| /* |
| Bullet Continuous Collision Detection and Physics Library |
| Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/ |
| |
| This software is provided 'as-is', without any express or implied warranty. |
| In no event will the authors be held liable for any damages arising from the use of this software. |
| Permission is granted to anyone to use this software for any purpose, |
| including commercial applications, and to alter it and redistribute it freely, |
| subject to the following restrictions: |
| |
| 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. |
| 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. |
| 3. This notice may not be removed or altered from any source distribution. |
| */ |
| |
| #ifndef COMPOUND_COLLISION_ALGORITHM_H |
| #define COMPOUND_COLLISION_ALGORITHM_H |
| |
| #include "btActivatingCollisionAlgorithm.h" |
| #include "BulletCollision/BroadphaseCollision/btDispatcher.h" |
| #include "BulletCollision/BroadphaseCollision/btBroadphaseInterface.h" |
| |
| #include "BulletCollision/NarrowPhaseCollision/btPersistentManifold.h" |
| class btDispatcher; |
| #include "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h" |
| #include "btCollisionCreateFunc.h" |
| #include "LinearMath/btAlignedObjectArray.h" |
| class btDispatcher; |
| class btCollisionObject; |
| |
| /// btCompoundCollisionAlgorithm supports collision between CompoundCollisionShapes and other collision shapes |
| class btCompoundCollisionAlgorithm : public btActivatingCollisionAlgorithm |
| { |
| btAlignedObjectArray<btCollisionAlgorithm*> m_childCollisionAlgorithms; |
| bool m_isSwapped; |
| |
| class btPersistentManifold* m_sharedManifold; |
| bool m_ownsManifold; |
| |
| int m_compoundShapeRevision;//to keep track of changes, so that childAlgorithm array can be updated |
| |
| void removeChildAlgorithms(); |
| |
| void preallocateChildAlgorithms(btCollisionObject* body0,btCollisionObject* body1); |
| |
| public: |
| |
| btCompoundCollisionAlgorithm( const btCollisionAlgorithmConstructionInfo& ci,btCollisionObject* body0,btCollisionObject* body1,bool isSwapped); |
| |
| virtual ~btCompoundCollisionAlgorithm(); |
| |
| virtual void processCollision (btCollisionObject* body0,btCollisionObject* body1,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut); |
| |
| btScalar calculateTimeOfImpact(btCollisionObject* body0,btCollisionObject* body1,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut); |
| |
| virtual void getAllContactManifolds(btManifoldArray& manifoldArray) |
| { |
| int i; |
| for (i=0;i<m_childCollisionAlgorithms.size();i++) |
| { |
| if (m_childCollisionAlgorithms[i]) |
| m_childCollisionAlgorithms[i]->getAllContactManifolds(manifoldArray); |
| } |
| } |
| |
| struct CreateFunc :public btCollisionAlgorithmCreateFunc |
| { |
| virtual btCollisionAlgorithm* CreateCollisionAlgorithm(btCollisionAlgorithmConstructionInfo& ci, btCollisionObject* body0,btCollisionObject* body1) |
| { |
| void* mem = ci.m_dispatcher1->allocateCollisionAlgorithm(sizeof(btCompoundCollisionAlgorithm)); |
| return new(mem) btCompoundCollisionAlgorithm(ci,body0,body1,false); |
| } |
| }; |
| |
| struct SwappedCreateFunc :public btCollisionAlgorithmCreateFunc |
| { |
| virtual btCollisionAlgorithm* CreateCollisionAlgorithm(btCollisionAlgorithmConstructionInfo& ci, btCollisionObject* body0,btCollisionObject* body1) |
| { |
| void* mem = ci.m_dispatcher1->allocateCollisionAlgorithm(sizeof(btCompoundCollisionAlgorithm)); |
| return new(mem) btCompoundCollisionAlgorithm(ci,body0,body1,true); |
| } |
| }; |
| |
| }; |
| |
| #endif //COMPOUND_COLLISION_ALGORITHM_H |