blob: 9fb3de2f0d002c0bf00db466c678d6b261ab0ce3 [file] [log] [blame]
; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
; RUN: llc -mtriple=riscv32 -mattr=+f -verify-machineinstrs < %s \
; RUN: -target-abi=ilp32f | FileCheck -check-prefix=CHECKIF %s
; RUN: llc -mtriple=riscv64 -mattr=+f -verify-machineinstrs < %s \
; RUN: -target-abi=lp64f | FileCheck -check-prefix=CHECKIF %s
; RUN: llc -mtriple=riscv32 -verify-machineinstrs < %s \
; RUN: | FileCheck -check-prefix=RV32I %s
; RUN: llc -mtriple=riscv64 -verify-machineinstrs < %s \
; RUN: | FileCheck -check-prefix=RV64I %s
; These tests are each targeted at a particular RISC-V FPU instruction.
; Compares and conversions can be found in float-fcmp.ll and float-convert.ll
; respectively. Some other float-*.ll files in this folder exercise LLVM IR
; instructions that don't directly match a RISC-V instruction.
define float @fadd_s(float %a, float %b) nounwind {
; CHECKIF-LABEL: fadd_s:
; CHECKIF: # %bb.0:
; CHECKIF-NEXT: fadd.s fa0, fa0, fa1
; CHECKIF-NEXT: ret
;
; RV32I-LABEL: fadd_s:
; RV32I: # %bb.0:
; RV32I-NEXT: addi sp, sp, -16
; RV32I-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32I-NEXT: call __addsf3@plt
; RV32I-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32I-NEXT: addi sp, sp, 16
; RV32I-NEXT: ret
;
; RV64I-LABEL: fadd_s:
; RV64I: # %bb.0:
; RV64I-NEXT: addi sp, sp, -16
; RV64I-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64I-NEXT: call __addsf3@plt
; RV64I-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64I-NEXT: addi sp, sp, 16
; RV64I-NEXT: ret
%1 = fadd float %a, %b
ret float %1
}
define float @fsub_s(float %a, float %b) nounwind {
; CHECKIF-LABEL: fsub_s:
; CHECKIF: # %bb.0:
; CHECKIF-NEXT: fsub.s fa0, fa0, fa1
; CHECKIF-NEXT: ret
;
; RV32I-LABEL: fsub_s:
; RV32I: # %bb.0:
; RV32I-NEXT: addi sp, sp, -16
; RV32I-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32I-NEXT: call __subsf3@plt
; RV32I-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32I-NEXT: addi sp, sp, 16
; RV32I-NEXT: ret
;
; RV64I-LABEL: fsub_s:
; RV64I: # %bb.0:
; RV64I-NEXT: addi sp, sp, -16
; RV64I-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64I-NEXT: call __subsf3@plt
; RV64I-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64I-NEXT: addi sp, sp, 16
; RV64I-NEXT: ret
%1 = fsub float %a, %b
ret float %1
}
define float @fmul_s(float %a, float %b) nounwind {
; CHECKIF-LABEL: fmul_s:
; CHECKIF: # %bb.0:
; CHECKIF-NEXT: fmul.s fa0, fa0, fa1
; CHECKIF-NEXT: ret
;
; RV32I-LABEL: fmul_s:
; RV32I: # %bb.0:
; RV32I-NEXT: addi sp, sp, -16
; RV32I-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32I-NEXT: call __mulsf3@plt
; RV32I-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32I-NEXT: addi sp, sp, 16
; RV32I-NEXT: ret
;
; RV64I-LABEL: fmul_s:
; RV64I: # %bb.0:
; RV64I-NEXT: addi sp, sp, -16
; RV64I-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64I-NEXT: call __mulsf3@plt
; RV64I-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64I-NEXT: addi sp, sp, 16
; RV64I-NEXT: ret
%1 = fmul float %a, %b
ret float %1
}
define float @fdiv_s(float %a, float %b) nounwind {
; CHECKIF-LABEL: fdiv_s:
; CHECKIF: # %bb.0:
; CHECKIF-NEXT: fdiv.s fa0, fa0, fa1
; CHECKIF-NEXT: ret
;
; RV32I-LABEL: fdiv_s:
; RV32I: # %bb.0:
; RV32I-NEXT: addi sp, sp, -16
; RV32I-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32I-NEXT: call __divsf3@plt
; RV32I-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32I-NEXT: addi sp, sp, 16
; RV32I-NEXT: ret
;
; RV64I-LABEL: fdiv_s:
; RV64I: # %bb.0:
; RV64I-NEXT: addi sp, sp, -16
; RV64I-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64I-NEXT: call __divsf3@plt
; RV64I-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64I-NEXT: addi sp, sp, 16
; RV64I-NEXT: ret
%1 = fdiv float %a, %b
ret float %1
}
declare float @llvm.sqrt.f32(float)
define float @fsqrt_s(float %a) nounwind {
; CHECKIF-LABEL: fsqrt_s:
; CHECKIF: # %bb.0:
; CHECKIF-NEXT: fsqrt.s fa0, fa0
; CHECKIF-NEXT: ret
;
; RV32I-LABEL: fsqrt_s:
; RV32I: # %bb.0:
; RV32I-NEXT: addi sp, sp, -16
; RV32I-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32I-NEXT: call sqrtf@plt
; RV32I-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32I-NEXT: addi sp, sp, 16
; RV32I-NEXT: ret
;
; RV64I-LABEL: fsqrt_s:
; RV64I: # %bb.0:
; RV64I-NEXT: addi sp, sp, -16
; RV64I-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64I-NEXT: call sqrtf@plt
; RV64I-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64I-NEXT: addi sp, sp, 16
; RV64I-NEXT: ret
%1 = call float @llvm.sqrt.f32(float %a)
ret float %1
}
declare float @llvm.copysign.f32(float, float)
define float @fsgnj_s(float %a, float %b) nounwind {
; CHECKIF-LABEL: fsgnj_s:
; CHECKIF: # %bb.0:
; CHECKIF-NEXT: fsgnj.s fa0, fa0, fa1
; CHECKIF-NEXT: ret
;
; RV32I-LABEL: fsgnj_s:
; RV32I: # %bb.0:
; RV32I-NEXT: lui a2, 524288
; RV32I-NEXT: and a1, a1, a2
; RV32I-NEXT: slli a0, a0, 1
; RV32I-NEXT: srli a0, a0, 1
; RV32I-NEXT: or a0, a0, a1
; RV32I-NEXT: ret
;
; RV64I-LABEL: fsgnj_s:
; RV64I: # %bb.0:
; RV64I-NEXT: lui a2, 524288
; RV64I-NEXT: and a1, a1, a2
; RV64I-NEXT: slli a0, a0, 33
; RV64I-NEXT: srli a0, a0, 33
; RV64I-NEXT: or a0, a0, a1
; RV64I-NEXT: ret
%1 = call float @llvm.copysign.f32(float %a, float %b)
ret float %1
}
define i32 @fneg_s(float %a, float %b) nounwind {
; CHECKIF-LABEL: fneg_s:
; CHECKIF: # %bb.0:
; CHECKIF-NEXT: fadd.s ft0, fa0, fa0
; CHECKIF-NEXT: fneg.s ft1, ft0
; CHECKIF-NEXT: feq.s a0, ft0, ft1
; CHECKIF-NEXT: ret
;
; RV32I-LABEL: fneg_s:
; RV32I: # %bb.0:
; RV32I-NEXT: addi sp, sp, -16
; RV32I-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32I-NEXT: mv a1, a0
; RV32I-NEXT: call __addsf3@plt
; RV32I-NEXT: lui a1, 524288
; RV32I-NEXT: xor a1, a0, a1
; RV32I-NEXT: call __eqsf2@plt
; RV32I-NEXT: seqz a0, a0
; RV32I-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32I-NEXT: addi sp, sp, 16
; RV32I-NEXT: ret
;
; RV64I-LABEL: fneg_s:
; RV64I: # %bb.0:
; RV64I-NEXT: addi sp, sp, -16
; RV64I-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64I-NEXT: mv a1, a0
; RV64I-NEXT: call __addsf3@plt
; RV64I-NEXT: lui a1, 524288
; RV64I-NEXT: xor a1, a0, a1
; RV64I-NEXT: call __eqsf2@plt
; RV64I-NEXT: seqz a0, a0
; RV64I-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64I-NEXT: addi sp, sp, 16
; RV64I-NEXT: ret
%1 = fadd float %a, %a
%2 = fneg float %1
%3 = fcmp oeq float %1, %2
%4 = zext i1 %3 to i32
ret i32 %4
}
define float @fsgnjn_s(float %a, float %b) nounwind {
; CHECKIF-LABEL: fsgnjn_s:
; CHECKIF: # %bb.0:
; CHECKIF-NEXT: fadd.s ft0, fa0, fa1
; CHECKIF-NEXT: fsgnjn.s fa0, fa0, ft0
; CHECKIF-NEXT: ret
;
; RV32I-LABEL: fsgnjn_s:
; RV32I: # %bb.0:
; RV32I-NEXT: addi sp, sp, -16
; RV32I-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32I-NEXT: sw s0, 8(sp) # 4-byte Folded Spill
; RV32I-NEXT: mv s0, a0
; RV32I-NEXT: call __addsf3@plt
; RV32I-NEXT: not a0, a0
; RV32I-NEXT: lui a1, 524288
; RV32I-NEXT: and a0, a0, a1
; RV32I-NEXT: slli a1, s0, 1
; RV32I-NEXT: srli a1, a1, 1
; RV32I-NEXT: or a0, a1, a0
; RV32I-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32I-NEXT: lw s0, 8(sp) # 4-byte Folded Reload
; RV32I-NEXT: addi sp, sp, 16
; RV32I-NEXT: ret
;
; RV64I-LABEL: fsgnjn_s:
; RV64I: # %bb.0:
; RV64I-NEXT: addi sp, sp, -16
; RV64I-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64I-NEXT: sd s0, 0(sp) # 8-byte Folded Spill
; RV64I-NEXT: mv s0, a0
; RV64I-NEXT: call __addsf3@plt
; RV64I-NEXT: not a0, a0
; RV64I-NEXT: lui a1, 524288
; RV64I-NEXT: and a0, a0, a1
; RV64I-NEXT: slli a1, s0, 33
; RV64I-NEXT: srli a1, a1, 33
; RV64I-NEXT: or a0, a1, a0
; RV64I-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64I-NEXT: ld s0, 0(sp) # 8-byte Folded Reload
; RV64I-NEXT: addi sp, sp, 16
; RV64I-NEXT: ret
%1 = fadd float %a, %b
%2 = fneg float %1
%3 = call float @llvm.copysign.f32(float %a, float %2)
ret float %3
}
declare float @llvm.fabs.f32(float)
define float @fabs_s(float %a, float %b) nounwind {
; CHECKIF-LABEL: fabs_s:
; CHECKIF: # %bb.0:
; CHECKIF-NEXT: fadd.s ft0, fa0, fa1
; CHECKIF-NEXT: fabs.s ft1, ft0
; CHECKIF-NEXT: fadd.s fa0, ft1, ft0
; CHECKIF-NEXT: ret
;
; RV32I-LABEL: fabs_s:
; RV32I: # %bb.0:
; RV32I-NEXT: addi sp, sp, -16
; RV32I-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32I-NEXT: call __addsf3@plt
; RV32I-NEXT: mv a1, a0
; RV32I-NEXT: slli a0, a0, 1
; RV32I-NEXT: srli a0, a0, 1
; RV32I-NEXT: call __addsf3@plt
; RV32I-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32I-NEXT: addi sp, sp, 16
; RV32I-NEXT: ret
;
; RV64I-LABEL: fabs_s:
; RV64I: # %bb.0:
; RV64I-NEXT: addi sp, sp, -16
; RV64I-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64I-NEXT: call __addsf3@plt
; RV64I-NEXT: mv a1, a0
; RV64I-NEXT: slli a0, a0, 33
; RV64I-NEXT: srli a0, a0, 33
; RV64I-NEXT: call __addsf3@plt
; RV64I-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64I-NEXT: addi sp, sp, 16
; RV64I-NEXT: ret
%1 = fadd float %a, %b
%2 = call float @llvm.fabs.f32(float %1)
%3 = fadd float %2, %1
ret float %3
}
declare float @llvm.minnum.f32(float, float)
define float @fmin_s(float %a, float %b) nounwind {
; CHECKIF-LABEL: fmin_s:
; CHECKIF: # %bb.0:
; CHECKIF-NEXT: fmin.s fa0, fa0, fa1
; CHECKIF-NEXT: ret
;
; RV32I-LABEL: fmin_s:
; RV32I: # %bb.0:
; RV32I-NEXT: addi sp, sp, -16
; RV32I-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32I-NEXT: call fminf@plt
; RV32I-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32I-NEXT: addi sp, sp, 16
; RV32I-NEXT: ret
;
; RV64I-LABEL: fmin_s:
; RV64I: # %bb.0:
; RV64I-NEXT: addi sp, sp, -16
; RV64I-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64I-NEXT: call fminf@plt
; RV64I-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64I-NEXT: addi sp, sp, 16
; RV64I-NEXT: ret
%1 = call float @llvm.minnum.f32(float %a, float %b)
ret float %1
}
declare float @llvm.maxnum.f32(float, float)
define float @fmax_s(float %a, float %b) nounwind {
; CHECKIF-LABEL: fmax_s:
; CHECKIF: # %bb.0:
; CHECKIF-NEXT: fmax.s fa0, fa0, fa1
; CHECKIF-NEXT: ret
;
; RV32I-LABEL: fmax_s:
; RV32I: # %bb.0:
; RV32I-NEXT: addi sp, sp, -16
; RV32I-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32I-NEXT: call fmaxf@plt
; RV32I-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32I-NEXT: addi sp, sp, 16
; RV32I-NEXT: ret
;
; RV64I-LABEL: fmax_s:
; RV64I: # %bb.0:
; RV64I-NEXT: addi sp, sp, -16
; RV64I-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64I-NEXT: call fmaxf@plt
; RV64I-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64I-NEXT: addi sp, sp, 16
; RV64I-NEXT: ret
%1 = call float @llvm.maxnum.f32(float %a, float %b)
ret float %1
}
declare float @llvm.fma.f32(float, float, float)
define float @fmadd_s(float %a, float %b, float %c) nounwind {
; CHECKIF-LABEL: fmadd_s:
; CHECKIF: # %bb.0:
; CHECKIF-NEXT: fmadd.s fa0, fa0, fa1, fa2
; CHECKIF-NEXT: ret
;
; RV32I-LABEL: fmadd_s:
; RV32I: # %bb.0:
; RV32I-NEXT: addi sp, sp, -16
; RV32I-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32I-NEXT: call fmaf@plt
; RV32I-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32I-NEXT: addi sp, sp, 16
; RV32I-NEXT: ret
;
; RV64I-LABEL: fmadd_s:
; RV64I: # %bb.0:
; RV64I-NEXT: addi sp, sp, -16
; RV64I-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64I-NEXT: call fmaf@plt
; RV64I-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64I-NEXT: addi sp, sp, 16
; RV64I-NEXT: ret
%1 = call float @llvm.fma.f32(float %a, float %b, float %c)
ret float %1
}
define float @fmsub_s(float %a, float %b, float %c) nounwind {
; CHECKIF-LABEL: fmsub_s:
; CHECKIF: # %bb.0:
; CHECKIF-NEXT: fmv.w.x ft0, zero
; CHECKIF-NEXT: fadd.s ft0, fa2, ft0
; CHECKIF-NEXT: fmsub.s fa0, fa0, fa1, ft0
; CHECKIF-NEXT: ret
;
; RV32I-LABEL: fmsub_s:
; RV32I: # %bb.0:
; RV32I-NEXT: addi sp, sp, -16
; RV32I-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32I-NEXT: sw s0, 8(sp) # 4-byte Folded Spill
; RV32I-NEXT: sw s1, 4(sp) # 4-byte Folded Spill
; RV32I-NEXT: mv s0, a1
; RV32I-NEXT: mv s1, a0
; RV32I-NEXT: mv a0, a2
; RV32I-NEXT: li a1, 0
; RV32I-NEXT: call __addsf3@plt
; RV32I-NEXT: lui a1, 524288
; RV32I-NEXT: xor a2, a0, a1
; RV32I-NEXT: mv a0, s1
; RV32I-NEXT: mv a1, s0
; RV32I-NEXT: call fmaf@plt
; RV32I-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32I-NEXT: lw s0, 8(sp) # 4-byte Folded Reload
; RV32I-NEXT: lw s1, 4(sp) # 4-byte Folded Reload
; RV32I-NEXT: addi sp, sp, 16
; RV32I-NEXT: ret
;
; RV64I-LABEL: fmsub_s:
; RV64I: # %bb.0:
; RV64I-NEXT: addi sp, sp, -32
; RV64I-NEXT: sd ra, 24(sp) # 8-byte Folded Spill
; RV64I-NEXT: sd s0, 16(sp) # 8-byte Folded Spill
; RV64I-NEXT: sd s1, 8(sp) # 8-byte Folded Spill
; RV64I-NEXT: mv s0, a1
; RV64I-NEXT: mv s1, a0
; RV64I-NEXT: mv a0, a2
; RV64I-NEXT: li a1, 0
; RV64I-NEXT: call __addsf3@plt
; RV64I-NEXT: lui a1, 524288
; RV64I-NEXT: xor a2, a0, a1
; RV64I-NEXT: mv a0, s1
; RV64I-NEXT: mv a1, s0
; RV64I-NEXT: call fmaf@plt
; RV64I-NEXT: ld ra, 24(sp) # 8-byte Folded Reload
; RV64I-NEXT: ld s0, 16(sp) # 8-byte Folded Reload
; RV64I-NEXT: ld s1, 8(sp) # 8-byte Folded Reload
; RV64I-NEXT: addi sp, sp, 32
; RV64I-NEXT: ret
%c_ = fadd float 0.0, %c ; avoid negation using xor
%negc = fsub float -0.0, %c_
%1 = call float @llvm.fma.f32(float %a, float %b, float %negc)
ret float %1
}
define float @fnmadd_s(float %a, float %b, float %c) nounwind {
; CHECKIF-LABEL: fnmadd_s:
; CHECKIF: # %bb.0:
; CHECKIF-NEXT: fmv.w.x ft0, zero
; CHECKIF-NEXT: fadd.s ft1, fa0, ft0
; CHECKIF-NEXT: fadd.s ft0, fa2, ft0
; CHECKIF-NEXT: fnmadd.s fa0, ft1, fa1, ft0
; CHECKIF-NEXT: ret
;
; RV32I-LABEL: fnmadd_s:
; RV32I: # %bb.0:
; RV32I-NEXT: addi sp, sp, -16
; RV32I-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32I-NEXT: sw s0, 8(sp) # 4-byte Folded Spill
; RV32I-NEXT: sw s1, 4(sp) # 4-byte Folded Spill
; RV32I-NEXT: sw s2, 0(sp) # 4-byte Folded Spill
; RV32I-NEXT: mv s0, a2
; RV32I-NEXT: mv s1, a1
; RV32I-NEXT: li a1, 0
; RV32I-NEXT: call __addsf3@plt
; RV32I-NEXT: mv s2, a0
; RV32I-NEXT: mv a0, s0
; RV32I-NEXT: li a1, 0
; RV32I-NEXT: call __addsf3@plt
; RV32I-NEXT: lui a2, 524288
; RV32I-NEXT: xor a1, s2, a2
; RV32I-NEXT: xor a2, a0, a2
; RV32I-NEXT: mv a0, a1
; RV32I-NEXT: mv a1, s1
; RV32I-NEXT: call fmaf@plt
; RV32I-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32I-NEXT: lw s0, 8(sp) # 4-byte Folded Reload
; RV32I-NEXT: lw s1, 4(sp) # 4-byte Folded Reload
; RV32I-NEXT: lw s2, 0(sp) # 4-byte Folded Reload
; RV32I-NEXT: addi sp, sp, 16
; RV32I-NEXT: ret
;
; RV64I-LABEL: fnmadd_s:
; RV64I: # %bb.0:
; RV64I-NEXT: addi sp, sp, -32
; RV64I-NEXT: sd ra, 24(sp) # 8-byte Folded Spill
; RV64I-NEXT: sd s0, 16(sp) # 8-byte Folded Spill
; RV64I-NEXT: sd s1, 8(sp) # 8-byte Folded Spill
; RV64I-NEXT: sd s2, 0(sp) # 8-byte Folded Spill
; RV64I-NEXT: mv s0, a2
; RV64I-NEXT: mv s1, a1
; RV64I-NEXT: li a1, 0
; RV64I-NEXT: call __addsf3@plt
; RV64I-NEXT: mv s2, a0
; RV64I-NEXT: mv a0, s0
; RV64I-NEXT: li a1, 0
; RV64I-NEXT: call __addsf3@plt
; RV64I-NEXT: lui a2, 524288
; RV64I-NEXT: xor a1, s2, a2
; RV64I-NEXT: xor a2, a0, a2
; RV64I-NEXT: mv a0, a1
; RV64I-NEXT: mv a1, s1
; RV64I-NEXT: call fmaf@plt
; RV64I-NEXT: ld ra, 24(sp) # 8-byte Folded Reload
; RV64I-NEXT: ld s0, 16(sp) # 8-byte Folded Reload
; RV64I-NEXT: ld s1, 8(sp) # 8-byte Folded Reload
; RV64I-NEXT: ld s2, 0(sp) # 8-byte Folded Reload
; RV64I-NEXT: addi sp, sp, 32
; RV64I-NEXT: ret
%a_ = fadd float 0.0, %a
%c_ = fadd float 0.0, %c
%nega = fsub float -0.0, %a_
%negc = fsub float -0.0, %c_
%1 = call float @llvm.fma.f32(float %nega, float %b, float %negc)
ret float %1
}
define float @fnmadd_s_2(float %a, float %b, float %c) nounwind {
; CHECKIF-LABEL: fnmadd_s_2:
; CHECKIF: # %bb.0:
; CHECKIF-NEXT: fmv.w.x ft0, zero
; CHECKIF-NEXT: fadd.s ft1, fa1, ft0
; CHECKIF-NEXT: fadd.s ft0, fa2, ft0
; CHECKIF-NEXT: fnmadd.s fa0, ft1, fa0, ft0
; CHECKIF-NEXT: ret
;
; RV32I-LABEL: fnmadd_s_2:
; RV32I: # %bb.0:
; RV32I-NEXT: addi sp, sp, -16
; RV32I-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32I-NEXT: sw s0, 8(sp) # 4-byte Folded Spill
; RV32I-NEXT: sw s1, 4(sp) # 4-byte Folded Spill
; RV32I-NEXT: sw s2, 0(sp) # 4-byte Folded Spill
; RV32I-NEXT: mv s0, a2
; RV32I-NEXT: mv s1, a0
; RV32I-NEXT: mv a0, a1
; RV32I-NEXT: li a1, 0
; RV32I-NEXT: call __addsf3@plt
; RV32I-NEXT: mv s2, a0
; RV32I-NEXT: mv a0, s0
; RV32I-NEXT: li a1, 0
; RV32I-NEXT: call __addsf3@plt
; RV32I-NEXT: lui a2, 524288
; RV32I-NEXT: xor a1, s2, a2
; RV32I-NEXT: xor a2, a0, a2
; RV32I-NEXT: mv a0, s1
; RV32I-NEXT: call fmaf@plt
; RV32I-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32I-NEXT: lw s0, 8(sp) # 4-byte Folded Reload
; RV32I-NEXT: lw s1, 4(sp) # 4-byte Folded Reload
; RV32I-NEXT: lw s2, 0(sp) # 4-byte Folded Reload
; RV32I-NEXT: addi sp, sp, 16
; RV32I-NEXT: ret
;
; RV64I-LABEL: fnmadd_s_2:
; RV64I: # %bb.0:
; RV64I-NEXT: addi sp, sp, -32
; RV64I-NEXT: sd ra, 24(sp) # 8-byte Folded Spill
; RV64I-NEXT: sd s0, 16(sp) # 8-byte Folded Spill
; RV64I-NEXT: sd s1, 8(sp) # 8-byte Folded Spill
; RV64I-NEXT: sd s2, 0(sp) # 8-byte Folded Spill
; RV64I-NEXT: mv s0, a2
; RV64I-NEXT: mv s1, a0
; RV64I-NEXT: mv a0, a1
; RV64I-NEXT: li a1, 0
; RV64I-NEXT: call __addsf3@plt
; RV64I-NEXT: mv s2, a0
; RV64I-NEXT: mv a0, s0
; RV64I-NEXT: li a1, 0
; RV64I-NEXT: call __addsf3@plt
; RV64I-NEXT: lui a2, 524288
; RV64I-NEXT: xor a1, s2, a2
; RV64I-NEXT: xor a2, a0, a2
; RV64I-NEXT: mv a0, s1
; RV64I-NEXT: call fmaf@plt
; RV64I-NEXT: ld ra, 24(sp) # 8-byte Folded Reload
; RV64I-NEXT: ld s0, 16(sp) # 8-byte Folded Reload
; RV64I-NEXT: ld s1, 8(sp) # 8-byte Folded Reload
; RV64I-NEXT: ld s2, 0(sp) # 8-byte Folded Reload
; RV64I-NEXT: addi sp, sp, 32
; RV64I-NEXT: ret
%b_ = fadd float 0.0, %b
%c_ = fadd float 0.0, %c
%negb = fsub float -0.0, %b_
%negc = fsub float -0.0, %c_
%1 = call float @llvm.fma.f32(float %a, float %negb, float %negc)
ret float %1
}
define float @fnmadd_s_3(float %a, float %b, float %c) nounwind {
; RV32IF-LABEL: fnmadd_s_3:
; RV32IF: # %bb.0:
; RV32IF-NEXT: fmadd.s ft0, fa0, fa1, fa2
; RV32IF-NEXT: fneg.s fa0, ft0
; RV32IF-NEXT: ret
;
; RV64IF-LABEL: fnmadd_s_3:
; RV64IF: # %bb.0:
; RV64IF-NEXT: fmadd.s ft0, fa0, fa1, fa2
; RV64IF-NEXT: fneg.s fa0, ft0
; RV64IF-NEXT: ret
;
; CHECKIF-LABEL: fnmadd_s_3:
; CHECKIF: # %bb.0:
; CHECKIF-NEXT: fmadd.s ft0, fa0, fa1, fa2
; CHECKIF-NEXT: fneg.s fa0, ft0
; CHECKIF-NEXT: ret
;
; RV32I-LABEL: fnmadd_s_3:
; RV32I: # %bb.0:
; RV32I-NEXT: addi sp, sp, -16
; RV32I-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32I-NEXT: call fmaf@plt
; RV32I-NEXT: lui a1, 524288
; RV32I-NEXT: xor a0, a0, a1
; RV32I-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32I-NEXT: addi sp, sp, 16
; RV32I-NEXT: ret
;
; RV64I-LABEL: fnmadd_s_3:
; RV64I: # %bb.0:
; RV64I-NEXT: addi sp, sp, -16
; RV64I-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64I-NEXT: call fmaf@plt
; RV64I-NEXT: lui a1, 524288
; RV64I-NEXT: xor a0, a0, a1
; RV64I-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64I-NEXT: addi sp, sp, 16
; RV64I-NEXT: ret
%1 = call float @llvm.fma.f32(float %a, float %b, float %c)
%neg = fneg float %1
ret float %neg
}
define float @fnmadd_nsz(float %a, float %b, float %c) nounwind {
; RV32IF-LABEL: fnmadd_nsz:
; RV32IF: # %bb.0:
; RV32IF-NEXT: fnmadd.s fa0, fa0, fa1, fa2
; RV32IF-NEXT: ret
;
; RV64IF-LABEL: fnmadd_nsz:
; RV64IF: # %bb.0:
; RV64IF-NEXT: fnmadd.s fa0, fa0, fa1, fa2
; RV64IF-NEXT: ret
;
; CHECKIF-LABEL: fnmadd_nsz:
; CHECKIF: # %bb.0:
; CHECKIF-NEXT: fnmadd.s fa0, fa0, fa1, fa2
; CHECKIF-NEXT: ret
;
; RV32I-LABEL: fnmadd_nsz:
; RV32I: # %bb.0:
; RV32I-NEXT: addi sp, sp, -16
; RV32I-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32I-NEXT: call fmaf@plt
; RV32I-NEXT: lui a1, 524288
; RV32I-NEXT: xor a0, a0, a1
; RV32I-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32I-NEXT: addi sp, sp, 16
; RV32I-NEXT: ret
;
; RV64I-LABEL: fnmadd_nsz:
; RV64I: # %bb.0:
; RV64I-NEXT: addi sp, sp, -16
; RV64I-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64I-NEXT: call fmaf@plt
; RV64I-NEXT: lui a1, 524288
; RV64I-NEXT: xor a0, a0, a1
; RV64I-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64I-NEXT: addi sp, sp, 16
; RV64I-NEXT: ret
%1 = call nsz float @llvm.fma.f32(float %a, float %b, float %c)
%neg = fneg nsz float %1
ret float %neg
}
define float @fnmsub_s(float %a, float %b, float %c) nounwind {
; CHECKIF-LABEL: fnmsub_s:
; CHECKIF: # %bb.0:
; CHECKIF-NEXT: fmv.w.x ft0, zero
; CHECKIF-NEXT: fadd.s ft0, fa0, ft0
; CHECKIF-NEXT: fnmsub.s fa0, ft0, fa1, fa2
; CHECKIF-NEXT: ret
;
; RV32I-LABEL: fnmsub_s:
; RV32I: # %bb.0:
; RV32I-NEXT: addi sp, sp, -16
; RV32I-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32I-NEXT: sw s0, 8(sp) # 4-byte Folded Spill
; RV32I-NEXT: sw s1, 4(sp) # 4-byte Folded Spill
; RV32I-NEXT: mv s0, a2
; RV32I-NEXT: mv s1, a1
; RV32I-NEXT: li a1, 0
; RV32I-NEXT: call __addsf3@plt
; RV32I-NEXT: lui a1, 524288
; RV32I-NEXT: xor a0, a0, a1
; RV32I-NEXT: mv a1, s1
; RV32I-NEXT: mv a2, s0
; RV32I-NEXT: call fmaf@plt
; RV32I-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32I-NEXT: lw s0, 8(sp) # 4-byte Folded Reload
; RV32I-NEXT: lw s1, 4(sp) # 4-byte Folded Reload
; RV32I-NEXT: addi sp, sp, 16
; RV32I-NEXT: ret
;
; RV64I-LABEL: fnmsub_s:
; RV64I: # %bb.0:
; RV64I-NEXT: addi sp, sp, -32
; RV64I-NEXT: sd ra, 24(sp) # 8-byte Folded Spill
; RV64I-NEXT: sd s0, 16(sp) # 8-byte Folded Spill
; RV64I-NEXT: sd s1, 8(sp) # 8-byte Folded Spill
; RV64I-NEXT: mv s0, a2
; RV64I-NEXT: mv s1, a1
; RV64I-NEXT: li a1, 0
; RV64I-NEXT: call __addsf3@plt
; RV64I-NEXT: lui a1, 524288
; RV64I-NEXT: xor a0, a0, a1
; RV64I-NEXT: mv a1, s1
; RV64I-NEXT: mv a2, s0
; RV64I-NEXT: call fmaf@plt
; RV64I-NEXT: ld ra, 24(sp) # 8-byte Folded Reload
; RV64I-NEXT: ld s0, 16(sp) # 8-byte Folded Reload
; RV64I-NEXT: ld s1, 8(sp) # 8-byte Folded Reload
; RV64I-NEXT: addi sp, sp, 32
; RV64I-NEXT: ret
%a_ = fadd float 0.0, %a
%nega = fsub float -0.0, %a_
%1 = call float @llvm.fma.f32(float %nega, float %b, float %c)
ret float %1
}
define float @fnmsub_s_2(float %a, float %b, float %c) nounwind {
; CHECKIF-LABEL: fnmsub_s_2:
; CHECKIF: # %bb.0:
; CHECKIF-NEXT: fmv.w.x ft0, zero
; CHECKIF-NEXT: fadd.s ft0, fa1, ft0
; CHECKIF-NEXT: fnmsub.s fa0, ft0, fa0, fa2
; CHECKIF-NEXT: ret
;
; RV32I-LABEL: fnmsub_s_2:
; RV32I: # %bb.0:
; RV32I-NEXT: addi sp, sp, -16
; RV32I-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32I-NEXT: sw s0, 8(sp) # 4-byte Folded Spill
; RV32I-NEXT: sw s1, 4(sp) # 4-byte Folded Spill
; RV32I-NEXT: mv s0, a2
; RV32I-NEXT: mv s1, a0
; RV32I-NEXT: mv a0, a1
; RV32I-NEXT: li a1, 0
; RV32I-NEXT: call __addsf3@plt
; RV32I-NEXT: lui a1, 524288
; RV32I-NEXT: xor a1, a0, a1
; RV32I-NEXT: mv a0, s1
; RV32I-NEXT: mv a2, s0
; RV32I-NEXT: call fmaf@plt
; RV32I-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32I-NEXT: lw s0, 8(sp) # 4-byte Folded Reload
; RV32I-NEXT: lw s1, 4(sp) # 4-byte Folded Reload
; RV32I-NEXT: addi sp, sp, 16
; RV32I-NEXT: ret
;
; RV64I-LABEL: fnmsub_s_2:
; RV64I: # %bb.0:
; RV64I-NEXT: addi sp, sp, -32
; RV64I-NEXT: sd ra, 24(sp) # 8-byte Folded Spill
; RV64I-NEXT: sd s0, 16(sp) # 8-byte Folded Spill
; RV64I-NEXT: sd s1, 8(sp) # 8-byte Folded Spill
; RV64I-NEXT: mv s0, a2
; RV64I-NEXT: mv s1, a0
; RV64I-NEXT: mv a0, a1
; RV64I-NEXT: li a1, 0
; RV64I-NEXT: call __addsf3@plt
; RV64I-NEXT: lui a1, 524288
; RV64I-NEXT: xor a1, a0, a1
; RV64I-NEXT: mv a0, s1
; RV64I-NEXT: mv a2, s0
; RV64I-NEXT: call fmaf@plt
; RV64I-NEXT: ld ra, 24(sp) # 8-byte Folded Reload
; RV64I-NEXT: ld s0, 16(sp) # 8-byte Folded Reload
; RV64I-NEXT: ld s1, 8(sp) # 8-byte Folded Reload
; RV64I-NEXT: addi sp, sp, 32
; RV64I-NEXT: ret
%b_ = fadd float 0.0, %b
%negb = fsub float -0.0, %b_
%1 = call float @llvm.fma.f32(float %a, float %negb, float %c)
ret float %1
}
define float @fmadd_s_contract(float %a, float %b, float %c) nounwind {
; CHECKIF-LABEL: fmadd_s_contract:
; CHECKIF: # %bb.0:
; CHECKIF-NEXT: fmadd.s fa0, fa0, fa1, fa2
; CHECKIF-NEXT: ret
;
; RV32I-LABEL: fmadd_s_contract:
; RV32I: # %bb.0:
; RV32I-NEXT: addi sp, sp, -16
; RV32I-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32I-NEXT: sw s0, 8(sp) # 4-byte Folded Spill
; RV32I-NEXT: mv s0, a2
; RV32I-NEXT: call __mulsf3@plt
; RV32I-NEXT: mv a1, s0
; RV32I-NEXT: call __addsf3@plt
; RV32I-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32I-NEXT: lw s0, 8(sp) # 4-byte Folded Reload
; RV32I-NEXT: addi sp, sp, 16
; RV32I-NEXT: ret
;
; RV64I-LABEL: fmadd_s_contract:
; RV64I: # %bb.0:
; RV64I-NEXT: addi sp, sp, -16
; RV64I-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64I-NEXT: sd s0, 0(sp) # 8-byte Folded Spill
; RV64I-NEXT: mv s0, a2
; RV64I-NEXT: call __mulsf3@plt
; RV64I-NEXT: mv a1, s0
; RV64I-NEXT: call __addsf3@plt
; RV64I-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64I-NEXT: ld s0, 0(sp) # 8-byte Folded Reload
; RV64I-NEXT: addi sp, sp, 16
; RV64I-NEXT: ret
%1 = fmul contract float %a, %b
%2 = fadd contract float %1, %c
ret float %2
}
define float @fmsub_s_contract(float %a, float %b, float %c) nounwind {
; CHECKIF-LABEL: fmsub_s_contract:
; CHECKIF: # %bb.0:
; CHECKIF-NEXT: fmv.w.x ft0, zero
; CHECKIF-NEXT: fadd.s ft0, fa2, ft0
; CHECKIF-NEXT: fmsub.s fa0, fa0, fa1, ft0
; CHECKIF-NEXT: ret
;
; RV32I-LABEL: fmsub_s_contract:
; RV32I: # %bb.0:
; RV32I-NEXT: addi sp, sp, -16
; RV32I-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32I-NEXT: sw s0, 8(sp) # 4-byte Folded Spill
; RV32I-NEXT: sw s1, 4(sp) # 4-byte Folded Spill
; RV32I-NEXT: sw s2, 0(sp) # 4-byte Folded Spill
; RV32I-NEXT: mv s0, a1
; RV32I-NEXT: mv s1, a0
; RV32I-NEXT: mv a0, a2
; RV32I-NEXT: li a1, 0
; RV32I-NEXT: call __addsf3@plt
; RV32I-NEXT: mv s2, a0
; RV32I-NEXT: mv a0, s1
; RV32I-NEXT: mv a1, s0
; RV32I-NEXT: call __mulsf3@plt
; RV32I-NEXT: mv a1, s2
; RV32I-NEXT: call __subsf3@plt
; RV32I-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32I-NEXT: lw s0, 8(sp) # 4-byte Folded Reload
; RV32I-NEXT: lw s1, 4(sp) # 4-byte Folded Reload
; RV32I-NEXT: lw s2, 0(sp) # 4-byte Folded Reload
; RV32I-NEXT: addi sp, sp, 16
; RV32I-NEXT: ret
;
; RV64I-LABEL: fmsub_s_contract:
; RV64I: # %bb.0:
; RV64I-NEXT: addi sp, sp, -32
; RV64I-NEXT: sd ra, 24(sp) # 8-byte Folded Spill
; RV64I-NEXT: sd s0, 16(sp) # 8-byte Folded Spill
; RV64I-NEXT: sd s1, 8(sp) # 8-byte Folded Spill
; RV64I-NEXT: sd s2, 0(sp) # 8-byte Folded Spill
; RV64I-NEXT: mv s0, a1
; RV64I-NEXT: mv s1, a0
; RV64I-NEXT: mv a0, a2
; RV64I-NEXT: li a1, 0
; RV64I-NEXT: call __addsf3@plt
; RV64I-NEXT: mv s2, a0
; RV64I-NEXT: mv a0, s1
; RV64I-NEXT: mv a1, s0
; RV64I-NEXT: call __mulsf3@plt
; RV64I-NEXT: mv a1, s2
; RV64I-NEXT: call __subsf3@plt
; RV64I-NEXT: ld ra, 24(sp) # 8-byte Folded Reload
; RV64I-NEXT: ld s0, 16(sp) # 8-byte Folded Reload
; RV64I-NEXT: ld s1, 8(sp) # 8-byte Folded Reload
; RV64I-NEXT: ld s2, 0(sp) # 8-byte Folded Reload
; RV64I-NEXT: addi sp, sp, 32
; RV64I-NEXT: ret
%c_ = fadd float 0.0, %c ; avoid negation using xor
%1 = fmul contract float %a, %b
%2 = fsub contract float %1, %c_
ret float %2
}
define float @fnmadd_s_contract(float %a, float %b, float %c) nounwind {
; CHECKIF-LABEL: fnmadd_s_contract:
; CHECKIF: # %bb.0:
; CHECKIF-NEXT: fmv.w.x ft0, zero
; CHECKIF-NEXT: fadd.s ft1, fa0, ft0
; CHECKIF-NEXT: fadd.s ft2, fa1, ft0
; CHECKIF-NEXT: fadd.s ft0, fa2, ft0
; CHECKIF-NEXT: fnmadd.s fa0, ft1, ft2, ft0
; CHECKIF-NEXT: ret
;
; RV32I-LABEL: fnmadd_s_contract:
; RV32I: # %bb.0:
; RV32I-NEXT: addi sp, sp, -16
; RV32I-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32I-NEXT: sw s0, 8(sp) # 4-byte Folded Spill
; RV32I-NEXT: sw s1, 4(sp) # 4-byte Folded Spill
; RV32I-NEXT: sw s2, 0(sp) # 4-byte Folded Spill
; RV32I-NEXT: mv s0, a2
; RV32I-NEXT: mv s1, a1
; RV32I-NEXT: li a1, 0
; RV32I-NEXT: call __addsf3@plt
; RV32I-NEXT: mv s2, a0
; RV32I-NEXT: mv a0, s1
; RV32I-NEXT: li a1, 0
; RV32I-NEXT: call __addsf3@plt
; RV32I-NEXT: mv s1, a0
; RV32I-NEXT: mv a0, s0
; RV32I-NEXT: li a1, 0
; RV32I-NEXT: call __addsf3@plt
; RV32I-NEXT: mv s0, a0
; RV32I-NEXT: mv a0, s2
; RV32I-NEXT: mv a1, s1
; RV32I-NEXT: call __mulsf3@plt
; RV32I-NEXT: lui a1, 524288
; RV32I-NEXT: xor a0, a0, a1
; RV32I-NEXT: mv a1, s0
; RV32I-NEXT: call __subsf3@plt
; RV32I-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32I-NEXT: lw s0, 8(sp) # 4-byte Folded Reload
; RV32I-NEXT: lw s1, 4(sp) # 4-byte Folded Reload
; RV32I-NEXT: lw s2, 0(sp) # 4-byte Folded Reload
; RV32I-NEXT: addi sp, sp, 16
; RV32I-NEXT: ret
;
; RV64I-LABEL: fnmadd_s_contract:
; RV64I: # %bb.0:
; RV64I-NEXT: addi sp, sp, -32
; RV64I-NEXT: sd ra, 24(sp) # 8-byte Folded Spill
; RV64I-NEXT: sd s0, 16(sp) # 8-byte Folded Spill
; RV64I-NEXT: sd s1, 8(sp) # 8-byte Folded Spill
; RV64I-NEXT: sd s2, 0(sp) # 8-byte Folded Spill
; RV64I-NEXT: mv s0, a2
; RV64I-NEXT: mv s1, a1
; RV64I-NEXT: li a1, 0
; RV64I-NEXT: call __addsf3@plt
; RV64I-NEXT: mv s2, a0
; RV64I-NEXT: mv a0, s1
; RV64I-NEXT: li a1, 0
; RV64I-NEXT: call __addsf3@plt
; RV64I-NEXT: mv s1, a0
; RV64I-NEXT: mv a0, s0
; RV64I-NEXT: li a1, 0
; RV64I-NEXT: call __addsf3@plt
; RV64I-NEXT: mv s0, a0
; RV64I-NEXT: mv a0, s2
; RV64I-NEXT: mv a1, s1
; RV64I-NEXT: call __mulsf3@plt
; RV64I-NEXT: lui a1, 524288
; RV64I-NEXT: xor a0, a0, a1
; RV64I-NEXT: mv a1, s0
; RV64I-NEXT: call __subsf3@plt
; RV64I-NEXT: ld ra, 24(sp) # 8-byte Folded Reload
; RV64I-NEXT: ld s0, 16(sp) # 8-byte Folded Reload
; RV64I-NEXT: ld s1, 8(sp) # 8-byte Folded Reload
; RV64I-NEXT: ld s2, 0(sp) # 8-byte Folded Reload
; RV64I-NEXT: addi sp, sp, 32
; RV64I-NEXT: ret
%a_ = fadd float 0.0, %a ; avoid negation using xor
%b_ = fadd float 0.0, %b ; avoid negation using xor
%c_ = fadd float 0.0, %c ; avoid negation using xor
%1 = fmul contract float %a_, %b_
%2 = fneg float %1
%3 = fsub contract float %2, %c_
ret float %3
}
define float @fnmsub_s_contract(float %a, float %b, float %c) nounwind {
; CHECKIF-LABEL: fnmsub_s_contract:
; CHECKIF: # %bb.0:
; CHECKIF-NEXT: fmv.w.x ft0, zero
; CHECKIF-NEXT: fadd.s ft1, fa0, ft0
; CHECKIF-NEXT: fadd.s ft0, fa1, ft0
; CHECKIF-NEXT: fnmsub.s fa0, ft1, ft0, fa2
; CHECKIF-NEXT: ret
;
; RV32I-LABEL: fnmsub_s_contract:
; RV32I: # %bb.0:
; RV32I-NEXT: addi sp, sp, -16
; RV32I-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32I-NEXT: sw s0, 8(sp) # 4-byte Folded Spill
; RV32I-NEXT: sw s1, 4(sp) # 4-byte Folded Spill
; RV32I-NEXT: sw s2, 0(sp) # 4-byte Folded Spill
; RV32I-NEXT: mv s0, a2
; RV32I-NEXT: mv s1, a1
; RV32I-NEXT: li a1, 0
; RV32I-NEXT: call __addsf3@plt
; RV32I-NEXT: mv s2, a0
; RV32I-NEXT: mv a0, s1
; RV32I-NEXT: li a1, 0
; RV32I-NEXT: call __addsf3@plt
; RV32I-NEXT: mv a1, a0
; RV32I-NEXT: mv a0, s2
; RV32I-NEXT: call __mulsf3@plt
; RV32I-NEXT: mv a1, a0
; RV32I-NEXT: mv a0, s0
; RV32I-NEXT: call __subsf3@plt
; RV32I-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32I-NEXT: lw s0, 8(sp) # 4-byte Folded Reload
; RV32I-NEXT: lw s1, 4(sp) # 4-byte Folded Reload
; RV32I-NEXT: lw s2, 0(sp) # 4-byte Folded Reload
; RV32I-NEXT: addi sp, sp, 16
; RV32I-NEXT: ret
;
; RV64I-LABEL: fnmsub_s_contract:
; RV64I: # %bb.0:
; RV64I-NEXT: addi sp, sp, -32
; RV64I-NEXT: sd ra, 24(sp) # 8-byte Folded Spill
; RV64I-NEXT: sd s0, 16(sp) # 8-byte Folded Spill
; RV64I-NEXT: sd s1, 8(sp) # 8-byte Folded Spill
; RV64I-NEXT: sd s2, 0(sp) # 8-byte Folded Spill
; RV64I-NEXT: mv s0, a2
; RV64I-NEXT: mv s1, a1
; RV64I-NEXT: li a1, 0
; RV64I-NEXT: call __addsf3@plt
; RV64I-NEXT: mv s2, a0
; RV64I-NEXT: mv a0, s1
; RV64I-NEXT: li a1, 0
; RV64I-NEXT: call __addsf3@plt
; RV64I-NEXT: mv a1, a0
; RV64I-NEXT: mv a0, s2
; RV64I-NEXT: call __mulsf3@plt
; RV64I-NEXT: mv a1, a0
; RV64I-NEXT: mv a0, s0
; RV64I-NEXT: call __subsf3@plt
; RV64I-NEXT: ld ra, 24(sp) # 8-byte Folded Reload
; RV64I-NEXT: ld s0, 16(sp) # 8-byte Folded Reload
; RV64I-NEXT: ld s1, 8(sp) # 8-byte Folded Reload
; RV64I-NEXT: ld s2, 0(sp) # 8-byte Folded Reload
; RV64I-NEXT: addi sp, sp, 32
; RV64I-NEXT: ret
%a_ = fadd float 0.0, %a ; avoid negation using xor
%b_ = fadd float 0.0, %b ; avoid negation using xor
%1 = fmul contract float %a_, %b_
%2 = fsub contract float %c, %1
ret float %2
}