| //===- EliminateBarriers.cpp - Eliminate extra barriers --===// |
| // |
| // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. |
| // See https://llvm.org/LICENSE.txt for license information. |
| // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception |
| // |
| //===----------------------------------------------------------------------===// |
| // |
| // Barrier elimination pattern and pass. If a barrier does not enforce any |
| // conflicting pair of memory effects, including a pair that is enforced by |
| // another barrier, it is unnecessary and can be removed. Adapted from |
| // "High-Performance GPU-to-CPU Transpilation and Optimization via High-Level |
| // Parallel Constructs" by Moses, Ivanov, Domke, Endo, Doerfert, and Zinenko in |
| // PPoPP 2023 and implementation in Polygeist. |
| // |
| //===----------------------------------------------------------------------===// |
| |
| #include "mlir/Dialect/Func/IR/FuncOps.h" |
| #include "mlir/Dialect/GPU/IR/GPUDialect.h" |
| #include "mlir/Dialect/GPU/Transforms/Passes.h" |
| #include "mlir/Dialect/MemRef/IR/MemRef.h" |
| #include "mlir/Dialect/SCF/IR/SCF.h" |
| #include "mlir/Dialect/Vector/IR/VectorOps.h" |
| #include "mlir/IR/Operation.h" |
| #include "mlir/Transforms/GreedyPatternRewriteDriver.h" |
| #include "llvm/ADT/TypeSwitch.h" |
| #include "llvm/Support/Debug.h" |
| #include "llvm/Support/DebugLog.h" |
| |
| namespace mlir { |
| #define GEN_PASS_DEF_GPUELIMINATEBARRIERS |
| #include "mlir/Dialect/GPU/Transforms/Passes.h.inc" |
| } // namespace mlir |
| |
| using namespace mlir; |
| using namespace mlir::gpu; |
| |
| #define DEBUG_TYPE "gpu-erase-barriers" |
| #define DEBUG_TYPE_ALIAS "gpu-erase-barries-alias" |
| |
| // The functions below provide interface-like verification, but are too specific |
| // to barrier elimination to become interfaces. |
| |
| /// Returns `true` if the op is defines the parallel region that is subject to |
| /// barrier synchronization. |
| static bool isParallelRegionBoundary(Operation *op) { |
| if (op->hasAttr("__parallel_region_boundary_for_test")) |
| return true; |
| |
| return isa<GPUFuncOp, LaunchOp>(op); |
| } |
| |
| /// Returns `true` if the op behaves like a sequential loop, e.g., the control |
| /// flow "wraps around" from the end of the body region back to its start. |
| static bool isSequentialLoopLike(Operation *op) { return isa<scf::ForOp>(op); } |
| |
| /// Returns `true` if the regions of the op are guaranteed to be executed at |
| /// most once. Thus, if an operation in one of the nested regions of `op` is |
| /// executed than so are all the other operations in this region. |
| static bool hasSingleExecutionBody(Operation *op) { |
| return isa<FunctionOpInterface, scf::IfOp, memref::AllocaScopeOp>(op); |
| } |
| |
| /// Returns `true` if the operation is known to produce a pointer-like object |
| /// distinct from any other object produced by a similar operation. For example, |
| /// an allocation produces such an object. |
| static bool producesDistinctBase(Operation *op) { |
| return isa_and_nonnull<memref::AllocOp, memref::AllocaOp>(op); |
| } |
| |
| /// Populates `effects` with all memory effects without associating them to a |
| /// specific value. |
| static void addAllValuelessEffects( |
| SmallVectorImpl<MemoryEffects::EffectInstance> &effects) { |
| effects.emplace_back(MemoryEffects::Effect::get<MemoryEffects::Read>()); |
| effects.emplace_back(MemoryEffects::Effect::get<MemoryEffects::Write>()); |
| effects.emplace_back(MemoryEffects::Effect::get<MemoryEffects::Allocate>()); |
| effects.emplace_back(MemoryEffects::Effect::get<MemoryEffects::Free>()); |
| } |
| |
| /// Collect the memory effects of the given op in 'effects'. Returns 'true' if |
| /// it could extract the effect information from the op, otherwise returns |
| /// 'false' and conservatively populates the list with all possible effects |
| /// associated with no particular value or symbol. |
| static bool |
| collectEffects(Operation *op, |
| SmallVectorImpl<MemoryEffects::EffectInstance> &effects, |
| bool ignoreBarriers = true) { |
| // Skip over barriers to avoid infinite recursion (those barriers would ask |
| // this barrier again). |
| if (ignoreBarriers && isa<BarrierOp>(op)) |
| return true; |
| |
| // Collect effect instances the operation. Note that the implementation of |
| // getEffects erases all effect instances that have the type other than the |
| // template parameter so we collect them first in a local buffer and then |
| // copy. |
| if (auto iface = dyn_cast<MemoryEffectOpInterface>(op)) { |
| SmallVector<MemoryEffects::EffectInstance> localEffects; |
| iface.getEffects(localEffects); |
| llvm::append_range(effects, localEffects); |
| return true; |
| } |
| if (op->hasTrait<OpTrait::HasRecursiveMemoryEffects>()) { |
| for (auto ®ion : op->getRegions()) { |
| for (auto &block : region) { |
| for (auto &innerOp : block) |
| if (!collectEffects(&innerOp, effects, ignoreBarriers)) |
| return false; |
| } |
| } |
| return true; |
| } |
| |
| // We need to be conservative here in case the op doesn't have the interface |
| // and assume it can have any possible effect. |
| addAllValuelessEffects(effects); |
| return false; |
| } |
| |
| /// Get all effects before the given operation caused by other operations in the |
| /// same block. That is, this will not consider operations beyond the block. |
| static bool |
| getEffectsBeforeInBlock(Operation *op, |
| SmallVectorImpl<MemoryEffects::EffectInstance> &effects, |
| bool stopAtBarrier) { |
| if (op == &op->getBlock()->front()) |
| return true; |
| |
| for (Operation *it = op->getPrevNode(); it != nullptr; |
| it = it->getPrevNode()) { |
| if (isa<BarrierOp>(it)) { |
| if (stopAtBarrier) |
| return true; |
| continue; |
| } |
| |
| if (!collectEffects(it, effects)) |
| return false; |
| } |
| return true; |
| } |
| |
| /// Collects memory effects from operations that may be executed before `op` in |
| /// a trivial structured control flow, e.g., without branches. Stops at the |
| /// parallel region boundary or at the barrier operation if `stopAtBarrier` is |
| /// set. Returns `true` if the memory effects added to `effects` are exact, |
| /// `false` if they are a conservative over-approximation. The latter means that |
| /// `effects` contain instances not associated with a specific value. |
| static bool |
| getEffectsBefore(Operation *op, |
| SmallVectorImpl<MemoryEffects::EffectInstance> &effects, |
| bool stopAtBarrier) { |
| if (!op->getBlock()) |
| return true; |
| |
| // If there is a non-structured control flow, bail. |
| Region *region = op->getBlock()->getParent(); |
| if (region && !region->hasOneBlock()) { |
| addAllValuelessEffects(effects); |
| return false; |
| } |
| |
| // Collect all effects before the op. |
| getEffectsBeforeInBlock(op, effects, stopAtBarrier); |
| |
| // Stop if reached the parallel region boundary. |
| if (isParallelRegionBoundary(op->getParentOp())) |
| return true; |
| |
| Operation *parent = op->getParentOp(); |
| // Otherwise, keep collecting above the parent operation. |
| if (!parent->hasTrait<OpTrait::IsIsolatedFromAbove>() && |
| !getEffectsBefore(parent, effects, stopAtBarrier)) |
| return false; |
| |
| // If the op is loop-like, collect effects from the trailing operations until |
| // we hit a barrier because they can executed before the current operation by |
| // the previous iteration of this loop. For example, in the following loop |
| // |
| // for i = ... { |
| // op1 |
| // ... |
| // barrier |
| // op2 |
| // } |
| // |
| // the operation `op2` at iteration `i` is known to be executed before the |
| // operation `op1` at iteration `i+1` and the side effects must be ordered |
| // appropriately. |
| if (isSequentialLoopLike(parent)) { |
| // Assuming loop terminators have no side effects. |
| return getEffectsBeforeInBlock(op->getBlock()->getTerminator(), effects, |
| /*stopAtBarrier=*/true); |
| } |
| |
| // If the parent operation is not guaranteed to execute its (single-block) |
| // region once, walk the block. |
| bool conservative = false; |
| if (!hasSingleExecutionBody(op->getParentOp())) |
| op->getParentOp()->walk([&](Operation *in) { |
| if (conservative) |
| return WalkResult::interrupt(); |
| if (!collectEffects(in, effects)) { |
| conservative = true; |
| return WalkResult::interrupt(); |
| } |
| return WalkResult::advance(); |
| }); |
| |
| return !conservative; |
| } |
| |
| /// Get all effects after the given operation caused by other operations in the |
| /// same block. That is, this will not consider operations beyond the block. |
| static bool |
| getEffectsAfterInBlock(Operation *op, |
| SmallVectorImpl<MemoryEffects::EffectInstance> &effects, |
| bool stopAtBarrier) { |
| if (op == &op->getBlock()->back()) |
| return true; |
| |
| for (Operation *it = op->getNextNode(); it != nullptr; |
| it = it->getNextNode()) { |
| if (isa<BarrierOp>(it)) { |
| if (stopAtBarrier) |
| return true; |
| continue; |
| } |
| if (!collectEffects(it, effects)) |
| return false; |
| } |
| return true; |
| } |
| |
| /// Collects memory effects from operations that may be executed after `op` in |
| /// a trivial structured control flow, e.g., without branches. Stops at the |
| /// parallel region boundary or at the barrier operation if `stopAtBarrier` is |
| /// set. Returns `true` if the memory effects added to `effects` are exact, |
| /// `false` if they are a conservative over-approximation. The latter means that |
| /// `effects` contain instances not associated with a specific value. |
| static bool |
| getEffectsAfter(Operation *op, |
| SmallVectorImpl<MemoryEffects::EffectInstance> &effects, |
| bool stopAtBarrier) { |
| if (!op->getBlock()) |
| return true; |
| |
| // If there is a non-structured control flow, bail. |
| Region *region = op->getBlock()->getParent(); |
| if (region && !region->hasOneBlock()) { |
| addAllValuelessEffects(effects); |
| return false; |
| } |
| |
| // Collect all effects after the op. |
| getEffectsAfterInBlock(op, effects, stopAtBarrier); |
| |
| Operation *parent = op->getParentOp(); |
| // Stop if reached the parallel region boundary. |
| if (isParallelRegionBoundary(parent)) |
| return true; |
| |
| // Otherwise, keep collecting below the parent operation. |
| // Don't look into, for example, neighboring functions |
| if (!parent->hasTrait<OpTrait::IsIsolatedFromAbove>() && |
| !getEffectsAfter(parent, effects, stopAtBarrier)) |
| return false; |
| |
| // If the op is loop-like, collect effects from the leading operations until |
| // we hit a barrier because they can executed after the current operation by |
| // the next iteration of this loop. For example, in the following loop |
| // |
| // for i = ... { |
| // op1 |
| // ... |
| // barrier |
| // op2 |
| // } |
| // |
| // the operation `op1` at iteration `i` is known to be executed after the |
| // operation `op2` at iteration `i-1` and the side effects must be ordered |
| // appropriately. |
| if (isSequentialLoopLike(parent)) { |
| if (isa<BarrierOp>(op->getBlock()->front())) |
| return true; |
| |
| bool exact = collectEffects(&op->getBlock()->front(), effects); |
| return getEffectsAfterInBlock(&op->getBlock()->front(), effects, |
| /*stopAtBarrier=*/true) && |
| exact; |
| } |
| |
| // If the parent operation is not guaranteed to execute its (single-block) |
| // region once, walk the block. |
| bool conservative = false; |
| if (!hasSingleExecutionBody(op->getParentOp())) |
| op->getParentOp()->walk([&](Operation *in) { |
| if (conservative) |
| return WalkResult::interrupt(); |
| if (!collectEffects(in, effects)) { |
| conservative = true; |
| return WalkResult::interrupt(); |
| } |
| return WalkResult::advance(); |
| }); |
| |
| return !conservative; |
| } |
| |
| /// Looks through known "view-like" ops to find the base memref. |
| static Value getBase(Value v) { |
| while (true) { |
| Operation *definingOp = v.getDefiningOp(); |
| if (!definingOp) |
| break; |
| |
| bool shouldContinue = |
| TypeSwitch<Operation *, bool>(v.getDefiningOp()) |
| .Case<memref::CastOp, memref::SubViewOp, memref::ViewOp>( |
| [&](auto op) { |
| v = op.getSource(); |
| return true; |
| }) |
| .Case<memref::TransposeOp>([&](auto op) { |
| v = op.getIn(); |
| return true; |
| }) |
| .Case<memref::CollapseShapeOp, memref::ExpandShapeOp>([&](auto op) { |
| v = op.getSrc(); |
| return true; |
| }) |
| .Default([](Operation *) { return false; }); |
| if (!shouldContinue) |
| break; |
| } |
| return v; |
| } |
| |
| /// Returns `true` if the value is defined as a function argument. |
| static bool isFunctionArgument(Value v) { |
| auto arg = dyn_cast<BlockArgument>(v); |
| return arg && isa<FunctionOpInterface>(arg.getOwner()->getParentOp()); |
| } |
| |
| /// Returns the operand that the operation "propagates" through it for capture |
| /// purposes. That is, if the value produced by this operation is captured, then |
| /// so is the returned value. |
| static Value propagatesCapture(Operation *op) { |
| return llvm::TypeSwitch<Operation *, Value>(op) |
| .Case( |
| [](ViewLikeOpInterface viewLike) { return viewLike.getViewSource(); }) |
| .Case([](CastOpInterface castLike) { return castLike->getOperand(0); }) |
| .Case([](memref::TransposeOp transpose) { return transpose.getIn(); }) |
| .Case<memref::ExpandShapeOp, memref::CollapseShapeOp>( |
| [](auto op) { return op.getSrc(); }) |
| .Default([](Operation *) { return Value(); }); |
| } |
| |
| /// Returns `true` if the given operation is known to capture the given value, |
| /// `false` if it is known not to capture the given value, `nullopt` if neither |
| /// is known. |
| static std::optional<bool> getKnownCapturingStatus(Operation *op, Value v) { |
| return llvm::TypeSwitch<Operation *, std::optional<bool>>(op) |
| // Store-like operations don't capture the destination, but do capture |
| // the value. |
| .Case<memref::StoreOp, vector::TransferWriteOp>( |
| [&](auto op) { return op.getValue() == v; }) |
| .Case<vector::StoreOp, vector::MaskedStoreOp>( |
| [&](auto op) { return op.getValueToStore() == v; }) |
| // These operations are known not to capture. |
| .Case([](memref::DeallocOp) { return false; }) |
| // By default, we don't know anything. |
| .Default([](Operation *) { return std::nullopt; }); |
| } |
| |
| /// Returns `true` if the value may be captured by any of its users, i.e., if |
| /// the user may be storing this value into memory. This makes aliasing analysis |
| /// more conservative as it cannot assume the pointer-like value is only passed |
| /// around through SSA use-def. |
| static bool maybeCaptured(Value v) { |
| SmallVector<Value> todo = {v}; |
| while (!todo.empty()) { |
| Value v = todo.pop_back_val(); |
| for (Operation *user : v.getUsers()) { |
| // A user that is known to only read cannot capture. |
| auto iface = dyn_cast<MemoryEffectOpInterface>(user); |
| if (iface) { |
| SmallVector<MemoryEffects::EffectInstance> effects; |
| iface.getEffects(effects); |
| if (llvm::all_of(effects, |
| [](const MemoryEffects::EffectInstance &effect) { |
| return isa<MemoryEffects::Read>(effect.getEffect()); |
| })) { |
| continue; |
| } |
| } |
| |
| // When an operation is known to create an alias, consider if the |
| // source is captured as well. |
| if (Value v = propagatesCapture(user)) { |
| todo.push_back(v); |
| continue; |
| } |
| |
| std::optional<bool> knownCaptureStatus = getKnownCapturingStatus(user, v); |
| if (!knownCaptureStatus || *knownCaptureStatus) |
| return true; |
| } |
| } |
| |
| return false; |
| } |
| |
| /// Returns true if two values may be referencing aliasing memory. This is a |
| /// rather naive and conservative analysis. Values defined by different |
| /// allocation-like operations as well as values derived from those by casts and |
| /// views cannot alias each other. Similarly, values defined by allocations |
| /// inside a function cannot alias function arguments. Global values cannot |
| /// alias each other or local allocations. Values that are captured, i.e. |
| /// themselves potentially stored in memory, are considered as aliasing with |
| /// everything. This seems sufficient to achieve barrier removal in structured |
| /// control flow, more complex cases would require a proper dataflow analysis. |
| static bool mayAlias(Value first, Value second) { |
| LDBG(DEBUG_TYPE_ALIAS, 1) |
| << "checking aliasing between " << first << " and " << second; |
| |
| first = getBase(first); |
| second = getBase(second); |
| |
| LDBG(DEBUG_TYPE_ALIAS, 1) << "base " << first << " and " << second; |
| |
| // Values derived from the same base memref do alias (unless we do a more |
| // advanced analysis to prove non-overlapping accesses). |
| if (first == second) { |
| LDBG(DEBUG_TYPE_ALIAS, 1) << "-> do alias!"; |
| return true; |
| } |
| |
| // Different globals cannot alias. |
| if (auto globFirst = first.getDefiningOp<memref::GetGlobalOp>()) { |
| if (auto globSecond = second.getDefiningOp<memref::GetGlobalOp>()) { |
| return globFirst.getNameAttr() == globSecond.getNameAttr(); |
| } |
| } |
| |
| // Two function arguments marked as noalias do not alias. |
| auto isNoaliasFuncArgument = [](Value value) { |
| auto bbArg = dyn_cast<BlockArgument>(value); |
| if (!bbArg) |
| return false; |
| auto iface = dyn_cast<FunctionOpInterface>(bbArg.getOwner()->getParentOp()); |
| if (!iface) |
| return false; |
| // TODO: we need a way to not depend on the LLVM dialect here. |
| return iface.getArgAttr(bbArg.getArgNumber(), "llvm.noalias") != nullptr; |
| }; |
| if (isNoaliasFuncArgument(first) && isNoaliasFuncArgument(second)) |
| return false; |
| |
| bool isDistinct[] = {producesDistinctBase(first.getDefiningOp()), |
| producesDistinctBase(second.getDefiningOp())}; |
| bool isGlobal[] = {first.getDefiningOp<memref::GetGlobalOp>() != nullptr, |
| second.getDefiningOp<memref::GetGlobalOp>() != nullptr}; |
| |
| // Non-equivalent distinct bases and globals cannot alias. At this point, we |
| // have already filtered out based on values being equal and global name being |
| // equal. |
| if ((isDistinct[0] || isGlobal[0]) && (isDistinct[1] || isGlobal[1])) |
| return false; |
| |
| bool isArg[] = {isFunctionArgument(first), isFunctionArgument(second)}; |
| |
| // Distinct bases (allocations) cannot have been passed as an argument. |
| if ((isDistinct[0] && isArg[1]) || (isDistinct[1] && isArg[0])) |
| return false; |
| |
| // Non-captured base distinct values cannot conflict with another base value. |
| if (isDistinct[0] && !maybeCaptured(first)) |
| return false; |
| if (isDistinct[1] && !maybeCaptured(second)) |
| return false; |
| |
| // Otherwise, conservatively assume aliasing. |
| LDBG(DEBUG_TYPE_ALIAS, 1) << "-> may alias!"; |
| return true; |
| } |
| |
| /// Returns `true` if the effect may be affecting memory aliasing the value. If |
| /// the effect is not associated with any value, it is assumed to affect all |
| /// memory and therefore aliases with everything. |
| static bool mayAlias(MemoryEffects::EffectInstance a, Value v2) { |
| if (Value v = a.getValue()) { |
| return mayAlias(v, v2); |
| } |
| return true; |
| } |
| |
| /// Returns `true` if the two effects may be affecting aliasing memory. If |
| /// an effect is not associated with any value, it is assumed to affect all |
| /// memory and therefore aliases with everything. Effects on different resources |
| /// cannot alias. |
| static bool mayAlias(MemoryEffects::EffectInstance a, |
| MemoryEffects::EffectInstance b) { |
| if (a.getResource()->getResourceID() != b.getResource()->getResourceID()) |
| return false; |
| if (Value v2 = b.getValue()) { |
| return mayAlias(a, v2); |
| } else if (Value v = a.getValue()) { |
| return mayAlias(b, v); |
| } |
| return true; |
| } |
| |
| /// Returns `true` if any of the "before" effect instances has a conflict with |
| /// any "after" instance for the purpose of barrier elimination. The effects are |
| /// supposed to be limited to a barrier synchronization scope. A conflict exists |
| /// if effects instances affect aliasing memory locations and at least on of |
| /// then as a write. As an exception, if the non-write effect is an allocation |
| /// effect, there is no conflict since we are only expected to see the |
| /// allocation happening in the same thread and it cannot be accessed from |
| /// another thread without capture (which we do handle in alias analysis). |
| static bool |
| haveConflictingEffects(ArrayRef<MemoryEffects::EffectInstance> beforeEffects, |
| ArrayRef<MemoryEffects::EffectInstance> afterEffects) { |
| for (const MemoryEffects::EffectInstance &before : beforeEffects) { |
| for (const MemoryEffects::EffectInstance &after : afterEffects) { |
| // If cannot alias, definitely no conflict. |
| if (!mayAlias(before, after)) |
| continue; |
| |
| // Read/read is not a conflict. |
| if (isa<MemoryEffects::Read>(before.getEffect()) && |
| isa<MemoryEffects::Read>(after.getEffect())) { |
| continue; |
| } |
| |
| // Allocate/* is not a conflict since the allocation happens within the |
| // thread context. |
| // TODO: This is not the case for */Free unless the allocation happened in |
| // the thread context, which we could also check for. |
| if (isa<MemoryEffects::Allocate>(before.getEffect()) || |
| isa<MemoryEffects::Allocate>(after.getEffect())) { |
| continue; |
| } |
| |
| // In the particular case that the before effect is a free, we only have 2 |
| // possibilities: |
| // 1. either the program is well-formed and there must be an interleaved |
| // alloc that must limit the scope of effect lookback and we can |
| // safely ignore the free -> read / free -> write and free -> free |
| // conflicts. |
| // 2. either the program is ill-formed and we are in undefined behavior |
| // territory. |
| if (isa<MemoryEffects::Free>(before.getEffect())) |
| continue; |
| |
| // Other kinds of effects create a conflict, e.g. read-after-write. |
| LDBG() << "found a conflict between (before): " << before.getValue() |
| << " read:" << isa<MemoryEffects::Read>(before.getEffect()) |
| << " write:" << isa<MemoryEffects::Write>(before.getEffect()) |
| << " alloc:" << isa<MemoryEffects::Allocate>(before.getEffect()) |
| << " free:" << isa<MemoryEffects::Free>(before.getEffect()); |
| LDBG() << "and (after): " << after.getValue() |
| << " read:" << isa<MemoryEffects::Read>(after.getEffect()) |
| << " write:" << isa<MemoryEffects::Write>(after.getEffect()) |
| << " alloc:" << isa<MemoryEffects::Allocate>(after.getEffect()) |
| << " free:" << isa<MemoryEffects::Free>(after.getEffect()); |
| return true; |
| } |
| } |
| |
| return false; |
| } |
| |
| namespace { |
| class BarrierElimination final : public OpRewritePattern<BarrierOp> { |
| public: |
| using OpRewritePattern<BarrierOp>::OpRewritePattern; |
| |
| LogicalResult matchAndRewrite(BarrierOp barrier, |
| PatternRewriter &rewriter) const override { |
| LDBG() << "checking the necessity of: " << barrier << " " |
| << barrier.getLoc(); |
| |
| SmallVector<MemoryEffects::EffectInstance> beforeEffects; |
| getEffectsBefore(barrier, beforeEffects, /*stopAtBarrier=*/true); |
| |
| SmallVector<MemoryEffects::EffectInstance> afterEffects; |
| getEffectsAfter(barrier, afterEffects, /*stopAtBarrier=*/true); |
| |
| if (!haveConflictingEffects(beforeEffects, afterEffects)) { |
| LDBG() << "the surrounding barriers are sufficient, removing " << barrier; |
| rewriter.eraseOp(barrier); |
| return success(); |
| } |
| |
| LDBG() << "barrier is necessary: " << barrier << " " << barrier.getLoc(); |
| return failure(); |
| } |
| }; |
| |
| class GpuEliminateBarriersPass |
| : public impl::GpuEliminateBarriersBase<GpuEliminateBarriersPass> { |
| void runOnOperation() override { |
| auto funcOp = getOperation(); |
| RewritePatternSet patterns(&getContext()); |
| mlir::populateGpuEliminateBarriersPatterns(patterns); |
| if (failed(applyPatternsGreedily(funcOp, std::move(patterns)))) { |
| return signalPassFailure(); |
| } |
| } |
| }; |
| |
| } // namespace |
| |
| void mlir::populateGpuEliminateBarriersPatterns(RewritePatternSet &patterns) { |
| patterns.insert<BarrierElimination>(patterns.getContext()); |
| } |