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//===- Parsing, selection, and construction of pass pipelines --*- C++ -*--===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
/// \file
///
/// Interfaces for registering analysis passes, producing common pass manager
/// configurations, and parsing of pass pipelines.
///
//===----------------------------------------------------------------------===//
#ifndef LLVM_PASSES_PASSBUILDER_H
#define LLVM_PASSES_PASSBUILDER_H
#include "llvm/ADT/StringRef.h"
#include "llvm/Analysis/CGSCCPassManager.h"
#include "llvm/IR/PassManager.h"
namespace llvm {
class TargetMachine;
/// \brief This class provides access to building LLVM's passes.
///
/// It's members provide the baseline state available to passes during their
/// construction. The \c PassRegistry.def file specifies how to construct all
/// of the built-in passes, and those may reference these members during
/// construction.
class PassBuilder {
TargetMachine *TM;
public:
explicit PassBuilder(TargetMachine *TM = nullptr) : TM(TM) {}
/// \brief Registers all available module analysis passes.
///
/// This is an interface that can be used to populate a \c
/// ModuleAnalysisManager with all registered module analyses. Callers can
/// still manually register any additional analyses.
void registerModuleAnalyses(ModuleAnalysisManager &MAM);
/// \brief Registers all available CGSCC analysis passes.
///
/// This is an interface that can be used to populate a \c CGSCCAnalysisManager
/// with all registered CGSCC analyses. Callers can still manually register any
/// additional analyses.
void registerCGSCCAnalyses(CGSCCAnalysisManager &CGAM);
/// \brief Registers all available function analysis passes.
///
/// This is an interface that can be used to populate a \c
/// FunctionAnalysisManager with all registered function analyses. Callers can
/// still manually register any additional analyses.
void registerFunctionAnalyses(FunctionAnalysisManager &FAM);
/// \brief Parse a textual pass pipeline description into a \c ModulePassManager.
///
/// The format of the textual pass pipeline description looks something like:
///
/// module(function(instcombine,sroa),dce,cgscc(inliner,function(...)),...)
///
/// Pass managers have ()s describing the nest structure of passes. All passes
/// are comma separated. As a special shortcut, if the very first pass is not
/// a module pass (as a module pass manager is), this will automatically form
/// the shortest stack of pass managers that allow inserting that first pass.
/// So, assuming function passes 'fpassN', CGSCC passes 'cgpassN', and loop passes
/// 'lpassN', all of these are valid:
///
/// fpass1,fpass2,fpass3
/// cgpass1,cgpass2,cgpass3
/// lpass1,lpass2,lpass3
///
/// And they are equivalent to the following (resp.):
///
/// module(function(fpass1,fpass2,fpass3))
/// module(cgscc(cgpass1,cgpass2,cgpass3))
/// module(function(loop(lpass1,lpass2,lpass3)))
///
/// This shortcut is especially useful for debugging and testing small pass
/// combinations. Note that these shortcuts don't introduce any other magic. If
/// the sequence of passes aren't all the exact same kind of pass, it will be
/// an error. You cannot mix different levels implicitly, you must explicitly
/// form a pass manager in which to nest passes.
bool parsePassPipeline(ModulePassManager &MPM, StringRef PipelineText,
bool VerifyEachPass = true, bool DebugLogging = false);
private:
bool parseModulePassName(ModulePassManager &MPM, StringRef Name);
bool parseCGSCCPassName(CGSCCPassManager &CGPM, StringRef Name);
bool parseFunctionPassName(FunctionPassManager &FPM, StringRef Name);
bool parseFunctionPassPipeline(FunctionPassManager &FPM,
StringRef &PipelineText, bool VerifyEachPass,
bool DebugLogging);
bool parseCGSCCPassPipeline(CGSCCPassManager &CGPM, StringRef &PipelineText,
bool VerifyEachPass, bool DebugLogging);
bool parseModulePassPipeline(ModulePassManager &MPM, StringRef &PipelineText,
bool VerifyEachPass, bool DebugLogging);
};
}
#endif