| .. _gep: | 
 |  | 
 | ======================================= | 
 | The Often Misunderstood GEP Instruction | 
 | ======================================= | 
 |  | 
 | .. contents:: | 
 |    :local: | 
 |  | 
 | Introduction | 
 | ============ | 
 |  | 
 | This document seeks to dispel the mystery and confusion surrounding LLVM's | 
 | `GetElementPtr <LangRef.html#i_getelementptr>`_ (GEP) instruction.  Questions | 
 | about the wily GEP instruction are probably the most frequently occurring | 
 | questions once a developer gets down to coding with LLVM. Here we lay out the | 
 | sources of confusion and show that the GEP instruction is really quite simple. | 
 |  | 
 | Address Computation | 
 | =================== | 
 |  | 
 | When people are first confronted with the GEP instruction, they tend to relate | 
 | it to known concepts from other programming paradigms, most notably C array | 
 | indexing and field selection. GEP closely resembles C array indexing and field | 
 | selection, however it's is a little different and this leads to the following | 
 | questions. | 
 |  | 
 | What is the first index of the GEP instruction? | 
 | ----------------------------------------------- | 
 |  | 
 | Quick answer: The index stepping through the first operand. | 
 |  | 
 | The confusion with the first index usually arises from thinking about the | 
 | GetElementPtr instruction as if it was a C index operator. They aren't the | 
 | same. For example, when we write, in "C": | 
 |  | 
 | .. code-block:: c++ | 
 |  | 
 |   AType *Foo; | 
 |   ... | 
 |   X = &Foo->F; | 
 |  | 
 | it is natural to think that there is only one index, the selection of the field | 
 | ``F``.  However, in this example, ``Foo`` is a pointer. That pointer | 
 | must be indexed explicitly in LLVM. C, on the other hand, indices through it | 
 | transparently.  To arrive at the same address location as the C code, you would | 
 | provide the GEP instruction with two index operands. The first operand indexes | 
 | through the pointer; the second operand indexes the field ``F`` of the | 
 | structure, just as if you wrote: | 
 |  | 
 | .. code-block:: c++ | 
 |  | 
 |   X = &Foo[0].F; | 
 |  | 
 | Sometimes this question gets rephrased as: | 
 |  | 
 | .. _GEP index through first pointer: | 
 |  | 
 |   *Why is it okay to index through the first pointer, but subsequent pointers | 
 |   won't be dereferenced?* | 
 |  | 
 | The answer is simply because memory does not have to be accessed to perform the | 
 | computation. The first operand to the GEP instruction must be a value of a | 
 | pointer type. The value of the pointer is provided directly to the GEP | 
 | instruction as an operand without any need for accessing memory. It must, | 
 | therefore be indexed and requires an index operand. Consider this example: | 
 |  | 
 | .. code-block:: c++ | 
 |  | 
 |   struct munger_struct { | 
 |     int f1; | 
 |     int f2; | 
 |   }; | 
 |   void munge(struct munger_struct *P) { | 
 |     P[0].f1 = P[1].f1 + P[2].f2; | 
 |   } | 
 |   ... | 
 |   munger_struct Array[3]; | 
 |   ... | 
 |   munge(Array); | 
 |  | 
 | In this "C" example, the front end compiler (llvm-gcc) will generate three GEP | 
 | instructions for the three indices through "P" in the assignment statement.  The | 
 | function argument ``P`` will be the first operand of each of these GEP | 
 | instructions.  The second operand indexes through that pointer.  The third | 
 | operand will be the field offset into the ``struct munger_struct`` type, for | 
 | either the ``f1`` or ``f2`` field. So, in LLVM assembly the ``munge`` function | 
 | looks like: | 
 |  | 
 | .. code-block:: llvm | 
 |  | 
 |   void %munge(%struct.munger_struct* %P) { | 
 |   entry: | 
 |     %tmp = getelementptr %struct.munger_struct* %P, i32 1, i32 0 | 
 |     %tmp = load i32* %tmp | 
 |     %tmp6 = getelementptr %struct.munger_struct* %P, i32 2, i32 1 | 
 |     %tmp7 = load i32* %tmp6 | 
 |     %tmp8 = add i32 %tmp7, %tmp | 
 |     %tmp9 = getelementptr %struct.munger_struct* %P, i32 0, i32 0 | 
 |     store i32 %tmp8, i32* %tmp9 | 
 |     ret void | 
 |   } | 
 |  | 
 | In each case the first operand is the pointer through which the GEP instruction | 
 | starts. The same is true whether the first operand is an argument, allocated | 
 | memory, or a global variable. | 
 |  | 
 | To make this clear, let's consider a more obtuse example: | 
 |  | 
 | .. code-block:: llvm | 
 |  | 
 |   %MyVar = uninitialized global i32 | 
 |   ... | 
 |   %idx1 = getelementptr i32* %MyVar, i64 0 | 
 |   %idx2 = getelementptr i32* %MyVar, i64 1 | 
 |   %idx3 = getelementptr i32* %MyVar, i64 2 | 
 |  | 
 | These GEP instructions are simply making address computations from the base | 
 | address of ``MyVar``.  They compute, as follows (using C syntax): | 
 |  | 
 | .. code-block:: c++ | 
 |  | 
 |   idx1 = (char*) &MyVar + 0 | 
 |   idx2 = (char*) &MyVar + 4 | 
 |   idx3 = (char*) &MyVar + 8 | 
 |  | 
 | Since the type ``i32`` is known to be four bytes long, the indices 0, 1 and 2 | 
 | translate into memory offsets of 0, 4, and 8, respectively. No memory is | 
 | accessed to make these computations because the address of ``%MyVar`` is passed | 
 | directly to the GEP instructions. | 
 |  | 
 | The obtuse part of this example is in the cases of ``%idx2`` and ``%idx3``. They | 
 | result in the computation of addresses that point to memory past the end of the | 
 | ``%MyVar`` global, which is only one ``i32`` long, not three ``i32``\s long. | 
 | While this is legal in LLVM, it is inadvisable because any load or store with | 
 | the pointer that results from these GEP instructions would produce undefined | 
 | results. | 
 |  | 
 | Why is the extra 0 index required? | 
 | ---------------------------------- | 
 |  | 
 | Quick answer: there are no superfluous indices. | 
 |  | 
 | This question arises most often when the GEP instruction is applied to a global | 
 | variable which is always a pointer type. For example, consider this: | 
 |  | 
 | .. code-block:: llvm | 
 |  | 
 |   %MyStruct = uninitialized global { float*, i32 } | 
 |   ... | 
 |   %idx = getelementptr { float*, i32 }* %MyStruct, i64 0, i32 1 | 
 |  | 
 | The GEP above yields an ``i32*`` by indexing the ``i32`` typed field of the | 
 | structure ``%MyStruct``. When people first look at it, they wonder why the ``i64 | 
 | 0`` index is needed. However, a closer inspection of how globals and GEPs work | 
 | reveals the need. Becoming aware of the following facts will dispel the | 
 | confusion: | 
 |  | 
 | #. The type of ``%MyStruct`` is *not* ``{ float*, i32 }`` but rather ``{ float*, | 
 |    i32 }*``. That is, ``%MyStruct`` is a pointer to a structure containing a | 
 |    pointer to a ``float`` and an ``i32``. | 
 |  | 
 | #. Point #1 is evidenced by noticing the type of the first operand of the GEP | 
 |    instruction (``%MyStruct``) which is ``{ float*, i32 }*``. | 
 |  | 
 | #. The first index, ``i64 0`` is required to step over the global variable | 
 |    ``%MyStruct``.  Since the first argument to the GEP instruction must always | 
 |    be a value of pointer type, the first index steps through that pointer. A | 
 |    value of 0 means 0 elements offset from that pointer. | 
 |  | 
 | #. The second index, ``i32 1`` selects the second field of the structure (the | 
 |    ``i32``). | 
 |  | 
 | What is dereferenced by GEP? | 
 | ---------------------------- | 
 |  | 
 | Quick answer: nothing. | 
 |  | 
 | The GetElementPtr instruction dereferences nothing. That is, it doesn't access | 
 | memory in any way. That's what the Load and Store instructions are for.  GEP is | 
 | only involved in the computation of addresses. For example, consider this: | 
 |  | 
 | .. code-block:: llvm | 
 |  | 
 |   %MyVar = uninitialized global { [40 x i32 ]* } | 
 |   ... | 
 |   %idx = getelementptr { [40 x i32]* }* %MyVar, i64 0, i32 0, i64 0, i64 17 | 
 |  | 
 | In this example, we have a global variable, ``%MyVar`` that is a pointer to a | 
 | structure containing a pointer to an array of 40 ints. The GEP instruction seems | 
 | to be accessing the 18th integer of the structure's array of ints. However, this | 
 | is actually an illegal GEP instruction. It won't compile. The reason is that the | 
 | pointer in the structure <i>must</i> be dereferenced in order to index into the | 
 | array of 40 ints. Since the GEP instruction never accesses memory, it is | 
 | illegal. | 
 |  | 
 | In order to access the 18th integer in the array, you would need to do the | 
 | following: | 
 |  | 
 | .. code-block:: llvm | 
 |  | 
 |   %idx = getelementptr { [40 x i32]* }* %, i64 0, i32 0 | 
 |   %arr = load [40 x i32]** %idx | 
 |   %idx = getelementptr [40 x i32]* %arr, i64 0, i64 17 | 
 |  | 
 | In this case, we have to load the pointer in the structure with a load | 
 | instruction before we can index into the array. If the example was changed to: | 
 |  | 
 | .. code-block:: llvm | 
 |  | 
 |   %MyVar = uninitialized global { [40 x i32 ] } | 
 |   ... | 
 |   %idx = getelementptr { [40 x i32] }*, i64 0, i32 0, i64 17 | 
 |  | 
 | then everything works fine. In this case, the structure does not contain a | 
 | pointer and the GEP instruction can index through the global variable, into the | 
 | first field of the structure and access the 18th ``i32`` in the array there. | 
 |  | 
 | Why don't GEP x,0,0,1 and GEP x,1 alias? | 
 | ---------------------------------------- | 
 |  | 
 | Quick Answer: They compute different address locations. | 
 |  | 
 | If you look at the first indices in these GEP instructions you find that they | 
 | are different (0 and 1), therefore the address computation diverges with that | 
 | index. Consider this example: | 
 |  | 
 | .. code-block:: llvm | 
 |  | 
 |   %MyVar = global { [10 x i32 ] } | 
 |   %idx1 = getelementptr { [10 x i32 ] }* %MyVar, i64 0, i32 0, i64 1 | 
 |   %idx2 = getelementptr { [10 x i32 ] }* %MyVar, i64 1 | 
 |  | 
 | In this example, ``idx1`` computes the address of the second integer in the | 
 | array that is in the structure in ``%MyVar``, that is ``MyVar+4``. The type of | 
 | ``idx1`` is ``i32*``. However, ``idx2`` computes the address of *the next* | 
 | structure after ``%MyVar``. The type of ``idx2`` is ``{ [10 x i32] }*`` and its | 
 | value is equivalent to ``MyVar + 40`` because it indexes past the ten 4-byte | 
 | integers in ``MyVar``. Obviously, in such a situation, the pointers don't | 
 | alias. | 
 |  | 
 | Why do GEP x,1,0,0 and GEP x,1 alias? | 
 | ------------------------------------- | 
 |  | 
 | Quick Answer: They compute the same address location. | 
 |  | 
 | These two GEP instructions will compute the same address because indexing | 
 | through the 0th element does not change the address. However, it does change the | 
 | type. Consider this example: | 
 |  | 
 | .. code-block:: llvm | 
 |  | 
 |   %MyVar = global { [10 x i32 ] } | 
 |   %idx1 = getelementptr { [10 x i32 ] }* %MyVar, i64 1, i32 0, i64 0 | 
 |   %idx2 = getelementptr { [10 x i32 ] }* %MyVar, i64 1 | 
 |  | 
 | In this example, the value of ``%idx1`` is ``%MyVar+40`` and its type is | 
 | ``i32*``. The value of ``%idx2`` is also ``MyVar+40`` but its type is ``{ [10 x | 
 | i32] }*``. | 
 |  | 
 | Can GEP index into vector elements? | 
 | ----------------------------------- | 
 |  | 
 | This hasn't always been forcefully disallowed, though it's not recommended.  It | 
 | leads to awkward special cases in the optimizers, and fundamental inconsistency | 
 | in the IR. In the future, it will probably be outright disallowed. | 
 |  | 
 | What effect do address spaces have on GEPs? | 
 | ------------------------------------------- | 
 |  | 
 | None, except that the address space qualifier on the first operand pointer type | 
 | always matches the address space qualifier on the result type. | 
 |  | 
 | How is GEP different from ``ptrtoint``, arithmetic, and ``inttoptr``? | 
 | --------------------------------------------------------------------- | 
 |  | 
 | It's very similar; there are only subtle differences. | 
 |  | 
 | With ptrtoint, you have to pick an integer type. One approach is to pick i64; | 
 | this is safe on everything LLVM supports (LLVM internally assumes pointers are | 
 | never wider than 64 bits in many places), and the optimizer will actually narrow | 
 | the i64 arithmetic down to the actual pointer size on targets which don't | 
 | support 64-bit arithmetic in most cases. However, there are some cases where it | 
 | doesn't do this. With GEP you can avoid this problem. | 
 |  | 
 | Also, GEP carries additional pointer aliasing rules. It's invalid to take a GEP | 
 | from one object, address into a different separately allocated object, and | 
 | dereference it. IR producers (front-ends) must follow this rule, and consumers | 
 | (optimizers, specifically alias analysis) benefit from being able to rely on | 
 | it. See the `Rules`_ section for more information. | 
 |  | 
 | And, GEP is more concise in common cases. | 
 |  | 
 | However, for the underlying integer computation implied, there is no | 
 | difference. | 
 |  | 
 |  | 
 | I'm writing a backend for a target which needs custom lowering for GEP. How do I do this? | 
 | ----------------------------------------------------------------------------------------- | 
 |  | 
 | You don't. The integer computation implied by a GEP is target-independent. | 
 | Typically what you'll need to do is make your backend pattern-match expressions | 
 | trees involving ADD, MUL, etc., which are what GEP is lowered into. This has the | 
 | advantage of letting your code work correctly in more cases. | 
 |  | 
 | GEP does use target-dependent parameters for the size and layout of data types, | 
 | which targets can customize. | 
 |  | 
 | If you require support for addressing units which are not 8 bits, you'll need to | 
 | fix a lot of code in the backend, with GEP lowering being only a small piece of | 
 | the overall picture. | 
 |  | 
 | How does VLA addressing work with GEPs? | 
 | --------------------------------------- | 
 |  | 
 | GEPs don't natively support VLAs. LLVM's type system is entirely static, and GEP | 
 | address computations are guided by an LLVM type. | 
 |  | 
 | VLA indices can be implemented as linearized indices. For example, an expression | 
 | like ``X[a][b][c]``, must be effectively lowered into a form like | 
 | ``X[a*m+b*n+c]``, so that it appears to the GEP as a single-dimensional array | 
 | reference. | 
 |  | 
 | This means if you want to write an analysis which understands array indices and | 
 | you want to support VLAs, your code will have to be prepared to reverse-engineer | 
 | the linearization. One way to solve this problem is to use the ScalarEvolution | 
 | library, which always presents VLA and non-VLA indexing in the same manner. | 
 |  | 
 | .. _Rules: | 
 |  | 
 | Rules | 
 | ===== | 
 |  | 
 | What happens if an array index is out of bounds? | 
 | ------------------------------------------------ | 
 |  | 
 | There are two senses in which an array index can be out of bounds. | 
 |  | 
 | First, there's the array type which comes from the (static) type of the first | 
 | operand to the GEP. Indices greater than the number of elements in the | 
 | corresponding static array type are valid. There is no problem with out of | 
 | bounds indices in this sense. Indexing into an array only depends on the size of | 
 | the array element, not the number of elements. | 
 |  | 
 | A common example of how this is used is arrays where the size is not known. | 
 | It's common to use array types with zero length to represent these. The fact | 
 | that the static type says there are zero elements is irrelevant; it's perfectly | 
 | valid to compute arbitrary element indices, as the computation only depends on | 
 | the size of the array element, not the number of elements. Note that zero-sized | 
 | arrays are not a special case here. | 
 |  | 
 | This sense is unconnected with ``inbounds`` keyword. The ``inbounds`` keyword is | 
 | designed to describe low-level pointer arithmetic overflow conditions, rather | 
 | than high-level array indexing rules. | 
 |  | 
 | Analysis passes which wish to understand array indexing should not assume that | 
 | the static array type bounds are respected. | 
 |  | 
 | The second sense of being out of bounds is computing an address that's beyond | 
 | the actual underlying allocated object. | 
 |  | 
 | With the ``inbounds`` keyword, the result value of the GEP is undefined if the | 
 | address is outside the actual underlying allocated object and not the address | 
 | one-past-the-end. | 
 |  | 
 | Without the ``inbounds`` keyword, there are no restrictions on computing | 
 | out-of-bounds addresses. Obviously, performing a load or a store requires an | 
 | address of allocated and sufficiently aligned memory. But the GEP itself is only | 
 | concerned with computing addresses. | 
 |  | 
 | Can array indices be negative? | 
 | ------------------------------ | 
 |  | 
 | Yes. This is basically a special case of array indices being out of bounds. | 
 |  | 
 | Can I compare two values computed with GEPs? | 
 | -------------------------------------------- | 
 |  | 
 | Yes. If both addresses are within the same allocated object, or | 
 | one-past-the-end, you'll get the comparison result you expect. If either is | 
 | outside of it, integer arithmetic wrapping may occur, so the comparison may not | 
 | be meaningful. | 
 |  | 
 | Can I do GEP with a different pointer type than the type of the underlying object? | 
 | ---------------------------------------------------------------------------------- | 
 |  | 
 | Yes. There are no restrictions on bitcasting a pointer value to an arbitrary | 
 | pointer type. The types in a GEP serve only to define the parameters for the | 
 | underlying integer computation. They need not correspond with the actual type of | 
 | the underlying object. | 
 |  | 
 | Furthermore, loads and stores don't have to use the same types as the type of | 
 | the underlying object. Types in this context serve only to specify memory size | 
 | and alignment. Beyond that there are merely a hint to the optimizer indicating | 
 | how the value will likely be used. | 
 |  | 
 | Can I cast an object's address to integer and add it to null? | 
 | ------------------------------------------------------------- | 
 |  | 
 | You can compute an address that way, but if you use GEP to do the add, you can't | 
 | use that pointer to actually access the object, unless the object is managed | 
 | outside of LLVM. | 
 |  | 
 | The underlying integer computation is sufficiently defined; null has a defined | 
 | value --- zero --- and you can add whatever value you want to it. | 
 |  | 
 | However, it's invalid to access (load from or store to) an LLVM-aware object | 
 | with such a pointer. This includes ``GlobalVariables``, ``Allocas``, and objects | 
 | pointed to by noalias pointers. | 
 |  | 
 | If you really need this functionality, you can do the arithmetic with explicit | 
 | integer instructions, and use inttoptr to convert the result to an address. Most | 
 | of GEP's special aliasing rules do not apply to pointers computed from ptrtoint, | 
 | arithmetic, and inttoptr sequences. | 
 |  | 
 | Can I compute the distance between two objects, and add that value to one address to compute the other address? | 
 | --------------------------------------------------------------------------------------------------------------- | 
 |  | 
 | As with arithmetic on null, You can use GEP to compute an address that way, but | 
 | you can't use that pointer to actually access the object if you do, unless the | 
 | object is managed outside of LLVM. | 
 |  | 
 | Also as above, ptrtoint and inttoptr provide an alternative way to do this which | 
 | do not have this restriction. | 
 |  | 
 | Can I do type-based alias analysis on LLVM IR? | 
 | ---------------------------------------------- | 
 |  | 
 | You can't do type-based alias analysis using LLVM's built-in type system, | 
 | because LLVM has no restrictions on mixing types in addressing, loads or stores. | 
 |  | 
 | LLVM's type-based alias analysis pass uses metadata to describe a different type | 
 | system (such as the C type system), and performs type-based aliasing on top of | 
 | that.  Further details are in the `language reference <LangRef.html#tbaa>`_. | 
 |  | 
 | What happens if a GEP computation overflows? | 
 | -------------------------------------------- | 
 |  | 
 | If the GEP lacks the ``inbounds`` keyword, the value is the result from | 
 | evaluating the implied two's complement integer computation. However, since | 
 | there's no guarantee of where an object will be allocated in the address space, | 
 | such values have limited meaning. | 
 |  | 
 | If the GEP has the ``inbounds`` keyword, the result value is undefined (a "trap | 
 | value") if the GEP overflows (i.e. wraps around the end of the address space). | 
 |  | 
 | As such, there are some ramifications of this for inbounds GEPs: scales implied | 
 | by array/vector/pointer indices are always known to be "nsw" since they are | 
 | signed values that are scaled by the element size.  These values are also | 
 | allowed to be negative (e.g. "``gep i32 *%P, i32 -1``") but the pointer itself | 
 | is logically treated as an unsigned value.  This means that GEPs have an | 
 | asymmetric relation between the pointer base (which is treated as unsigned) and | 
 | the offset applied to it (which is treated as signed). The result of the | 
 | additions within the offset calculation cannot have signed overflow, but when | 
 | applied to the base pointer, there can be signed overflow. | 
 |  | 
 | How can I tell if my front-end is following the rules? | 
 | ------------------------------------------------------ | 
 |  | 
 | There is currently no checker for the getelementptr rules. Currently, the only | 
 | way to do this is to manually check each place in your front-end where | 
 | GetElementPtr operators are created. | 
 |  | 
 | It's not possible to write a checker which could find all rule violations | 
 | statically. It would be possible to write a checker which works by instrumenting | 
 | the code with dynamic checks though. Alternatively, it would be possible to | 
 | write a static checker which catches a subset of possible problems. However, no | 
 | such checker exists today. | 
 |  | 
 | Rationale | 
 | ========= | 
 |  | 
 | Why is GEP designed this way? | 
 | ----------------------------- | 
 |  | 
 | The design of GEP has the following goals, in rough unofficial order of | 
 | priority: | 
 |  | 
 | * Support C, C-like languages, and languages which can be conceptually lowered | 
 |   into C (this covers a lot). | 
 |  | 
 | * Support optimizations such as those that are common in C compilers. In | 
 |   particular, GEP is a cornerstone of LLVM's `pointer aliasing | 
 |   model <LangRef.html#pointeraliasing>`_. | 
 |  | 
 | * Provide a consistent method for computing addresses so that address | 
 |   computations don't need to be a part of load and store instructions in the IR. | 
 |  | 
 | * Support non-C-like languages, to the extent that it doesn't interfere with | 
 |   other goals. | 
 |  | 
 | * Minimize target-specific information in the IR. | 
 |  | 
 | Why do struct member indices always use ``i32``? | 
 | ------------------------------------------------ | 
 |  | 
 | The specific type i32 is probably just a historical artifact, however it's wide | 
 | enough for all practical purposes, so there's been no need to change it.  It | 
 | doesn't necessarily imply i32 address arithmetic; it's just an identifier which | 
 | identifies a field in a struct. Requiring that all struct indices be the same | 
 | reduces the range of possibilities for cases where two GEPs are effectively the | 
 | same but have distinct operand types. | 
 |  | 
 | What's an uglygep? | 
 | ------------------ | 
 |  | 
 | Some LLVM optimizers operate on GEPs by internally lowering them into more | 
 | primitive integer expressions, which allows them to be combined with other | 
 | integer expressions and/or split into multiple separate integer expressions. If | 
 | they've made non-trivial changes, translating back into LLVM IR can involve | 
 | reverse-engineering the structure of the addressing in order to fit it into the | 
 | static type of the original first operand. It isn't always possibly to fully | 
 | reconstruct this structure; sometimes the underlying addressing doesn't | 
 | correspond with the static type at all. In such cases the optimizer instead will | 
 | emit a GEP with the base pointer casted to a simple address-unit pointer, using | 
 | the name "uglygep". This isn't pretty, but it's just as valid, and it's | 
 | sufficient to preserve the pointer aliasing guarantees that GEP provides. | 
 |  | 
 | Summary | 
 | ======= | 
 |  | 
 | In summary, here's some things to always remember about the GetElementPtr | 
 | instruction: | 
 |  | 
 |  | 
 | #. The GEP instruction never accesses memory, it only provides pointer | 
 |    computations. | 
 |  | 
 | #. The first operand to the GEP instruction is always a pointer and it must be | 
 |    indexed. | 
 |  | 
 | #. There are no superfluous indices for the GEP instruction. | 
 |  | 
 | #. Trailing zero indices are superfluous for pointer aliasing, but not for the | 
 |    types of the pointers. | 
 |  | 
 | #. Leading zero indices are not superfluous for pointer aliasing nor the types | 
 |    of the pointers. |