| /* |
| Bullet Continuous Collision Detection and Physics Library |
| Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/ |
| |
| This software is provided 'as-is', without any express or implied warranty. |
| In no event will the authors be held liable for any damages arising from the use of this software. |
| Permission is granted to anyone to use this software for any purpose, |
| including commercial applications, and to alter it and redistribute it freely, |
| subject to the following restrictions: |
| |
| 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. |
| 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. |
| 3. This notice may not be removed or altered from any source distribution. |
| */ |
| |
| #ifndef SPHERE_BOX_COLLISION_ALGORITHM_H |
| #define SPHERE_BOX_COLLISION_ALGORITHM_H |
| |
| #include "btActivatingCollisionAlgorithm.h" |
| #include "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h" |
| #include "BulletCollision/CollisionDispatch/btCollisionCreateFunc.h" |
| class btPersistentManifold; |
| #include "btCollisionDispatcher.h" |
| |
| #include "LinearMath/btVector3.h" |
| |
| /// btSphereBoxCollisionAlgorithm provides sphere-box collision detection. |
| /// Other features are frame-coherency (persistent data) and collision response. |
| class btSphereBoxCollisionAlgorithm : public btActivatingCollisionAlgorithm |
| { |
| bool m_ownManifold; |
| btPersistentManifold* m_manifoldPtr; |
| bool m_isSwapped; |
| |
| public: |
| |
| btSphereBoxCollisionAlgorithm(btPersistentManifold* mf,const btCollisionAlgorithmConstructionInfo& ci,btCollisionObject* col0,btCollisionObject* col1, bool isSwapped); |
| |
| virtual ~btSphereBoxCollisionAlgorithm(); |
| |
| virtual void processCollision (btCollisionObject* body0,btCollisionObject* body1,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut); |
| |
| virtual btScalar calculateTimeOfImpact(btCollisionObject* body0,btCollisionObject* body1,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut); |
| |
| virtual void getAllContactManifolds(btManifoldArray& manifoldArray) |
| { |
| if (m_manifoldPtr && m_ownManifold) |
| { |
| manifoldArray.push_back(m_manifoldPtr); |
| } |
| } |
| |
| btScalar getSphereDistance( btCollisionObject* boxObj,btVector3& v3PointOnBox, btVector3& v3PointOnSphere, const btVector3& v3SphereCenter, btScalar fRadius ); |
| |
| btScalar getSpherePenetration( btCollisionObject* boxObj, btVector3& v3PointOnBox, btVector3& v3PointOnSphere, const btVector3& v3SphereCenter, btScalar fRadius, const btVector3& aabbMin, const btVector3& aabbMax); |
| |
| struct CreateFunc :public btCollisionAlgorithmCreateFunc |
| { |
| virtual btCollisionAlgorithm* CreateCollisionAlgorithm(btCollisionAlgorithmConstructionInfo& ci, btCollisionObject* body0,btCollisionObject* body1) |
| { |
| void* mem = ci.m_dispatcher1->allocateCollisionAlgorithm(sizeof(btSphereBoxCollisionAlgorithm)); |
| if (!m_swapped) |
| { |
| return new(mem) btSphereBoxCollisionAlgorithm(0,ci,body0,body1,false); |
| } else |
| { |
| return new(mem) btSphereBoxCollisionAlgorithm(0,ci,body0,body1,true); |
| } |
| } |
| }; |
| |
| }; |
| |
| #endif //SPHERE_BOX_COLLISION_ALGORITHM_H |
| |