| /* |
| Bullet Continuous Collision Detection and Physics Library |
| Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/ |
| |
| This software is provided 'as-is', without any express or implied warranty. |
| In no event will the authors be held liable for any damages arising from the use of this software. |
| Permission is granted to anyone to use this software for any purpose, |
| including commercial applications, and to alter it and redistribute it freely, |
| subject to the following restrictions: |
| |
| 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. |
| 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. |
| 3. This notice may not be removed or altered from any source distribution. |
| */ |
| |
| |
| #ifndef MANIFOLD_RESULT_H |
| #define MANIFOLD_RESULT_H |
| |
| class btCollisionObject; |
| #include "BulletCollision/NarrowPhaseCollision/btPersistentManifold.h" |
| class btManifoldPoint; |
| |
| #include "BulletCollision/NarrowPhaseCollision/btDiscreteCollisionDetectorInterface.h" |
| |
| #include "LinearMath/btTransform.h" |
| |
| typedef bool (*ContactAddedCallback)(btManifoldPoint& cp, const btCollisionObject* colObj0,int partId0,int index0,const btCollisionObject* colObj1,int partId1,int index1); |
| extern ContactAddedCallback gContactAddedCallback; |
| |
| //#define DEBUG_PART_INDEX 1 |
| |
| |
| ///btManifoldResult is a helper class to manage contact results. |
| class btManifoldResult : public btDiscreteCollisionDetectorInterface::Result |
| { |
| btPersistentManifold* m_manifoldPtr; |
| |
| //we need this for compounds |
| btTransform m_rootTransA; |
| btTransform m_rootTransB; |
| |
| btCollisionObject* m_body0; |
| btCollisionObject* m_body1; |
| int m_partId0; |
| int m_partId1; |
| int m_index0; |
| int m_index1; |
| |
| |
| public: |
| |
| btManifoldResult() |
| #ifdef DEBUG_PART_INDEX |
| : |
| m_partId0(-1), |
| m_partId1(-1), |
| m_index0(-1), |
| m_index1(-1) |
| #endif //DEBUG_PART_INDEX |
| { |
| } |
| |
| btManifoldResult(btCollisionObject* body0,btCollisionObject* body1); |
| |
| virtual ~btManifoldResult() {}; |
| |
| void setPersistentManifold(btPersistentManifold* manifoldPtr) |
| { |
| m_manifoldPtr = manifoldPtr; |
| } |
| |
| const btPersistentManifold* getPersistentManifold() const |
| { |
| return m_manifoldPtr; |
| } |
| btPersistentManifold* getPersistentManifold() |
| { |
| return m_manifoldPtr; |
| } |
| |
| virtual void setShapeIdentifiersA(int partId0,int index0) |
| { |
| m_partId0=partId0; |
| m_index0=index0; |
| } |
| |
| virtual void setShapeIdentifiersB( int partId1,int index1) |
| { |
| m_partId1=partId1; |
| m_index1=index1; |
| } |
| |
| |
| virtual void addContactPoint(const btVector3& normalOnBInWorld,const btVector3& pointInWorld,btScalar depth); |
| |
| SIMD_FORCE_INLINE void refreshContactPoints() |
| { |
| btAssert(m_manifoldPtr); |
| if (!m_manifoldPtr->getNumContacts()) |
| return; |
| |
| bool isSwapped = m_manifoldPtr->getBody0() != m_body0; |
| |
| if (isSwapped) |
| { |
| m_manifoldPtr->refreshContactPoints(m_rootTransB,m_rootTransA); |
| } else |
| { |
| m_manifoldPtr->refreshContactPoints(m_rootTransA,m_rootTransB); |
| } |
| } |
| |
| const btCollisionObject* getBody0Internal() const |
| { |
| return m_body0; |
| } |
| |
| const btCollisionObject* getBody1Internal() const |
| { |
| return m_body1; |
| } |
| |
| }; |
| |
| #endif //MANIFOLD_RESULT_H |