blob: 826d3a04fa1e15cf8fcfc9436eb8d8d45cf46777 [file] [log] [blame]
; Check that we can handle spills of the result of the invoke instruction
; RUN: opt < %s -coro-split -S | FileCheck %s
define i8* @f(i64 %this) "coroutine.presplit"="1" personality i32 0 {
%this.addr = alloca i64
store i64 %this, i64* %this.addr
%this1 = load i64, i64* %this.addr
%id = call token 0, i8* null, i8* null, i8* null)
%size = call i32 @llvm.coro.size.i32()
%alloc = call i8* @malloc(i32 %size)
%hdl = call i8* @llvm.coro.begin(token %id, i8* %alloc)
%r = invoke double @print(double 0.0) to label %cont unwind label %pad
%0 = call i8 @llvm.coro.suspend(token none, i1 false)
switch i8 %0, label %suspend [i8 0, label %resume
i8 1, label %cleanup]
call double @print(double %r)
call void @print2(i64 %this1)
br label %cleanup
%mem = call i8* %id, i8* %hdl)
call void @free(i8* %mem)
br label %suspend
call i1 @llvm.coro.end(i8* %hdl, i1 0)
ret i8* %hdl
%tok = cleanuppad within none []
cleanupret from %tok unwind to caller
; See if the float was added to the frame
; CHECK-LABEL: %f.Frame = type { void (%f.Frame*)*, void (%f.Frame*)*, i1, i1, i64, double }
; See if the float was spilled into the frame
; CHECK: %r = call double @print(
; CHECK: %r.spill.addr = getelementptr inbounds %f.Frame, %f.Frame* %FramePtr, i32 0, i32 5
; CHECK: store double %r, double* %r.spill.addr
; CHECK: ret i8* %hdl
; See of the float was loaded from the frame
; CHECK-LABEL: @f.resume(
; CHECK: %r.reload = load double, double* %r.reload.addr
; CHECK: call double @print(double %r.reload)
; CHECK: ret void
declare i8*, i8*)
declare i32 @llvm.coro.size.i32()
declare i8 @llvm.coro.suspend(token, i1)
declare void @llvm.coro.resume(i8*)
declare void @llvm.coro.destroy(i8*)
declare token, i8*, i8*, i8*)
declare i1 @llvm.coro.alloc(token)
declare i8* @llvm.coro.begin(token, i8*)
declare i1 @llvm.coro.end(i8*, i1)
declare noalias i8* @malloc(i32)
declare double @print(double)
declare void @print2(i64)
declare void @free(i8*)