blob: 2a9c11f4b88ab5d197eb7913fa076f0fc78fb10d [file] [log] [blame]
; RUN: llc < %s -O0 -regalloc=fast -relocation-model=pic -frame-pointer=all | FileCheck %s
target datalayout = "e-p:32:32:32-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:32:64-f32:32:32-f64:32:64-v64:64:64-v128:128:128-a0:0:64-f80:128:128-n8:16:32"
target triple = "i386-apple-darwin10.0.0"
%struct.S = type { [2 x ptr] }
@_ZTIi = external constant ptr ; <ptr> [#uses=1]
@.str = internal constant [4 x i8] c"%p\0A\00" ; <ptr> [#uses=1]
@llvm.used = appending global [1 x ptr] [ptr @_Z4test1SiS_], section "llvm.metadata" ; <ptr> [#uses=0]
; Verify that %s1 gets spilled before the call.
; CHECK: Z4test1SiS
; CHECK: leal 8(%ebp), %[[reg:[^ ]*]]
; CHECK: movl %[[reg]],{{.*}}(%ebp) ## 4-byte Spill
; CHECK: calll __Z6throwsv
define ptr @_Z4test1SiS_(ptr byval(%struct.S) %s1, i32 %n, ptr byval(%struct.S) %s2) ssp personality ptr @__gxx_personality_v0 {
entry:
%retval = alloca ptr, align 4 ; <ptr> [#uses=2]
%n.addr = alloca i32, align 4 ; <ptr> [#uses=1]
%_rethrow = alloca ptr ; <ptr> [#uses=4]
%0 = alloca i32, align 4 ; <ptr> [#uses=1]
%cleanup.dst = alloca i32 ; <ptr> [#uses=3]
%cleanup.dst7 = alloca i32 ; <ptr> [#uses=6]
store i32 %n, ptr %n.addr
invoke void @_Z6throwsv()
to label %invoke.cont unwind label %try.handler
invoke.cont: ; preds = %entry
store i32 1, ptr %cleanup.dst7
br label %finally
terminate.handler: ; preds = %match.end
%1 = landingpad { ptr, i32 }
cleanup
call void @_ZSt9terminatev() noreturn nounwind
unreachable
try.handler: ; preds = %entry
%exc1.ptr = landingpad { ptr, i32 }
catch ptr null
%exc1 = extractvalue { ptr, i32 } %exc1.ptr, 0
%selector = extractvalue { ptr, i32 } %exc1.ptr, 1
%2 = call i32 @llvm.eh.typeid.for(ptr @_ZTIi) ; <i32> [#uses=1]
%3 = icmp eq i32 %selector, %2 ; <i1> [#uses=1]
br i1 %3, label %match, label %catch.next
match: ; preds = %try.handler
%4 = call ptr @__cxa_begin_catch(ptr %exc1) ; <ptr> [#uses=1]
%5 = load i32, ptr %4 ; <i32> [#uses=1]
store i32 %5, ptr %0
%call = invoke i32 (ptr, ...) @printf(ptr @.str, ptr %s2)
to label %invoke.cont2 unwind label %match.handler ; <i32> [#uses=0]
invoke.cont2: ; preds = %match
store i32 1, ptr %cleanup.dst
br label %match.end
match.handler: ; preds = %match
%exc3 = landingpad { ptr, i32 }
cleanup
%6 = extractvalue { ptr, i32 } %exc3, 0
store ptr %6, ptr %_rethrow
store i32 2, ptr %cleanup.dst
br label %match.end
cleanup.pad: ; preds = %cleanup.switch
store i32 1, ptr %cleanup.dst7
br label %finally
cleanup.pad4: ; preds = %cleanup.switch
store i32 2, ptr %cleanup.dst7
br label %finally
match.end: ; preds = %match.handler, %invoke.cont2
invoke void @__cxa_end_catch()
to label %invoke.cont5 unwind label %terminate.handler
invoke.cont5: ; preds = %match.end
br label %cleanup.switch
cleanup.switch: ; preds = %invoke.cont5
%tmp = load i32, ptr %cleanup.dst ; <i32> [#uses=1]
switch i32 %tmp, label %cleanup.end [
i32 1, label %cleanup.pad
i32 2, label %cleanup.pad4
]
cleanup.end: ; preds = %cleanup.switch
store i32 2, ptr %cleanup.dst7
br label %finally
catch.next: ; preds = %try.handler
store ptr %exc1, ptr %_rethrow
store i32 2, ptr %cleanup.dst7
br label %finally
finally: ; preds = %catch.next, %cleanup.end, %cleanup.pad4, %cleanup.pad, %invoke.cont
br label %cleanup.switch9
cleanup.switch9: ; preds = %finally
%tmp8 = load i32, ptr %cleanup.dst7 ; <i32> [#uses=1]
switch i32 %tmp8, label %cleanup.end10 [
i32 1, label %finally.end
i32 2, label %finally.throw
]
cleanup.end10: ; preds = %cleanup.switch9
br label %finally.end
finally.throw: ; preds = %cleanup.switch9
%7 = load ptr, ptr %_rethrow ; <ptr> [#uses=1]
call void @_Unwind_Resume_or_Rethrow(ptr %7)
unreachable
finally.end: ; preds = %cleanup.end10, %cleanup.switch9
%tmp11 = getelementptr inbounds %struct.S, ptr %s1, i32 0, i32 0 ; <ptr> [#uses=1]
%arraydecay = getelementptr inbounds [2 x ptr], ptr %tmp11, i32 0, i32 0 ; <ptr> [#uses=1]
%arrayidx = getelementptr inbounds ptr, ptr %arraydecay, i32 1 ; <ptr> [#uses=1]
%tmp12 = load ptr, ptr %arrayidx ; <ptr> [#uses=1]
store ptr %tmp12, ptr %retval
%8 = load ptr, ptr %retval ; <ptr> [#uses=1]
ret ptr %8
}
declare void @_Z6throwsv() ssp
declare i32 @__gxx_personality_v0(...)
declare void @_ZSt9terminatev()
declare void @_Unwind_Resume_or_Rethrow(ptr)
declare i32 @llvm.eh.typeid.for(ptr) nounwind
declare ptr @__cxa_begin_catch(ptr)
declare i32 @printf(ptr, ...)
declare void @__cxa_end_catch()