| /* | |
| Bullet Continuous Collision Detection and Physics Library | |
| Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/ | |
| This software is provided 'as-is', without any express or implied warranty. | |
| In no event will the authors be held liable for any damages arising from the use of this software. | |
| Permission is granted to anyone to use this software for any purpose, | |
| including commercial applications, and to alter it and redistribute it freely, | |
| subject to the following restrictions: | |
| 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. | |
| 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. | |
| 3. This notice may not be removed or altered from any source distribution. | |
| */ | |
| #ifndef BOX_2D_BOX_2D__COLLISION_ALGORITHM_H | |
| #define BOX_2D_BOX_2D__COLLISION_ALGORITHM_H | |
| #include "BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.h" | |
| #include "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h" | |
| #include "BulletCollision/BroadphaseCollision/btDispatcher.h" | |
| #include "BulletCollision/CollisionDispatch/btCollisionCreateFunc.h" | |
| class btPersistentManifold; | |
| ///box-box collision detection | |
| class btBox2dBox2dCollisionAlgorithm : public btActivatingCollisionAlgorithm | |
| { | |
| bool m_ownManifold; | |
| btPersistentManifold* m_manifoldPtr; | |
| public: | |
| btBox2dBox2dCollisionAlgorithm(const btCollisionAlgorithmConstructionInfo& ci) | |
| : btActivatingCollisionAlgorithm(ci) {} | |
| virtual void processCollision (btCollisionObject* body0,btCollisionObject* body1,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut); | |
| virtual btScalar calculateTimeOfImpact(btCollisionObject* body0,btCollisionObject* body1,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut); | |
| btBox2dBox2dCollisionAlgorithm(btPersistentManifold* mf,const btCollisionAlgorithmConstructionInfo& ci,btCollisionObject* body0,btCollisionObject* body1); | |
| virtual ~btBox2dBox2dCollisionAlgorithm(); | |
| virtual void getAllContactManifolds(btManifoldArray& manifoldArray) | |
| { | |
| if (m_manifoldPtr && m_ownManifold) | |
| { | |
| manifoldArray.push_back(m_manifoldPtr); | |
| } | |
| } | |
| struct CreateFunc :public btCollisionAlgorithmCreateFunc | |
| { | |
| virtual btCollisionAlgorithm* CreateCollisionAlgorithm(btCollisionAlgorithmConstructionInfo& ci, btCollisionObject* body0,btCollisionObject* body1) | |
| { | |
| int bbsize = sizeof(btBox2dBox2dCollisionAlgorithm); | |
| void* ptr = ci.m_dispatcher1->allocateCollisionAlgorithm(bbsize); | |
| return new(ptr) btBox2dBox2dCollisionAlgorithm(0,ci,body0,body1); | |
| } | |
| }; | |
| }; | |
| #endif //BOX_2D_BOX_2D__COLLISION_ALGORITHM_H | |