| /* |
| Bullet Continuous Collision Detection and Physics Library |
| Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/ |
| |
| This software is provided 'as-is', without any express or implied warranty. |
| In no event will the authors be held liable for any damages arising from the use of this software. |
| Permission is granted to anyone to use this software for any purpose, |
| including commercial applications, and to alter it and redistribute it freely, |
| subject to the following restrictions: |
| |
| 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. |
| 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. |
| 3. This notice may not be removed or altered from any source distribution. |
| */ |
| |
| #ifndef POINT2POINTCONSTRAINT_H |
| #define POINT2POINTCONSTRAINT_H |
| |
| #include "LinearMath/btVector3.h" |
| #include "btJacobianEntry.h" |
| #include "btTypedConstraint.h" |
| |
| class btRigidBody; |
| |
| struct btConstraintSetting |
| { |
| btConstraintSetting() : |
| m_tau(btScalar(0.3)), |
| m_damping(btScalar(1.)), |
| m_impulseClamp(btScalar(0.)) |
| { |
| } |
| btScalar m_tau; |
| btScalar m_damping; |
| btScalar m_impulseClamp; |
| }; |
| |
| /// point to point constraint between two rigidbodies each with a pivotpoint that descibes the 'ballsocket' location in local space |
| ATTRIBUTE_ALIGNED16(class) btPoint2PointConstraint : public btTypedConstraint |
| { |
| #ifdef IN_PARALLELL_SOLVER |
| public: |
| #endif |
| btJacobianEntry m_jac[3]; //3 orthogonal linear constraints |
| |
| btVector3 m_pivotInA; |
| btVector3 m_pivotInB; |
| |
| |
| |
| public: |
| |
| ///for backwards compatibility during the transition to 'getInfo/getInfo2' |
| bool m_useSolveConstraintObsolete; |
| |
| btConstraintSetting m_setting; |
| |
| btPoint2PointConstraint(btRigidBody& rbA,btRigidBody& rbB, const btVector3& pivotInA,const btVector3& pivotInB); |
| |
| btPoint2PointConstraint(btRigidBody& rbA,const btVector3& pivotInA); |
| |
| btPoint2PointConstraint(); |
| |
| virtual void buildJacobian(); |
| |
| virtual void getInfo1 (btConstraintInfo1* info); |
| |
| void getInfo1NonVirtual (btConstraintInfo1* info); |
| |
| virtual void getInfo2 (btConstraintInfo2* info); |
| |
| void getInfo2NonVirtual (btConstraintInfo2* info, const btTransform& body0_trans, const btTransform& body1_trans); |
| |
| virtual void solveConstraintObsolete(btSolverBody& bodyA,btSolverBody& bodyB,btScalar timeStep); |
| |
| void updateRHS(btScalar timeStep); |
| |
| void setPivotA(const btVector3& pivotA) |
| { |
| m_pivotInA = pivotA; |
| } |
| |
| void setPivotB(const btVector3& pivotB) |
| { |
| m_pivotInB = pivotB; |
| } |
| |
| const btVector3& getPivotInA() const |
| { |
| return m_pivotInA; |
| } |
| |
| const btVector3& getPivotInB() const |
| { |
| return m_pivotInB; |
| } |
| |
| |
| }; |
| |
| #endif //POINT2POINTCONSTRAINT_H |