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//===- GISelWorkList.h - Worklist for GISel passes ----*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_GISEL_WORKLIST_H
#define LLVM_GISEL_WORKLIST_H
#include "llvm/ADT/DenseMap.h"
#include "llvm/ADT/SmallVector.h"
#include "llvm/CodeGen/MachineBasicBlock.h"
#include "llvm/CodeGen/MachineInstr.h"
#include "llvm/Support/Debug.h"
namespace llvm {
class MachineFunction;
// Worklist which mostly works similar to InstCombineWorkList, but on
// MachineInstrs. The main difference with something like a SetVector is that
// erasing an element doesn't move all elements over one place - instead just
// nulls out the element of the vector.
//
// This worklist operates on instructions within a particular function. This is
// important for acquiring the rights to modify/replace instructions a
// GISelChangeObserver reports as the observer doesn't have the right to make
// changes to the instructions it sees so we use our access to the
// MachineFunction to establish that it's ok to add a given instruction to the
// worklist.
//
// FIXME: Does it make sense to factor out common code with the
// instcombinerWorkList?
template<unsigned N>
class GISelWorkList {
MachineFunction *MF;
SmallVector<MachineInstr *, N> Worklist;
DenseMap<MachineInstr *, unsigned> WorklistMap;
public:
GISelWorkList(MachineFunction *MF) : MF(MF) {}
bool empty() const { return WorklistMap.empty(); }
unsigned size() const { return WorklistMap.size(); }
/// Add the specified instruction to the worklist if it isn't already in it.
void insert(MachineInstr *I) {
// It would be safe to add this instruction to the worklist regardless but
// for consistency with the const version, check that the instruction we're
// adding would have been accepted if we were given a const pointer instead.
insert(const_cast<const MachineInstr *>(I));
}
void insert(const MachineInstr *I) {
// Confirm we'd be able to find the non-const pointer we want to schedule if
// we wanted to. We have the right to schedule work that may modify any
// instruction in MF.
assert(I->getParent() && "Expected parent BB");
assert(I->getParent()->getParent() && "Expected parent function");
assert((!MF || I->getParent()->getParent() == MF) &&
"Expected parent function to be current function or not given");
// But don't actually do the search since we can derive it from the const
// pointer.
MachineInstr *NonConstI = const_cast<MachineInstr *>(I);
if (WorklistMap.try_emplace(NonConstI, Worklist.size()).second) {
Worklist.push_back(NonConstI);
}
}
/// Remove I from the worklist if it exists.
void remove(const MachineInstr *I) {
auto It = WorklistMap.find(I);
if (It == WorklistMap.end()) return; // Not in worklist.
// Don't bother moving everything down, just null out the slot.
Worklist[It->second] = nullptr;
WorklistMap.erase(It);
}
MachineInstr *pop_back_val() {
MachineInstr *I;
do {
I = Worklist.pop_back_val();
} while(!I);
assert(I && "Pop back on empty worklist");
WorklistMap.erase(I);
return I;
}
};
} // end namespace llvm.
#endif