| //===-- SIMachineScheduler.cpp - SI Scheduler Interface -------------------===// |
| // |
| // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. |
| // See https://llvm.org/LICENSE.txt for license information. |
| // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception |
| // |
| //===----------------------------------------------------------------------===// |
| // |
| /// \file |
| /// SI Machine Scheduler interface |
| // |
| //===----------------------------------------------------------------------===// |
| |
| #include "SIMachineScheduler.h" |
| #include "AMDGPU.h" |
| #include "SIInstrInfo.h" |
| #include "SIRegisterInfo.h" |
| #include "MCTargetDesc/AMDGPUMCTargetDesc.h" |
| #include "llvm/ADT/STLExtras.h" |
| #include "llvm/ADT/SmallVector.h" |
| #include "llvm/CodeGen/LiveInterval.h" |
| #include "llvm/CodeGen/LiveIntervals.h" |
| #include "llvm/CodeGen/MachineInstr.h" |
| #include "llvm/CodeGen/MachineRegisterInfo.h" |
| #include "llvm/CodeGen/MachineScheduler.h" |
| #include "llvm/CodeGen/RegisterPressure.h" |
| #include "llvm/CodeGen/SlotIndexes.h" |
| #include "llvm/CodeGen/TargetRegisterInfo.h" |
| #include "llvm/Support/Debug.h" |
| #include "llvm/Support/ErrorHandling.h" |
| #include "llvm/Support/raw_ostream.h" |
| #include <algorithm> |
| #include <cassert> |
| #include <map> |
| #include <set> |
| #include <utility> |
| #include <vector> |
| |
| using namespace llvm; |
| |
| #define DEBUG_TYPE "machine-scheduler" |
| |
| // This scheduler implements a different scheduling algorithm than |
| // GenericScheduler. |
| // |
| // There are several specific architecture behaviours that can't be modelled |
| // for GenericScheduler: |
| // . When accessing the result of an SGPR load instruction, you have to wait |
| // for all the SGPR load instructions before your current instruction to |
| // have finished. |
| // . When accessing the result of an VGPR load instruction, you have to wait |
| // for all the VGPR load instructions previous to the VGPR load instruction |
| // you are interested in to finish. |
| // . The less the register pressure, the best load latencies are hidden |
| // |
| // Moreover some specifities (like the fact a lot of instructions in the shader |
| // have few dependencies) makes the generic scheduler have some unpredictable |
| // behaviours. For example when register pressure becomes high, it can either |
| // manage to prevent register pressure from going too high, or it can |
| // increase register pressure even more than if it hadn't taken register |
| // pressure into account. |
| // |
| // Also some other bad behaviours are generated, like loading at the beginning |
| // of the shader a constant in VGPR you won't need until the end of the shader. |
| // |
| // The scheduling problem for SI can distinguish three main parts: |
| // . Hiding high latencies (texture sampling, etc) |
| // . Hiding low latencies (SGPR constant loading, etc) |
| // . Keeping register usage low for better latency hiding and general |
| // performance |
| // |
| // Some other things can also affect performance, but are hard to predict |
| // (cache usage, the fact the HW can issue several instructions from different |
| // wavefronts if different types, etc) |
| // |
| // This scheduler tries to solve the scheduling problem by dividing it into |
| // simpler sub-problems. It divides the instructions into blocks, schedules |
| // locally inside the blocks where it takes care of low latencies, and then |
| // chooses the order of the blocks by taking care of high latencies. |
| // Dividing the instructions into blocks helps control keeping register |
| // usage low. |
| // |
| // First the instructions are put into blocks. |
| // We want the blocks help control register usage and hide high latencies |
| // later. To help control register usage, we typically want all local |
| // computations, when for example you create a result that can be comsummed |
| // right away, to be contained in a block. Block inputs and outputs would |
| // typically be important results that are needed in several locations of |
| // the shader. Since we do want blocks to help hide high latencies, we want |
| // the instructions inside the block to have a minimal set of dependencies |
| // on high latencies. It will make it easy to pick blocks to hide specific |
| // high latencies. |
| // The block creation algorithm is divided into several steps, and several |
| // variants can be tried during the scheduling process. |
| // |
| // Second the order of the instructions inside the blocks is chosen. |
| // At that step we do take into account only register usage and hiding |
| // low latency instructions |
| // |
| // Third the block order is chosen, there we try to hide high latencies |
| // and keep register usage low. |
| // |
| // After the third step, a pass is done to improve the hiding of low |
| // latencies. |
| // |
| // Actually when talking about 'low latency' or 'high latency' it includes |
| // both the latency to get the cache (or global mem) data go to the register, |
| // and the bandwidth limitations. |
| // Increasing the number of active wavefronts helps hide the former, but it |
| // doesn't solve the latter, thus why even if wavefront count is high, we have |
| // to try have as many instructions hiding high latencies as possible. |
| // The OpenCL doc says for example latency of 400 cycles for a global mem access, |
| // which is hidden by 10 instructions if the wavefront count is 10. |
| |
| // Some figures taken from AMD docs: |
| // Both texture and constant L1 caches are 4-way associative with 64 bytes |
| // lines. |
| // Constant cache is shared with 4 CUs. |
| // For texture sampling, the address generation unit receives 4 texture |
| // addresses per cycle, thus we could expect texture sampling latency to be |
| // equivalent to 4 instructions in the very best case (a VGPR is 64 work items, |
| // instructions in a wavefront group are executed every 4 cycles), |
| // or 16 instructions if the other wavefronts associated to the 3 other VALUs |
| // of the CU do texture sampling too. (Don't take these figures too seriously, |
| // as I'm not 100% sure of the computation) |
| // Data exports should get similar latency. |
| // For constant loading, the cache is shader with 4 CUs. |
| // The doc says "a throughput of 16B/cycle for each of the 4 Compute Unit" |
| // I guess if the other CU don't read the cache, it can go up to 64B/cycle. |
| // It means a simple s_buffer_load should take one instruction to hide, as |
| // well as a s_buffer_loadx2 and potentially a s_buffer_loadx8 if on the same |
| // cache line. |
| // |
| // As of today the driver doesn't preload the constants in cache, thus the |
| // first loads get extra latency. The doc says global memory access can be |
| // 300-600 cycles. We do not specially take that into account when scheduling |
| // As we expect the driver to be able to preload the constants soon. |
| |
| // common code // |
| |
| #ifndef NDEBUG |
| |
| static const char *getReasonStr(SIScheduleCandReason Reason) { |
| switch (Reason) { |
| case NoCand: return "NOCAND"; |
| case RegUsage: return "REGUSAGE"; |
| case Latency: return "LATENCY"; |
| case Successor: return "SUCCESSOR"; |
| case Depth: return "DEPTH"; |
| case NodeOrder: return "ORDER"; |
| } |
| llvm_unreachable("Unknown reason!"); |
| } |
| |
| #endif |
| |
| namespace llvm { |
| namespace SISched { |
| static bool tryLess(int TryVal, int CandVal, |
| SISchedulerCandidate &TryCand, |
| SISchedulerCandidate &Cand, |
| SIScheduleCandReason Reason) { |
| if (TryVal < CandVal) { |
| TryCand.Reason = Reason; |
| return true; |
| } |
| if (TryVal > CandVal) { |
| if (Cand.Reason > Reason) |
| Cand.Reason = Reason; |
| return true; |
| } |
| Cand.setRepeat(Reason); |
| return false; |
| } |
| |
| static bool tryGreater(int TryVal, int CandVal, |
| SISchedulerCandidate &TryCand, |
| SISchedulerCandidate &Cand, |
| SIScheduleCandReason Reason) { |
| if (TryVal > CandVal) { |
| TryCand.Reason = Reason; |
| return true; |
| } |
| if (TryVal < CandVal) { |
| if (Cand.Reason > Reason) |
| Cand.Reason = Reason; |
| return true; |
| } |
| Cand.setRepeat(Reason); |
| return false; |
| } |
| } // end namespace SISched |
| } // end namespace llvm |
| |
| // SIScheduleBlock // |
| |
| void SIScheduleBlock::addUnit(SUnit *SU) { |
| NodeNum2Index[SU->NodeNum] = SUnits.size(); |
| SUnits.push_back(SU); |
| } |
| |
| #ifndef NDEBUG |
| void SIScheduleBlock::traceCandidate(const SISchedCandidate &Cand) { |
| |
| dbgs() << " SU(" << Cand.SU->NodeNum << ") " << getReasonStr(Cand.Reason); |
| dbgs() << '\n'; |
| } |
| #endif |
| |
| void SIScheduleBlock::tryCandidateTopDown(SISchedCandidate &Cand, |
| SISchedCandidate &TryCand) { |
| // Initialize the candidate if needed. |
| if (!Cand.isValid()) { |
| TryCand.Reason = NodeOrder; |
| return; |
| } |
| |
| if (Cand.SGPRUsage > 60 && |
| SISched::tryLess(TryCand.SGPRUsage, Cand.SGPRUsage, |
| TryCand, Cand, RegUsage)) |
| return; |
| |
| // Schedule low latency instructions as top as possible. |
| // Order of priority is: |
| // . Low latency instructions which do not depend on other low latency |
| // instructions we haven't waited for |
| // . Other instructions which do not depend on low latency instructions |
| // we haven't waited for |
| // . Low latencies |
| // . All other instructions |
| // Goal is to get: low latency instructions - independent instructions |
| // - (eventually some more low latency instructions) |
| // - instructions that depend on the first low latency instructions. |
| // If in the block there is a lot of constant loads, the SGPR usage |
| // could go quite high, thus above the arbitrary limit of 60 will encourage |
| // use the already loaded constants (in order to release some SGPRs) before |
| // loading more. |
| if (SISched::tryLess(TryCand.HasLowLatencyNonWaitedParent, |
| Cand.HasLowLatencyNonWaitedParent, |
| TryCand, Cand, SIScheduleCandReason::Depth)) |
| return; |
| |
| if (SISched::tryGreater(TryCand.IsLowLatency, Cand.IsLowLatency, |
| TryCand, Cand, SIScheduleCandReason::Depth)) |
| return; |
| |
| if (TryCand.IsLowLatency && |
| SISched::tryLess(TryCand.LowLatencyOffset, Cand.LowLatencyOffset, |
| TryCand, Cand, SIScheduleCandReason::Depth)) |
| return; |
| |
| if (SISched::tryLess(TryCand.VGPRUsage, Cand.VGPRUsage, |
| TryCand, Cand, RegUsage)) |
| return; |
| |
| // Fall through to original instruction order. |
| if (TryCand.SU->NodeNum < Cand.SU->NodeNum) { |
| TryCand.Reason = NodeOrder; |
| } |
| } |
| |
| SUnit* SIScheduleBlock::pickNode() { |
| SISchedCandidate TopCand; |
| |
| for (SUnit* SU : TopReadySUs) { |
| SISchedCandidate TryCand; |
| std::vector<unsigned> pressure; |
| std::vector<unsigned> MaxPressure; |
| // Predict register usage after this instruction. |
| TryCand.SU = SU; |
| TopRPTracker.getDownwardPressure(SU->getInstr(), pressure, MaxPressure); |
| TryCand.SGPRUsage = pressure[DAG->getSGPRSetID()]; |
| TryCand.VGPRUsage = pressure[DAG->getVGPRSetID()]; |
| TryCand.IsLowLatency = DAG->IsLowLatencySU[SU->NodeNum]; |
| TryCand.LowLatencyOffset = DAG->LowLatencyOffset[SU->NodeNum]; |
| TryCand.HasLowLatencyNonWaitedParent = |
| HasLowLatencyNonWaitedParent[NodeNum2Index[SU->NodeNum]]; |
| tryCandidateTopDown(TopCand, TryCand); |
| if (TryCand.Reason != NoCand) |
| TopCand.setBest(TryCand); |
| } |
| |
| return TopCand.SU; |
| } |
| |
| |
| // Schedule something valid. |
| void SIScheduleBlock::fastSchedule() { |
| TopReadySUs.clear(); |
| if (Scheduled) |
| undoSchedule(); |
| |
| for (SUnit* SU : SUnits) { |
| if (!SU->NumPredsLeft) |
| TopReadySUs.push_back(SU); |
| } |
| |
| while (!TopReadySUs.empty()) { |
| SUnit *SU = TopReadySUs[0]; |
| ScheduledSUnits.push_back(SU); |
| nodeScheduled(SU); |
| } |
| |
| Scheduled = true; |
| } |
| |
| // Returns if the register was set between first and last. |
| static bool isDefBetween(unsigned Reg, |
| SlotIndex First, SlotIndex Last, |
| const MachineRegisterInfo *MRI, |
| const LiveIntervals *LIS) { |
| for (MachineRegisterInfo::def_instr_iterator |
| UI = MRI->def_instr_begin(Reg), |
| UE = MRI->def_instr_end(); UI != UE; ++UI) { |
| const MachineInstr* MI = &*UI; |
| if (MI->isDebugValue()) |
| continue; |
| SlotIndex InstSlot = LIS->getInstructionIndex(*MI).getRegSlot(); |
| if (InstSlot >= First && InstSlot <= Last) |
| return true; |
| } |
| return false; |
| } |
| |
| void SIScheduleBlock::initRegPressure(MachineBasicBlock::iterator BeginBlock, |
| MachineBasicBlock::iterator EndBlock) { |
| IntervalPressure Pressure, BotPressure; |
| RegPressureTracker RPTracker(Pressure), BotRPTracker(BotPressure); |
| LiveIntervals *LIS = DAG->getLIS(); |
| MachineRegisterInfo *MRI = DAG->getMRI(); |
| DAG->initRPTracker(TopRPTracker); |
| DAG->initRPTracker(BotRPTracker); |
| DAG->initRPTracker(RPTracker); |
| |
| // Goes though all SU. RPTracker captures what had to be alive for the SUs |
| // to execute, and what is still alive at the end. |
| for (SUnit* SU : ScheduledSUnits) { |
| RPTracker.setPos(SU->getInstr()); |
| RPTracker.advance(); |
| } |
| |
| // Close the RPTracker to finalize live ins/outs. |
| RPTracker.closeRegion(); |
| |
| // Initialize the live ins and live outs. |
| TopRPTracker.addLiveRegs(RPTracker.getPressure().LiveInRegs); |
| BotRPTracker.addLiveRegs(RPTracker.getPressure().LiveOutRegs); |
| |
| // Do not Track Physical Registers, because it messes up. |
| for (const auto &RegMaskPair : RPTracker.getPressure().LiveInRegs) { |
| if (Register::isVirtualRegister(RegMaskPair.RegUnit)) |
| LiveInRegs.insert(RegMaskPair.RegUnit); |
| } |
| LiveOutRegs.clear(); |
| // There is several possibilities to distinguish: |
| // 1) Reg is not input to any instruction in the block, but is output of one |
| // 2) 1) + read in the block and not needed after it |
| // 3) 1) + read in the block but needed in another block |
| // 4) Reg is input of an instruction but another block will read it too |
| // 5) Reg is input of an instruction and then rewritten in the block. |
| // result is not read in the block (implies used in another block) |
| // 6) Reg is input of an instruction and then rewritten in the block. |
| // result is read in the block and not needed in another block |
| // 7) Reg is input of an instruction and then rewritten in the block. |
| // result is read in the block but also needed in another block |
| // LiveInRegs will contains all the regs in situation 4, 5, 6, 7 |
| // We want LiveOutRegs to contain only Regs whose content will be read after |
| // in another block, and whose content was written in the current block, |
| // that is we want it to get 1, 3, 5, 7 |
| // Since we made the MIs of a block to be packed all together before |
| // scheduling, then the LiveIntervals were correct, and the RPTracker was |
| // able to correctly handle 5 vs 6, 2 vs 3. |
| // (Note: This is not sufficient for RPTracker to not do mistakes for case 4) |
| // The RPTracker's LiveOutRegs has 1, 3, (some correct or incorrect)4, 5, 7 |
| // Comparing to LiveInRegs is not sufficient to differenciate 4 vs 5, 7 |
| // The use of findDefBetween removes the case 4. |
| for (const auto &RegMaskPair : RPTracker.getPressure().LiveOutRegs) { |
| unsigned Reg = RegMaskPair.RegUnit; |
| if (Register::isVirtualRegister(Reg) && |
| isDefBetween(Reg, LIS->getInstructionIndex(*BeginBlock).getRegSlot(), |
| LIS->getInstructionIndex(*EndBlock).getRegSlot(), MRI, |
| LIS)) { |
| LiveOutRegs.insert(Reg); |
| } |
| } |
| |
| // Pressure = sum_alive_registers register size |
| // Internally llvm will represent some registers as big 128 bits registers |
| // for example, but they actually correspond to 4 actual 32 bits registers. |
| // Thus Pressure is not equal to num_alive_registers * constant. |
| LiveInPressure = TopPressure.MaxSetPressure; |
| LiveOutPressure = BotPressure.MaxSetPressure; |
| |
| // Prepares TopRPTracker for top down scheduling. |
| TopRPTracker.closeTop(); |
| } |
| |
| void SIScheduleBlock::schedule(MachineBasicBlock::iterator BeginBlock, |
| MachineBasicBlock::iterator EndBlock) { |
| if (!Scheduled) |
| fastSchedule(); |
| |
| // PreScheduling phase to set LiveIn and LiveOut. |
| initRegPressure(BeginBlock, EndBlock); |
| undoSchedule(); |
| |
| // Schedule for real now. |
| |
| TopReadySUs.clear(); |
| |
| for (SUnit* SU : SUnits) { |
| if (!SU->NumPredsLeft) |
| TopReadySUs.push_back(SU); |
| } |
| |
| while (!TopReadySUs.empty()) { |
| SUnit *SU = pickNode(); |
| ScheduledSUnits.push_back(SU); |
| TopRPTracker.setPos(SU->getInstr()); |
| TopRPTracker.advance(); |
| nodeScheduled(SU); |
| } |
| |
| // TODO: compute InternalAdditionnalPressure. |
| InternalAdditionnalPressure.resize(TopPressure.MaxSetPressure.size()); |
| |
| // Check everything is right. |
| #ifndef NDEBUG |
| assert(SUnits.size() == ScheduledSUnits.size() && |
| TopReadySUs.empty()); |
| for (SUnit* SU : SUnits) { |
| assert(SU->isScheduled && |
| SU->NumPredsLeft == 0); |
| } |
| #endif |
| |
| Scheduled = true; |
| } |
| |
| void SIScheduleBlock::undoSchedule() { |
| for (SUnit* SU : SUnits) { |
| SU->isScheduled = false; |
| for (SDep& Succ : SU->Succs) { |
| if (BC->isSUInBlock(Succ.getSUnit(), ID)) |
| undoReleaseSucc(SU, &Succ); |
| } |
| } |
| HasLowLatencyNonWaitedParent.assign(SUnits.size(), 0); |
| ScheduledSUnits.clear(); |
| Scheduled = false; |
| } |
| |
| void SIScheduleBlock::undoReleaseSucc(SUnit *SU, SDep *SuccEdge) { |
| SUnit *SuccSU = SuccEdge->getSUnit(); |
| |
| if (SuccEdge->isWeak()) { |
| ++SuccSU->WeakPredsLeft; |
| return; |
| } |
| ++SuccSU->NumPredsLeft; |
| } |
| |
| void SIScheduleBlock::releaseSucc(SUnit *SU, SDep *SuccEdge) { |
| SUnit *SuccSU = SuccEdge->getSUnit(); |
| |
| if (SuccEdge->isWeak()) { |
| --SuccSU->WeakPredsLeft; |
| return; |
| } |
| #ifndef NDEBUG |
| if (SuccSU->NumPredsLeft == 0) { |
| dbgs() << "*** Scheduling failed! ***\n"; |
| DAG->dumpNode(*SuccSU); |
| dbgs() << " has been released too many times!\n"; |
| llvm_unreachable(nullptr); |
| } |
| #endif |
| |
| --SuccSU->NumPredsLeft; |
| } |
| |
| /// Release Successors of the SU that are in the block or not. |
| void SIScheduleBlock::releaseSuccessors(SUnit *SU, bool InOrOutBlock) { |
| for (SDep& Succ : SU->Succs) { |
| SUnit *SuccSU = Succ.getSUnit(); |
| |
| if (SuccSU->NodeNum >= DAG->SUnits.size()) |
| continue; |
| |
| if (BC->isSUInBlock(SuccSU, ID) != InOrOutBlock) |
| continue; |
| |
| releaseSucc(SU, &Succ); |
| if (SuccSU->NumPredsLeft == 0 && InOrOutBlock) |
| TopReadySUs.push_back(SuccSU); |
| } |
| } |
| |
| void SIScheduleBlock::nodeScheduled(SUnit *SU) { |
| // Is in TopReadySUs |
| assert (!SU->NumPredsLeft); |
| std::vector<SUnit *>::iterator I = llvm::find(TopReadySUs, SU); |
| if (I == TopReadySUs.end()) { |
| dbgs() << "Data Structure Bug in SI Scheduler\n"; |
| llvm_unreachable(nullptr); |
| } |
| TopReadySUs.erase(I); |
| |
| releaseSuccessors(SU, true); |
| // Scheduling this node will trigger a wait, |
| // thus propagate to other instructions that they do not need to wait either. |
| if (HasLowLatencyNonWaitedParent[NodeNum2Index[SU->NodeNum]]) |
| HasLowLatencyNonWaitedParent.assign(SUnits.size(), 0); |
| |
| if (DAG->IsLowLatencySU[SU->NodeNum]) { |
| for (SDep& Succ : SU->Succs) { |
| std::map<unsigned, unsigned>::iterator I = |
| NodeNum2Index.find(Succ.getSUnit()->NodeNum); |
| if (I != NodeNum2Index.end()) |
| HasLowLatencyNonWaitedParent[I->second] = 1; |
| } |
| } |
| SU->isScheduled = true; |
| } |
| |
| void SIScheduleBlock::finalizeUnits() { |
| // We remove links from outside blocks to enable scheduling inside the block. |
| for (SUnit* SU : SUnits) { |
| releaseSuccessors(SU, false); |
| if (DAG->IsHighLatencySU[SU->NodeNum]) |
| HighLatencyBlock = true; |
| } |
| HasLowLatencyNonWaitedParent.resize(SUnits.size(), 0); |
| } |
| |
| // we maintain ascending order of IDs |
| void SIScheduleBlock::addPred(SIScheduleBlock *Pred) { |
| unsigned PredID = Pred->getID(); |
| |
| // Check if not already predecessor. |
| for (SIScheduleBlock* P : Preds) { |
| if (PredID == P->getID()) |
| return; |
| } |
| Preds.push_back(Pred); |
| |
| assert(none_of(Succs, |
| [=](std::pair<SIScheduleBlock*, |
| SIScheduleBlockLinkKind> S) { |
| return PredID == S.first->getID(); |
| }) && |
| "Loop in the Block Graph!"); |
| } |
| |
| void SIScheduleBlock::addSucc(SIScheduleBlock *Succ, |
| SIScheduleBlockLinkKind Kind) { |
| unsigned SuccID = Succ->getID(); |
| |
| // Check if not already predecessor. |
| for (std::pair<SIScheduleBlock*, SIScheduleBlockLinkKind> &S : Succs) { |
| if (SuccID == S.first->getID()) { |
| if (S.second == SIScheduleBlockLinkKind::NoData && |
| Kind == SIScheduleBlockLinkKind::Data) |
| S.second = Kind; |
| return; |
| } |
| } |
| if (Succ->isHighLatencyBlock()) |
| ++NumHighLatencySuccessors; |
| Succs.push_back(std::make_pair(Succ, Kind)); |
| |
| assert(none_of(Preds, |
| [=](SIScheduleBlock *P) { return SuccID == P->getID(); }) && |
| "Loop in the Block Graph!"); |
| } |
| |
| #ifndef NDEBUG |
| void SIScheduleBlock::printDebug(bool full) { |
| dbgs() << "Block (" << ID << ")\n"; |
| if (!full) |
| return; |
| |
| dbgs() << "\nContains High Latency Instruction: " |
| << HighLatencyBlock << '\n'; |
| dbgs() << "\nDepends On:\n"; |
| for (SIScheduleBlock* P : Preds) { |
| P->printDebug(false); |
| } |
| |
| dbgs() << "\nSuccessors:\n"; |
| for (std::pair<SIScheduleBlock*, SIScheduleBlockLinkKind> S : Succs) { |
| if (S.second == SIScheduleBlockLinkKind::Data) |
| dbgs() << "(Data Dep) "; |
| S.first->printDebug(false); |
| } |
| |
| if (Scheduled) { |
| dbgs() << "LiveInPressure " << LiveInPressure[DAG->getSGPRSetID()] << ' ' |
| << LiveInPressure[DAG->getVGPRSetID()] << '\n'; |
| dbgs() << "LiveOutPressure " << LiveOutPressure[DAG->getSGPRSetID()] << ' ' |
| << LiveOutPressure[DAG->getVGPRSetID()] << "\n\n"; |
| dbgs() << "LiveIns:\n"; |
| for (unsigned Reg : LiveInRegs) |
| dbgs() << printVRegOrUnit(Reg, DAG->getTRI()) << ' '; |
| |
| dbgs() << "\nLiveOuts:\n"; |
| for (unsigned Reg : LiveOutRegs) |
| dbgs() << printVRegOrUnit(Reg, DAG->getTRI()) << ' '; |
| } |
| |
| dbgs() << "\nInstructions:\n"; |
| if (!Scheduled) { |
| for (const SUnit* SU : SUnits) |
| DAG->dumpNode(*SU); |
| } else { |
| for (const SUnit* SU : SUnits) |
| DAG->dumpNode(*SU); |
| } |
| |
| dbgs() << "///////////////////////\n"; |
| } |
| #endif |
| |
| // SIScheduleBlockCreator // |
| |
| SIScheduleBlockCreator::SIScheduleBlockCreator(SIScheduleDAGMI *DAG) : |
| DAG(DAG) { |
| } |
| |
| SIScheduleBlockCreator::~SIScheduleBlockCreator() = default; |
| |
| SIScheduleBlocks |
| SIScheduleBlockCreator::getBlocks(SISchedulerBlockCreatorVariant BlockVariant) { |
| std::map<SISchedulerBlockCreatorVariant, SIScheduleBlocks>::iterator B = |
| Blocks.find(BlockVariant); |
| if (B == Blocks.end()) { |
| SIScheduleBlocks Res; |
| createBlocksForVariant(BlockVariant); |
| topologicalSort(); |
| scheduleInsideBlocks(); |
| fillStats(); |
| Res.Blocks = CurrentBlocks; |
| Res.TopDownIndex2Block = TopDownIndex2Block; |
| Res.TopDownBlock2Index = TopDownBlock2Index; |
| Blocks[BlockVariant] = Res; |
| return Res; |
| } else { |
| return B->second; |
| } |
| } |
| |
| bool SIScheduleBlockCreator::isSUInBlock(SUnit *SU, unsigned ID) { |
| if (SU->NodeNum >= DAG->SUnits.size()) |
| return false; |
| return CurrentBlocks[Node2CurrentBlock[SU->NodeNum]]->getID() == ID; |
| } |
| |
| void SIScheduleBlockCreator::colorHighLatenciesAlone() { |
| unsigned DAGSize = DAG->SUnits.size(); |
| |
| for (unsigned i = 0, e = DAGSize; i != e; ++i) { |
| SUnit *SU = &DAG->SUnits[i]; |
| if (DAG->IsHighLatencySU[SU->NodeNum]) { |
| CurrentColoring[SU->NodeNum] = NextReservedID++; |
| } |
| } |
| } |
| |
| static bool |
| hasDataDependencyPred(const SUnit &SU, const SUnit &FromSU) { |
| for (const auto &PredDep : SU.Preds) { |
| if (PredDep.getSUnit() == &FromSU && |
| PredDep.getKind() == llvm::SDep::Data) |
| return true; |
| } |
| return false; |
| } |
| |
| void SIScheduleBlockCreator::colorHighLatenciesGroups() { |
| unsigned DAGSize = DAG->SUnits.size(); |
| unsigned NumHighLatencies = 0; |
| unsigned GroupSize; |
| int Color = NextReservedID; |
| unsigned Count = 0; |
| std::set<unsigned> FormingGroup; |
| |
| for (unsigned i = 0, e = DAGSize; i != e; ++i) { |
| SUnit *SU = &DAG->SUnits[i]; |
| if (DAG->IsHighLatencySU[SU->NodeNum]) |
| ++NumHighLatencies; |
| } |
| |
| if (NumHighLatencies == 0) |
| return; |
| |
| if (NumHighLatencies <= 6) |
| GroupSize = 2; |
| else if (NumHighLatencies <= 12) |
| GroupSize = 3; |
| else |
| GroupSize = 4; |
| |
| for (unsigned SUNum : DAG->TopDownIndex2SU) { |
| const SUnit &SU = DAG->SUnits[SUNum]; |
| if (DAG->IsHighLatencySU[SU.NodeNum]) { |
| unsigned CompatibleGroup = true; |
| int ProposedColor = Color; |
| std::vector<int> AdditionalElements; |
| |
| // We don't want to put in the same block |
| // two high latency instructions that depend |
| // on each other. |
| // One way would be to check canAddEdge |
| // in both directions, but that currently is not |
| // enough because there the high latency order is |
| // enforced (via links). |
| // Instead, look at the dependencies between the |
| // high latency instructions and deduce if it is |
| // a data dependency or not. |
| for (unsigned j : FormingGroup) { |
| bool HasSubGraph; |
| std::vector<int> SubGraph; |
| // By construction (topological order), if SU and |
| // DAG->SUnits[j] are linked, DAG->SUnits[j] is neccessary |
| // in the parent graph of SU. |
| #ifndef NDEBUG |
| SubGraph = DAG->GetTopo()->GetSubGraph(SU, DAG->SUnits[j], |
| HasSubGraph); |
| assert(!HasSubGraph); |
| #endif |
| SubGraph = DAG->GetTopo()->GetSubGraph(DAG->SUnits[j], SU, |
| HasSubGraph); |
| if (!HasSubGraph) |
| continue; // No dependencies between each other |
| else if (SubGraph.size() > 5) { |
| // Too many elements would be required to be added to the block. |
| CompatibleGroup = false; |
| break; |
| } |
| else { |
| // Check the type of dependency |
| for (unsigned k : SubGraph) { |
| // If in the path to join the two instructions, |
| // there is another high latency instruction, |
| // or instructions colored for another block |
| // abort the merge. |
| if (DAG->IsHighLatencySU[k] || |
| (CurrentColoring[k] != ProposedColor && |
| CurrentColoring[k] != 0)) { |
| CompatibleGroup = false; |
| break; |
| } |
| // If one of the SU in the subgraph depends on the result of SU j, |
| // there'll be a data dependency. |
| if (hasDataDependencyPred(DAG->SUnits[k], DAG->SUnits[j])) { |
| CompatibleGroup = false; |
| break; |
| } |
| } |
| if (!CompatibleGroup) |
| break; |
| // Same check for the SU |
| if (hasDataDependencyPred(SU, DAG->SUnits[j])) { |
| CompatibleGroup = false; |
| break; |
| } |
| // Add all the required instructions to the block |
| // These cannot live in another block (because they |
| // depend (order dependency) on one of the |
| // instruction in the block, and are required for the |
| // high latency instruction we add. |
| AdditionalElements.insert(AdditionalElements.end(), |
| SubGraph.begin(), SubGraph.end()); |
| } |
| } |
| if (CompatibleGroup) { |
| FormingGroup.insert(SU.NodeNum); |
| for (unsigned j : AdditionalElements) |
| CurrentColoring[j] = ProposedColor; |
| CurrentColoring[SU.NodeNum] = ProposedColor; |
| ++Count; |
| } |
| // Found one incompatible instruction, |
| // or has filled a big enough group. |
| // -> start a new one. |
| if (!CompatibleGroup) { |
| FormingGroup.clear(); |
| Color = ++NextReservedID; |
| ProposedColor = Color; |
| FormingGroup.insert(SU.NodeNum); |
| CurrentColoring[SU.NodeNum] = ProposedColor; |
| Count = 0; |
| } else if (Count == GroupSize) { |
| FormingGroup.clear(); |
| Color = ++NextReservedID; |
| ProposedColor = Color; |
| Count = 0; |
| } |
| } |
| } |
| } |
| |
| void SIScheduleBlockCreator::colorComputeReservedDependencies() { |
| unsigned DAGSize = DAG->SUnits.size(); |
| std::map<std::set<unsigned>, unsigned> ColorCombinations; |
| |
| CurrentTopDownReservedDependencyColoring.clear(); |
| CurrentBottomUpReservedDependencyColoring.clear(); |
| |
| CurrentTopDownReservedDependencyColoring.resize(DAGSize, 0); |
| CurrentBottomUpReservedDependencyColoring.resize(DAGSize, 0); |
| |
| // Traverse TopDown, and give different colors to SUs depending |
| // on which combination of High Latencies they depend on. |
| |
| for (unsigned SUNum : DAG->TopDownIndex2SU) { |
| SUnit *SU = &DAG->SUnits[SUNum]; |
| std::set<unsigned> SUColors; |
| |
| // Already given. |
| if (CurrentColoring[SU->NodeNum]) { |
| CurrentTopDownReservedDependencyColoring[SU->NodeNum] = |
| CurrentColoring[SU->NodeNum]; |
| continue; |
| } |
| |
| for (SDep& PredDep : SU->Preds) { |
| SUnit *Pred = PredDep.getSUnit(); |
| if (PredDep.isWeak() || Pred->NodeNum >= DAGSize) |
| continue; |
| if (CurrentTopDownReservedDependencyColoring[Pred->NodeNum] > 0) |
| SUColors.insert(CurrentTopDownReservedDependencyColoring[Pred->NodeNum]); |
| } |
| // Color 0 by default. |
| if (SUColors.empty()) |
| continue; |
| // Same color than parents. |
| if (SUColors.size() == 1 && *SUColors.begin() > DAGSize) |
| CurrentTopDownReservedDependencyColoring[SU->NodeNum] = |
| *SUColors.begin(); |
| else { |
| std::map<std::set<unsigned>, unsigned>::iterator Pos = |
| ColorCombinations.find(SUColors); |
| if (Pos != ColorCombinations.end()) { |
| CurrentTopDownReservedDependencyColoring[SU->NodeNum] = Pos->second; |
| } else { |
| CurrentTopDownReservedDependencyColoring[SU->NodeNum] = |
| NextNonReservedID; |
| ColorCombinations[SUColors] = NextNonReservedID++; |
| } |
| } |
| } |
| |
| ColorCombinations.clear(); |
| |
| // Same as before, but BottomUp. |
| |
| for (unsigned SUNum : DAG->BottomUpIndex2SU) { |
| SUnit *SU = &DAG->SUnits[SUNum]; |
| std::set<unsigned> SUColors; |
| |
| // Already given. |
| if (CurrentColoring[SU->NodeNum]) { |
| CurrentBottomUpReservedDependencyColoring[SU->NodeNum] = |
| CurrentColoring[SU->NodeNum]; |
| continue; |
| } |
| |
| for (SDep& SuccDep : SU->Succs) { |
| SUnit *Succ = SuccDep.getSUnit(); |
| if (SuccDep.isWeak() || Succ->NodeNum >= DAGSize) |
| continue; |
| if (CurrentBottomUpReservedDependencyColoring[Succ->NodeNum] > 0) |
| SUColors.insert(CurrentBottomUpReservedDependencyColoring[Succ->NodeNum]); |
| } |
| // Keep color 0. |
| if (SUColors.empty()) |
| continue; |
| // Same color than parents. |
| if (SUColors.size() == 1 && *SUColors.begin() > DAGSize) |
| CurrentBottomUpReservedDependencyColoring[SU->NodeNum] = |
| *SUColors.begin(); |
| else { |
| std::map<std::set<unsigned>, unsigned>::iterator Pos = |
| ColorCombinations.find(SUColors); |
| if (Pos != ColorCombinations.end()) { |
| CurrentBottomUpReservedDependencyColoring[SU->NodeNum] = Pos->second; |
| } else { |
| CurrentBottomUpReservedDependencyColoring[SU->NodeNum] = |
| NextNonReservedID; |
| ColorCombinations[SUColors] = NextNonReservedID++; |
| } |
| } |
| } |
| } |
| |
| void SIScheduleBlockCreator::colorAccordingToReservedDependencies() { |
| unsigned DAGSize = DAG->SUnits.size(); |
| std::map<std::pair<unsigned, unsigned>, unsigned> ColorCombinations; |
| |
| // Every combination of colors given by the top down |
| // and bottom up Reserved node dependency |
| |
| for (unsigned i = 0, e = DAGSize; i != e; ++i) { |
| SUnit *SU = &DAG->SUnits[i]; |
| std::pair<unsigned, unsigned> SUColors; |
| |
| // High latency instructions: already given. |
| if (CurrentColoring[SU->NodeNum]) |
| continue; |
| |
| SUColors.first = CurrentTopDownReservedDependencyColoring[SU->NodeNum]; |
| SUColors.second = CurrentBottomUpReservedDependencyColoring[SU->NodeNum]; |
| |
| std::map<std::pair<unsigned, unsigned>, unsigned>::iterator Pos = |
| ColorCombinations.find(SUColors); |
| if (Pos != ColorCombinations.end()) { |
| CurrentColoring[SU->NodeNum] = Pos->second; |
| } else { |
| CurrentColoring[SU->NodeNum] = NextNonReservedID; |
| ColorCombinations[SUColors] = NextNonReservedID++; |
| } |
| } |
| } |
| |
| void SIScheduleBlockCreator::colorEndsAccordingToDependencies() { |
| unsigned DAGSize = DAG->SUnits.size(); |
| std::vector<int> PendingColoring = CurrentColoring; |
| |
| assert(DAGSize >= 1 && |
| CurrentBottomUpReservedDependencyColoring.size() == DAGSize && |
| CurrentTopDownReservedDependencyColoring.size() == DAGSize); |
| // If there is no reserved block at all, do nothing. We don't want |
| // everything in one block. |
| if (*std::max_element(CurrentBottomUpReservedDependencyColoring.begin(), |
| CurrentBottomUpReservedDependencyColoring.end()) == 0 && |
| *std::max_element(CurrentTopDownReservedDependencyColoring.begin(), |
| CurrentTopDownReservedDependencyColoring.end()) == 0) |
| return; |
| |
| for (unsigned SUNum : DAG->BottomUpIndex2SU) { |
| SUnit *SU = &DAG->SUnits[SUNum]; |
| std::set<unsigned> SUColors; |
| std::set<unsigned> SUColorsPending; |
| |
| if (CurrentColoring[SU->NodeNum] <= (int)DAGSize) |
| continue; |
| |
| if (CurrentBottomUpReservedDependencyColoring[SU->NodeNum] > 0 || |
| CurrentTopDownReservedDependencyColoring[SU->NodeNum] > 0) |
| continue; |
| |
| for (SDep& SuccDep : SU->Succs) { |
| SUnit *Succ = SuccDep.getSUnit(); |
| if (SuccDep.isWeak() || Succ->NodeNum >= DAGSize) |
| continue; |
| if (CurrentBottomUpReservedDependencyColoring[Succ->NodeNum] > 0 || |
| CurrentTopDownReservedDependencyColoring[Succ->NodeNum] > 0) |
| SUColors.insert(CurrentColoring[Succ->NodeNum]); |
| SUColorsPending.insert(PendingColoring[Succ->NodeNum]); |
| } |
| // If there is only one child/parent block, and that block |
| // is not among the ones we are removing in this path, then |
| // merge the instruction to that block |
| if (SUColors.size() == 1 && SUColorsPending.size() == 1) |
| PendingColoring[SU->NodeNum] = *SUColors.begin(); |
| else // TODO: Attribute new colors depending on color |
| // combination of children. |
| PendingColoring[SU->NodeNum] = NextNonReservedID++; |
| } |
| CurrentColoring = PendingColoring; |
| } |
| |
| |
| void SIScheduleBlockCreator::colorForceConsecutiveOrderInGroup() { |
| unsigned DAGSize = DAG->SUnits.size(); |
| unsigned PreviousColor; |
| std::set<unsigned> SeenColors; |
| |
| if (DAGSize <= 1) |
| return; |
| |
| PreviousColor = CurrentColoring[0]; |
| |
| for (unsigned i = 1, e = DAGSize; i != e; ++i) { |
| SUnit *SU = &DAG->SUnits[i]; |
| unsigned CurrentColor = CurrentColoring[i]; |
| unsigned PreviousColorSave = PreviousColor; |
| assert(i == SU->NodeNum); |
| |
| if (CurrentColor != PreviousColor) |
| SeenColors.insert(PreviousColor); |
| PreviousColor = CurrentColor; |
| |
| if (CurrentColoring[SU->NodeNum] <= (int)DAGSize) |
| continue; |
| |
| if (SeenColors.find(CurrentColor) == SeenColors.end()) |
| continue; |
| |
| if (PreviousColorSave != CurrentColor) |
| CurrentColoring[i] = NextNonReservedID++; |
| else |
| CurrentColoring[i] = CurrentColoring[i-1]; |
| } |
| } |
| |
| void SIScheduleBlockCreator::colorMergeConstantLoadsNextGroup() { |
| unsigned DAGSize = DAG->SUnits.size(); |
| |
| for (unsigned SUNum : DAG->BottomUpIndex2SU) { |
| SUnit *SU = &DAG->SUnits[SUNum]; |
| std::set<unsigned> SUColors; |
| |
| if (CurrentColoring[SU->NodeNum] <= (int)DAGSize) |
| continue; |
| |
| // No predecessor: Vgpr constant loading. |
| // Low latency instructions usually have a predecessor (the address) |
| if (SU->Preds.size() > 0 && !DAG->IsLowLatencySU[SU->NodeNum]) |
| continue; |
| |
| for (SDep& SuccDep : SU->Succs) { |
| SUnit *Succ = SuccDep.getSUnit(); |
| if (SuccDep.isWeak() || Succ->NodeNum >= DAGSize) |
| continue; |
| SUColors.insert(CurrentColoring[Succ->NodeNum]); |
| } |
| if (SUColors.size() == 1) |
| CurrentColoring[SU->NodeNum] = *SUColors.begin(); |
| } |
| } |
| |
| void SIScheduleBlockCreator::colorMergeIfPossibleNextGroup() { |
| unsigned DAGSize = DAG->SUnits.size(); |
| |
| for (unsigned SUNum : DAG->BottomUpIndex2SU) { |
| SUnit *SU = &DAG->SUnits[SUNum]; |
| std::set<unsigned> SUColors; |
| |
| if (CurrentColoring[SU->NodeNum] <= (int)DAGSize) |
| continue; |
| |
| for (SDep& SuccDep : SU->Succs) { |
| SUnit *Succ = SuccDep.getSUnit(); |
| if (SuccDep.isWeak() || Succ->NodeNum >= DAGSize) |
| continue; |
| SUColors.insert(CurrentColoring[Succ->NodeNum]); |
| } |
| if (SUColors.size() == 1) |
| CurrentColoring[SU->NodeNum] = *SUColors.begin(); |
| } |
| } |
| |
| void SIScheduleBlockCreator::colorMergeIfPossibleNextGroupOnlyForReserved() { |
| unsigned DAGSize = DAG->SUnits.size(); |
| |
| for (unsigned SUNum : DAG->BottomUpIndex2SU) { |
| SUnit *SU = &DAG->SUnits[SUNum]; |
| std::set<unsigned> SUColors; |
| |
| if (CurrentColoring[SU->NodeNum] <= (int)DAGSize) |
| continue; |
| |
| for (SDep& SuccDep : SU->Succs) { |
| SUnit *Succ = SuccDep.getSUnit(); |
| if (SuccDep.isWeak() || Succ->NodeNum >= DAGSize) |
| continue; |
| SUColors.insert(CurrentColoring[Succ->NodeNum]); |
| } |
| if (SUColors.size() == 1 && *SUColors.begin() <= DAGSize) |
| CurrentColoring[SU->NodeNum] = *SUColors.begin(); |
| } |
| } |
| |
| void SIScheduleBlockCreator::colorMergeIfPossibleSmallGroupsToNextGroup() { |
| unsigned DAGSize = DAG->SUnits.size(); |
| std::map<unsigned, unsigned> ColorCount; |
| |
| for (unsigned SUNum : DAG->BottomUpIndex2SU) { |
| SUnit *SU = &DAG->SUnits[SUNum]; |
| unsigned color = CurrentColoring[SU->NodeNum]; |
| ++ColorCount[color]; |
| } |
| |
| for (unsigned SUNum : DAG->BottomUpIndex2SU) { |
| SUnit *SU = &DAG->SUnits[SUNum]; |
| unsigned color = CurrentColoring[SU->NodeNum]; |
| std::set<unsigned> SUColors; |
| |
| if (CurrentColoring[SU->NodeNum] <= (int)DAGSize) |
| continue; |
| |
| if (ColorCount[color] > 1) |
| continue; |
| |
| for (SDep& SuccDep : SU->Succs) { |
| SUnit *Succ = SuccDep.getSUnit(); |
| if (SuccDep.isWeak() || Succ->NodeNum >= DAGSize) |
| continue; |
| SUColors.insert(CurrentColoring[Succ->NodeNum]); |
| } |
| if (SUColors.size() == 1 && *SUColors.begin() != color) { |
| --ColorCount[color]; |
| CurrentColoring[SU->NodeNum] = *SUColors.begin(); |
| ++ColorCount[*SUColors.begin()]; |
| } |
| } |
| } |
| |
| void SIScheduleBlockCreator::cutHugeBlocks() { |
| // TODO |
| } |
| |
| void SIScheduleBlockCreator::regroupNoUserInstructions() { |
| unsigned DAGSize = DAG->SUnits.size(); |
| int GroupID = NextNonReservedID++; |
| |
| for (unsigned SUNum : DAG->BottomUpIndex2SU) { |
| SUnit *SU = &DAG->SUnits[SUNum]; |
| bool hasSuccessor = false; |
| |
| if (CurrentColoring[SU->NodeNum] <= (int)DAGSize) |
| continue; |
| |
| for (SDep& SuccDep : SU->Succs) { |
| SUnit *Succ = SuccDep.getSUnit(); |
| if (SuccDep.isWeak() || Succ->NodeNum >= DAGSize) |
| continue; |
| hasSuccessor = true; |
| } |
| if (!hasSuccessor) |
| CurrentColoring[SU->NodeNum] = GroupID; |
| } |
| } |
| |
| void SIScheduleBlockCreator::colorExports() { |
| unsigned ExportColor = NextNonReservedID++; |
| SmallVector<unsigned, 8> ExpGroup; |
| |
| // Put all exports together in a block. |
| // The block will naturally end up being scheduled last, |
| // thus putting exports at the end of the schedule, which |
| // is better for performance. |
| // However we must ensure, for safety, the exports can be put |
| // together in the same block without any other instruction. |
| // This could happen, for example, when scheduling after regalloc |
| // if reloading a spilled register from memory using the same |
| // register than used in a previous export. |
| // If that happens, do not regroup the exports. |
| for (unsigned SUNum : DAG->TopDownIndex2SU) { |
| const SUnit &SU = DAG->SUnits[SUNum]; |
| if (SIInstrInfo::isEXP(*SU.getInstr())) { |
| // Check the EXP can be added to the group safely, |
| // ie without needing any other instruction. |
| // The EXP is allowed to depend on other EXP |
| // (they will be in the same group). |
| for (unsigned j : ExpGroup) { |
| bool HasSubGraph; |
| std::vector<int> SubGraph; |
| // By construction (topological order), if SU and |
| // DAG->SUnits[j] are linked, DAG->SUnits[j] is neccessary |
| // in the parent graph of SU. |
| #ifndef NDEBUG |
| SubGraph = DAG->GetTopo()->GetSubGraph(SU, DAG->SUnits[j], |
| HasSubGraph); |
| assert(!HasSubGraph); |
| #endif |
| SubGraph = DAG->GetTopo()->GetSubGraph(DAG->SUnits[j], SU, |
| HasSubGraph); |
| if (!HasSubGraph) |
| continue; // No dependencies between each other |
| |
| // SubGraph contains all the instructions required |
| // between EXP SUnits[j] and EXP SU. |
| for (unsigned k : SubGraph) { |
| if (!SIInstrInfo::isEXP(*DAG->SUnits[k].getInstr())) |
| // Other instructions than EXP would be required in the group. |
| // Abort the groupping. |
| return; |
| } |
| } |
| |
| ExpGroup.push_back(SUNum); |
| } |
| } |
| |
| // The group can be formed. Give the color. |
| for (unsigned j : ExpGroup) |
| CurrentColoring[j] = ExportColor; |
| } |
| |
| void SIScheduleBlockCreator::createBlocksForVariant(SISchedulerBlockCreatorVariant BlockVariant) { |
| unsigned DAGSize = DAG->SUnits.size(); |
| std::map<unsigned,unsigned> RealID; |
| |
| CurrentBlocks.clear(); |
| CurrentColoring.clear(); |
| CurrentColoring.resize(DAGSize, 0); |
| Node2CurrentBlock.clear(); |
| |
| // Restore links previous scheduling variant has overridden. |
| DAG->restoreSULinksLeft(); |
| |
| NextReservedID = 1; |
| NextNonReservedID = DAGSize + 1; |
| |
| LLVM_DEBUG(dbgs() << "Coloring the graph\n"); |
| |
| if (BlockVariant == SISchedulerBlockCreatorVariant::LatenciesGrouped) |
| colorHighLatenciesGroups(); |
| else |
| colorHighLatenciesAlone(); |
| colorComputeReservedDependencies(); |
| colorAccordingToReservedDependencies(); |
| colorEndsAccordingToDependencies(); |
| if (BlockVariant == SISchedulerBlockCreatorVariant::LatenciesAlonePlusConsecutive) |
| colorForceConsecutiveOrderInGroup(); |
| regroupNoUserInstructions(); |
| colorMergeConstantLoadsNextGroup(); |
| colorMergeIfPossibleNextGroupOnlyForReserved(); |
| colorExports(); |
| |
| // Put SUs of same color into same block |
| Node2CurrentBlock.resize(DAGSize, -1); |
| for (unsigned i = 0, e = DAGSize; i != e; ++i) { |
| SUnit *SU = &DAG->SUnits[i]; |
| unsigned Color = CurrentColoring[SU->NodeNum]; |
| if (RealID.find(Color) == RealID.end()) { |
| int ID = CurrentBlocks.size(); |
| BlockPtrs.push_back(std::make_unique<SIScheduleBlock>(DAG, this, ID)); |
| CurrentBlocks.push_back(BlockPtrs.rbegin()->get()); |
| RealID[Color] = ID; |
| } |
| CurrentBlocks[RealID[Color]]->addUnit(SU); |
| Node2CurrentBlock[SU->NodeNum] = RealID[Color]; |
| } |
| |
| // Build dependencies between blocks. |
| for (unsigned i = 0, e = DAGSize; i != e; ++i) { |
| SUnit *SU = &DAG->SUnits[i]; |
| int SUID = Node2CurrentBlock[i]; |
| for (SDep& SuccDep : SU->Succs) { |
| SUnit *Succ = SuccDep.getSUnit(); |
| if (SuccDep.isWeak() || Succ->NodeNum >= DAGSize) |
| continue; |
| if (Node2CurrentBlock[Succ->NodeNum] != SUID) |
| CurrentBlocks[SUID]->addSucc(CurrentBlocks[Node2CurrentBlock[Succ->NodeNum]], |
| SuccDep.isCtrl() ? NoData : Data); |
| } |
| for (SDep& PredDep : SU->Preds) { |
| SUnit *Pred = PredDep.getSUnit(); |
| if (PredDep.isWeak() || Pred->NodeNum >= DAGSize) |
| continue; |
| if (Node2CurrentBlock[Pred->NodeNum] != SUID) |
| CurrentBlocks[SUID]->addPred(CurrentBlocks[Node2CurrentBlock[Pred->NodeNum]]); |
| } |
| } |
| |
| // Free root and leafs of all blocks to enable scheduling inside them. |
| for (unsigned i = 0, e = CurrentBlocks.size(); i != e; ++i) { |
| SIScheduleBlock *Block = CurrentBlocks[i]; |
| Block->finalizeUnits(); |
| } |
| LLVM_DEBUG(dbgs() << "Blocks created:\n\n"; |
| for (unsigned i = 0, e = CurrentBlocks.size(); i != e; ++i) { |
| SIScheduleBlock *Block = CurrentBlocks[i]; |
| Block->printDebug(true); |
| }); |
| } |
| |
| // Two functions taken from Codegen/MachineScheduler.cpp |
| |
| /// Non-const version. |
| static MachineBasicBlock::iterator |
| nextIfDebug(MachineBasicBlock::iterator I, |
| MachineBasicBlock::const_iterator End) { |
| for (; I != End; ++I) { |
| if (!I->isDebugInstr()) |
| break; |
| } |
| return I; |
| } |
| |
| void SIScheduleBlockCreator::topologicalSort() { |
| unsigned DAGSize = CurrentBlocks.size(); |
| std::vector<int> WorkList; |
| |
| LLVM_DEBUG(dbgs() << "Topological Sort\n"); |
| |
| WorkList.reserve(DAGSize); |
| TopDownIndex2Block.resize(DAGSize); |
| TopDownBlock2Index.resize(DAGSize); |
| BottomUpIndex2Block.resize(DAGSize); |
| |
| for (unsigned i = 0, e = DAGSize; i != e; ++i) { |
| SIScheduleBlock *Block = CurrentBlocks[i]; |
| unsigned Degree = Block->getSuccs().size(); |
| TopDownBlock2Index[i] = Degree; |
| if (Degree == 0) { |
| WorkList.push_back(i); |
| } |
| } |
| |
| int Id = DAGSize; |
| while (!WorkList.empty()) { |
| int i = WorkList.back(); |
| SIScheduleBlock *Block = CurrentBlocks[i]; |
| WorkList.pop_back(); |
| TopDownBlock2Index[i] = --Id; |
| TopDownIndex2Block[Id] = i; |
| for (SIScheduleBlock* Pred : Block->getPreds()) { |
| if (!--TopDownBlock2Index[Pred->getID()]) |
| WorkList.push_back(Pred->getID()); |
| } |
| } |
| |
| #ifndef NDEBUG |
| // Check correctness of the ordering. |
| for (unsigned i = 0, e = DAGSize; i != e; ++i) { |
| SIScheduleBlock *Block = CurrentBlocks[i]; |
| for (SIScheduleBlock* Pred : Block->getPreds()) { |
| assert(TopDownBlock2Index[i] > TopDownBlock2Index[Pred->getID()] && |
| "Wrong Top Down topological sorting"); |
| } |
| } |
| #endif |
| |
| BottomUpIndex2Block = std::vector<int>(TopDownIndex2Block.rbegin(), |
| TopDownIndex2Block.rend()); |
| } |
| |
| void SIScheduleBlockCreator::scheduleInsideBlocks() { |
| unsigned DAGSize = CurrentBlocks.size(); |
| |
| LLVM_DEBUG(dbgs() << "\nScheduling Blocks\n\n"); |
| |
| // We do schedule a valid scheduling such that a Block corresponds |
| // to a range of instructions. |
| LLVM_DEBUG(dbgs() << "First phase: Fast scheduling for Reg Liveness\n"); |
| for (unsigned i = 0, e = DAGSize; i != e; ++i) { |
| SIScheduleBlock *Block = CurrentBlocks[i]; |
| Block->fastSchedule(); |
| } |
| |
| // Note: the following code, and the part restoring previous position |
| // is by far the most expensive operation of the Scheduler. |
| |
| // Do not update CurrentTop. |
| MachineBasicBlock::iterator CurrentTopFastSched = DAG->getCurrentTop(); |
| std::vector<MachineBasicBlock::iterator> PosOld; |
| std::vector<MachineBasicBlock::iterator> PosNew; |
| PosOld.reserve(DAG->SUnits.size()); |
| PosNew.reserve(DAG->SUnits.size()); |
| |
| for (unsigned i = 0, e = DAGSize; i != e; ++i) { |
| int BlockIndice = TopDownIndex2Block[i]; |
| SIScheduleBlock *Block = CurrentBlocks[BlockIndice]; |
| std::vector<SUnit*> SUs = Block->getScheduledUnits(); |
| |
| for (SUnit* SU : SUs) { |
| MachineInstr *MI = SU->getInstr(); |
| MachineBasicBlock::iterator Pos = MI; |
| PosOld.push_back(Pos); |
| if (&*CurrentTopFastSched == MI) { |
| PosNew.push_back(Pos); |
| CurrentTopFastSched = nextIfDebug(++CurrentTopFastSched, |
| DAG->getCurrentBottom()); |
| } else { |
| // Update the instruction stream. |
| DAG->getBB()->splice(CurrentTopFastSched, DAG->getBB(), MI); |
| |
| // Update LiveIntervals. |
| // Note: Moving all instructions and calling handleMove every time |
| // is the most cpu intensive operation of the scheduler. |
| // It would gain a lot if there was a way to recompute the |
| // LiveIntervals for the entire scheduling region. |
| DAG->getLIS()->handleMove(*MI, /*UpdateFlags=*/true); |
| PosNew.push_back(CurrentTopFastSched); |
| } |
| } |
| } |
| |
| // Now we have Block of SUs == Block of MI. |
| // We do the final schedule for the instructions inside the block. |
| // The property that all the SUs of the Block are grouped together as MI |
| // is used for correct reg usage tracking. |
| for (unsigned i = 0, e = DAGSize; i != e; ++i) { |
| SIScheduleBlock *Block = CurrentBlocks[i]; |
| std::vector<SUnit*> SUs = Block->getScheduledUnits(); |
| Block->schedule((*SUs.begin())->getInstr(), (*SUs.rbegin())->getInstr()); |
| } |
| |
| LLVM_DEBUG(dbgs() << "Restoring MI Pos\n"); |
| // Restore old ordering (which prevents a LIS->handleMove bug). |
| for (unsigned i = PosOld.size(), e = 0; i != e; --i) { |
| MachineBasicBlock::iterator POld = PosOld[i-1]; |
| MachineBasicBlock::iterator PNew = PosNew[i-1]; |
| if (PNew != POld) { |
| // Update the instruction stream. |
| DAG->getBB()->splice(POld, DAG->getBB(), PNew); |
| |
| // Update LiveIntervals. |
| DAG->getLIS()->handleMove(*POld, /*UpdateFlags=*/true); |
| } |
| } |
| |
| LLVM_DEBUG(for (unsigned i = 0, e = CurrentBlocks.size(); i != e; ++i) { |
| SIScheduleBlock *Block = CurrentBlocks[i]; |
| Block->printDebug(true); |
| }); |
| } |
| |
| void SIScheduleBlockCreator::fillStats() { |
| unsigned DAGSize = CurrentBlocks.size(); |
| |
| for (unsigned i = 0, e = DAGSize; i != e; ++i) { |
| int BlockIndice = TopDownIndex2Block[i]; |
| SIScheduleBlock *Block = CurrentBlocks[BlockIndice]; |
| if (Block->getPreds().empty()) |
| Block->Depth = 0; |
| else { |
| unsigned Depth = 0; |
| for (SIScheduleBlock *Pred : Block->getPreds()) { |
| if (Depth < Pred->Depth + Pred->getCost()) |
| Depth = Pred->Depth + Pred->getCost(); |
| } |
| Block->Depth = Depth; |
| } |
| } |
| |
| for (unsigned i = 0, e = DAGSize; i != e; ++i) { |
| int BlockIndice = BottomUpIndex2Block[i]; |
| SIScheduleBlock *Block = CurrentBlocks[BlockIndice]; |
| if (Block->getSuccs().empty()) |
| Block->Height = 0; |
| else { |
| unsigned Height = 0; |
| for (const auto &Succ : Block->getSuccs()) |
| Height = std::max(Height, Succ.first->Height + Succ.first->getCost()); |
| Block->Height = Height; |
| } |
| } |
| } |
| |
| // SIScheduleBlockScheduler // |
| |
| SIScheduleBlockScheduler::SIScheduleBlockScheduler(SIScheduleDAGMI *DAG, |
| SISchedulerBlockSchedulerVariant Variant, |
| SIScheduleBlocks BlocksStruct) : |
| DAG(DAG), Variant(Variant), Blocks(BlocksStruct.Blocks), |
| LastPosWaitedHighLatency(0), NumBlockScheduled(0), VregCurrentUsage(0), |
| SregCurrentUsage(0), maxVregUsage(0), maxSregUsage(0) { |
| |
| // Fill the usage of every output |
| // Warning: while by construction we always have a link between two blocks |
| // when one needs a result from the other, the number of users of an output |
| // is not the sum of child blocks having as input the same virtual register. |
| // Here is an example. A produces x and y. B eats x and produces x'. |
| // C eats x' and y. The register coalescer may have attributed the same |
| // virtual register to x and x'. |
| // To count accurately, we do a topological sort. In case the register is |
| // found for several parents, we increment the usage of the one with the |
| // highest topological index. |
| LiveOutRegsNumUsages.resize(Blocks.size()); |
| for (unsigned i = 0, e = Blocks.size(); i != e; ++i) { |
| SIScheduleBlock *Block = Blocks[i]; |
| for (unsigned Reg : Block->getInRegs()) { |
| bool Found = false; |
| int topoInd = -1; |
| for (SIScheduleBlock* Pred: Block->getPreds()) { |
| std::set<unsigned> PredOutRegs = Pred->getOutRegs(); |
| std::set<unsigned>::iterator RegPos = PredOutRegs.find(Reg); |
| |
| if (RegPos != PredOutRegs.end()) { |
| Found = true; |
| if (topoInd < BlocksStruct.TopDownBlock2Index[Pred->getID()]) { |
| topoInd = BlocksStruct.TopDownBlock2Index[Pred->getID()]; |
| } |
| } |
| } |
| |
| if (!Found) |
| continue; |
| |
| int PredID = BlocksStruct.TopDownIndex2Block[topoInd]; |
| ++LiveOutRegsNumUsages[PredID][Reg]; |
| } |
| } |
| |
| LastPosHighLatencyParentScheduled.resize(Blocks.size(), 0); |
| BlockNumPredsLeft.resize(Blocks.size()); |
| BlockNumSuccsLeft.resize(Blocks.size()); |
| |
| for (unsigned i = 0, e = Blocks.size(); i != e; ++i) { |
| SIScheduleBlock *Block = Blocks[i]; |
| BlockNumPredsLeft[i] = Block->getPreds().size(); |
| BlockNumSuccsLeft[i] = Block->getSuccs().size(); |
| } |
| |
| #ifndef NDEBUG |
| for (unsigned i = 0, e = Blocks.size(); i != e; ++i) { |
| SIScheduleBlock *Block = Blocks[i]; |
| assert(Block->getID() == i); |
| } |
| #endif |
| |
| std::set<unsigned> InRegs = DAG->getInRegs(); |
| addLiveRegs(InRegs); |
| |
| // Increase LiveOutRegsNumUsages for blocks |
| // producing registers consumed in another |
| // scheduling region. |
| for (unsigned Reg : DAG->getOutRegs()) { |
| for (unsigned i = 0, e = Blocks.size(); i != e; ++i) { |
| // Do reverse traversal |
| int ID = BlocksStruct.TopDownIndex2Block[Blocks.size()-1-i]; |
| SIScheduleBlock *Block = Blocks[ID]; |
| const std::set<unsigned> &OutRegs = Block->getOutRegs(); |
| |
| if (OutRegs.find(Reg) == OutRegs.end()) |
| continue; |
| |
| ++LiveOutRegsNumUsages[ID][Reg]; |
| break; |
| } |
| } |
| |
| // Fill LiveRegsConsumers for regs that were already |
| // defined before scheduling. |
| for (unsigned i = 0, e = Blocks.size(); i != e; ++i) { |
| SIScheduleBlock *Block = Blocks[i]; |
| for (unsigned Reg : Block->getInRegs()) { |
| bool Found = false; |
| for (SIScheduleBlock* Pred: Block->getPreds()) { |
| std::set<unsigned> PredOutRegs = Pred->getOutRegs(); |
| std::set<unsigned>::iterator RegPos = PredOutRegs.find(Reg); |
| |
| if (RegPos != PredOutRegs.end()) { |
| Found = true; |
| break; |
| } |
| } |
| |
| if (!Found) |
| ++LiveRegsConsumers[Reg]; |
| } |
| } |
| |
| for (unsigned i = 0, e = Blocks.size(); i != e; ++i) { |
| SIScheduleBlock *Block = Blocks[i]; |
| if (BlockNumPredsLeft[i] == 0) { |
| ReadyBlocks.push_back(Block); |
| } |
| } |
| |
| while (SIScheduleBlock *Block = pickBlock()) { |
| BlocksScheduled.push_back(Block); |
| blockScheduled(Block); |
| } |
| |
| LLVM_DEBUG(dbgs() << "Block Order:"; for (SIScheduleBlock *Block |
| : BlocksScheduled) { |
| dbgs() << ' ' << Block->getID(); |
| } dbgs() << '\n';); |
| } |
| |
| bool SIScheduleBlockScheduler::tryCandidateLatency(SIBlockSchedCandidate &Cand, |
| SIBlockSchedCandidate &TryCand) { |
| if (!Cand.isValid()) { |
| TryCand.Reason = NodeOrder; |
| return true; |
| } |
| |
| // Try to hide high latencies. |
| if (SISched::tryLess(TryCand.LastPosHighLatParentScheduled, |
| Cand.LastPosHighLatParentScheduled, TryCand, Cand, Latency)) |
| return true; |
| // Schedule high latencies early so you can hide them better. |
| if (SISched::tryGreater(TryCand.IsHighLatency, Cand.IsHighLatency, |
| TryCand, Cand, Latency)) |
| return true; |
| if (TryCand.IsHighLatency && SISched::tryGreater(TryCand.Height, Cand.Height, |
| TryCand, Cand, Depth)) |
| return true; |
| if (SISched::tryGreater(TryCand.NumHighLatencySuccessors, |
| Cand.NumHighLatencySuccessors, |
| TryCand, Cand, Successor)) |
| return true; |
| return false; |
| } |
| |
| bool SIScheduleBlockScheduler::tryCandidateRegUsage(SIBlockSchedCandidate &Cand, |
| SIBlockSchedCandidate &TryCand) { |
| if (!Cand.isValid()) { |
| TryCand.Reason = NodeOrder; |
| return true; |
| } |
| |
| if (SISched::tryLess(TryCand.VGPRUsageDiff > 0, Cand.VGPRUsageDiff > 0, |
| TryCand, Cand, RegUsage)) |
| return true; |
| if (SISched::tryGreater(TryCand.NumSuccessors > 0, |
| Cand.NumSuccessors > 0, |
| TryCand, Cand, Successor)) |
| return true; |
| if (SISched::tryGreater(TryCand.Height, Cand.Height, TryCand, Cand, Depth)) |
| return true; |
| if (SISched::tryLess(TryCand.VGPRUsageDiff, Cand.VGPRUsageDiff, |
| TryCand, Cand, RegUsage)) |
| return true; |
| return false; |
| } |
| |
| SIScheduleBlock *SIScheduleBlockScheduler::pickBlock() { |
| SIBlockSchedCandidate Cand; |
| std::vector<SIScheduleBlock*>::iterator Best; |
| SIScheduleBlock *Block; |
| if (ReadyBlocks.empty()) |
| return nullptr; |
| |
| DAG->fillVgprSgprCost(LiveRegs.begin(), LiveRegs.end(), |
| VregCurrentUsage, SregCurrentUsage); |
| if (VregCurrentUsage > maxVregUsage) |
| maxVregUsage = VregCurrentUsage; |
| if (SregCurrentUsage > maxSregUsage) |
| maxSregUsage = SregCurrentUsage; |
| LLVM_DEBUG(dbgs() << "Picking New Blocks\n"; dbgs() << "Available: "; |
| for (SIScheduleBlock *Block |
| : ReadyBlocks) dbgs() |
| << Block->getID() << ' '; |
| dbgs() << "\nCurrent Live:\n"; |
| for (unsigned Reg |
| : LiveRegs) dbgs() |
| << printVRegOrUnit(Reg, DAG->getTRI()) << ' '; |
| dbgs() << '\n'; |
| dbgs() << "Current VGPRs: " << VregCurrentUsage << '\n'; |
| dbgs() << "Current SGPRs: " << SregCurrentUsage << '\n';); |
| |
| Cand.Block = nullptr; |
| for (std::vector<SIScheduleBlock*>::iterator I = ReadyBlocks.begin(), |
| E = ReadyBlocks.end(); I != E; ++I) { |
| SIBlockSchedCandidate TryCand; |
| TryCand.Block = *I; |
| TryCand.IsHighLatency = TryCand.Block->isHighLatencyBlock(); |
| TryCand.VGPRUsageDiff = |
| checkRegUsageImpact(TryCand.Block->getInRegs(), |
| TryCand.Block->getOutRegs())[DAG->getVGPRSetID()]; |
| TryCand.NumSuccessors = TryCand.Block->getSuccs().size(); |
| TryCand.NumHighLatencySuccessors = |
| TryCand.Block->getNumHighLatencySuccessors(); |
| TryCand.LastPosHighLatParentScheduled = |
| (unsigned int) std::max<int> (0, |
| LastPosHighLatencyParentScheduled[TryCand.Block->getID()] - |
| LastPosWaitedHighLatency); |
| TryCand.Height = TryCand.Block->Height; |
| // Try not to increase VGPR usage too much, else we may spill. |
| if (VregCurrentUsage > 120 || |
| Variant != SISchedulerBlockSchedulerVariant::BlockLatencyRegUsage) { |
| if (!tryCandidateRegUsage(Cand, TryCand) && |
| Variant != SISchedulerBlockSchedulerVariant::BlockRegUsage) |
| tryCandidateLatency(Cand, TryCand); |
| } else { |
| if (!tryCandidateLatency(Cand, TryCand)) |
| tryCandidateRegUsage(Cand, TryCand); |
| } |
| if (TryCand.Reason != NoCand) { |
| Cand.setBest(TryCand); |
| Best = I; |
| LLVM_DEBUG(dbgs() << "Best Current Choice: " << Cand.Block->getID() << ' ' |
| << getReasonStr(Cand.Reason) << '\n'); |
| } |
| } |
| |
| LLVM_DEBUG(dbgs() << "Picking: " << Cand.Block->getID() << '\n'; |
| dbgs() << "Is a block with high latency instruction: " |
| << (Cand.IsHighLatency ? "yes\n" : "no\n"); |
| dbgs() << "Position of last high latency dependency: " |
| << Cand.LastPosHighLatParentScheduled << '\n'; |
| dbgs() << "VGPRUsageDiff: " << Cand.VGPRUsageDiff << '\n'; |
| dbgs() << '\n';); |
| |
| Block = Cand.Block; |
| ReadyBlocks.erase(Best); |
| return Block; |
| } |
| |
| // Tracking of currently alive registers to determine VGPR Usage. |
| |
| void SIScheduleBlockScheduler::addLiveRegs(std::set<unsigned> &Regs) { |
| for (unsigned Reg : Regs) { |
| // For now only track virtual registers. |
| if (!Register::isVirtualRegister(Reg)) |
| continue; |
| // If not already in the live set, then add it. |
| (void) LiveRegs.insert(Reg); |
| } |
| } |
| |
| void SIScheduleBlockScheduler::decreaseLiveRegs(SIScheduleBlock *Block, |
| std::set<unsigned> &Regs) { |
| for (unsigned Reg : Regs) { |
| // For now only track virtual registers. |
| std::set<unsigned>::iterator Pos = LiveRegs.find(Reg); |
| assert (Pos != LiveRegs.end() && // Reg must be live. |
| LiveRegsConsumers.find(Reg) != LiveRegsConsumers.end() && |
| LiveRegsConsumers[Reg] >= 1); |
| --LiveRegsConsumers[Reg]; |
| if (LiveRegsConsumers[Reg] == 0) |
| LiveRegs.erase(Pos); |
| } |
| } |
| |
| void SIScheduleBlockScheduler::releaseBlockSuccs(SIScheduleBlock *Parent) { |
| for (const auto &Block : Parent->getSuccs()) { |
| if (--BlockNumPredsLeft[Block.first->getID()] == 0) |
| ReadyBlocks.push_back(Block.first); |
| |
| if (Parent->isHighLatencyBlock() && |
| Block.second == SIScheduleBlockLinkKind::Data) |
| LastPosHighLatencyParentScheduled[Block.first->getID()] = NumBlockScheduled; |
| } |
| } |
| |
| void SIScheduleBlockScheduler::blockScheduled(SIScheduleBlock *Block) { |
| decreaseLiveRegs(Block, Block->getInRegs()); |
| addLiveRegs(Block->getOutRegs()); |
| releaseBlockSuccs(Block); |
| for (std::map<unsigned, unsigned>::iterator RegI = |
| LiveOutRegsNumUsages[Block->getID()].begin(), |
| E = LiveOutRegsNumUsages[Block->getID()].end(); RegI != E; ++RegI) { |
| std::pair<unsigned, unsigned> RegP = *RegI; |
| // We produce this register, thus it must not be previously alive. |
| assert(LiveRegsConsumers.find(RegP.first) == LiveRegsConsumers.end() || |
| LiveRegsConsumers[RegP.first] == 0); |
| LiveRegsConsumers[RegP.first] += RegP.second; |
| } |
| if (LastPosHighLatencyParentScheduled[Block->getID()] > |
| (unsigned)LastPosWaitedHighLatency) |
| LastPosWaitedHighLatency = |
| LastPosHighLatencyParentScheduled[Block->getID()]; |
| ++NumBlockScheduled; |
| } |
| |
| std::vector<int> |
| SIScheduleBlockScheduler::checkRegUsageImpact(std::set<unsigned> &InRegs, |
| std::set<unsigned> &OutRegs) { |
| std::vector<int> DiffSetPressure; |
| DiffSetPressure.assign(DAG->getTRI()->getNumRegPressureSets(), 0); |
| |
| for (unsigned Reg : InRegs) { |
| // For now only track virtual registers. |
| if (!Register::isVirtualRegister(Reg)) |
| continue; |
| if (LiveRegsConsumers[Reg] > 1) |
| continue; |
| PSetIterator PSetI = DAG->getMRI()->getPressureSets(Reg); |
| for (; PSetI.isValid(); ++PSetI) { |
| DiffSetPressure[*PSetI] -= PSetI.getWeight(); |
| } |
| } |
| |
| for (unsigned Reg : OutRegs) { |
| // For now only track virtual registers. |
| if (!Register::isVirtualRegister(Reg)) |
| continue; |
| PSetIterator PSetI = DAG->getMRI()->getPressureSets(Reg); |
| for (; PSetI.isValid(); ++PSetI) { |
| DiffSetPressure[*PSetI] += PSetI.getWeight(); |
| } |
| } |
| |
| return DiffSetPressure; |
| } |
| |
| // SIScheduler // |
| |
| struct SIScheduleBlockResult |
| SIScheduler::scheduleVariant(SISchedulerBlockCreatorVariant BlockVariant, |
| SISchedulerBlockSchedulerVariant ScheduleVariant) { |
| SIScheduleBlocks Blocks = BlockCreator.getBlocks(BlockVariant); |
| SIScheduleBlockScheduler Scheduler(DAG, ScheduleVariant, Blocks); |
| std::vector<SIScheduleBlock*> ScheduledBlocks; |
| struct SIScheduleBlockResult Res; |
| |
| ScheduledBlocks = Scheduler.getBlocks(); |
| |
| for (unsigned b = 0; b < ScheduledBlocks.size(); ++b) { |
| SIScheduleBlock *Block = ScheduledBlocks[b]; |
| std::vector<SUnit*> SUs = Block->getScheduledUnits(); |
| |
| for (SUnit* SU : SUs) |
| Res.SUs.push_back(SU->NodeNum); |
| } |
| |
| Res.MaxSGPRUsage = Scheduler.getSGPRUsage(); |
| Res.MaxVGPRUsage = Scheduler.getVGPRUsage(); |
| return Res; |
| } |
| |
| // SIScheduleDAGMI // |
| |
| SIScheduleDAGMI::SIScheduleDAGMI(MachineSchedContext *C) : |
| ScheduleDAGMILive(C, std::make_unique<GenericScheduler>(C)) { |
| SITII = static_cast<const SIInstrInfo*>(TII); |
| SITRI = static_cast<const SIRegisterInfo*>(TRI); |
| |
| VGPRSetID = SITRI->getVGPRPressureSet(); |
| SGPRSetID = SITRI->getSGPRPressureSet(); |
| } |
| |
| SIScheduleDAGMI::~SIScheduleDAGMI() = default; |
| |
| // Code adapted from scheduleDAG.cpp |
| // Does a topological sort over the SUs. |
| // Both TopDown and BottomUp |
| void SIScheduleDAGMI::topologicalSort() { |
| Topo.InitDAGTopologicalSorting(); |
| |
| TopDownIndex2SU = std::vector<int>(Topo.begin(), Topo.end()); |
| BottomUpIndex2SU = std::vector<int>(Topo.rbegin(), Topo.rend()); |
| } |
| |
| // Move low latencies further from their user without |
| // increasing SGPR usage (in general) |
| // This is to be replaced by a better pass that would |
| // take into account SGPR usage (based on VGPR Usage |
| // and the corresponding wavefront count), that would |
| // try to merge groups of loads if it make sense, etc |
| void SIScheduleDAGMI::moveLowLatencies() { |
| unsigned DAGSize = SUnits.size(); |
| int LastLowLatencyUser = -1; |
| int LastLowLatencyPos = -1; |
| |
| for (unsigned i = 0, e = ScheduledSUnits.size(); i != e; ++i) { |
| SUnit *SU = &SUnits[ScheduledSUnits[i]]; |
| bool IsLowLatencyUser = false; |
| unsigned MinPos = 0; |
| |
| for (SDep& PredDep : SU->Preds) { |
| SUnit *Pred = PredDep.getSUnit(); |
| if (SITII->isLowLatencyInstruction(*Pred->getInstr())) { |
| IsLowLatencyUser = true; |
| } |
| if (Pred->NodeNum >= DAGSize) |
| continue; |
| unsigned PredPos = ScheduledSUnitsInv[Pred->NodeNum]; |
| if (PredPos >= MinPos) |
| MinPos = PredPos + 1; |
| } |
| |
| if (SITII->isLowLatencyInstruction(*SU->getInstr())) { |
| unsigned BestPos = LastLowLatencyUser + 1; |
| if ((int)BestPos <= LastLowLatencyPos) |
| BestPos = LastLowLatencyPos + 1; |
| if (BestPos < MinPos) |
| BestPos = MinPos; |
| if (BestPos < i) { |
| for (unsigned u = i; u > BestPos; --u) { |
| ++ScheduledSUnitsInv[ScheduledSUnits[u-1]]; |
| ScheduledSUnits[u] = ScheduledSUnits[u-1]; |
| } |
| ScheduledSUnits[BestPos] = SU->NodeNum; |
| ScheduledSUnitsInv[SU->NodeNum] = BestPos; |
| } |
| LastLowLatencyPos = BestPos; |
| if (IsLowLatencyUser) |
| LastLowLatencyUser = BestPos; |
| } else if (IsLowLatencyUser) { |
| LastLowLatencyUser = i; |
| // Moves COPY instructions on which depends |
| // the low latency instructions too. |
| } else if (SU->getInstr()->getOpcode() == AMDGPU::COPY) { |
| bool CopyForLowLat = false; |
| for (SDep& SuccDep : SU->Succs) { |
| SUnit *Succ = SuccDep.getSUnit(); |
| if (SuccDep.isWeak() || Succ->NodeNum >= DAGSize) |
| continue; |
| if (SITII->isLowLatencyInstruction(*Succ->getInstr())) { |
| CopyForLowLat = true; |
| } |
| } |
| if (!CopyForLowLat) |
| continue; |
| if (MinPos < i) { |
| for (unsigned u = i; u > MinPos; --u) { |
| ++ScheduledSUnitsInv[ScheduledSUnits[u-1]]; |
| ScheduledSUnits[u] = ScheduledSUnits[u-1]; |
| } |
| ScheduledSUnits[MinPos] = SU->NodeNum; |
| ScheduledSUnitsInv[SU->NodeNum] = MinPos; |
| } |
| } |
| } |
| } |
| |
| void SIScheduleDAGMI::restoreSULinksLeft() { |
| for (unsigned i = 0, e = SUnits.size(); i != e; ++i) { |
| SUnits[i].isScheduled = false; |
| SUnits[i].WeakPredsLeft = SUnitsLinksBackup[i].WeakPredsLeft; |
| SUnits[i].NumPredsLeft = SUnitsLinksBackup[i].NumPredsLeft; |
| SUnits[i].WeakSuccsLeft = SUnitsLinksBackup[i].WeakSuccsLeft; |
| SUnits[i].NumSuccsLeft = SUnitsLinksBackup[i].NumSuccsLeft; |
| } |
| } |
| |
| // Return the Vgpr and Sgpr usage corresponding to some virtual registers. |
| template<typename _Iterator> void |
| SIScheduleDAGMI::fillVgprSgprCost(_Iterator First, _Iterator End, |
| unsigned &VgprUsage, unsigned &SgprUsage) { |
| VgprUsage = 0; |
| SgprUsage = 0; |
| for (_Iterator RegI = First; RegI != End; ++RegI) { |
| unsigned Reg = *RegI; |
| // For now only track virtual registers |
| if (!Register::isVirtualRegister(Reg)) |
| continue; |
| PSetIterator PSetI = MRI.getPressureSets(Reg); |
| for (; PSetI.isValid(); ++PSetI) { |
| if (*PSetI == VGPRSetID) |
| VgprUsage += PSetI.getWeight(); |
| else if (*PSetI == SGPRSetID) |
| SgprUsage += PSetI.getWeight(); |
| } |
| } |
| } |
| |
| void SIScheduleDAGMI::schedule() |
| { |
| SmallVector<SUnit*, 8> TopRoots, BotRoots; |
| SIScheduleBlockResult Best, Temp; |
| LLVM_DEBUG(dbgs() << "Preparing Scheduling\n"); |
| |
| buildDAGWithRegPressure(); |
| LLVM_DEBUG(dump()); |
| |
| topologicalSort(); |
| findRootsAndBiasEdges(TopRoots, BotRoots); |
| // We reuse several ScheduleDAGMI and ScheduleDAGMILive |
| // functions, but to make them happy we must initialize |
| // the default Scheduler implementation (even if we do not |
| // run it) |
| SchedImpl->initialize(this); |
| initQueues(TopRoots, BotRoots); |
| |
| // Fill some stats to help scheduling. |
| |
| SUnitsLinksBackup = SUnits; |
| IsLowLatencySU.clear(); |
| LowLatencyOffset.clear(); |
| IsHighLatencySU.clear(); |
| |
| IsLowLatencySU.resize(SUnits.size(), 0); |
| LowLatencyOffset.resize(SUnits.size(), 0); |
| IsHighLatencySU.resize(SUnits.size(), 0); |
| |
| for (unsigned i = 0, e = (unsigned)SUnits.size(); i != e; ++i) { |
| SUnit *SU = &SUnits[i]; |
| const MachineOperand *BaseLatOp; |
| int64_t OffLatReg; |
| if (SITII->isLowLatencyInstruction(*SU->getInstr())) { |
| IsLowLatencySU[i] = 1; |
| if (SITII->getMemOperandWithOffset(*SU->getInstr(), BaseLatOp, OffLatReg, |
| TRI)) |
| LowLatencyOffset[i] = OffLatReg; |
| } else if (SITII->isHighLatencyInstruction(*SU->getInstr())) |
| IsHighLatencySU[i] = 1; |
| } |
| |
| SIScheduler Scheduler(this); |
| Best = Scheduler.scheduleVariant(SISchedulerBlockCreatorVariant::LatenciesAlone, |
| SISchedulerBlockSchedulerVariant::BlockLatencyRegUsage); |
| |
| // if VGPR usage is extremely high, try other good performing variants |
| // which could lead to lower VGPR usage |
| if (Best.MaxVGPRUsage > 180) { |
| static const std::pair<SISchedulerBlockCreatorVariant, |
| SISchedulerBlockSchedulerVariant> |
| Variants[] = { |
| { LatenciesAlone, BlockRegUsageLatency }, |
| // { LatenciesAlone, BlockRegUsage }, |
| { LatenciesGrouped, BlockLatencyRegUsage }, |
| // { LatenciesGrouped, BlockRegUsageLatency }, |
| // { LatenciesGrouped, BlockRegUsage }, |
| { LatenciesAlonePlusConsecutive, BlockLatencyRegUsage }, |
| // { LatenciesAlonePlusConsecutive, BlockRegUsageLatency }, |
| // { LatenciesAlonePlusConsecutive, BlockRegUsage } |
| }; |
| for (std::pair<SISchedulerBlockCreatorVariant, SISchedulerBlockSchedulerVariant> v : Variants) { |
| Temp = Scheduler.scheduleVariant(v.first, v.second); |
| if (Temp.MaxVGPRUsage < Best.MaxVGPRUsage) |
| Best = Temp; |
| } |
| } |
| // if VGPR usage is still extremely high, we may spill. Try other variants |
| // which are less performing, but that could lead to lower VGPR usage. |
| if (Best.MaxVGPRUsage > 200) { |
| static const std::pair<SISchedulerBlockCreatorVariant, |
| SISchedulerBlockSchedulerVariant> |
| Variants[] = { |
| // { LatenciesAlone, BlockRegUsageLatency }, |
| { LatenciesAlone, BlockRegUsage }, |
| // { LatenciesGrouped, BlockLatencyRegUsage }, |
| { LatenciesGrouped, BlockRegUsageLatency }, |
| { LatenciesGrouped, BlockRegUsage }, |
| // { LatenciesAlonePlusConsecutive, BlockLatencyRegUsage }, |
| { LatenciesAlonePlusConsecutive, BlockRegUsageLatency }, |
| { LatenciesAlonePlusConsecutive, BlockRegUsage } |
| }; |
| for (std::pair<SISchedulerBlockCreatorVariant, SISchedulerBlockSchedulerVariant> v : Variants) { |
| Temp = Scheduler.scheduleVariant(v.first, v.second); |
| if (Temp.MaxVGPRUsage < Best.MaxVGPRUsage) |
| Best = Temp; |
| } |
| } |
| |
| ScheduledSUnits = Best.SUs; |
| ScheduledSUnitsInv.resize(SUnits.size()); |
| |
| for (unsigned i = 0, e = (unsigned)SUnits.size(); i != e; ++i) { |
| ScheduledSUnitsInv[ScheduledSUnits[i]] = i; |
| } |
| |
| moveLowLatencies(); |
| |
| // Tell the outside world about the result of the scheduling. |
| |
| assert(TopRPTracker.getPos() == RegionBegin && "bad initial Top tracker"); |
| TopRPTracker.setPos(CurrentTop); |
| |
| for (std::vector<unsigned>::iterator I = ScheduledSUnits.begin(), |
| E = ScheduledSUnits.end(); I != E; ++I) { |
| SUnit *SU = &SUnits[*I]; |
| |
| scheduleMI(SU, true); |
| |
| LLVM_DEBUG(dbgs() << "Scheduling SU(" << SU->NodeNum << ") " |
| << *SU->getInstr()); |
| } |
| |
| assert(CurrentTop == CurrentBottom && "Nonempty unscheduled zone."); |
| |
| placeDebugValues(); |
| |
| LLVM_DEBUG({ |
| dbgs() << "*** Final schedule for " |
| << printMBBReference(*begin()->getParent()) << " ***\n"; |
| dumpSchedule(); |
| dbgs() << '\n'; |
| }); |
| } |