| /* |
| Bullet Continuous Collision Detection and Physics Library |
| Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/ |
| |
| This software is provided 'as-is', without any express or implied warranty. |
| In no event will the authors be held liable for any damages arising from the use of this software. |
| Permission is granted to anyone to use this software for any purpose, |
| including commercial applications, and to alter it and redistribute it freely, |
| subject to the following restrictions: |
| |
| 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. |
| 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. |
| 3. This notice may not be removed or altered from any source distribution. |
| */ |
| |
| #ifndef EMPTY_ALGORITH |
| #define EMPTY_ALGORITH |
| #include "BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h" |
| #include "btCollisionCreateFunc.h" |
| #include "btCollisionDispatcher.h" |
| |
| #define ATTRIBUTE_ALIGNED(a) |
| |
| ///EmptyAlgorithm is a stub for unsupported collision pairs. |
| ///The dispatcher can dispatch a persistent btEmptyAlgorithm to avoid a search every frame. |
| class btEmptyAlgorithm : public btCollisionAlgorithm |
| { |
| |
| public: |
| |
| btEmptyAlgorithm(const btCollisionAlgorithmConstructionInfo& ci); |
| |
| virtual void processCollision (btCollisionObject* body0,btCollisionObject* body1,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut); |
| |
| virtual btScalar calculateTimeOfImpact(btCollisionObject* body0,btCollisionObject* body1,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut); |
| |
| virtual void getAllContactManifolds(btManifoldArray& manifoldArray) |
| { |
| } |
| |
| struct CreateFunc :public btCollisionAlgorithmCreateFunc |
| { |
| virtual btCollisionAlgorithm* CreateCollisionAlgorithm(btCollisionAlgorithmConstructionInfo& ci, btCollisionObject* body0,btCollisionObject* body1) |
| { |
| (void)body0; |
| (void)body1; |
| void* mem = ci.m_dispatcher1->allocateCollisionAlgorithm(sizeof(btEmptyAlgorithm)); |
| return new(mem) btEmptyAlgorithm(ci); |
| } |
| }; |
| |
| } ATTRIBUTE_ALIGNED(16); |
| |
| #endif //EMPTY_ALGORITH |