1)];
}
// Mutates Data in place, returns new size.
size_t Mutate(uint8_t *Data, size_t Size, size_t MaxSize) {
assert(MaxSize > 0);
assert(Size <= MaxSize);
if (Size == 0) {
for (size_t i = 0; i < MaxSize; i++)
Data[i] = RandCh();
return MaxSize;
}
assert(Size > 0);
size_t Idx = rand() % Size;
switch (rand() % 3) {
case 0:
if (Size > 1) {
// Erase Data[Idx].
memmove(Data + Idx, Data + Idx + 1, Size - Idx - 1);
Size = Size - 1;
}
[[clang::fallthrough]];
case 1:
if (Size < MaxSize) {
// Insert new value at Data[Idx].
memmove(Data + Idx + 1, Data + Idx, Size - Idx);
Data[Idx] = RandCh();
}
Data[Idx] = RandCh();
break;
case 2:
Data[Idx] = FlipRandomBit(Data[Idx]);
break;
}
assert(Size > 0);
return Size;
}
} // namespace fuzzer