blob: cf382c7903bd7da158d8ea2244b8ff724d1a45af [file] [log] [blame]
; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
; RUN: llc < %s -mtriple=x86_64-unknown -mattr=+sse2 | FileCheck %s --check-prefixes=CHECK,SSE2,X64,X64-SSE2
; RUN: llc < %s -mtriple=x86_64-unknown -mattr=+avx2 | FileCheck %s --check-prefixes=CHECK,AVX2,X64,X64-AVX2
; RUN: llc < %s -mtriple=i686-unknown -mattr=+sse2 | FileCheck %s --check-prefixes=CHECK,SSE2,X86,X86-SSE2
; RUN: llc < %s -mtriple=i686-unknown -mattr=+avx2 | FileCheck %s --check-prefixes=CHECK,AVX2,X86,X86-AVX2
;------------------------------ 32-bit shuffles -------------------------------;
define <4 x i32> @shuffle_i32_of_shl_i16(<8 x i16> %x, <8 x i16> %y) nounwind {
; SSE2-LABEL: shuffle_i32_of_shl_i16:
; SSE2: # %bb.0:
; SSE2-NEXT: psllw $15, %xmm0
; SSE2-NEXT: psllw $15, %xmm1
; SSE2-NEXT: shufps {{.*#+}} xmm1 = xmm1[3,2],xmm0[1,0]
; SSE2-NEXT: movaps %xmm1, %xmm0
; SSE2-NEXT: ret{{[l|q]}}
;
; AVX2-LABEL: shuffle_i32_of_shl_i16:
; AVX2: # %bb.0:
; AVX2-NEXT: vpsllw $15, %xmm0, %xmm0
; AVX2-NEXT: vpsllw $15, %xmm1, %xmm1
; AVX2-NEXT: vshufps {{.*#+}} xmm0 = xmm1[3,2],xmm0[1,0]
; AVX2-NEXT: ret{{[l|q]}}
%i1 = tail call <8 x i16> @llvm.x86.sse2.pslli.w(<8 x i16> %x, i32 15)
%i2 = tail call <8 x i16> @llvm.x86.sse2.pslli.w(<8 x i16> %y, i32 15)
%i3 = bitcast <8 x i16> %i1 to <4 x i32>
%i4 = bitcast <8 x i16> %i2 to <4 x i32>
%i5 = shufflevector <4 x i32> %i3, <4 x i32> %i4, <4 x i32> <i32 7, i32 6, i32 1, i32 0>
ret <4 x i32> %i5
}
define <4 x i32> @shuffle_i32_of_lshr_i16(<8 x i16> %x, <8 x i16> %y) nounwind {
; SSE2-LABEL: shuffle_i32_of_lshr_i16:
; SSE2: # %bb.0:
; SSE2-NEXT: psrlw $15, %xmm0
; SSE2-NEXT: psrlw $15, %xmm1
; SSE2-NEXT: shufps {{.*#+}} xmm1 = xmm1[3,2],xmm0[1,0]
; SSE2-NEXT: movaps %xmm1, %xmm0
; SSE2-NEXT: ret{{[l|q]}}
;
; AVX2-LABEL: shuffle_i32_of_lshr_i16:
; AVX2: # %bb.0:
; AVX2-NEXT: vpsrlw $15, %xmm0, %xmm0
; AVX2-NEXT: vpsrlw $15, %xmm1, %xmm1
; AVX2-NEXT: vshufps {{.*#+}} xmm0 = xmm1[3,2],xmm0[1,0]
; AVX2-NEXT: ret{{[l|q]}}
%i1 = tail call <8 x i16> @llvm.x86.sse2.psrli.w(<8 x i16> %x, i32 15)
%i2 = tail call <8 x i16> @llvm.x86.sse2.psrli.w(<8 x i16> %y, i32 15)
%i3 = bitcast <8 x i16> %i1 to <4 x i32>
%i4 = bitcast <8 x i16> %i2 to <4 x i32>
%i5 = shufflevector <4 x i32> %i3, <4 x i32> %i4, <4 x i32> <i32 7, i32 6, i32 1, i32 0>
ret <4 x i32> %i5
}
define <4 x i32> @shuffle_i32_of_ashr_i16(<8 x i16> %x, <8 x i16> %y) nounwind {
; SSE2-LABEL: shuffle_i32_of_ashr_i16:
; SSE2: # %bb.0:
; SSE2-NEXT: psraw $15, %xmm0
; SSE2-NEXT: psraw $15, %xmm1
; SSE2-NEXT: shufps {{.*#+}} xmm1 = xmm1[3,2],xmm0[1,0]
; SSE2-NEXT: movaps %xmm1, %xmm0
; SSE2-NEXT: ret{{[l|q]}}
;
; AVX2-LABEL: shuffle_i32_of_ashr_i16:
; AVX2: # %bb.0:
; AVX2-NEXT: vpsraw $15, %xmm0, %xmm0
; AVX2-NEXT: vpsraw $15, %xmm1, %xmm1
; AVX2-NEXT: vshufps {{.*#+}} xmm0 = xmm1[3,2],xmm0[1,0]
; AVX2-NEXT: ret{{[l|q]}}
%i1 = tail call <8 x i16> @llvm.x86.sse2.psrai.w(<8 x i16> %x, i32 15)
%i2 = tail call <8 x i16> @llvm.x86.sse2.psrai.w(<8 x i16> %y, i32 15)
%i3 = bitcast <8 x i16> %i1 to <4 x i32>
%i4 = bitcast <8 x i16> %i2 to <4 x i32>
%i5 = shufflevector <4 x i32> %i3, <4 x i32> %i4, <4 x i32> <i32 7, i32 6, i32 1, i32 0>
ret <4 x i32> %i5
}
define <4 x i32> @shuffle_i32_of_shl_i32(<4 x i32> %x, <4 x i32> %y) nounwind {
; SSE2-LABEL: shuffle_i32_of_shl_i32:
; SSE2: # %bb.0:
; SSE2-NEXT: pslld $31, %xmm0
; SSE2-NEXT: pslld $31, %xmm1
; SSE2-NEXT: shufps {{.*#+}} xmm1 = xmm1[3,2],xmm0[1,0]
; SSE2-NEXT: movaps %xmm1, %xmm0
; SSE2-NEXT: ret{{[l|q]}}
;
; AVX2-LABEL: shuffle_i32_of_shl_i32:
; AVX2: # %bb.0:
; AVX2-NEXT: vpslld $31, %xmm0, %xmm0
; AVX2-NEXT: vpslld $31, %xmm1, %xmm1
; AVX2-NEXT: vshufps {{.*#+}} xmm0 = xmm1[3,2],xmm0[1,0]
; AVX2-NEXT: ret{{[l|q]}}
%i1 = tail call <4 x i32> @llvm.x86.sse2.pslli.d(<4 x i32> %x, i32 31)
%i2 = tail call <4 x i32> @llvm.x86.sse2.pslli.d(<4 x i32> %y, i32 31)
%i3 = shufflevector <4 x i32> %i1, <4 x i32> %i2, <4 x i32> <i32 7, i32 6, i32 1, i32 0>
ret <4 x i32> %i3
}
define <4 x i32> @shuffle_i32_of_lshr_i32(<4 x i32> %x, <4 x i32> %y) nounwind {
; SSE2-LABEL: shuffle_i32_of_lshr_i32:
; SSE2: # %bb.0:
; SSE2-NEXT: psrld $31, %xmm0
; SSE2-NEXT: psrld $31, %xmm1
; SSE2-NEXT: shufps {{.*#+}} xmm1 = xmm1[3,2],xmm0[1,0]
; SSE2-NEXT: movaps %xmm1, %xmm0
; SSE2-NEXT: ret{{[l|q]}}
;
; AVX2-LABEL: shuffle_i32_of_lshr_i32:
; AVX2: # %bb.0:
; AVX2-NEXT: vpsrld $31, %xmm0, %xmm0
; AVX2-NEXT: vpsrld $31, %xmm1, %xmm1
; AVX2-NEXT: vshufps {{.*#+}} xmm0 = xmm1[3,2],xmm0[1,0]
; AVX2-NEXT: ret{{[l|q]}}
%i1 = tail call <4 x i32> @llvm.x86.sse2.psrli.d(<4 x i32> %x, i32 31)
%i2 = tail call <4 x i32> @llvm.x86.sse2.psrli.d(<4 x i32> %y, i32 31)
%i3 = shufflevector <4 x i32> %i1, <4 x i32> %i2, <4 x i32> <i32 7, i32 6, i32 1, i32 0>
ret <4 x i32> %i3
}
define <4 x i32> @shuffle_i32_of_ashr_i32(<4 x i32> %x, <4 x i32> %y) nounwind {
; SSE2-LABEL: shuffle_i32_of_ashr_i32:
; SSE2: # %bb.0:
; SSE2-NEXT: psrad $31, %xmm0
; SSE2-NEXT: psrad $31, %xmm1
; SSE2-NEXT: shufps {{.*#+}} xmm1 = xmm1[3,2],xmm0[1,0]
; SSE2-NEXT: movaps %xmm1, %xmm0
; SSE2-NEXT: ret{{[l|q]}}
;
; AVX2-LABEL: shuffle_i32_of_ashr_i32:
; AVX2: # %bb.0:
; AVX2-NEXT: vpsrad $31, %xmm0, %xmm0
; AVX2-NEXT: vpsrad $31, %xmm1, %xmm1
; AVX2-NEXT: vshufps {{.*#+}} xmm0 = xmm1[3,2],xmm0[1,0]
; AVX2-NEXT: ret{{[l|q]}}
%i1 = tail call <4 x i32> @llvm.x86.sse2.psrai.d(<4 x i32> %x, i32 31)
%i2 = tail call <4 x i32> @llvm.x86.sse2.psrai.d(<4 x i32> %y, i32 31)
%i3 = shufflevector <4 x i32> %i1, <4 x i32> %i2, <4 x i32> <i32 7, i32 6, i32 1, i32 0>
ret <4 x i32> %i3
}
define <4 x i32> @shuffle_i32_of_shl_i64(<2 x i64> %x, <2 x i64> %y) nounwind {
; SSE2-LABEL: shuffle_i32_of_shl_i64:
; SSE2: # %bb.0:
; SSE2-NEXT: psllq $63, %xmm0
; SSE2-NEXT: psllq $63, %xmm1
; SSE2-NEXT: shufps {{.*#+}} xmm1 = xmm1[3,2],xmm0[1,0]
; SSE2-NEXT: movaps %xmm1, %xmm0
; SSE2-NEXT: ret{{[l|q]}}
;
; AVX2-LABEL: shuffle_i32_of_shl_i64:
; AVX2: # %bb.0:
; AVX2-NEXT: vpsllq $63, %xmm0, %xmm0
; AVX2-NEXT: vpsllq $63, %xmm1, %xmm1
; AVX2-NEXT: vshufps {{.*#+}} xmm0 = xmm1[3,2],xmm0[1,0]
; AVX2-NEXT: ret{{[l|q]}}
%i1 = tail call <2 x i64> @llvm.x86.sse2.pslli.q(<2 x i64> %x, i32 63)
%i2 = tail call <2 x i64> @llvm.x86.sse2.pslli.q(<2 x i64> %y, i32 63)
%i3 = bitcast <2 x i64> %i1 to <4 x i32>
%i4 = bitcast <2 x i64> %i2 to <4 x i32>
%i5 = shufflevector <4 x i32> %i3, <4 x i32> %i4, <4 x i32> <i32 7, i32 6, i32 1, i32 0>
ret <4 x i32> %i5
}
define <4 x i32> @shuffle_i32_of_lshr_i64(<2 x i64> %x, <2 x i64> %y) nounwind {
; SSE2-LABEL: shuffle_i32_of_lshr_i64:
; SSE2: # %bb.0:
; SSE2-NEXT: psrlq $63, %xmm0
; SSE2-NEXT: psrlq $63, %xmm1
; SSE2-NEXT: shufps {{.*#+}} xmm1 = xmm1[3,2],xmm0[1,0]
; SSE2-NEXT: movaps %xmm1, %xmm0
; SSE2-NEXT: ret{{[l|q]}}
;
; AVX2-LABEL: shuffle_i32_of_lshr_i64:
; AVX2: # %bb.0:
; AVX2-NEXT: vpsrlq $63, %xmm0, %xmm0
; AVX2-NEXT: vpsrlq $63, %xmm1, %xmm1
; AVX2-NEXT: vshufps {{.*#+}} xmm0 = xmm1[3,2],xmm0[1,0]
; AVX2-NEXT: ret{{[l|q]}}
%i1 = tail call <2 x i64> @llvm.x86.sse2.psrli.q(<2 x i64> %x, i32 63)
%i2 = tail call <2 x i64> @llvm.x86.sse2.psrli.q(<2 x i64> %y, i32 63)
%i3 = bitcast <2 x i64> %i1 to <4 x i32>
%i4 = bitcast <2 x i64> %i2 to <4 x i32>
%i5 = shufflevector <4 x i32> %i3, <4 x i32> %i4, <4 x i32> <i32 7, i32 6, i32 1, i32 0>
ret <4 x i32> %i5
}
define <4 x i32> @shuffle_i32_of_ashr_i64(<2 x i64> %x, <2 x i64> %y) nounwind {
; X64-SSE2-LABEL: shuffle_i32_of_ashr_i64:
; X64-SSE2: # %bb.0:
; X64-SSE2-NEXT: subq $40, %rsp
; X64-SSE2-NEXT: movaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
; X64-SSE2-NEXT: movl $63, %edi
; X64-SSE2-NEXT: callq llvm.x86.sse2.psrai.q@PLT
; X64-SSE2-NEXT: movaps %xmm0, (%rsp) # 16-byte Spill
; X64-SSE2-NEXT: movaps {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Reload
; X64-SSE2-NEXT: movl $63, %edi
; X64-SSE2-NEXT: callq llvm.x86.sse2.psrai.q@PLT
; X64-SSE2-NEXT: shufps $27, (%rsp), %xmm0 # 16-byte Folded Reload
; X64-SSE2-NEXT: # xmm0 = xmm0[3,2],mem[1,0]
; X64-SSE2-NEXT: addq $40, %rsp
; X64-SSE2-NEXT: retq
;
; X64-AVX2-LABEL: shuffle_i32_of_ashr_i64:
; X64-AVX2: # %bb.0:
; X64-AVX2-NEXT: subq $40, %rsp
; X64-AVX2-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
; X64-AVX2-NEXT: movl $63, %edi
; X64-AVX2-NEXT: callq llvm.x86.sse2.psrai.q@PLT
; X64-AVX2-NEXT: vmovaps %xmm0, (%rsp) # 16-byte Spill
; X64-AVX2-NEXT: vmovaps {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Reload
; X64-AVX2-NEXT: movl $63, %edi
; X64-AVX2-NEXT: callq llvm.x86.sse2.psrai.q@PLT
; X64-AVX2-NEXT: vshufps $27, (%rsp), %xmm0, %xmm0 # 16-byte Folded Reload
; X64-AVX2-NEXT: # xmm0 = xmm0[3,2],mem[1,0]
; X64-AVX2-NEXT: addq $40, %rsp
; X64-AVX2-NEXT: retq
;
; X86-SSE2-LABEL: shuffle_i32_of_ashr_i64:
; X86-SSE2: # %bb.0:
; X86-SSE2-NEXT: subl $32, %esp
; X86-SSE2-NEXT: movups %xmm1, {{[-0-9]+}}(%e{{[sb]}}p) # 16-byte Spill
; X86-SSE2-NEXT: pushl $63
; X86-SSE2-NEXT: calll llvm.x86.sse2.psrai.q@PLT
; X86-SSE2-NEXT: addl $4, %esp
; X86-SSE2-NEXT: movups %xmm0, (%esp) # 16-byte Spill
; X86-SSE2-NEXT: movups {{[-0-9]+}}(%e{{[sb]}}p), %xmm0 # 16-byte Reload
; X86-SSE2-NEXT: pushl $63
; X86-SSE2-NEXT: calll llvm.x86.sse2.psrai.q@PLT
; X86-SSE2-NEXT: addl $4, %esp
; X86-SSE2-NEXT: movups (%esp), %xmm1 # 16-byte Reload
; X86-SSE2-NEXT: shufps {{.*#+}} xmm0 = xmm0[3,2],xmm1[1,0]
; X86-SSE2-NEXT: addl $32, %esp
; X86-SSE2-NEXT: retl
;
; X86-AVX2-LABEL: shuffle_i32_of_ashr_i64:
; X86-AVX2: # %bb.0:
; X86-AVX2-NEXT: subl $32, %esp
; X86-AVX2-NEXT: vmovups %xmm1, {{[-0-9]+}}(%e{{[sb]}}p) # 16-byte Spill
; X86-AVX2-NEXT: pushl $63
; X86-AVX2-NEXT: calll llvm.x86.sse2.psrai.q@PLT
; X86-AVX2-NEXT: addl $4, %esp
; X86-AVX2-NEXT: vmovups %xmm0, (%esp) # 16-byte Spill
; X86-AVX2-NEXT: vmovups {{[-0-9]+}}(%e{{[sb]}}p), %xmm0 # 16-byte Reload
; X86-AVX2-NEXT: pushl $63
; X86-AVX2-NEXT: calll llvm.x86.sse2.psrai.q@PLT
; X86-AVX2-NEXT: addl $4, %esp
; X86-AVX2-NEXT: vshufps $27, (%esp), %xmm0, %xmm0 # 16-byte Folded Reload
; X86-AVX2-NEXT: # xmm0 = xmm0[3,2],mem[1,0]
; X86-AVX2-NEXT: addl $32, %esp
; X86-AVX2-NEXT: retl
%i1 = tail call <2 x i64> @llvm.x86.sse2.psrai.q(<2 x i64> %x, i32 63)
%i2 = tail call <2 x i64> @llvm.x86.sse2.psrai.q(<2 x i64> %y, i32 63)
%i3 = bitcast <2 x i64> %i1 to <4 x i32>
%i4 = bitcast <2 x i64> %i2 to <4 x i32>
%i5 = shufflevector <4 x i32> %i3, <4 x i32> %i4, <4 x i32> <i32 7, i32 6, i32 1, i32 0>
ret <4 x i32> %i5
}
;------------------------------ 64-bit shuffles -------------------------------;
define <2 x i64> @shuffle_i64_of_shl_i16(<8 x i16> %x, <8 x i16> %y) nounwind {
; SSE2-LABEL: shuffle_i64_of_shl_i16:
; SSE2: # %bb.0:
; SSE2-NEXT: psllw $15, %xmm0
; SSE2-NEXT: psllw $15, %xmm1
; SSE2-NEXT: shufps {{.*#+}} xmm1 = xmm1[2,3],xmm0[0,1]
; SSE2-NEXT: movaps %xmm1, %xmm0
; SSE2-NEXT: ret{{[l|q]}}
;
; AVX2-LABEL: shuffle_i64_of_shl_i16:
; AVX2: # %bb.0:
; AVX2-NEXT: vpsllw $15, %xmm0, %xmm0
; AVX2-NEXT: vpsllw $15, %xmm1, %xmm1
; AVX2-NEXT: vpalignr {{.*#+}} xmm0 = xmm1[8,9,10,11,12,13,14,15],xmm0[0,1,2,3,4,5,6,7]
; AVX2-NEXT: ret{{[l|q]}}
%i1 = tail call <8 x i16> @llvm.x86.sse2.pslli.w(<8 x i16> %x, i32 15)
%i2 = tail call <8 x i16> @llvm.x86.sse2.pslli.w(<8 x i16> %y, i32 15)
%i3 = bitcast <8 x i16> %i1 to <2 x i64>
%i4 = bitcast <8 x i16> %i2 to <2 x i64>
%i5 = shufflevector <2 x i64> %i3, <2 x i64> %i4, <2 x i32> <i32 3, i32 0>
ret <2 x i64> %i5
}
define <2 x i64> @shuffle_i64_of_lshr_i16(<8 x i16> %x, <8 x i16> %y) nounwind {
; SSE2-LABEL: shuffle_i64_of_lshr_i16:
; SSE2: # %bb.0:
; SSE2-NEXT: psrlw $15, %xmm0
; SSE2-NEXT: psrlw $15, %xmm1
; SSE2-NEXT: shufps {{.*#+}} xmm1 = xmm1[2,3],xmm0[0,1]
; SSE2-NEXT: movaps %xmm1, %xmm0
; SSE2-NEXT: ret{{[l|q]}}
;
; AVX2-LABEL: shuffle_i64_of_lshr_i16:
; AVX2: # %bb.0:
; AVX2-NEXT: vpsrlw $15, %xmm0, %xmm0
; AVX2-NEXT: vpsrlw $15, %xmm1, %xmm1
; AVX2-NEXT: vpalignr {{.*#+}} xmm0 = xmm1[8,9,10,11,12,13,14,15],xmm0[0,1,2,3,4,5,6,7]
; AVX2-NEXT: ret{{[l|q]}}
%i1 = tail call <8 x i16> @llvm.x86.sse2.psrli.w(<8 x i16> %x, i32 15)
%i2 = tail call <8 x i16> @llvm.x86.sse2.psrli.w(<8 x i16> %y, i32 15)
%i3 = bitcast <8 x i16> %i1 to <2 x i64>
%i4 = bitcast <8 x i16> %i2 to <2 x i64>
%i5 = shufflevector <2 x i64> %i3, <2 x i64> %i4, <2 x i32> <i32 3, i32 0>
ret <2 x i64> %i5
}
define <2 x i64> @shuffle_i64_of_ashr_i16(<8 x i16> %x, <8 x i16> %y) nounwind {
; SSE2-LABEL: shuffle_i64_of_ashr_i16:
; SSE2: # %bb.0:
; SSE2-NEXT: psraw $15, %xmm0
; SSE2-NEXT: psraw $15, %xmm1
; SSE2-NEXT: shufps {{.*#+}} xmm1 = xmm1[2,3],xmm0[0,1]
; SSE2-NEXT: movaps %xmm1, %xmm0
; SSE2-NEXT: ret{{[l|q]}}
;
; AVX2-LABEL: shuffle_i64_of_ashr_i16:
; AVX2: # %bb.0:
; AVX2-NEXT: vpsraw $15, %xmm0, %xmm0
; AVX2-NEXT: vpsraw $15, %xmm1, %xmm1
; AVX2-NEXT: vpalignr {{.*#+}} xmm0 = xmm1[8,9,10,11,12,13,14,15],xmm0[0,1,2,3,4,5,6,7]
; AVX2-NEXT: ret{{[l|q]}}
%i1 = tail call <8 x i16> @llvm.x86.sse2.psrai.w(<8 x i16> %x, i32 15)
%i2 = tail call <8 x i16> @llvm.x86.sse2.psrai.w(<8 x i16> %y, i32 15)
%i3 = bitcast <8 x i16> %i1 to <2 x i64>
%i4 = bitcast <8 x i16> %i2 to <2 x i64>
%i5 = shufflevector <2 x i64> %i3, <2 x i64> %i4, <2 x i32> <i32 3, i32 0>
ret <2 x i64> %i5
}
define <2 x i64> @shuffle_i64_of_shl_i32(<4 x i32> %x, <4 x i32> %y) nounwind {
; SSE2-LABEL: shuffle_i64_of_shl_i32:
; SSE2: # %bb.0:
; SSE2-NEXT: pslld $31, %xmm0
; SSE2-NEXT: pslld $31, %xmm1
; SSE2-NEXT: shufps {{.*#+}} xmm1 = xmm1[2,3],xmm0[0,1]
; SSE2-NEXT: movaps %xmm1, %xmm0
; SSE2-NEXT: ret{{[l|q]}}
;
; AVX2-LABEL: shuffle_i64_of_shl_i32:
; AVX2: # %bb.0:
; AVX2-NEXT: vpslld $31, %xmm0, %xmm0
; AVX2-NEXT: vpslld $31, %xmm1, %xmm1
; AVX2-NEXT: vpalignr {{.*#+}} xmm0 = xmm1[8,9,10,11,12,13,14,15],xmm0[0,1,2,3,4,5,6,7]
; AVX2-NEXT: ret{{[l|q]}}
%i1 = tail call <4 x i32> @llvm.x86.sse2.pslli.d(<4 x i32> %x, i32 31)
%i2 = tail call <4 x i32> @llvm.x86.sse2.pslli.d(<4 x i32> %y, i32 31)
%i3 = bitcast <4 x i32> %i1 to <2 x i64>
%i4 = bitcast <4 x i32> %i2 to <2 x i64>
%i5 = shufflevector <2 x i64> %i3, <2 x i64> %i4, <2 x i32> <i32 3, i32 0>
ret <2 x i64> %i5
}
define <2 x i64> @shuffle_i64_of_lshr_i32(<4 x i32> %x, <4 x i32> %y) nounwind {
; SSE2-LABEL: shuffle_i64_of_lshr_i32:
; SSE2: # %bb.0:
; SSE2-NEXT: psrld $31, %xmm0
; SSE2-NEXT: psrld $31, %xmm1
; SSE2-NEXT: shufps {{.*#+}} xmm1 = xmm1[2,3],xmm0[0,1]
; SSE2-NEXT: movaps %xmm1, %xmm0
; SSE2-NEXT: ret{{[l|q]}}
;
; AVX2-LABEL: shuffle_i64_of_lshr_i32:
; AVX2: # %bb.0:
; AVX2-NEXT: vpsrld $31, %xmm0, %xmm0
; AVX2-NEXT: vpsrld $31, %xmm1, %xmm1
; AVX2-NEXT: vpalignr {{.*#+}} xmm0 = xmm1[8,9,10,11,12,13,14,15],xmm0[0,1,2,3,4,5,6,7]
; AVX2-NEXT: ret{{[l|q]}}
%i1 = tail call <4 x i32> @llvm.x86.sse2.psrli.d(<4 x i32> %x, i32 31)
%i2 = tail call <4 x i32> @llvm.x86.sse2.psrli.d(<4 x i32> %y, i32 31)
%i3 = bitcast <4 x i32> %i1 to <2 x i64>
%i4 = bitcast <4 x i32> %i2 to <2 x i64>
%i5 = shufflevector <2 x i64> %i3, <2 x i64> %i4, <2 x i32> <i32 3, i32 0>
ret <2 x i64> %i5
}
define <2 x i64> @shuffle_i64_of_ashr_i32(<4 x i32> %x, <4 x i32> %y) nounwind {
; SSE2-LABEL: shuffle_i64_of_ashr_i32:
; SSE2: # %bb.0:
; SSE2-NEXT: psrad $31, %xmm0
; SSE2-NEXT: psrad $31, %xmm1
; SSE2-NEXT: shufps {{.*#+}} xmm1 = xmm1[2,3],xmm0[0,1]
; SSE2-NEXT: movaps %xmm1, %xmm0
; SSE2-NEXT: ret{{[l|q]}}
;
; AVX2-LABEL: shuffle_i64_of_ashr_i32:
; AVX2: # %bb.0:
; AVX2-NEXT: vpsrad $31, %xmm0, %xmm0
; AVX2-NEXT: vpsrad $31, %xmm1, %xmm1
; AVX2-NEXT: vpalignr {{.*#+}} xmm0 = xmm1[8,9,10,11,12,13,14,15],xmm0[0,1,2,3,4,5,6,7]
; AVX2-NEXT: ret{{[l|q]}}
%i1 = tail call <4 x i32> @llvm.x86.sse2.psrai.d(<4 x i32> %x, i32 31)
%i2 = tail call <4 x i32> @llvm.x86.sse2.psrai.d(<4 x i32> %y, i32 31)
%i3 = bitcast <4 x i32> %i1 to <2 x i64>
%i4 = bitcast <4 x i32> %i2 to <2 x i64>
%i5 = shufflevector <2 x i64> %i3, <2 x i64> %i4, <2 x i32> <i32 3, i32 0>
ret <2 x i64> %i5
}
define <2 x i64> @shuffle_i64_of_shl_i64(<2 x i64> %x, <2 x i64> %y) nounwind {
; SSE2-LABEL: shuffle_i64_of_shl_i64:
; SSE2: # %bb.0:
; SSE2-NEXT: psllq $63, %xmm0
; SSE2-NEXT: psllq $63, %xmm1
; SSE2-NEXT: shufps {{.*#+}} xmm1 = xmm1[2,3],xmm0[0,1]
; SSE2-NEXT: movaps %xmm1, %xmm0
; SSE2-NEXT: ret{{[l|q]}}
;
; AVX2-LABEL: shuffle_i64_of_shl_i64:
; AVX2: # %bb.0:
; AVX2-NEXT: vpsllq $63, %xmm0, %xmm0
; AVX2-NEXT: vpsllq $63, %xmm1, %xmm1
; AVX2-NEXT: vpalignr {{.*#+}} xmm0 = xmm1[8,9,10,11,12,13,14,15],xmm0[0,1,2,3,4,5,6,7]
; AVX2-NEXT: ret{{[l|q]}}
%i1 = tail call <2 x i64> @llvm.x86.sse2.pslli.q(<2 x i64> %x, i32 63)
%i2 = tail call <2 x i64> @llvm.x86.sse2.pslli.q(<2 x i64> %y, i32 63)
%i3 = bitcast <2 x i64> %i1 to <2 x i64>
%i4 = bitcast <2 x i64> %i2 to <2 x i64>
%i5 = shufflevector <2 x i64> %i3, <2 x i64> %i4, <2 x i32> <i32 3, i32 0>
ret <2 x i64> %i5
}
define <2 x i64> @shuffle_i64_of_lshr_i64(<2 x i64> %x, <2 x i64> %y) nounwind {
; SSE2-LABEL: shuffle_i64_of_lshr_i64:
; SSE2: # %bb.0:
; SSE2-NEXT: psrlq $63, %xmm0
; SSE2-NEXT: psrlq $63, %xmm1
; SSE2-NEXT: shufps {{.*#+}} xmm1 = xmm1[2,3],xmm0[0,1]
; SSE2-NEXT: movaps %xmm1, %xmm0
; SSE2-NEXT: ret{{[l|q]}}
;
; AVX2-LABEL: shuffle_i64_of_lshr_i64:
; AVX2: # %bb.0:
; AVX2-NEXT: vpsrlq $63, %xmm0, %xmm0
; AVX2-NEXT: vpsrlq $63, %xmm1, %xmm1
; AVX2-NEXT: vpalignr {{.*#+}} xmm0 = xmm1[8,9,10,11,12,13,14,15],xmm0[0,1,2,3,4,5,6,7]
; AVX2-NEXT: ret{{[l|q]}}
%i1 = tail call <2 x i64> @llvm.x86.sse2.psrli.q(<2 x i64> %x, i32 63)
%i2 = tail call <2 x i64> @llvm.x86.sse2.psrli.q(<2 x i64> %y, i32 63)
%i3 = bitcast <2 x i64> %i1 to <2 x i64>
%i4 = bitcast <2 x i64> %i2 to <2 x i64>
%i5 = shufflevector <2 x i64> %i3, <2 x i64> %i4, <2 x i32> <i32 3, i32 0>
ret <2 x i64> %i5
}
define <2 x i64> @shuffle_i64_of_ashr_i64(<2 x i64> %x, <2 x i64> %y) nounwind {
; X64-SSE2-LABEL: shuffle_i64_of_ashr_i64:
; X64-SSE2: # %bb.0:
; X64-SSE2-NEXT: subq $40, %rsp
; X64-SSE2-NEXT: movaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
; X64-SSE2-NEXT: movl $63, %edi
; X64-SSE2-NEXT: callq llvm.x86.sse2.psrai.q@PLT
; X64-SSE2-NEXT: movaps %xmm0, (%rsp) # 16-byte Spill
; X64-SSE2-NEXT: movapd {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Reload
; X64-SSE2-NEXT: movl $63, %edi
; X64-SSE2-NEXT: callq llvm.x86.sse2.psrai.q@PLT
; X64-SSE2-NEXT: shufpd $1, (%rsp), %xmm0 # 16-byte Folded Reload
; X64-SSE2-NEXT: # xmm0 = xmm0[1],mem[0]
; X64-SSE2-NEXT: addq $40, %rsp
; X64-SSE2-NEXT: retq
;
; X64-AVX2-LABEL: shuffle_i64_of_ashr_i64:
; X64-AVX2: # %bb.0:
; X64-AVX2-NEXT: subq $40, %rsp
; X64-AVX2-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
; X64-AVX2-NEXT: movl $63, %edi
; X64-AVX2-NEXT: callq llvm.x86.sse2.psrai.q@PLT
; X64-AVX2-NEXT: vmovaps %xmm0, (%rsp) # 16-byte Spill
; X64-AVX2-NEXT: vmovdqa {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Reload
; X64-AVX2-NEXT: movl $63, %edi
; X64-AVX2-NEXT: callq llvm.x86.sse2.psrai.q@PLT
; X64-AVX2-NEXT: vmovdqa (%rsp), %xmm1 # 16-byte Reload
; X64-AVX2-NEXT: vpalignr {{.*#+}} xmm0 = xmm0[8,9,10,11,12,13,14,15],xmm1[0,1,2,3,4,5,6,7]
; X64-AVX2-NEXT: addq $40, %rsp
; X64-AVX2-NEXT: retq
;
; X86-SSE2-LABEL: shuffle_i64_of_ashr_i64:
; X86-SSE2: # %bb.0:
; X86-SSE2-NEXT: subl $32, %esp
; X86-SSE2-NEXT: movups %xmm1, {{[-0-9]+}}(%e{{[sb]}}p) # 16-byte Spill
; X86-SSE2-NEXT: pushl $63
; X86-SSE2-NEXT: calll llvm.x86.sse2.psrai.q@PLT
; X86-SSE2-NEXT: addl $4, %esp
; X86-SSE2-NEXT: movups %xmm0, (%esp) # 16-byte Spill
; X86-SSE2-NEXT: movups {{[-0-9]+}}(%e{{[sb]}}p), %xmm0 # 16-byte Reload
; X86-SSE2-NEXT: pushl $63
; X86-SSE2-NEXT: calll llvm.x86.sse2.psrai.q@PLT
; X86-SSE2-NEXT: addl $4, %esp
; X86-SSE2-NEXT: movups (%esp), %xmm1 # 16-byte Reload
; X86-SSE2-NEXT: shufps {{.*#+}} xmm0 = xmm0[2,3],xmm1[0,1]
; X86-SSE2-NEXT: addl $32, %esp
; X86-SSE2-NEXT: retl
;
; X86-AVX2-LABEL: shuffle_i64_of_ashr_i64:
; X86-AVX2: # %bb.0:
; X86-AVX2-NEXT: subl $32, %esp
; X86-AVX2-NEXT: vmovups %xmm1, {{[-0-9]+}}(%e{{[sb]}}p) # 16-byte Spill
; X86-AVX2-NEXT: pushl $63
; X86-AVX2-NEXT: calll llvm.x86.sse2.psrai.q@PLT
; X86-AVX2-NEXT: addl $4, %esp
; X86-AVX2-NEXT: vmovups %xmm0, (%esp) # 16-byte Spill
; X86-AVX2-NEXT: vmovdqu {{[-0-9]+}}(%e{{[sb]}}p), %xmm0 # 16-byte Reload
; X86-AVX2-NEXT: pushl $63
; X86-AVX2-NEXT: calll llvm.x86.sse2.psrai.q@PLT
; X86-AVX2-NEXT: addl $4, %esp
; X86-AVX2-NEXT: vmovdqu (%esp), %xmm1 # 16-byte Reload
; X86-AVX2-NEXT: vpalignr {{.*#+}} xmm0 = xmm0[8,9,10,11,12,13,14,15],xmm1[0,1,2,3,4,5,6,7]
; X86-AVX2-NEXT: addl $32, %esp
; X86-AVX2-NEXT: retl
%i1 = tail call <2 x i64> @llvm.x86.sse2.psrai.q(<2 x i64> %x, i32 63)
%i2 = tail call <2 x i64> @llvm.x86.sse2.psrai.q(<2 x i64> %y, i32 63)
%i3 = bitcast <2 x i64> %i1 to <2 x i64>
%i4 = bitcast <2 x i64> %i2 to <2 x i64>
%i5 = shufflevector <2 x i64> %i3, <2 x i64> %i4, <2 x i32> <i32 3, i32 0>
ret <2 x i64> %i5
}
declare <8 x i16> @llvm.x86.sse2.pslli.w(<8 x i16>, i32)
declare <8 x i16> @llvm.x86.sse2.psrli.w(<8 x i16>, i32)
declare <8 x i16> @llvm.x86.sse2.psrai.w(<8 x i16>, i32)
declare <4 x i32> @llvm.x86.sse2.pslli.d(<4 x i32>, i32)
declare <4 x i32> @llvm.x86.sse2.psrli.d(<4 x i32>, i32)
declare <4 x i32> @llvm.x86.sse2.psrai.d(<4 x i32>, i32)
declare <2 x i64> @llvm.x86.sse2.pslli.q(<2 x i64>, i32)
declare <2 x i64> @llvm.x86.sse2.psrli.q(<2 x i64>, i32)
declare <2 x i64> @llvm.x86.sse2.psrai.q(<2 x i64>, i32) ; does not exist
;; NOTE: These prefixes are unused and the list is autogenerated. Do not add tests below this line:
; CHECK: {{.*}}
; X64: {{.*}}
; X86: {{.*}}