| ; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py |
| ; RUN: llc -march=amdgcn -mcpu=verde -verify-machineinstrs < %s | FileCheck -check-prefixes=VERDE %s |
| ; RUN: llc -march=amdgcn -mcpu=gfx900 -verify-machineinstrs < %s | FileCheck -check-prefixes=GFX6789 %s |
| ; RUN: llc -march=amdgcn -mcpu=gfx1010 -verify-machineinstrs < %s | FileCheck -check-prefixes=GFX10 %s |
| |
| define amdgpu_ps <4 x float> @sample_cd_1d(<8 x i32> inreg %rsrc, <4 x i32> inreg %samp, float %dsdh, float %dsdv, float %s) { |
| ; VERDE-LABEL: sample_cd_1d: |
| ; VERDE: ; %bb.0: ; %main_body |
| ; VERDE-NEXT: image_sample_cd v[0:3], v[0:2], s[0:7], s[8:11] dmask:0xf |
| ; VERDE-NEXT: s_waitcnt vmcnt(0) |
| ; VERDE-NEXT: ; return to shader part epilog |
| ; |
| ; GFX6789-LABEL: sample_cd_1d: |
| ; GFX6789: ; %bb.0: ; %main_body |
| ; GFX6789-NEXT: image_sample_cd v[0:3], v[0:2], s[0:7], s[8:11] dmask:0xf |
| ; GFX6789-NEXT: s_waitcnt vmcnt(0) |
| ; GFX6789-NEXT: ; return to shader part epilog |
| ; |
| ; GFX10-LABEL: sample_cd_1d: |
| ; GFX10: ; %bb.0: ; %main_body |
| ; GFX10-NEXT: image_sample_cd v[0:3], v[0:2], s[0:7], s[8:11] dmask:0xf dim:SQ_RSRC_IMG_1D |
| ; GFX10-NEXT: s_waitcnt vmcnt(0) |
| ; GFX10-NEXT: ; return to shader part epilog |
| main_body: |
| %v = call <4 x float> @llvm.amdgcn.image.sample.cd.1d.v4f32.f32.f32(i32 15, float %dsdh, float %dsdv, float %s, <8 x i32> %rsrc, <4 x i32> %samp, i1 0, i32 0, i32 0) |
| ret <4 x float> %v |
| } |
| |
| define amdgpu_ps <4 x float> @sample_cd_2d(<8 x i32> inreg %rsrc, <4 x i32> inreg %samp, float %dsdh, float %dtdh, float %dsdv, float %dtdv, float %s, float %t) { |
| ; VERDE-LABEL: sample_cd_2d: |
| ; VERDE: ; %bb.0: ; %main_body |
| ; VERDE-NEXT: image_sample_cd v[0:3], v[0:5], s[0:7], s[8:11] dmask:0xf |
| ; VERDE-NEXT: s_waitcnt vmcnt(0) |
| ; VERDE-NEXT: ; return to shader part epilog |
| ; |
| ; GFX6789-LABEL: sample_cd_2d: |
| ; GFX6789: ; %bb.0: ; %main_body |
| ; GFX6789-NEXT: image_sample_cd v[0:3], v[0:5], s[0:7], s[8:11] dmask:0xf |
| ; GFX6789-NEXT: s_waitcnt vmcnt(0) |
| ; GFX6789-NEXT: ; return to shader part epilog |
| ; |
| ; GFX10-LABEL: sample_cd_2d: |
| ; GFX10: ; %bb.0: ; %main_body |
| ; GFX10-NEXT: image_sample_cd v[0:3], v[0:5], s[0:7], s[8:11] dmask:0xf dim:SQ_RSRC_IMG_2D |
| ; GFX10-NEXT: s_waitcnt vmcnt(0) |
| ; GFX10-NEXT: ; return to shader part epilog |
| main_body: |
| %v = call <4 x float> @llvm.amdgcn.image.sample.cd.2d.v4f32.f32.f32(i32 15, float %dsdh, float %dtdh, float %dsdv, float %dtdv, float %s, float %t, <8 x i32> %rsrc, <4 x i32> %samp, i1 0, i32 0, i32 0) |
| ret <4 x float> %v |
| } |
| |
| define amdgpu_ps <4 x float> @sample_c_cd_1d(<8 x i32> inreg %rsrc, <4 x i32> inreg %samp, float %zcompare, float %dsdh, float %dsdv, float %s) { |
| ; VERDE-LABEL: sample_c_cd_1d: |
| ; VERDE: ; %bb.0: ; %main_body |
| ; VERDE-NEXT: image_sample_c_cd v[0:3], v[0:3], s[0:7], s[8:11] dmask:0xf |
| ; VERDE-NEXT: s_waitcnt vmcnt(0) |
| ; VERDE-NEXT: ; return to shader part epilog |
| ; |
| ; GFX6789-LABEL: sample_c_cd_1d: |
| ; GFX6789: ; %bb.0: ; %main_body |
| ; GFX6789-NEXT: image_sample_c_cd v[0:3], v[0:3], s[0:7], s[8:11] dmask:0xf |
| ; GFX6789-NEXT: s_waitcnt vmcnt(0) |
| ; GFX6789-NEXT: ; return to shader part epilog |
| ; |
| ; GFX10-LABEL: sample_c_cd_1d: |
| ; GFX10: ; %bb.0: ; %main_body |
| ; GFX10-NEXT: image_sample_c_cd v[0:3], v[0:3], s[0:7], s[8:11] dmask:0xf dim:SQ_RSRC_IMG_1D |
| ; GFX10-NEXT: s_waitcnt vmcnt(0) |
| ; GFX10-NEXT: ; return to shader part epilog |
| main_body: |
| %v = call <4 x float> @llvm.amdgcn.image.sample.c.cd.1d.v4f32.f32.f32(i32 15, float %zcompare, float %dsdh, float %dsdv, float %s, <8 x i32> %rsrc, <4 x i32> %samp, i1 0, i32 0, i32 0) |
| ret <4 x float> %v |
| } |
| |
| define amdgpu_ps <4 x float> @sample_c_cd_2d(<8 x i32> inreg %rsrc, <4 x i32> inreg %samp, float %zcompare, float %dsdh, float %dtdh, float %dsdv, float %dtdv, float %s, float %t) { |
| ; VERDE-LABEL: sample_c_cd_2d: |
| ; VERDE: ; %bb.0: ; %main_body |
| ; VERDE-NEXT: image_sample_c_cd v[0:3], v[0:6], s[0:7], s[8:11] dmask:0xf |
| ; VERDE-NEXT: s_waitcnt vmcnt(0) |
| ; VERDE-NEXT: ; return to shader part epilog |
| ; |
| ; GFX6789-LABEL: sample_c_cd_2d: |
| ; GFX6789: ; %bb.0: ; %main_body |
| ; GFX6789-NEXT: image_sample_c_cd v[0:3], v[0:6], s[0:7], s[8:11] dmask:0xf |
| ; GFX6789-NEXT: s_waitcnt vmcnt(0) |
| ; GFX6789-NEXT: ; return to shader part epilog |
| ; |
| ; GFX10-LABEL: sample_c_cd_2d: |
| ; GFX10: ; %bb.0: ; %main_body |
| ; GFX10-NEXT: image_sample_c_cd v[0:3], v[0:6], s[0:7], s[8:11] dmask:0xf dim:SQ_RSRC_IMG_2D |
| ; GFX10-NEXT: s_waitcnt vmcnt(0) |
| ; GFX10-NEXT: ; return to shader part epilog |
| main_body: |
| %v = call <4 x float> @llvm.amdgcn.image.sample.c.cd.2d.v4f32.f32.f32(i32 15, float %zcompare, float %dsdh, float %dtdh, float %dsdv, float %dtdv, float %s, float %t, <8 x i32> %rsrc, <4 x i32> %samp, i1 0, i32 0, i32 0) |
| ret <4 x float> %v |
| } |
| |
| define amdgpu_ps <4 x float> @sample_cd_cl_1d(<8 x i32> inreg %rsrc, <4 x i32> inreg %samp, float %dsdh, float %dsdv, float %s, float %clamp) { |
| ; VERDE-LABEL: sample_cd_cl_1d: |
| ; VERDE: ; %bb.0: ; %main_body |
| ; VERDE-NEXT: image_sample_cd_cl v[0:3], v[0:3], s[0:7], s[8:11] dmask:0xf |
| ; VERDE-NEXT: s_waitcnt vmcnt(0) |
| ; VERDE-NEXT: ; return to shader part epilog |
| ; |
| ; GFX6789-LABEL: sample_cd_cl_1d: |
| ; GFX6789: ; %bb.0: ; %main_body |
| ; GFX6789-NEXT: image_sample_cd_cl v[0:3], v[0:3], s[0:7], s[8:11] dmask:0xf |
| ; GFX6789-NEXT: s_waitcnt vmcnt(0) |
| ; GFX6789-NEXT: ; return to shader part epilog |
| ; |
| ; GFX10-LABEL: sample_cd_cl_1d: |
| ; GFX10: ; %bb.0: ; %main_body |
| ; GFX10-NEXT: image_sample_cd_cl v[0:3], v[0:3], s[0:7], s[8:11] dmask:0xf dim:SQ_RSRC_IMG_1D |
| ; GFX10-NEXT: s_waitcnt vmcnt(0) |
| ; GFX10-NEXT: ; return to shader part epilog |
| main_body: |
| %v = call <4 x float> @llvm.amdgcn.image.sample.cd.cl.1d.v4f32.f32.f32(i32 15, float %dsdh, float %dsdv, float %s, float %clamp, <8 x i32> %rsrc, <4 x i32> %samp, i1 0, i32 0, i32 0) |
| ret <4 x float> %v |
| } |
| |
| define amdgpu_ps <4 x float> @sample_cd_cl_2d(<8 x i32> inreg %rsrc, <4 x i32> inreg %samp, float %dsdh, float %dtdh, float %dsdv, float %dtdv, float %s, float %t, float %clamp) { |
| ; VERDE-LABEL: sample_cd_cl_2d: |
| ; VERDE: ; %bb.0: ; %main_body |
| ; VERDE-NEXT: image_sample_cd_cl v[0:3], v[0:6], s[0:7], s[8:11] dmask:0xf |
| ; VERDE-NEXT: s_waitcnt vmcnt(0) |
| ; VERDE-NEXT: ; return to shader part epilog |
| ; |
| ; GFX6789-LABEL: sample_cd_cl_2d: |
| ; GFX6789: ; %bb.0: ; %main_body |
| ; GFX6789-NEXT: image_sample_cd_cl v[0:3], v[0:6], s[0:7], s[8:11] dmask:0xf |
| ; GFX6789-NEXT: s_waitcnt vmcnt(0) |
| ; GFX6789-NEXT: ; return to shader part epilog |
| ; |
| ; GFX10-LABEL: sample_cd_cl_2d: |
| ; GFX10: ; %bb.0: ; %main_body |
| ; GFX10-NEXT: image_sample_cd_cl v[0:3], v[0:6], s[0:7], s[8:11] dmask:0xf dim:SQ_RSRC_IMG_2D |
| ; GFX10-NEXT: s_waitcnt vmcnt(0) |
| ; GFX10-NEXT: ; return to shader part epilog |
| main_body: |
| %v = call <4 x float> @llvm.amdgcn.image.sample.cd.cl.2d.v4f32.f32.f32(i32 15, float %dsdh, float %dtdh, float %dsdv, float %dtdv, float %s, float %t, float %clamp, <8 x i32> %rsrc, <4 x i32> %samp, i1 0, i32 0, i32 0) |
| ret <4 x float> %v |
| } |
| |
| define amdgpu_ps <4 x float> @sample_c_cd_cl_1d(<8 x i32> inreg %rsrc, <4 x i32> inreg %samp, float %zcompare, float %dsdh, float %dsdv, float %s, float %clamp) { |
| ; VERDE-LABEL: sample_c_cd_cl_1d: |
| ; VERDE: ; %bb.0: ; %main_body |
| ; VERDE-NEXT: image_sample_c_cd_cl v[0:3], v[0:4], s[0:7], s[8:11] dmask:0xf |
| ; VERDE-NEXT: s_waitcnt vmcnt(0) |
| ; VERDE-NEXT: ; return to shader part epilog |
| ; |
| ; GFX6789-LABEL: sample_c_cd_cl_1d: |
| ; GFX6789: ; %bb.0: ; %main_body |
| ; GFX6789-NEXT: image_sample_c_cd_cl v[0:3], v[0:4], s[0:7], s[8:11] dmask:0xf |
| ; GFX6789-NEXT: s_waitcnt vmcnt(0) |
| ; GFX6789-NEXT: ; return to shader part epilog |
| ; |
| ; GFX10-LABEL: sample_c_cd_cl_1d: |
| ; GFX10: ; %bb.0: ; %main_body |
| ; GFX10-NEXT: image_sample_c_cd_cl v[0:3], v[0:4], s[0:7], s[8:11] dmask:0xf dim:SQ_RSRC_IMG_1D |
| ; GFX10-NEXT: s_waitcnt vmcnt(0) |
| ; GFX10-NEXT: ; return to shader part epilog |
| main_body: |
| %v = call <4 x float> @llvm.amdgcn.image.sample.c.cd.cl.1d.v4f32.f32.f32(i32 15, float %zcompare, float %dsdh, float %dsdv, float %s, float %clamp, <8 x i32> %rsrc, <4 x i32> %samp, i1 0, i32 0, i32 0) |
| ret <4 x float> %v |
| } |
| |
| declare <4 x float> @llvm.amdgcn.image.sample.cd.1d.v4f32.f32.f32(i32, float, float, float, <8 x i32>, <4 x i32>, i1, i32, i32) #1 |
| declare <4 x float> @llvm.amdgcn.image.sample.cd.2d.v4f32.f32.f32(i32, float, float, float, float, float, float, <8 x i32>, <4 x i32>, i1, i32, i32) #1 |
| declare <4 x float> @llvm.amdgcn.image.sample.c.cd.1d.v4f32.f32.f32(i32, float, float, float, float, <8 x i32>, <4 x i32>, i1, i32, i32) #1 |
| declare <4 x float> @llvm.amdgcn.image.sample.c.cd.2d.v4f32.f32.f32(i32, float, float, float, float, float, float, float, <8 x i32>, <4 x i32>, i1, i32, i32) #1 |
| declare <4 x float> @llvm.amdgcn.image.sample.cd.cl.1d.v4f32.f32.f32(i32, float, float, float, float, <8 x i32>, <4 x i32>, i1, i32, i32) #1 |
| declare <4 x float> @llvm.amdgcn.image.sample.cd.cl.2d.v4f32.f32.f32(i32, float, float, float, float, float, float, float, <8 x i32>, <4 x i32>, i1, i32, i32) #1 |
| declare <4 x float> @llvm.amdgcn.image.sample.c.cd.cl.1d.v4f32.f32.f32(i32, float, float, float, float, float, <8 x i32>, <4 x i32>, i1, i32, i32) #1 |
| declare <4 x float> @llvm.amdgcn.image.sample.c.cd.cl.2d.v4f32.f32.f32(i32, float, float, float, float, float, float, float, float, <8 x i32>, <4 x i32>, i1, i32, i32) #1 |
| |
| attributes #0 = { nounwind } |
| attributes #1 = { nounwind readonly } |
| attributes #2 = { nounwind readnone } |